[Feature] System Styled GamePause (#1986)
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* Experimented with hope/fear pulsed text and the DhCompatible logo

* Improved handling so that modules changing the game pause work normally

* Moved pause-pulse keyframes to game-pause.less
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WBHarry 2026-06-10 16:49:47 +02:00 committed by GitHub
parent a96eb6ab62
commit 58eb41e4a9
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6 changed files with 50 additions and 0 deletions

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@import '../../utils/mixin.less';
#pause.dh-style {
figcaption {
position: absolute;
margin-top: 24px;
animation: pause-pulse 3s ease-in-out infinite;
}
@keyframes pause-pulse {
0% {
filter: drop-shadow(0 0 5px @secondary-blue);
}
50% {
filter: drop-shadow(0 0 5px @golden);
}
100% {
filter: drop-shadow(0 0 5px @secondary-blue);
}
}
}

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@import './game-pause.less';

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@ -2,6 +2,7 @@
@import './combat-sidebar/index.less';
@import './countdown/index.less';
@import './effects-display/index.less';
@import './game-pause/index.less';
@import './item-browser/index.less';
@import './ownership-selection/index.less';
@import './resources/index.less';