Added ferocity trigger

This commit is contained in:
WBHarry 2026-01-05 02:17:29 +01:00
parent ce2e5871bc
commit 4b86bb229a
11 changed files with 165 additions and 42 deletions

View file

@ -1145,7 +1145,8 @@
"any": "Any",
"friendly": "Friendly",
"hostile": "Hostile",
"self": "Self"
"self": "Self",
"other": "Other"
},
"TemplateTypes": {
"circle": "Circle",
@ -1220,17 +1221,25 @@
}
},
"Triggers": {
"postDamageReduction": {
"label": "After Damage Reduction"
},
"preDamageReduction": {
"label": "Before Damage Reduction"
},
"dualityRoll": {
"label": "Duality Roll",
"hint": "this: Action, roll: DhRoll, actor: DhActor"
"label": "Duality Roll"
},
"fearRoll": {
"label": "Fear Roll",
"hint": "this: Action, roll: DhRoll, actor: DhActor"
"label": "Fear Roll"
},
"triggerTexts": {
"strangePatternsContent": "Increase Hope or clear stress?"
"strangePatternsContent": "Increase Hope or clear stress?",
"ferocityContent": "Spend 2 Hope to gain {bonus} bonus Evasion until after the next attack against you?",
"ferocityEffectDescription": "Your evasion is increased by {bonus}. This bonus lasts until after the next attack made against you."
},
"triggerType": "Trigger Type",
"triggeringActorType": "Triggering Actor Type",
"triggerError": "{trigger} trigger failed for {actor}. It's probably configured wrong."
},
"WeaponFeature": {