[V14] Refactor ArmorChange schema and fix some bugs (#1742)

* Refactor ArmorChange schema and fix some bugs

* Add current back to schema

* Fixed so changing armor values and taking damage works again

* Fixed so that scrolltexts for armor changes work again

* Removed old marks on armor.system

* Restored damageReductionDialog armorScore.value

* Use toggle for css class addition/removal

* Fix armor change type choices

* Added ArmorChange DamageThresholds

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
Carlos Fernandez 2026-03-21 08:53:12 -04:00 committed by GitHub
parent 6193153596
commit 50dcbf4396
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
68 changed files with 356 additions and 428 deletions

View file

@ -1891,7 +1891,7 @@
"armor": { "armor": {
"newArmorEffect": "Armor Effect", "newArmorEffect": "Armor Effect",
"FIELDS": { "FIELDS": {
"armorInteraction": { "interaction": {
"label": "Armor Interaction", "label": "Armor Interaction",
"hint": "Does the character wearing armor suppress this effect?" "hint": "Does the character wearing armor suppress this effect?"
} }

View file

@ -27,11 +27,11 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
true true
); );
const armor = orderedArmorEffects.reduce((acc, effect) => { const armor = orderedArmorEffects.reduce((acc, effect) => {
const { value, max } = effect.system.armorData; const { current, max } = effect.system.armorData;
acc.push({ acc.push({
effect: effect, effect: effect,
marks: [...Array(max).keys()].reduce((acc, _, index) => { marks: [...Array(max).keys()].reduce((acc, _, index) => {
const spent = index < value; const spent = index < current;
acc[foundry.utils.randomID()] = { selected: false, disabled: spent, spent }; acc[foundry.utils.randomID()] = { selected: false, disabled: spent, spent };
return acc; return acc;
}, {}) }, {})

View file

@ -154,6 +154,10 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
htmlElement htmlElement
.querySelector('.armor-change-checkbox') .querySelector('.armor-change-checkbox')
?.addEventListener('change', this.armorChangeToggle.bind(this)); ?.addEventListener('change', this.armorChangeToggle.bind(this));
htmlElement
.querySelector('.armor-damage-thresholds-checkbox')
?.addEventListener('change', this.armorDamageThresholdToggle.bind(this));
} }
async _prepareContext(options) { async _prepareContext(options) {
@ -190,23 +194,14 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
})); }));
break; break;
case 'changes': case 'changes':
const fields = this.document.system.schema.fields.changes.element.fields;
const singleTypes = ['armor']; const singleTypes = ['armor'];
const { base, ...typedChanges } = context.source.changes.reduce((acc, change, index) => { const typedChanges = context.source.changes.reduce((acc, change, index) => {
const type = CONFIG.DH.GENERAL.baseActiveEffectModes[change.type] ? 'base' : change.type; if (singleTypes.includes(change.type)) {
if (singleTypes.includes(type)) { acc[change.type] = { ...change, index };
acc[type] = { ...change, index };
} else {
if (!acc[type]) acc[type] = [];
acc[type].push({ ...change, index });
} }
return acc; return acc;
}, {}); }, {});
partContext.changes = await Promise.all( partContext.changes = partContext.changes.filter(c => !!c);
foundry.utils.deepClone(base ?? []).map(c => this._prepareChangeContext(c, fields))
);
partContext.typedChanges = typedChanges; partContext.typedChanges = typedChanges;
break; break;
} }
@ -238,29 +233,51 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
return this.submit({ updateData: { system: { changes } } }); return this.submit({ updateData: { system: { changes } } });
} }
_prepareChangeContext(change, fields) { armorDamageThresholdToggle(event) {
const submitData = this._processFormData(null, this.form, new FormDataExtended(this.form));
const changes = Object.values(submitData.system?.changes ?? {});
const index = Number(event.target.dataset.index);
if (event.target.checked) {
changes[index].value.damageThresholds = { major: 0, severe: 0 };
} else {
changes[index].value.damageThresholds = null;
}
return this.submit({ updateData: { system: { changes } } });
}
/** @inheritdoc */
_renderChange(context) {
const { change, index, defaultPriority } = context;
if (!(change.type in CONFIG.DH.GENERAL.baseActiveEffectModes)) return null;
const changeTypesSchema = this.document.system.schema.fields.changes.element.types;
const fields = context.fields ?? (changeTypesSchema[change.type] ?? changeTypesSchema.add).fields;
if (typeof change.value !== 'string') change.value = JSON.stringify(change.value); if (typeof change.value !== 'string') change.value = JSON.stringify(change.value);
const defaultPriority = game.system.api.documents.DhActiveEffect.CHANGE_TYPES[change.type]?.defaultPriority;
Object.assign( Object.assign(
change, change,
['key', 'type', 'value', 'priority'].reduce((paths, fieldName) => { ['key', 'type', 'value', 'priority'].reduce((paths, fieldName) => {
paths[`${fieldName}Path`] = `system.changes.${change.index}.${fieldName}`; paths[`${fieldName}Path`] = `system.changes.${index}.${fieldName}`;
return paths; return paths;
}, {}) }, {})
); );
return ( return (
game.system.api.documents.DhActiveEffect.CHANGE_TYPES[change.type].render?.( game.system.api.documents.DhActiveEffect.CHANGE_TYPES[change.type].render?.(
change, change,
change.index, index,
defaultPriority defaultPriority
) ?? ) ??
foundry.applications.handlebars.renderTemplate( foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/activeEffect/change.hbs', 'systems/daggerheart/templates/sheets/activeEffect/change.hbs',
{ {
change, change,
index: change.index, index,
defaultPriority, defaultPriority,
fields fields,
types: Object.keys(CONFIG.DH.GENERAL.baseActiveEffectModes).reduce((r, key) => {
r[key] = CONFIG.DH.GENERAL.baseActiveEffectModes[key].label;
return r;
}, {})
} }
) )
); );

View file

@ -1003,16 +1003,16 @@ export default class CharacterSheet extends DHBaseActorSheet {
const effect = await foundry.utils.fromUuid(event.target.dataset.uuid); const effect = await foundry.utils.fromUuid(event.target.dataset.uuid);
const armorChange = effect.system.armorChange; const armorChange = effect.system.armorChange;
if (!armorChange) return; if (!armorChange) return;
const value = Math.max(Math.min(Number.parseInt(event.target.value), effect.system.armorData.max), 0); const current = Math.max(Math.min(Number.parseInt(event.target.value), effect.system.armorData.max), 0);
const newChanges = effect.system.changes.map(change => ({ const newChanges = effect.system.changes.map(change => ({
...change, ...change,
value: change.type === 'armor' ? value : change.value value: change.type === 'armor' ? { ...change.value, current } : change.value
})); }));
event.target.value = value; event.target.value = current;
const progressBar = event.target.closest('.status-bar.armor-slots').querySelector('progress'); const progressBar = event.target.closest('.status-bar.armor-slots').querySelector('progress');
progressBar.value = value; progressBar.value = current;
await effect.update({ 'system.changes': newChanges }); await effect.update({ 'system.changes': newChanges });
} }
@ -1023,27 +1023,22 @@ export default class CharacterSheet extends DHBaseActorSheet {
const armorChange = effect.system.armorChange; const armorChange = effect.system.armorChange;
if (!armorChange) return; if (!armorChange) return;
const { value } = effect.system.armorData; const { current } = effect.system.armorData;
const inputValue = Number.parseInt(target.dataset.value); const inputValue = Number.parseInt(target.dataset.value);
const decreasing = value >= inputValue; const decreasing = current >= inputValue;
const newValue = decreasing ? inputValue - 1 : inputValue; const newCurrent = decreasing ? inputValue - 1 : inputValue;
const newChanges = effect.system.changes.map(change => ({ const newChanges = effect.system.changes.map(change => ({
...change, ...change,
value: change.type === 'armor' ? newValue : change.value value: change.type === 'armor' ? { ...change.value, current: newCurrent } : change.value
})); }));
const container = target.closest('.slot-bar'); const container = target.closest('.slot-bar');
for (const armorSlot of container.querySelectorAll('.armor-slot i')) { for (const armorSlot of container.querySelectorAll('.armor-slot i')) {
const index = Number.parseInt(armorSlot.dataset.index); const marked = !decreasing && Number.parseInt(armorSlot.dataset.index) < newCurrent;
if (decreasing && index >= newValue) { armorSlot.classList.toggle('fa-shield', marked);
armorSlot.classList.remove('fa-shield'); armorSlot.classList.toggle('fa-shield-halved', !marked);
armorSlot.classList.add('fa-shield-halved');
} else if (!decreasing && index < newValue) {
armorSlot.classList.add('fa-shield');
armorSlot.classList.remove('fa-shield-halved');
}
} }
await effect.update({ 'system.changes': newChanges }); await effect.update({ 'system.changes': newChanges });

View file

@ -51,8 +51,8 @@ export default class ArmorSheet extends ItemAttachmentSheet(DHBaseItemSheet) {
context.armorScore = this.document.system.armorData.max; context.armorScore = this.document.system.armorData.max;
break; break;
case 'effects': case 'effects':
context.effects.actives = context.effects.actives.filter(x => x.type !== 'armor'); context.effects.actives = context.effects.actives.filter(x => !x.system.armorData);
context.effects.inactives = context.effects.actives.filter(x => x.type !== 'armor'); context.effects.inactives = context.effects.inactives.filter(x => !x.system.armorData);
break; break;
} }
@ -64,7 +64,7 @@ export default class ArmorSheet extends ItemAttachmentSheet(DHBaseItemSheet) {
const armorEffect = this.document.system.armorEffect; const armorEffect = this.document.system.armorEffect;
if (Number.isNaN(value) || !armorEffect) return; if (Number.isNaN(value) || !armorEffect) return;
await armorEffect.system.armorChange.typeData.updateArmorMax(value); await armorEffect.system.armorChange.updateArmorMax(value);
this.render(); this.render();
} }

