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Fixed the migration to respect null for multiclass (#1075)
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fbeff1b908
commit
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1 changed files with 22 additions and 1 deletions
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@ -3,8 +3,13 @@ export async function runMigrations() {
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if (!lastMigrationVersion) lastMigrationVersion = '1.0.6';
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if (foundry.utils.isNewerVersion('1.1.0', lastMigrationVersion)) {
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const lockedPacks = [];
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const compendiumActors = [];
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for (let pack of game.packs) {
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if (pack.locked) {
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lockedPacks.push(pack.collection);
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await pack.configure({ locked: false });
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}
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const documents = await pack.getDocuments();
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compendiumActors.push(...documents.filter(x => x.type === 'character'));
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}
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@ -32,13 +37,23 @@ export async function runMigrations() {
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actor.updateEmbeddedDocuments('Item', items);
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});
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for (let packId of lockedPacks) {
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const pack = game.packs.get(packId);
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await pack.configure({ locked: true });
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}
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lastMigrationVersion = '1.1.0';
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}
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if (foundry.utils.isNewerVersion('1.1.1', lastMigrationVersion)) {
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const lockedPacks = [];
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const compendiumClasses = [];
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const compendiumActors = [];
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for (let pack of game.packs) {
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if (pack.locked) {
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lockedPacks.push(pack.collection);
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await pack.configure({ locked: false });
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}
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const documents = await pack.getDocuments();
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compendiumClasses.push(...documents.filter(x => x.type === 'class'));
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compendiumActors.push(...documents.filter(x => x.type === 'character'));
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@ -46,7 +61,8 @@ export async function runMigrations() {
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[...compendiumActors, ...game.actors.filter(x => x.type === 'character')].forEach(char => {
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const multiclass = char.items.find(x => x.type === 'class' && x.system.isMulticlass);
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const multiclassSubclass = multiclass.system.subclasses.length > 0 ? multiclass.system.subclasses[0] : null;
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const multiclassSubclass =
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multiclass?.system?.subclasses?.length > 0 ? multiclass.system.subclasses[0] : null;
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char.items.forEach(item => {
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if (item.type === 'feature' && item.system.identifier === 'multiclass') {
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const base = item.system.originItemType === 'class' ? multiclass : multiclassSubclass;
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@ -72,6 +88,11 @@ export async function runMigrations() {
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}
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}
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for (let packId of lockedPacks) {
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const pack = game.packs.get(packId);
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await pack.configure({ locked: true });
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}
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lastMigrationVersion = '1.1.1';
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}
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