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Fix/add translation key for Unarmed Attack (#973)
Co-authored-by: Chris Ryan <chrisr@blackhole>
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2 changed files with 2 additions and 2 deletions
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@ -1985,7 +1985,7 @@
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"true": "True",
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"true": "True",
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"type": "Type",
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"type": "Type",
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"unarmed": "Unarmed",
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"unarmed": "Unarmed",
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"unarmedStrike": "Unarmed Strike",
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"unarmedAttack": "Unarmed Attack",
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"unarmored": "Unarmored",
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"unarmored": "Unarmored",
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"use": "Use",
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"use": "Use",
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"used": "Used",
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"used": "Used",
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@ -95,7 +95,7 @@ export default class DhCharacter extends BaseDataActor {
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}),
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}),
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attack: new ActionField({
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attack: new ActionField({
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initial: {
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initial: {
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name: 'Unarmed Attack',
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name: 'DAGGERHEART.GENERAL.unarmedAttack',
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img: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp',
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img: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp',
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_id: foundry.utils.randomID(),
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_id: foundry.utils.randomID(),
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systemPath: 'attack',
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systemPath: 'attack',
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