View file

@ -12,29 +12,41 @@
* "Anything that uses another data model value as its value": +1 - Effects that increase traits have to be calculated first at Base priority. (EX: Raise evasion by half your agility) * "Anything that uses another data model value as its value": +1 - Effects that increase traits have to be calculated first at Base priority. (EX: Raise evasion by half your agility)
*/ */
import { getScrollTextData } from '../../helpers/utils.mjs';
import { changeTypes } from './_module.mjs'; import { changeTypes } from './_module.mjs';
export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel { export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
static defineSchema() { static defineSchema() {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { const baseChanges = Object.keys(CONFIG.DH.GENERAL.baseActiveEffectModes).reduce((r, type) => {
...super.defineSchema(), r[type] = new fields.SchemaField({
changes: new fields.ArrayField(
new fields.SchemaField({
key: new fields.StringField({ required: true }), key: new fields.StringField({ required: true }),
type: new fields.StringField({ type: new fields.StringField({
required: true, required: true,
blank: false, choices: [type],
choices: CONFIG.DH.GENERAL.activeEffectModes, initial: type,
initial: CONFIG.DH.GENERAL.activeEffectModes.add.id,
validate: BaseEffect.#validateType validate: BaseEffect.#validateType
}), }),
value: new fields.AnyField({ required: true, nullable: true, serializable: true, initial: '' }), value: new fields.AnyField({
required: true,
nullable: true,
serializable: true,
initial: ''
}),
phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }), phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }),
priority: new fields.NumberField(), priority: new fields.NumberField()
typeData: new fields.TypedSchemaField(changeTypes, { nullable: true, initial: null }) });
}) return r;
}, {});
return {
...super.defineSchema(),
changes: new fields.ArrayField(
new fields.TypedSchemaField(
{ ...changeTypes, ...baseChanges },
{ initial: baseChanges.add.getInitialValue() }
)
), ),
duration: new fields.SchemaField({ duration: new fields.SchemaField({
type: new fields.StringField({ type: new fields.StringField({
@ -89,6 +101,12 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
return true; return true;
} }
get isSuppressed() {
for (const change of this.changes) {
if (change.isSuppressed) return true;
}
}
get armorChange() { get armorChange() {
return this.changes.find(x => x.type === CONFIG.DH.GENERAL.activeEffectModes.armor.id); return this.changes.find(x => x.type === CONFIG.DH.GENERAL.activeEffectModes.armor.id);
} }
@ -97,7 +115,7 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
const armorChange = this.armorChange; const armorChange = this.armorChange;
if (!armorChange) return null; if (!armorChange) return null;
return armorChange.typeData.getArmorData(armorChange); return armorChange.getArmorData();
} }
static getDefaultObject() { static getDefaultObject() {
@ -119,4 +137,31 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
} }
}; };
} }
async _preUpdate(changed, options, userId) {
const allowed = await super._preUpdate(changed, options, userId);
if (allowed === false) return false;
const autoSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
if (
autoSettings.resourceScrollTexts &&
this.parent.actor?.type === 'character' &&
this.parent.actor.system.resources.armor
) {
const newArmorTotal = (changed.system?.changes ?? []).reduce((acc, change) => {
if (change.type === 'armor') acc += change.value.current;
return acc;
}, 0);
const armorData = getScrollTextData(this.parent.actor, { value: newArmorTotal }, 'armor');
options.scrollingTextData = [armorData];
}
}
_onUpdate(changed, options, userId) {
super._onUpdate(changed, options, userId);
if (this.parent.actor && options.scrollingTextData)
this.parent.actor.queueScrollText(options.scrollingTextData);
}
} }

