Merge branch 'main' into feature/178-searchbar-logic-to-items-in-character-sheet

This commit is contained in:
Joaquin Pereyra 2025-06-28 19:41:02 -03:00
commit 4db92c2dfc
83 changed files with 3844 additions and 1840 deletions

View file

@ -49,13 +49,32 @@
<fieldset class="two-columns even">
<legend>{{localize "DAGGERHEART.Sheets.Adversary.Attack"}}</legend>
{{formGroup systemFields.attack.fields.name value=source.system.attack.name}}
<button data-action="attackConfigure">Configure</button>
<button data-action="attackRoll">Attack</button>
{{formGroup systemFields.attack.fields.modifier value=source.system.attack.modifier}}
{{formGroup systemFields.attack.fields.range value=source.system.attack.range localize=true}}
{{formGroup systemFields.attack.fields.damage.fields.value value=source.system.attack.damage.value}}
{{formGroup systemFields.attack.fields.damage.fields.type value=source.system.attack.damage.type localize=true}}
<fieldset class="action-category" style="grid-column: 1 / -1;">
<legend class="action-category-label" data-action="toggleSection" data-section="range">
<div>Name</div>
</legend>
<div class="action-category-data open">
{{formGroup systemFields.attack.fields.name value=source.system.attack.name name="system.attack.name"}}
{{formGroup systemFields.attack.fields.img value=source.img label="Icon" name="system.attack.img"}}
</div>
</fieldset>
<div>
<fieldset class="action-category">
<legend class="action-category-label" data-action="toggleSection" data-section="range">
<div>Bonus to Hit</div>
</legend>
<div class="action-category-data open">
{{formField systemFields.attack.fields.roll.fields.bonus value=source.system.attack.roll.bonus name="system.attack.roll.bonus"}}
</div>
</fieldset>
{{> 'systems/daggerheart/templates/views/actionTypes/range-target.hbs' fields=(object range=systemFields.attack.fields.range target=systemFields.attack.fields.target.fields) source=(object target=source.system.attack.target range=source.system.attack.range) path="system.attack."}}
</div>
{{> 'systems/daggerheart/templates/views/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=source.system.attack.damage path="system.attack."}}
<div style="grid-column: 1 / -1;">
{{> 'systems/daggerheart/templates/views/actionTypes/effect.hbs' fields=systemFields.attack.fields.effects.element.fields source=source.system.attack.effects}}
</div>
</fieldset>
</div>
</section>

View file

@ -75,8 +75,8 @@
<div class="hope-section">
<h4>{{localize "DAGGERHEART.General.Hope"}}</h4>
{{#times document.system.resources.hope.max}}
<span class='hope-value' data-action='toggleHope' data-value="{{this}}">
{{#if (gte ../document.system.resources.hope.value this)}}
<span class='hope-value' data-action='toggleHope' data-value="{{add this 1}}">
{{#if (gte ../document.system.resources.hope.value (add this 1))}}
<i class='fa-solid fa-diamond'></i>
{{else}}
<i class='fa-regular fa-circle'></i>

View file

@ -12,7 +12,7 @@
</div>
<a><i class="fa-solid fa-filter"></i></a>
</div>
<div class="items-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.weapon') type='weapon' isGlassy=true}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.armor') type='armor' isGlassy=true}}
@ -20,23 +20,23 @@
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.miscellaneous') type='miscellaneous' isGlassy=true}}
</div>
<div class="currency-section">
<div class="currency-section">
<div class="input">
<span>{{localize "DAGGERHEART.Sheets.PC.Gold.Coins"}}</span>
<span>{{localize this.inventory.currency.coins}}</span>
{{formInput systemFields.gold.fields.coins value=source.system.gold.coins enriched=source.system.gold.coins localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize "DAGGERHEART.Sheets.PC.Gold.Handfulls"}}</span>
<span>{{localize this.inventory.currency.handfulls}}</span>
{{formInput systemFields.gold.fields.handfulls value=source.system.gold.handfulls enriched=source.system.gold.handfulls localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize "DAGGERHEART.Sheets.PC.Gold.Bags"}}</span>
<span>{{localize this.inventory.currency.bags}}</span>
{{formInput systemFields.gold.fields.bags value=source.system.gold.bags enriched=source.system.gold.bags localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize "DAGGERHEART.Sheets.PC.Gold.Chests"}}</span>
<span>{{localize this.inventory.currency.chests}}</span>
{{formInput systemFields.gold.fields.chests value=source.system.gold.chests enriched=source.system.gold.chests localize=true toggled=true}}
</div>
</div>
</section>