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[V14] 1604 - ActiveEffect Durations (#1634)
* Added daggerheart durations and auto expiration of them * Added duration to all tier1 adversaries * Finished all adversaries and environments * Remaining compendiums updated * Improved styling of duration in tooltips * .
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120 changed files with 2514 additions and 1256 deletions
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@ -380,18 +380,18 @@
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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},
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"changes": [],
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"duration": {
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"type": "shortRest"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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"value": null,
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"units": "seconds",
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"expiry": null,
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"expired": false
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},
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"description": "<p><em>Vulnerable</em> until your next rest or you clear a HP.</p>",
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"tint": "#ffffff",
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@ -403,6 +403,16 @@
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"_stats": {
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"compendiumSource": null
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},
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"start": {
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"time": 0,
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"combat": null,
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"combatant": null,
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"initiative": null,
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"round": null,
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"turn": null
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},
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"showIcon": 1,
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"folder": null,
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"_key": "!actors.items.effects!sRn4bqerfARvhgSV.oAxhAawgcK7DAdpa.KIyV2eXDmmymXY5y"
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}
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],
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