[V14] 1604 - ActiveEffect Durations (#1634)

* Added daggerheart durations and auto expiration of them

* Added duration to all tier1 adversaries

* Finished all adversaries and environments

* Remaining compendiums updated

* Improved styling of duration in tooltips

* .
This commit is contained in:
WBHarry 2026-02-17 18:57:03 +01:00 committed by GitHub
parent e2eb31c12e
commit 4aab5d315a
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GPG key ID: B5690EEEBB952194
120 changed files with 2514 additions and 1256 deletions

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@ -684,6 +684,15 @@
} }
}, },
"CONFIG": { "CONFIG": {
"ActiveEffectDuration": {
"temporary": "Temporary",
"act": "Next Spotlight",
"scene": "Next Scene",
"shortRest": "Next Rest",
"longRest": "Next Long Rest",
"session": "Next Session",
"custom": "Custom"
},
"AdversaryTrait": { "AdversaryTrait": {
"relentless": { "relentless": {
"name": "Relentless", "name": "Relentless",
@ -2523,6 +2532,10 @@
"hint": "Automatically increase the GM's fear pool on a fear duality roll result." "hint": "Automatically increase the GM's fear pool on a fear duality roll result."
}, },
"FIELDS": { "FIELDS": {
"autoExpireActiveEffects": {
"label": "Auto Expire Active Effects",
"hint": "Active Effects with set durations will automatically be removed when their durations are up"
},
"damageReductionRulesDefault": { "damageReductionRulesDefault": {
"label": "Damage Reduction Rules Default", "label": "Damage Reduction Rules Default",
"hint": "Wether using armor and reductions has rules on by default" "hint": "Wether using armor and reductions has rules on by default"

View file

@ -1,4 +1,4 @@
import { refreshIsAllowed } from '../../helpers/utils.mjs'; import { expireActiveEffects, refreshIsAllowed } from '../../helpers/utils.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -264,6 +264,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
await feature.update({ 'system.resource.value': resetValue }); await feature.update({ 'system.resource.value': resetValue });
} }
expireActiveEffects(this.actor, [this.shortRest ? 'shortRest' : 'longRest']);
this.close(); this.close();
} else { } else {
this.render(); this.render();

View file

@ -166,6 +166,17 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
})); }));
} }
break; break;
case 'settings':
const groups = {
time: _loc('EFFECT.DURATION.UNITS.GROUPS.time'),
combat: _loc('EFFECT.DURATION.UNITS.GROUPS.combat')
};
partContext.durationUnits = CONST.ACTIVE_EFFECT_DURATION_UNITS.map(value => ({
value,
label: _loc(`EFFECT.DURATION.UNITS.${value}`),
group: CONST.ACTIVE_EFFECT_TIME_DURATION_UNITS.includes(value) ? groups.time : groups.combat
}));
break;
case 'changes': case 'changes':
const fields = this.document.system.schema.fields.changes.element.fields; const fields = this.document.system.schema.fields.changes.element.fields;
partContext.changes = await Promise.all( partContext.changes = await Promise.all(
@ -206,4 +217,26 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
) )
); );
} }
/** @inheritDoc */
_onChangeForm(_formConfig, event) {
if (foundry.utils.isElementInstanceOf(event.target, 'select') && event.target.name === 'system.duration.type') {
const durationSection = this.element.querySelector('.custom-duration-section');
if (event.target.value === 'custom') durationSection.classList.add('visible');
else durationSection.classList.remove('visible');
const durationDescription = this.element.querySelector('.duration-description');
if (event.target.value === 'temporary') durationDescription.classList.add('visible');
else durationDescription.classList.remove('visible');
}
}
/** @inheritDoc */
_processFormData(event, form, formData) {
const submitData = super._processFormData(event, form, formData);
if (submitData.start && !submitData.start.time) submitData.start.time = '0';
else if (!submitData) submitData.start = null;
return submitData;
}
} }

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@ -1,4 +1,4 @@
import { refreshIsAllowed } from '../../../helpers/utils.mjs'; import { expireActiveEffects, refreshIsAllowed } from '../../../helpers/utils.mjs';
const { HandlebarsApplicationMixin } = foundry.applications.api; const { HandlebarsApplicationMixin } = foundry.applications.api;
const { AbstractSidebarTab } = foundry.applications.sidebar; const { AbstractSidebarTab } = foundry.applications.sidebar;
@ -58,6 +58,8 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
const refreshedActors = {}; const refreshedActors = {};
for (let actor of game.actors) { for (let actor of game.actors) {
if (['character', 'adversary'].includes(actor.type) && actor.prototypeToken.actorLink) { if (['character', 'adversary'].includes(actor.type) && actor.prototypeToken.actorLink) {
expireActiveEffects(actor, types);
const updates = {}; const updates = {};
for (let item of actor.items) { for (let item of actor.items) {
if (item.system.metadata?.hasResource && refreshIsAllowed(types, item.system.resource?.recovery)) { if (item.system.metadata?.hasResource && refreshIsAllowed(types, item.system.resource?.recovery)) {

View file

@ -1,4 +1,5 @@
import { AdversaryBPPerEncounter } from '../../config/encounterConfig.mjs'; import { AdversaryBPPerEncounter } from '../../config/encounterConfig.mjs';
import { expireActiveEffects } from '../../helpers/utils.mjs';
export default class DhCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker { export default class DhCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
@ -177,6 +178,8 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
if (autoPoints) { if (autoPoints) {
update.system.actionTokens = Math.max(combatant.system.actionTokens - 1, 0); update.system.actionTokens = Math.max(combatant.system.actionTokens - 1, 0);
} }
if (combatant.actor) expireActiveEffects(combatant.actor, [CONFIG.DH.GENERAL.activeEffectDurations.act.id]);
} }
await this.viewed.update({ await this.viewed.update({

View file

@ -885,3 +885,34 @@ export const activeEffectModes = {
label: 'EFFECT.CHANGES.TYPES.override' label: 'EFFECT.CHANGES.TYPES.override'
} }
}; };
export const activeEffectDurations = {
temporary: {
id: 'temporary',
label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.temporary'
},
act: {
id: 'act',
label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.act'
},
scene: {
id: 'scene',
label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.scene'
},
shortRest: {
id: 'shortRest',
label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.shortRest'
},
longRest: {
id: 'longRest',
label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.longRest'
},
session: {
id: 'session',
label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.session'
},
custom: {
id: 'custom',
label: 'DAGGERHEART.CONFIG.ActiveEffectDuration.custom'
}
};

View file

@ -33,6 +33,14 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
priority: new fields.NumberField() priority: new fields.NumberField()
}) })
), ),
duration: new fields.SchemaField({
type: new fields.StringField({
choices: CONFIG.DH.GENERAL.activeEffectDurations,
blank: true,
label: 'DAGGERHEART.GENERAL.type'
}),
description: new fields.HTMLField({ label: 'DAGGERHEART.GENERAL.description' })
}),
rangeDependence: new fields.SchemaField({ rangeDependence: new fields.SchemaField({
enabled: new fields.BooleanField({ enabled: new fields.BooleanField({
required: true, required: true,

View file

@ -192,6 +192,11 @@ export default class DhAutomation extends foundry.abstract.DataModel {
}) })
}) })
}), }),
autoExpireActiveEffects: new fields.BooleanField({
required: true,
initial: true,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.autoExpireActiveEffects.label'
}),
triggers: new fields.SchemaField({ triggers: new fields.SchemaField({
enabled: new fields.BooleanField({ enabled: new fields.BooleanField({
nullable: false, nullable: false,

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@ -50,6 +50,20 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
}); });
} }
/**
* Whether this Active Effect is eligible to be registered with the {@link ActiveEffectRegistry}
*/
get isExpiryTrackable() {
return (
this.persisted &&
!this.inCompendium &&
this.modifiesActor &&
this.start &&
this.isTemporary &&
!this.isExpired
);
}
/* -------------------------------------------- */ /* -------------------------------------------- */
/* Event Handlers */ /* Event Handlers */
/* -------------------------------------------- */ /* -------------------------------------------- */

View file

@ -473,6 +473,8 @@ export async function waitForDiceSoNice(message) {
} }
export function refreshIsAllowed(allowedTypes, typeToCheck) { export function refreshIsAllowed(allowedTypes, typeToCheck) {
if (!allowedTypes) return true;
switch (typeToCheck) { switch (typeToCheck) {
case CONFIG.DH.GENERAL.refreshTypes.scene.id: case CONFIG.DH.GENERAL.refreshTypes.scene.id:
case CONFIG.DH.GENERAL.refreshTypes.session.id: case CONFIG.DH.GENERAL.refreshTypes.session.id:
@ -489,6 +491,34 @@ export function refreshIsAllowed(allowedTypes, typeToCheck) {
} }
} }
function expireActiveEffectIsAllowed(allowedTypes, typeToCheck) {
if (typeToCheck === CONFIG.DH.GENERAL.activeEffectDurations.act.id) return true;
return refreshIsAllowed(allowedTypes, typeToCheck);
}
export function expireActiveEffects(actor, allowedTypes = null) {
const shouldExpireEffects = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.Automation
).autoExpireActiveEffects;
if (!shouldExpireEffects) return;
const effectsToExpire = actor
.getActiveEffects()
.filter(effect => {
if (!effect.system?.duration.type) return false;
const { temporary, custom } = CONFIG.DH.GENERAL.activeEffectDurations;
if ([temporary.id, custom.id].includes(effect.system.duration.type)) return false;
return expireActiveEffectIsAllowed(allowedTypes, effect.system.duration.type);
})
.map(x => x.id);
actor.deleteEmbeddedDocuments('ActiveEffect', effectsToExpire);
}
export async function getCritDamageBonus(formula) { export async function getCritDamageBonus(formula) {
const critRoll = new Roll(formula); const critRoll = new Roll(formula);
return critRoll.dice.reduce((acc, dice) => acc + dice.faces * dice.number, 0); return critRoll.dice.reduce((acc, dice) => acc + dice.faces * dice.number, 0);
@ -503,6 +533,8 @@ export function htmlToText(html) {
export function getIconVisibleActiveEffects(effects) { export function getIconVisibleActiveEffects(effects) {
return effects.filter(effect => { return effects.filter(effect => {
if (!(effect instanceof game.system.api.documents.DhActiveEffect)) return true;
const alwaysShown = effect.showIcon === CONST.ACTIVE_EFFECT_SHOW_ICON.ALWAYS; const alwaysShown = effect.showIcon === CONST.ACTIVE_EFFECT_SHOW_ICON.ALWAYS;
const conditionalShown = effect.showIcon === CONST.ACTIVE_EFFECT_SHOW_ICON.CONDITIONAL && !effect.transfer; // TODO: system specific logic const conditionalShown = effect.showIcon === CONST.ACTIVE_EFFECT_SHOW_ICON.CONDITIONAL && !effect.transfer; // TODO: system specific logic

