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https://github.com/Foundryborne/daggerheart.git
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[V14] 1604 - ActiveEffect Durations (#1634)
* Added daggerheart durations and auto expiration of them * Added duration to all tier1 adversaries * Finished all adversaries and environments * Remaining compendiums updated * Improved styling of duration in tooltips * .
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e2eb31c12e
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120 changed files with 2514 additions and 1256 deletions
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@ -268,18 +268,19 @@
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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},
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"changes": [],
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"duration": {
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"type": "temporary",
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"description": "<p>Until you’re freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.</p>"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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"value": null,
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"units": "seconds",
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"expiry": null,
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"expired": false
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},
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"description": "<p><em>Restrained</em> lasts until you’re freed with a successful Finesse or Strength roll or by dealing at least 6 damage to the vines.</p>",
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"tint": "#ffffff",
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@ -291,6 +292,16 @@
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"_stats": {
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"compendiumSource": null
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},
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"start": {
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"time": 0,
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"combat": null,
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"combatant": null,
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"initiative": null,
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"round": null,
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"turn": null
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},
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"showIcon": 1,
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"folder": null,
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"_key": "!actors.items.effects!pGEdzdLkqYtBhxnG.maK5OyfrOxcjCoPt.LSeftEwgBbXXkLw3"
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}
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],
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@ -271,30 +271,41 @@
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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},
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"changes": [],
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"duration": {
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"type": "temporary",
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"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you break free with a successful Finesse or Strength Roll or by dealing 10 damage to the vines.</span></p>"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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"value": null,
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"units": "seconds",
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"expiry": null,
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"expired": false
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},
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"description": "<p><em>Restrained</em> and <em>Vulnerable</em> until you break free, clearing both conditions, with a successful Finesse or Strength Roll or by dealing 10 damage to the vines. When the target makes a roll to escape, they take <strong>1d8+4</strong> physical damage and lose a Hope.</p><section class=\"secret\" id=\"secret-Eui1zx8GKoUhEXq6\"><p><em>What painful memories do the vines bring to the surface as they pierce flesh?</em></p></section>",
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"description": "<p><em>Restrained</em> and <em>Vulnerable</em> until you break free, clearing both conditions, with a successful Finesse or Strength Roll or by dealing 10 damage to the vines. When the target makes a roll to escape, they take <strong>1d8+4</strong> physical damage and lose a Hope.</p><section id=\"secret-Eui1zx8GKoUhEXq6\" class=\"secret\"><p><em>What painful memories do the vines bring to the surface as they pierce flesh?</em></p></section>",
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"tint": "#ffffff",
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"statuses": [
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"restrained",
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"vulnerable"
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"vulnerable",
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"restrained"
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],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null
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},
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"start": {
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"time": 0,
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"combat": null,
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"combatant": null,
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"initiative": null,
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"round": null,
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"turn": null
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},
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"showIcon": 1,
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"folder": null,
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"_key": "!actors.items.effects!oY69NN4rYxoRE4hl.1aOeMMX0XuDtZbbB.gCkqvBUljsOsYacB"
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}
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],
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@ -50,12 +50,9 @@
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"src": "systems/daggerheart/assets/icons/documents/actors/forest.svg",
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"anchorX": 0.5,
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"anchorY": 0.5,
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"offsetX": 0,
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"offsetY": 0,
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"fit": "contain",
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"scaleX": 1,
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"scaleY": 1,
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"rotation": 0,
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"tint": "#ffffff",
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"alphaThreshold": 0.75
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},
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@ -106,7 +103,7 @@
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"saturation": 0,
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"contrast": 0
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},
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"detectionModes": [],
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"detectionModes": {},
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"occludable": {
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"radius": 0
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},
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@ -132,14 +129,15 @@
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"flags": {},
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"randomImg": false,
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"appendNumber": false,
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"prependAdjective": false
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"prependAdjective": false,
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"depth": 1
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},
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"items": [
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{
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"name": "Tip the Scales",
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"type": "feature",
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"system": {
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"description": "<p>PCs can gain advantage on a Presence Roll by off ering a handful of gold as part of the interaction. </p><section id=\"secret-SkvXxhBWKBtYdJaq\" class=\"secret\"><p><em>Will any coin be accepted or only local currency? How overt are the PCs in offering this bribe?</em></p></section>",
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"description": "<p>PCs can gain advantage on a Presence Roll by offering a handful of gold as part of the interaction.</p><section id=\"secret-SkvXxhBWKBtYdJaq\" class=\"secret\"><p><em>Will any coin be accepted or only local currency? How overt are the PCs in offering this bribe?</em></p></section>",
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"resource": null,
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"actions": {},
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"originItemType": null,
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@ -315,18 +315,19 @@
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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},
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"changes": [],
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"duration": {
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"type": "temporary",
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"description": "<p><span style=\"color: rgb(239, 230, 216); font-family: Montserrat, sans-serif; font-size: 14px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; white-space: normal; background-color: rgba(24, 22, 46, 0.565); text-decoration-thickness: initial; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;\">Until you get out of the river.</span></p>"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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"value": null,
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"units": "seconds",
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"expiry": null,
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"expired": false
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},
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"description": "<p><em>Vulnerable</em> until you get out of the river.</p>",
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"tint": "#ffffff",
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@ -338,6 +339,16 @@
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"_stats": {
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"compendiumSource": null
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},
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"start": {
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"time": 0,
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"combat": null,
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"combatant": null,
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"initiative": null,
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"round": null,
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"turn": null
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},
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"showIcon": 1,
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"folder": null,
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"_key": "!actors.items.effects!t4cdqTfzcqP3H1vJ.WsNoSwwtv0r80BMj.T0ouSQyR8cVpAn79"
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}
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],
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