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[Feature] Custom Resources (#1714)
* Initial * . * Fixed positioning * . * Only showing the menu if there are extra resources * Improved resourceManager clickable * . * Changed variable name * Refactor resources selection and data prep (#1721) * Move resources select to scrolly text and accept actor object * Convert isReversed to prepared data and add label * Removed unused imports --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Naming * [Feature] Custom Homebrew Resources (#1718) * Added resources to the Homebrew Menu * Fixed translations * . * Inverted from isImage to isIcon. Should be more logical for users * Removed testing resources * Refactor resource settings to not be a method (#1723) * Fix editing homebrew resources with a custom ResourcesField * Fix removing homebrew resources * Remove vestigial code * Use custom config for module data instead of including in all (#1724) * Use custom config for module data instead of including in all * More simple * base highest priority --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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32 changed files with 970 additions and 189 deletions
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@ -1,4 +1,5 @@
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import { DhHomebrew } from '../../data/settings/_module.mjs';
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import { Resource } from '../../data/settings/Homebrew.mjs';
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import { slugify } from '../../helpers/utils.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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@ -44,6 +45,9 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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addAdversaryType: this.addAdversaryType,
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deleteAdversaryType: this.deleteAdversaryType,
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selectAdversaryType: this.selectAdversaryType,
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addResource: this.addResource,
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removeResource: this.removeResource,
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resetResourceImage: this.resetResourceImage,
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save: this.save,
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resetTokenSizes: this.resetTokenSizes,
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reset: this.reset
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@ -56,6 +60,10 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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settings: { template: 'systems/daggerheart/templates/settings/homebrew-settings/settings.hbs' },
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domains: { template: 'systems/daggerheart/templates/settings/homebrew-settings/domains.hbs' },
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types: { template: 'systems/daggerheart/templates/settings/homebrew-settings/types.hbs' },
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resources: {
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template: 'systems/daggerheart/templates/settings/homebrew-settings/resources.hbs',
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scrollable: ['.resource-types-container']
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},
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itemTypes: { template: 'systems/daggerheart/templates/settings/homebrew-settings/itemFeatures.hbs' },
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downtime: { template: 'systems/daggerheart/templates/settings/homebrew-settings/downtime.hbs' },
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footer: { template: 'systems/daggerheart/templates/settings/homebrew-settings/footer.hbs' }
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@ -64,7 +72,14 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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/** @inheritdoc */
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static TABS = {
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main: {
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tabs: [{ id: 'settings' }, { id: 'domains' }, { id: 'types' }, { id: 'itemFeatures' }, { id: 'downtime' }],
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tabs: [
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{ id: 'settings' },
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{ id: 'domains' },
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{ id: 'types' },
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{ id: 'resources' },
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{ id: 'itemFeatures' },
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{ id: 'downtime' }
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],
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initial: 'settings',
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labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
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}
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@ -77,9 +92,17 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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this.render();
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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for (const element of htmlElement.querySelectorAll('.path-field input'))
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element.addEventListener('change', this.toggleResourceIsIcon.bind(this));
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.settingFields = this.settings;
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context.schemaFields = context.settingFields.schema.fields;
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return context;
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}
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@ -103,6 +126,8 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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? { id: this.selected.adversaryType, ...this.settings.adversaryTypes[this.selected.adversaryType] }
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: null;
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break;
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case 'resources':
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break;
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case 'downtime':
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context.restOptions = {
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shortRest: CONFIG.DH.GENERAL.defaultRestOptions.shortRest(),
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@ -124,6 +149,33 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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this.render();
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}
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async toggleResourceIsIcon(event) {
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const element = event.target.closest('.resource-icon-container');
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const { actorType, resourceKey, imageKey } = element.dataset;
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const current = this.settings.resources[actorType].resources[resourceKey].images[imageKey];
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await this.settings.updateSource({
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[`resources.${actorType}.resources.${resourceKey}.images.${imageKey}`]: {
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isIcon: !current.isIcon,
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value: ''
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}
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});
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this.render();
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}
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static async resetResourceImage(_event, button) {
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const element = button.closest('.resource-icon-container');
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const { actorType, resourceKey, imageKey } = element.dataset;
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await this.settings.updateSource({
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[`resources.${actorType}.resources.${resourceKey}.images.${imageKey}`]:
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Resource.getDefaultImageData(imageKey)
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});
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this.render();
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}
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static async changeCurrencyIcon(_, target) {
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const type = target.dataset.currency;
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const currentIcon = this.settings.currency[type].icon;
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@ -466,6 +518,58 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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this.render();
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}
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static async addResource(_, target) {
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const { actorType } = target.dataset;
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const content = new foundry.data.fields.StringField({
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.resources.resourceIdentifier'),
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required: true
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}).toFormGroup({}, { name: 'identifier', localize: true }).outerHTML;
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async function callback(_, button) {
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const identifier = button.form.elements.identifier.value;
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if (!identifier) return;
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const sluggedIdentifier = slugify(identifier);
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await this.settings.updateSource({
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[`resources.${actorType}.resources.${sluggedIdentifier}`]: Resource.getDefaultResourceData(identifier)
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});
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game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
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this.render();
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}
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await foundry.applications.api.DialogV2.prompt({
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content: content,
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rejectClose: false,
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modal: true,
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ok: { callback: callback.bind(this) },
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window: {
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title: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.resources.setResourceIdentifier')
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},
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position: { width: 400 }
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});
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}
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static async removeResource(_, target) {
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const confirmed = await foundry.applications.api.DialogV2.confirm({
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window: {
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title: game.i18n.localize(`DAGGERHEART.SETTINGS.Homebrew.deleteResourceTitle`)
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},
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content: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.deleteResourceText')
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});
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if (!confirmed) return;
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const { actorType, resourceKey } = target.dataset;
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await this.settings.updateSource({
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[`resources.${actorType}.resources.-=${resourceKey}`]: null
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});
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game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
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this.render();
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}
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static async save() {
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
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this.close();
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@ -33,6 +33,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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handleResourceDice: CharacterSheet.#handleResourceDice,
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advanceResourceDie: CharacterSheet.#advanceResourceDie,
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cancelBeastform: CharacterSheet.#cancelBeastform,
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toggleResourceManagement: CharacterSheet.#toggleResourceManagement,
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useDowntime: this.useDowntime,
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viewParty: CharacterSheet.#viewParty
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},
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@ -226,6 +227,9 @@ export default class CharacterSheet extends DHBaseActorSheet {
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async _preparePartContext(partId, context, options) {
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context = await super._preparePartContext(partId, context, options);
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switch (partId) {
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case 'header':
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await this._prepareHeaderContext(context, options);
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break;
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case 'loadout':
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await this._prepareLoadoutContext(context, options);
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break;
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@ -240,6 +244,12 @@ export default class CharacterSheet extends DHBaseActorSheet {
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return context;
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}
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async _prepareHeaderContext(context, _options) {
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context.hasExtraResources = Object.keys(CONFIG.DH.RESOURCE.character.all).some(
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key => !CONFIG.DH.RESOURCE.character.base[key]
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);
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}
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/**
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* Prepare render context for the Loadout part.