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@ -400,18 +400,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "act"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -423,6 +423,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!89yAh30vaNQOALlz.ctXYwil2D1zfsekT.9PsnogEPsp1OOK64" "_key": "!actors.items.effects!89yAh30vaNQOALlz.ctXYwil2D1zfsekT.9PsnogEPsp1OOK64"
} }
], ],

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@ -488,18 +488,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until you roll with Hope.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until you roll with Hope.</p>", "description": "<p><em>Vulnerable</em> until you roll with Hope.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -511,6 +512,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!WPEOIGfclNJxWb87.4EECsXzHFG0RoIg0.KGdf2eqcXkdigg0u" "_key": "!actors.items.effects!WPEOIGfclNJxWb87.4EECsXzHFG0RoIg0.KGdf2eqcXkdigg0u"
} }
], ],

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@ -277,20 +277,21 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until you clear a HP.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p> <em>Vulnerable</em> until you clear a HP.</p>", "description": "<p><em>Vulnerable</em> until you clear a HP.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"vulnerable" "vulnerable"
@ -300,6 +301,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!h5RuhzGL17dW5FBT.Fz2lnUEeBxsDpx0G.2iBVUGHtGW3I9VIj" "_key": "!actors.items.effects!h5RuhzGL17dW5FBT.Fz2lnUEeBxsDpx0G.2iBVUGHtGW3I9VIj"
} }
], ],

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@ -667,20 +667,21 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until their next roll with Hope.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until your next roll with Hope. </p>", "description": "<p><em>Vulnerable</em> until your next roll with Hope.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"vulnerable" "vulnerable"
@ -690,6 +691,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!dgH3fW9FTYLaIDvS.XtnByqUr9AuYU9Ip.9NQcCXMhjyBReJRd" "_key": "!actors.items.effects!dgH3fW9FTYLaIDvS.XtnByqUr9AuYU9Ip.9NQcCXMhjyBReJRd"
} }
], ],
@ -883,20 +894,21 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the cube is defeated.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until the cube is defeated. </p>", "description": "<p><em>Vulnerable</em> until the cube is defeated.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"vulnerable" "vulnerable"
@ -906,6 +918,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!dgH3fW9FTYLaIDvS.ijIaKjroxq3xZd9Z.S7kJlhnV8Nexzi8l" "_key": "!actors.items.effects!dgH3fW9FTYLaIDvS.ijIaKjroxq3xZd9Z.S7kJlhnV8Nexzi8l"
} }
], ],

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@ -368,18 +368,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until you break free with a successful Strength Roll.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Restrained</em> until you break free with a successful Strength Roll.</p>", "description": "<p>You are <em>Restrained</em> until you break free with a successful Strength Roll.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -391,6 +392,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!71qKDLKO3CsrNkdy.zgR0MEqyobKp2yXr.U50Ccm9emMqAxma6" "_key": "!actors.items.effects!71qKDLKO3CsrNkdy.zgR0MEqyobKp2yXr.U50Ccm9emMqAxma6"
} }
], ],

View file

@ -376,18 +376,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you break free with a successful attack, Finesse Roll, or Strength Roll.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Restrained</em> until you break free with a successful attack, Finesse Roll, or Strength Roll.</p>", "description": "<p>You are <em>Restrained</em> until you break free with a successful attack, Finesse Roll, or Strength Roll.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -399,6 +400,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!B4LZcGuBAHzyVdzy.9gizFt9ovKL05DXu.LmzztuktRkwOCy1a" "_key": "!actors.items.effects!B4LZcGuBAHzyVdzy.9gizFt9ovKL05DXu.LmzztuktRkwOCy1a"
} }
], ],

View file

@ -452,18 +452,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -475,6 +475,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!2UeZ0tEe7AzgSJNd.69reUZ5tv3splqyO.CjMrSdL6kgD8mKRQ" "_key": "!actors.items.effects!2UeZ0tEe7AzgSJNd.69reUZ5tv3splqyO.CjMrSdL6kgD8mKRQ"
} }
], ],

View file

@ -320,18 +320,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the scene ends or they succeed on a social action against the </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif; color: rgb(239, 230, 216); font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;\">Courtesan</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until the scene ends or they succeed on a social action against the Courtesan.</p>", "description": "<p><em>Vulnerable</em> until the scene ends or they succeed on a social action against the Courtesan.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -343,6 +344,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!ZxWaWPdzFIUPNC62.rSMUPC5GhR982ifg.blcRqns0PHqiuPac" "_key": "!actors.items.effects!ZxWaWPdzFIUPNC62.rSMUPC5GhR982ifg.blcRqns0PHqiuPac"
} }
], ],

View file

@ -336,18 +336,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "scene"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -359,6 +359,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!CBBuEXAlLKFMJdjg.LYNaKEYcYMgvF4Rf.YNMhgBZW8ndrCjIp" "_key": "!actors.items.effects!CBBuEXAlLKFMJdjg.LYNaKEYcYMgvF4Rf.YNMhgBZW8ndrCjIp"
} }
], ],

View file

@ -422,31 +422,32 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.resistance.magical.resistance", "key": "system.resistance.magical.resistance",
"mode": 5, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "override"
}, },
{ {
"key": "system.resistance.physical.resistance", "key": "system.resistance.physical.resistance",
"mode": 5, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "override"
} }
], ],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif; color: rgb(239, 230, 216); font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;\">Cult Adept</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\"> marks their last HP.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Resistance to all damage until the Adept marks their last HP</p>", "description": "<p>Resistance to all damage until the Adept marks their last HP</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -456,6 +457,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!0NxCSugvKQ4W8OYZ.IHWDn097sRgjlZXO.U9lWz1LgeAiK5L85" "_key": "!actors.items.effects!0NxCSugvKQ4W8OYZ.IHWDn097sRgjlZXO.U9lWz1LgeAiK5L85"
} }
], ],
@ -533,18 +544,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you break free with a successful Strength or Instinct Roll.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are<em> Restrained</em> in smoky chains until you break free with a successful Strength or Instinct Roll. A target Restrained by this feature must spend a Hope to make an action roll.</p>", "description": "<p>You are<em> Restrained</em> in smoky chains until you break free with a successful Strength or Instinct Roll. A target Restrained by this feature must spend a Hope to make an action roll.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -556,6 +568,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!0NxCSugvKQ4W8OYZ.JpSrduK3vjd9h098.lNH6srSPyEprXZ4o" "_key": "!actors.items.effects!0NxCSugvKQ4W8OYZ.JpSrduK3vjd9h098.lNH6srSPyEprXZ4o"
} }
], ],

View file

@ -384,18 +384,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -407,6 +407,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!tyBOpLfigAhI9bU3.ohASSruBxcvuItIK.LwWxRz7FTMA80VdA" "_key": "!actors.items.effects!tyBOpLfigAhI9bU3.ohASSruBxcvuItIK.LwWxRz7FTMA80VdA"
} }
], ],

View file

@ -407,18 +407,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif; color: rgb(239, 230, 216); font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;\">Deeproot Defender</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\"> takes Severe damage.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Restrained </em>until the Defender takes Severe damage.</p>", "description": "<p>You are <em>Restrained </em>until the Defender takes Severe damage.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -430,6 +431,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!9x2xY9zwc3xzbXo5.rreGFW5TbhUoZf2T.F3E7fiz01AbF2kr5" "_key": "!actors.items.effects!9x2xY9zwc3xzbXo5.rreGFW5TbhUoZf2T.F3E7fiz01AbF2kr5"
} }
], ],

View file

@ -354,25 +354,25 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.rules.dualityRoll.defaultHopeDice", "key": "system.rules.dualityRoll.defaultHopeDice",
"mode": 5,
"value": "d8", "value": "d8",
"priority": null "priority": null,
"type": "override"
} }
], ],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>All targets affected replace their Hope Die with a <strong>d8</strong> until they roll a success with Hope or their next rest.</p>", "description": "<p>All targets affected replace their Hope Die with a <strong>d8</strong> until they roll a success with Hope or their next rest.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -382,6 +382,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!kE4dfhqmIQpNd44e.FC8PIf4BVkhmoJX8.6WSx03mFbpbPWnOI" "_key": "!actors.items.effects!kE4dfhqmIQpNd44e.FC8PIf4BVkhmoJX8.6WSx03mFbpbPWnOI"
} }
], ],

View file

@ -317,25 +317,25 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.rules.dualityRoll.defaultFearDice", "key": "system.rules.dualityRoll.defaultFearDice",
"mode": 5,
"value": "d20", "value": "d20",
"priority": null "priority": null,
"type": "override"
} }
], ],
"duration": {
"type": "scene"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You use a d20 as your Fear Die until the end of the scene.</p>", "description": "<p>You use a d20 as your Fear Die until the end of the scene.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -345,6 +345,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!5lphJAgzoqZI3VoG.a33PW8UkziliowlR.gFeHLGgeRoDdd3VG" "_key": "!actors.items.effects!5lphJAgzoqZI3VoG.a33PW8UkziliowlR.gFeHLGgeRoDdd3VG"
} }
], ],

View file

@ -435,18 +435,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until they clear at least 1 HP.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -458,6 +459,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!wNzeuQLfLUMvgHlQ.85XrqDvLP30YOO43.YNKHEFQ4ucGr4Rmc" "_key": "!actors.items.effects!wNzeuQLfLUMvgHlQ.85XrqDvLP30YOO43.YNKHEFQ4ucGr4Rmc"
} }
], ],

View file

@ -385,30 +385,41 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until youbreak free with a successful Instinct Roll.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Restrained</em> and <em>Vulnerable</em> until you break free, ending both conditions, with a successful Instinct Roll.</p>", "description": "<p><em>Restrained</em> and <em>Vulnerable</em> until you break free, ending both conditions, with a successful Instinct Roll.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"restrained", "vulnerable",
"vulnerable" "restrained"
], ],
"sort": 0, "sort": 0,
"flags": {}, "flags": {},
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!PELRry1vqjBzSAlr.ecp9o8t1dQFXGsse.Q99saHj6NOY2PSXf" "_key": "!actors.items.effects!PELRry1vqjBzSAlr.ecp9o8t1dQFXGsse.Q99saHj6NOY2PSXf"
} }
], ],
@ -572,18 +583,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">A target can break free from their regret with a successful Presence or Strength Roll.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until you break free from your regret with a successful Presence or Strength Roll. If you fail to break free, you lose a Hope.</p>", "description": "<p><em>Vulnerable</em> until you break free from your regret with a successful Presence or Strength Roll. If you fail to break free, you lose a Hope.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -595,6 +607,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!PELRry1vqjBzSAlr.gwSgBhkcekCGvXxz.pWDg0MADoohKu40O" "_key": "!actors.items.effects!PELRry1vqjBzSAlr.gwSgBhkcekCGvXxz.pWDg0MADoohKu40O"
} }
], ],

View file

@ -352,18 +352,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you break free with a successful Finesse or Strength Roll.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Restrained</em> until you break free with a successful Finesse or Strength Roll.</p>", "description": "<p>You are <em>Restrained</em> until you break free with a successful Finesse or Strength Roll.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -375,6 +376,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!8VZIgU12cB3cvlyH.6ZrDjgnWufJohkp1.vb1sZCOLwDNLsr3j" "_key": "!actors.items.effects!8VZIgU12cB3cvlyH.6ZrDjgnWufJohkp1.vb1sZCOLwDNLsr3j"
} }
], ],

View file

@ -430,18 +430,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "act"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until the next time you act.</p>", "description": "<p><em>Vulnerable</em> until the next time you act.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -453,6 +453,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!OMQ0v6PE8s1mSU0K.MabIQE1Kjn60j08J.m6qqQZxukDPVcGdQ" "_key": "!actors.items.effects!OMQ0v6PE8s1mSU0K.MabIQE1Kjn60j08J.m6qqQZxukDPVcGdQ"
} }
], ],

View file

@ -438,18 +438,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Poisoned</em> until your next rest or until you succeed on a Knowledge Roll (16). While Poisoned, you must roll a <strong>d6</strong> before you make an action roll. On a result of 4 or lower, you must mark a Stress.</p><p>[[/dr trait=knowledge difficulty=16]]</p>", "description": "<p>You are <em>Poisoned</em> until your next rest or until you succeed on a Knowledge Roll (16). While Poisoned, you must roll a <strong>d6</strong> before you make an action roll. On a result of 4 or lower, you must mark a Stress.</p><p>[[/dr trait=knowledge difficulty=16]]</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -459,6 +459,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!fmfntuJ8mHRCAktP.lANiDkxxth2sGacT.oILkLJlGNZl7KI1R" "_key": "!actors.items.effects!fmfntuJ8mHRCAktP.lANiDkxxth2sGacT.oILkLJlGNZl7KI1R"
} }
], ],

View file

@ -335,25 +335,25 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.rules.conditionImmunities.hidden", "key": "system.rules.conditionImmunities.hidden",
"mode": 5, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "override"
} }
], ],
"duration": {
"type": "scene"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You Glow until the end of the scene and cant become <em>Hidden</em>. Attack rolls made against you have advantage.</p>", "description": "<p>You Glow until the end of the scene and cant become <em>Hidden</em>. Attack rolls made against you have advantage.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -363,6 +363,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!8mJYMpbLTb8qIOrr.NepVGKOo1lHYjA1F.bYBrgiSwHwYfQyjn" "_key": "!actors.items.effects!8mJYMpbLTb8qIOrr.NepVGKOo1lHYjA1F.bYBrgiSwHwYfQyjn"
} }
], ],

View file

@ -507,18 +507,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until your next roll with Hope.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until your next roll with Hope.</p>", "description": "<p><em>Vulnerable</em> until your next roll with Hope.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -530,6 +531,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!dsfB3YhoL5SudvS2.q45DiEFlXqcXZ5hv.38MUzfbH64EMLVse" "_key": "!actors.items.effects!dsfB3YhoL5SudvS2.q45DiEFlXqcXZ5hv.38MUzfbH64EMLVse"
} }
], ],

View file

@ -459,30 +459,41 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">You can break free with a successful Strength or Instinct Roll.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are<em> Restrained</em> and <em>Vulnerable</em> as you are drowning. You can break free, ending both conditions, with a successful Strength or Instinct Roll.</p>", "description": "<p>You are<em> Restrained</em> and <em>Vulnerable</em> as you are drowning. You can break free, ending both conditions, with a successful Strength or Instinct Roll.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"restrained", "vulnerable",
"vulnerable" "restrained"
], ],
"sort": 0, "sort": 0,
"flags": {}, "flags": {},
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!xIICT6tEdnA7dKDV.bcwFQeuU6ZfIGjau.X8NF2OB23mSpDvlx" "_key": "!actors.items.effects!xIICT6tEdnA7dKDV.bcwFQeuU6ZfIGjau.X8NF2OB23mSpDvlx"
} }
], ],

View file

@ -465,18 +465,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">If the </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif; color: rgb(239, 230, 216); font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;\">Green Ooze</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\"> takes Severe damage, the target is freed.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You must mark an additional Stress when you make an action roll. If the Ooze takes Severe damage, you are freed.</p>", "description": "<p>You must mark an additional Stress when you make an action roll. If the Ooze takes Severe damage, you are freed.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -486,6 +487,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!SHXedd9zZPVfUgUa.Sm9Sk4mSvcq6PkmR.yk5kR5OVLCgDWfgY" "_key": "!actors.items.effects!SHXedd9zZPVfUgUa.Sm9Sk4mSvcq6PkmR.yk5kR5OVLCgDWfgY"
} }
], ],

View file

@ -391,20 +391,21 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif; color: rgb(239, 230, 216); font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;\">High Seraph</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\"> is defeated. </span>The High Seraph can only mark one target at a time.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>While Guilty, you dont gain Hope on a result with Hope. </p>", "description": "<p>While Guilty, you dont gain Hope on a result with Hope.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
@ -412,6 +413,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!r1mbfSSwKWdcFdAU.FilEB21L5q9XxKE1.O8G0oOf9f3qzNOAT" "_key": "!actors.items.effects!r1mbfSSwKWdcFdAU.FilEB21L5q9XxKE1.O8G0oOf9f3qzNOAT"
} }
], ],

View file

@ -436,18 +436,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">When the </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif; color: rgb(239, 230, 216); font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;\">Huge Green Ooze</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\"> takes Severe damage, all Enveloped targets are freed and the condition is cleared.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>While Enveloped, you must mark an additional Stress every time you make an action roll. When the Ooze takes Severe damage, all Enveloped targets are freed and the condition is cleared.</p>", "description": "<p>While Enveloped, you must mark an additional Stress every time you make an action roll. When the Ooze takes Severe damage, all Enveloped targets are freed and the condition is cleared.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -457,6 +458,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!6hbqmxDXFOzZJDk4.pfXYuH7rtsyVjSXh.EwZ8owroJxFpg81e" "_key": "!actors.items.effects!6hbqmxDXFOzZJDk4.pfXYuH7rtsyVjSXh.EwZ8owroJxFpg81e"
} }
], ],

View file

@ -507,25 +507,26 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.resistance.magical.immunity", "key": "system.resistance.magical.immunity",
"mode": 5, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "override"
} }
], ],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the next roll with Fear.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>While Dazed, they cant use their Regeneration action but are immune to magic damage.</p>", "description": "<p>While Dazed, they cant use their Regeneration action but are immune to magic damage.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -535,6 +536,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!MI126iMOOobQ1Obn.sJzjcRBgYRp5f53E.iBJ3YhEkVsGKEIVk" "_key": "!actors.items.effects!MI126iMOOobQ1Obn.sJzjcRBgYRp5f53E.iBJ3YhEkVsGKEIVk"
} }
], ],

View file

@ -278,18 +278,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Whenever you roll with Hope, the hexer can <strong>mark a stress</strong> to make the roll be with Fear instead.</p>", "description": "<p>Whenever you roll with Hope, the hexer can <strong>mark a stress</strong> to make the roll be with Fear instead.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -299,6 +299,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!MbBPIOxaxXYNApXz.Bl8L0RCGOgVUzuXo.ihy3kvEGSOEKdNfT" "_key": "!actors.items.effects!MbBPIOxaxXYNApXz.Bl8L0RCGOgVUzuXo.ihy3kvEGSOEKdNfT"
} }
], ],

View file

@ -334,25 +334,26 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.rules.attack.damage.hpDamageTakenMultiplier", "key": "system.rules.attack.damage.hpDamageTakenMultiplier",
"mode": 5, "value": 2,
"value": "2", "priority": null,
"priority": null "type": "override"
} }
], ],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">The target can break free, clearing both conditions, with a successful Strength Roll or is freed automatically if the </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif; color: rgb(239, 230, 216); font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;\">Jagged Knife Kneebreaker</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\"> takes Major or greater damage.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -365,6 +366,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!CBKixLH3yhivZZuL.Sa4Nt0eoDjirBKGf.d7sB1Qa1kJMnglqu" "_key": "!actors.items.effects!CBKixLH3yhivZZuL.Sa4Nt0eoDjirBKGf.d7sB1Qa1kJMnglqu"
} }
], ],

View file

@ -385,30 +385,41 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you break free with a successful Strength Roll or the </span><span style=\"box-sizing: border-box; scrollbar-width: thin; scrollbar-color: rgb(93, 20, 43) rgba(0, 0, 0, 0); font-family: Montserrat, sans-serif; color: rgb(239, 230, 216); font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial;\">Kraken</span><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\"> takes Major or greater damage.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Restrained</em> and <em>Vulnerable</em> until you break free with a successful Strength Roll or the Kraken takes Major or greater damage. While <em>Restrained</em> and <em>Vulnerable</em> in this way, you must mark a Stress when you make an action roll.</p>", "description": "<p>You are <em>Restrained</em> and <em>Vulnerable</em> until you break free with a successful Strength Roll or the Kraken takes Major or greater damage. While <em>Restrained</em> and <em>Vulnerable</em> in this way, you must mark a Stress when you make an action roll.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"restrained", "vulnerable",
"vulnerable" "restrained"
], ],
"sort": 0, "sort": 0,
"flags": {}, "flags": {},
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!4nqv3ZwJGjnmic8j.vz2BWhispgR7mSWF.Xes6ZIE01CCN67KF" "_key": "!actors.items.effects!4nqv3ZwJGjnmic8j.vz2BWhispgR7mSWF.Xes6ZIE01CCN67KF"
} }
], ],

View file

@ -400,30 +400,41 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until you break free with a successful Finesse or Strength Roll (13).</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Restrained</em> and <em>Vulnerable</em> until you break free, ending both conditions, with a successful Finesse or Strength Roll (13).</p><p>[[/dr trait=finesse difficulty=13]]<br />[[/dr trait=strength difficulty=13]]</p>", "description": "<p>You are <em>Restrained</em> and <em>Vulnerable</em> until you break free, ending both conditions, with a successful Finesse or Strength Roll (13).</p><p>[[/dr trait=finesse difficulty=13]]<br />[[/dr trait=strength difficulty=13]]</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"restrained", "vulnerable",
"vulnerable" "restrained"
], ],
"sort": 0, "sort": 0,
"flags": {}, "flags": {},
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!niBpVU7yeo5ccskE.tP2DD751nOLxFVps.zMut1PRphlwE0xOa" "_key": "!actors.items.effects!niBpVU7yeo5ccskE.tP2DD751nOLxFVps.zMut1PRphlwE0xOa"
} }
], ],

View file

@ -380,18 +380,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until your next rest or you clear a HP.</p>", "description": "<p><em>Vulnerable</em> until your next rest or you clear a HP.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -403,6 +403,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!sRn4bqerfARvhgSV.oAxhAawgcK7DAdpa.KIyV2eXDmmymXY5y" "_key": "!actors.items.effects!sRn4bqerfARvhgSV.oAxhAawgcK7DAdpa.KIyV2eXDmmymXY5y"
} }
], ],

View file

@ -444,18 +444,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "scene"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Attacks made by the Hunter against a Deathlocked target deal direct damage.</p>", "description": "<p>Attacks made by the Hunter against a Deathlocked target deal direct damage.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -465,6 +465,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!mVV7a7KQAORoPMgZ.r1T70u9n3bRfUTX5.YznseQP43jNrk07h" "_key": "!actors.items.effects!mVV7a7KQAORoPMgZ.r1T70u9n3bRfUTX5.YznseQP43jNrk07h"
} }
], ],

View file

@ -399,25 +399,26 @@
"type": "withinRange", "type": "withinRange",
"target": "any", "target": "any",
"range": "self" "range": "self"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.resistance.physical.resistance", "key": "system.resistance.physical.resistance",
"mode": 2, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "add"
} }
], ],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Can end this effect instead of moving while they are spotlighted.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><strong>Mark a Stress</strong> to Root the Treant in place. The Treant is Restrained while Rooted and can end this effect instead of moving while they are spotlighted. While Rooted the Treant has resistance to physical damage.</p>", "description": "<p><strong>Mark a Stress</strong> to Root the Treant in place. The Treant is Restrained while Rooted and can end this effect instead of moving while they are spotlighted. While Rooted the Treant has resistance to physical damage.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -427,6 +428,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!XK78QUfY8c8Go8Uv.sqkgw26P2KiQVtXT.3PY5KIG6d3dr3dty" "_key": "!actors.items.effects!XK78QUfY8c8Go8Uv.sqkgw26P2KiQVtXT.3PY5KIG6d3dr3dty"
} }
], ],

View file

@ -442,20 +442,20 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "scene"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Unstuck from reality until the end of the scene. When you spend Hope or mark Armor Slots, HP, or Stress, you must double the amount spent or marked.</p>", "description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Unstuck from reality until the end of the scene. When you spend Hope or mark Armor Slots, HP, or Stress, you must double the amount spent or marked.</span></p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
@ -463,6 +463,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!A0SeeDzwjvqOsyof.K3MQO1I42nmfM2F2.edEZER9ImWicMwRb" "_key": "!actors.items.effects!A0SeeDzwjvqOsyof.K3MQO1I42nmfM2F2.edEZER9ImWicMwRb"
} }
], ],

View file

@ -433,18 +433,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "shortRest",
"description": ""
}
},
"disabled": true, "disabled": true,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until your next rest.</p>", "description": "<p><em>Vulnerable</em> until your next rest.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -456,6 +457,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!CP6iRfHdyFWniTHY.CKy2r6FguyTSO9Fm.Q5eeh0B6qaXFS1Ck" "_key": "!actors.items.effects!CP6iRfHdyFWniTHY.CKy2r6FguyTSO9Fm.Q5eeh0B6qaXFS1Ck"
} }
], ],

View file

@ -409,18 +409,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until theyre extinguished with a successful Finesse Roll (14)</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Ignited</em> until you are extinguished with a successful Finesse Roll (14). While <em>Ignited</em>, you take <strong>1d4</strong> magic damage whenever you make an action roll.</p><p>[[/dr trait=finesse difficulty=14]]</p>", "description": "<p>You are <em>Ignited</em> until you are extinguished with a successful Finesse Roll (14). While <em>Ignited</em>, you take <strong>1d4</strong> magic damage whenever you make an action roll.</p><p>[[/dr trait=finesse difficulty=14]]</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -430,6 +431,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!9rVlbJVrDNn1x7PS.JU9uVwZSM0ItnZRq.9UBLk9M87VIUziAQ" "_key": "!actors.items.effects!9rVlbJVrDNn1x7PS.JU9uVwZSM0ItnZRq.9UBLk9M87VIUziAQ"
} }
], ],

View file

@ -408,20 +408,21 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you mark 2 Stress.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>While Entranced, you cant act and are <em>Vulnerable</em>. </p>", "description": "<p>While Entranced, you cant act and are <em>Vulnerable</em>.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"vulnerable" "vulnerable"
@ -431,6 +432,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!BK4jwyXSRx7IOQiO.Ks3HpB4W1l5FqR7p.xrm5786ckKbMYHjn" "_key": "!actors.items.effects!BK4jwyXSRx7IOQiO.Ks3HpB4W1l5FqR7p.xrm5786ckKbMYHjn"
} }
], ],

View file

@ -359,18 +359,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -382,6 +382,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!3aAS2Qm3R6cgaYfE.tQgxiSS48TJ3X1Dl.6UgMuuJ8ZygbCsDh" "_key": "!actors.items.effects!3aAS2Qm3R6cgaYfE.tQgxiSS48TJ3X1Dl.6UgMuuJ8ZygbCsDh"
} }
], ],

View file

@ -128,12 +128,9 @@
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5, "anchorX": 0.5,
"anchorY": 0.5, "anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain", "fit": "contain",
"scaleX": 1, "scaleX": 1,
"scaleY": 1, "scaleY": 1,
"rotation": 0,
"tint": "#ffffff", "tint": "#ffffff",
"alphaThreshold": 0.75 "alphaThreshold": 0.75
}, },
@ -184,7 +181,7 @@
"saturation": 0, "saturation": 0,
"contrast": 0 "contrast": 0
}, },
"detectionModes": [], "detectionModes": {},
"occludable": { "occludable": {
"radius": 0 "radius": 0
}, },
@ -210,7 +207,8 @@
"flags": {}, "flags": {},
"randomImg": false, "randomImg": false,
"appendNumber": false, "appendNumber": false,
"prependAdjective": false "prependAdjective": false,
"depth": 1
}, },
"items": [ "items": [
{ {
@ -219,7 +217,7 @@
"_id": "WpOh5kHHx7lcTvEY", "_id": "WpOh5kHHx7lcTvEY",
"img": "icons/magic/acid/dissolve-drip-droplet-smoke.webp", "img": "icons/magic/acid/dissolve-drip-droplet-smoke.webp",
"system": { "system": {
"description": "<p>When the @Lookup[@name] makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>", "description": "<p>When the @Lookup[@name] makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"resource": null, "resource": null,
"actions": { "actions": {
"HfK0u0c7NRppuF1Q": { "HfK0u0c7NRppuF1Q": {

