mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-17 15:39:02 +01:00
Ran prettier
This commit is contained in:
parent
5fc5d988e6
commit
48ab150a4e
133 changed files with 13852 additions and 12549 deletions
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@ -1,3 +1,5 @@
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node_modules
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package-lock.json
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package.json
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.github
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*.hbs
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@ -17,10 +17,13 @@ Hooks.once('init', () => {
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game.system.api = {
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applications,
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models,
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documents,
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}
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documents
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};
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CONFIG.statusEffects = Object.values(SYSTEM.GENERAL.conditions).map(x => ({ ...x, name: game.i18n.localize(x.name) }));
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CONFIG.statusEffects = Object.values(SYSTEM.GENERAL.conditions).map(x => ({
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...x,
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name: game.i18n.localize(x.name)
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}));
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CONFIG.Item.documentClass = documents.DhpItem;
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CONFIG.Item.dataModels = {
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@ -33,45 +36,45 @@ Hooks.once('init', () => {
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miscellaneous: models.DhpMiscellaneous,
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consumable: models.DhpConsumable,
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weapon: models.DhpWeapon,
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armor: models.DhpArmor,
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armor: models.DhpArmor
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};
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const { Items, Actors } = foundry.documents.collections;
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Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
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Items.registerSheet(SYSTEM.id, applications.DhpAncestry, {types: ["ancestry"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpCommunity, {types: ["community"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpClassSheet, {types: ["class"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpSubclass, {types: ["subclass"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpFeatureSheet, {types: ["feature"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpDomainCardSheet, {types: ["domainCard"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpMiscellaneous, {types: ["miscellaneous"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpConsumable, {types: ["consumable"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpWeapon, {types: ["weapon"], makeDefault: true});
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Items.registerSheet(SYSTEM.id, applications.DhpArmor, {types: ["armor"], makeDefault: true});
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Items.unregisterSheet('core', foundry.appv1.sheets.ItemSheet);
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Items.registerSheet(SYSTEM.id, applications.DhpAncestry, { types: ['ancestry'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpCommunity, { types: ['community'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpClassSheet, { types: ['class'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpSubclass, { types: ['subclass'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpFeatureSheet, { types: ['feature'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpDomainCardSheet, { types: ['domainCard'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpMiscellaneous, { types: ['miscellaneous'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpConsumable, { types: ['consumable'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpWeapon, { types: ['weapon'], makeDefault: true });
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Items.registerSheet(SYSTEM.id, applications.DhpArmor, { types: ['armor'], makeDefault: true });
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CONFIG.Actor.documentClass = documents.DhpActor;
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CONFIG.Actor.dataModels = {
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pc: models.DhpPC,
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adversary: models.DhpAdversary,
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environment: models.DhpEnvironment,
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environment: models.DhpEnvironment
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};
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Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
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Actors.registerSheet(SYSTEM.id, applications.DhpPCSheet, {types: ["pc"], makeDefault: true});
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Actors.registerSheet(SYSTEM.id, applications.DhpAdversarySheet, {types: ["adversary"], makeDefault: true});
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Actors.registerSheet(SYSTEM.id, applications.DhpEnvironment, {types: ["environment"], makeDefault: true});
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Actors.unregisterSheet('core', foundry.appv1.sheets.ActorSheet);
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Actors.registerSheet(SYSTEM.id, applications.DhpPCSheet, { types: ['pc'], makeDefault: true });
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Actors.registerSheet(SYSTEM.id, applications.DhpAdversarySheet, { types: ['adversary'], makeDefault: true });
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Actors.registerSheet(SYSTEM.id, applications.DhpEnvironment, { types: ['environment'], makeDefault: true });
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CONFIG.Combat.dataModels = {
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base: models.DhpCombat,
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base: models.DhpCombat
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};
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CONFIG.Combatant.dataModels = {
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base: models.DhpCombatant,
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base: models.DhpCombatant
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};
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CONFIG.ChatMessage.dataModels = {
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dualityRoll: models.DhpDualityRoll,
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adversaryRoll: models.DhpAdversaryRoll,
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abilityUse: models.DhpAbilityUse,
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abilityUse: models.DhpAbilityUse
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};
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CONFIG.ChatMessage.documentClass = applications.DhpChatMessage;
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@ -90,9 +93,7 @@ Hooks.once('init', () => {
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return preloadHandlebarsTemplates();
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});
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Hooks.once('dicesoniceready', () => {
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});
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Hooks.once('dicesoniceready', () => {});
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Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
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if (game.user.isGM) {
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@ -105,7 +106,11 @@ Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
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break;
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case GMUpdateEvent.UpdateFear:
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if (game.user.isGM) {
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await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, Math.max(Math.min(update, 6), 0));
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await game.settings.set(
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SYSTEM.id,
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SYSTEM.SETTINGS.gameSettings.Resources.Fear,
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Math.max(Math.min(update, 6), 0)
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);
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Hooks.callAll(socketEvent.DhpFearUpdate);
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await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate });
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}
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@ -116,25 +121,25 @@ Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
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const preloadHandlebarsTemplates = async function () {
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return foundry.applications.handlebars.loadTemplates([
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"systems/daggerheart/templates/sheets/parts/attributes.hbs",
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"systems/daggerheart/templates/sheets/parts/defense.hbs",
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"systems/daggerheart/templates/sheets/parts/armor.hbs",
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"systems/daggerheart/templates/sheets/parts/experience.hbs",
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"systems/daggerheart/templates/sheets/parts/features.hbs",
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"systems/daggerheart/templates/sheets/parts/gold.hbs",
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"systems/daggerheart/templates/sheets/parts/health.hbs",
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"systems/daggerheart/templates/sheets/parts/hope.hbs",
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"systems/daggerheart/templates/sheets/parts/inventory.hbs",
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"systems/daggerheart/templates/sheets/parts/weapons.hbs",
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"systems/daggerheart/templates/sheets/parts/domainCard.hbs",
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"systems/daggerheart/templates/sheets/parts/heritage.hbs",
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"systems/daggerheart/templates/sheets/parts/subclassFeature.hbs",
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"systems/daggerheart/templates/sheets/parts/effects.hbs",
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"systems/daggerheart/templates/sheets/pc/sections/inventory.hbs",
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"systems/daggerheart/templates/sheets/pc/sections/loadout.hbs",
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"systems/daggerheart/templates/sheets/pc/parts/heritageCard.hbs",
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"systems/daggerheart/templates/sheets/pc/parts/advancementCard.hbs",
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"systems/daggerheart/templates/views/parts/level.hbs",
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"systems/daggerheart/templates/components/slider.hbs",
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'systems/daggerheart/templates/sheets/parts/attributes.hbs',
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'systems/daggerheart/templates/sheets/parts/defense.hbs',
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'systems/daggerheart/templates/sheets/parts/armor.hbs',
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'systems/daggerheart/templates/sheets/parts/experience.hbs',
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'systems/daggerheart/templates/sheets/parts/features.hbs',
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'systems/daggerheart/templates/sheets/parts/gold.hbs',
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'systems/daggerheart/templates/sheets/parts/health.hbs',
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'systems/daggerheart/templates/sheets/parts/hope.hbs',
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'systems/daggerheart/templates/sheets/parts/inventory.hbs',
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'systems/daggerheart/templates/sheets/parts/weapons.hbs',
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'systems/daggerheart/templates/sheets/parts/domainCard.hbs',
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'systems/daggerheart/templates/sheets/parts/heritage.hbs',
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'systems/daggerheart/templates/sheets/parts/subclassFeature.hbs',
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'systems/daggerheart/templates/sheets/parts/effects.hbs',
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'systems/daggerheart/templates/sheets/pc/sections/inventory.hbs',
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'systems/daggerheart/templates/sheets/pc/sections/loadout.hbs',
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'systems/daggerheart/templates/sheets/pc/parts/heritageCard.hbs',
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'systems/daggerheart/templates/sheets/pc/parts/advancementCard.hbs',
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'systems/daggerheart/templates/views/parts/level.hbs',
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'systems/daggerheart/templates/components/slider.hbs'
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]);
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};
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@ -3,12 +3,7 @@ var gulp = require('gulp');
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var less = require('gulp-less');
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gulp.task('less', function (cb) {
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gulp
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.src('styles/daggerheart.less')
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.pipe(less())
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.pipe(
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gulp.dest("styles")
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);
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gulp.src('styles/daggerheart.less').pipe(less()).pipe(gulp.dest('styles'));
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cb();
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});
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@ -1,7 +1,6 @@
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(resolve) {
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super({});
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@ -13,17 +12,17 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
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name: '',
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img: null,
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customImg: 'icons/svg/mystery-man.svg',
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description: '',
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},
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description: ''
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}
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};
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ["daggerheart", "views", "ancestry-selection"],
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classes: ['daggerheart', 'views', 'ancestry-selection'],
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position: {
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width: 800,
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height: "auto"
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height: 'auto'
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},
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actions: {
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selectAncestry: this.selectAncestry,
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@ -31,21 +30,21 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
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viewItem: this.viewItem,
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selectImage: this.selectImage,
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editImage: this._onEditImage,
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saveAncestry: this.saveAncestry,
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saveAncestry: this.saveAncestry
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},
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form: {
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submitOnChange: true,
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closeOnSubmit: false,
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closeOnSubmit: false
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}
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};
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/** @override */
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static PARTS = {
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damageSelection: {
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id: "ancestrySelection",
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template: "systems/daggerheart/templates/views/ancestrySelection.hbs"
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}
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id: 'ancestrySelection',
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template: 'systems/daggerheart/templates/views/ancestrySelection.hbs'
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}
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};
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/* -------------------------------------------- */
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@ -57,10 +56,10 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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const ancestryNameInput = $(htmlElement).find(".ancestry-name");
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const ancestryNameInput = $(htmlElement).find('.ancestry-name');
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if (ancestryNameInput.length > 0) {
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ancestryNameInput.on("change", this.setName.bind(this));
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$(htmlElement).find(".ancestry-description").on("change", this.setDescription.bind(this));
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ancestryNameInput.on('change', this.setName.bind(this));
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$(htmlElement).find('.ancestry-description').on('change', this.setDescription.bind(this));
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}
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// $(htmlElement).find(".ancestry-image").on("change", this.selectImage.bind(this));
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}
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@ -68,19 +67,26 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
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async _prepareContext(_options) {
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const systemAncestries = Array.from((await game.packs.get('daggerheart.playtest-ancestries')).index).map(x => ({
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...x,
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selected: this.data.ancestries.some(selected => selected.uuid === x.uuid),
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selected: this.data.ancestries.some(selected => selected.uuid === x.uuid)
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}));
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const customAncestries = game.items.reduce((acc, x) => {
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if (x.type === 'ancestry') {
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acc.push({ ...x, uuid: x.uuid, selected: this.data.ancestries.some(selected => selected.uuid === x.uuid) });
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acc.push({
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...x,
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uuid: x.uuid,
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selected: this.data.ancestries.some(selected => selected.uuid === x.uuid)
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});
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}
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return acc;
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}, []);
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const ancestryFeatures = this.data.ancestries.flatMap(x =>
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x.system.abilities.map(x => ({ ...x, selected: this.data.features.some(selected => selected.uuid === x.uuid) }))
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x.system.abilities.map(x => ({
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...x,
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selected: this.data.features.some(selected => selected.uuid === x.uuid)
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}))
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);
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return {
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@ -89,7 +95,7 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
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ancestryFeatures,
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selectedAncestries: this.data.ancestries,
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selectedFeatures: this.data.features,
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ancestryInfo: this.data.ancestryInfo,
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ancestryInfo: this.data.ancestryInfo
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};
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}
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@ -139,7 +145,7 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
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static _onEditImage() {
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const fp = new FilePicker({
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current: this.data.ancestryInfo.img,
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type: "image",
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type: 'image',
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redirectToRoot: ['icons/svg/mystery-man.svg'],
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callback: async path => this._updateImage.bind(this)(path),
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top: this.position.top + 40,
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@ -158,7 +164,22 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
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if (this.data.ancestries.length === 2) {
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const { name, img, description } = this.data.ancestryInfo;
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this.resolve({ data: { name: name, img: img, type: "ancestry", system: { description: description, abilities: this.data.features.map(x => ({ name: x.name, img: x.img, uuid: x.uuid, subclassLevel: '' })) }}});
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this.resolve({
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data: {
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name: name,
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img: img,
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type: 'ancestry',
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system: {
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description: description,
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abilities: this.data.features.map(x => ({
