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Chris Ryan 2026-01-10 10:28:46 +10:00 committed by GitHub
commit 54b0cda45a
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20 changed files with 647 additions and 155 deletions

View file

@ -1,6 +1,10 @@
import { enrichedFateRoll } from '../../enrichers/FateRollEnricher.mjs';
import { enrichedDualityRoll } from '../../enrichers/DualityRollEnricher.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class DhpDeathMove extends HandlebarsApplicationMixin(ApplicationV2) {
export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(actor) {
super({});
@ -38,6 +42,99 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
return context;
}
async handleAvoidDeath() {
const target = this.actor.uuid;
const config = await enrichedFateRoll({
target,
title: "Avoid Death Hope Fate Roll",
label: 'test',
fateType: "Hope"
});
if (config.roll.fate.value <= this.actor.system.levelData.level.current) {
// apply scarring - for now directly apply - later add a button.
const newScarAmount = this.actor.system.scars + 1;
await this.actor.update(
{
system: {
scars: newScarAmount
}
}
);
}
}
async clearAllStressAndHitpoints() {
await this.actor.update(
{
system: {
resources: {
hitPoints: {
value: 0
},
stress: {
value: 0
}
}
}
}
);
}
async handleRiskItAll() {
const config = await enrichedDualityRoll({
reaction: true,
traitValue: null,
target: null,
difficulty: null,
title: "Risk It All",
label: 'test',
actionType: null,
advantage: null
});
if (config.roll.isCritical) {
console.log("Clear all stress and HP");
this.clearAllStressAndHitpoints();
return;
}
// Hope
if (config.roll.result.duality == 1) {
console.log("Need to clear up Stress and HP up to hope value");
console.log("Hope rolled", config.roll.hope.value);
if (config.roll.hope.value >= (this.actor.system.resources.hitPoints.value + this.actor.system.resources.stress.value)) {
console.log("Hope roll value is more than the HP + Stress, auto- remove");
this.clearAllStressAndHitpoints();
}
return;
}
//Fear
if (config.roll.result.duality == -1) {
console.log("You have died...");
return;
}
}
async handleBlazeOfGlory() {
this.actor.createEmbeddedDocuments('ActiveEffect', [
{
name: game.i18n.localize('DAGGERHEART.CONFIG.DeathMoves.blazeOfGlory.name'),
description: game.i18n.localize('DAGGERHEART.CONFIG.DeathMoves.blazeOfGlory.description'),
img: CONFIG.DH.GENERAL.deathMoves.blazeOfGlory.img,
changes: [
{
key: 'system.rules.roll.guaranteedCritical',
mode: 2,
value: "true"
}
]
}
]);
}
static selectMove(_, button) {
const move = button.dataset.move;
this.selectedMove = CONFIG.DH.GENERAL.deathMoves[move];
@ -46,6 +143,10 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
}
static async takeMove() {
const autoExpandDescription = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.appearance
).expandRollMessage?.desc;
const cls = getDocumentClass('ChatMessage');
const msg = {
user: game.user.id,
@ -57,7 +158,9 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
author: game.users.get(game.user.id),
title: game.i18n.localize(this.selectedMove.name),
img: this.selectedMove.img,
description: game.i18n.localize(this.selectedMove.description)
description: game.i18n.localize(this.selectedMove.description),
open: autoExpandDescription ? 'open' : '',
chevron: autoExpandDescription ? 'fa-chevron-up' : 'fa-chevron-down'
}
),
title: game.i18n.localize(
@ -74,5 +177,21 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
cls.create(msg);
this.close();
if (CONFIG.DH.GENERAL.deathMoves.avoidDeath === this.selectedMove) {
this.handleAvoidDeath();
return;
}
if (CONFIG.DH.GENERAL.deathMoves.riskItAll === this.selectedMove) {
this.handleRiskItAll();
return;
}
if (CONFIG.DH.GENERAL.deathMoves.blazeOfGlory === this.selectedMove) {
this.handleBlazeOfGlory();
return;
}
}
}

View file

@ -1,5 +1,5 @@
import DHBaseActorSheet from '../api/base-actor.mjs';
import DhpDeathMove from '../../dialogs/deathMove.mjs';
import DhDeathMove from '../../dialogs/deathMove.mjs';
import { abilities } from '../../../config/actorConfig.mjs';
import { CharacterLevelup, LevelupViewMode } from '../../levelup/_module.mjs';
import DhCharacterCreation from '../../characterCreation/characterCreation.mjs';
@ -666,7 +666,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
* @type {ApplicationClickAction}
*/
static async #makeDeathMove() {
await new DhpDeathMove(this.document).render({ force: true });
await new DhDeathMove(this.document).render({ force: true });
}
/**