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https://github.com/Foundryborne/daggerheart.git
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Added a setting to hide attribution
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parent
e8aa2acdf0
commit
52466b2803
15 changed files with 47 additions and 15 deletions
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@ -2111,7 +2111,7 @@
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"FIELDS": {
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"displayFear": { "label": "Fear Display" },
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"dualityColorScheme": { "label": "Chat Style" },
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"showGenericStatusEffects": { "label": "Show Foundry Status Effects" },
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"hideAttribution": { "label": "Hide Attribution" },
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"expandedTitle": "Auto-expand Descriptions",
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"extendCharacterDescriptions": { "label": "Characters" },
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"extendAdversaryDescriptions": { "label": "Adversaries" },
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@ -2121,7 +2121,8 @@
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"expandRollMessageDesc": { "label": "Description" },
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"expandRollMessageRoll": { "label": "Formula" },
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"expandRollMessageDamage": { "label": "Damage/Healing" },
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"expandRollMessageTarget": { "label": "Target" }
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"expandRollMessageTarget": { "label": "Target" },
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"showGenericStatusEffects": { "label": "Show Foundry Status Effects" }
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},
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"fearDisplay": {
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"token": "Tokens",
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@ -50,9 +50,6 @@ export default class DhpEnvironment extends DHBaseActorSheet {
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case 'header':
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await this._prepareHeaderContext(context, options);
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const { source, page } = this.document.system.attribution;
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const attribution = [source, page ? `pg ${page}.` : null].filter(x => x).join('. ');
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context.attributionLabel = attribution;
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break;
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case 'notes':
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await this._prepareNotesContext(context, options);
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@ -132,8 +132,12 @@ export default function DHApplicationMixin(Base) {
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async _renderFrame(options) {
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const frame = await super._renderFrame(options);
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const hideAttribution = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.appearance
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).hideAttribution;
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const headerAttribution = !this.#nonHeaderAttribution.includes(this.document.type);
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if (this.document.system.metadata.hasAttribution && headerAttribution) {
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if (!hideAttribution && this.document.system.metadata.hasAttribution && headerAttribution) {
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const { source, page } = this.document.system.attribution;
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const attribution = [source, page ? `pg ${page}.` : null].filter(x => x).join('. ');
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const element = `<label class="attribution-header-label">${attribution}</label>`;
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@ -147,8 +151,12 @@ export default function DHApplicationMixin(Base) {
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* Refresh the custom parts of the application frame
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*/
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refreshFrame() {
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const hideAttribution = game.settings.get(
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CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.appearance
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).hideAttribution;
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const headerAttribution = !this.#nonHeaderAttribution.includes(this.document.type);
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if (this.document.system.metadata.hasAttribution && headerAttribution) {
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if (!hideAttribution && this.document.system.metadata.hasAttribution && headerAttribution) {
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const { source, page } = this.document.system.attribution;
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const attribution = [source, page ? `pg ${page}.` : null].filter(x => x).join('. ');
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@ -55,6 +55,9 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.isNPC = this.document.isNPC;
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context.showAttribution = !game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
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.hideAttribution;
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return context;
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}
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@ -64,6 +64,15 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/* Prepare Context */
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/* -------------------------------------------- */
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/**@inheritdoc */
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async _prepareContext(options) {
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const context = super._prepareContext(options);
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context.showAttribution = !game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
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.hideAttribution;
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return context;
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}
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/**@inheritdoc */
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async _preparePartContext(partId, context, options) {
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await super._preparePartContext(partId, context, options);
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@ -86,6 +86,13 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
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*/
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static DEFAULT_ICON = null;
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get attributionLabel() {
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if (!this.attribution) return;
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const { source, page } = this.attribution;
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return [source, page ? `pg ${page}.` : null].filter(x => x).join('. ');
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}