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name: x.name,
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img: x.img,
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uuid: x.uuid,
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subclassLevel: ''
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||||
}))
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||||
}
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||||
}
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||||
});
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} else {
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this.resolve({ data: this.data.ancestries[0].toObject() });
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||||
}
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|
|
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|
|
@ -15,35 +15,42 @@ export default class DaggerheartActionConfig extends DaggerheartSheet(Applicatio
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|||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-action",
|
||||
classes: ["daggerheart", "views", "action"],
|
||||
id: 'daggerheart-action',
|
||||
classes: ['daggerheart', 'views', 'action'],
|
||||
position: { width: 600, height: 'auto' },
|
||||
actions: {
|
||||
toggleSection: this.toggleSection,
|
||||
toggleSection: this.toggleSection
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
closeOnSubmit: true,
|
||||
},
|
||||
closeOnSubmit: true
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "action",
|
||||
template: "systems/daggerheart/templates/views/action.hbs"
|
||||
}
|
||||
id: 'action',
|
||||
template: 'systems/daggerheart/templates/views/action.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
_getTabs() {
|
||||
const tabs = {
|
||||
effects: { active: true, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' },
|
||||
useage: { active: false, cssClass: '', group: 'primary', id: 'useage', icon: null, label: 'Useage' },
|
||||
conditions: { active: false, cssClass: '', group: 'primary', id: 'conditions', icon: null, label: 'Conditions' },
|
||||
conditions: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'conditions',
|
||||
icon: null,
|
||||
label: 'Conditions'
|
||||
}
|
||||
};
|
||||
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
|
||||
v.cssClass = v.active ? "active" : "";
|
||||
v.cssClass = v.active ? 'active' : '';
|
||||
}
|
||||
|
||||
return tabs;
|
||||
|
|
@ -69,6 +76,6 @@ export default class DaggerheartActionConfig extends DaggerheartSheet(Applicatio
|
|||
newActions.push(data);
|
||||
}
|
||||
|
||||
await this.action.parent.parent.update({ "system.actions": newActions });
|
||||
await this.action.parent.parent.update({ 'system.actions': newActions });
|
||||
}
|
||||
}
|
||||
|
|
@ -1,13 +1,13 @@
|
|||
export default function DhpApplicationMixin(Base) {
|
||||
return class DhpSheet extends Base {
|
||||
static applicationType = "sheets";
|
||||
static documentType = "";
|
||||
static applicationType = 'sheets';
|
||||
static documentType = '';
|
||||
|
||||
static get defaultOptions() {
|
||||
return Object.assign(super.defaultOptions, {
|
||||
classes: ["daggerheart", "sheet", this.documentType],
|
||||
classes: ['daggerheart', 'sheet', this.documentType],
|
||||
template: `systems/${SYSTEM.id}/templates/${this.applicationType}/${this.documentType}.hbs`,
|
||||
height: "auto",
|
||||
height: 'auto',
|
||||
submitOnChange: true,
|
||||
submitOnClose: false,
|
||||
width: 450
|
||||
|
|
@ -32,7 +32,7 @@ export default function DhpApplicationMixin(Base) {
|
|||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
html.on("click", "[data-action]", this.#onClickAction.bind(this));
|
||||
html.on('click', '[data-action]', this.#onClickAction.bind(this));
|
||||
}
|
||||
|
||||
async #onClickAction(event) {
|
||||
|
|
@ -44,5 +44,5 @@ export default function DhpApplicationMixin(Base) {
|
|||
}
|
||||
|
||||
async _handleAction(action, event, button) {}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -1,7 +1,6 @@
|
|||
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
|
||||
export default class DamageSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
|
||||
constructor(rollString, bonusDamage, hope, resolve) {
|
||||
super({});
|
||||
|
||||
|
|
@ -9,45 +8,45 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
|
|||
rollString,
|
||||
bonusDamage: bonusDamage.reduce((acc, x) => {
|
||||
if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.damageRoll.id) {
|
||||
acc.push(({
|
||||
acc.push({
|
||||
...x,
|
||||
hopeUses: 0
|
||||
}));
|
||||
});
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, []),
|
||||
hope,
|
||||
}
|
||||
hope
|
||||
};
|
||||
this.resolve = resolve;
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ["daggerheart", "views", "damage-selection"],
|
||||
classes: ['daggerheart', 'views', 'damage-selection'],
|
||||
position: {
|
||||
width: 400,
|
||||
height: "auto"
|
||||
height: 'auto'
|
||||
},
|
||||
actions: {
|
||||
decreaseHopeUse: this.decreaseHopeUse,
|
||||
increaseHopeUse: this.increaseHopeUse,
|
||||
rollDamage: this.rollDamage,
|
||||
rollDamage: this.rollDamage
|
||||
},
|
||||
form: {
|
||||
handler: this.updateSelection,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
damageSelection: {
|
||||
id: "damageSelection",
|
||||
template: "systems/daggerheart/templates/views/damageSelection.hbs"
|
||||
}
|
||||
id: 'damageSelection',
|
||||
template: 'systems/daggerheart/templates/views/damageSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
|
|
@ -61,8 +60,8 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
|
|||
rollString: this.getRollString(),
|
||||
bonusDamage: this.data.bonusDamage,
|
||||
hope: this.data.hope + 1,
|
||||
hopeUsed: this.getHopeUsed(),
|
||||
}
|
||||
hopeUsed: this.getHopeUsed()
|
||||
};
|
||||
}
|
||||
|
||||
static updateSelection(event, _, formData) {
|
||||
|
|
@ -81,7 +80,8 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
|
|||
}
|
||||
|
||||
getRollString() {
|
||||
return this.data.rollString.concat(this.data.bonusDamage.reduce((acc, x) => {
|
||||
return this.data.rollString.concat(
|
||||
this.data.bonusDamage.reduce((acc, x) => {
|
||||
if (x.initiallySelected) {
|
||||
const nr = 1 + x.hopeUses;
|
||||
const baseDamage = x.value;
|
||||
|
|
@ -89,7 +89,8 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
|
|||
}
|
||||
|
||||
return acc;
|
||||
}, ""));
|
||||
}, '')
|
||||
);
|
||||
}
|
||||
|
||||
getHopeUsed() {
|
||||
|
|
@ -113,7 +114,11 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
|
|||
}
|
||||
|
||||
static rollDamage() {
|
||||
this.resolve({ rollString: this.getRollString(), bonusDamage: this.data.bonusDamage, hopeUsed: this.getHopeUsed() });
|
||||
this.resolve({
|
||||
rollString: this.getRollString(),
|
||||
bonusDamage: this.data.bonusDamage,
|
||||
hopeUsed: this.getHopeUsed()
|
||||
});
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,24 +9,24 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
|
|||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.format("DAGGERHEART.Application.DeathMove.Title", { actor: this.actor.name });
|
||||
return game.i18n.format('DAGGERHEART.Application.DeathMove.Title', { actor: this.actor.name });
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["daggerheart", "views", "death-move"],
|
||||
classes: ['daggerheart', 'views', 'death-move'],
|
||||
position: { width: 800, height: 'auto' },
|
||||
actions: {
|
||||
selectMove: this.selectMove,
|
||||
takeMove: this.takeMove,
|
||||
},
|
||||
takeMove: this.takeMove
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
application: {
|
||||
id: "death-move",
|
||||
template: "systems/daggerheart/templates/views/deathMove.hbs"
|
||||
}
|
||||
id: 'death-move',
|
||||
template: 'systems/daggerheart/templates/views/deathMove.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -36,7 +36,6 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
|
|||
return context;
|
||||
}
|
||||
|
||||
|
||||
static selectMove(_, button) {
|
||||
const move = button.dataset.move;
|
||||
this.selectedMove = SYSTEM.GENERAL.deathMoves[move];
|
||||
|
|
@ -45,15 +44,15 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
|
|||
}
|
||||
|
||||
static async takeMove() {
|
||||
const cls = getDocumentClass("ChatMessage");
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await renderTemplate("systems/daggerheart/templates/chat/deathMove.hbs", {
|
||||
content: await renderTemplate('systems/daggerheart/templates/chat/deathMove.hbs', {
|
||||
player: game.user.character.name,
|
||||
title: game.i18n.localize(this.selectedMove.name),
|
||||
img: this.selectedMove.img,
|
||||
description: game.i18n.localize(this.selectedMove.description),
|
||||
}),
|
||||
description: game.i18n.localize(this.selectedMove.description)
|
||||
})
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
|
|
|
|||
|
|
@ -17,21 +17,21 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ["daggerheart", "views", "downtime"],
|
||||
classes: ['daggerheart', 'views', 'downtime'],
|
||||
position: { width: 800, height: 'auto' },
|
||||
actions: {
|
||||
selectActivity: this.selectActivity,
|
||||
takeDowntime: this.takeDowntime,
|
||||
takeDowntime: this.takeDowntime
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
application: {
|
||||
id: "downtime",
|
||||
template: "systems/daggerheart/templates/views/downtime.hbs"
|
||||
}
|
||||
id: 'downtime',
|
||||
template: 'systems/daggerheart/templates/views/downtime.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -39,35 +39,44 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
context.options = this.shortrest ? SYSTEM.GENERAL.downtime.shortRest : SYSTEM.GENERAL.downtime.longRest;
|
||||
context.customActivity = this.customActivity;
|
||||
|
||||
context.disabledDowntime = !this.selectedActivity || (this.selectedActivity.id === this.customActivity.id && (!this.customActivity.name || !this.customActivity.description));
|
||||
context.disabledDowntime =
|
||||
!this.selectedActivity ||
|
||||
(this.selectedActivity.id === this.customActivity.id &&
|
||||
(!this.customActivity.name || !this.customActivity.description));
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
|
||||
static selectActivity(_, button) {
|
||||
const activity = button.dataset.activity;
|
||||
this.selectedActivity = activity === this.customActivity.id ? this.customActivity : this.shortrest ? SYSTEM.GENERAL.downtime.shortRest[activity] : SYSTEM.GENERAL.downtime.longRest[activity];
|
||||
this.selectedActivity =
|
||||
activity === this.customActivity.id
|
||||
? this.customActivity
|
||||
: this.shortrest
|
||||
? SYSTEM.GENERAL.downtime.shortRest[activity]
|
||||
: SYSTEM.GENERAL.downtime.longRest[activity];
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async takeDowntime() {
|
||||
const refreshedFeatures = this.shortrest ? this.actor.system.refreshableFeatures.shortRest : [...this.actor.system.refreshableFeatures.shortRest, ...this.actor.system.refreshableFeatures.longRest];
|
||||
const refreshedFeatures = this.shortrest
|
||||
? this.actor.system.refreshableFeatures.shortRest
|
||||
: [...this.actor.system.refreshableFeatures.shortRest, ...this.actor.system.refreshableFeatures.longRest];
|
||||
for (var feature of refreshedFeatures) {
|
||||
await feature.system.refresh();
|
||||
}
|
||||
|
||||
const cls = getDocumentClass("ChatMessage");
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await renderTemplate("systems/daggerheart/templates/chat/downtime.hbs", {
|
||||
content: await renderTemplate('systems/daggerheart/templates/chat/downtime.hbs', {
|
||||
player: game.user.character.name,
|
||||
title: game.i18n.localize(this.selectedActivity.name),
|
||||
img: this.selectedActivity.img,
|
||||
description: game.i18n.localize(this.selectedActivity.description),
|
||||
refreshedFeatures: refreshedFeatures,
|
||||
}),
|
||||
refreshedFeatures: refreshedFeatures
|
||||
})
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
import SelectDialog from "../dialogs/selectDialog.mjs";
|
||||
import { getTier } from "../helpers/utils.mjs";
|
||||
import DhpMulticlassDialog from "./multiclassDialog.mjs";
|
||||
import SelectDialog from '../dialogs/selectDialog.mjs';
|
||||
import { getTier } from '../helpers/utils.mjs';
|
||||
import DhpMulticlassDialog from './multiclassDialog.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
|
|
@ -18,30 +18,33 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
id: "daggerheart-levelup",
|
||||
classes: ["daggerheart", "views", "levelup"],
|
||||
id: 'daggerheart-levelup',
|
||||
classes: ['daggerheart', 'views', 'levelup'],
|
||||
position: { width: 1200, height: 'auto' },
|
||||
window: {
|
||||
resizable: true,
|
||||
resizable: true
|
||||
},
|
||||
|
||||
actions: {
|
||||
toggleBox: this.toggleBox,
|
||||
advanceLevel: this.advanceLevel,
|
||||
finishLevelup: this.finishLevelup,
|
||||
},
|
||||
finishLevelup: this.finishLevelup
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "levelup",
|
||||
template: "systems/daggerheart/templates/views/levelup.hbs"
|
||||
}
|
||||
id: 'levelup',
|
||||
template: 'systems/daggerheart/templates/views/levelup.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
let selectedChoices = 0, multiclassing = {}, subclassing = {};
|
||||
const leveledTiers = Object.keys(this.data.levelups).reduce((acc, levelKey) => {
|
||||
let selectedChoices = 0,
|
||||
multiclassing = {},
|
||||
subclassing = {};
|
||||
const leveledTiers = Object.keys(this.data.levelups).reduce(
|
||||
(acc, levelKey) => {
|
||||
const levelData = this.data.levelups[levelKey];
|
||||
['tier1', 'tier2', 'tier3'].forEach(tierKey => {
|
||||
let tierUpdate = {};
|
||||
|
|
@ -71,7 +74,9 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
});
|
||||
|
||||
return acc;
|
||||
}, { tier1: {}, tier2: {}, tier3: {} });
|
||||
},
|
||||
{ tier1: {}, tier2: {}, tier3: {} }
|
||||
);
|
||||
|
||||
const activeTier = getTier(this.activeLevel);
|
||||
const data = Object.keys(SYSTEM.ACTOR.levelupData).reduce((acc, tierKey) => {
|
||||
|
|
@ -87,19 +92,33 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
acc[propertyKey] = { description: property.description, cost: property.cost ?? 1, values: [] };
|
||||
for (var i = 0; i < property.maxChoices; i++) {
|
||||
const leveledValue = leveledTiers[tierKey][propertyKey]?.[i];
|
||||
const subclassLock = propertyKey === 'subclass' && Object.keys(multiclassing).find(x => getTier(Number.parseInt(x)) === tierKey);
|
||||
const subclassLock =
|
||||
propertyKey === 'subclass' &&
|
||||
Object.keys(multiclassing).find(x => getTier(Number.parseInt(x)) === tierKey);
|
||||
const subclassMulticlassLock = propertyKey === 'multiclass' && subclassing[tierKey];
|
||||
const multiclassLock = propertyKey === 'multiclass' && Object.keys(multiclassing).length > 0 && !(leveledValue && Object.keys(multiclassing).find(x => Number.parseInt(x) === leveledValue.level));
|
||||
const locked = leveledValue && leveledValue.level !== this.activeLevel || subclassLock || subclassMulticlassLock || multiclassLock;
|
||||
const disabled = tierKey > activeTier || (selectedChoices === 2 && !(leveledValue && leveledValue.level === this.activeLevel)) || locked;
|
||||
|
||||
const multiclassLock =
|
||||
propertyKey === 'multiclass' &&
|
||||
Object.keys(multiclassing).length > 0 &&
|
||||
!(
|
||||
leveledValue &&
|
||||
Object.keys(multiclassing).find(x => Number.parseInt(x) === leveledValue.level)
|
||||
);
|
||||
const locked =
|
||||
(leveledValue && leveledValue.level !== this.activeLevel) ||
|
||||
subclassLock ||
|
||||
subclassMulticlassLock ||
|
||||
multiclassLock;
|
||||
const disabled =
|
||||
tierKey > activeTier ||
|
||||
(selectedChoices === 2 && !(leveledValue && leveledValue.level === this.activeLevel)) ||
|
||||
locked;
|
||||
|
||||
acc[propertyKey].values.push({
|
||||
selected: leveledValue?.value !== undefined,
|
||||
path: `levelups.${this.activeLevel}.${tierKey}.${propertyKey}.${i}`,
|
||||
description: game.i18n.localize(property.description),
|
||||
disabled: disabled,
|
||||
locked: locked,
|
||||
locked: locked
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -114,8 +133,8 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
data: data,
|
||||
activeLevel: this.activeLevel,
|
||||
changedLevel: this.actor.system.levelData.changedLevel,
|
||||
completedSelection: selectedChoices === 2,
|
||||
}
|
||||
completedSelection: selectedChoices === 2
|
||||
};
|
||||
}
|
||||
|
||||
static async toggleBox(_, button) {
|
||||
|
|
@ -126,8 +145,7 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
let array = foundry.utils.getProperty(this.data, arrayPart);
|
||||
if (button.dataset.levelAttribute === 'multiclass') {
|
||||
array = [];
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
delete array[Number.parseInt(pathParts[pathParts.length - 1])];
|
||||
}
|
||||
foundry.utils.setProperty(this.data, arrayPart, array);
|
||||
|
|
@ -136,21 +154,40 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
const levelChoices = SYSTEM.ACTOR.levelChoices[button.dataset.levelAttribute];
|
||||
if (button.dataset.levelAttribute === 'subclass') {
|
||||
if (!this.actor.system.multiclassSubclass) {
|
||||
updates[0].value.value = { multiclass: false, feature: this.actor.system.subclass.system.specializationFeature.unlocked ? 'mastery' : 'specialization' };
|
||||
updates[0].value.value = {
|
||||
multiclass: false,
|
||||
feature: this.actor.system.subclass.system.specializationFeature.unlocked
|
||||
? 'mastery'
|
||||
: 'specialization'
|
||||
};
|
||||
} else {
|
||||
const choices = [
|
||||
{ name: this.actor.system.subclass.name, value: this.actor.system.subclass.uuid },
|
||||
{
|
||||
name: this.actor.system.multiclassSubclass.name,
|
||||
value: this.actor.system.multiclassSubclass.uuid
|
||||
}
|
||||
else {
|
||||
const choices = [{name: this.actor.system.subclass.name, value: this.actor.system.subclass.uuid}, {name: this.actor.system.multiclassSubclass.name, value: this.actor.system.multiclassSubclass.uuid}];
|
||||
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: choices, title: levelChoices.title, nrChoices: 1 });
|
||||
];
|
||||
const indexes = await SelectDialog.selectItem({
|
||||
actor: this.actor,
|
||||
choices: choices,
|
||||
title: levelChoices.title,
|
||||
nrChoices: 1
|
||||
});
|
||||
if (indexes.length === 0) {
|
||||
this.render();
|
||||
return;
|
||||
}
|
||||
const multiclassSubclass = choices[indexes[0]].name === this.actor.system.multiclassSubclass.name;
|
||||
updates[0].value.value = { multiclass: multiclassSubclass, feature: this.actor.system.multiclassSubclass.system.specializationFeature.unlocked ? 'mastery' : 'specialization' };
|
||||
updates[0].value.value = {
|
||||
multiclass: multiclassSubclass,
|
||||
feature: this.actor.system.multiclassSubclass.system.specializationFeature.unlocked
|
||||
? 'mastery'
|
||||
: 'specialization'
|
||||
};
|
||||
}
|
||||
}
|
||||
else if (button.dataset.levelAttribute === 'multiclass'){
|
||||
const multiclassAwait = new Promise((resolve) => {
|
||||
} else if (button.dataset.levelAttribute === 'multiclass') {
|
||||
const multiclassAwait = new Promise(resolve => {
|
||||
new DhpMulticlassDialog(this.actor.name, this.actor.system.class, resolve).render(true);
|
||||
});
|
||||
const multiclassData = await multiclassAwait;
|
||||
|
|
@ -161,22 +198,56 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
|
||||
const pathParts = path.split('.');
|
||||
const arrayPart = pathParts.slice(0, pathParts.length - 1).join('.');
|
||||
updates[0] = { path: [arrayPart, '0'].join('.'), value: { level: this.activeLevel, value: { class: multiclassData.class, subclass: multiclassData.subclass, domain: multiclassData.domain, level: this.activeLevel } } };
|
||||
updates[1] = { path: [arrayPart, '1'].join('.'), value: { level: this.activeLevel, value: { class: multiclassData.class, subclass: multiclassData.subclass, domain: multiclassData.domain, level: this.activeLevel } } };
|
||||
updates[0] = {
|
||||
path: [arrayPart, '0'].join('.'),
|
||||
value: {
|
||||
level: this.activeLevel,
|
||||
value: {
|
||||
class: multiclassData.class,
|
||||
subclass: multiclassData.subclass,
|
||||
domain: multiclassData.domain,
|
||||
level: this.activeLevel
|
||||
}
|
||||
else {
|
||||
}
|
||||
};
|
||||
updates[1] = {
|
||||
path: [arrayPart, '1'].join('.'),
|
||||
value: {
|
||||
level: this.activeLevel,
|
||||
value: {
|
||||
class: multiclassData.class,
|
||||
subclass: multiclassData.subclass,
|
||||
domain: multiclassData.domain,
|
||||
level: this.activeLevel
|
||||
}
|
||||
}
|
||||
};
|
||||
} else {
|
||||
if (levelChoices.choices.length > 0) {
|
||||
if (typeof levelChoices.choices === 'string') {
|
||||
const choices = foundry.utils.getProperty(this.actor, levelChoices.choices).map(x => ({ name: x.description, value: x.id }));
|
||||
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: choices, title: levelChoices.title, nrChoices: levelChoices.nrChoices });
|
||||
const choices = foundry.utils
|
||||
.getProperty(this.actor, levelChoices.choices)
|
||||
.map(x => ({ name: x.description, value: x.id }));
|
||||
const indexes = await SelectDialog.selectItem({
|
||||
actor: this.actor,
|
||||
choices: choices,
|
||||
title: levelChoices.title,
|
||||
nrChoices: levelChoices.nrChoices
|
||||
});
|
||||
if (indexes.length === 0) {
|
||||
this.render();
|
||||
return;
|
||||
}
|
||||
updates[0].value.value = choices.filter((_, index) => indexes.includes(index)).map(x => x.value);
|
||||
}
|
||||
else {
|
||||
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: levelChoices.choices, title: levelChoices.title, nrChoices: levelChoices.nrChoices });
|
||||
updates[0].value.value = choices
|
||||
.filter((_, index) => indexes.includes(index))
|
||||
.map(x => x.value);
|
||||
} else {
|
||||
const indexes = await SelectDialog.selectItem({
|
||||
actor: this.actor,
|
||||
choices: levelChoices.choices,
|
||||
title: levelChoices.title,
|
||||
nrChoices: levelChoices.nrChoices
|
||||
});
|
||||
if (indexes.length === 0) {
|
||||
this.render();
|
||||
return;
|
||||
|
|
@ -214,20 +285,33 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
multiclass = this.data.levelups[level][tier][category][value].value;
|
||||
this.data.levelups[level][tier][category][value] = true;
|
||||
} else {
|
||||
this.data.levelups[level][tier][category][value] = this.data.levelups[level][tier][category][value].value ?? true;
|
||||
this.data.levelups[level][tier][category][value] =
|
||||
this.data.levelups[level][tier][category][value].value ?? true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const tiersMoved = getTier(this.actor.system.levelData.changedLevel, true) - getTier(this.actor.system.levelData.currentLevel, true);
|
||||
const experiences = Array.from(Array(tiersMoved), (_,index) => ({ id: foundry.utils.randomID(), level: this.actor.system.experiences.length+index*3, description: '', value: 1 }));
|
||||
const tiersMoved =
|
||||
getTier(this.actor.system.levelData.changedLevel, true) -
|
||||
getTier(this.actor.system.levelData.currentLevel, true);
|
||||
const experiences = Array.from(Array(tiersMoved), (_, index) => ({
|
||||
id: foundry.utils.randomID(),
|
||||
level: this.actor.system.experiences.length + index * 3,
|
||||
description: '',
|
||||
value: 1
|
||||
}));
|
||||
|
||||
await this.actor.update({ system: {
|
||||
await this.actor.update(
|
||||
{
|
||||
system: {
|
||||
levelData: this.data,
|
||||
experiences: [...this.actor.system.experiences, ...experiences],
|
||||
}}, { diff: false });
|
||||
experiences: [...this.actor.system.experiences, ...experiences]
|
||||
}
|
||||
},
|
||||
{ diff: false }
|
||||
);
|
||||
|
||||
if (!this.actor.multiclass && multiclass) {
|
||||
const multiclassClass = (await fromUuid(multiclass.class.uuid)).toObject();
|
||||
|
|
@ -245,7 +329,11 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
multiclassSubclass.system.multiclass = multiclass.level;
|
||||
|
||||
const multiclassSubclassFeatures = {};
|
||||
const features = [multiclassSubclass.system.foundationFeature, multiclassSubclass.system.specializationFeature, multiclassSubclass.system.masteryFeature];
|
||||
const features = [
|
||||
multiclassSubclass.system.foundationFeature,
|
||||
multiclassSubclass.system.specializationFeature,
|
||||
multiclassSubclass.system.masteryFeature
|
||||
];
|
||||
for (var i = 0; i < features.length; i++) {
|
||||
const path = i === 0 ? 'foundationFeature' : i === 1 ? 'specializationFeature' : 'masteryFeature';
|
||||
const feature = features[i];
|
||||
|
|
@ -272,10 +360,13 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
|
|||
}
|
||||
}
|
||||
|
||||
await this.actor.createEmbeddedDocuments('Item', [multiclassClass, ...multiclassFeatures, multiclassSubclass]);
|
||||
await this.actor.createEmbeddedDocuments('Item', [
|
||||
multiclassClass,
|
||||
...multiclassFeatures,
|
||||
multiclassSubclass
|
||||
]);
|
||||
}
|
||||
|
||||
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
@ -8,20 +8,22 @@ export default class DhpMulticlassDialog extends HandlebarsApplicationMixin(Appl
|
|||
this.actorClass = actorClass;
|
||||
this.resolve = resolve;
|
||||
|
||||
this.classChoices = Array.from(game.items.reduce((acc, x) => {
|
||||
this.classChoices = Array.from(
|
||||
game.items.reduce((acc, x) => {
|
||||
if (x.type === 'class' && x.name !== actorClass.name) {
|
||||
acc.add(x);
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, new Set()));
|
||||
}, new Set())
|
||||
);
|
||||
this.subclassChoices = [];
|
||||
this.domainChoices = [];
|
||||
|
||||
this.data = {
|
||||
class: null,
|
||||
subclass: null,
|
||||
domain: null,
|
||||
domain: null
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -30,22 +32,22 @@ export default class DhpMulticlassDialog extends HandlebarsApplicationMixin(Appl
|
|||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["daggerheart", "views", "multiclass"],
|
||||
classes: ['daggerheart', 'views', 'multiclass'],
|
||||
position: { width: 600, height: 'auto' },
|
||||
actions: {
|
||||
selectClass: this.selectClass,
|
||||
selectSubclass: this.selectSubclass,
|
||||
selectDomain: this.selectDomain,
|
||||
finish: this.finish,
|
||||
},
|
||||
finish: this.finish
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "levelup",
|
||||
template: "systems/daggerheart/templates/views/multiclass.hbs"
|
||||
}
|
||||
id: 'levelup',
|
||||
template: 'systems/daggerheart/templates/views/multiclass.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -65,22 +67,35 @@ export default class DhpMulticlassDialog extends HandlebarsApplicationMixin(Appl
|
|||
this.data.subclass = null;
|
||||
this.data.domain = null;
|
||||
this.subclassChoices = this.data.class ? this.data.class.system.subclasses : [];
|
||||
this.domainChoices = this.data.class ? this.data.class.system.domains.map(x => {
|
||||
this.domainChoices = this.data.class
|
||||
? this.data.class.system.domains.map(x => {
|
||||
const config = SYSTEM.DOMAIN.domains[x];
|
||||
return { name: game.i18n.localize(config.name), id: config.id, img: config.src, disabled: this.actorClass.system.domains.includes(config.id) };
|
||||
}) : [];
|
||||
return {
|
||||
name: game.i18n.localize(config.name),
|
||||
id: config.id,
|
||||
img: config.src,
|
||||
disabled: this.actorClass.system.domains.includes(config.id)
|
||||
};
|
||||
})
|
||||
: [];
|
||||
}
|
||||
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
static async selectSubclass(_, button) {
|
||||
this.data.subclass = this.data.subclass?.uuid === button.dataset.subclass ? null : this.subclassChoices.find(x => x.uuid === button.dataset.subclass);
|
||||
this.data.subclass =
|
||||
this.data.subclass?.uuid === button.dataset.subclass
|
||||
? null
|
||||
: this.subclassChoices.find(x => x.uuid === button.dataset.subclass);
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
static async selectDomain(_, button) {
|
||||
const domain = this.data.domain?.id === button.dataset.domain ? null : this.domainChoices.find(x => x.id === button.dataset.domain);;
|
||||
const domain =
|
||||
this.data.domain?.id === button.dataset.domain
|
||||
? null
|
||||
: this.domainChoices.find(x => x.id === button.dataset.domain);
|
||||
if (domain?.disabled) return;
|
||||
|
||||
this.data.domain = domain;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ export default class NpcRollSelectionDialog extends FormApplication {
|
|||
this.selectedExperiences = [];
|
||||
this.data = {
|
||||
nrDice: 1,
|
||||
advantage: null,
|
||||
advantage: null
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -24,7 +24,7 @@ export default class NpcRollSelectionDialog extends FormApplication {
|
|||
template: 'systems/daggerheart/templates/views/npcRollSelection.hbs',
|
||||
closeOnSubmit: false,
|
||||
submitOnChange: true,
|
||||
classes: ["daggerheart", "views", "npc-roll-selection"],
|
||||
classes: ['daggerheart', 'views', 'npc-roll-selection']
|
||||
};
|
||||
|
||||
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
|
||||
|
|
@ -36,7 +36,10 @@ export default class NpcRollSelectionDialog extends FormApplication {
|
|||
const context = super.getData();
|
||||
context.nrDice = this.data.nrDice;
|
||||
context.advantage = this.data.advantage;
|
||||
context.experiences = this.experiences.map(x => ({ ...x, selected: this.selectedExperiences.find(selected => selected.id === x.id) }));
|
||||
context.experiences = this.experiences.map(x => ({
|
||||
...x,
|
||||
selected: this.selectedExperiences.find(selected => selected.id === x.id)
|
||||
}));
|
||||
|
||||
return context;
|
||||
}
|
||||
|
|
@ -64,7 +67,9 @@ export default class NpcRollSelectionDialog extends FormApplication {
|
|||
|
||||
selectExperience(event) {
|
||||
const experience = this.experiences[event.currentTarget.dataset.key];
|
||||
this.selectedExperiences = this.selectedExperiences.find(x => x.name === experience.name) ? this.selectedExperiences.filter(x => x.name !== experience.name) : [...this.selectedExperiences, experience];
|
||||
this.selectedExperiences = this.selectedExperiences.find(x => x.name === experience.name)
|
||||
? this.selectedExperiences.filter(x => x.name !== experience.name)
|
||||
: [...this.selectedExperiences, experience];
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,31 +9,34 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
this.isNpc;
|
||||
this.selectedExperiences = [];
|
||||
this.data = {
|
||||
diceOptions: [{ name: 'd12', value: 'd12' }, { name: 'd20', value: 'd20' }],
|
||||
diceOptions: [
|
||||
{ name: 'd12', value: 'd12' },
|
||||
{ name: 'd20', value: 'd20' }
|
||||
],
|
||||
hope: ['d12'],
|
||||
fear: ['d12'],
|
||||
advantage: null,
|
||||
disadvantage: null,
|
||||
bonusDamage: bonusDamage.reduce((acc, x) => {
|
||||
if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.attackRoll.id) {
|
||||
acc.push(({
|
||||
acc.push({
|
||||
...x,
|
||||
hopeUses: 0
|
||||
}));
|
||||
});
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, []),
|
||||
hopeResource: hopeResource,
|
||||
hopeResource: hopeResource
|
||||
};
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ["daggerheart", "views", "roll-selection"],
|
||||
classes: ['daggerheart', 'views', 'roll-selection'],
|
||||
position: {
|
||||
width: 400,
|
||||
height: "auto"
|
||||
height: 'auto'
|
||||
},
|
||||
actions: {
|
||||
selectExperience: this.selectExperience,
|
||||
|
|
@ -41,22 +44,22 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
increaseHopeUse: this.increaseHopeUse,
|
||||
setAdvantage: this.setAdvantage,
|
||||
setDisadvantage: this.setDisadvantage,
|
||||
finish: this.finish,
|
||||
finish: this.finish
|
||||
},
|
||||
form: {
|
||||
handler: this.updateSelection,
|
||||
submitOnChange: true,
|
||||
submitOnClose: false,
|
||||
submitOnClose: false
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
damageSelection: {
|
||||
id: "damageSelection",
|
||||
template: "systems/daggerheart/templates/views/rollSelection.hbs"
|
||||
}
|
||||
id: 'damageSelection',
|
||||
template: 'systems/daggerheart/templates/views/rollSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
get title() {
|
||||
return `Roll Options`;
|
||||
|
|
@ -70,7 +73,10 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
context.fear = this.data.fear;
|
||||
context.advantage = this.data.advantage;
|
||||
context.disadvantage = this.data.disadvantage;
|
||||
context.experiences = this.experiences.map(x => ({ ...x, selected: this.selectedExperiences.find(selected => selected.id === x.id) }));
|
||||
context.experiences = this.experiences.map(x => ({
|
||||
...x,
|
||||
selected: this.selectedExperiences.find(selected => selected.id === x.id)
|
||||
}));
|
||||
context.bonusDamage = this.data.bonusDamage;
|
||||
context.hopeResource = this.data.hopeResource + 1;
|
||||
context.hopeUsed = this.getHopeUsed();
|
||||
|
|
@ -97,7 +103,10 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
if (this.selectedExperiences.find(x => x.id === button.dataset.key)) {
|
||||
this.selectedExperiences = this.selectedExperiences.filter(x => x.id !== button.dataset.key);
|
||||
} else {
|
||||
this.selectedExperiences = [...this.selectedExperiences, this.experiences.find(x => x.id === button.dataset.key)];
|
||||
this.selectedExperiences = [
|
||||
...this.selectedExperiences,
|
||||
this.experiences.find(x => x.id === button.dataset.key)
|
||||
];
|
||||
}
|
||||
|
||||
this.render();
|
||||
|
|
@ -139,7 +148,12 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
|
|||
|
||||
static async finish() {
|
||||
const { diceOptions, ...rest } = this.data;
|
||||
this.resolve({ ...rest, experiences: this.selectedExperiences, hopeUsed: this.getHopeUsed(), bonusDamage: this.data.bonusDamage.reduce((acc, x) => acc.concat(` + ${1+x.hopeUses}${x.value}`), "") });
|
||||
this.resolve({
|
||||
...rest,
|
||||
experiences: this.selectedExperiences,
|
||||
hopeUsed: this.getHopeUsed(),
|
||||
bonusDamage: this.data.bonusDamage.reduce((acc, x) => acc.concat(` + ${1 + x.hopeUses}${x.value}`), '')
|
||||
});
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ class DhpAutomationSettings extends FormApplication {
|
|||
template: 'systems/daggerheart/templates/views/automation-settings.hbs',
|
||||
closeOnSubmit: true,
|
||||
submitOnChange: false,
|
||||
classes: ["daggerheart", "views", "settings"],
|
||||
classes: ['daggerheart', 'views', 'settings']
|
||||
};
|
||||
|
||||
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
|
||||
|
|
@ -56,7 +56,7 @@ class DhpHomebrewSettings extends FormApplication {
|
|||
template: 'systems/daggerheart/templates/views/homebrew-settings.hbs',
|
||||
closeOnSubmit: true,
|
||||
submitOnChange: false,
|
||||
classes: ["daggerheart", "views", "settings"],
|
||||
classes: ['daggerheart', 'views', 'settings']
|
||||
};
|
||||
|
||||
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
|
||||
|
|
@ -101,7 +101,7 @@ class DhpRangeSettings extends FormApplication {
|
|||
template: 'systems/daggerheart/templates/views/range-settings.hbs',
|
||||
closeOnSubmit: false,
|
||||
submitOnChange: true,
|
||||
classes: ["daggerheart", "views", "settings"],
|
||||
classes: ['daggerheart', 'views', 'settings']
|
||||
};
|
||||
|
||||
const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
|
||||
|
|
@ -113,7 +113,15 @@ class DhpRangeSettings extends FormApplication {
|
|||
const context = super.getData();
|
||||
context.settings = SYSTEM.SETTINGS.gameSettings.General;
|
||||
context.range = this.range;
|
||||
context.disabled = context.range.enabled && [context.range.melee, context.range.veryClose, context.range.close, context.range.far, context.range.veryFar].some(x => x === null || x === false);
|
||||
context.disabled =
|
||||
context.range.enabled &&
|
||||
[
|
||||
context.range.melee,
|
||||
context.range.veryClose,
|
||||
context.range.close,
|
||||
context.range.far,
|
||||
context.range.veryFar
|
||||
].some(x => x === null || x === false);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
|
@ -121,9 +129,9 @@ class DhpRangeSettings extends FormApplication {
|
|||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
html.find(".range-reset").click(this.reset.bind(this));
|
||||
html.find(".save").click(this.save.bind(this));
|
||||
html.find(".close").click(this.close.bind(this));
|
||||
html.find('.range-reset').click(this.reset.bind(this));
|
||||
html.find('.save').click(this.save.bind(this));
|
||||
html.find('.close').click(this.close.bind(this));
|
||||
}
|
||||
|
||||
async _updateObject(_, formData) {
|
||||
|
|
@ -154,44 +162,44 @@ export const registerDHPSettings = () => {
|
|||
// const debouncedReload = foundry.utils.debounce(() => window.location.reload(), 100);
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.AbilityArray, {
|
||||
name: game.i18n.localize("DAGGERHEART.Settings.General.AbilityArray.Name"),
|
||||
hint: game.i18n.localize("DAGGERHEART.Settings.General.AbilityArray.Hint"),
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.General.AbilityArray.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.General.AbilityArray.Hint'),
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: String,
|
||||
default: '[2,1,1,0,0,-1]',
|
||||
default: '[2,1,1,0,0,-1]'
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, {
|
||||
name: game.i18n.localize("DAGGERHEART.Settings.Resources.Fear.Name"),
|
||||
hint: game.i18n.localize("DAGGERHEART.Settings.Resources.Fear.Hint"),
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Resources.Fear.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Resources.Fear.Hint'),
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: Number,
|
||||
default: 0,
|
||||
default: 0
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope, {
|
||||
name: game.i18n.localize("DAGGERHEART.Settings.Automation.Hope.Name"),
|
||||
hint: game.i18n.localize("DAGGERHEART.Settings.Automation.Hope.Hint"),
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Hint'),
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: Boolean,
|
||||
default: false,
|
||||
default: false
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints, {
|
||||
name: game.i18n.localize("DAGGERHEART.Settings.Automation.ActionPoints.Name"),
|
||||
hint: game.i18n.localize("DAGGERHEART.Settings.Automation.ActionPoints.Hint"),
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Automation.ActionPoints.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Automation.ActionPoints.Hint'),
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: Boolean,
|
||||
default: true,
|
||||
default: true
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement, {
|
||||
name: game.i18n.localize("DAGGERHEART.Settings.General.RangeMeasurement.Name"),
|
||||
hint: game.i18n.localize("DAGGERHEART.Settings.General.RangeMeasurement.Hint"),
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.General.RangeMeasurement.Name'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.General.RangeMeasurement.Hint'),
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: Object,
|
||||
|
|
@ -202,35 +210,34 @@ export const registerDHPSettings = () => {
|
|||
close: 30,
|
||||
far: 60,
|
||||
veryFar: 120
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, {
|
||||
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Name"),
|
||||
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Label"),
|
||||
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Hint"),
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Automation.Icon,
|
||||
type: DhpAutomationSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Homebrew.Name, {
|
||||
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Name"),
|
||||
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Label"),
|
||||
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Hint"),
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Homebrew.Icon,
|
||||
type: DhpHomebrewSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Range.Name, {
|
||||
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Name"),
|
||||
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Label"),
|
||||
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Hint"),
|
||||
name: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Name'),
|
||||
label: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Hint'),
|
||||
icon: SYSTEM.SETTINGS.menu.Range.Icon,
|
||||
type: DhpRangeSettings,
|
||||
restricted: true
|
||||
});
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// const {HandlebarsApplicationMixin, ApplicationV2} = foundry.applications.api;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
// import DhpApplicationMixin from '../daggerheart-sheet.mjs';
|
||||
|
||||
// export class Teest extends DhpApplicationMixin(ActorSheet) {
|
||||
|
|
@ -206,8 +205,8 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-adversary",
|
||||
classes: ["daggerheart", "sheet", "adversary"],
|
||||
id: 'daggerheart-adversary',
|
||||
classes: ['daggerheart', 'sheet', 'adversary'],
|
||||
position: { width: 600 },
|
||||
actions: {
|
||||
viewMove: this.viewMove,
|
||||
|
|
@ -221,21 +220,21 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
addExperience: this.addExperience,
|
||||
removeExperience: this.removeExperience,
|
||||
toggleHP: this.toggleHP,
|
||||
toggleStress: this.toggleStress,
|
||||
toggleStress: this.toggleStress
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/adversary.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/adversary.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -252,25 +251,39 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
attack: {
|
||||
name: this.document.system.attack.name,
|
||||
attackModifier: this.document.system.attackModifier,
|
||||
range: this.document.system.attack.range ? game.i18n.localize(SYSTEM.GENERAL.range[this.document.system.attack.range].name) : null,
|
||||
range: this.document.system.attack.range
|
||||
? game.i18n.localize(SYSTEM.GENERAL.range[this.document.system.attack.range].name)
|
||||
: null,
|
||||
damage: {
|
||||
value: this.document.system.attack.damage.value,
|
||||
type: this.document.system.attack.damage.type,
|
||||
typeName: this.document.system.attack.damage.type ? game.i18n.localize(SYSTEM.GENERAL.damageTypes[this.document.system.attack.damage.type].abbreviation).toLowerCase() : null,
|
||||
},
|
||||
typeName: this.document.system.attack.damage.type
|
||||
? game.i18n
|
||||
.localize(
|
||||
SYSTEM.GENERAL.damageTypes[this.document.system.attack.damage.type].abbreviation
|
||||
)
|
||||
.toLowerCase()
|
||||
: null
|
||||
}
|
||||
},
|
||||
damageThresholds: this.document.system.damageThresholds,
|
||||
difficulty: this.document.system.difficulty,
|
||||
hp: { ...this.document.system.resources.health, lastRowIndex: Math.floor(this.document.system.resources.health.max/5)*5 },
|
||||
stress: { ...this.document.system.resources.stress, lastRowIndex: Math.floor(this.document.system.resources.stress.max/5)*5 },
|
||||
moves: this.document.system.moves,
|
||||
hp: {
|
||||
...this.document.system.resources.health,
|
||||
lastRowIndex: Math.floor(this.document.system.resources.health.max / 5) * 5
|
||||
},
|
||||
stress: {
|
||||
...this.document.system.resources.stress,
|
||||
lastRowIndex: Math.floor(this.document.system.resources.stress.max / 5) * 5
|
||||
},
|
||||
moves: this.document.system.moves
|
||||
};
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -280,10 +293,12 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
}
|
||||
|
||||
static async addMove() {
|
||||
const result = await this.document.createEmbeddedDocuments("Item", [{
|
||||
const result = await this.document.createEmbeddedDocuments('Item', [
|
||||
{
|
||||
name: game.i18n.localize('DAGGERHEART.Sheets.Adversary.NewMove'),
|
||||
type: 'feature',
|
||||
}]);
|
||||
type: 'feature'
|
||||
}
|
||||
]);
|
||||
|
||||
await result[0].sheet.render(true);
|
||||
}
|
||||
|
|
@ -298,26 +313,33 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
}
|
||||
|
||||
static async addMotive() {
|
||||
await this.document.update({ "system.motivesAndTactics": [...this.document.system.motivesAndTactics, ''] });
|
||||
await this.document.update({ 'system.motivesAndTactics': [...this.document.system.motivesAndTactics, ''] });
|
||||
}
|
||||
|
||||
static async removeMotive(button) {
|
||||
await this.document.update({ "system.motivesAndTactics": this.document.system.motivesAndTactics.filter((_, index) => index !== Number.parseInt(button.dataset.motive) )});
|
||||
await this.document.update({
|
||||
'system.motivesAndTactics': this.document.system.motivesAndTactics.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.motive)
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
static async reactionRoll(event) {
|
||||
const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Reaction Roll`, value: 0 }, event.shiftKey);
|
||||
const { roll, diceResults, modifiers } = await this.actor.diceRoll(
|
||||
{ title: `${this.actor.name} - Reaction Roll`, value: 0 },
|
||||
event.shiftKey
|
||||
);
|
||||
|
||||
const cls = getDocumentClass("ChatMessage");
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
type: 'adversaryRoll',
|
||||
system: {
|
||||
roll: roll._formula,
|
||||
total: roll._total,
|
||||
modifiers: modifiers,
|
||||
diceResults: diceResults,
|
||||
diceResults: diceResults
|
||||
},
|
||||
content: "systems/daggerheart/templates/chat/adversary-roll.hbs",
|
||||
content: 'systems/daggerheart/templates/chat/adversary-roll.hbs',
|
||||
rolls: [roll]
|
||||
});
|
||||
|
||||
|
|
@ -327,17 +349,20 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
static async attackRoll(event, button) {
|
||||
const modifier = Number.parseInt(button.dataset.value);
|
||||
|
||||
const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Attack Roll`, value: modifier }, event.shiftKey);
|
||||
const { roll, diceResults, modifiers } = await this.actor.diceRoll(
|
||||
{ title: `${this.actor.name} - Attack Roll`, value: modifier },
|
||||
event.shiftKey
|
||||
);
|
||||
|
||||
const targets = Array.from(game.user.targets).map(x => ({
|
||||
id: x.id,
|
||||
name: x.actor.name,
|
||||
img: x.actor.img,
|
||||
difficulty: x.actor.system.difficulty,
|
||||
evasion: x.actor.system.evasion,
|
||||
evasion: x.actor.system.evasion
|
||||
}));
|
||||
|
||||
const cls = getDocumentClass("ChatMessage");
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
type: 'adversaryRoll',
|
||||
system: {
|
||||
|
|
@ -346,9 +371,9 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
modifiers: modifiers,
|
||||
diceResults: diceResults,
|
||||
targets: targets,
|
||||
damage: { value: button.dataset.damage, type: button.dataset.damageType },
|
||||
damage: { value: button.dataset.damage, type: button.dataset.damageType }
|
||||
},
|
||||
content: "systems/daggerheart/templates/chat/adversary-attack-roll.hbs",
|
||||
content: 'systems/daggerheart/templates/chat/adversary-attack-roll.hbs',
|
||||
rolls: [roll]
|
||||
});
|
||||
|
||||
|
|
@ -356,22 +381,28 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
|
|||
}
|
||||
|
||||
static async addExperience() {
|
||||
await this.document.update({ "system.experiences": [...this.document.system.experiences, { name: 'Experience', value: 1 }] });
|
||||
await this.document.update({
|
||||
'system.experiences': [...this.document.system.experiences, { name: 'Experience', value: 1 }]
|
||||
});
|
||||
}
|
||||
|
||||
static async removeExperience(_, button) {
|
||||
await this.document.update({ "system.experiences": this.document.system.experiences.filter((_, index) => index !== Number.parseInt(button.dataset.experience) )});
|
||||
await this.document.update({
|
||||
'system.experiences': this.document.system.experiences.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.experience)
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
static async toggleHP(_, button) {
|
||||
const index = Number.parseInt(button.dataset.index);
|
||||
const newHP = index < this.document.system.resources.health.value ? index : index + 1;
|
||||
await this.document.update({ "system.resources.health.value": newHP });
|
||||
await this.document.update({ 'system.resources.health.value': newHP });
|
||||
}
|
||||
|
||||
static async toggleStress(_, button) {
|
||||
const index = Number.parseInt(button.dataset.index);
|
||||
const newStress = index < this.document.system.resources.stress.value ? index : index + 1;
|
||||
await this.document.update({ "system.resources.stress.value": newStress });
|
||||
await this.document.update({ 'system.resources.stress.value': newStress });
|
||||
}
|
||||
}
|
||||
|
|
@ -24,7 +24,6 @@
|
|||
// return context;
|
||||
// }
|
||||
|
||||
|
||||
// async _handleAction(action, event, button) {
|
||||
// switch(action){
|
||||
// case 'editAbility':
|
||||
|
|
@ -62,27 +61,27 @@ const { ItemSheetV2 } = foundry.applications.sheets;
|
|||
export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-ancestry",
|
||||
classes: ["daggerheart", "sheet", "heritage"],
|
||||
id: 'daggerheart-ancestry',
|
||||
classes: ['daggerheart', 'sheet', 'heritage'],
|
||||
position: { width: 600 },
|
||||
actions: {
|
||||
editAbility: this.editAbility,
|
||||
deleteAbility: this.deleteAbility,
|
||||
deleteAbility: this.deleteAbility
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }]
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/ancestry.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/ancestry.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -92,7 +91,7 @@ export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -104,14 +103,21 @@ export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
static async deleteAbility(event, button) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
await this.item.update({ "system.abilities": this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability) })
|
||||
await this.item.update({
|
||||
'system.abilities': this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability)
|
||||
});
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.ancestry.id) {
|
||||
await this.document.update({ "system.abilities": [...this.document.system.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
|
||||
await this.document.update({
|
||||
'system.abilities': [
|
||||
...this.document.system.abilities,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -20,7 +20,6 @@
|
|||
// return context;
|
||||
// }
|
||||
|
||||
|
||||
// async _handleAction(action, event, button) {
|
||||
// switch(action){
|
||||
// }
|
||||
|
|
@ -32,23 +31,23 @@ const { ItemSheetV2 } = foundry.applications.sheets;
|
|||
export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-armor",
|
||||
classes: ["daggerheart", "sheet", "armor"],
|
||||
id: 'daggerheart-armor',
|
||||
classes: ['daggerheart', 'sheet', 'armor'],
|
||||
position: { width: 400 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }]
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/armor.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/armor.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -59,7 +58,7 @@ export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
@ -210,14 +210,14 @@
|
|||
// }
|
||||
|
||||
import DaggerheartSheet from './daggerheart-sheet.mjs';
|
||||
import Tagify from "@yaireo/tagify";
|
||||
import Tagify from '@yaireo/tagify';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-class",
|
||||
classes: ["daggerheart", "sheet", "class"],
|
||||
id: 'daggerheart-class',
|
||||
classes: ['daggerheart', 'sheet', 'class'],
|
||||
position: { width: 600 },
|
||||
actions: {
|
||||
removeSubclass: this.removeSubclass,
|
||||
|
|
@ -228,13 +228,12 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
viewItem: this.viewItem,
|
||||
removePrimaryWeapon: this.removePrimaryWeapon,
|
||||
removeSecondaryWeapon: this.removeSecondaryWeapon,
|
||||
removeArmor: this.removeArmor,
|
||||
|
||||
removeArmor: this.removeArmor
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [
|
||||
{ dragSelector: '.suggested-item', dropSelector: null },
|
||||
|
|
@ -244,25 +243,39 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
{ dragSelector: null, dropSelector: '.primary-weapon-section' },
|
||||
{ dragSelector: null, dropSelector: '.secondary-weapon-section' },
|
||||
{ dragSelector: null, dropSelector: '.armor-section' },
|
||||
{ dragSelector: null, dropSelector: null },
|
||||
{ dragSelector: null, dropSelector: null }
|
||||
]
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/class.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/class.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
_getTabs() {
|
||||
const tabs = {
|
||||
features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Features') },
|
||||
guide: { active: false, cssClass: '', group: 'primary', id: 'guide', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Guide') },
|
||||
features: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'features',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Features')
|
||||
},
|
||||
guide: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'guide',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Guide')
|
||||
}
|
||||
};
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
|
||||
v.cssClass = v.active ? "active" : "";
|
||||
v.cssClass = v.active ? 'active' : '';
|
||||
}
|
||||
|
||||
return tabs;
|
||||
|
|
@ -273,11 +286,16 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
|
||||
const domainInput = htmlElement.querySelector('.domain-input');
|
||||
const domainTagify = new Tagify(domainInput, {
|
||||
tagTextProp: "name",
|
||||
tagTextProp: 'name',
|
||||
enforceWhitelist: true,
|
||||
whitelist: Object.keys(SYSTEM.DOMAIN.domains).map(key => {
|
||||
const domain = SYSTEM.DOMAIN.domains[key];
|
||||
return { value: key, name: game.i18n.localize(domain.label), src: domain.src, background: domain.background };
|
||||
return {
|
||||
value: key,
|
||||
name: game.i18n.localize(domain.label),
|
||||
src: domain.src,
|
||||
background: domain.background
|
||||
};
|
||||
}),
|
||||
maxTags: 2,
|
||||
callbacks: { invalid: this.onAddTag },
|
||||
|
|
@ -287,15 +305,16 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
enabled: 0,
|
||||
maxItems: 20,
|
||||
closeOnSelect: true,
|
||||
highlightFirst: false,
|
||||
highlightFirst: false
|
||||
},
|
||||
templates: {
|
||||
tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
|
||||
return `<tag title="${(tagData.title || tagData.value)}"
|
||||
tag(tagData) {
|
||||
//z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
|
||||
return `<tag title="${tagData.title || tagData.value}"
|
||||
contenteditable='false'
|
||||
spellcheck='false'
|
||||
tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
|
||||
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}"
|
||||
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ''}"
|
||||
${this.getAttributes(tagData)}>
|
||||
<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
|
||||
<div>
|
||||
|
|
@ -303,7 +322,8 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
<img src="${tagData.src}"></i>
|
||||
</div>
|
||||
</tag>`;
|
||||
}}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
domainTagify.on('change', this.onDomainSelect.bind(this));
|
||||
|
|
@ -319,24 +339,26 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
onAddTag(e) {
|
||||
if (e.detail.index === 2) {
|
||||
ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains"));
|
||||
ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains'));
|
||||
}
|
||||
}
|
||||
|
||||
async onDomainSelect(event) {
|
||||
const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
|
||||
await this.document.update({ "system.domains": domains.map(x => x.value) });
|
||||
await this.document.update({ 'system.domains': domains.map(x => x.value) });
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
static async removeSubclass(_, button) {
|
||||
await this.document.update({ "system.subclasses": this.document.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)});
|
||||
await this.document.update({
|
||||
'system.subclasses': this.document.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)
|
||||
});
|
||||
}
|
||||
|
||||
static async viewSubclass(_, button) {
|
||||
|
|
@ -345,7 +367,9 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async removeFeature(_, button) {
|
||||
await this.document.update({ "system.features": this.document.system.features.filter(x => x.uuid !== button.dataset.feature)});
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.features.filter(x => x.uuid !== button.dataset.feature)
|
||||
});
|
||||
}
|
||||
|
||||
static async viewFeature(_, button) {
|
||||
|
|
@ -357,7 +381,9 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
event.stopPropagation();
|
||||
const type = button.dataset.type;
|
||||
const path = `system.inventory.${type}`;
|
||||
await this.document.update({ [path]: this.document.system.inventory[type].filter(x => x.uuid !== button.dataset.item)});
|
||||
await this.document.update({
|
||||
[path]: this.document.system.inventory[type].filter(x => x.uuid !== button.dataset.item)
|
||||
});
|
||||
}
|
||||
|
||||
static async viewItem(_, button) {
|
||||
|
|
@ -367,52 +393,90 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
|
||||
static async removePrimaryWeapon(event) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false });
|
||||
await this.document.update({ 'system.characterGuide.suggestedPrimaryWeapon': null }, { diff: false });
|
||||
}
|
||||
|
||||
static async removeSecondaryWeapon(event) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false });
|
||||
await this.document.update({ 'system.characterGuide.suggestedSecondaryWeapon': null }, { diff: false });
|
||||
}
|
||||
|
||||
static async removeArmor(event) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({ "system.characterGuide.suggestedArmor": null }, { diff: false });
|
||||
await this.document.update({ 'system.characterGuide.suggestedArmor': null }, { diff: false });
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'subclass') {
|
||||
await this.document.update({ "system.subclasses": [...this.document.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] });
|
||||
}
|
||||
else if(item.type === 'feature') {
|
||||
|
||||
await this.document.update({ "system.features": [...this.document.system.features, { img: item.img, name: item.name, uuid: item.uuid }] });
|
||||
}
|
||||
else if(item.type === 'weapon'){
|
||||
await this.document.update({
|
||||
'system.subclasses': [
|
||||
...this.document.system.subclasses,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
} else if (item.type === 'feature') {
|
||||
await this.document.update({
|
||||
'system.features': [
|
||||
...this.document.system.features,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
} else if (item.type === 'weapon') {
|
||||
if (event.currentTarget.classList.contains('primary-weapon-section')) {
|
||||
if(!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
|
||||
if (!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary)
|
||||
await this.document.update({
|
||||
'system.characterGuide.suggestedPrimaryWeapon': {
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
uuid: item.uuid
|
||||
}
|
||||
});
|
||||
} else if (event.currentTarget.classList.contains('secondary-weapon-section')) {
|
||||
if(!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } });
|
||||
if (!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary)
|
||||
await this.document.update({
|
||||
'system.characterGuide.suggestedSecondaryWeapon': {
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
uuid: item.uuid
|
||||
}
|
||||
});
|
||||
}
|
||||
else if(item.type === 'armor'){
|
||||
} else if (item.type === 'armor') {
|
||||
if (event.currentTarget.classList.contains('armor-section')) {
|
||||
if(!this.document.system.characterGuide.suggestedArmor) await this.document.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } });
|
||||
if (!this.document.system.characterGuide.suggestedArmor)
|
||||
await this.document.update({
|
||||
'system.characterGuide.suggestedArmor': { img: item.img, name: item.name, uuid: item.uuid }
|
||||
});
|
||||
}
|
||||
}
|
||||
else if(event.currentTarget.classList.contains('choice-a-section')){
|
||||
} else if (event.currentTarget.classList.contains('choice-a-section')) {
|
||||
if (item.type === 'miscellaneous' || item.type === 'consumable') {
|
||||
if(this.document.system.inventory.choiceA.length < 2) await this.document.update({ "system.inventory.choiceA": [...this.document.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] });
|
||||
if (this.document.system.inventory.choiceA.length < 2)
|
||||
await this.document.update({
|
||||
'system.inventory.choiceA': [
|
||||
...this.document.system.inventory.choiceA,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
}
|
||||
}
|
||||
else if(item.type === 'miscellaneous'){
|
||||
} else if (item.type === 'miscellaneous') {
|
||||
if (event.currentTarget.classList.contains('take-section')) {
|
||||
if(this.document.system.inventory.take.length < 3) await this.document.update({ "system.inventory.take": [...this.document.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] });
|
||||
}
|
||||
else if(event.currentTarget.classList.contains('choice-b-section')){
|
||||
if(this.document.system.inventory.choiceB.length < 2) await this.document.update({ "system.inventory.choiceB": [...this.document.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] });
|
||||
if (this.document.system.inventory.take.length < 3)
|
||||
await this.document.update({
|
||||
'system.inventory.take': [
|
||||
...this.document.system.inventory.take,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
} else if (event.currentTarget.classList.contains('choice-b-section')) {
|
||||
if (this.document.system.inventory.choiceB.length < 2)
|
||||
await this.document.update({
|
||||
'system.inventory.choiceB': [
|
||||
...this.document.system.inventory.choiceB,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,7 +24,6 @@
|
|||
// return context;
|
||||
// }
|
||||
|
||||
|
||||
// async _handleAction(action, event, button) {
|
||||
// switch(action){
|
||||
// case 'editAbility':
|
||||
|
|
@ -62,27 +61,27 @@ const { ItemSheetV2 } = foundry.applications.sheets;
|
|||
export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-community",
|
||||
classes: ["daggerheart", "sheet", "heritage"],
|
||||
id: 'daggerheart-community',
|
||||
classes: ['daggerheart', 'sheet', 'heritage'],
|
||||
position: { width: 600 },
|
||||
actions: {
|
||||
editAbility: this.editAbility,
|
||||
deleteAbility: this.deleteAbility,
|
||||
deleteAbility: this.deleteAbility
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }]
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/community.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/community.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -92,7 +91,7 @@ export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -104,14 +103,21 @@ export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
static async deleteAbility(event, button) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
await this.item.update({ "system.abilities": this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability) })
|
||||
await this.item.update({
|
||||
'system.abilities': this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability)
|
||||
});
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.community.id) {
|
||||
await this.document.update({ "system.abilities": [...this.document.system.abilities, { img: item.img, name: item.name, uuid: item.uuid }] });
|
||||
await this.document.update({
|
||||
'system.abilities': [
|
||||
...this.document.system.abilities,
|
||||
{ img: item.img, name: item.name, uuid: item.uuid }
|
||||
]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -26,22 +26,22 @@ const { ItemSheetV2 } = foundry.applications.sheets;
|
|||
export default class ConsumableSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-consumable",
|
||||
classes: ["daggerheart", "sheet", "consumable"],
|
||||
id: 'daggerheart-consumable',
|
||||
classes: ['daggerheart', 'sheet', 'consumable'],
|
||||
position: { width: 480 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/consumable.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/consumable.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -51,7 +51,7 @@ export default class ConsumableSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
@ -17,12 +17,12 @@ export default function DhpApplicationMixin(Base) {
|
|||
static DEFAULT_OPTIONS = {
|
||||
position: {
|
||||
width: 480,
|
||||
height: "auto"
|
||||
height: 'auto'
|
||||
},
|
||||
actions: {
|
||||
onEditImage: this._onEditImage
|
||||
},
|
||||
dragDrop: [],
|
||||
dragDrop: []
|
||||
};
|
||||
|
||||
async _prepareContext(_options, objectPath = 'document') {
|
||||
|
|
@ -40,7 +40,7 @@ export default function DhpApplicationMixin(Base) {
|
|||
const { img } = this.document.constructor.getDefaultArtwork?.(this.document.toObject()) ?? {};
|
||||
const fp = new FilePicker({
|
||||
current,
|
||||
type: "image",
|
||||
type: 'image',
|
||||
redirectToRoot: img ? [img] : [],
|
||||
callback: async path => this._updateImage.bind(this)(path),
|
||||
top: this.position.top + 40,
|
||||
|
|
@ -50,7 +50,7 @@ export default function DhpApplicationMixin(Base) {
|
|||
}
|
||||
|
||||
async _updateImage(path) {
|
||||
await this.document.update({ "img": path });
|
||||
await this.document.update({ img: path });
|
||||
}
|
||||
|
||||
_createDragDropHandlers() {
|
||||
|
|
@ -69,5 +69,5 @@ export default function DhpApplicationMixin(Base) {
|
|||
}
|
||||
|
||||
_onDrop(event) {}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -21,7 +21,6 @@
|
|||
// return context;
|
||||
// }
|
||||
|
||||
|
||||
// async _handleAction(action, event, button) {
|
||||
// switch(action){
|
||||
// case 'attributeRoll':
|
||||
|
|
@ -39,36 +38,36 @@ const { ItemSheetV2 } = foundry.applications.sheets;
|
|||
export default class DomainCardSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-domainCard",
|
||||
classes: ["daggerheart", "sheet", "domain-card"],
|
||||
id: 'daggerheart-domainCard',
|
||||
classes: ['daggerheart', 'sheet', 'domain-card'],
|
||||
position: { width: 600, height: 600 },
|
||||
actions: {
|
||||
addAction: this.addAction,
|
||||
editAction: this.editAction,
|
||||
removeAction: this.removeAction,
|
||||
removeAction: this.removeAction
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/domainCard.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/domainCard.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
_getTabs() {
|
||||
const tabs = {
|
||||
general: { active: true, cssClass: '', group: 'primary', id: 'general', icon: null, label: 'General' },
|
||||
actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' },
|
||||
}
|
||||
actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' }
|
||||
};
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
|
||||
v.cssClass = v.active ? "active" : "";
|
||||
v.cssClass = v.active ? 'active' : '';
|
||||
}
|
||||
|
||||
return tabs;
|
||||
|
|
@ -83,28 +82,37 @@ export default class DomainCardSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async addAction() {
|
||||
const actionIndexes = this.document.system.actions.map(x => x.id.split('-')[2]).sort((a, b) => a - b);
|
||||
const action = await new DaggerheartAction({
|
||||
id: `${this.document.id}-Action-${actionIndexes.length > 0 ? actionIndexes[0]+1 : 1}`,
|
||||
}, {
|
||||
parent: this.document,
|
||||
});
|
||||
await this.document.update({ "system.actions": [...this.document.system.actions, action] });
|
||||
await (new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length-1])).render(true);
|
||||
const action = await new DaggerheartAction(
|
||||
{
|
||||
id: `${this.document.id}-Action-${actionIndexes.length > 0 ? actionIndexes[0] + 1 : 1}`
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
);
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
await new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render(
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
static async editAction(_, button) {
|
||||
const action = this.document.system.actions[button.dataset.index];
|
||||
await (new DaggerheartActionConfig(action)).render(true);
|
||||
await new DaggerheartActionConfig(action).render(true);
|
||||
}
|
||||
|
||||
static async removeAction(event, button) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({ "system.actions": this.document.system.actions.filter((_, index) => index !== Number.parseInt(button.dataset.index)) });
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.index)
|
||||
)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -1,8 +1,7 @@
|
|||
import DaggerheartSheet from "./daggerheart-sheet.mjs";
|
||||
import DaggerheartSheet from './daggerheart-sheet.mjs';
|
||||
|
||||
const { DocumentSheetV2 } = foundry.applications.api;
|
||||
export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
|
||||
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
|
|
@ -11,10 +10,10 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
|
|||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ["daggerheart", "sheet", "adversary", "environment"],
|
||||
classes: ['daggerheart', 'sheet', 'adversary', 'environment'],
|
||||
position: {
|
||||
width: 600,
|
||||
height: "auto"
|
||||
height: 'auto'
|
||||
},
|
||||
actions: {
|
||||
toggleSlider: this.toggleSlider,
|
||||
|
|
@ -23,22 +22,22 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
|
|||
removeFeature: this.removeFeature,
|
||||
addTone: this.addTone,
|
||||
removeTone: this.removeTone,
|
||||
useFeature: this.useFeature,
|
||||
useFeature: this.useFeature
|
||||
},
|
||||
form: {
|
||||
handler: this._updateForm,
|
||||
closeOnSubmit: false,
|
||||
submitOnChange: true,
|
||||
submitOnChange: true
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "form",
|
||||
template: "systems/daggerheart/templates/sheets/environment.hbs"
|
||||
}
|
||||
id: 'form',
|
||||
template: 'systems/daggerheart/templates/sheets/environment.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
|
|
@ -69,15 +68,15 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
|
|||
}
|
||||
|
||||
return acc;
|
||||
}, []),
|
||||
}, [])
|
||||
},
|
||||
editMode: this.editMode,
|
||||
config: SYSTEM,
|
||||
}
|
||||
config: SYSTEM
|
||||
};
|
||||
}
|
||||
|
||||
static async _updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -92,10 +91,12 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
|
|||
}
|
||||
|
||||
static async addFeature() {
|
||||
const result = await this.document.createEmbeddedDocuments("Item", [{
|
||||
const result = await this.document.createEmbeddedDocuments('Item', [
|
||||
{
|
||||
name: game.i18n.localize('DAGGERHEART.Sheets.Environment.NewFeature'),
|
||||
type: 'feature',
|
||||
}]);
|
||||
type: 'feature'
|
||||
}
|
||||
]);
|
||||
|
||||
await result[0].sheet.render(true);
|
||||
}
|
||||
|
|
@ -105,23 +106,27 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
|
|||
}
|
||||
|
||||
static async addTone() {
|
||||
await this.document.update({ "system.toneAndFeel": [...this.document.system.toneAndFeel, ''] });
|
||||
await this.document.update({ 'system.toneAndFeel': [...this.document.system.toneAndFeel, ''] });
|
||||
}
|
||||
|
||||
static async removeTone(button) {
|
||||
await this.document.update({ "system.toneAndFeel": this.document.system.toneAndFeel.filter((_, index) => index !== Number.parseInt(button.dataset.tone) )});
|
||||
await this.document.update({
|
||||
'system.toneAndFeel': this.document.system.toneAndFeel.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.tone)
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
static async useFeature(_, button) {
|
||||
const item = this.document.items.find(x => x.uuid === button.dataset.feature);
|
||||
|
||||
const cls = getDocumentClass("ChatMessage");
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await renderTemplate("systems/daggerheart/templates/chat/ability-use.hbs", {
|
||||
title: game.i18n.format("DAGGERHEART.Chat.EnvironmentTitle", { actionType: button.dataset.actionType }),
|
||||
card: { name: item.name, img: item.img, description: item.system.description },
|
||||
}),
|
||||
content: await renderTemplate('systems/daggerheart/templates/chat/ability-use.hbs', {
|
||||
title: game.i18n.format('DAGGERHEART.Chat.EnvironmentTitle', { actionType: button.dataset.actionType }),
|
||||
card: { name: item.name, img: item.img, description: item.system.description }
|
||||
})
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
|
|
|
|||
|
|
@ -12,39 +12,39 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-feature",
|
||||
classes: ["daggerheart", "sheet", "feature"],
|
||||
id: 'daggerheart-feature',
|
||||
classes: ['daggerheart', 'sheet', 'feature'],
|
||||
position: { width: 600, height: 600 },
|
||||
actions: {
|
||||
addEffect: this.addEffect,
|
||||
removeEffect: this.removeEffect,
|
||||
addAction: this.addAction,
|
||||
editAction: this.editAction,
|
||||
removeAction: this.removeAction,
|
||||
removeAction: this.removeAction
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/feature.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/feature.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
_getTabs() {
|
||||
const tabs = {
|
||||
features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: 'Features' },
|
||||
effects: { active: false, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' },
|
||||
actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' },
|
||||
}
|
||||
actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' }
|
||||
};
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
|
||||
v.cssClass = v.active ? "active" : "";
|
||||
v.cssClass = v.active ? 'active' : '';
|
||||
}
|
||||
|
||||
return tabs;
|
||||
|
|
@ -52,14 +52,13 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
$(htmlElement).find(".effect-select").on("change", this.effectSelect.bind(this));
|
||||
$(htmlElement).find('.effect-select').on('change', this.effectSelect.bind(this));
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.document = this.document;
|
||||
context.tabs = this._getTabs(),
|
||||
context.generalConfig = SYSTEM.GENERAL;
|
||||
(context.tabs = this._getTabs()), (context.generalConfig = SYSTEM.GENERAL);
|
||||
context.itemConfig = SYSTEM.ITEM;
|
||||
context.properties = SYSTEM.ACTOR.featureProperties;
|
||||
context.dice = SYSTEM.GENERAL.diceTypes;
|
||||
|
|
@ -70,7 +69,7 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -90,7 +89,7 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
...rest
|
||||
}
|
||||
};
|
||||
await this.item.update({ "system.effects": update });
|
||||
await this.item.update({ 'system.effects': update });
|
||||
}
|
||||
|
||||
static async removeEffect(_, button) {
|
||||
|
|
@ -100,17 +99,23 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
|
||||
static async addAction() {
|
||||
const action = await new DaggerheartAction({}, { parent: this.document });
|
||||
await this.document.update({ "system.actions": [...this.document.system.actions, action] });
|
||||
await (new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length-1])).render(true);
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
await new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render(
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
static async editAction(_, button) {
|
||||
const action = this.document.system.actions[button.dataset.index];
|
||||
await (new DaggerheartActionConfig(action)).render(true);
|
||||
await new DaggerheartActionConfig(action).render(true);
|
||||
}
|
||||
|
||||
static async removeAction(event, button) {
|
||||
event.stopPropagation();
|
||||
await this.document.update({ "system.actions": this.document.system.actions.filter((_, index) => index !== Number.parseInt(button.dataset.index)) });
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter(
|
||||
(_, index) => index !== Number.parseInt(button.dataset.index)
|
||||
)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -26,22 +26,22 @@ const { ItemSheetV2 } = foundry.applications.sheets;
|
|||
export default class MiscellaneousSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-miscellaneous",
|
||||
classes: ["daggerheart", "sheet", "miscellaneous"],
|
||||
id: 'daggerheart-miscellaneous',
|
||||
classes: ['daggerheart', 'sheet', 'miscellaneous'],
|
||||
position: { width: 400 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/miscellaneous.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/miscellaneous.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -51,7 +51,7 @@ export default class MiscellaneousSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -79,35 +79,63 @@ const { ItemSheetV2 } = foundry.applications.sheets;
|
|||
export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-subclass",
|
||||
classes: ["daggerheart", "sheet", "subclass"],
|
||||
id: 'daggerheart-subclass',
|
||||
classes: ['daggerheart', 'sheet', 'subclass'],
|
||||
position: { width: 600 },
|
||||
actions: {
|
||||
editAbility: this.editAbility,
|
||||
deleteFeatureAbility: this.deleteFeatureAbility,
|
||||
deleteFeatureAbility: this.deleteFeatureAbility
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
closeOnSubmit: false
|
||||
},
|
||||
dragDrop: [
|
||||
{ dragSelector: null, dropSelector: '.foundation-tab' },
|
||||
{ dragSelector: null, dropSelector: '.specialization-tab' },
|
||||
{ dragSelector: null, dropSelector: '.mastery-tab' }
|
||||
],
|
||||
]
|
||||
};
|
||||
|
||||
_getTabs() {
|
||||
const tabs = {
|
||||
general: { active: true, cssClass: '', group: 'primary', id: 'general', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.General') },
|
||||
foundation: { active: false, cssClass: '', group: 'primary', id: 'foundation', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Foundation') },
|
||||
specialization: { active: false, cssClass: '', group: 'primary', id: 'specialization', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Specialization') },
|
||||
mastery: { active: false, cssClass: '', group: 'primary', id: 'mastery', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Mastery') },
|
||||
general: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'general',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.General')
|
||||
},
|
||||
foundation: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'foundation',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Foundation')
|
||||
},
|
||||
specialization: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'specialization',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Specialization')
|
||||
},
|
||||
mastery: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'primary',
|
||||
id: 'mastery',
|
||||
icon: null,
|
||||
label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Mastery')
|
||||
}
|
||||
};
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
|
||||
v.cssClass = v.active ? "active" : "";
|
||||
v.cssClass = v.active ? 'active' : '';
|
||||
}
|
||||
|
||||
return tabs;
|
||||
|
|
@ -115,10 +143,10 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/subclass.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/subclass.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -130,7 +158,7 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -144,7 +172,9 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
event.stopPropagation();
|
||||
|
||||
const feature = button.dataset.feature;
|
||||
const newAbilities = this.document.system[`${feature}Feature`].abilities.filter(x => x.uuid !== button.dataset.ability);
|
||||
const newAbilities = this.document.system[`${feature}Feature`].abilities.filter(
|
||||
x => x.uuid !== button.dataset.ability
|
||||
);
|
||||
const path = `system.${feature}Feature.abilities`;
|
||||
|
||||
await this.document.update({ [path]: newAbilities });
|
||||
|
|
@ -155,13 +185,23 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
const item = await fromUuid(data.uuid);
|
||||
if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.subclass.id) {
|
||||
if (event.currentTarget.classList.contains('foundation-tab')) {
|
||||
await this.document.update({ "system.foundationFeature.abilities": [...this.document.system.foundationFeature.abilities, item.system] });
|
||||
}
|
||||
else if(event.currentTarget.classList.contains('specialization-tab')){
|
||||
await this.document.update({ "system.specializationFeature.abilities": [...this.document.system.specializationFeature.abilities, data.system] });
|
||||
}
|
||||
else if(event.currentTarget.classList.contains('mastery-tab')){
|
||||
await this.document.update({ "system.masteryFeature.abilities": [...this.document.system.masteryFeature.abilities, data.system] });
|
||||
await this.document.update({
|
||||
'system.foundationFeature.abilities': [
|
||||
...this.document.system.foundationFeature.abilities,
|
||||
item.system
|
||||
]
|
||||
});
|
||||
} else if (event.currentTarget.classList.contains('specialization-tab')) {
|
||||
await this.document.update({
|
||||
'system.specializationFeature.abilities': [
|
||||
...this.document.system.specializationFeature.abilities,
|
||||
data.system
|
||||
]
|
||||
});
|
||||
} else if (event.currentTarget.classList.contains('mastery-tab')) {
|
||||
await this.document.update({
|
||||
'system.masteryFeature.abilities': [...this.document.system.masteryFeature.abilities, data.system]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@
|
|||
// return context;
|
||||
// }
|
||||
|
||||
|
||||
// async _handleAction(action, event, button) {
|
||||
// switch(action){
|
||||
// }
|
||||
|
|
@ -33,22 +32,22 @@ const { ItemSheetV2 } = foundry.applications.sheets;
|
|||
export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) {
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: "daggerheart-weapon",
|
||||
classes: ["daggerheart", "sheet", "weapon"],
|
||||
id: 'daggerheart-weapon',
|
||||
classes: ['daggerheart', 'sheet', 'weapon'],
|
||||
position: { width: 400 },
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false,
|
||||
},
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
form: {
|
||||
id: "feature",
|
||||
template: "systems/daggerheart/templates/sheets/weapon.hbs"
|
||||
}
|
||||
id: 'feature',
|
||||
template: 'systems/daggerheart/templates/sheets/weapon.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -59,7 +58,7 @@ export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) {
|
|||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
await this.document.update(formData.object)
|
||||
await this.document.update(formData.object);
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
@ -1,17 +1,17 @@
|
|||
export const actionTypes = {
|
||||
damage: {
|
||||
id: "damage",
|
||||
name: "DAGGERHEART.Effects.Types.Health.Name"
|
||||
},
|
||||
id: 'damage',
|
||||
name: 'DAGGERHEART.Effects.Types.Health.Name'
|
||||
}
|
||||
};
|
||||
|
||||
export const targetTypes = {
|
||||
self: {
|
||||
id: 'self',
|
||||
label: 'Self',
|
||||
label: 'Self'
|
||||
},
|
||||
other: {
|
||||
id: 'other',
|
||||
label: 'Other',
|
||||
},
|
||||
label: 'Other'
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,164 +1,191 @@
|
|||
export const abilities = {
|
||||
agility: {
|
||||
label: "DAGGERHEART.Abilities.Agility.Name",
|
||||
verbs: ["DAGGERHEART.Abilities.Agility.Verb.Sprint", "DAGGERHEART.Abilities.Agility.Verb.Leap", "DAGGERHEART.Abilities.Agility.Verb.Maneuver"],
|
||||
label: 'DAGGERHEART.Abilities.Agility.Name',
|
||||
verbs: [
|
||||
'DAGGERHEART.Abilities.Agility.Verb.Sprint',
|
||||
'DAGGERHEART.Abilities.Agility.Verb.Leap',
|
||||
'DAGGERHEART.Abilities.Agility.Verb.Maneuver'
|
||||
]
|
||||
},
|
||||
strength: {
|
||||
label: "DAGGERHEART.Abilities.Strength.Name",
|
||||
verbs: ["DAGGERHEART.Abilities.Strength.Verb.Lift", "DAGGERHEART.Abilities.Strength.Verb.Smash", "DAGGERHEART.Abilities.Strength.Verb.Grapple"],
|
||||
label: 'DAGGERHEART.Abilities.Strength.Name',
|
||||
verbs: [
|
||||
'DAGGERHEART.Abilities.Strength.Verb.Lift',
|
||||
'DAGGERHEART.Abilities.Strength.Verb.Smash',
|
||||
'DAGGERHEART.Abilities.Strength.Verb.Grapple'
|
||||
]
|
||||
},
|
||||
finesse: {
|
||||
label: "DAGGERHEART.Abilities.Finesse.Name",
|
||||
verbs: ["DAGGERHEART.Abilities.Finesse.Verb.Control", "DAGGERHEART.Abilities.Finesse.Verb.Hide", "DAGGERHEART.Abilities.Finesse.Verb.Tinker"],
|
||||
label: 'DAGGERHEART.Abilities.Finesse.Name',
|
||||
verbs: [
|
||||
'DAGGERHEART.Abilities.Finesse.Verb.Control',
|
||||
'DAGGERHEART.Abilities.Finesse.Verb.Hide',
|
||||
'DAGGERHEART.Abilities.Finesse.Verb.Tinker'
|
||||
]
|
||||
},
|
||||
instinct: {
|
||||
label: "DAGGERHEART.Abilities.Instinct.Name",
|
||||
verbs: ["DAGGERHEART.Abilities.Instinct.Verb.Perceive", "DAGGERHEART.Abilities.Instinct.Verb.Sense", "DAGGERHEART.Abilities.Instinct.Verb.Navigate"],
|
||||
label: 'DAGGERHEART.Abilities.Instinct.Name',
|
||||
verbs: [
|
||||
'DAGGERHEART.Abilities.Instinct.Verb.Perceive',
|
||||
'DAGGERHEART.Abilities.Instinct.Verb.Sense',
|
||||
'DAGGERHEART.Abilities.Instinct.Verb.Navigate'
|
||||
]
|
||||
},
|
||||
presence: {
|
||||
label: "DAGGERHEART.Abilities.Presence.Name",
|
||||
verbs: ["DAGGERHEART.Abilities.Presence.Verb.Charm", "DAGGERHEART.Abilities.Presence.Verb.Perform", "DAGGERHEART.Abilities.Presence.Verb.Deceive"],
|
||||
label: 'DAGGERHEART.Abilities.Presence.Name',
|
||||
verbs: [
|
||||
'DAGGERHEART.Abilities.Presence.Verb.Charm',
|
||||
'DAGGERHEART.Abilities.Presence.Verb.Perform',
|
||||
'DAGGERHEART.Abilities.Presence.Verb.Deceive'
|
||||
]
|
||||
},
|
||||
knowledge: {
|
||||
label: "DAGGERHEART.Abilities.Knowledge.Name",
|
||||
verbs: ["DAGGERHEART.Abilities.Knowledge.Verb.Recall", "DAGGERHEART.Abilities.Knowledge.Verb.Analyze", "DAGGERHEART.Abilities.Knowledge.Verb.Comprehend"],
|
||||
},
|
||||
label: 'DAGGERHEART.Abilities.Knowledge.Name',
|
||||
verbs: [
|
||||
'DAGGERHEART.Abilities.Knowledge.Verb.Recall',
|
||||
'DAGGERHEART.Abilities.Knowledge.Verb.Analyze',
|
||||
'DAGGERHEART.Abilities.Knowledge.Verb.Comprehend'
|
||||
]
|
||||
}
|
||||
};
|
||||
|
||||
export const featureProperties = {
|
||||
agility: {
|
||||
name: "DAGGERHEART.Abilities.Agility.Name",
|
||||
path: actor => actor.system.attributes.agility.data.value,
|
||||
name: 'DAGGERHEART.Abilities.Agility.Name',
|
||||
path: actor => actor.system.attributes.agility.data.value
|
||||
},
|
||||
strength: {
|
||||
name: "DAGGERHEART.Abilities.Strength.Name",
|
||||
path: actor => actor.system.attributes.strength.data.value,
|
||||
name: 'DAGGERHEART.Abilities.Strength.Name',
|
||||
path: actor => actor.system.attributes.strength.data.value
|
||||
},
|
||||
finesse: {
|
||||
name: "DAGGERHEART.Abilities.Finesse.Name",
|
||||
path: actor => actor.system.attributes.finesse.data.value,
|
||||
name: 'DAGGERHEART.Abilities.Finesse.Name',
|
||||
path: actor => actor.system.attributes.finesse.data.value
|
||||
},
|
||||
instinct: {
|
||||
name: "DAGGERHEART.Abilities.Instinct.Name",
|
||||
path: actor => actor.system.attributes.instinct.data.value,
|
||||
name: 'DAGGERHEART.Abilities.Instinct.Name',
|
||||
path: actor => actor.system.attributes.instinct.data.value
|
||||
},
|
||||
presence: {
|
||||
name: "DAGGERHEART.Abilities.Presence.Name",
|
||||
path: actor => actor.system.attributes.presence.data.value,
|
||||
name: 'DAGGERHEART.Abilities.Presence.Name',
|
||||
path: actor => actor.system.attributes.presence.data.value
|
||||
},
|
||||
knowledge: {
|
||||
name: "DAGGERHEART.Abilities.Knowledge.Name",
|
||||
path: actor => actor.system.attributes.knowledge.data.value,
|
||||
name: 'DAGGERHEART.Abilities.Knowledge.Name',
|
||||
path: actor => actor.system.attributes.knowledge.data.value
|
||||
},
|
||||
spellcastingTrait: {
|
||||
name: "DAGGERHEART.FeatureProperty.SpellcastingTrait",
|
||||
path: actor => actor.system.attributes[actor.system.subclass.system.spellcastingTrait].data.value,
|
||||
},
|
||||
name: 'DAGGERHEART.FeatureProperty.SpellcastingTrait',
|
||||
path: actor => actor.system.attributes[actor.system.subclass.system.spellcastingTrait].data.value
|
||||
}
|
||||
};
|
||||
|
||||
export const adversaryTypes = {
|
||||
bruiser: {
|
||||
name: "DAGGERHEART.Adversary.Bruiser.Name",
|
||||
description: "DAGGERHEART.Adversary.Bruiser.Description"
|
||||
name: 'DAGGERHEART.Adversary.Bruiser.Name',
|
||||
description: 'DAGGERHEART.Adversary.Bruiser.Description'
|
||||
},
|
||||
horde: {
|
||||
name: "DAGGERHEART.Adversary.Horde.Name",
|
||||
description: "DAGGERHEART.Adversary.Horde.Description"
|
||||
name: 'DAGGERHEART.Adversary.Horde.Name',
|
||||
description: 'DAGGERHEART.Adversary.Horde.Description'
|
||||
},
|
||||
leader: {
|
||||
name: "DAGGERHEART.Adversary.Leader.Name",
|
||||
description: "DAGGERHEART.Adversary.Leader.Description"
|
||||
name: 'DAGGERHEART.Adversary.Leader.Name',
|
||||
description: 'DAGGERHEART.Adversary.Leader.Description'
|
||||
},
|
||||
minion: {
|
||||
name: "DAGGERHEART.Adversary.Minion.Name",
|
||||
description: "DAGGERHEART.Adversary.Minion.Description"
|
||||
name: 'DAGGERHEART.Adversary.Minion.Name',
|
||||
description: 'DAGGERHEART.Adversary.Minion.Description'
|
||||
},
|
||||
ranged: {
|
||||
name: "DAGGERHEART.Adversary.Ranged.Name",
|
||||
description: "DAGGERHEART.Adversary.Ranged.Description"
|
||||
name: 'DAGGERHEART.Adversary.Ranged.Name',
|
||||
description: 'DAGGERHEART.Adversary.Ranged.Description'
|
||||
},
|
||||
skulker: {
|
||||
name: "DAGGERHEART.Adversary.Skulker.Name",
|
||||
description: "DAGGERHEART.Adversary.Skulker.Description"
|
||||
name: 'DAGGERHEART.Adversary.Skulker.Name',
|
||||
description: 'DAGGERHEART.Adversary.Skulker.Description'
|
||||
},
|
||||
social: {
|
||||
name: "DAGGERHEART.Adversary.Social.Name",
|
||||
description: "DAGGERHEART.Adversary.Social.Description"
|
||||
name: 'DAGGERHEART.Adversary.Social.Name',
|
||||
description: 'DAGGERHEART.Adversary.Social.Description'
|
||||
},
|
||||
solo: {
|
||||
name: "DAGGERHEART.Adversary.Solo.Name",
|
||||
description: "DAGGERHEART.Adversary.Solo.Description"
|
||||
name: 'DAGGERHEART.Adversary.Solo.Name',
|
||||
description: 'DAGGERHEART.Adversary.Solo.Description'
|
||||
},
|
||||
standard: {
|
||||
name: "DAGGERHEART.Adversary.Standard.Name",
|
||||
description: "DAGGERHEART.Adversary.Standard.Description"
|
||||
name: 'DAGGERHEART.Adversary.Standard.Name',
|
||||
description: 'DAGGERHEART.Adversary.Standard.Description'
|
||||
},
|
||||
support: {
|
||||
name: "DAGGERHEART.Adversary.Support.Name",
|
||||
description: "DAGGERHEART.Adversary.Support.Description"
|
||||
},
|
||||
name: 'DAGGERHEART.Adversary.Support.Name',
|
||||
description: 'DAGGERHEART.Adversary.Support.Description'
|
||||
}
|
||||
};
|
||||
|
||||
export const adversaryTraits = {
|
||||
relentless: {
|
||||
name: "DAGGERHEART.Adversary.Trait..Name",
|
||||
description: "DAGGERHEART.Adversary.Trait..Description",
|
||||
tip: "DAGGERHEART.Adversary.Trait..Tip",
|
||||
name: 'DAGGERHEART.Adversary.Trait..Name',
|
||||
description: 'DAGGERHEART.Adversary.Trait..Description',
|
||||
tip: 'DAGGERHEART.Adversary.Trait..Tip'
|
||||
},
|
||||
slow: {
|
||||
name: "DAGGERHEART.Adversary.Trait..Name",
|
||||
description: "DAGGERHEART.Adversary.Trait..Description",
|
||||
tip: "DAGGERHEART.Adversary.Trait..Tip",
|
||||
name: 'DAGGERHEART.Adversary.Trait..Name',
|
||||
description: 'DAGGERHEART.Adversary.Trait..Description',
|
||||
tip: 'DAGGERHEART.Adversary.Trait..Tip'
|
||||
},
|
||||
minion: {
|
||||
name: "DAGGERHEART.Adversary.Trait..Name",
|
||||
description: "DAGGERHEART.Adversary.Trait..Description",
|
||||
tip: "DAGGERHEART.Adversary.Trait..Tip",
|
||||
},
|
||||
name: 'DAGGERHEART.Adversary.Trait..Name',
|
||||
description: 'DAGGERHEART.Adversary.Trait..Description',
|
||||
tip: 'DAGGERHEART.Adversary.Trait..Tip'
|
||||
}
|
||||
};
|
||||
|
||||
export const levelChoices = {
|
||||
attributes: {
|
||||
name: 'attributes',
|
||||
title: '',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
hitPointSlots: {
|
||||
name: 'hitPointSlots',
|
||||
title: '',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
stressSlots: {
|
||||
name: 'stressSlots',
|
||||
title: '',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
experiences: {
|
||||
name: 'experiences',
|
||||
title: '',
|
||||
choices: 'system.experiences',
|
||||
nrChoices: 2,
|
||||
nrChoices: 2
|
||||
},
|
||||
proficiency: {
|
||||
name: 'proficiency',
|
||||
title: '',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
armorOrEvasionSlot: {
|
||||
name: 'armorOrEvasionSlot',
|
||||
title: 'Permanently add one Armor Slot or take +1 to your Evasion',
|
||||
choices: [{ name: 'Armor Marks +1', path: 'armor' }, { name: 'Evasion +1', path: 'evasion' }],
|
||||
nrChoices: 1,
|
||||
choices: [
|
||||
{ name: 'Armor Marks +1', path: 'armor' },
|
||||
{ name: 'Evasion +1', path: 'evasion' }
|
||||
],
|
||||
nrChoices: 1
|
||||
},
|
||||
majorDamageThreshold2: {
|
||||
name: 'majorDamageThreshold2',
|
||||
title: '',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
severeDamageThreshold2: {
|
||||
name: 'severeDamageThreshold2',
|
||||
title: '',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
// minorDamageThreshold2: {
|
||||
// name: 'minorDamageThreshold2',
|
||||
|
|
@ -168,7 +195,7 @@ export const levelChoices = {
|
|||
severeDamageThreshold3: {
|
||||
name: 'severeDamageThreshold3',
|
||||
title: '',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
// major2OrSevere4DamageThreshold: {
|
||||
// name: 'major2OrSevere4DamageThreshold',
|
||||
|
|
@ -185,7 +212,7 @@ export const levelChoices = {
|
|||
severeDamageThreshold4: {
|
||||
name: 'severeDamageThreshold4',
|
||||
title: '',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
// majorDamageThreshold1: {
|
||||
// name: 'majorDamageThreshold2',
|
||||
|
|
@ -195,161 +222,161 @@ export const levelChoices = {
|
|||
subclass: {
|
||||
name: 'subclass',
|
||||
title: 'Select subclass to upgrade',
|
||||
choices: [],
|
||||
choices: []
|
||||
},
|
||||
multiclass: {
|
||||
name: 'multiclass',
|
||||
title: '',
|
||||
choices: [{}],
|
||||
choices: [{}]
|
||||
}
|
||||
};
|
||||
|
||||
export const levelupData = {
|
||||
tier1: {
|
||||
id: "2_4",
|
||||
id: '2_4',
|
||||
tier: 1,
|
||||
levels: [2, 3, 4],
|
||||
label: 'DAGGERHEART.LevelUp.Tier1.Label',
|
||||
info: "DAGGERHEART.LevelUp.Tier1.InfoLabel",
|
||||
pretext: "DAGGERHEART.LevelUp.Tier1.Pretext",
|
||||
posttext: "DAGGERHEART.LevelUp.Tier1.Posttext",
|
||||
info: 'DAGGERHEART.LevelUp.Tier1.InfoLabel',
|
||||
pretext: 'DAGGERHEART.LevelUp.Tier1.Pretext',
|
||||
posttext: 'DAGGERHEART.LevelUp.Tier1.Posttext',
|
||||
choices: {
|
||||
[levelChoices.attributes.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes",
|
||||
maxChoices: 3,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes',
|
||||
maxChoices: 3
|
||||
},
|
||||
[levelChoices.hitPointSlots.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.stressSlots.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.experiences.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.proficiency.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.armorOrEvasionSlot.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.majorDamageThreshold2.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.severeDamageThreshold2.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold2",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold2',
|
||||
maxChoices: 1
|
||||
}
|
||||
}
|
||||
},
|
||||
tier2: {
|
||||
id: "5_7",
|
||||
id: '5_7',
|
||||
tier: 2,
|
||||
levels: [5, 6, 7],
|
||||
label: 'DAGGERHEART.LevelUp.Tier2.Label',
|
||||
info: "DAGGERHEART.LevelUp.Tier2.InfoLabel",
|
||||
pretext: "DAGGERHEART.LevelUp.Tier2.Pretext",
|
||||
posttext: "DAGGERHEART.LevelUp.Tier2.Posttext",
|
||||
info: 'DAGGERHEART.LevelUp.Tier2.InfoLabel',
|
||||
pretext: 'DAGGERHEART.LevelUp.Tier2.Pretext',
|
||||
posttext: 'DAGGERHEART.LevelUp.Tier2.Posttext',
|
||||
choices: {
|
||||
[levelChoices.attributes.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes",
|
||||
maxChoices: 3,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes',
|
||||
maxChoices: 3
|
||||
},
|
||||
[levelChoices.hitPointSlots.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots",
|
||||
maxChoices: 2,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots',
|
||||
maxChoices: 2
|
||||
},
|
||||
[levelChoices.stressSlots.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots",
|
||||
maxChoices: 2,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots',
|
||||
maxChoices: 2
|
||||
},
|
||||
[levelChoices.experiences.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.proficiency.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency",
|
||||
maxChoices: 2,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency',
|
||||
maxChoices: 2
|
||||
},
|
||||
[levelChoices.armorOrEvasionSlot.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot",
|
||||
maxChoices: 2,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot',
|
||||
maxChoices: 2
|
||||
},
|
||||
[levelChoices.majorDamageThreshold2.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.severeDamageThreshold3.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold3",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold3',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.subclass.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Subclass",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Subclass',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.multiclass.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Multiclass",
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Multiclass',
|
||||
maxChoices: 1,
|
||||
cost: 2,
|
||||
},
|
||||
},
|
||||
cost: 2
|
||||
}
|
||||
}
|
||||
},
|
||||
tier3: {
|
||||
id: "8_10",
|
||||
id: '8_10',
|
||||
tier: 3,
|
||||
levels: [8, 9, 10],
|
||||
label: 'DAGGERHEART.LevelUp.Tier3.Label',
|
||||
info: "DAGGERHEART.LevelUp.Tier3.InfoLabel",
|
||||
pretext: "DAGGERHEART.LevelUp.Tier3.Pretext",
|
||||
posttext: "DAGGERHEART.LevelUp.Tier3.Posttext",
|
||||
info: 'DAGGERHEART.LevelUp.Tier3.InfoLabel',
|
||||
pretext: 'DAGGERHEART.LevelUp.Tier3.Pretext',
|
||||
posttext: 'DAGGERHEART.LevelUp.Tier3.Posttext',
|
||||
choices: {
|
||||
[levelChoices.attributes.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes",
|
||||
maxChoices: 3,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes',
|
||||
maxChoices: 3
|
||||
},
|
||||
[levelChoices.hitPointSlots.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots",
|
||||
maxChoices: 2,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots',
|
||||
maxChoices: 2
|
||||
},
|
||||
[levelChoices.stressSlots.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots",
|
||||
maxChoices: 2,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots',
|
||||
maxChoices: 2
|
||||
},
|
||||
[levelChoices.experiences.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.proficiency.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency",
|
||||
maxChoices: 2,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency',
|
||||
maxChoices: 2
|
||||
},
|
||||
[levelChoices.armorOrEvasionSlot.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot",
|
||||
maxChoices: 2,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot',
|
||||
maxChoices: 2
|
||||
},
|
||||
[levelChoices.majorDamageThreshold2.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.severeDamageThreshold4.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold4",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold4',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.subclass.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Subclass",
