Fixed sticky previous selections on continous leveling

This commit is contained in:
WBHarry 2025-06-01 02:43:37 +02:00
parent 8d53c8d3f1
commit 4e6b181fed
8 changed files with 179 additions and 55 deletions

View file

@ -6,13 +6,16 @@ import { setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs';
export default class DhpActor extends Actor {
async _preCreate(data, options, user) {
if ( (await super._preCreate(data, options, user)) === false ) return false;
if ((await super._preCreate(data, options, user)) === false) return false;
// Configure prototype token settings
const prototypeToken = {};
if ( this.type === "pc" ) Object.assign(prototypeToken, {
sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
});
if (this.type === 'pc')
Object.assign(prototypeToken, {
sight: { enabled: true },
actorLink: true,
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
});
this.updateSource({ prototypeToken });
}
@ -37,7 +40,7 @@ export default class DhpActor extends Actor {
);
for (var domainCard of changes.domainCards) {
const uuid = domainCard.uuid ? domainCard.uuid : domainCard.data;
const uuid = domainCard.itemUuid ? domainCard.itemUuid : domainCard.uuid;
const itemCard = await this.items.find(x => x.uuid === uuid);
itemCard.delete();
}
@ -56,6 +59,14 @@ export default class DhpActor extends Actor {
}
}
for (var subclass of changes.subclasses) {
/* Implemented after datamodel rework is in */
}
if (changes.multiclass) {
/* Implemented after datamodel rework is in */
}
const newLevelData = {
level: {
current: newLevel,
@ -98,11 +109,13 @@ export default class DhpActor extends Actor {
multiclass: null,
subclasses: [],
traits: [],
experiences: [],
experiences: {},
experienceIncreases: []
};
for (var level = startLevel + 1; level <= endLevel; level++) {
if (!levelData[level]) continue;
const achievements = levelData[level].achievements;
const selections = levelData[level].selections.reduce((acc, selection) => {
if (!acc[selection.type]) acc[selection.type] = [selection];
@ -122,16 +135,27 @@ export default class DhpActor extends Actor {
: 0;
changedFeatures.proficiency +=
(achievements?.proficiency ?? 0) +
(selections.evasion ? selections.evasion.reduce((acc, evasion) => acc + Number(evasion.value), 0) : 0);
changedFeatures.domainCards = [
...levelData[level].domainCards,
...(selections.domainCard.flatMap(x => x.data.map(data => ({ ...x, data: data }))) ?? [])
];
changedFeatures.traits = selections.trait ? selections.trait.flatMap(x => x.data) : [];
changedFeatures.experiences = achievements?.experiences ? achievements.experiences : {};
changedFeatures.experienceIncreases = selections.experience ?? [];
changedFeatures.subclasses = selections.subclasses ? [] : [];
changedFeatures.multiclass = selections.multiclass ? [] : [];
(selections.proficiency
? selections.proficiency.reduce((acc, proficiency) => acc + Number(proficiency.value), 0)
: 0);
changedFeatures.domainCards.push(
...[
...levelData[level].domainCards,
...(selections.domainCard?.flatMap(x => x.data.map(data => ({ ...x, data: data }))) ?? [])
]
);
changedFeatures.traits.push(...(selections.trait ? selections.trait.flatMap(x => x.data) : []));
changedFeatures.experiences = Object.keys(achievements?.experiences ? achievements.experiences : {}).reduce(
(acc, key) => {
acc[key] = achievements.experiences[key];
return acc;
},
changedFeatures.experiences
);
changedFeatures.experienceIncreases.push(...(selections.experience ?? []));
changedFeatures.subclasses.push(...(selections.subclasses ? [] : []));
changedFeatures.multiclass = selections.multiclass ? selections.multiclass[0] : null;
}
return changedFeatures;
@ -147,12 +171,13 @@ export default class DhpActor extends Actor {
for (var card of changes.domainCards) {
const fromAchievement = Boolean(card.uuid);
const domainCard = await foundry.utils.fromUuid(fromAchievement ? card.uuid : card.data);
const newCard = (await this.createEmbeddedDocuments('Item', [domainCard]))[0];
const createdCards = await this.createEmbeddedDocuments('Item', [domainCard]);
const newCard = createdCards[0];
if (fromAchievement) {
const levelupCard = levelupData[card.level].domainCards.find(
x => x.tier === card.tier && x.level === card.level
);
if (levelupCard) levelupCard.uuid = newCard.uuid;
if (levelupCard) levelupCard.itemUuid = newCard.uuid;
} else {
const levelupCard = levelupData[card.level].selections.find(
x =>
@ -161,7 +186,7 @@ export default class DhpActor extends Actor {
x.optionKey === card.optionKey &&
x.checkboxNr === card.checkboxNr
);
if (levelupCard) levelupCard.data.findSplice(x => x === card.data, newCard.uuid);
if (levelupCard) levelupCard.uuid = newCard.uuid;
}
}
@ -184,6 +209,14 @@ export default class DhpActor extends Actor {
}
}
for (var subclass of changes.subclasses) {
/* Implemented after datamodel rework is in */
}
if (changes.multiclass) {
/* Implemented after datamodel rework is in */
}
await this.update({
system: {
'traits': traitsUpdate,