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/* -------------------------------------------- */
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/**
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@ -89,6 +89,11 @@ export default class DhAppearance extends foundry.abstract.DataModel {
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initial: false,
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label: 'DAGGERHEART.SETTINGS.Appearance.FIELDS.expandRollMessageTarget.label'
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})
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}),
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hideAttribution: new fields.BooleanField({
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required: true,
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initial: false,
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label: 'DAGGERHEART.SETTINGS.Appearance.FIELDS.hideAttribution.label'
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})
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};
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}
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@ -3,6 +3,8 @@
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<h1>{{localize 'DAGGERHEART.SETTINGS.Menu.appearance.name'}}</h1>
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</header>
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{{formGroup settingFields.schema.fields.hideAttribution value=settingFields._source.hideAttribution localize=true}}
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<fieldset>
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<legend>{{localize 'DAGGERHEART.GENERAL.fear'}}</legend>
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{{formGroup settingFields.schema.fields.displayFear value=settingFields._source.displayFear localize=true}}
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@ -8,7 +8,7 @@
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{{formInput notes.field value=notes.value enriched=notes.enriched toggled=true}}
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</fieldset>
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{{#if document.system.attribution.artist}}
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{{#if (and showAttribution document.system.attribution.artist)}}
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<label class="artist-attribution">{{localize "DAGGERHEART.GENERAL.artistAttribution" artist=document.system.attribution.artist}}</label>
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{{/if}}
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</section>
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@ -18,8 +18,8 @@
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</div>
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{{/if}}
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</div>
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{{#if document.system.attribution.source}}
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<label class="attribution-header-label">{{attributionLabel}}</label>
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{{#if (and showAttribution document.system.attributionLabel)}}
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<label class="attribution-header-label">{{document.system.attributionLabel}}</label>
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{{/if}}
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</div>
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</div>
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@ -8,7 +8,7 @@
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{{formInput notes.field value=notes.value enriched=notes.value toggled=true}}
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</fieldset>
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{{#if document.system.attribution.artist}}
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{{#if (and showAttribution document.system.attribution.artist)}}
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<label class="artist-attribution">{{localize "DAGGERHEART.GENERAL.artistAttribution" artist=document.system.attribution.artist}}</label>
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{{/if}}
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</section>
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@ -8,7 +8,7 @@
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{{formInput systemFields.description value=document.system.description enriched=enrichedDescription toggled=true}}
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</fieldset>
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{{#if document.system.attribution.artist}}
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{{#if (and showAttribution document.system.attribution.artist)}}
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<label class="artist-attribution">{{localize "DAGGERHEART.GENERAL.artistAttribution" artist=document.system.attribution.artist}}</label>
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{{/if}}
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</section>
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@ -4,7 +4,7 @@
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<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
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<div class='item-description'>
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<h3>{{localize 'TYPES.Item.ancestry'}}</h3>
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{{#if source.system.attributionLabel}} <div class="attribution-header-label">{{source.system.attributionLabel}}</div>{{/if}}
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{{#if (and showAttribution source.system.attributionLabel)}} <div class="attribution-header-label">{{source.system.attributionLabel}}</div>{{/if}}
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</div>
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</div>
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</header>
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@ -4,7 +4,7 @@
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<h1 class='item-name'><input type='text' name='name' value='{{source.name}}' /></h1>
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<div class='item-description'>
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<h3>{{localize 'TYPES.Item.community'}}</h3>
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{{#if source.system.attributionLabel}} <div class="attribution-header-label">{{source.system.attributionLabel}}</div>{{/if}}
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{{#if (and showAttribution source.system.attributionLabel)}} <div class="attribution-header-label">{{source.system.attributionLabel}}</div>{{/if}}
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</div>
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</div>
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</header>
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@ -24,6 +24,6 @@
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{{source.system.level}}
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</h3>
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</div>
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{{#if source.system.attributionLabel}} <div class="attribution-header-label">{{source.system.attributionLabel}}</div>{{/if}}
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{{#if (and showAttribution source.system.attributionLabel)}} <div class="attribution-header-label">{{source.system.attributionLabel}}</div>{{/if}}
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</div>
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</header>
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