|
||||
maxChoices: 1,
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Subclass',
|
||||
maxChoices: 1
|
||||
},
|
||||
[levelChoices.multiclass.name]: {
|
||||
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Multiclass",
|
||||
description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Multiclass',
|
||||
maxChoices: 1,
|
||||
cost: 2,
|
||||
},
|
||||
},
|
||||
cost: 2
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
@ -3,99 +3,99 @@ export const domains = {
|
|||
id: 'arcana',
|
||||
label: 'Arcana',
|
||||
src: 'icons/magic/symbols/circled-gem-pink.webp',
|
||||
description: 'DAGGERHEART.Domains.Arcana',
|
||||
description: 'DAGGERHEART.Domains.Arcana'
|
||||
},
|
||||
blade: {
|
||||
id: 'blade',
|
||||
label: 'Blade',
|
||||
src: 'icons/weapons/swords/sword-broad-crystal-paired.webp',
|
||||
description: 'DAGGERHEART.Domains.Blade',
|
||||
description: 'DAGGERHEART.Domains.Blade'
|
||||
},
|
||||
bone: {
|
||||
id: 'bone',
|
||||
label: 'Bone',
|
||||
src: 'icons/skills/wounds/bone-broken-marrow-red.webp',
|
||||
description: 'DAGGERHEART.Domains.Bone',
|
||||
description: 'DAGGERHEART.Domains.Bone'
|
||||
},
|
||||
codex: {
|
||||
id: 'codex',
|
||||
label: 'Codex',
|
||||
src: 'icons/sundries/books/book-embossed-jewel-gold-purple.webp',
|
||||
description: 'DAGGERHEART.Domains.Codex',
|
||||
description: 'DAGGERHEART.Domains.Codex'
|
||||
},
|
||||
grace: {
|
||||
id: 'grace',
|
||||
label: 'Grace',
|
||||
src: 'icons/skills/movement/feet-winged-boots-glowing-yellow.webp',
|
||||
description: 'DAGGERHEART.Domains.Grace',
|
||||
description: 'DAGGERHEART.Domains.Grace'
|
||||
},
|
||||
midnight: {
|
||||
id: 'midnight',
|
||||
label: 'Midnight',
|
||||
src: 'icons/environment/settlement/watchtower-castle-night.webp',
|
||||
background: 'systems/daggerheart/assets/backgrounds/MidnightBackground.webp',
|
||||
description: 'DAGGERHEART.Domains.Midnight',
|
||||
description: 'DAGGERHEART.Domains.Midnight'
|
||||
},
|
||||
sage: {
|
||||
id: 'sage',
|
||||
label: 'Sage',
|
||||
src: 'icons/sundries/misc/pipe-wooden-straight-brown.webp',
|
||||
description: 'DAGGERHEART.Domains.Sage',
|
||||
description: 'DAGGERHEART.Domains.Sage'
|
||||
},
|
||||
splendor: {
|
||||
id: 'splendor',
|
||||
label: 'Splendor',
|
||||
src: 'icons/magic/control/control-influence-crown-gold.webp',
|
||||
description: 'DAGGERHEART.Domains.Splendor',
|
||||
description: 'DAGGERHEART.Domains.Splendor'
|
||||
},
|
||||
valor: {
|
||||
id: 'valor',
|
||||
label: 'Valor',
|
||||
src: 'icons/magic/control/control-influence-rally-purple.webp',
|
||||
description: 'DAGGERHEART.Domains.Valor',
|
||||
},
|
||||
description: 'DAGGERHEART.Domains.Valor'
|
||||
}
|
||||
};
|
||||
|
||||
export const classDomainMap = {
|
||||
rogue: [domains.midnight, domains.grace],
|
||||
rogue: [domains.midnight, domains.grace]
|
||||
};
|
||||
|
||||
export const subclassMap = {
|
||||
syndicate: {
|
||||
id: 'syndicate',
|
||||
label: 'Syndicate',
|
||||
label: 'Syndicate'
|
||||
},
|
||||
nightwalker: {
|
||||
id: 'nightwalker',
|
||||
label: 'Nightwalker',
|
||||
},
|
||||
label: 'Nightwalker'
|
||||
}
|
||||
};
|
||||
|
||||
export const classMap = {
|
||||
rogue: {
|
||||
label: "Rogue",
|
||||
subclasses: [subclassMap.syndicate.id, subclassMap.nightwalker.id],
|
||||
label: 'Rogue',
|
||||
subclasses: [subclassMap.syndicate.id, subclassMap.nightwalker.id]
|
||||
},
|
||||
seraph: {
|
||||
label: "Seraph",
|
||||
label: 'Seraph',
|
||||
subclasses: []
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
export const cardTypes = {
|
||||
ability: {
|
||||
id: 'ability',
|
||||
label: "DAGGERHEART.Domain.CardTypes.Ability",
|
||||
img: "",
|
||||
label: 'DAGGERHEART.Domain.CardTypes.Ability',
|
||||
img: ''
|
||||
},
|
||||
spell: {
|
||||
id: 'spell',
|
||||
label: "DAGGERHEART.Domain.CardTypes.Spell",
|
||||
img: ""
|
||||
label: 'DAGGERHEART.Domain.CardTypes.Spell',
|
||||
img: ''
|
||||
},
|
||||
grimoire: {
|
||||
id: 'grimoire',
|
||||
label: "DAGGERHEART.Domain.CardTypes.Grimoire",
|
||||
img: ""
|
||||
label: 'DAGGERHEART.Domain.CardTypes.Grimoire',
|
||||
img: ''
|
||||
}
|
||||
};
|
||||
|
|
@ -1,64 +1,64 @@
|
|||
import { range } from "./generalConfig.mjs";
|
||||
import { range } from './generalConfig.mjs';
|
||||
|
||||
export const valueTypes = {
|
||||
numberString: {
|
||||
id: 'numberString',
|
||||
id: 'numberString'
|
||||
},
|
||||
select: {
|
||||
id: 'select',
|
||||
}
|
||||
id: 'select'
|
||||
}
|
||||
};
|
||||
|
||||
export const parseTypes = {
|
||||
string: {
|
||||
id: 'string',
|
||||
id: 'string'
|
||||
},
|
||||
number: {
|
||||
id: 'number',
|
||||
},
|
||||
id: 'number'
|
||||
}
|
||||
};
|
||||
|
||||
export const applyLocations = {
|
||||
attackRoll: {
|
||||
id: 'attackRoll',
|
||||
name: "DAGGERHEART.Effects.ApplyLocations.AttackRoll.Name",
|
||||
name: 'DAGGERHEART.Effects.ApplyLocations.AttackRoll.Name'
|
||||
},
|
||||
damageRoll: {
|
||||
id: 'damageRoll',
|
||||
name: "DAGGERHEART.Effects.ApplyLocations.DamageRoll.Name",
|
||||
name: 'DAGGERHEART.Effects.ApplyLocations.DamageRoll.Name'
|
||||
}
|
||||
};
|
||||
|
||||
export const effectTypes = {
|
||||
health: {
|
||||
id: "health",
|
||||
name: "DAGGERHEART.Effects.Types.Health.Name",
|
||||
id: 'health',
|
||||
name: 'DAGGERHEART.Effects.Types.Health.Name',
|
||||
values: [],
|
||||
valueType: valueTypes.numberString.id,
|
||||
parseType: parseTypes.number.id,
|
||||
parseType: parseTypes.number.id
|
||||
},
|
||||
stress: {
|
||||
id: "stress",
|
||||
name: "DAGGERHEART.Effects.Types.Stress.Name",
|
||||
id: 'stress',
|
||||
name: 'DAGGERHEART.Effects.Types.Stress.Name',
|
||||
valueType: valueTypes.numberString.id,
|
||||
parseType: parseTypes.number.id,
|
||||
parseType: parseTypes.number.id
|
||||
},
|
||||
reach: {
|
||||
id: "reach",
|
||||
name: "DAGGERHEART.Effects.Types.Reach.Name",
|
||||
id: 'reach',
|
||||
name: 'DAGGERHEART.Effects.Types.Reach.Name',
|
||||
valueType: valueTypes.select.id,
|
||||
parseType: parseTypes.string.id,
|
||||
options: Object.keys(range).map(x => ({ name: range[x].name, value: x }))
|
||||
},
|
||||
damage: {
|
||||
id: "damage",
|
||||
name: "DAGGERHEART.Effects.Types.Damage.Name",
|
||||
id: 'damage',
|
||||
name: 'DAGGERHEART.Effects.Types.Damage.Name',
|
||||
valueType: valueTypes.numberString.id,
|
||||
parseType: parseTypes.string.id,
|
||||
appliesOn: applyLocations.damageRoll.id,
|
||||
applyLocationChoices: {
|
||||
[applyLocations.damageRoll.id]: applyLocations.damageRoll.name,
|
||||
[applyLocations.attackRoll.id]: applyLocations.attackRoll.name,
|
||||
},
|
||||
[applyLocations.attackRoll.id]: applyLocations.attackRoll.name
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
@ -1,170 +1,170 @@
|
|||
export const range = {
|
||||
melee: {
|
||||
label: "DAGGERHEART.Range.Melee.Name",
|
||||
description: "DAGGERHEART.Range.Melee.Description",
|
||||
label: 'DAGGERHEART.Range.Melee.Name',
|
||||
description: 'DAGGERHEART.Range.Melee.Description',
|
||||
distance: 1
|
||||
},
|
||||
veryClose: {
|
||||
label: "DAGGERHEART.Range.VeryClose.Name",
|
||||
description: "DAGGERHEART.Range.VeryClose.Description",
|
||||
label: 'DAGGERHEART.Range.VeryClose.Name',
|
||||
description: 'DAGGERHEART.Range.VeryClose.Description',
|
||||
distance: 3
|
||||
},
|
||||
close: {
|
||||
label: "DAGGERHEART.Range.Close.Name",
|
||||
description: "DAGGERHEART.Range.Close.Description",
|
||||
label: 'DAGGERHEART.Range.Close.Name',
|
||||
description: 'DAGGERHEART.Range.Close.Description',
|
||||
distance: 10
|
||||
},
|
||||
far: {
|
||||
label: "DAGGERHEART.Range.Far.Name",
|
||||
description: "DAGGERHEART.Range.Far.Description",
|
||||
label: 'DAGGERHEART.Range.Far.Name',
|
||||
description: 'DAGGERHEART.Range.Far.Description',
|
||||
distance: 20
|
||||
},
|
||||
veryFar: {
|
||||
label: "DAGGERHEART.Range.VeryFar.Name",
|
||||
description: "DAGGERHEART.Range.VeryFar.Description",
|
||||
label: 'DAGGERHEART.Range.VeryFar.Name',
|
||||
description: 'DAGGERHEART.Range.VeryFar.Description',
|
||||
distance: 30
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
export const burden = {
|
||||
oneHanded: "DAGGERHEART.Burden.OneHanded",
|
||||
twoHanded: "DAGGERHEART.Burden.TwoHanded"
|
||||
}
|
||||
oneHanded: 'DAGGERHEART.Burden.OneHanded',
|
||||
twoHanded: 'DAGGERHEART.Burden.TwoHanded'
|
||||
};
|
||||
|
||||
export const damageTypes = {
|
||||
physical: {
|
||||
id: 'physical',
|
||||
label: "DAGGERHEART.DamageType.Physical.Name",
|
||||
abbreviation: "DAGGERHEART.DamageType.Physical.Abbreviation",
|
||||
label: 'DAGGERHEART.DamageType.Physical.Name',
|
||||
abbreviation: 'DAGGERHEART.DamageType.Physical.Abbreviation'
|
||||
},
|
||||
magical: {
|
||||
id: 'magical',
|
||||
label: "DAGGERHEART.DamageType.Magical.Name",
|
||||
abbreviation: "DAGGERHEART.DamageType.Magical.Abbreviation",
|
||||
},
|
||||
label: 'DAGGERHEART.DamageType.Magical.Name',
|
||||
abbreviation: 'DAGGERHEART.DamageType.Magical.Abbreviation'
|
||||
}
|
||||
};
|
||||
|
||||
export const healingTypes = {
|
||||
health: {
|
||||
id: 'health',
|
||||
label: "DAGGERHEART.HealingType.HitPoints.Name",
|
||||
abbreviation: "DAGGERHEART.HealingType.HitPoints.Abbreviation"
|
||||
label: 'DAGGERHEART.HealingType.HitPoints.Name',
|
||||
abbreviation: 'DAGGERHEART.HealingType.HitPoints.Abbreviation'
|
||||
},
|
||||
stress: {
|
||||
id: 'stress',
|
||||
label: "DAGGERHEART.HealingType.Stress.Name",
|
||||
abbreviation: "DAGGERHEART.HealingType.Stress.Abbreviation"
|
||||
},
|
||||
label: 'DAGGERHEART.HealingType.Stress.Name',
|
||||
abbreviation: 'DAGGERHEART.HealingType.Stress.Abbreviation'
|
||||
}
|
||||
};
|
||||
|
||||
export const conditions = {
|
||||
vulnerable: {
|
||||
id: 'vulnerable',
|
||||
name: "DAGGERHEART.Condition.Vulnerable.Name",
|
||||
icon: "icons/magic/control/silhouette-fall-slip-prone.webp",
|
||||
description: "DAGGERHEART.Condition.Vulnerable.Description"
|
||||
name: 'DAGGERHEART.Condition.Vulnerable.Name',
|
||||
icon: 'icons/magic/control/silhouette-fall-slip-prone.webp',
|
||||
description: 'DAGGERHEART.Condition.Vulnerable.Description'
|
||||
},
|
||||
hidden: {
|
||||
id: 'hidden',
|
||||
name: "DAGGERHEART.Condition.Hidden.Name",
|
||||
icon: "icons/magic/perception/silhouette-stealth-shadow.webp",
|
||||
description: "DAGGERHEART.Condition.Hidden.Description"
|
||||
name: 'DAGGERHEART.Condition.Hidden.Name',
|
||||
icon: 'icons/magic/perception/silhouette-stealth-shadow.webp',
|
||||
description: 'DAGGERHEART.Condition.Hidden.Description'
|
||||
},
|
||||
restrained: {
|
||||
id: 'restrained',
|
||||
name: "DAGGERHEART.Condition.Restrained.Name",
|
||||
icon: "icons/magic/control/debuff-chains-shackle-movement-red.webp",
|
||||
description: "DAGGERHEART.Condition.Restrained.Description"
|
||||
},
|
||||
name: 'DAGGERHEART.Condition.Restrained.Name',
|
||||
icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
|
||||
description: 'DAGGERHEART.Condition.Restrained.Description'
|
||||
}
|
||||
};
|
||||
|
||||
export const downtime = {
|
||||
shortRest: {
|
||||
tendToWounds: {
|
||||
id: "tendToWounds",
|
||||
name: "DAGGERHEART.Downtime.TendToWounds.Name",
|
||||
img: "icons/magic/life/cross-worn-green.webp",
|
||||
description: "DAGGERHEART.Downtime.TendToWounds.Description",
|
||||
id: 'tendToWounds',
|
||||
name: 'DAGGERHEART.Downtime.TendToWounds.Name',
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
description: 'DAGGERHEART.Downtime.TendToWounds.Description'
|
||||
},
|
||||
clearStress: {
|
||||
id: "clearStress",
|
||||
name: "DAGGERHEART.Downtime.ClearStress.Name",
|
||||
img: "icons/magic/perception/eye-ringed-green.webp",
|
||||
description: "DAGGERHEART.Downtime.ClearStress.Description",
|
||||
id: 'clearStress',
|
||||
name: 'DAGGERHEART.Downtime.ClearStress.Name',
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
description: 'DAGGERHEART.Downtime.ClearStress.Description'
|
||||
},
|
||||
repairArmor: {
|
||||
id: "repairArmor",
|
||||
name: "DAGGERHEART.Downtime.RepairArmor.Name",
|
||||
img: "icons/skills/trades/smithing-anvil-silver-red.webp",
|
||||
description: "DAGGERHEART.Downtime.RepairArmor.Description",
|
||||
id: 'repairArmor',
|
||||
name: 'DAGGERHEART.Downtime.RepairArmor.Name',
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
description: 'DAGGERHEART.Downtime.RepairArmor.Description'
|
||||
},
|
||||
prepare: {
|
||||
id: "prepare",
|
||||
name: "DAGGERHEART.Downtime.Prepare.Name",
|
||||
img: "icons/skills/trades/academics-merchant-scribe.webp",
|
||||
description: "DAGGERHEART.Downtime.Prepare.Description",
|
||||
},
|
||||
id: 'prepare',
|
||||
name: 'DAGGERHEART.Downtime.Prepare.Name',
|
||||
img: 'icons/skills/trades/academics-merchant-scribe.webp',
|
||||
description: 'DAGGERHEART.Downtime.Prepare.Description'
|
||||
}
|
||||
},
|
||||
longRest: {
|
||||
tendToWounds: {
|
||||
id: "tendToWounds",
|
||||
name: "DAGGERHEART.Downtime.TendToWounds.Name",
|
||||
img: "icons/magic/life/cross-worn-green.webp",
|
||||
description: "DAGGERHEART.Downtime.TendToWounds.Description",
|
||||
id: 'tendToWounds',
|
||||
name: 'DAGGERHEART.Downtime.TendToWounds.Name',
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
description: 'DAGGERHEART.Downtime.TendToWounds.Description'
|
||||
},
|
||||
clearStress: {
|
||||
id: "clearStress",
|
||||
name: "DAGGERHEART.Downtime.ClearStress.Name",
|
||||
img: "icons/magic/perception/eye-ringed-green.webp",
|
||||
description: "DAGGERHEART.Downtime.ClearStress.Description",
|
||||
id: 'clearStress',
|
||||
name: 'DAGGERHEART.Downtime.ClearStress.Name',
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
description: 'DAGGERHEART.Downtime.ClearStress.Description'
|
||||
},
|
||||
repairArmor: {
|
||||
id: "repairArmor",
|
||||
name: "DAGGERHEART.Downtime.RepairArmor.Name",
|
||||
img: "icons/skills/trades/smithing-anvil-silver-red.webp",
|
||||
description: "DAGGERHEART.Downtime.RepairArmor.Description",
|
||||
id: 'repairArmor',
|
||||
name: 'DAGGERHEART.Downtime.RepairArmor.Name',
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
description: 'DAGGERHEART.Downtime.RepairArmor.Description'
|
||||
},
|
||||
prepare: {
|
||||
id: "prepare",
|
||||
name: "DAGGERHEART.Downtime.Prepare.Name",
|
||||
img: "icons/skills/trades/academics-merchant-scribe.webp",
|
||||
description: "DAGGERHEART.Downtime.Prepare.Description",
|
||||
id: 'prepare',
|
||||
name: 'DAGGERHEART.Downtime.Prepare.Name',
|
||||
img: 'icons/skills/trades/academics-merchant-scribe.webp',
|
||||
description: 'DAGGERHEART.Downtime.Prepare.Description'
|
||||
},
|
||||
workOnAProject: {
|
||||
id: "workOnAProject",
|
||||
name: "DAGGERHEART.Downtime.WorkOnAProject.Name",
|
||||
img: "icons/skills/social/thumbsup-approval-like.webp",
|
||||
description: "DAGGERHEART.Downtime.WorkOnAProject.Description",
|
||||
id: 'workOnAProject',
|
||||
name: 'DAGGERHEART.Downtime.WorkOnAProject.Name',
|
||||
img: 'icons/skills/social/thumbsup-approval-like.webp',
|
||||
description: 'DAGGERHEART.Downtime.WorkOnAProject.Description'
|
||||
}
|
||||
},
|
||||
custom: {
|
||||
id: 'customActivity',
|
||||
name: "",
|
||||
img: "icons/skills/trades/academics-investigation-puzzles.webp",
|
||||
description: "",
|
||||
namePlaceholder: "DAGGERHEART.Downtime.Custom.NamePlaceholder",
|
||||
placeholder: "DAGGERHEART.Downtime.Custom.Placeholder",
|
||||
}
|
||||
name: '',
|
||||
img: 'icons/skills/trades/academics-investigation-puzzles.webp',
|
||||
description: '',
|
||||
namePlaceholder: 'DAGGERHEART.Downtime.Custom.NamePlaceholder',
|
||||
placeholder: 'DAGGERHEART.Downtime.Custom.Placeholder'
|
||||
}
|
||||
};
|
||||
|
||||
export const deathMoves = {
|
||||
avoidDeath: {
|
||||
id: "avoidDeath",
|
||||
name: "DAGGERHEART.DeathMoves.AvoidDeath.Name",
|
||||
img: "icons/magic/time/hourglass-yellow-green.webp",
|
||||
description: "DAGGERHEART.DeathMoves.AvoidDeath.Description",
|
||||
id: 'avoidDeath',
|
||||
name: 'DAGGERHEART.DeathMoves.AvoidDeath.Name',
|
||||
img: 'icons/magic/time/hourglass-yellow-green.webp',
|
||||
description: 'DAGGERHEART.DeathMoves.AvoidDeath.Description'
|
||||
},
|
||||
riskItAll: {
|
||||
id: 'riskItAll',
|
||||
name: "DAGGERHEART.DeathMoves.RiskItAll.Name",
|
||||
img: "icons/sundries/gaming/dice-pair-white-green.webp",
|
||||
description: "DAGGERHEART.DeathMoves.RiskItAll.Description",
|
||||
name: 'DAGGERHEART.DeathMoves.RiskItAll.Name',
|
||||
img: 'icons/sundries/gaming/dice-pair-white-green.webp',
|
||||
description: 'DAGGERHEART.DeathMoves.RiskItAll.Description'
|
||||
},
|
||||
blazeOfGlory: {
|
||||
id: "blazeOfGlory",
|
||||
name: "DAGGERHEART.DeathMoves.BlazeOfGlory.Name",
|
||||
img: "icons/magic/life/heart-cross-strong-flame-purple-orange.webp",
|
||||
description: "DAGGERHEART.DeathMoves.BlazeOfGlory.Description",
|
||||
id: 'blazeOfGlory',
|
||||
name: 'DAGGERHEART.DeathMoves.BlazeOfGlory.Name',
|
||||
img: 'icons/magic/life/heart-cross-strong-flame-purple-orange.webp',
|
||||
description: 'DAGGERHEART.DeathMoves.BlazeOfGlory.Description'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -172,97 +172,97 @@ export const tiers = {
|
|||
0: {
|
||||
key: 0,
|
||||
id: 'tier0',
|
||||
name: 'DAGGERHEART.General.Tier.0',
|
||||
name: 'DAGGERHEART.General.Tier.0'
|
||||
},
|
||||
1: {
|
||||
key: 1,
|
||||
id: 'tier1',
|
||||
name: 'DAGGERHEART.General.Tier.1',
|
||||
name: 'DAGGERHEART.General.Tier.1'
|
||||
},
|
||||
2: {
|
||||
key: 2,
|
||||
id: 'tier2',
|
||||
name: 'DAGGERHEART.General.Tier.2',
|
||||
name: 'DAGGERHEART.General.Tier.2'
|
||||
},
|
||||
3: {
|
||||
key: 3,
|
||||
id: 'tier3',
|
||||
name: 'DAGGERHEART.General.Tier.3',
|
||||
name: 'DAGGERHEART.General.Tier.3'
|
||||
}
|
||||
};
|
||||
|
||||
export const objectTypes = {
|
||||
pc: {
|
||||
name: "TYPES.Actor.pc",
|
||||
name: 'TYPES.Actor.pc'
|
||||
},
|
||||
npc: {
|
||||
name: "TYPES.Actor.npc",
|
||||
name: 'TYPES.Actor.npc'
|
||||
},
|
||||
adversary: {
|
||||
name: "TYPES.Actor.adversary",
|
||||
name: 'TYPES.Actor.adversary'
|
||||
},
|
||||
ancestry: {
|
||||
name: "TYPES.Item.ancestry",
|
||||
name: 'TYPES.Item.ancestry'
|
||||
},
|
||||
community: {
|
||||
name: "TYPES.Item.community",
|
||||
name: 'TYPES.Item.community'
|
||||
},
|
||||
class: {
|
||||
name: "TYPES.Item.class",
|
||||
name: 'TYPES.Item.class'
|
||||
},
|
||||
subclass: {
|
||||
name: "TYPES.Item.subclass",
|
||||
name: 'TYPES.Item.subclass'
|
||||
},
|
||||
feature: {
|
||||
name: "TYPES.Item.feature",
|
||||
name: 'TYPES.Item.feature'
|
||||
},
|
||||
domainCard: {
|
||||
name: "TYPES.Item.domainCard",
|
||||
name: 'TYPES.Item.domainCard'
|
||||
},
|
||||
consumable: {
|
||||
name: "TYPES.Item.consumable",
|
||||
name: 'TYPES.Item.consumable'
|
||||
},
|
||||
miscellaneous: {
|
||||
name: "TYPES.Item.miscellaneous",
|
||||
name: 'TYPES.Item.miscellaneous'
|
||||
},
|
||||
weapon: {
|
||||
name: "TYPES.Item.weapon",
|
||||
name: 'TYPES.Item.weapon'
|
||||
},
|
||||
armor: {
|
||||
name: "TYPES.Item.armor",
|
||||
name: 'TYPES.Item.armor'
|
||||
}
|
||||
};
|
||||
|
||||
export const diceTypes = {
|
||||
d4: "d4",
|
||||
d6: "d6",
|
||||
d8: "d8",
|
||||
d12: "d12",
|
||||
d20: "d20"
|
||||
d4: 'd4',
|
||||
d6: 'd6',
|
||||
d8: 'd8',
|
||||
d12: 'd12',
|
||||
d20: 'd20'
|
||||
};
|
||||
|
||||
export const refreshTypes = {
|
||||
session: {
|
||||
id: 'session',
|
||||
label: "DAGGERHEART.General.RefreshType.Session"
|
||||
label: 'DAGGERHEART.General.RefreshType.Session'
|
||||
},
|
||||
shortRest: {
|
||||
id: 'shortRest',
|
||||
label: "DAGGERHEART.General.RefreshType.Shortrest",
|
||||
label: 'DAGGERHEART.General.RefreshType.Shortrest'
|
||||
},
|
||||
longRest: {
|
||||
id: 'longRest',
|
||||
label: "DAGGERHEART.General.RefreshType.Longrest"
|
||||
}
|
||||
label: 'DAGGERHEART.General.RefreshType.Longrest'
|
||||
}
|
||||
};
|
||||
|
||||
export const abilityCosts = {
|
||||
hope: {
|
||||
id: 'hope',
|
||||
label: 'Hope',
|
||||
label: 'Hope'
|
||||
},
|
||||
stress: {
|
||||
id: 'stress',
|
||||
label: 'Stress',
|
||||
}
|
||||
label: 'Stress'
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,351 +1,351 @@
|
|||
export const armorFeatures = {
|
||||
light: {
|
||||
label: "DAGGERHEART.ArmorFeature.Light.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Light.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Light.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Light.Description'
|
||||
},
|
||||
heavy: {
|
||||
label: "DAGGERHEART.ArmorFeature.Heavy.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Heavy.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Heavy.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Heavy.Description'
|
||||
},
|
||||
veryHeavy: {
|
||||
label: "DAGGERHEART.ArmorFeature.VeryHeavy.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.VeryHeavy.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.VeryHeavy.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.VeryHeavy.Description'
|
||||
},
|
||||
reinforced: {
|
||||
label: "DAGGERHEART.ArmorFeature.Reinforced.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Reinforced.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Reinforced.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Reinforced.Description'
|
||||
},
|
||||
sturdy: {
|
||||
label: "DAGGERHEART.ArmorFeature.Sturdy.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Sturdy.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Sturdy.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Sturdy.Description'
|
||||
},
|
||||
warded: {
|
||||
label: "DAGGERHEART.ArmorFeature.Warded.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Warded.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Warded.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Warded.Description'
|
||||
},
|
||||
resistant: {
|
||||
label: "DAGGERHEART.ArmorFeature.Resistant.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Resistant.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Resistant.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Resistant.Description'
|
||||
},
|
||||
quiet: {
|
||||
label: "DAGGERHEART.ArmorFeature.Quiet.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Quiet.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Quiet.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Quiet.Description'
|
||||
},
|
||||
hopeful: {
|
||||
label: "DAGGERHEART.ArmorFeature.Hopeful.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Hopeful.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Hopeful.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Hopeful.Description'
|
||||
},
|
||||
impenetrable: {
|
||||
label: "DAGGERHEART.ArmorFeature.Impenetrable.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Impenetrable.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Impenetrable.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Impenetrable.Description'
|
||||
},
|
||||
painful: {
|
||||
label: "DAGGERHEART.ArmorFeature.Painful.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Painful.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Painful.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Painful.Description'
|
||||
},
|
||||
gilded: {
|
||||
label: "DAGGERHEART.ArmorFeature.Gilded.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Gilded.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Gilded.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Gilded.Description'
|
||||
},
|
||||
physical: {
|
||||
label: "DAGGERHEART.ArmorFeature.Physical.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Physical.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Physical.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Physical.Description'
|
||||
},
|
||||
magic: {
|
||||
label: "DAGGERHEART.ArmorFeature.Magic.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Magic.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Magic.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Magic.Description'
|
||||
},
|
||||
sharp: {
|
||||
label: "DAGGERHEART.ArmorFeature.Sharp.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Sharp.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Sharp.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Sharp.Description'
|
||||
},
|
||||
burning: {
|
||||
label: "DAGGERHEART.ArmorFeature.Burning.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Burning.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Burning.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Burning.Description'
|
||||
},
|
||||
timeslowing: {
|
||||
label: "DAGGERHEART.ArmorFeature.Timeslowing.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Timeslowing.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Timeslowing.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Timeslowing.Description'
|
||||
},
|
||||
truthseeking: {
|
||||
