[Feature] Custom Resources (#1714)

* Initial

* .

* Fixed positioning

* .

* Only showing the menu if there are extra resources

* Improved resourceManager clickable

* .

* Changed variable name

* Refactor resources selection and data prep (#1721)

* Move resources select to scrolly text and accept actor object

* Convert isReversed to prepared data and add label

* Removed unused imports

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Naming

* [Feature] Custom Homebrew Resources (#1718)

* Added resources to the Homebrew Menu

* Fixed translations

* .

* Inverted from isImage to isIcon. Should be more logical for users

* Removed testing resources

* Refactor resource settings to not be a method (#1723)

* Fix editing homebrew resources with a custom ResourcesField

* Fix removing homebrew resources

* Remove vestigial code

* Use custom config for module data instead of including in all (#1724)

* Use custom config for module data instead of including in all

* More simple

* base highest priority

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
This commit is contained in:
WBHarry 2026-03-11 11:10:28 +01:00 committed by GitHub
parent af04fb33d0
commit 552c62adc1
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
32 changed files with 970 additions and 189 deletions

View file

@ -20,15 +20,11 @@
<div class="fieldsets-section">
<fieldset class="flex">
<legend>{{localize "DAGGERHEART.GENERAL.HitPoints.plural"}}</legend>
{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document._source.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document._source.system.resources.hitPoints.max label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.max.label")}}
</fieldset>
<fieldset class="flex">
<legend>{{localize "DAGGERHEART.GENERAL.stress"}}</legend>
{{formGroup systemFields.resources.fields.stress.fields.value value=document._source.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}}
{{formGroup systemFields.resources.fields.stress.fields.max value=document._source.system.resources.stress.max label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.max.label")}}
</fieldset>
<legend>{{localize "DAGGERHEART.GENERAL.Resource.plural"}}</legend>
{{#each resources as |resource|}}
{{formGroup resource.field value=resource.value name=resource.name}}
{{/each}}
</fieldset>
</div>
<fieldset class="flex">
@ -36,4 +32,4 @@
{{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
{{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
</fieldset>
</section>
</section>