Feature/247 auto add yope fear clear stress (#285)

* cleanup

* test

* Step 1

* #2

* Fix Effect Action & Add Hope tumation settings to hook

* remove circular dependency

* Snuck in some localization fixes I noticed

* Remove success condition for duality roll gain

* Changed config.roll.type logic

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
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Dapoulp 2025-07-07 01:38:39 +02:00 committed by GitHub
parent ee4a5d17a6
commit 52be430eff
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21 changed files with 187 additions and 160 deletions

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@ -1,11 +1,11 @@
import DHBaseAction from "../action/baseAction.mjs";
export default class DHApplyEffect extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
title: new fields.StringField(),
origin: new fields.StringField({}),
description: new fields.StringField({}),
targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ required: true }),
@ -14,10 +14,24 @@ export default class DHApplyEffect extends foundry.abstract.TypeDataModel {
hit: new fields.BooleanField({ initial: false })
})
),
action: new fields.SchemaField({
itemId: new fields.StringField(),
actionId: new fields.StringField()
targetSelection: new fields.BooleanField({ initial: true }),
source: new fields.SchemaField({
actor: new fields.StringField(),
item: new fields.StringField(),
action: new fields.StringField()
})
};
}
prepareDerivedData() {
this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
this.currentTargets =
this.targetSelection !== true
? Array.from(game.user.targets).map(t => DHBaseAction.formatTarget(t))
: this.targets;
}
get messageTemplate() {
return 'systems/daggerheart/templates/ui/chat/apply-effects.hbs';
}
}