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[Feature] Item Resource Support (#328)
* Initial * Resource setup finished * Fixed so that costs can be used * Corrected standard resources * Actions can only use item resources from their parent item * Fixed up dice * Fixed resource dice positioning * Fixed parsing of resource.max * Fixed styling on settings tab * Added manual input for Dice Resources * Lightmode fixes * Fixed Feature spellcasting modifier * Bugfix for item input to resourceDiceDialog * Item fix for TokenInput * PR Fixes
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eefa116d9a
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53 changed files with 972 additions and 329 deletions
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@ -85,6 +85,16 @@ export default class ClassSheet extends DHBaseItemSheet {
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await this.document.update({
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'system.subclasses': [...this.document.system.subclasses.map(x => x.uuid), item.uuid]
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});
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} else if (item.type === 'feature') {
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if (target.classList.contains('hope-feature')) {
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await this.document.update({
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'system.hopeFeatures': [...this.document.system.hopeFeatures.map(x => x.uuid), item.uuid]
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});
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} else if (target.classList.contains('class-feature')) {
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await this.document.update({
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'system.classFeatures': [...this.document.system.classFeatures.map(x => x.uuid), item.uuid]
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});
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}
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} else if (item.type === 'weapon') {
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if (target.classList.contains('primary-weapon-section')) {
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if (!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary)
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@ -144,7 +154,7 @@ export default class ClassSheet extends DHBaseItemSheet {
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static async #removeItemFromCollection(_event, element) {
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const { uuid, target } = element.dataset;
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const prop = foundry.utils.getProperty(this.document.system, target);
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await this.document.update({ [target]: prop.filter(i => i.uuid !== uuid) });
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await this.document.update({ [`system.${target}`]: prop.filter(i => i.uuid !== uuid) });
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}
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/**
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