View file

@ -2,39 +2,56 @@ import { itemAbleRollParse } from '../../../helpers/utils.mjs';
const fields = foundry.data.fields; const fields = foundry.data.fields;
export default class Armor extends foundry.abstract.DataModel { export default class ArmorChange extends foundry.abstract.DataModel {
static defineSchema() { static defineSchema() {
return { return {
type: new fields.StringField({ required: true, initial: 'armor', blank: false }), type: new fields.StringField({ required: true, choices: ['armor'], initial: 'armor' }),
priority: new fields.NumberField(),
phase: new fields.StringField({ required: true, blank: false, initial: 'initial' }),
value: new fields.SchemaField({
current: new fields.NumberField({ integer: true, min: 0, initial: 0 }),
max: new fields.StringField({ max: new fields.StringField({
required: true, required: true,
nullable: false, nullable: false,
initial: '1', initial: '1',
label: 'DAGGERHEART.GENERAL.max' label: 'DAGGERHEART.GENERAL.max'
}), }),
armorInteraction: new fields.StringField({ damageThresholds: new fields.SchemaField(
{
major: new fields.StringField({
initial: '0',
label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold'
}),
severe: new fields.StringField({
initial: '0',
label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold'
})
},
{ nullable: true, initial: null }
),
interaction: new fields.StringField({
required: true, required: true,
choices: CONFIG.DH.GENERAL.activeEffectArmorInteraction, choices: CONFIG.DH.GENERAL.activeEffectArmorInteraction,
initial: CONFIG.DH.GENERAL.activeEffectArmorInteraction.none.id, initial: CONFIG.DH.GENERAL.activeEffectArmorInteraction.none.id,
label: 'DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.armorInteraction.label', label: 'DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.interaction.label',
hint: 'DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.armorInteraction.hint' hint: 'DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.interaction.hint'
})
}) })
}; };
} }
static changeEffect = { static changeEffect = {
label: 'Armor', label: 'Armor',
defaultPriortiy: 20, defaultPriority: 20,
handler: (actor, change, _options, _field, replacementData) => { handler: (actor, change, _options, _field, replacementData) => {
const parsedMax = itemAbleRollParse(change.typeData.max, actor, change.effect.parent); const parsedMax = itemAbleRollParse(change.value.max, actor, change.effect.parent);
game.system.api.documents.DhActiveEffect.applyChange( game.system.api.documents.DhActiveEffect.applyChange(
actor, actor,
{ {
...change, ...change,
key: 'system.armorScore.value', key: 'system.armorScore.value',
type: CONFIG.DH.GENERAL.activeEffectModes.add.id, type: CONFIG.DH.GENERAL.activeEffectModes.add.id,
value: change.value value: change.value.current
}, },
replacementData replacementData
); );
@ -48,13 +65,52 @@ export default class Armor extends foundry.abstract.DataModel {
}, },
replacementData replacementData
); );
if (change.value.damageThresholds) {
const getThresholdValue = value => {
const parsed = itemAbleRollParse(value, actor, change.effect.parent);
const roll = new Roll(parsed).evaluateSync();
return roll ? (roll.isDeterministic ? roll.total : null) : null;
};
const major = getThresholdValue(change.value.damageThresholds.major);
const severe = getThresholdValue(change.value.damageThresholds.severe);
if (major) {
game.system.api.documents.DhActiveEffect.applyChange(
actor,
{
...change,
key: 'system.damageThresholds.major',
type: CONFIG.DH.GENERAL.activeEffectModes.override.id,
priority: 50,
value: major
},
replacementData
);
}
if (severe) {
game.system.api.documents.DhActiveEffect.applyChange(
actor,
{
...change,
key: 'system.damageThresholds.severe',
type: CONFIG.DH.GENERAL.activeEffectModes.override.id,
priority: 50,
value: severe
},
replacementData
);
}
}
return {}; return {};
}, },
render: null render: null
}; };
get isSuppressed() { get isSuppressed() {
switch (this.armorInteraction) { switch (this.value.interaction) {
case CONFIG.DH.GENERAL.activeEffectArmorInteraction.active.id: case CONFIG.DH.GENERAL.activeEffectArmorInteraction.active.id:
return !this.parent.parent?.actor.system.armor; return !this.parent.parent?.actor.system.armor;
case CONFIG.DH.GENERAL.activeEffectArmorInteraction.inactive.id: case CONFIG.DH.GENERAL.activeEffectArmorInteraction.inactive.id:
@ -64,15 +120,12 @@ export default class Armor extends foundry.abstract.DataModel {
} }
} }
static getInitialValue(locked) { static getInitialValue() {
return { return {
key: 'Armor',
type: CONFIG.DH.GENERAL.activeEffectModes.armor.id, type: CONFIG.DH.GENERAL.activeEffectModes.armor.id,
value: 0, value: {
typeData: { current: 0,
type: 'armor', max: 0
max: 0,
locked
}, },
phase: 'initial', phase: 'initial',
priority: 20 priority: 20
@ -84,22 +137,22 @@ export default class Armor extends foundry.abstract.DataModel {
name: game.i18n.localize('DAGGERHEART.EFFECTS.ChangeTypes.armor.newArmorEffect'), name: game.i18n.localize('DAGGERHEART.EFFECTS.ChangeTypes.armor.newArmorEffect'),
img: 'icons/equipment/chest/breastplate-helmet-metal.webp', img: 'icons/equipment/chest/breastplate-helmet-metal.webp',
system: { system: {
changes: [Armor.getInitialValue(true)] changes: [ArmorChange.getInitialValue()]
} }
}; };
} }
/* Helpers */ /* Helpers */
getArmorData(parentChange) { getArmorData() {
const actor = this.parent.parent?.actor?.type === 'character' ? this.parent.parent.actor : null; const actor = this.parent.parent?.actor?.type === 'character' ? this.parent.parent.actor : null;
const maxParse = actor ? itemAbleRollParse(this.max, actor, this.parent.parent.parent) : null; const maxParse = actor ? itemAbleRollParse(this.value.max, actor, this.parent.parent.parent) : null;
const maxRoll = maxParse ? new Roll(maxParse).evaluateSync() : null; const maxRoll = maxParse ? new Roll(maxParse).evaluateSync() : null;
const maxEvaluated = maxRoll ? (maxRoll.isDeterministic ? maxRoll.total : null) : null; const maxEvaluated = maxRoll ? (maxRoll.isDeterministic ? maxRoll.total : null) : null;
return { return {
value: parentChange.value, current: this.value.current,
max: maxEvaluated ?? this.max max: maxEvaluated ?? this.value.max
}; };
} }
@ -107,8 +160,14 @@ export default class Armor extends foundry.abstract.DataModel {
const newChanges = [ const newChanges = [
...this.parent.changes.map(change => ({ ...this.parent.changes.map(change => ({
...change, ...change,
value: change.type === 'armor' ? Math.min(change.value, newMax) : change.value, value:
typeData: change.type === 'armor' ? { ...change.typeData, max: newMax } : change.typeData change.type === 'armor'
? {
...change.value,
current: Math.min(change.value.current, newMax),
max: newMax
}
: change.value
})) }))
]; ];
await this.parent.parent.update({ 'system.changes': newChanges }); await this.parent.parent.update({ 'system.changes': newChanges });

