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https://github.com/Foundryborne/daggerheart.git
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commit
4e555dd314
174 changed files with 3707 additions and 1217 deletions
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@ -15,3 +15,4 @@ export * as chatMessages from './chat-message/_modules.mjs';
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export * as fields from './fields/_module.mjs';
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export * as items from './item/_module.mjs';
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export * as scenes from './scene/_module.mjs';
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export * as regionBehaviors from './regionBehavior/_module.mjs';
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@ -13,7 +13,7 @@ export default class DHAttackAction extends DHDamageAction {
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if (!!this.item?.system?.attack) {
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if (this.damage.includeBase) {
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const baseDamage = this.getParentDamage();
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this.damage.parts.unshift(new DHDamageData(baseDamage));
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this.damage.parts.hitPoints = new DHDamageData(baseDamage);
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}
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if (this.roll.useDefault) {
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this.roll.trait = this.item.system.attack.roll.trait;
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@ -51,7 +51,7 @@ export default class DHAttackAction extends DHDamageAction {
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async use(event, options) {
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const result = await super.use(event, options);
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if (result?.message?.system.action.roll?.type === 'attack') {
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if (result?.message?.system.action?.roll?.type === 'attack') {
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const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
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await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.characterAttack.id);
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}
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@ -15,7 +15,7 @@ const fields = foundry.data.fields;
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*/
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export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel) {
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static extraSchemas = ['cost', 'uses', 'range'];
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static extraSchemas = ['areas', 'cost', 'uses', 'range'];
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/** @inheritDoc */
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static defineSchema() {
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@ -110,6 +110,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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return this._id;
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}
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/** Returns true if the current user is the owner of the containing item */
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get isOwner() {
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return this.item?.isOwner ?? true;
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}
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/**
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* Return Item the action is attached too.
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*/
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@ -143,6 +148,12 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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: null;
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}
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/** Returns true if the action is usable */
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get usable() {
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const actor = this.actor;
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return this.isOwner && actor?.type === 'character';
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}
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static getRollType(parent) {
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return 'trait';
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}
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@ -93,6 +93,12 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
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max: new fields.NumberField({ integer: true, label: 'DAGGERHEART.GENERAL.max' })
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},
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{ nullable: true, initial: null }
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),
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targetDispositions: new fields.SetField(
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new fields.NumberField({
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choices: CONFIG.DH.GENERAL.simpleDispositions
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}),
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{ label: 'DAGGERHEART.ACTIVEEFFECT.Config.targetDispositions' }
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)
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};
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}
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@ -131,13 +137,14 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
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return armorChange.getArmorData();
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}
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static getDefaultObject() {
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static getDefaultObject(options = { transfer: true }) {
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return {
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name: 'New Effect',
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id: foundry.utils.randomID(),
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disabled: false,
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img: 'icons/magic/life/heart-cross-blue.webp',
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description: '',
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transfer: options.transfer,
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statuses: [],
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changes: [],
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system: {
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@ -20,7 +20,7 @@ export default class DhCharacter extends DhCreature {
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settingSheet: DHCharacterSettings,
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isNPC: false,
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hasInventory: true,
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quantifiable: ["loot", "consumable"]
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quantifiable: ['loot', 'consumable']
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});
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}
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@ -470,7 +470,7 @@ export default class DhCharacter extends DhCreature {
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/* All items are valid on characters */
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isItemValid() {
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return true;
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return true;
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}
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/** @inheritDoc */
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@ -9,7 +9,7 @@ export default class DhParty extends BaseDataActor {
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static get metadata() {
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return foundry.utils.mergeObject(super.metadata, {
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hasInventory: true,
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quantifiable: ["weapon", "armor", "loot", "consumable"]
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quantifiable: ['weapon', 'armor', 'loot', 'consumable']
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});
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}
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@ -7,26 +7,31 @@ export default class DHAbilityUse extends foundry.abstract.TypeDataModel {
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img: new fields.StringField({}),
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name: new fields.StringField({}),
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description: new fields.StringField({}),
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actions: new fields.ArrayField(
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new fields.ObjectField({
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name: new fields.StringField({}),
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damage: new fields.SchemaField({
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type: new fields.StringField({}),
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value: new fields.StringField({})
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}),
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healing: new fields.SchemaField({
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type: new fields.StringField({}),
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value: new fields.StringField({})
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}),
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cost: new fields.SchemaField({
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type: new fields.StringField({}),
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value: new fields.NumberField({})
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}),
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target: new fields.SchemaField({
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type: new fields.StringField({ nullable: true })
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})
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})
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)
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source: new fields.SchemaField({
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actor: new fields.StringField(),
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item: new fields.StringField(),
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action: new fields.StringField()
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})
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};
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}
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get actionActor() {
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if (!this.source.actor) return null;
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return fromUuidSync(this.source.actor);
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}
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get actionItem() {
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const actionActor = this.actionActor;
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if (!actionActor || !this.source.item) return null;
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const item = actionActor.items.get(this.source.item);
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return item ? item.system.actions?.find(a => a.id === this.source.action) : null;
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}
