Fixed character creation

This commit is contained in:
WBHarry 2026-05-03 21:47:15 +02:00
parent 05167b697a
commit 533421abba
3 changed files with 6 additions and 4 deletions

View file

@ -200,7 +200,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
const features = [];
for (let f of this.features) {
const fBase = f.item ?? f;
const feature = fBase.system ? fBase : await foundry.utils.fromUuid(fBase.uuid);
const feature = fBase.pack ? await foundry.utils.fromUuid(fBase.uuid) : fBase;
features.push(
foundry.utils.mergeObject(
feature.toObject(),

View file

@ -83,7 +83,8 @@ export default class DHSubclass extends BaseDataItem {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.missingClass'));
return false;
}
if (actorClass.system.subclasses.every(x => x.uuid !== dataUuid)) {
if ((await actorClass.system.fetchSubclasses()).every(x => x.uuid !== dataUuid)) {
ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.subclassNotInClass'));
return false;
}