View file

@ -42,15 +42,15 @@ export default class DhCharacter extends DhCreature {
}), }),
evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }), evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }),
damageThresholds: new fields.SchemaField({ damageThresholds: new fields.SchemaField({
severe: new fields.NumberField({
integer: true,
initial: 0,
label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold'
}),
major: new fields.NumberField({ major: new fields.NumberField({
integer: true, integer: true,
initial: 0, initial: 0,
label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold' label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold'
}),
severe: new fields.NumberField({
integer: true,
initial: 0,
label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold'
}) })
}), }),
experiences: new fields.TypedObjectField( experiences: new fields.TypedObjectField(
@ -479,14 +479,14 @@ export default class DhCharacter extends DhCreature {
for (const armorEffect of orderedEffects) { for (const armorEffect of orderedEffects) {
let usedArmorChange = 0; let usedArmorChange = 0;
if (clear) { if (clear) {
usedArmorChange -= armorEffect.system.armorChange.value; usedArmorChange -= armorEffect.system.armorChange.value.current;
} else { } else {
if (increasing) { if (increasing) {
const remainingArmor = armorEffect.system.armorData.max - armorEffect.system.armorData.value; const remainingArmor = armorEffect.system.armorData.max - armorEffect.system.armorData.current;
usedArmorChange = Math.min(remainingChange, remainingArmor); usedArmorChange = Math.min(remainingChange, remainingArmor);
remainingChange -= usedArmorChange; remainingChange -= usedArmorChange;
} else { } else {
const changeChange = Math.min(armorEffect.system.armorData.value, remainingChange); const changeChange = Math.min(armorEffect.system.armorData.current, remainingChange);
usedArmorChange -= changeChange; usedArmorChange -= changeChange;
remainingChange -= changeChange; remainingChange -= changeChange;
} }
@ -503,7 +503,10 @@ export default class DhCharacter extends DhCreature {
...change, ...change,
value: value:
change.type === 'armor' change.type === 'armor'
? armorEffect.system.armorChange.value + usedArmorChange ? {
...change.value,
current: armorEffect.system.armorChange.value.current + usedArmorChange
}
: change.value : change.value
})) }))
}); });
@ -519,11 +522,12 @@ export default class DhCharacter extends DhCreature {
async updateArmorEffectValue({ uuid, value }) { async updateArmorEffectValue({ uuid, value }) {
const effect = await foundry.utils.fromUuid(uuid); const effect = await foundry.utils.fromUuid(uuid);
const effectValue = effect.system.armorChange.value;
await effect.update({ await effect.update({
'system.changes': [ 'system.changes': [
{ {
...effect.system.armorChange, ...effect.system.armorChange,
value: effect.system.armorChange.value + value value: { ...effectValue, current: effectValue.current + value }
} }
] ]
}); });

View file

@ -28,9 +28,6 @@ export default class DHArmor extends AttachableItem {
actionIds: new fields.ArrayField(new fields.StringField({ required: true })) actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
}) })
), ),
marks: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
baseThresholds: new fields.SchemaField({ baseThresholds: new fields.SchemaField({
major: new fields.NumberField({ integer: true, initial: 0 }), major: new fields.NumberField({ integer: true, initial: 0 }),
severe: new fields.NumberField({ integer: true, initial: 0 }) severe: new fields.NumberField({ integer: true, initial: 0 })

View file

@ -220,14 +220,6 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
addLinkedItemsDiff(changed.system?.features, this.features, options); addLinkedItemsDiff(changed.system?.features, this.features, options);
const autoSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
const armorChanged =
changed.system?.marks?.value !== undefined && changed.system.marks.value !== this.marks.value;
if (armorChanged && autoSettings.resourceScrollTexts && this.parent.parent?.type === 'character') {
const armorData = getScrollTextData(this.parent.parent, changed.system.marks, 'armor');
options.scrollingTextData = [armorData];
}
if (changed.system?.actions) { if (changed.system?.actions) {
const triggersToRemove = Object.keys(changed.system.actions).reduce((acc, key) => { const triggersToRemove = Object.keys(changed.system.actions).reduce((acc, key) => {
const action = changed.system.actions[key]; const action = changed.system.actions[key];

