mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-04-21 23:13:39 +02:00
[V14] Refactor ArmorChange schema and fix some bugs (#1742)
* Refactor ArmorChange schema and fix some bugs * Add current back to schema * Fixed so changing armor values and taking damage works again * Fixed so that scrolltexts for armor changes work again * Removed old marks on armor.system * Restored damageReductionDialog armorScore.value * Use toggle for css class addition/removal * Fix armor change type choices * Added ArmorChange DamageThresholds --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
parent
6193153596
commit
50dcbf4396
68 changed files with 356 additions and 428 deletions
|
|
@ -28,9 +28,6 @@ export default class DHArmor extends AttachableItem {
|
|||
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
|
||||
})
|
||||
),
|
||||
marks: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
baseThresholds: new fields.SchemaField({
|
||||
major: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
severe: new fields.NumberField({ integer: true, initial: 0 })
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue