[V14] 1604 - ActiveEffect Durations (#1634)

* Added daggerheart durations and auto expiration of them

* Added duration to all tier1 adversaries

* Finished all adversaries and environments

* Remaining compendiums updated

* Improved styling of duration in tooltips

* .
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WBHarry 2026-02-17 18:57:03 +01:00 committed by GitHub
parent e2eb31c12e
commit 4aab5d315a
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120 changed files with 2514 additions and 1256 deletions

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@ -70,18 +70,19 @@
"type": "withinRange",
"target": "hostile",
"range": "melee"
},
"changes": [],
"duration": {
"type": "temporary",
"description": "<p>When you move into or within an adversarys line of sight or make an attack, you are no longer Cloaked.</p>"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p>While <em>Cloaked</em>, you remain unseen if you are stationary when an adversary moves to where they would normally see you. When you move into or within an adversarys line of sight or make an attack, you are no longer <em>Cloaked</em>.</p>",
"tint": "#ffffff",
@ -91,6 +92,16 @@
"_stats": {
"compendiumSource": null
},
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!items.effects!Zhw7PtK8nMPlsOqD.twCBqXytmRkMz0kV"
}
],