View file

@ -1,5 +1,5 @@
import { itemAbleRollParse } from '../helpers/utils.mjs'; import { itemAbleRollParse } from '../helpers/utils.mjs';
import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs'; import { RefreshType } from '../systemRegistration/socket.mjs';
export default class DhActiveEffect extends foundry.documents.ActiveEffect { export default class DhActiveEffect extends foundry.documents.ActiveEffect {
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -155,11 +155,6 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
/* Methods */ /* Methods */
/* -------------------------------------------- */ /* -------------------------------------------- */
/**@inheritdoc */
static applyChange(actor, change, options) {
super.applyChange(actor, change, options);
}
/**@inheritdoc*/ /**@inheritdoc*/
static applyChangeField(model, change, field) { static applyChangeField(model, change, field) {
change.value = Number.isNumeric(change.value) change.value = Number.isNumeric(change.value)
@ -168,7 +163,7 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
super.applyChangeField(model, change, field); super.applyChangeField(model, change, field);
} }
_applyChangeUnguided(actor, change, changes, options) { static _applyChangeUnguided(actor, change, changes, options) {
change.value = DhActiveEffect.getChangeValue(actor, change, change.effect); change.value = DhActiveEffect.getChangeValue(actor, change, change.effect);
super._applyChangeUnguided(actor, change, changes, options); super._applyChangeUnguided(actor, change, changes, options);
} }

View file

@ -94,15 +94,12 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "1", "max": "1",
"armorInteraction": "active" "interaction": "active"
} }
} }
] ]

View file

@ -21,20 +21,21 @@
"flags": {}, "flags": {},
"effects": [ "effects": [
{ {
"name": "Bare Bones Armor", "name": "Bare Bones",
"type": "base", "type": "base",
"system": { "system": {
"changes": [ "changes": [
{ {
"value": 0,
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"typeData": { "value": {
"type": "armor",
"max": "3 + @system.traits.strength.value", "max": "3 + @system.traits.strength.value",
"armorInteraction": "inactive" "interaction": "inactive",
"damageThresholds": {
"major": "9 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )",
"severe": "19 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )"
}
} }
} }
] ]
@ -62,57 +63,6 @@
"compendiumSource": null "compendiumSource": null
}, },
"_key": "!items.effects!l5D9kq901JDESaXw.FCsgz7Tdsw6QUzBs" "_key": "!items.effects!l5D9kq901JDESaXw.FCsgz7Tdsw6QUzBs"
},
{
"name": "Bare Bones",
"type": "base",
"system": {
"changes": [
{
"key": "system.damageThresholds.major",
"type": "add",
"value": "9 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )",
"priority": null,
"phase": "initial"
},
{
"key": "system.damageThresholds.severe",
"type": "add",
"value": "19 + (@tier - 1) * 5 + max(0, (@tier -2) * 2 )",
"priority": null,
"phase": "initial"
}
],
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"_id": "8flPpWNoBeuFPFTK",
"img": "icons/magic/control/buff-strength-muscle-damage-orange.webp",
"disabled": false,
"start": null,
"duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p>You use the following as your base damage thresholds:</p><ul><li class=\"vertical-card-list-found\"><p><em><strong>Tier 1:</strong></em> 9/19</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 2:</strong></em> 11/24</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 3:</strong></em> 13/31</p></li><li class=\"vertical-card-list-found\"><p><em><strong>Tier 4:</strong></em> 15/38</p></li></ul>",
"origin": null,
"tint": "#ffffff",
"transfer": true,
"statuses": [],
"showIcon": 1,
"folder": null,
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!l5D9kq901JDESaXw.8flPpWNoBeuFPFTK"
} }
], ],
"ownership": { "ownership": {

View file

@ -263,13 +263,10 @@
}, },
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "1" "max": "1"
} }
} }

View file

@ -95,13 +95,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "1" "max": "1"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -76,13 +76,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -33,13 +33,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -70,13 +70,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -96,13 +96,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "7" "max": "7"
} }
} }

View file

@ -72,13 +72,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -94,13 +94,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -76,13 +76,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "3" "max": "3"
} }
} }

View file

@ -87,13 +87,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -76,13 +76,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -33,13 +33,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -83,13 +83,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -33,13 +33,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "3" "max": "3"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "7" "max": "7"
} }
} }

View file

@ -76,13 +76,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "7" "max": "7"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -33,13 +33,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -71,13 +71,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -63,13 +63,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -70,13 +70,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -70,13 +70,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "4" "max": "4"
} }
} }

View file

@ -101,13 +101,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "8" "max": "8"
} }
} }

View file

@ -76,13 +76,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -63,13 +63,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "5" "max": "5"
} }
} }

View file

@ -63,13 +63,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "6" "max": "6"
} }
} }

View file

@ -118,13 +118,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier" "max": "ITEM.@system.tier"
} }
} }

View file

@ -156,13 +156,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier + 1" "max": "ITEM.@system.tier + 1"
} }
} }

View file

@ -118,13 +118,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier" "max": "ITEM.@system.tier"
} }
} }

View file

@ -156,13 +156,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier + 1" "max": "ITEM.@system.tier + 1"
} }
} }

View file

@ -118,13 +118,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier" "max": "ITEM.@system.tier"
} }
} }

View file

@ -118,13 +118,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier" "max": "ITEM.@system.tier"
} }
} }

View file

@ -156,13 +156,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier + 1" "max": "ITEM.@system.tier + 1"
} }
} }

View file

@ -118,13 +118,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier" "max": "ITEM.@system.tier"
} }
} }

View file

@ -160,13 +160,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "1" "max": "1"
} }
} }

View file

@ -156,13 +156,10 @@
"system": { "system": {
"changes": [ "changes": [
{ {
"key": "Armor",
"type": "armor", "type": "armor",
"phase": "initial", "phase": "initial",
"priority": 20, "priority": 20,
"value": 0, "value": {
"typeData": {
"type": "armor",
"max": "ITEM.@system.tier + 1" "max": "ITEM.@system.tier + 1"
} }
} }

View file

@ -50,7 +50,50 @@
header, header,
ol { ol {
grid-template-columns: 6rem 6rem 12rem 4rem; grid-template-columns: 5rem 7rem 12rem 4rem;
}
.damage-thresholds-container {
width: 100%;
display: flex;
flex-direction: column;
gap: 4px;
.damage-threshold-title {
display: flex;
align-items: center;
justify-content: center;
gap: 8px;
&::before,
&::after {
content: '';
flex: 1;
height: 2px;
}
&::before {
background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, light-dark(@dark-blue, @golden) 100%);
}
&::after {
background: linear-gradient(90deg, light-dark(@dark-blue, @golden) 0%, rgba(0, 0, 0, 0) 100%);
}
span {
font-size: var(--font-size-18);
}
}
.form-group {
flex-direction: column;
gap: 0;
label {
color: inherit;
line-height: 16px;
}
}
} }
} }
} }

View file

@ -1,20 +0,0 @@
<section class="tab scrollable{{#if tab.active}} active{{/if}}" data-group="{{tab.group}}" data-tab="{{tab.id}}">
{{formGroup fields.tint value=source.tint rootId=rootId placeholder="#ffffff"}}
{{formGroup fields.description value=source.description rootId=rootId}}
{{formGroup fields.disabled value=source.disabled rootId=rootId}}
{{#if isActorEffect}}
<div class="form-group">
<label>{{localize "EFFECT.FIELDS.origin.label"}}</label>
<div class="form-fields">
<input type="text" value="{{source.origin}}" disabled />
</div>
</div>
{{/if}}
{{#if isItemEffect}}
{{formGroup fields.transfer value=source.transfer rootId=rootId label=legacyTransfer.label hint=(localize "DAGGERHEART.EFFECTS.Attachments.transferHint")}}
{{/if}}
{{formGroup fields.showIcon value=source.showIcon options=showIconOptions rootId=rootId}}
</section>

View file

@ -1,3 +0,0 @@
<section class='tab-form-footer padded'>
<button type="button" data-action="finish"><i class="fa-solid fa-floppy-disk"></i> {{localize "Save"}}</button>
</section>

View file

@ -1,17 +0,0 @@
<section class="tab{{#if tab.active}} active{{/if}}" data-group="{{tab.group}}" data-tab="{{tab.id}}">
<fieldset>
<legend>{{localize "Armor"}}</legend>
<div class="two-columns even">
{{#each source.system.changes as |change index|}}
{{formGroup @root.systemFields.changes.element.fields.value name=(concat 'system.changes.' index '.value') value=change.value localize=true}}
{{formGroup @root.systemFields.changes.element.fields.max name=(concat 'system.changes.' index '.max') value=change.max localize=true}}
{{/each}}
</div>
</fieldset>
<fieldset>
<legend>{{localize "DAGGERHEART.GENERAL.general"}}</legend>
{{formGroup @root.systemFields.armorInteraction name="system.armorInteraction" value=source.system.armorInteraction localize=true}}
</fieldset>
</section>

View file

@ -3,7 +3,9 @@
<input type="text" class="effect-change-input" name="{{change.keyPath}}" value="{{change.key}}" /> <input type="text" class="effect-change-input" name="{{change.keyPath}}" value="{{change.key}}" />
</div> </div>
<div class="type"> <div class="type">
{{formInput fields.type name=change.typePath value=change.type localize=true}} <select name="{{change.typePath}}">
{{selectOptions types selected=change.type localize=true}}
</select>
</div> </div>
<div class="value"> <div class="value">
{{formInput fields.value name=change.valuePath value=change.value elementType="input"}} {{formInput fields.value name=change.valuePath value=change.value elementType="input"}}

View file

@ -17,15 +17,7 @@
<fieldset class="armor-change-container"> <fieldset class="armor-change-container">
<legend>{{localize "DAGGERHEART.GENERAL.armor"}} <input type="checkbox" class="armor-change-checkbox" data-index="{{typedChanges.armor.index}}" {{checked typedChanges.armor}} /></legend> <legend>{{localize "DAGGERHEART.GENERAL.armor"}} <input type="checkbox" class="armor-change-checkbox" data-index="{{typedChanges.armor.index}}" {{checked typedChanges.armor}} /></legend>
{{#if typedChanges.armor}} {{#if typedChanges.armor}}
<header> {{> "systems/daggerheart/templates/sheets/activeEffect/typeChanges/armorChange.hbs" typedChanges.armor fields=@root.systemFields.changes.element.types.armor.fields}}
<div>{{localize "EFFECT.FIELDS.changes.element.value.label"}}</div>
<div>{{localize "DAGGERHEART.GENERAL.max"}}</div>
<div>{{localize "DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.armorInteraction.label"}}</div>
<div>{{localize "EFFECT.FIELDS.changes.element.priority.label"}}</div>
</header>
<ol class="scrollable">
{{> "systems/daggerheart/templates/sheets/activeEffect/typeChanges/armorChange.hbs" typedChanges.armor fields=@root.systemFields.changes.element.fields}}
</ol>
{{/if}} {{/if}}
</fieldset> </fieldset>
</section> </section>

