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Start on settings data model for template presets
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parent
554bc53dd8
commit
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5 changed files with 66 additions and 4 deletions
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@ -108,9 +108,8 @@ export default class DhTemplateLayer extends foundry.canvas.layers.TemplateLayer
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if (game.activeTool) {
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if (game.activeTool) {
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ui.controls.activate("toggles");
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ui.controls.activate("toggles");
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}
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}
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// if (CONFIG.ux.TemplateManager.getActivePreview()) {
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const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.PresetTemplate);
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// return;
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console.log("settings", settings);
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// }
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const { width, height } = game.canvas.scene.dimensions;
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const { width, height } = game.canvas.scene.dimensions;
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const data = {
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const data = {
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x: width / 2,
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x: width / 2,
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@ -28,7 +28,8 @@ export const gameSettings = {
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LevelTiers: 'LevelTiers',
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LevelTiers: 'LevelTiers',
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Countdowns: 'Countdowns',
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Countdowns: 'Countdowns',
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LastMigrationVersion: 'LastMigrationVersion',
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LastMigrationVersion: 'LastMigrationVersion',
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TagTeamRoll: 'TagTeamRoll'
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TagTeamRoll: 'TagTeamRoll',
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PresetTemplate: 'PresetTemplate'
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};
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};
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export const actionAutomationChoices = {
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export const actionAutomationChoices = {
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32
module/data/presetTemplate.mjs
Normal file
32
module/data/presetTemplate.mjs
Normal file
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@ -0,0 +1,32 @@
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export const presetTemplateTypes = {
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circle: {
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id: 'circle',
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name: 'circle'
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},
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inFront: {
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id: 'inFront',
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name: 'inFront'
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}
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};
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export default class DhPresetTemplate extends foundry.abstract.DataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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type: new fields.StringField({
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required: true,
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choices: presetTemplateTypes,
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initial: presetTemplateTypes.inFront.name,
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label: 'DAGGERHEART.GENERAL.type'
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}),
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range: new fields.StringField({
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required: true,
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initial: "15",
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label: 'DAGGERHEART.GENERAL.type'
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})
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};
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}
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}
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@ -1,5 +1,6 @@
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import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
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import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
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import DhCountdowns from '../data/countdowns.mjs';
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import DhCountdowns from '../data/countdowns.mjs';
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import DhPresetTemplate from '../data/presetTemplate.mjs';
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import { DhAppearance, DhAutomation, DhHomebrew, DhVariantRules } from '../data/settings/_module.mjs';
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import { DhAppearance, DhAutomation, DhHomebrew, DhVariantRules } from '../data/settings/_module.mjs';
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import {
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import {
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DhAppearanceSettings,
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DhAppearanceSettings,
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@ -129,4 +130,11 @@ const registerNonConfigSettings = () => {
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config: false,
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config: false,
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type: DhTagTeamRoll
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type: DhTagTeamRoll
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});
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});
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game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.PresetTemplate, {
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scope: 'client',
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config: false,
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type: DhPresetTemplate
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});
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};
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};
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@ -1,3 +1,25 @@
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<div>
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<div>
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<span>Template stuff.</span>
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<span>Template stuff.</span>
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<div class="template-type-container">
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<span>Template types, e.g. circle, inFront, emanation, etc</span>
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</div>
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<div class="template-range-container">
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<span>Template range, e.g. close, far, plus freeform value field option</span>
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</div>
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<div class="template-misc-container">
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<span>Template settings for angle, width, direction, fill color (default: user), ???</span>
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</div>
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<div class="button-container">
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<button type="button" data-action="reset" data-key="{{dsnTab.id}}">
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<i class="fa-solid"></i>
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<span>{{localize "Reset"}}</span>
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</button>
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<button type="button" data-action="clipboard" data-key="{{dsnTab.id}}">
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<i class="fa-solid fa-clipboard"></i>
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</button>
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<button type="button" data-action="chat" data-key="{{dsnTab.id}}">
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<i class="fa-solid fa-message"></i>
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</button>
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</div>
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</div>
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</div>
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