View file

@ -328,20 +328,21 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until freed with a successful Strength Roll (18).</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are<strong> </strong><em>Restrained</em> within the Gaoler until freed with a successful Strength Roll (18). While <em>Restrained</em>, you can only attack the Gaoler. </p>", "description": "<p>You are<strong> </strong><em>Restrained</em> within the Gaoler until freed with a successful Strength Roll (18). While <em>Restrained</em>, you can only attack the Gaoler.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"restrained" "restrained"
@ -351,6 +352,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!JqYraOqNmmhHk4Yy.VlHp8RjHy7MK8rqC.6TZlstmWJPbeoL7i" "_key": "!actors.items.effects!JqYraOqNmmhHk4Yy.VlHp8RjHy7MK8rqC.6TZlstmWJPbeoL7i"
} }
], ],

View file

@ -132,12 +132,9 @@
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg", "src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5, "anchorX": 0.5,
"anchorY": 0.5, "anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain", "fit": "contain",
"scaleX": 1, "scaleX": 1,
"scaleY": 1, "scaleY": 1,
"rotation": 0,
"tint": "#ffffff", "tint": "#ffffff",
"alphaThreshold": 0.75 "alphaThreshold": 0.75
}, },
@ -188,7 +185,7 @@
"saturation": 0, "saturation": 0,
"contrast": 0 "contrast": 0
}, },
"detectionModes": [], "detectionModes": {},
"occludable": { "occludable": {
"radius": 0 "radius": 0
}, },
@ -214,7 +211,8 @@
"flags": {}, "flags": {},
"randomImg": false, "randomImg": false,
"appendNumber": false, "appendNumber": false,
"prependAdjective": false "prependAdjective": false,
"depth": 1
}, },
"items": [ "items": [
{ {
@ -246,7 +244,7 @@
"name": "Box In", "name": "Box In",
"type": "feature", "type": "feature",
"system": { "system": {
"description": "<p><strong>Mark a Stress</strong> to choose a target within Very Close range to focus on. That target has disadvantage on attack rolls when theyre within Very Close range of the @Lookup[@name]. The @Lookup[@name]Sentinel can only focus on one target at a time.</p>", "description": "<p><strong>Mark a Stress</strong> to choose a target within Very Close range to focus on. That target has disadvantage on attack rolls when theyre within Very Close range of the @Lookup[@name]. The @Lookup[@name] can only focus on one target at a time.</p>",
"resource": null, "resource": null,
"actions": { "actions": {
"4RQnBu4kcUs3PcPH": { "4RQnBu4kcUs3PcPH": {

View file

@ -841,18 +841,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until you break free with a successful Strength Roll.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Restrained</em> by the rubble until you break free with a successful Strength Roll.</p>", "description": "<p><em>Restrained</em> by the rubble until you break free with a successful Strength Roll.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -864,6 +865,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!pMuXGCSOQaxpi5tb.uWiyaJPXcoW06pOM.YUjdwrEZ4zn7WR9X" "_key": "!actors.items.effects!pMuXGCSOQaxpi5tb.uWiyaJPXcoW06pOM.YUjdwrEZ4zn7WR9X"
} }
], ],

View file

@ -721,18 +721,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until you clear a Stress.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until you clear a Stress.</p>", "description": "<p><em>Vulnerable</em> until you clear a Stress.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -744,6 +745,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!eArAPuB38CNR0ZIM.2mK8kxfp2WBUeBri.xmzA6NC9zrulhzQs" "_key": "!actors.items.effects!eArAPuB38CNR0ZIM.2mK8kxfp2WBUeBri.xmzA6NC9zrulhzQs"
} }
], ],

View file

@ -324,18 +324,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until your next successful attack</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>The next time the Taunted target attacks, they have disadvantage against targets other than the Weaponmaster.</p>", "description": "<p>The next time the Taunted target attacks, they have disadvantage against targets other than the Weaponmaster.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -345,6 +346,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!ZNbQ2jg35LG4t9eH.tyGgOqQzDSIypoMz.j2jYmYbtWXvq32yX" "_key": "!actors.items.effects!ZNbQ2jg35LG4t9eH.tyGgOqQzDSIypoMz.j2jYmYbtWXvq32yX"
} }
], ],

View file

@ -367,20 +367,21 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until theyre freed with a successful Strength Roll.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>You are <em>Restrained</em> until you're freed with a successful Strength Roll. When a creature makes an action roll against the cage, they must mark a Stress. </p>", "description": "<p>You are <em>Restrained</em> until you're freed with a successful Strength Roll. When a creature makes an action roll against the cage, they must mark a Stress.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"restrained" "restrained"
@ -390,6 +391,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!8yUj2Mzvnifhxegm.i8NoUGUTNY2C5NhC.k8LzBWRZo6VPqvpH" "_key": "!actors.items.effects!8yUj2Mzvnifhxegm.i8NoUGUTNY2C5NhC.k8LzBWRZo6VPqvpH"
} }
], ],

View file

@ -621,18 +621,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until they dig themselves out from the debris.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until you dig yourself out from the debris.</p>", "description": "<p><em>Vulnerable</em> until you dig yourself out from the debris.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -644,6 +645,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!UGPiPLJsPvMTSKEF.CcRTxCDCJskiu3fI.40cFHuNdEvbUZ9rs" "_key": "!actors.items.effects!UGPiPLJsPvMTSKEF.CcRTxCDCJskiu3fI.40cFHuNdEvbUZ9rs"
} }
], ],
@ -744,25 +755,26 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.disadvantageSources", "key": "system.disadvantageSources",
"mode": 2,
"value": "On attack rolls.", "value": "On attack rolls.",
"priority": null "priority": null,
"type": "add"
} }
], ],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until your next rest or you clear a Stress.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Chilled until your next rest or you clear a Stress. While you are Chilled, you have disadvantage on attack rolls.</p>", "description": "<p>Chilled until your next rest or you clear a Stress. While you are Chilled, you have disadvantage on attack rolls.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -772,6 +784,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!UGPiPLJsPvMTSKEF.nXZHOfcYvjg3YMNU.1JlRxa07i8T1a9x6" "_key": "!actors.items.effects!UGPiPLJsPvMTSKEF.nXZHOfcYvjg3YMNU.1JlRxa07i8T1a9x6"
} }
], ],

View file

@ -83,18 +83,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -106,6 +106,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!Zj69cAeb3NjIa8Hn.pO76svFkmWmZ6LjC" "_key": "!items.effects!Zj69cAeb3NjIa8Hn.pO76svFkmWmZ6LjC"
} }
], ],

View file

@ -107,17 +107,18 @@
"transfer": false, "transfer": false,
"_id": "FXdFgEgqVl5gIWJS", "_id": "FXdFgEgqVl5gIWJS",
"type": "base", "type": "base",
"system": {}, "system": {
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -129,6 +130,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!DfBXO8jTchwFG8dZ.FXdFgEgqVl5gIWJS" "_key": "!items.effects!DfBXO8jTchwFG8dZ.FXdFgEgqVl5gIWJS"
} }
], ],

View file

@ -58,17 +58,18 @@
"transfer": false, "transfer": false,
"_id": "2kKkV9zhfvqA2vlt", "_id": "2kKkV9zhfvqA2vlt",
"type": "base", "type": "base",
"system": {}, "system": {
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -80,6 +81,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!8u0HkK3WgtU9lWYs.2kKkV9zhfvqA2vlt" "_key": "!items.effects!8u0HkK3WgtU9lWYs.2kKkV9zhfvqA2vlt"
} }
], ],

View file

@ -51,17 +51,18 @@
"transfer": false, "transfer": false,
"_id": "6GBczj8REkDmgX2Q", "_id": "6GBczj8REkDmgX2Q",
"type": "base", "type": "base",
"system": {}, "system": {
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
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"tint": "#ffffff", "tint": "#ffffff",
@ -73,6 +74,16 @@
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} }
], ],

View file

@ -58,17 +58,18 @@
"transfer": false, "transfer": false,
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"tint": "#ffffff", "tint": "#ffffff",
@ -81,6 +82,16 @@
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View file

@ -107,17 +107,18 @@
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@ -129,6 +130,16 @@
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"_key": "!items.effects!A0lgd6eVEfX6oqSB.LkekG4IngVW9rFjI" "_key": "!items.effects!A0lgd6eVEfX6oqSB.LkekG4IngVW9rFjI"
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], ],

View file

@ -51,17 +51,18 @@
"transfer": false, "transfer": false,
"_id": "TTyAKKoUCoYXSMs4", "_id": "TTyAKKoUCoYXSMs4",
"type": "base", "type": "base",
"system": {}, "system": {
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}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
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"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">A Poisoned creature takes </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\"><strong>1d10</strong></span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> direct physical damage each time they act.</span></p>", "description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">A Poisoned creature takes </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\"><strong>1d10</strong></span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> direct physical damage each time they act.</span></p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -71,6 +72,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
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"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!2KlTnfzO03vneVS8.TTyAKKoUCoYXSMs4" "_key": "!items.effects!2KlTnfzO03vneVS8.TTyAKKoUCoYXSMs4"
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View file

@ -75,17 +75,18 @@
"transfer": false, "transfer": false,
"_id": "1iQPj96LqUNkRaxE", "_id": "1iQPj96LqUNkRaxE",
"type": "base", "type": "base",
"system": {}, "system": {
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},
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"rounds": null, "expired": false
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}, },
"description": "<p>A Poisoned creature takes <strong>1d10</strong> physical direct damage each time they act.</p>", "description": "<p>A Poisoned creature takes <strong>1d10</strong> physical direct damage each time they act.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -95,6 +96,16 @@
"_stats": { "_stats": {
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"_key": "!items.effects!uW3853pViM9VAfHb.1iQPj96LqUNkRaxE" "_key": "!items.effects!uW3853pViM9VAfHb.1iQPj96LqUNkRaxE"
} }
], ],

View file

@ -88,17 +88,18 @@
"transfer": false, "transfer": false,
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"type": "base", "type": "base",
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},
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"tint": "#ffffff", "tint": "#ffffff",
@ -110,6 +111,16 @@
"_stats": { "_stats": {
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},
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"_key": "!items.effects!jYUBi7yLHap5ljpa.MIAh9XNwDXGDktCm" "_key": "!items.effects!jYUBi7yLHap5ljpa.MIAh9XNwDXGDktCm"
} }
], ],

View file

@ -75,17 +75,18 @@
"transfer": false, "transfer": false,
"_id": "cBJueH89gNvvDKfQ", "_id": "cBJueH89gNvvDKfQ",
"type": "base", "type": "base",
"system": {}, "system": {
"changes": [], "changes": [],
"duration": {
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}
},
"disabled": false, "disabled": false,
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}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -97,6 +98,16 @@
"_stats": { "_stats": {
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}, },
"start": {
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"combat": null,
"combatant": null,
"initiative": null,
"round": null,
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},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!D73fS1iM4SZPFimu.cBJueH89gNvvDKfQ" "_key": "!items.effects!D73fS1iM4SZPFimu.cBJueH89gNvvDKfQ"
} }
], ],

View file

@ -53,7 +53,7 @@
"effects": [ "effects": [
{ {
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"img": "icons/svg/daze.svg", "img": "icons/magic/sonic/scream-wail-shout-teal.webp",
"origin": "Compendium.daggerheart.classes.Item.OxmucTHHfuBSv2dn", "origin": "Compendium.daggerheart.classes.Item.OxmucTHHfuBSv2dn",
"transfer": false, "transfer": false,
"_id": "8G9zDv1gac6dEHmS", "_id": "8G9zDv1gac6dEHmS",
@ -64,27 +64,27 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
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"mode": 2, "value": -2,
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"priority": null "type": "add"
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], ],
"duration": {
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},
"disabled": false, "disabled": false,
"duration": { "duration": {
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"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
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}, },
"description": "", "description": "<p>Giving them a -2 penalty to their Difficulty.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
@ -92,6 +92,16 @@
"_stats": { "_stats": {
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}, },
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},
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"_key": "!items.effects!N9E5skDDK2VgvohR.8G9zDv1gac6dEHmS" "_key": "!items.effects!N9E5skDDK2VgvohR.8G9zDv1gac6dEHmS"
} }
], ],

View file

@ -67,25 +67,25 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.bonuses.roll.attack.bonus", "key": "system.bonuses.roll.attack.bonus",
"mode": 2, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "add"
} }
], ],
"duration": {
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}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
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"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
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}, },
"description": "<p><strong>G</strong>ain a +1 bonus to your attack rolls until your next rest.</p>", "description": "<p><strong>G</strong>ain a +1 bonus to your attack rolls until your next rest.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -95,6 +95,16 @@
"_stats": { "_stats": {
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}, },
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"_key": "!items.effects!njj2C3tMDeCHHOoh.XK4cCcz9sRGDJr0q" "_key": "!items.effects!njj2C3tMDeCHHOoh.XK4cCcz9sRGDJr0q"
} }
], ],

View file

@ -65,25 +65,26 @@
"type": "withinRange", "type": "withinRange",
"target": "any", "target": "any",
"range": "self" "range": "self"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.evasion", "key": "system.evasion",
"mode": 2, "value": 2,
"value": "2", "priority": null,
"priority": null "type": "add"
} }
], ],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until the next time an attack succeeds against you.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
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}, },
"description": "<p><strong>Spend 3 Hope</strong> to gain a +2 bonus to your Evasion until the next time an attack succeeds against you. Otherwise, this bonus lasts until your next rest.</p>", "description": "<p><strong>Spend 3 Hope</strong> to gain a +2 bonus to your Evasion until the next time an attack succeeds against you. Otherwise, this bonus lasts until your next rest.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -93,6 +94,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
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"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!hVaaPIjxoextIgSL.hhVjBro2osGDTT5g" "_key": "!items.effects!hVaaPIjxoextIgSL.hhVjBro2osGDTT5g"
} }
], ],

View file

@ -119,20 +119,20 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
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"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Temporarily </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Vulnerable</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> and glows brightly until this condition is cleared.</p>", "description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Temporarily </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Vulnerable</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> and glows brightly until this condition is cleared.</span></p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"vulnerable" "vulnerable"
@ -142,6 +142,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!BNevJyGk7hmN7XOY.veZpnhnF8NRRhKG4" "_key": "!items.effects!BNevJyGk7hmN7XOY.veZpnhnF8NRRhKG4"
} }
], ],

View file

@ -260,25 +260,25 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.armorScore", "key": "system.armorScore",
"mode": 2, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "add"
} }
], ],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>+1 bonus to your Armor Score until your next rest, or the caster cast's Tavas Armor again.</p>", "description": "<p>+1 bonus to your Armor Score until your next rest, or the caster cast's Tavas Armor again.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -288,6 +288,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!YtZzYBtR0yLPPA93.LdcT1nrkd5ORCU4n" "_key": "!items.effects!YtZzYBtR0yLPPA93.LdcT1nrkd5ORCU4n"
} }
], ],

View file

@ -177,18 +177,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Lasts until your next rest or the caster casts Telepathy again.</p>", "description": "<p>Lasts until your next rest or the caster casts Telepathy again.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -198,6 +198,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
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"_key": "!items.effects!df4iRqQzRntrF6Qw.zAEaETYSOE2fmcyB" "_key": "!items.effects!df4iRqQzRntrF6Qw.zAEaETYSOE2fmcyB"
}, },
{ {
@ -213,18 +223,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until they take damage or the GM spends a Fear on their turn to clear this condition.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Asleep until they take damage or the GM spends a Fear on their turn to clear this condition.</p>", "description": "<p>Asleep until they take damage or the GM spends a Fear on their turn to clear this condition.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -234,6 +245,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!df4iRqQzRntrF6Qw.gfZTHSgwYSDKsePW" "_key": "!items.effects!df4iRqQzRntrF6Qw.gfZTHSgwYSDKsePW"
} }
], ],

View file

@ -184,18 +184,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -207,6 +207,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!WtwSWXTRZa7QVvmo.iPnT02apql16Zhjf" "_key": "!items.effects!WtwSWXTRZa7QVvmo.iPnT02apql16Zhjf"
} }
], ],

View file

@ -114,25 +114,25 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.resistance.magical.immunity", "key": "system.resistance.magical.immunity",
"mode": 5, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "override"
} }
], ],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p class=\"Card-Feature\"><strong>I</strong>mmune to magic damage until your next rest.</p>", "description": "<p class=\"Card-Feature\"><strong>I</strong>mmune to magic damage until your next rest.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -142,6 +142,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!J1ovx2FpNDvPq1o6.HWJYhSegVLeAa3dE" "_key": "!items.effects!J1ovx2FpNDvPq1o6.HWJYhSegVLeAa3dE"
} }
], ],

View file

@ -167,18 +167,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
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}, },
"description": "<p>When a creature acts while <em>On Fire</em>, they must take an extra <strong>2d6</strong> magic damage if they are still <em>On Fire</em> at the end of their action.</p>", "description": "<p>When a creature acts while <em>On Fire</em>, they must take an extra <strong>2d6</strong> magic damage if they are still <em>On Fire</em> at the end of their action.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -190,6 +190,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!5EP2Lgf7ojfrc0Is.HNKkaWi507whJuYN" "_key": "!items.effects!5EP2Lgf7ojfrc0Is.HNKkaWi507whJuYN"
} }
], ],

View file

@ -70,18 +70,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>When you move into or within an adversarys line of sight or make an attack, you are no longer Cloaked.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>While <em>Cloaked</em>, you remain unseen if you are stationary when an adversary moves to where they would normally see you. When you move into or within an adversarys line of sight or make an attack, you are no longer <em>Cloaked</em>.</p>", "description": "<p>While <em>Cloaked</em>, you remain unseen if you are stationary when an adversary moves to where they would normally see you. When you move into or within an adversarys line of sight or make an attack, you are no longer <em>Cloaked</em>.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -91,6 +92,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!Zhw7PtK8nMPlsOqD.twCBqXytmRkMz0kV" "_key": "!items.effects!Zhw7PtK8nMPlsOqD.twCBqXytmRkMz0kV"
} }
], ],

View file

@ -123,20 +123,20 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
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}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Temporarily </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Vulnerable</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</p>", "description": "<p>Temporarily Vulnerable.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
@ -144,6 +144,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!C0qLOwSSvZ6PG3Ws.Z31XqmGUKWYcZdMY" "_key": "!items.effects!C0qLOwSSvZ6PG3Ws.Z31XqmGUKWYcZdMY"
} }
], ],

View file

@ -144,18 +144,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
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"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>While <em>Enraptured</em>, a targets attention is fixed on you, narrowing their field of view and drowning out any sound but your voice.</p>", "description": "<p>While <em>Enraptured</em>, a targets attention is fixed on you, narrowing their field of view and drowning out any sound but your voice.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -165,6 +165,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!a8lFiKX1o8T924ze.EYG5dLImk6GkmfRd" "_key": "!items.effects!a8lFiKX1o8T924ze.EYG5dLImk6GkmfRd"
} }
], ],

View file

@ -69,18 +69,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
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"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
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}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -92,6 +92,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!z8FFPhDh2SdFkFfS.95oX6QYPySdyyh2v" "_key": "!items.effects!z8FFPhDh2SdFkFfS.95oX6QYPySdyyh2v"
} }
], ],

