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[Feature] Item Resource Support (#328)
* Initial * Resource setup finished * Fixed so that costs can be used * Corrected standard resources * Actions can only use item resources from their parent item * Fixed up dice * Fixed resource dice positioning * Fixed parsing of resource.max * Fixed styling on settings tab * Added manual input for Dice Resources * Lightmode fixes * Fixed Feature spellcasting modifier * Bugfix for item input to resourceDiceDialog * Item fix for TokenInput * PR Fixes
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53 changed files with 972 additions and 329 deletions
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@ -9,7 +9,6 @@ export default class DHWeapon extends AttachableItem {
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label: 'TYPES.Item.weapon',
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type: 'weapon',
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hasDescription: true,
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isQuantifiable: true,
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isInventoryItem: true
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// hasInitialAction: true
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});
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@ -37,7 +36,7 @@ export default class DHWeapon extends AttachableItem {
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actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
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})
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),
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attack: new ActionField({
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attack: new ActionField({
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initial: {
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name: 'Attack',
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img: 'icons/skills/melee/blood-slash-foam-red.webp',
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