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get action() {
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const { actionItem: itemAction } = this;
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if (!this.source.action) return null;
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if (itemAction) return itemAction;
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return null;
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}
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}
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@ -1,3 +1,4 @@
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export { default as AreasField } from './areasField.mjs';
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export { default as CostField } from './costField.mjs';
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export { default as CountdownField } from './countdownField.mjs';
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export { default as UsesField } from './usesField.mjs';
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40
module/data/fields/action/areasField.mjs
Normal file
40
module/data/fields/action/areasField.mjs
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@ -0,0 +1,40 @@
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const fields = foundry.data.fields;
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export default class AreasField extends fields.ArrayField {
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/**
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* Action Workflow order
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*/
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static order = 150;
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/** @inheritDoc */
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constructor(options = {}, context = {}) {
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const element = new fields.SchemaField({
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name: new fields.StringField({
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nullable: false,
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initial: 'Area',
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label: 'DAGGERHEART.GENERAL.name'
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}),
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type: new fields.StringField({
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nullable: false,
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choices: CONFIG.DH.ACTIONS.areaTypes,
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initial: CONFIG.DH.ACTIONS.areaTypes.placed.id,
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label: 'DAGGERHEART.GENERAL.type'
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}),
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shape: new fields.StringField({
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nullable: false,
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choices: CONFIG.DH.GENERAL.templateTypes,
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initial: CONFIG.DH.GENERAL.templateTypes.circle.id,
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label: 'DAGGERHEART.ACTIONS.Config.area.shape'
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}),
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/* Could be opened up to allow numbers to be input aswell. Probably best handled via an autocomplete in that case to allow the select options but also free text */
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size: new fields.StringField({
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nullable: false,
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choices: CONFIG.DH.GENERAL.range,
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initial: CONFIG.DH.GENERAL.range.veryClose.id,
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label: 'DAGGERHEART.ACTIONS.Config.area.size'
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}),
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effects: new fields.ArrayField(new fields.DocumentIdField())
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});
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super(element, options, context);
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}
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}
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@ -40,9 +40,7 @@ export default class DHSummonField extends fields.ArrayField {
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const roll = new Roll(itemAbleRollParse(summon.count, this.actor, this.item));
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await roll.evaluate();
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const count = roll.total;
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if (!roll.isDeterministic && game.modules.get('dice-so-nice')?.active)
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rolls.push(roll);
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if (!roll.isDeterministic && game.modules.get('dice-so-nice')?.active) rolls.push(roll);
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const actor = await DHSummonField.getWorldActor(await foundry.utils.fromUuid(summon.actorUUID));
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/* Extending summon data in memory so it's available in actionField.toChat. Think it's harmless, but ugly. Could maybe find a better way. */
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@ -281,8 +281,14 @@ export function ActionMixin(Base) {
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name: this.name,
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img: this.baseAction ? this.parent.parent.img : this.img,
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tags: this.tags ? this.tags : ['Spell', 'Arcana', 'Lv 10'],
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areas: this.areas,
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summon: this.summon
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},
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source: {
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actor: this.actor.uuid,
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item: this.item.id,
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action: this.id
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},
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itemOrigin: this.item,
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description: this.description || (this.item instanceof Item ? this.item.system.description : '')
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};
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@ -108,6 +108,10 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
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}
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get actionsList() {
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// No actions on non-characters
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if (this.metadata.isInventoryItem && this.actor && this.actor.type !== 'character') {
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return [];
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}
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return this.actions;
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}
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@ -99,7 +99,9 @@ export default class DHWeapon extends AttachableItem {
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/* -------------------------------------------- */
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get actionsList() {
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return [this.attack, ...this.actions];
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// No actions on non-characters
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if (this.actor && this.actor.type !== 'character') return [];
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return [this.attack, ...super.actionsList];
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}
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get customActions() {
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1
module/data/regionBehavior/_module.mjs
Normal file
1
module/data/regionBehavior/_module.mjs
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@ -0,0 +1 @@
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export { default as applyActiveEffect } from './applyActiveEffect.mjs';
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40
module/data/regionBehavior/applyActiveEffect.mjs
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40
module/data/regionBehavior/applyActiveEffect.mjs
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@ -0,0 +1,40 @@
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export default class DhApplyActiveEffect extends CONFIG.RegionBehavior.dataModels.applyActiveEffect {
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static async #getApplicableEffects(token) {
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const effects = await Promise.all(this.effects.map(foundry.utils.fromUuid));
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return effects.filter(
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effect => !effect.system.targetDispositions.size || effect.system.targetDispositions.has(token.disposition)
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);
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}
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static async #onTokenEnter(event) {
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if (!event.user.isSelf) return;
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const { token, movement } = event.data;
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const actor = token.actor;
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if (!actor) return;
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const resumeMovement = movement ? token.pauseMovement() : undefined;
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const effects = await DhApplyActiveEffect.#getApplicableEffects.bind(this)(event.data.token);
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const toCreate = [];
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for (const effect of effects) {
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const data = effect.toObject();
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delete data._id;
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if (effect.compendium) {
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data._stats.duplicateSource = null;
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data._stats.compendiumSource = effect.uuid;
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} else {
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data._stats.duplicateSource = effect.uuid;
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data._stats.compendiumSource = null;
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}
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data._stats.exportSource = null;
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data.origin = this.parent.uuid;
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toCreate.push(data);
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}
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if (toCreate.length) await actor.createEmbeddedDocuments('ActiveEffect', toCreate);
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await resumeMovement?.();
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}
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/** @override */
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static events = {
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...CONFIG.RegionBehavior.dataModels.applyActiveEffect.events,
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[CONST.REGION_EVENTS.TOKEN_ENTER]: this.#onTokenEnter
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};
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}
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