Fixed d20 modifiers

This commit is contained in:
WBHarry 2026-05-27 20:56:07 +02:00
parent 126a8e4660
commit 505cc634d3
2 changed files with 23 additions and 20 deletions

View file

@ -78,24 +78,6 @@ export class DHActionRollData extends foundry.abstract.DataModel {
return formula;
}
getModifier() {
const modifiers = [];
if (!this.parent?.actor) return modifiers;
switch (this.parent.actor.type) {
case 'companion':
case 'adversary':
if (this.type === CONFIG.DH.GENERAL.rollTypes.attack.id)
modifiers.push({
label: 'Bonus to Hit',
value: this.bonus ?? this.parent.actor.system.attack.roll.bonus ?? 0
});
break;
default:
break;
}
return modifiers;
}
get rollTrait() {
if (this.parent?.actor?.type !== 'character') return null;
switch (this.type) {
@ -145,7 +127,6 @@ export default class RollField extends fields.EmbeddedDataField {
config.dialog.configure = RollField.getAutomation() ? !config.dialog.configure : config.dialog.configure;
const roll = {
baseModifiers: this.roll.getModifier(),
label: 'Attack',
type: this.roll?.type,
trait: this.roll?.rollTrait,