View file

@ -62,43 +62,44 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.bonuses.damage.physical.bonus", "key": "system.bonuses.damage.physical.bonus",
"mode": 2, "value": 10,
"value": "10", "priority": null,
"priority": null "type": "add"
}, },
{ {
"key": "system.bonuses.damage.magical.bonus", "key": "system.bonuses.damage.magical.bonus",
"mode": 2, "value": 10,
"value": "10", "priority": null,
"priority": null "type": "add"
}, },
{ {
"key": "system.damageThresholds.severe", "key": "system.damageThresholds.severe",
"mode": 2, "value": 8,
"value": "8", "priority": null,
"priority": null "type": "add"
}, },
{ {
"key": "system.rules.damageReduction.disabledArmor", "key": "system.rules.damageReduction.disabledArmor",
"mode": 5, "value": 1,
"value": "1", "priority": null,
"priority": null "type": "override"
} }
], ],
"duration": {
"type": "temporary",
"description": "<p>Until there are no more adversaries within sight.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
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"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you cant use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>", "description": "<p class=\"Body-Foundation\">Once per long rest, you can go into a <em>Frenzy</em> until there are no more adversaries within sight.</p><p class=\"Body-Foundation\">While <em>Frenzied</em>, you cant use Armor Slots, and you gain a +10 bonus to your damage rolls and a +8 bonus to your Severe damage threshold.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -108,6 +109,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!MMl7abdGRLl7TJLO.1POoAgObPOWDpUco" "_key": "!items.effects!MMl7abdGRLl7TJLO.1POoAgObPOWDpUco"
} }
], ],

View file

@ -68,57 +68,57 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.traits.strength.value", "key": "system.traits.strength.value",
"mode": 2, "value": 2,
"value": "2", "priority": null,
"priority": null "type": "add"
}, },
{ {
"key": "system.traits.agility.value", "key": "system.traits.agility.value",
"mode": 2, "value": 2,
"value": "2", "priority": null,
"priority": null "type": "add"
}, },
{ {
"key": "system.traits.finesse.value", "key": "system.traits.finesse.value",
"mode": 2, "value": 2,
"value": "2", "priority": null,
"priority": null "type": "add"
}, },
{ {
"key": "system.traits.instinct.value", "key": "system.traits.instinct.value",
"mode": 2, "value": 2,
"value": "2", "priority": null,
"priority": null "type": "add"
}, },
{ {
"key": "system.traits.presence.value", "key": "system.traits.presence.value",
"mode": 2, "value": 2,
"value": "2", "priority": null,
"priority": null "type": "add"
}, },
{ {
"key": "system.traits.knowledge.value", "key": "system.traits.knowledge.value",
"mode": 2, "value": 2,
"value": "2", "priority": null,
"priority": null "type": "add"
} }
], ],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
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}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Gain a +2 bonus to all of your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">character traits</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> until your next rest.</p>", "description": "<p>Gain a +2 bonus to all of your character traits until your next rest.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
@ -126,6 +126,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
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"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!SgvjJfMyubZowPxS.H5q5iYImr69TfZcp" "_key": "!items.effects!SgvjJfMyubZowPxS.H5q5iYImr69TfZcp"
} }
], ],

View file

@ -41,7 +41,7 @@
}, },
"effects": [ "effects": [
{ {
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"onSave": false "onSave": false
} }
], ],
@ -82,12 +82,25 @@
"effects": [ "effects": [
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"img": "icons/magic/symbols/runes-triangle-magenta.webp", "img": "systems/daggerheart/assets/icons/domains/domain-card/midnight.png",
"origin": "Compendium.daggerheart.domains.Item.B5HXqYRJiL3xMNKT", "origin": "Compendium.daggerheart.domains.Item.B5HXqYRJiL3xMNKT",
"transfer": false, "transfer": false,
"_id": "st8Ji9ZNexvw64xM", "_id": "9avDhppIdTqAR56f",
"type": "base", "type": "base",
"system": { "system": {
"changes": [
{
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"type": "add",
"value": "-max(ORIGIN.@system.traits.knowledge.value,1)",
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}
],
"duration": {
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},
"rangeDependence": { "rangeDependence": {
"enabled": false, "enabled": false,
"type": "withinRange", "type": "withinRange",
@ -95,76 +108,32 @@
"range": "melee" "range": "melee"
} }
}, },
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"value": "-max(ORIGIN.@system.traits.knowledge.value,1)",
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}
],
"disabled": false, "disabled": false,
"duration": { "start": {
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}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Conjure a dark glyph upon their body that exposes their weak points, temporarily reducing the targets </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Difficulty</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> by a value equal to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Knowledge</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> (minimum 1).</p>", "duration": {
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline !important\">Conjure a dark glyph upon their body that exposes their weak points, temporarily reducing the targets </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\" class=\"tooltip-convert\">Difficulty</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline !important\"> by a value equal to your </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\" class=\"tooltip-convert\">Knowledge</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;float:none;display:inline !important\"> (minimum 1).</span></p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"showIcon": 1,
"folder": null,
"sort": 0, "sort": 0,
"flags": {}, "flags": {},
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"_key": "!items.effects!B5HXqYRJiL3xMNKT.st8Ji9ZNexvw64xM" "_key": "!items.effects!B5HXqYRJiL3xMNKT.9avDhppIdTqAR56f"
},
{
"name": "Glyph of Nightfall",
"img": "icons/magic/symbols/runes-triangle-magenta.webp",
"origin": "Compendium.daggerheart.domains.Item.B5HXqYRJiL3xMNKT",
"transfer": false,
"_id": "X2w3kRHaETs8YWLO",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"value": "-max(ORIGIN.@system.traits.knowledge.value,1)",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Conjure a dark glyph upon their body that exposes their weak points, temporarily reducing the targets </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Difficulty</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> by a value equal to your </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Knowledge</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> (minimum 1).</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!B5HXqYRJiL3xMNKT.X2w3kRHaETs8YWLO"
} }
], ],
"ownership": { "ownership": {

View file

@ -132,18 +132,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p class=\"Body-Foundation\">If an adversary moves within Very Close range, theyre pulled into Melee range and <em>Restrained.</em></p>", "description": "<p class=\"Body-Foundation\">If an adversary moves within Very Close range, theyre pulled into Melee range and <em>Restrained.</em></p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -155,6 +155,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!kdFoLo3KXwn4LqTG.WTYg0b8nE1XbnMiA" "_key": "!items.effects!kdFoLo3KXwn4LqTG.WTYg0b8nE1XbnMiA"
} }
], ],

View file

@ -82,45 +82,7 @@
"effects": [ "effects": [
{ {
"name": "Silenced", "name": "Silenced",
"img": "icons/svg/sound-off.svg", "img": "systems/daggerheart/assets/icons/domains/domain-card/midnight.png",
"origin": "Compendium.daggerheart.domains.Item.gwmYasmfgXZ7tFS6",
"transfer": false,
"_id": "5hzzPTFccUSSNHgp",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p><span style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Auppressive magic around the target that encompasses everything within Very Close range of them and follows them as they move. </span><span class=\"Body-Foundation\" style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">The target and anything within the area is <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Silenced </em>until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage. While <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Silenced</em>, they cant make noise and cant cast spells.</p>",
"tint": "#ffffff",
"statuses": [
"silence"
],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!gwmYasmfgXZ7tFS6.5hzzPTFccUSSNHgp"
},
{
"name": "Silenced",
"img": "icons/svg/sound-off.svg",
"origin": "Compendium.daggerheart.domains.Item.gwmYasmfgXZ7tFS6", "origin": "Compendium.daggerheart.domains.Item.gwmYasmfgXZ7tFS6",
"transfer": false, "transfer": false,
"_id": "pZ5YpjKidaj48IYF", "_id": "pZ5YpjKidaj48IYF",
@ -131,20 +93,21 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><span style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Suppressive magic around the target that encompasses everything within Very Close range of them and follows them as they move. </span><span class=\"Body-Foundation\" style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">The target and anything within the area is <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Silenced </em>until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage. While <em style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0)\">Silenced</em>, they cant make noise and cant cast spells.</p>", "description": "<p>Suppressive magic around the target that encompasses everything within Very Close range of them and follows them as they move. The target and anything within the area is Silenced until the GM spends a Fear on their turn to clear this condition, you cast Hush again, or you take Major damage. While Silenced, they cant make noise and cant cast spells.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
@ -152,6 +115,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!gwmYasmfgXZ7tFS6.pZ5YpjKidaj48IYF" "_key": "!items.effects!gwmYasmfgXZ7tFS6.pZ5YpjKidaj48IYF"
} }
], ],

View file

@ -112,20 +112,20 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">An illusion of flashing colors and lights that temporarily </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Stuns</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> targets. While </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Stunned</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">, they cant use reactions and cant take any other actions until they clear this </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">condition</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</p>", "description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">An illusion of flashing colors and lights that temporarily </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Stuns</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\"> targets. While </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Stunned</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">, they cant use reactions and cant take any other actions until they clear this </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\" class=\"tooltip-convert\">condition</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</span></p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"stun" "stun"
@ -135,6 +135,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!2ZeuCGVatQdPOVC6.xAG75UWUz3aDZH3m" "_key": "!items.effects!2ZeuCGVatQdPOVC6.xAG75UWUz3aDZH3m"
} }
], ],

View file

@ -70,18 +70,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "longRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Marked with a glowing sigil of protection. When this ally would make a death move, they clear a Hit Point instead.</p><p class=\"Body-Foundation\">This effect ends when it saves the target from a death move, you cast Life Ward on another target, or you take a long rest.</p>", "description": "<p>Marked with a glowing sigil of protection. When this ally would make a death move, they clear a Hit Point instead.</p><p class=\"Body-Foundation\">This effect ends when it saves the target from a death move, you cast Life Ward on another target, or you take a long rest.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -91,6 +91,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!OszbCj0jTqq2ADx9.E7Ou4OMEy3TeK1Gf" "_key": "!items.effects!OszbCj0jTqq2ADx9.E7Ou4OMEy3TeK1Gf"
} }
], ],

View file

@ -144,20 +144,20 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">While </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Enraptured</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">, a targets attention is fixed on you, narrowing their field of view and drowning out any sound but your voice.</p>", "description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">While </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Enraptured</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">, a targets attention is fixed on you, narrowing their field of view and drowning out any sound but your voice.</span></p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
@ -165,6 +165,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!ubpixIgZrJXKyM3b.QNbnelRylVB0yCm0" "_key": "!items.effects!ubpixIgZrJXKyM3b.QNbnelRylVB0yCm0"
} }
], ],

