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[Feature] Item Resource Support (#328)
* Initial * Resource setup finished * Fixed so that costs can be used * Corrected standard resources * Actions can only use item resources from their parent item * Fixed up dice * Fixed resource dice positioning * Fixed parsing of resource.max * Fixed styling on settings tab * Added manual input for Dice Resources * Lightmode fixes * Fixed Feature spellcasting modifier * Bugfix for item input to resourceDiceDialog * Item fix for TokenInput * PR Fixes
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53 changed files with 972 additions and 329 deletions
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@ -107,6 +107,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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context.hasBaseDamage = !!this.action.parent.attack;
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context.getRealIndex = this.getRealIndex.bind(this);
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context.getEffectDetails = this.getEffectDetails.bind(this);
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context.costOptions = this.getCostOptions();
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context.disableOption = this.disableOption.bind(this);
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context.isNPC = this.action.actor && this.action.actor.type !== 'character';
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context.hasRoll = this.action.hasRoll;
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@ -125,8 +126,21 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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this.render(true);
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}
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disableOption(index, options, choices) {
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const filtered = foundry.utils.deepClone(options);
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getCostOptions() {
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const options = foundry.utils.deepClone(CONFIG.DH.GENERAL.abilityCosts);
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const resource = this.action.parent.resource;
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if (resource) {
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options[this.action.parent.parent.id] = {
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label: this.action.parent.parent.name,
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group: 'TYPES.Actor.character'
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};
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}
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return options;
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}
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disableOption(index, costOptions, choices) {
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const filtered = foundry.utils.deepClone(costOptions);
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Object.keys(filtered).forEach(o => {
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if (choices.find((c, idx) => c.type === o && index !== idx)) filtered[o].disabled = true;
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});
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@ -142,11 +156,19 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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return this.action.item.effects.get(id);
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}
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_prepareSubmitData(event, formData) {
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_prepareSubmitData(_event, formData) {
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const submitData = foundry.utils.expandObject(formData.object);
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for (const keyPath of this.constructor.CLEAN_ARRAYS) {
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const data = foundry.utils.getProperty(submitData, keyPath);
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if (data) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
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const dataValues = data ? Object.values(data) : [];
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if (keyPath === 'cost') {
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for (var value of dataValues) {
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const item = this.action.parent.parent.id === value.key;
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value.keyIsID = Boolean(item);
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}
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}
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if (data) foundry.utils.setProperty(submitData, keyPath, dataValues);
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}
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return submitData;
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}
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