[V14] 1604 - ActiveEffect Durations (#1634)

* Added daggerheart durations and auto expiration of them

* Added duration to all tier1 adversaries

* Finished all adversaries and environments

* Remaining compendiums updated

* Improved styling of duration in tooltips

* .
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WBHarry 2026-02-17 18:57:03 +01:00 committed by GitHub
parent e2eb31c12e
commit 4aab5d315a
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120 changed files with 2514 additions and 1256 deletions

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@ -380,18 +380,18 @@
"type": "withinRange",
"target": "hostile",
"range": "melee"
},
"changes": [],
"duration": {
"type": "shortRest"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p><em>Vulnerable</em> until your next rest or you clear a HP.</p>",
"tint": "#ffffff",
@ -403,6 +403,16 @@
"_stats": {
"compendiumSource": null
},
"start": {
"time": 0,
"combat": null,
"combatant": null,
"initiative": null,
"round": null,
"turn": null
},
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!sRn4bqerfARvhgSV.oAxhAawgcK7DAdpa.KIyV2eXDmmymXY5y"
}
],