mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-03-08 06:56:12 +01:00
Feature/247 auto add yope fear clear stress (#285)
* cleanup * test * Step 1 * #2 * Fix Effect Action & Add Hope tumation settings to hook * remove circular dependency * Snuck in some localization fixes I noticed * Remove success condition for duality roll gain * Changed config.roll.type logic --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
parent
ee4a5d17a6
commit
52be430eff
21 changed files with 187 additions and 160 deletions
|
|
@ -63,18 +63,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
const context = await super._prepareContext(_options);
|
||||
context.rollConfig = this.config;
|
||||
context.hasRoll = !!this.config.roll;
|
||||
context.roll = this.roll;
|
||||
context.rollType = this.roll?.constructor.name;
|
||||
context.experiences = Object.keys(this.config.data.experiences).map(id => ({
|
||||
id,
|
||||
...this.config.data.experiences[id]
|
||||
}));
|
||||
context.selectedExperiences = this.config.experiences;
|
||||
context.advantage = this.config.roll?.advantage;
|
||||
context.disadvantage = this.config.roll?.disadvantage;
|
||||
context.diceOptions = CONFIG.DH.GENERAL.diceTypes;
|
||||
context.canRoll = true;
|
||||
context.isLite = this.config.roll?.lite;
|
||||
if (this.config.costs?.length) {
|
||||
const updatedCosts = this.action.calcCosts(this.config.costs);
|
||||
context.costs = updatedCosts;
|
||||
|
|
@ -85,8 +73,22 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
context.uses = this.action.calcUses(this.config.uses);
|
||||
context.canRoll = context.canRoll && this.action.hasUses(context.uses);
|
||||
}
|
||||
context.extraFormula = this.config.extraFormula;
|
||||
context.formula = this.roll.constructFormula(this.config);
|
||||
if(this.roll) {
|
||||
context.roll = this.roll;
|
||||
context.rollType = this.roll?.constructor.name;
|
||||
context.experiences = Object.keys(this.config.data.experiences).map(id => ({
|
||||
id,
|
||||
...this.config.data.experiences[id]
|
||||
}));
|
||||
context.selectedExperiences = this.config.experiences;
|
||||
context.advantage = this.config.roll?.advantage;
|
||||
context.disadvantage = this.config.roll?.disadvantage;
|
||||
context.diceOptions = CONFIG.DH.GENERAL.diceTypes;
|
||||
context.canRoll = true;
|
||||
context.isLite = this.config.roll?.lite;
|
||||
context.extraFormula = this.config.extraFormula;
|
||||
context.formula = this.roll.constructFormula(this.config);
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -494,7 +494,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
const config = {
|
||||
event: event,
|
||||
title: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`,
|
||||
headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilitychecktitle', {
|
||||
headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
|
||||
ability: abilityLabel
|
||||
}),
|
||||
roll: {
|
||||
|
|
@ -605,7 +605,7 @@ export default class CharacterSheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
const abilityLabel = game.i18n.localize(abilities[button.dataset.attribute].label);
|
||||
const config = {
|
||||
event: event,
|
||||
title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilitychecktitle', { ability: abilityLabel }),
|
||||
title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { ability: abilityLabel }),
|
||||
roll: {
|
||||
trait: button.dataset.attribute
|
||||
}
|
||||
|
|
|
|||
|
|
@ -158,7 +158,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
const targetSelection = event.target
|
||||
.closest('.message-content')
|
||||
.querySelector('.button-target-selection.target-selected'),
|
||||
isHit = Boolean(targetSelection.dataset.targetHit);
|
||||
isHit = Boolean(targetSelection?.dataset?.targetHit) ?? false;
|
||||
return {
|
||||
isHit,
|
||||
targets: isHit
|
||||
|
|
|
|||
|
|
@ -65,6 +65,20 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
];
|
||||
}
|
||||
|
||||
async setCombatantSpotlight(combatantId) {
|
||||
const combatant = this.viewed.combatants.get(combatantId);
|
||||
|
||||
const toggleTurn = this.viewed.combatants.contents
|
||||
.sort(this.viewed._sortCombatants)
|
||||
.map(x => x.id)
|
||||
.indexOf(combatantId);
|
||||
|
||||
if (this.viewed.turn !== toggleTurn) Hooks.callAll(CONFIG.DH.HOOKS.spotlight, {});
|
||||
|
||||
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
|
||||
await combatant.update({ 'system.spotlight.requesting': false });
|
||||
}
|
||||
|
||||
static async requestSpotlight(_, target) {
|
||||
const { combatantId } = target.closest('[data-combatant-id]')?.dataset ?? {};
|
||||
const combatant = this.viewed.combatants.get(combatantId);
|
||||
|
|
@ -79,17 +93,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
|
||||
static async toggleSpotlight(_, target) {
|
||||
const { combatantId } = target.closest('[data-combatant-id]')?.dataset ?? {};
|
||||
const combatant = this.viewed.combatants.get(combatantId);
|
||||
|
||||
const toggleTurn = this.viewed.combatants.contents
|
||||
.sort(this.viewed._sortCombatants)
|
||||
.map(x => x.id)
|
||||
.indexOf(combatantId);
|
||||
|
||||
if (this.viewed.turn !== toggleTurn) Hooks.callAll(CONFIG.DH.HOOKS.spotlight, {});
|
||||
|
||||
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
|
||||
await combatant.update({ 'system.spotlight.requesting': false });
|
||||
await this.setCombatantSpotlight(combatantId);
|
||||
}
|
||||
|
||||
static async setActionTokens(_, target) {
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.format('DAGGERHEART.APPLICATIONS.Countdown.Title', {
|
||||
return game.i18n.format('DAGGERHEART.APPLICATIONS.Countdown.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.APPLICATIONS.Countdown.types.${this.basePath}`)
|
||||
});
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,5 @@
|
|||
import { emitAsGM, GMUpdateEvent, socketEvent } from "../../systemRegistration/socket.mjs";
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
/**
|
||||
|
|
@ -96,6 +98,7 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV
|
|||
}
|
||||
|
||||
static async increaseFear(event, target) {
|
||||
if (!game.user.isGM) return;
|
||||
let value = target.dataset.increment ?? 0,
|
||||
operator = value.split('')[0] ?? null;
|
||||
value = Number(value);
|
||||
|
|
@ -103,8 +106,19 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV
|
|||
}
|
||||
|
||||
async updateFear(value) {
|
||||
if (!game.user.isGM) return;
|
||||
return emitAsGM(GMUpdateEvent.UpdateFear, game.settings.set.bind(game.settings, CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear), value);
|
||||
/* if(!game.user.isGM)
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: {
|
||||
action: GMUpdateEvent.UpdateFear,
|
||||
update: value
|
||||
}
|
||||
});
|
||||
else
|
||||
game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, value); */
|
||||
/* if (!game.user.isGM) return;
|
||||
value = Math.max(0, Math.min(this.maxFear, value));
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, value);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear, value); */
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue