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Added ferocity trigger
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11 changed files with 165 additions and 42 deletions
21
lang/en.json
21
lang/en.json
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@ -1145,7 +1145,8 @@
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"any": "Any",
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"friendly": "Friendly",
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"hostile": "Hostile",
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"self": "Self"
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"self": "Self",
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"other": "Other"
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},
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"TemplateTypes": {
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"circle": "Circle",
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@ -1220,17 +1221,25 @@
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}
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},
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"Triggers": {
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"postDamageReduction": {
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"label": "After Damage Reduction"
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},
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"preDamageReduction": {
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"label": "Before Damage Reduction"
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},
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"dualityRoll": {
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"label": "Duality Roll",
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"hint": "this: Action, roll: DhRoll, actor: DhActor"
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"label": "Duality Roll"
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},
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"fearRoll": {
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"label": "Fear Roll",
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"hint": "this: Action, roll: DhRoll, actor: DhActor"
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"label": "Fear Roll"
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},
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"triggerTexts": {
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"strangePatternsContent": "Increase Hope or clear stress?"
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"strangePatternsContent": "Increase Hope or clear stress?",
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"ferocityContent": "Spend 2 Hope to gain {bonus} bonus Evasion until after the next attack against you?",
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"ferocityEffectDescription": "Your evasion is increased by {bonus}. This bonus lasts until after the next attack made against you."
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},
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"triggerType": "Trigger Type",
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"triggeringActorType": "Triggering Actor Type",
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"triggerError": "{trigger} trigger failed for {actor}. It's probably configured wrong."
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},
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"WeaponFeature": {
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