Working armor application

This commit is contained in:
WBHarry 2026-02-09 18:23:30 +01:00
parent 7036a53c71
commit 514e0260eb
9 changed files with 99 additions and 18 deletions

View file

@ -11,3 +11,7 @@ export const config = {
horde: HordeEffect,
armor: ArmorEffect
};
export const changeTypes = {
armor: ArmorEffect.armorChangeEffect
};

View file

@ -9,12 +9,11 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
type: new fields.StringField({
required: true,
blank: false,
choices: CONFIG.DH.GENERAL.activeEffectModes,
initial: CONFIG.DH.GENERAL.activeEffectModes.add.id,
initial: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
validate: ArmorEffect.#validateType
}),
phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }),
priority: new fields.NumberField(),
priority: new fields.NumberField({ integer: true, initial: 20 }),
marked: new fields.NumberField({
required: true,
integer: true,
@ -34,13 +33,57 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
};
}
get armorData() {
if (this.changes.length !== 1) return { value: 0, max: 0 };
return { value: this.changes[0].value, max: this.changes[0].max };
}
async updateArmorMax(newMax) {
if (this.changes.length !== 1) return;
const newChanges = this.changes.map(change => ({
...change,
max: newMax,
marked: Math.min(change.marked, newMax)
}));
await this.parent.update({ 'system.changes': newChanges });
}
static applyChangeField(model, change, field) {
return [model, change, field];
}
static armorChangeEffect = {
label: 'Armor',
defaultPriortiy: 20,
handler: (actor, change, _options, _field, replacementData) => {
game.system.api.documents.DhActiveEffect.applyChange(
actor,
{
...change,
key: 'system.armorScore.value',
type: CONFIG.DH.GENERAL.activeEffectModes.add.id,
value: change.value
},
replacementData
);
game.system.api.documents.DhActiveEffect.applyChange(
actor,
{
...change,
key: 'system.armorScore.max',
type: CONFIG.DH.GENERAL.activeEffectModes.add.id,
value: change.max
},
replacementData
);
return {};
},
render: null
};
prepareBaseData() {
for (const change of this.changes) {
change.key = 'system.armorScore.value';
change.key = 'system.armorScore';
change.value = Math.min(change.max - change.marked, change.max);
}
}
@ -52,13 +95,9 @@ export default class ArmorEffect extends foundry.data.ActiveEffectTypeDataModel
* @throws {Error} An error if the type string is malformed
*/
static #validateType(type) {
if (type.length < 3) throw new Error('must be at least three characters long');
if (!/^custom\.-?\d+$/.test(type) && !type.split('.').every(s => /^[a-z0-9]+$/i.test(s))) {
throw new Error(
'A change type must either be a sequence of dot-delimited, alpha-numeric substrings or of the form' +
' "custom.{number}"'
);
}
if (type !== CONFIG.DH.GENERAL.activeEffectModes.armor.id)
throw new Error('An armor effect must have change.type "armor"');
return true;
}
}

View file

@ -19,7 +19,6 @@ export default class DHArmor extends AttachableItem {
...super.defineSchema(),
tier: new fields.NumberField({ required: true, integer: true, initial: 1, min: 1 }),
equipped: new fields.BooleanField({ initial: false }),
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
armorFeatures: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({
@ -54,6 +53,11 @@ export default class DHArmor extends AttachableItem {
);
}
get armorEffect() {
/* TODO: make armors only able to have on armor effect, or handle in some other way */
return this.parent.effects.find(x => x.type === 'armor');
}
/**@inheritdoc */
async getDescriptionData() {
const baseDescription = this.description;
@ -159,8 +163,9 @@ export default class DHArmor extends AttachableItem {
* @returns {string[]} An array of localized tag strings.
*/
_getTags() {
const baseScore = this.armorEffect?.system.armorData?.value;
const tags = [
`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.baseScore}`,
`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${baseScore}`,
`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseThresholds.base')}: ${this.baseThresholds.major} / ${this.baseThresholds.severe}`
];
@ -173,8 +178,10 @@ export default class DHArmor extends AttachableItem {
*/
_getLabels() {
const labels = [];
if (this.baseScore)
labels.push(`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.baseScore}`);
if (this.armorEffect)
labels.push(
`${game.i18n.localize('DAGGERHEART.ITEMS.Armor.baseScore')}: ${this.armorEffect.system.armorData?.value}`
);
return labels;
}