FEAT: new FormulaField class

FEAT: add getRollData on BaseDataItem Class
FEAT: weapon
FIX: remove inventoryWeapon field on Weapon Data Model
This commit is contained in:
Joaquin Pereyra 2025-05-31 12:46:26 -03:00
parent ec7f32cdc7
commit 527a0cd419
6 changed files with 96 additions and 18 deletions

View file

@ -1066,10 +1066,12 @@ export default class PCSheet extends DaggerheartSheet(ActorSheetV2) {
await itemObject.update({ 'system.active': true });
break;
case 'inventory-weapon-section':
/* FIXME inventoryWeapon is no longer a field
const existingInventoryWeapon = this.document.items.find(x => x.system.inventoryWeapon);
await existingInventoryWeapon?.update({ 'system.inventoryWeapon': false });
await itemObject.update({ 'system.inventoryWeapon': true });
break;
*/
case 'inventory-armor-section':
const existingInventoryArmor = this.document.items.find(x => x.system.inventoryArmor);
await existingInventoryArmor?.update({ 'system.inventoryArmor': false });

View file

@ -0,0 +1 @@
export { default as FormulaField } from "./formulaField.mjs"

View file

@ -0,0 +1,79 @@
/**
* @typedef {StringFieldOptions} FormulaFieldOptions
* @property {boolean} [deterministic=false] Is this formula not allowed to have dice values?
*/
/**
* Special case StringField which represents a formula.
*
* @param {FormulaFieldOptions} [options={}] Options which configure the behavior of the field.
* @property {boolean} deterministic=false Is this formula not allowed to have dice values?
*/
export default class FormulaField extends foundry.data.fields.StringField {
/** @inheritDoc */
static get _defaults() {
return foundry.utils.mergeObject(super._defaults, {
deterministic: false
});
}
/* -------------------------------------------- */
/** @inheritDoc */
_validateType(value) {
const roll = new Roll(value.replace(/@([a-z.0-9_-]+)/gi, "1"));
roll.evaluateSync({ strict: false });
if ( this.options.deterministic && !roll.isDeterministic ) throw new Error(`must not contain dice terms: ${value}`);
super._validateType(value);
}
/* -------------------------------------------- */
/* Active Effect Integration */
/* -------------------------------------------- */
/** @override */
_castChangeDelta(delta) {
return this._cast(delta).trim();
}
/* -------------------------------------------- */
/** @override */
_applyChangeAdd(value, delta, model, change) {
if ( !value ) return delta;
const operator = delta.startsWith("-") ? "-" : "+";
delta = delta.replace(/^[+-]/, "").trim();
return `${value} ${operator} ${delta}`;
}
/* -------------------------------------------- */
/** @override */
_applyChangeMultiply(value, delta, model, change) {
if ( !value ) return delta;
const terms = new Roll(value).terms;
if ( terms.length > 1 ) return `(${value}) * ${delta}`;
return `${value} * ${delta}`;
}
/* -------------------------------------------- */
/** @override */
_applyChangeUpgrade(value, delta, model, change) {
if ( !value ) return delta;
const terms = new Roll(value).terms;
if ( (terms.length === 1) && (terms[0].fn === "max") ) return value.replace(/\)$/, `, ${delta})`);
return `max(${value}, ${delta})`;
}
/* -------------------------------------------- */
/** @override */
_applyChangeDowngrade(value, delta, model, change) {
if ( !value ) return delta;
const terms = new Roll(value).terms;
if ( (terms.length === 1) && (terms[0].fn === "min") ) return value.replace(/\)$/, `, ${delta})`);
return `min(${value}, ${delta})`;
}
}

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@ -24,9 +24,20 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
if (this.metadata.hasDescription)
schema.description = new fields.HTMLField({ required: true, nullable: true });
if (this.metadata.isQuantifiable)
if (this.metadata.isQuantifiable)
schema.quantity = new fields.NumberField({ integer: true, initial: 1, min: 0, required: true });
return schema;
}
/**
* Obtain a data object used to evaluate any dice rolls associated with this Item
* @param {object} [options]
* @returns {object}
*/
getRollData(options = {}) {
const actorRollData = this.parent.actor?.getRollData() ?? {};
const data = { ...actorRollData, item: { ...this } };
return data;
}
}

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@ -1,4 +1,5 @@
import BaseDataItem from "./base.mjs";
import FormulaField from "../fields/formulaField.mjs";
export default class DHWeapon extends BaseDataItem {
/** @inheritDoc */
@ -18,10 +19,6 @@ export default class DHWeapon extends BaseDataItem {
...super.defineSchema(),
equipped: new fields.BooleanField({ initial: false }),
//TODO: NEED REVISION
//It makes more sense to control the inventory from the actor
inventoryWeapon: new fields.NumberField({ initial: null, nullable: true, integer: true }),
//SETTINGS
secondary: new fields.BooleanField({ initial: false }),
trait: new fields.StringField({ required: true, choices: SYSTEM.ACTOR.abilities, initial: 'agility' }),
@ -30,8 +27,7 @@ export default class DHWeapon extends BaseDataItem {
//DAMAGE
damage: new fields.SchemaField({
//TODO: CREATE FORMULA FIELD
value: new fields.StringField({ initial: 'd6' }),
value: new FormulaField({ initial: 'd6' }),
type: new fields.StringField({
required: true,
choices: SYSTEM.GENERAL.damageTypes,

View file

@ -281,17 +281,6 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
}
}
get inventoryWeapons() {
const inventoryWeaponFirst = this.parent.items.find(x => x.type === 'weapon' && x.system.inventoryWeapon === 1);
const inventoryWeaponSecond = this.parent.items.find(
x => x.type === 'weapon' && x.system.inventoryWeapon === 2
);
return {
first: this.#weaponData(inventoryWeaponFirst),
second: this.#weaponData(inventoryWeaponSecond)
};
}
get totalAttributeMarks() {
return Object.keys(this.levelData.levelups).reduce((nr, level) => {
const nrAttributeMarks = Object.keys(this.levelData.levelups[level]).reduce((nr, tier) => {