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Adding max attributes and missing localization for them
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parent
51eadc499f
commit
52790fa45d
2 changed files with 5 additions and 4 deletions
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@ -9,6 +9,9 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
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if (!ignoredActorKeys.includes(key)) {
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const model = game.system.api.models.actors[key];
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const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model);
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// As per DHToken._getTrackedAttributesFromSchema, attributes.bar have a max version as well.
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const maxAttributes = attributes.bar.map(x => [...x, 'max']);
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attributes.value.push(...maxAttributes);
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const group = game.i18n.localize(model.metadata.label);
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const choices = CONFIG.Token.documentClass
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.getTrackedAttributeChoices(attributes, model)
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@ -60,15 +60,13 @@ export default class DhpAdversary extends BaseDataActor {
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0,
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0,
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'DAGGERHEART.GENERAL.HitPoints.plural',
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true,
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game.i18n.localize('DAGGERHEART.GENERAL.max')
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true
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),
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stress: resourceField(
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0,
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0,
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'DAGGERHEART.GENERAL.stress',
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true,
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game.i18n.localize('DAGGERHEART.GENERAL.max')
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true
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)
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}),
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rules: new fields.SchemaField({
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