View file

@ -1,10 +1,28 @@
<li data-index="{{index}}"> <header>
<input type="hidden" name="{{concat "system.changes." index ".key"}}" value="{{key}}" /> <div>{{localize "EFFECT.FIELDS.changes.element.value.label"}}</div>
<div>{{localize "DAGGERHEART.GENERAL.max"}}</div>
<div>{{localize "DAGGERHEART.EFFECTS.ChangeTypes.armor.FIELDS.interaction.label"}}</div>
<div>{{localize "EFFECT.FIELDS.changes.element.priority.label"}}</div>
</header>
<ol class="scrollable">
<li data-index="{{index}}">
<input type="hidden" name="{{concat "system.changes." index ".type"}}" value="{{type}}" /> <input type="hidden" name="{{concat "system.changes." index ".type"}}" value="{{type}}" />
<input type="hidden" name="{{concat "system.changes." index ".phase"}}" value="{{phase}}" /> <input type="hidden" name="{{concat "system.changes." index ".phase"}}" value="{{phase}}" />
<input type="hidden" name="{{concat "system.changes." index ".typeData.type"}}" value="{{typeData.type}}" /> {{formInput fields.value.fields.current name=(concat "system.changes." index ".value.current") value=value.current data-dtype="Number"}}
{{formInput fields.value name=(concat "system.changes." index ".value") value=value elementType="input" data-dtype="Number"}} {{formInput fields.value.fields.max name=(concat "system.changes." index ".value.max") value=value.max data-dtype="Number"}}
{{formInput fields.typeData.types.armor.fields.max name=(concat "system.changes." index ".typeData.max") value=typeData.max data-dtype="Number"}} {{formInput fields.value.fields.interaction name=(concat "system.changes." index ".value.interaction") value=value.interaction localize=true}}
{{formInput fields.typeData.types.armor.fields.armorInteraction name=(concat "system.changes." index ".typeData.armorInteraction") value=typeData.armorInteraction localize=true}}
{{formInput fields.priority name=(concat "system.changes." index ".priority") value=priority}} {{formInput fields.priority name=(concat "system.changes." index ".priority") value=priority}}
</li> </li>
</ol>
<div class="damage-thresholds-container">
<div class="damage-threshold-title">
<span>{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}}</span>
<input type="checkbox" class="armor-damage-thresholds-checkbox" data-index="{{index}}" {{checked value.damageThresholds}} />
</div>
{{#if value.damageThresholds}}
<div class="flexrow">
{{formGroup fields.value.fields.damageThresholds.fields.major name=(concat "system.changes." index ".value.damageThresholds.major") value=value.damageThresholds.major localize=true }}
{{formGroup fields.value.fields.damageThresholds.fields.severe name=(concat "system.changes." index ".value.damageThresholds.severe") value=value.damageThresholds.severe localize=true }}
</div>
{{/if}}
</div>

View file

@ -9,7 +9,7 @@
</h3> </h3>
<h3> <h3>
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}: {{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}:
{{source.system.baseScore}} {{source.system.armorData.max}}
<span>-</span> <span>-</span>
{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}: {{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}:
{{source.system.baseThresholds.major}} {{source.system.baseThresholds.major}}

View file

@ -7,7 +7,7 @@
<div class="slot-bar"> <div class="slot-bar">
{{#times source.max}} {{#times source.max}}
<a class='armor-slot' data-value="{{add this 1}}" data-uuid="{{source.uuid}}"> <a class='armor-slot' data-value="{{add this 1}}" data-uuid="{{source.uuid}}">
{{#if (gte ../value (add this 1))}} {{#if (gte ../current (add this 1))}}
<i class="fa-solid fa-shield" data-index="{{this}}"></i> <i class="fa-solid fa-shield" data-index="{{this}}"></i>
{{else}} {{else}}
<i class="fa-solid fa-shield-halved" data-index="{{this}}"></i> <i class="fa-solid fa-shield-halved" data-index="{{this}}"></i>
@ -21,13 +21,13 @@
<p class="armor-source-label">{{source.name}}</p> <p class="armor-source-label">{{source.name}}</p>
<div class="status-bar armor-slots"> <div class="status-bar armor-slots">
<div class='status-value'> <div class='status-value'>
<input class="bar-input armor-marks-input" value="{{source.value}}" data-uuid="{{source.uuid}}" type="number"> <input class="bar-input armor-marks-input" value="{{source.current}}" data-uuid="{{source.uuid}}" type="number">
<span>/</span> <span>/</span>
<span class="bar-label">{{source.max}}</span> <span class="bar-label">{{source.max}}</span>
</div> </div>
<progress <progress
class='progress-bar stress-color' class='progress-bar stress-color'
value='{{source.value}}' value='{{source.current}}'
max='{{source.max}}' max='{{source.max}}'
></progress> ></progress>
</div> </div>