Merged with main

This commit is contained in:
WBHarry 2026-03-11 11:43:12 +01:00
commit 514ee13d9a
32 changed files with 970 additions and 189 deletions

View file

@ -384,17 +384,18 @@ export const arraysEqual = (a, b) =>
export const setsEqual = (a, b) => a.size === b.size && [...a].every(value => b.has(value));
export function getScrollTextData(resources, resource, key) {
const { reversed, label } = CONFIG.DH.ACTOR.scrollingTextResource[key];
export function getScrollTextData(actor, resource, key) {
const { BOTTOM, TOP } = CONST.TEXT_ANCHOR_POINTS;
const resources = actor.system.resources;
const increased = resources[key].value < resource.value;
const value = -1 * (resources[key].value - resource.value);
const { label, isReversed } = resources[key];
const text = `${game.i18n.localize(label)} ${value.signedString()}`;
const stroke = increased ? (reversed ? 0xffffff : 0x000000) : reversed ? 0x000000 : 0xffffff;
const fill = increased ? (reversed ? 0x0032b1 : 0xffe760) : reversed ? 0xffe760 : 0x0032b1;
const direction = increased ? (reversed ? BOTTOM : TOP) : reversed ? TOP : BOTTOM;
const stroke = increased ? (isReversed ? 0xffffff : 0x000000) : isReversed ? 0x000000 : 0xffffff;
const fill = increased ? (isReversed ? 0x0032b1 : 0xffe760) : isReversed ? 0xffe760 : 0x0032b1;
const direction = increased ? (isReversed ? BOTTOM : TOP) : isReversed ? TOP : BOTTOM;
return { text, stroke, fill, direction };
}