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FEAT: create FilterMenu class
FEAT: add FilterMenu to CharacterSheet
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6 changed files with 307 additions and 25 deletions
1
module/applications/ux/_module.mjs
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1
module/applications/ux/_module.mjs
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export { default as PropertyFilter} from "./property-filter.mjs";
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module/applications/ux/property-filter.mjs
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module/applications/ux/property-filter.mjs
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/**
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* @typedef {Object} FilterItem
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* @property {string} group - The group name this filter belongs to (e.g., "Type").
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* @property {string} name - The display name of the filter (e.g., "Weapons").
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* @property {import("@client/applications/ux/search-filter.mjs").FieldFilter} filter - The filter condition.
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*/
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export default class FilterMenu extends foundry.applications.ux.ContextMenu {
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/**
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* Filter Menu
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* @param {HTMLElement} container - Container element
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* @param {string} selector - CSS selector for menu targets
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* @param {Array} menuItems - Array of menu entries
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* @param {Function} callback - Callback when filters change
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* @param {Object} [options] - Additional options
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*/
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constructor(container, selector, menuItems, callback, options = {}) {
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// Set default options
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const mergedOptions = {
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eventName: "click",
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fixed: true,
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...options
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};
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super(container, selector, menuItems, mergedOptions);
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// Initialize filter states
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this.menuItems = menuItems.map(item => ({
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...item,
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enabled: false,
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}));
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this.callback = callback;
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this.contentElement = container.querySelector(mergedOptions.contentSelector);
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const syntheticEvent = {
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type: 'pointerdown',
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bubbles: true,
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cancelable: true,
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pointerType: 'mouse',
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isPrimary: true,
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button: 0,
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};
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this.callback(syntheticEvent, this.contentElement, this.getActiveFilterData());
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}
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/** @inheritdoc */
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async render(target, options = {}) {
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await super.render(target, { ...options, animate: false });
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// Create menu structure
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const menu = document.createElement("div");
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menu.className = "filter-menu";
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// Group items by their group property
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const groups = this.#groupItems(this.menuItems);
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// Create sections for each group
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for (const [groupName, items] of Object.entries(groups)) {
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if (!items.length) continue;
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const section = this.#createSection(groupName, items);
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menu.appendChild(section);
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}
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// Update menu and set position
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this.element.replaceChildren(menu);
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menu.addEventListener("click", this.#handleClick.bind(this));
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this._setPosition(this.element, target, options);
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if (options.animate !== false) await this._animate(true);
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return this._onRender(options);
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}
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/**
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* Groups an array of items by their `group`.
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* @param {Array<Object>} items - The array of items to group. Each item is expected to have an optional `group` property.
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* @returns {Object<string, Array<Object>>} An object where keys are group names and values are arrays of items belonging to each group.
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*/
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#groupItems(items) {
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return items.reduce((groups, item) => {
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const group = item.group ?? "_none";
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groups[group] = groups[group] || [];
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groups[group].push(item);
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return groups;
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}, {});
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}
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/**
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* Creates a DOM section element for a group of items with corresponding filter buttons.
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* @param {string} groupName - The name of the group, used as the section label.
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* @param {Array<Object>} items - The items to create buttons for. Each item should have:
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* @returns {HTMLDivElement} The section DOM element containing the label and buttons.
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*/
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#createSection(groupName, items) {
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const section = document.createElement("div");
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section.className = "filter-section";
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const header = document.createElement("label");
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header.textContent = groupName;
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section.appendChild(header);
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const buttons = document.createElement("div");
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buttons.className = "filter-buttons";
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items.forEach(item => {
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const button = document.createElement("button");
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button.className = `filter-button ${item.enabled ? "active" : ""}`;
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button.textContent = item.name;
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item.element = button;
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buttons.appendChild(button);
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});
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section.appendChild(buttons);
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return section;
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}
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/**
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* Get filter data from active filters
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* @returns {Array} Array of filter configurations
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*/
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getActiveFilterData() {
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return this.menuItems.filter(item => item.enabled).map(item => item.filter);
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}
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/**
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* Handles click events on filter buttons.
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* Toggles the active state of the clicked button and updates the corresponding item's `enabled` state.
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* Then triggers the provided callback with the event, the content element, and the current active filter data.
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* @param {PointerEvent} event - The click event triggered by interacting with a filter button.
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* @returns {void}
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*/
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#handleClick(event) {
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event.preventDefault();
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event.stopPropagation();
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const button = event.target.closest(".filter-button");
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if (!button) return;
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const clickedItem = this.menuItems.find(item => item.element === button);
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if (!clickedItem) return;
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const isActive = button.classList.toggle("active");
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clickedItem.enabled = isActive;
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const filters = this.getActiveFilterData();
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if (filters.length > 0) {
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this.target.classList.add("fa-beat", "active");
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} else {
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this.target.classList.remove("fa-beat", "active");
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}
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this.callback(event, this.contentElement, filters);
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}
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}
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