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* @param {ApplicationRenderContext} context
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@ -942,6 +952,78 @@ export default class CharacterSheet extends DHBaseActorSheet {
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});
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}
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static async #toggleResourceManagement(event, button) {
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event.stopPropagation();
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const existingTooltip = document.body.querySelector('.locked-tooltip .resource-management-container');
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if (existingTooltip) {
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game.tooltip.dismissLockedTooltips();
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return;
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}
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const extraResources = Object.values(CONFIG.DH.RESOURCE.character.all).reduce((acc, resource) => {
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if (CONFIG.DH.RESOURCE.character.base[resource.id]) return acc;
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const resourceData = this.document.system.resources[resource.id];
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acc[resource.id] = {
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id: resource.id,
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label: game.i18n.localize(resource.label),
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value: resourceData.value,
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max: resourceData.max,
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fullIcon: resource.images?.full ?? { value: 'fa-solid fa-circle', isIcon: true },
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emptyIcon: resource.images?.empty ?? { value: 'fa-regular fa-circle', isIcon: true }
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};
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return acc;
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}, {});
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const html = document.createElement('div');
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html.innerHTML = await foundry.applications.handlebars.renderTemplate(
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`systems/daggerheart/templates/ui/tooltip/resourceManagement.hbs`,
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{
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resources: extraResources
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}
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);
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const target = button.closest('.resource-section');
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game.tooltip.dismissLockedTooltips();
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game.tooltip.activate(target, {
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html,
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locked: true,
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cssClass: 'bordered-tooltip',
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direction: 'DOWN',
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noOffset: true
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});
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const resourceManager = target.querySelector('.resource-manager');
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resourceManager.classList.toggle('inverted');
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Hooks.once(CONFIG.DH.HOOKS.hooksConfig.lockedTooltipDismissed, () => {
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resourceManager.classList.toggle('inverted');
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});
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for (const element of html.querySelectorAll('.resource-value'))
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element.addEventListener('click', this.onUpdateResource.bind(this));
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}
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async onUpdateResource(event) {
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const target = event.target.closest('.resource-value');
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const { resource, value: textValue } = target.dataset;
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const inputValue = Number.parseInt(textValue);
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const decreasing = inputValue <= this.document.system.resources[resource].value;
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const value = decreasing ? inputValue - 1 : inputValue;
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await this.document.update({ [`system.resources.${resource}.value`]: value }, { render: false });
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/* Update resource symbols */
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const section = target.closest('.resource-section');
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for (const element of section.querySelectorAll('.resource-value')) {
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const showFull = Number.parseInt(element.dataset.value) <= value;
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element.querySelector('.full').classList.toggle('hidden', !showFull);
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element.querySelector('.empty').classList.toggle('hidden', showFull);
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}
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}
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/**
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* Open the downtime application.
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* @type {ApplicationClickAction}
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@ -44,8 +44,32 @@ export default class DHBaseActorSettings extends DHApplicationMixin(DocumentShee
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const context = await super._prepareContext(options);
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context.isNPC = this.actor.isNPC;
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if (context.systemFields.attack)
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if (context.systemFields.attack) {
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context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
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}
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// Create fake fields for actor configurable max resource value.
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const resourceConfig = CONFIG.DH.RESOURCE[this.actor.type]?.all;
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if (resourceConfig) {
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const relevant = ['hitPoints', 'stress'].filter(r => r in resourceConfig);
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context.resources = relevant.map(key => {
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const data = this.actor._source.system.resources[key];
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const config = resourceConfig[key];
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return {
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label: config.label,
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name: `system.resources.${key}.max`,
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value: data.max ?? config.max,
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tooltip: key === 'hitPoints' ? game.i18n.localize('DAGGERHEART.UI.Tooltip.maxHPClassBound') : null,
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field: new foundry.data.fields.NumberField({
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initial: config.max,
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integer: true,
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label: game.i18n.format('DAGGERHEART.GENERAL.maxWithThing', {
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thing: game.i18n.localize(config.label)
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})
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})
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};
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});
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}
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return context;
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}
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