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Merge branch 'v14-Dev' into feature/1354-Armor-Effect
This commit is contained in:
commit
49163eef54
57 changed files with 1074 additions and 285 deletions
76
lang/en.json
76
lang/en.json
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@ -195,6 +195,9 @@
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},
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"age": "Age",
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"backgroundQuestions": "Backgrounds",
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"burden": {
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"ignore": { "label": "Burden: Ignore", "hint": "Ignore burden rules" }
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},
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"companionFeatures": "Companion Features",
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"connections": "Connections",
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"contextMenu": {
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@ -217,6 +220,12 @@
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"maxEvasionBonus": "Max Evasion Increase",
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"maxHPBonus": "Max HP Increase",
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"pronouns": "Pronouns",
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"roll": {
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"guaranteedCritical": {
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"label": "Guaranteed Critical",
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"hint": "Set to 1 to always roll a critical"
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}
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},
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"story": {
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"backgroundTitle": "Background",
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"characteristics": "Characteristics",
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@ -346,6 +355,11 @@
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"requestSpotlight": "Request The Spotlight",
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"openCountdowns": "Countdowns"
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},
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"CompendiumBrowserSettings": {
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"title": "Enable Compendiums",
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"enableSource": "Enable Source",
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"disableSource": "Disable Source"
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},
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"ContextMenu": {
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"disableEffect": "Disable Effect",
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"enableEffect": "Enable Effect",
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@ -446,9 +460,13 @@
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"name": "Clear Stress"
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},
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"prepare": {
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"description": "Describe how you are preparing for the next day's adventure, then gain a Hope. If you choose to Prepare with one or more members of your party, you may each take two Hope.",
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"description": "Describe how you are preparing for the next day's adventure, then gain a Hope.",
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"name": "Prepare"
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},
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"prepareWithFriends": {
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"description": "You prepare with one or more members of your party, and you each gain 2 Hope.",
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"name": "Prepare (together)"
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},
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"repairArmor": {
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"description": "Describe how you spend time repairing your armor and clear all of its Armor Slots. You may also do this to an ally's armor instead.",
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"name": "Repair Armor"
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@ -479,7 +497,11 @@
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},
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"prepare": {
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"name": "Prepare",
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"description": "Describe how you prepare yourself for the path ahead, then gain a Hope. If you choose to Prepare with one or more members of your party, you each gain 2 Hope."
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"description": "Describe how you prepare yourself for the path ahead, then gain a Hope."
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},
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"prepareWithFriends": {
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"name": "Prepare (together)",
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"description": "You prepare with one or more members of your party, and you each gain 2 Hope."
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}
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},
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"refreshable": {
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@ -1843,6 +1865,16 @@
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"singular": "Adversary",
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"plural": "Adversaries"
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},
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"Attack": {
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"hpDamageMultiplier": {
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"label": "HP Damage Multiplier",
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"hint": "Multiply any damage you deal by this number"
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},
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"hpDamageTakenMultiplier": {
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"label": "HP Damage Taken Multiplier",
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"hint": "Multiply any damage dealt to you by this number"
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}
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},
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"Bonuses": {
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"rest": {
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"downtimeAction": "Downtime Action",
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@ -2027,16 +2059,40 @@
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"reaction": "Reaction Roll"
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},
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"Rules": {
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"conditionImmunities": {
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"hidden": "Condition Immunity: Hidden",
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"restrained": "Condition Immunity: Restrained",
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"vulnerable": "Condition Immunity: Vulnerable"
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},
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"damageReduction": {
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"disabledArmor": { "label": "Disabled Armorslots" },
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"increasePerArmorMark": {
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"label": "Damage Reduction per Armor Slot",
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"hint": "A used armor slot normally reduces damage by one step. This value increases the number of steps damage is reduced by."
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},
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"magical": {
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"label": "Daamge Reduction: Only Magical",
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"hint": "Armor can only be used to reduce magical damage"
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},
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"maxArmorMarkedBonus": "Max Armor Used",
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"maxArmorMarkedStress": {
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"label": "Max Armor Used With Stress",
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"hint": "If this value is set you can use up to that much stress to spend additional Armor Marks beyond your normal maximum."
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},
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"reduceSeverity": {
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"magical": {
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"label": "Reduce Damage Severity: Magical",
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"hint": "Lowers any magical damage received by the set amount of severity degrees"
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},
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"physical": {
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"label": "Reduce Damage Severity: Physical",
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"hint": "Lowers any physical damage received by the set amount of severity degrees"
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}
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},
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"physical": {
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"label": "Damage Reduction: Only Physical",
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"hint": "Armor can only be used to reduce physical damage"
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},
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"stress": {
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"any": {
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"label": "Stress Damage Reduction: Any",
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@ -2054,6 +2110,12 @@
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"label": "Stress Damage Reduction: Minor",
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"hint": "The cost in stress you can pay to reduce minor damage to none."
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}
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},
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"thresholdImmunities": {
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"minor": {
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"label": "Threshold Immunities: Minor",
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"hint": "Automatically ignores minor damage"
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}
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}
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},
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"attack": {
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@ -2123,7 +2185,9 @@
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"configuration": "Configuration",
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"base": "Base",
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"triggers": "Triggers",
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"deathMoves": "Deathmoves"
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"deathMoves": "Deathmoves",
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"sources": "Sources",
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"packs": "Packs"
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},
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"Tiers": {
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"singular": "Tier",
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@ -2155,6 +2219,7 @@
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"continue": "Continue",
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"criticalSuccess": "Critical Success",
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"criticalShort": "Critical",
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"currentLevel": "Current Level",
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"custom": "Custom",
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"d20Roll": "D20 Roll",
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"damage": "Damage",
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@ -2559,6 +2624,8 @@
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"resetMovesTitle": "Reset {type} Downtime Moves",
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"resetItemFeaturesTitle": "Reset {type}",
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"resetMovesText": "Are you sure you want to reset?",
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"deleteItemTitle": "Delete Homebrew Item",
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"deleteItemText": "Are you sure you want to delete the item?",
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"FIELDS": {
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"maxFear": { "label": "Max Fear" },
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"maxHope": { "label": "Max Hope" },
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@ -2790,6 +2857,7 @@
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"ItemBrowser": {
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"title": "Daggerheart Compendium Browser",
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"hint": "Select a Folder in sidebar to start browsing through the compendium",
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"browserSettings": "Browser Settings",
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"searchPlaceholder": "Search...",
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"columnName": "Name",
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"tooltipFilters": "Filters",
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@ -2946,7 +3014,7 @@
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"rulesOn": "Rules On",
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"rulesOff": "Rules Off",
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"remainingUses": "Uses refresh on {type}",
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"rightClickExtand": "Right-Click to extand",
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"rightClickExtend": "Right-Click to extend",
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"companionPartnerLevelBlock": "The companion needs an assigned partner to level up.",
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"configureAttribution": "Configure Attribution",
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"deleteItem": "Delete Item",
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