View file

@ -146,20 +146,20 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">While </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Horrified</span><span style=\"color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">, theyre </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Vulnerable</span><span style=\"color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</p>", "description": "<p>While Horrified, theyre Vulnerable.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"vulnerable" "vulnerable"
@ -169,6 +169,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!zcldCuqOg3dphUVI.32j3ZeNMMCk1QLlM" "_key": "!items.effects!zcldCuqOg3dphUVI.32j3ZeNMMCk1QLlM"
} }
], ],

View file

@ -94,25 +94,25 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [ "changes": [
{ {
"key": "system.traits.presence.value", "key": "system.traits.presence.value",
"mode": 5,
"value": "@cast", "value": "@cast",
"priority": 51 "priority": 51,
"type": "override"
} }
], ],
"duration": {
"type": "longRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Your Presence is equal to your Spellcast trait until your next long rest.<br />While this spell is active, an adversary must mark a Stress when they target you with an attack.</p>", "description": "<p>Your Presence is equal to your Spellcast trait until your next long rest.<br />While this spell is active, an adversary must mark a Stress when they target you with an attack.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -122,6 +122,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!iEBLySZD9z8CLdz7.ba9GO4NtQHYkaRR9" "_key": "!items.effects!iEBLySZD9z8CLdz7.ba9GO4NtQHYkaRR9"
} }
], ],

View file

@ -50,7 +50,7 @@
}, },
"flags": {}, "flags": {},
"_id": "faU0XkJCbar69PiN", "_id": "faU0XkJCbar69PiN",
"sort": 3400000, "sort": 3500000,
"effects": [], "effects": [],
"ownership": { "ownership": {
"default": 0 "default": 0

View file

@ -85,18 +85,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -108,6 +108,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!kguhWlidhxe2GbT0.RFB4V0V4bDJ6vCL2" "_key": "!items.effects!kguhWlidhxe2GbT0.RFB4V0V4bDJ6vCL2"
} }
], ],

View file

@ -175,20 +175,20 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p>Temporarily Stunned. <span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">While </span><span style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">Stunned</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">, they cant use reactions and cant take any other actions until they clear this </span><span class=\"tooltip-convert\" style=\"box-sizing:border-box;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">condition</span><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">.</p>", "description": "<p>Temporarily Stunned. While Stunned, they cant use reactions and cant take any other actions until they clear this condition.</p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"stun" "stun"
@ -198,6 +198,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!lRHo6ZkK1zybeEoG.kSLuGSI6FLhOJaGp" "_key": "!items.effects!lRHo6ZkK1zybeEoG.kSLuGSI6FLhOJaGp"
} }
], ],

View file

@ -268,18 +268,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -291,6 +291,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!X7YaZgFieBlqaPdZ.oqPY3I9oO9J6l5Aj" "_key": "!items.effects!X7YaZgFieBlqaPdZ.oqPY3I9oO9J6l5Aj"
}, },
{ {

View file

@ -61,20 +61,20 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Can see through their eyes and hear through their ears.</p>", "description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Montserrat, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Can see through their eyes and hear through their ears.</span></p>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [], "statuses": [],
"sort": 0, "sort": 0,
@ -82,6 +82,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!7b0mzV5QMPjVPT4o.TCOHV7tWpunCZDxn" "_key": "!items.effects!7b0mzV5QMPjVPT4o.TCOHV7tWpunCZDxn"
} }
], ],

View file

@ -70,18 +70,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "shortRest"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p class=\"Body-Foundation\">Until your next rest, when a creature connected by this union would mark Stress or Hit Points, the connected creatures can choose who marks it.</p><p></p>", "description": "<p class=\"Body-Foundation\">Until your next rest, when a creature connected by this union would mark Stress or Hit Points, the connected creatures can choose who marks it.</p><p></p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -91,6 +91,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!kVkoCLBXLAIifqpz.kMcvp2QKmBP4uinB" "_key": "!items.effects!kVkoCLBXLAIifqpz.kMcvp2QKmBP4uinB"
} }
], ],

View file

@ -146,18 +146,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -169,6 +169,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!qvpvTnkAoRn9vYO4.Xh0wrgRUuYpwChBU" "_key": "!items.effects!qvpvTnkAoRn9vYO4.Xh0wrgRUuYpwChBU"
}, },
{ {
@ -184,18 +194,18 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "", "description": "",
"tint": "#ffffff", "tint": "#ffffff",
@ -207,6 +217,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!qvpvTnkAoRn9vYO4.2xzOqTaPJQzGqFJv" "_key": "!items.effects!qvpvTnkAoRn9vYO4.2xzOqTaPJQzGqFJv"
} }
], ],

View file

@ -268,18 +268,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p>Until youre freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.</p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Restrained</em> lasts until youre freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.</p>", "description": "<p><em>Restrained</em> lasts until youre freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -291,6 +292,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!pGEdzdLkqYtBhxnG.maK5OyfrOxcjCoPt.LSeftEwgBbXXkLw3" "_key": "!actors.items.effects!pGEdzdLkqYtBhxnG.maK5OyfrOxcjCoPt.LSeftEwgBbXXkLw3"
} }
], ],

View file

@ -271,30 +271,41 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you break free with a successful Finesse or Strength Roll or by dealing 10 damage to the vines.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Restrained</em> and <em>Vulnerable</em> until you break free, clearing both conditions, with a successful Finesse or Strength Roll or by dealing 10 damage to the vines. When the target makes a roll to escape, they take <strong>1d8+4</strong> physical damage and lose a Hope.</p><section class=\"secret\" id=\"secret-Eui1zx8GKoUhEXq6\"><p><em>What painful memories do the vines bring to the surface as they pierce flesh?</em></p></section>", "description": "<p><em>Restrained</em> and <em>Vulnerable</em> until you break free, clearing both conditions, with a successful Finesse or Strength Roll or by dealing 10 damage to the vines. When the target makes a roll to escape, they take <strong>1d8+4</strong> physical damage and lose a Hope.</p><section id=\"secret-Eui1zx8GKoUhEXq6\" class=\"secret\"><p><em>What painful memories do the vines bring to the surface as they pierce flesh?</em></p></section>",
"tint": "#ffffff", "tint": "#ffffff",
"statuses": [ "statuses": [
"restrained", "vulnerable",
"vulnerable" "restrained"
], ],
"sort": 0, "sort": 0,
"flags": {}, "flags": {},
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!oY69NN4rYxoRE4hl.1aOeMMX0XuDtZbbB.gCkqvBUljsOsYacB" "_key": "!actors.items.effects!oY69NN4rYxoRE4hl.1aOeMMX0XuDtZbbB.gCkqvBUljsOsYacB"
} }
], ],

View file

@ -50,12 +50,9 @@
"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg", "src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
"anchorX": 0.5, "anchorX": 0.5,
"anchorY": 0.5, "anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain", "fit": "contain",
"scaleX": 1, "scaleX": 1,
"scaleY": 1, "scaleY": 1,
"rotation": 0,
"tint": "#ffffff", "tint": "#ffffff",
"alphaThreshold": 0.75 "alphaThreshold": 0.75
}, },
@ -106,7 +103,7 @@
"saturation": 0, "saturation": 0,
"contrast": 0 "contrast": 0
}, },
"detectionModes": [], "detectionModes": {},
"occludable": { "occludable": {
"radius": 0 "radius": 0
}, },
@ -132,14 +129,15 @@
"flags": {}, "flags": {},
"randomImg": false, "randomImg": false,
"appendNumber": false, "appendNumber": false,
"prependAdjective": false "prependAdjective": false,
"depth": 1
}, },
"items": [ "items": [
{ {
"name": "Tip the Scales", "name": "Tip the Scales",
"type": "feature", "type": "feature",
"system": { "system": {
"description": "<p>PCs can gain advantage on a Presence Roll by off ering a handful of gold as part of the interaction. </p><section id=\"secret-SkvXxhBWKBtYdJaq\" class=\"secret\"><p><em>Will any coin be accepted or only local currency? How overt are the PCs in offering this bribe?</em></p></section>", "description": "<p>PCs can gain advantage on a Presence Roll by offering a handful of gold as part of the interaction.</p><section id=\"secret-SkvXxhBWKBtYdJaq\" class=\"secret\"><p><em>Will any coin be accepted or only local currency? How overt are the PCs in offering this bribe?</em></p></section>",
"resource": null, "resource": null,
"actions": {}, "actions": {},
"originItemType": null, "originItemType": null,

View file

@ -315,18 +315,19 @@
"type": "withinRange", "type": "withinRange",
"target": "hostile", "target": "hostile",
"range": "melee" "range": "melee"
}
}, },
"changes": [], "changes": [],
"duration": {
"type": "temporary",
"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you get out of the river.</span></p>"
}
},
"disabled": false, "disabled": false,
"duration": { "duration": {
"startTime": null, "value": null,
"combat": null, "units": "seconds",
"seconds": null, "expiry": null,
"rounds": null, "expired": false
"turns": null,
"startRound": null,
"startTurn": null
}, },
"description": "<p><em>Vulnerable</em> until you get out of the river.</p>", "description": "<p><em>Vulnerable</em> until you get out of the river.</p>",
"tint": "#ffffff", "tint": "#ffffff",
@ -338,6 +339,16 @@
"_stats": { "_stats": {
"compendiumSource": null "compendiumSource": null
}, },
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!t4cdqTfzcqP3H1vJ.WsNoSwwtv0r80BMj.T0ouSQyR8cVpAn79" "_key": "!actors.items.effects!t4cdqTfzcqP3H1vJ.WsNoSwwtv0r80BMj.T0ouSQyR8cVpAn79"
} }
], ],

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