label: "DAGGERHEART.ArmorFeature.Truthseeking.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Truthseeking.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Truthseeking.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Truthseeking.Description'
|
||||
},
|
||||
channeling: {
|
||||
label: "DAGGERHEART.ArmorFeature.Channeling.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Channeling.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Channeling.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Channeling.Description'
|
||||
},
|
||||
difficult: {
|
||||
label: "DAGGERHEART.ArmorFeature.Difficult.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Difficult.Description",
|
||||
label: 'DAGGERHEART.ArmorFeature.Difficult.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Difficult.Description'
|
||||
},
|
||||
variable: {
|
||||
label: "DAGGERHEART.ArmorFeature.Variable.Name",
|
||||
description: "DAGGERHEART.ArmorFeature.Variable.Description",
|
||||
},
|
||||
label: 'DAGGERHEART.ArmorFeature.Variable.Name',
|
||||
description: 'DAGGERHEART.ArmorFeature.Variable.Description'
|
||||
}
|
||||
};
|
||||
|
||||
export const weaponFeatures = {
|
||||
light: {
|
||||
label: "DAGGERHEART.WeaponFeature.Light.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Light.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Light.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Light.Description'
|
||||
},
|
||||
heavy: {
|
||||
label: "DAGGERHEART.WeaponFeature.Heavy.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Heavy.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Heavy.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Heavy.Description'
|
||||
},
|
||||
massive: {
|
||||
label: "DAGGERHEART.WeaponFeature.Massive.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Massive.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Massive.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Massive.Description'
|
||||
},
|
||||
reliable: {
|
||||
label: "DAGGERHEART.WeaponFeature.Reliable.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Reliable.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Reliable.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Reliable.Description'
|
||||
},
|
||||
quick: {
|
||||
label: "DAGGERHEART.WeaponFeature.Quick.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Quick.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Quick.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Quick.Description'
|
||||
},
|
||||
cumbersome: {
|
||||
label: "DAGGERHEART.WeaponFeature.Cumbersome.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Cumbersome.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Cumbersome.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Cumbersome.Description'
|
||||
},
|
||||
versatile: {
|
||||
label: "DAGGERHEART.WeaponFeature.Versatile.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Versatile.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Versatile.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Versatile.Description',
|
||||
override: {
|
||||
damage: "",
|
||||
damage: ''
|
||||
}
|
||||
},
|
||||
powerful: {
|
||||
label: "DAGGERHEART.WeaponFeature.Powerful.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Powerful.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Powerful.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Powerful.Description'
|
||||
},
|
||||
scary: {
|
||||
label: "DAGGERHEART.WeaponFeature.Scary.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Scary.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Scary.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Scary.Description'
|
||||
},
|
||||
brutal: {
|
||||
label: "DAGGERHEART.WeaponFeature.Brutal.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Brutal.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Brutal.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Brutal.Description'
|
||||
},
|
||||
reloading: {
|
||||
label: "DAGGERHEART.WeaponFeature.Reloading.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Reloading.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Reloading.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Reloading.Description'
|
||||
},
|
||||
eruptive: {
|
||||
label: "DAGGERHEART.WeaponFeature.Eruptive.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Eruptive.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Eruptive.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Eruptive.Description'
|
||||
},
|
||||
persuasive: {
|
||||
label: "DAGGERHEART.WeaponFeature.Persuasive.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Persuasive.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Persuasive.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Persuasive.Description'
|
||||
},
|
||||
pompous: {
|
||||
label: "DAGGERHEART.WeaponFeature.Pompous.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Pompous.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Pompous.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Pompous.Description'
|
||||
},
|
||||
invigorating: {
|
||||
label: "DAGGERHEART.WeaponFeature.Invigorating.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Invigorating.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Invigorating.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Invigorating.Description'
|
||||
},
|
||||
dense: {
|
||||
label: "DAGGERHEART.WeaponFeature.Dense.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Dense.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Dense.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Dense.Description'
|
||||
},
|
||||
soulswift: {
|
||||
label: "DAGGERHEART.WeaponFeature.Soulswift.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Soulswift.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Soulswift.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Soulswift.Description'
|
||||
},
|
||||
protective: {
|
||||
label: "DAGGERHEART.WeaponFeature.Protective.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Protective.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Protective.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Protective.Description'
|
||||
},
|
||||
devastating: {
|
||||
label: "DAGGERHEART.WeaponFeature.Devastating.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Devastating.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Devastating.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Devastating.Description'
|
||||
},
|
||||
retractable: {
|
||||
label: "DAGGERHEART.WeaponFeature.Retractable.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Retractable.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Retractable.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Retractable.Description'
|
||||
},
|
||||
burn: {
|
||||
label: "DAGGERHEART.WeaponFeature.Burn.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Burn.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Burn.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Burn.Description'
|
||||
},
|
||||
painful: {
|
||||
label: "DAGGERHEART.WeaponFeature.Painful.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Painful.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Painful.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Painful.Description'
|
||||
},
|
||||
otherwordly: {
|
||||
label: "DAGGERHEART.WeaponFeature.Otherwordly.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Otherwordly.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Otherwordly.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Otherwordly.Description'
|
||||
},
|
||||
lucky: {
|
||||
label: "DAGGERHEART.WeaponFeature.Lucky.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Lucky.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Lucky.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Lucky.Description'
|
||||
},
|
||||
selfCorrecting: {
|
||||
label: "DAGGERHEART.WeaponFeature.SelfCorrecting.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.SelfCorrecting.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.SelfCorrecting.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.SelfCorrecting.Description'
|
||||
},
|
||||
healing: {
|
||||
label: "DAGGERHEART.WeaponFeature.Healing.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Healing.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Healing.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Healing.Description'
|
||||
},
|
||||
timebender: {
|
||||
label: "DAGGERHEART.WeaponFeature.Timebender.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Timebender.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Timebender.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Timebender.Description'
|
||||
},
|
||||
enchanted: {
|
||||
label: "DAGGERHEART.WeaponFeature.Enchanted.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Enchanted.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Enchanted.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Enchanted.Description'
|
||||
},
|
||||
serrated: {
|
||||
label: "DAGGERHEART.WeaponFeature.Serrated.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Serrated.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Serrated.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Serrated.Description'
|
||||
},
|
||||
grappling: {
|
||||
label: "DAGGERHEART.WeaponFeature.Grappling.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Grappling.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Grappling.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Grappling.Description'
|
||||
},
|
||||
long: {
|
||||
label: "DAGGERHEART.WeaponFeature.Long.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Long.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Long.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Long.Description'
|
||||
},
|
||||
destructive: {
|
||||
label: "DAGGERHEART.WeaponFeature.Destructive.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Destructive.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Destructive.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Destructive.Description'
|
||||
},
|
||||
concussive: {
|
||||
label: "DAGGERHEART.WeaponFeature.Concussive.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Concussive.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Concussive.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Concussive.Description'
|
||||
},
|
||||
bouncing: {
|
||||
label: "DAGGERHEART.WeaponFeature.Bouncing.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Bouncing.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Bouncing.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Bouncing.Description'
|
||||
},
|
||||
penetrating: {
|
||||
label: "DAGGERHEART.WeaponFeature.Penetrating.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Penetrating.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Penetrating.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Penetrating.Description'
|
||||
},
|
||||
lifestealing: {
|
||||
label: "DAGGERHEART.WeaponFeature.Lifestealing.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Lifestealing.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Lifestealing.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Lifestealing.Description'
|
||||
},
|
||||
greedy: {
|
||||
label: "DAGGERHEART.WeaponFeature.Greedy.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Greedy.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Greedy.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Greedy.Description'
|
||||
},
|
||||
bonded: {
|
||||
label: "DAGGERHEART.WeaponFeature.Bonded.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Bonded.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Bonded.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Bonded.Description'
|
||||
},
|
||||
barrier: {
|
||||
label: "DAGGERHEART.WeaponFeature.Barrier.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Barrier.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Barrier.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Barrier.Description'
|
||||
},
|
||||
paired: {
|
||||
label: "DAGGERHEART.WeaponFeature.Paired.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Paired.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Paired.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Paired.Description'
|
||||
},
|
||||
whipcrack: {
|
||||
label: "DAGGERHEART.WeaponFeature.Whipcrack.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Whipcrack.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Whipcrack.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Whipcrack.Description'
|
||||
},
|
||||
hook: {
|
||||
label: "DAGGERHEART.WeaponFeature.Hook.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Hook.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Hook.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Hook.Description'
|
||||
},
|
||||
doubleDuty: {
|
||||
label: "DAGGERHEART.WeaponFeature.DoubleDuty.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.DoubleDuty.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.DoubleDuty.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.DoubleDuty.Description'
|
||||
},
|
||||
parry: {
|
||||
label: "DAGGERHEART.WeaponFeature.Parry.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Parry.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Parry.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Parry.Description'
|
||||
},
|
||||
retrieve: {
|
||||
label: "DAGGERHEART.WeaponFeature.Retrieve.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Retrieve.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Retrieve.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Retrieve.Description'
|
||||
},
|
||||
deflecting: {
|
||||
label: "DAGGERHEART.WeaponFeature.Deflecting.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Deflecting.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Deflecting.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Deflecting.Description'
|
||||
},
|
||||
chargedAttack: {
|
||||
label: "DAGGERHEART.WeaponFeature.ChargedAttack.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.ChargedAttack.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.ChargedAttack.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.ChargedAttack.Description'
|
||||
},
|
||||
sheltering: {
|
||||
label: "DAGGERHEART.WeaponFeature.Sheltering.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.Sheltering.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.Sheltering.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.Sheltering.Description'
|
||||
},
|
||||
doubledUp: {
|
||||
label: "DAGGERHEART.WeaponFeature.DoubledUp.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.DoubledUp.Description",
|
||||
label: 'DAGGERHEART.WeaponFeature.DoubledUp.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.DoubledUp.Description'
|
||||
},
|
||||
lockedOn: {
|
||||
label: "DAGGERHEART.WeaponFeature.LockedOn.Name",
|
||||
description: "DAGGERHEART.WeaponFeature.LockedOn.Description",
|
||||
},
|
||||
label: 'DAGGERHEART.WeaponFeature.LockedOn.Name',
|
||||
description: 'DAGGERHEART.WeaponFeature.LockedOn.Description'
|
||||
}
|
||||
};
|
||||
|
||||
export const featureTypes = {
|
||||
ancestry: {
|
||||
id: "ancestry",
|
||||
label: "DAGGERHEART.Feature.Type.Ancestry"
|
||||
id: 'ancestry',
|
||||
label: 'DAGGERHEART.Feature.Type.Ancestry'
|
||||
},
|
||||
community: {
|
||||
id: "community",
|
||||
label: "DAGGERHEART.Feature.Type.Community"
|
||||
id: 'community',
|
||||
label: 'DAGGERHEART.Feature.Type.Community'
|
||||
},
|
||||
class: {
|
||||
id: "class",
|
||||
label: "DAGGERHEART.Feature.Type.Class"
|
||||
id: 'class',
|
||||
label: 'DAGGERHEART.Feature.Type.Class'
|
||||
},
|
||||
subclass: {
|
||||
id: "subclass",
|
||||
label: "DAGGERHEART.Feature.Type.Subclass"
|
||||
},
|
||||
id: 'subclass',
|
||||
label: 'DAGGERHEART.Feature.Type.Subclass'
|
||||
}
|
||||
};
|
||||
|
||||
export const valueTypes = {
|
||||
normal: {
|
||||
id: 'normal',
|
||||
name: "DAGGERHEART.Feature.ValueType.Normal",
|
||||
name: 'DAGGERHEART.Feature.ValueType.Normal',
|
||||
data: {
|
||||
value: 0,
|
||||
max: 0,
|
||||
max: 0
|
||||
}
|
||||
},
|
||||
input: {
|
||||
id: 'input',
|
||||
name: "DAGGERHEART.Feature.ValueType.Input",
|
||||
name: 'DAGGERHEART.Feature.ValueType.Input',
|
||||
data: {
|
||||
value: null,
|
||||
value: null
|
||||
}
|
||||
},
|
||||
dice: {
|
||||
id: 'dice',
|
||||
name: "DAGGERHEART.Feature.ValueType.Dice",
|
||||
name: 'DAGGERHEART.Feature.ValueType.Dice',
|
||||
data: {
|
||||
value: null,
|
||||
}
|
||||
value: null
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
export const actionTypes = {
|
||||
passive: {
|
||||
id: "passive",
|
||||
label: "DAGGERHEART.ActionType.Passive"
|
||||
id: 'passive',
|
||||
label: 'DAGGERHEART.ActionType.Passive'
|
||||
},
|
||||
action: {
|
||||
id: "action",
|
||||
label: "DAGGERHEART.ActionType.Action"
|
||||
id: 'action',
|
||||
label: 'DAGGERHEART.ActionType.Action'
|
||||
},
|
||||
reaction: {
|
||||
id: "reaction",
|
||||
label: "DAGGERHEART.ActionType.Reaction"
|
||||
id: 'reaction',
|
||||
label: 'DAGGERHEART.ActionType.Reaction'
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,28 +1,28 @@
|
|||
export const menu = {
|
||||
Automation: {
|
||||
Name: "GameSettingsAutomation",
|
||||
Icon: "fa-solid fa-robot",
|
||||
Name: 'GameSettingsAutomation',
|
||||
Icon: 'fa-solid fa-robot'
|
||||
},
|
||||
Homebrew: {
|
||||
Name: "GameSettingsHomebrew",
|
||||
Icon: "fa-solid fa-flask-vial",
|
||||
Name: 'GameSettingsHomebrew',
|
||||
Icon: 'fa-solid fa-flask-vial'
|
||||
},
|
||||
Range: {
|
||||
Name: "GameSettingsRange",
|
||||
Icon: "fa-solid fa-ruler",
|
||||
},
|
||||
Name: 'GameSettingsRange',
|
||||
Icon: 'fa-solid fa-ruler'
|
||||
}
|
||||
};
|
||||
|
||||
export const gameSettings = {
|
||||
Automation: {
|
||||
Hope: "AutomationHope",
|
||||
ActionPoints: "AutomationActionPoints",
|
||||
Hope: 'AutomationHope',
|
||||
ActionPoints: 'AutomationActionPoints'
|
||||
},
|
||||
Resources: {
|
||||
Fear: "ResourcesFear"
|
||||
Fear: 'ResourcesFear'
|
||||
},
|
||||
General: {
|
||||
AbilityArray: "AbilityArray",
|
||||
RangeMeasurement: "RangeMeasurement",
|
||||
}
|
||||
AbilityArray: 'AbilityArray',
|
||||
RangeMeasurement: 'RangeMeasurement'
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
import * as GENERAL from './generalConfig.mjs';
|
||||
import * as DOMAIN from "./domainConfig.mjs";
|
||||
import * as DOMAIN from './domainConfig.mjs';
|
||||
import * as ACTOR from './actorConfig.mjs';
|
||||
import * as ITEM from './itemConfig.mjs';
|
||||
import * as SETTINGS from './settingsConfig.mjs';
|
||||
import * as EFFECTS from './effectConfig.mjs';
|
||||
import * as ACTIONS from './actionConfig.mjs';
|
||||
|
||||
export const SYSTEM_ID = "daggerheart";
|
||||
export const SYSTEM_ID = 'daggerheart';
|
||||
|
||||
export const SYSTEM = {
|
||||
id: SYSTEM_ID,
|
||||
|
|
@ -16,5 +16,5 @@ export const SYSTEM = {
|
|||
ITEM,
|
||||
SETTINGS,
|
||||
EFFECTS,
|
||||
ACTIONS,
|
||||
ACTIONS
|
||||
};
|
||||
|
|
@ -7,24 +7,26 @@ export default class DhpAbilityUse extends foundry.abstract.TypeDataModel {
|
|||
img: new fields.StringField({}),
|
||||
name: new fields.StringField({}),
|
||||
description: new fields.StringField({}),
|
||||
actions: new fields.ArrayField(new fields.SchemaField({
|
||||
actions: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
damage: new fields.SchemaField({
|
||||
type: new fields.StringField({}),
|
||||
value: new fields.StringField({}),
|
||||
value: new fields.StringField({})
|
||||
}),
|
||||
healing: new fields.SchemaField({
|
||||
type: new fields.StringField({}),
|
||||
value: new fields.StringField({}),
|
||||
value: new fields.StringField({})
|
||||
}),
|
||||
cost: new fields.SchemaField({
|
||||
type: new fields.StringField({ nullable: true }),
|
||||
value: new fields.NumberField({ nullable: true }),
|
||||
value: new fields.NumberField({ nullable: true })
|
||||
}),
|
||||
target: new fields.SchemaField({
|
||||
type: new fields.StringField({}),
|
||||
}),
|
||||
})),
|
||||
}
|
||||
type: new fields.StringField({})
|
||||
})
|
||||
})
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -6,30 +6,35 @@ export default class DaggerheartAction extends foundry.abstract.DataModel {
|
|||
name: new fields.StringField({ initial: 'New Action' }),
|
||||
damage: new fields.SchemaField({
|
||||
type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, nullable: true, initial: null }),
|
||||
value: new fields.StringField({}),
|
||||
value: new fields.StringField({})
|
||||
}),
|
||||
healing: new fields.SchemaField({
|
||||
type: new fields.StringField({ choices: SYSTEM.GENERAL.healingTypes, nullable: true, initial: null }),
|
||||
value: new fields.StringField(),
|
||||
value: new fields.StringField()
|
||||
}),
|
||||
conditions: new fields.ArrayField(new fields.SchemaField({
|
||||
conditions: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField(),
|
||||
icon: new fields.StringField(),
|
||||
description: new fields.StringField(),
|
||||
})),
|
||||
description: new fields.StringField()
|
||||
})
|
||||
),
|
||||
cost: new fields.SchemaField({
|
||||
type: new fields.StringField({ choices: SYSTEM.GENERAL.abilityCosts, nullable: true, initial: null }),
|
||||
value: new fields.NumberField({ nullable: true, initial: null }),
|
||||
value: new fields.NumberField({ nullable: true, initial: null })
|
||||
}),
|
||||
target: new fields.SchemaField({
|
||||
type: new fields.StringField({ choices: SYSTEM.ACTIONS.targetTypes, initial: SYSTEM.ACTIONS.targetTypes.other.id })
|
||||
}),
|
||||
type: new fields.StringField({
|
||||
choices: SYSTEM.ACTIONS.targetTypes,
|
||||
initial: SYSTEM.ACTIONS.targetTypes.other.id
|
||||
})
|
||||
})
|
||||
// uses: new fields.SchemaField({
|
||||
// nr: new fields.StringField({}),
|
||||
// refreshType: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes, initial: SYSTEM.GENERAL.refreshTypes.session.id }),
|
||||
// refreshed: new fields.BooleanField({ initial: true }),
|
||||
// }),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
use = async () => {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { MappingField } from "./fields.mjs";
|
||||
import { MappingField } from './fields.mjs';
|
||||
|
||||
export default class DhpAdversary extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
|
|
@ -8,16 +8,20 @@ export default class DhpAdversary extends foundry.abstract.TypeDataModel {
|
|||
health: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
min: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
stress: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
min: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 0, integer: true }),
|
||||
}),
|
||||
max: new fields.NumberField({ initial: 0, integer: true })
|
||||
})
|
||||
}),
|
||||
tier: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.tiers), integer: false }),
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.ACTOR.adversaryTypes), integer: false, initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard') }),
|
||||
type: new fields.StringField({
|
||||
choices: Object.keys(SYSTEM.ACTOR.adversaryTypes),
|
||||
integer: false,
|
||||
initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard')
|
||||
}),
|
||||
description: new fields.StringField({}),
|
||||
motivesAndTactics: new fields.ArrayField(new fields.StringField({})),
|
||||
attackModifier: new fields.NumberField({ integer: true, nullabe: true, initial: null }),
|
||||
|
|
@ -26,20 +30,22 @@ export default class DhpAdversary extends foundry.abstract.TypeDataModel {
|
|||
range: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.range), integer: false }),
|
||||
damage: new fields.SchemaField({
|
||||
value: new fields.StringField({}),
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }),
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
|
||||
})
|
||||
}),
|
||||
difficulty: new fields.NumberField({ initial: 1, integer: true }),
|
||||
damageThresholds: new fields.SchemaField({
|
||||
minor: new fields.NumberField({ initial: 0, integer: true }),
|
||||
major: new fields.NumberField({ initial: 0, integer: true }),
|
||||
severe: new fields.NumberField({ initial: 0, integer: true }),
|
||||
severe: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
experiences: new fields.ArrayField(new fields.SchemaField({
|
||||
experiences: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
value: new fields.NumberField({ integer: true, nullable: true, initial: null }),
|
||||
})),
|
||||
}
|
||||
value: new fields.NumberField({ integer: true, nullable: true, initial: null })
|
||||
})
|
||||
)
|
||||
};
|
||||
}
|
||||
|
||||
get moves() {
|
||||
|
|
|
|||
|
|
@ -5,28 +5,37 @@ export default class DhpAdversaryRoll extends foundry.abstract.TypeDataModel {
|
|||
return {
|
||||
roll: new fields.StringField({}),
|
||||
total: new fields.NumberField({ integer: true }),
|
||||
