Armor breached. Order 66

This commit is contained in:
Nikhil Nagarajan 2025-12-11 14:14:44 -05:00
parent 5e8c462477
commit 557033a2c3

View file

@ -609,7 +609,7 @@ export default class DhCharacter extends BaseDataActor {
}
const armor = this.armor;
this.armorScore = armor ? armor.system.baseScore : 0;
this.armorScore = armor ? armor.system.armor.max : 0;
this.damageThresholds = {
major: armor
? armor.system.baseThresholds.major + this.levelData.level.current
@ -621,6 +621,38 @@ export default class DhCharacter extends BaseDataActor {
this.resources.hope.max -= Object.keys(this.scars).length;
this.resources.hitPoints.max += this.class.value?.system?.hitPoints ?? 0;
}
//Armor Resource Getter
prepareArmorResources() {
let totalValue=0;
let totalMax=0;
for(const item of this.parent.items){
const itemArmor = item.system.armor; //To check if follows schema
if(!itemArmor) continue;
let isValid=false; //Flag to see if valid
if(item.type === 'armor'){ //Armor Type
if(item.system.equipped) isValid = true;
}
else if (itemArmor.armorResourceToggle){
if(item.type === 'weapon'){ //Weapon Type
if(item.system.equipped) isValid = true;
}
else{
isValid=true; //Other items like Loot,Consumables(will need to tweak consumable to activate after consume)
}
}
if(isValid){
totalMax += (itemArmor.max);
totalValue += (itemArmor.value);
}
}
return {
value: totalValue,
max: totalMax,
isReversed: true
}
}
prepareDerivedData() {
let baseHope = this.resources.hope.value;
@ -640,11 +672,7 @@ export default class DhCharacter extends BaseDataActor {
this.resources.hope.value = Math.min(baseHope, this.resources.hope.max);
this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
this.resources.armor = {
value: this.armor?.system?.marks?.value ?? 0,
max: this.armorScore,
isReversed: true
};
this.resources.armor = this.prepareArmorResources();
this.attack.damage.parts[0].value.custom.formula = `@prof${this.basicAttackDamageDice}${this.rules.attack.damage.bonus ? ` + ${this.rules.attack.damage.bonus}` : ''}`;
}