[V14] 1604 - ActiveEffect Durations (#1634)

* Added daggerheart durations and auto expiration of them

* Added duration to all tier1 adversaries

* Finished all adversaries and environments

* Remaining compendiums updated

* Improved styling of duration in tooltips

* .
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WBHarry 2026-02-17 18:57:03 +01:00 committed by GitHub
parent e2eb31c12e
commit 4aab5d315a
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120 changed files with 2514 additions and 1256 deletions

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@ -442,20 +442,20 @@
"type": "withinRange",
"target": "hostile",
"range": "melee"
},
"changes": [],
"duration": {
"type": "scene"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Unstuck from reality until the end of the scene. When you spend Hope or mark Armor Slots, HP, or Stress, you must double the amount spent or marked.</p>",
"description": "<p><span style=\"color:rgb(239, 230, 216);font-family:Signika, 'Palatino Linotype', sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">Unstuck from reality until the end of the scene. When you spend Hope or mark Armor Slots, HP, or Stress, you must double the amount spent or marked.</span></p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
@ -463,6 +463,16 @@
"_stats": {
"compendiumSource": null
},
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!A0SeeDzwjvqOsyof.K3MQO1I42nmfM2F2.edEZER9ImWicMwRb"
}
],