Action Refactor Part #1

This commit is contained in:
Dapoolp 2025-07-22 20:35:11 +02:00
parent 42a705a870
commit 5243260b4d
23 changed files with 435 additions and 248 deletions

View file

@ -3,7 +3,7 @@ import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
import DhLevelData from '../levelData.mjs';
import BaseDataActor from './base.mjs';
import { attributeField, resourceField, stressDamageReductionRule, bonusField } from '../fields/actorField.mjs';
import ActionField from '../fields/actionField.mjs';
import { ActionField } from '../fields/actionField.mjs';
export default class DhCharacter extends BaseDataActor {
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Character'];
@ -334,6 +334,7 @@ export default class DhCharacter extends BaseDataActor {
return !primaryWeaponEquipped && !secondaryWeaponEquipped
? {
...this.attack,
uuid: this.attack.uuid,
id: this.attack.id,
name: this.activeBeastform ? 'DAGGERHEART.ITEMS.Beastform.attackName' : this.attack.name,
img: this.activeBeastform ? 'icons/creatures/claws/claw-straight-brown.webp' : this.attack.img,