modifiers: new fields.ArrayField(new fields.SchemaField({
|
||||
modifiers: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ integer: true }),
|
||||
label: new fields.StringField({}),
|
||||
title: new fields.StringField({}),
|
||||
})),
|
||||
diceResults: new fields.ArrayField(new fields.SchemaField({
|
||||
title: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
diceResults: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ integer: true }),
|
||||
discarded: new fields.BooleanField({ initial: false }),
|
||||
})),
|
||||
targets: new fields.ArrayField(new fields.SchemaField({
|
||||
discarded: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
),
|
||||
targets: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
id: new fields.StringField({}),
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
difficulty: new fields.NumberField({ integer: true, nullable: true }),
|
||||
evasion: new fields.NumberField({ integer: true }),
|
||||
hit: new fields.BooleanField({ initial: false }),
|
||||
})),
|
||||
damage: new fields.SchemaField({
|
||||
hit: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
),
|
||||
damage: new fields.SchemaField(
|
||||
{
|
||||
value: new fields.StringField({}),
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }),
|
||||
}, { nullable: true, initial: null })
|
||||
}
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
|
||||
},
|
||||
{ nullable: true, initial: null }
|
||||
)
|
||||
};
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
import featuresSchema from "./interface/featuresSchema.mjs";
|
||||
import featuresSchema from './interface/featuresSchema.mjs';
|
||||
|
||||
export default class DhpAncestry extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({}),
|
||||
abilities: featuresSchema(),
|
||||
}
|
||||
abilities: featuresSchema()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -6,10 +6,10 @@ export default class DhpArmor extends foundry.abstract.TypeDataModel {
|
|||
feature: new fields.StringField({ choices: SYSTEM.ITEM.armorFeatures, integer: false, blank: true }),
|
||||
marks: new fields.SchemaField({
|
||||
max: new fields.NumberField({ initial: 6, integer: true }),
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
value: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
description: new fields.HTMLField({}),
|
||||
}
|
||||
description: new fields.HTMLField({})
|
||||
};
|
||||
}
|
||||
|
||||
get featureInfo() {
|
||||
|
|
@ -34,7 +34,6 @@ export default class DhpArmor extends foundry.abstract.TypeDataModel {
|
|||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// this.marks.max += armorBonus;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,52 +1,67 @@
|
|||
import { getTier } from "../helpers/utils.mjs";
|
||||
import DhpFeature from "./feature.mjs";
|
||||
import { getTier } from '../helpers/utils.mjs';
|
||||
import DhpFeature from './feature.mjs';
|
||||
|
||||
export default class DhpClass extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
domains: new fields.ArrayField(new fields.StringField({})),
|
||||
classItems: new fields.ArrayField(new fields.SchemaField({
|
||||
classItems: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
})),
|
||||
uuid: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
damageThresholds: new fields.SchemaField({
|
||||
minor: new fields.NumberField({ initial: 0, integer: true }),
|
||||
major: new fields.NumberField({ initial: 0, integer: true }),
|
||||
severe: new fields.NumberField({ initial: 0, integer: true }),
|
||||
severe: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true }),
|
||||
features: new fields.ArrayField(new fields.SchemaField({
|
||||
features: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
})),
|
||||
subclasses: new fields.ArrayField(new fields.SchemaField({
|
||||
uuid: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
subclasses: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
})),
|
||||
uuid: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
inventory: new fields.SchemaField({
|
||||
take: new fields.ArrayField(new fields.SchemaField({
|
||||
take: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
})),
|
||||
choiceA: new fields.ArrayField(new fields.SchemaField({
|
||||
uuid: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
choiceA: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
})),
|
||||
choiceB: new fields.ArrayField(new fields.SchemaField({
|
||||
uuid: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
choiceB: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
})),
|
||||
extra: new fields.SchemaField({
|
||||
uuid: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
extra: new fields.SchemaField(
|
||||
{
|
||||
title: new fields.StringField({}),
|
||||
description: new fields.StringField({})
|
||||
}, { initial: null, nullable: true }),
|
||||
},
|
||||
{ initial: null, nullable: true }
|
||||
)
|
||||
}),
|
||||
characterGuide: new fields.SchemaField({
|
||||
suggestedTraits: new fields.SchemaField({
|
||||
|
|
@ -55,36 +70,45 @@ export default class DhpClass extends foundry.abstract.TypeDataModel {
|
|||
finesse: new fields.NumberField({ initial: 0, integer: true }),
|
||||
instinct: new fields.NumberField({ initial: 0, integer: true }),
|
||||
presence: new fields.NumberField({ initial: 0, integer: true }),
|
||||
knowledge: new fields.NumberField({ initial: 0, integer: true }),
|
||||
knowledge: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
suggestedPrimaryWeapon: new fields.SchemaField({
|
||||
suggestedPrimaryWeapon: new fields.SchemaField(
|
||||
{
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
}, { initial: null, nullable: true }),
|
||||
suggestedSecondaryWeapon: new fields.SchemaField({
|
||||
uuid: new fields.StringField({})
|
||||
},
|
||||
{ initial: null, nullable: true }
|
||||
),
|
||||
suggestedSecondaryWeapon: new fields.SchemaField(
|
||||
{
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
}, { initial: null, nullable: true }),
|
||||
suggestedArmor: new fields.SchemaField({
|
||||
uuid: new fields.StringField({})
|
||||
},
|
||||
{ initial: null, nullable: true }
|
||||
),
|
||||
suggestedArmor: new fields.SchemaField(
|
||||
{
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
}, { initial: null, nullable: true }),
|
||||
uuid: new fields.StringField({})
|
||||
},
|
||||
{ initial: null, nullable: true }
|
||||
),
|
||||
characterDescription: new fields.SchemaField({
|
||||
clothes: new fields.StringField({}),
|
||||
eyes: new fields.StringField({}),
|
||||
body: new fields.StringField({}),
|
||||
color: new fields.StringField({}),
|
||||
attitude: new fields.StringField({}),
|
||||
attitude: new fields.StringField({})
|
||||
}),
|
||||
backgroundQuestions: new fields.ArrayField(new fields.StringField({}), { initial: ['', '', ''] }),
|
||||
connections: new fields.ArrayField(new fields.StringField({}), { initial: ['', '' ,''] }),
|
||||
connections: new fields.ArrayField(new fields.StringField({}), { initial: ['', '', ''] })
|
||||
}),
|
||||
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }),
|
||||
description: new fields.HTMLField({}),
|
||||
}
|
||||
description: new fields.HTMLField({})
|
||||
};
|
||||
}
|
||||
|
||||
get multiclassTier() {
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ export default class DhpCombat extends foundry.abstract.TypeDataModel {
|
|||
const fields = foundry.data.fields;
|
||||
return {
|
||||
actions: new fields.NumberField({ initial: 0, integer: true }),
|
||||
activeCombatant: new fields.StringField({}),
|
||||
}
|
||||
activeCombatant: new fields.StringField({})
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -3,6 +3,6 @@ export default class DhpCombatant extends foundry.abstract.TypeDataModel {
|
|||
const fields = foundry.data.fields;
|
||||
return {
|
||||
active: new fields.BooleanField({ initial: false })
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -1,11 +1,11 @@
|
|||
import featuresSchema from "./interface/featuresSchema.mjs";
|
||||
import featuresSchema from './interface/featuresSchema.mjs';
|
||||
|
||||
export default class DhpCommunity extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({}),
|
||||
abilities: featuresSchema(),
|
||||
}
|
||||
abilities: featuresSchema()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -4,7 +4,7 @@ export default class DhpConsumable extends foundry.abstract.TypeDataModel {
|
|||
return {
|
||||
description: new fields.HTMLField({}),
|
||||
quantity: new fields.NumberField({ initial: 1, integer: true }),
|
||||
consumeOnUse: new fields.BooleanField({ initial: false }),
|
||||
}
|
||||
consumeOnUse: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -1,17 +1,23 @@
|
|||
import DaggerheartAction from "./action.mjs";
|
||||
import DaggerheartAction from './action.mjs';
|
||||
|
||||
export default class DhpDomainCard extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
domain: new fields.StringField({ choices: SYSTEM.DOMAIN.domains, integer: false }, { required: true, initial: [] }),
|
||||
domain: new fields.StringField(
|
||||
{ choices: SYSTEM.DOMAIN.domains, integer: false },
|
||||
{ required: true, initial: [] }
|
||||
),
|
||||
level: new fields.NumberField({ initial: 1, integer: true }),
|
||||
recallCost: new fields.NumberField({ initial: 0, integer: true }),
|
||||
type: new fields.StringField({ choices: SYSTEM.DOMAIN.cardTypes, integer: false }, { required: true, initial: [] }),
|
||||
type: new fields.StringField(
|
||||
{ choices: SYSTEM.DOMAIN.cardTypes, integer: false },
|
||||
{ required: true, initial: [] }
|
||||
),
|
||||
foundation: new fields.BooleanField({ initial: false }),
|
||||
effect: new fields.HTMLField({}),
|
||||
inVault: new fields.BooleanField({ initial: false }),
|
||||
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction)),
|
||||
}
|
||||
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -1,55 +1,73 @@
|
|||
const fields = foundry.data.fields;
|
||||
const diceField = () => new fields.SchemaField({
|
||||
const diceField = () =>
|
||||
new fields.SchemaField({
|
||||
dice: new fields.StringField({}),
|
||||
value: new fields.NumberField({ integer: true}),
|
||||
value: new fields.NumberField({ integer: true })
|
||||
});
|
||||
|
||||
export default class DhpDualityRoll extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
|
||||
return {
|
||||
roll: new fields.StringField({}),
|
||||
modifiers: new fields.ArrayField(new fields.SchemaField({
|
||||
modifiers: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ integer: true }),
|
||||
label: new fields.StringField({}),
|
||||
title: new fields.StringField({}),
|
||||
})),
|
||||
title: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
hope: diceField(),
|
||||
fear: diceField(),
|
||||
advantage: diceField(),
|
||||
disadvantage: diceField(),
|
||||
advantageSelected: new fields.NumberField({ initial: 0 }),
|
||||
targets: new fields.ArrayField(new fields.SchemaField({
|
||||
targets: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
id: new fields.StringField({}),
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
difficulty: new fields.NumberField({ integer: true, nullable: true }),
|
||||
evasion: new fields.NumberField({ integer: true }),
|
||||
hit: new fields.BooleanField({ initial: false }),
|
||||
})),
|
||||
hit: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
),
|
||||
damage: new fields.SchemaField({
|
||||
value: new fields.StringField({}),
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }),
|
||||
bonusDamage: new fields.ArrayField(new fields.SchemaField({
|
||||
bonusDamage: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.StringField({}),
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }),
|
||||
type: new fields.StringField({
|
||||
choices: Object.keys(SYSTEM.GENERAL.damageTypes),
|
||||
integer: false
|
||||
}),
|
||||
initiallySelected: new fields.BooleanField(),
|
||||
appliesOn: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.applyLocations) }, { nullable: true, initial: null }),
|
||||
appliesOn: new fields.StringField(
|
||||
{ choices: Object.keys(SYSTEM.EFFECTS.applyLocations) },
|
||||
{ nullable: true, initial: null }
|
||||
),
|
||||
description: new fields.StringField({}),
|
||||
hopeIncrease: new fields.StringField({ nullable: true })
|
||||
}), { nullable: true, initial: null })
|
||||
}),
|
||||
{ nullable: true, initial: null }
|
||||
)
|
||||
})
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
get total() {
|
||||
const modifiers = this.modifiers.reduce((acc, x) => acc + x.value, 0);
|
||||
const advantage = this.advantage.value ?? this.disadvantage.value ? -this.disadvantage.value : 0;
|
||||
const advantage = (this.advantage.value ?? this.disadvantage.value) ? -this.disadvantage.value : 0;
|
||||
return this.hope.value + this.fear.value + advantage + modifiers;
|
||||
}
|
||||
|
||||
get totalLabel() {
|
||||
const label = this.hope.value > this.fear.value ? "DAGGERHEART.General.Hope" : this.fear.value > this.hope.value ? "DAGGERHEART.General.Fear" : "DAGGERHEART.General.CriticalSuccess";
|
||||
const label =
|
||||
this.hope.value > this.fear.value
|
||||
? 'DAGGERHEART.General.Hope'
|
||||
: this.fear.value > this.hope.value
|
||||
? 'DAGGERHEART.General.Fear'
|
||||
: 'DAGGERHEART.General.CriticalSuccess';
|
||||
|
||||
return game.i18n.localize(label);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,16 +2,18 @@ export default class DhpEnvironment extends foundry.abstract.TypeDataModel {
|
|||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
resources: new fields.SchemaField({
|
||||
|
||||
}),
|
||||
resources: new fields.SchemaField({}),
|
||||
tier: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.tiers), integer: false }),
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.ACTOR.adversaryTypes), integer: false, initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard') }),
|
||||
type: new fields.StringField({
|
||||
choices: Object.keys(SYSTEM.ACTOR.adversaryTypes),
|
||||
integer: false,
|
||||
initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard')
|
||||
}),
|
||||
description: new fields.StringField({}),
|
||||
toneAndFeel: new fields.StringField({}),
|
||||
difficulty: new fields.NumberField({ initial: 1, integer: true }),
|
||||
potentialAdversaries: new fields.StringField({}),
|
||||
}
|
||||
potentialAdversaries: new fields.StringField({})
|
||||
};
|
||||
}
|
||||
|
||||
get features() {
|
||||
|
|
|
|||
|
|
@ -1,55 +1,83 @@
|
|||
import { getTier } from "../helpers/utils.mjs";
|
||||
import DaggerheartAction from "./action.mjs";
|
||||
import { MappingField } from "./fields.mjs";
|
||||
import DhpEffect from "./interface/effects.mjs";
|
||||
import { getTier } from '../helpers/utils.mjs';
|
||||
import DaggerheartAction from './action.mjs';
|
||||
import { MappingField } from './fields.mjs';
|
||||
import DhpEffect from './interface/effects.mjs';
|
||||
|
||||
export default class DhpFeature extends DhpEffect {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return foundry.utils.mergeObject({}, {
|
||||
return foundry.utils.mergeObject(
|
||||
{},
|
||||
{
|
||||
type: new fields.StringField({ choices: SYSTEM.ITEM.featureTypes }),
|
||||
actionType: new fields.StringField({ choices: SYSTEM.ITEM.actionTypes, initial: SYSTEM.ITEM.actionTypes.passive.id }),
|
||||
actionType: new fields.StringField({
|
||||
choices: SYSTEM.ITEM.actionTypes,
|
||||
initial: SYSTEM.ITEM.actionTypes.passive.id
|
||||
}),
|
||||
featureType: new fields.SchemaField({
|
||||
type: new fields.StringField({ choices: SYSTEM.ITEM.valueTypes, initial: Object.keys(SYSTEM.ITEM.valueTypes).find(x => x === 'normal') }),
|
||||
type: new fields.StringField({
|
||||
choices: SYSTEM.ITEM.valueTypes,
|
||||
initial: Object.keys(SYSTEM.ITEM.valueTypes).find(x => x === 'normal')
|
||||
}),
|
||||
data: new fields.SchemaField({
|
||||
value: new fields.StringField({}),
|
||||
property: new fields.StringField({ choices: SYSTEM.ACTOR.featureProperties, initial: Object.keys(SYSTEM.ACTOR.featureProperties).find(x => x === 'spellcastingTrait') }),
|
||||
property: new fields.StringField({
|
||||
choices: SYSTEM.ACTOR.featureProperties,
|
||||
initial: Object.keys(SYSTEM.ACTOR.featureProperties).find(x => x === 'spellcastingTrait')
|
||||
}),
|
||||
max: new fields.NumberField({ initial: 1, integer: true }),
|
||||
numbers: new MappingField(new fields.SchemaField({
|
||||
numbers: new MappingField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ integer: true }),
|
||||
used: new fields.BooleanField({ initial: false }),
|
||||
})),
|
||||
used: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
)
|
||||
})
|
||||
}),
|
||||
}),
|
||||
refreshData: new fields.SchemaField({
|
||||
refreshData: new fields.SchemaField(
|
||||
{
|
||||
type: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes }),
|
||||
uses: new fields.NumberField({ initial: 1, integer: true }),
|
||||
refreshed: new fields.BooleanField({ initial: true })
|
||||
}, { nullable: true, initial: null }),
|
||||
},
|
||||
{ nullable: true, initial: null }
|
||||
),
|
||||
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }),
|
||||
disabled: new fields.BooleanField({ initial: false }),
|
||||
description: new fields.HTMLField({}),
|
||||
effects: new MappingField(new fields.SchemaField({
|
||||
effects: new MappingField(
|
||||
new fields.SchemaField({
|
||||
type: new fields.StringField({ choices: SYSTEM.EFFECTS.effectTypes }),
|
||||
valueType: new fields.StringField({ choices: SYSTEM.EFFECTS.valueTypes }),
|
||||
parseType: new fields.StringField({ choices: SYSTEM.EFFECTS.parseTypes }),
|
||||
initiallySelected: new fields.BooleanField({ initial: true }),
|
||||
options: new fields.ArrayField(new fields.SchemaField({
|
||||
options: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
value: new fields.StringField({}),
|
||||
}), { nullable: true, initial: null }),
|
||||
value: new fields.StringField({})
|
||||
}),
|
||||
{ nullable: true, initial: null }
|
||||
),
|
||||
dataField: new fields.StringField({}),
|
||||
appliesOn: new fields.StringField({ choices: SYSTEM.EFFECTS.applyLocations }, { nullable: true, initial: null }),
|
||||
applyLocationChoices: new MappingField(new fields.StringField({}), { nullable: true, initial: null }),
|
||||
appliesOn: new fields.StringField(
|
||||
{ choices: SYSTEM.EFFECTS.applyLocations },
|
||||
{ nullable: true, initial: null }
|
||||
),
|
||||
applyLocationChoices: new MappingField(new fields.StringField({}), {
|
||||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
valueData: new fields.SchemaField({
|
||||
value: new fields.StringField({}),
|
||||
fromValue: new fields.StringField({ initial: null, nullable: true }),
|
||||
type: new fields.StringField({ initial: null, nullable: true }),
|
||||
hopeIncrease: new fields.StringField({ initial: null, nullable: true })
|
||||
}),
|
||||
})),
|
||||
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction)),
|
||||
});
|
||||
})
|
||||
})
|
||||
),
|
||||
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
get multiclassTier() {
|
||||
|
|
@ -59,12 +87,13 @@ export default class DhpFeature extends DhpEffect {
|
|||
async refresh() {
|
||||
if (this.refreshData) {
|
||||
if (this.featureType.type === SYSTEM.ITEM.valueTypes.dice.id) {
|
||||
const update = { "system.refreshData.refreshed": true };
|
||||
Object.keys(this.featureType.data.numbers).forEach(x => update[`system.featureType.data.numbers.-=${x}`] = null);
|
||||
const update = { 'system.refreshData.refreshed': true };
|
||||
Object.keys(this.featureType.data.numbers).forEach(
|
||||
x => (update[`system.featureType.data.numbers.-=${x}`] = null)
|
||||
);
|
||||
await this.parent.update(update);
|
||||
}
|
||||
else {
|
||||
await this.parent.update({ "system.refreshData.refreshed": true});
|
||||
} else {
|
||||
await this.parent.update({ 'system.refreshData.refreshed': true });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
export class MappingField extends foundry.data.fields.ObjectField {
|
||||
constructor(model, options) {
|
||||
if (!(model instanceof foundry.data.fields.DataField)) {
|
||||
throw new Error("MappingField must have a DataField as its contained element");
|
||||
throw new Error('MappingField must have a DataField as its contained element');
|
||||
}
|
||||
super(options);
|
||||
|
||||
|
|
@ -27,7 +27,7 @@ export class MappingField extends foundry.data.fields.ObjectField {
|
|||
|
||||
/** @inheritdoc */
|
||||
_cleanType(value, options) {
|
||||
Object.entries(value).forEach(([k, v]) => value[k] = this.model.clean(v, options));
|
||||
Object.entries(value).forEach(([k, v]) => (value[k] = this.model.clean(v, options)));
|
||||
return value;
|
||||
}
|
||||
|
||||
|
|
@ -60,7 +60,7 @@ export class MappingField extends foundry.data.fields.ObjectField {
|
|||
|
||||
/** @override */
|
||||
_validateType(value, options = {}) {
|
||||
if ( foundry.utils.getType(value) !== "Object" ) throw new Error("must be an Object");
|
||||
if (foundry.utils.getType(value) !== 'Object') throw new Error('must be an Object');
|
||||
const errors = this._validateValues(value, options);
|
||||
if (!foundry.utils.isEmpty(errors)) throw new foundry.data.fields.ModelValidationError(errors);
|
||||
}
|
||||
|
|
@ -88,7 +88,7 @@ export class MappingField extends foundry.data.fields.ObjectField {
|
|||
initialize(value, model, options = {}) {
|
||||
if (!value) return value;
|
||||
const obj = {};
|
||||
const initialKeys = (this.initialKeys instanceof Array) ? this.initialKeys : Object.keys(this.initialKeys ?? {});
|
||||
const initialKeys = this.initialKeys instanceof Array ? this.initialKeys : Object.keys(this.initialKeys ?? {});
|
||||
const keys = this.initialKeysOnly ? initialKeys : Object.keys(value);
|
||||
for (const key of keys) {
|
||||
const data = value[key] ?? this._getInitialValueForKey(key, value);
|
||||
|
|
|
|||
|
|
@ -1,30 +1,41 @@
|
|||
import DaggerheartAction from "../action.mjs";
|
||||
import { MappingField } from "../fields.mjs";
|
||||
import DaggerheartAction from '../action.mjs';
|
||||
import { MappingField } from '../fields.mjs';
|
||||
|
||||
export default class DhpEffects extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
effects: new MappingField(new fields.SchemaField({
|
||||
effects: new MappingField(
|
||||
new fields.SchemaField({
|
||||
type: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.effectTypes) }),
|
||||
valueType: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.valueTypes) }),
|
||||
parseType: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.parseTypes) }),
|
||||
initiallySelected: new fields.BooleanField({ initial: true }),
|
||||
options: new fields.ArrayField(new fields.SchemaField({
|
||||
options: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
value: new fields.StringField({}),
|
||||
}), { nullable: true, initial: null }),
|
||||
value: new fields.StringField({})
|
||||
}),
|
||||
{ nullable: true, initial: null }
|
||||
),
|
||||
dataField: new fields.StringField({}),
|
||||
appliesOn: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.applyLocations) }, { nullable: true, initial: null }),
|
||||
applyLocationChoices: new MappingField(new fields.StringField({}), { nullable: true, initial: null }),
|
||||
appliesOn: new fields.StringField(
|
||||
{ choices: Object.keys(SYSTEM.EFFECTS.applyLocations) },
|
||||
{ nullable: true, initial: null }
|
||||
),
|
||||
applyLocationChoices: new MappingField(new fields.StringField({}), {
|
||||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
valueData: new fields.SchemaField({
|
||||
value: new fields.StringField({}),
|
||||
fromValue: new fields.StringField({ initial: null, nullable: true }),
|
||||
type: new fields.StringField({ initial: null, nullable: true }),
|
||||
hopeIncrease: new fields.StringField({ initial: null, nullable: true })
|
||||
}),
|
||||
})),
|
||||
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction)),
|
||||
})
|
||||
})
|
||||
),
|
||||
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
|
||||
// actions: new fields.SchemaField({
|
||||
// damage: new fields.ArrayField(new fields.SchemaField({
|
||||
// type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.extendedDamageTypes), initial: SYSTEM.GENERAL.extendedDamageTypes.physical.id }),
|
||||
|
|
@ -36,7 +47,7 @@ export default class DhpEffects extends foundry.abstract.TypeDataModel {
|
|||
// refreshed: new fields.BooleanField({ initial: true }),
|
||||
// }),
|
||||
// }),
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
get effectData() {
|
||||
|
|
|
|||
|
|
@ -1,10 +1,13 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
const featuresSchema = () => new fields.ArrayField(new fields.SchemaField({
|
||||
const featuresSchema = () =>
|
||||
new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
uuid: new fields.StringField({}),
|
||||
subclassLevel: new fields.StringField({}),
|
||||
}))
|
||||
subclassLevel: new fields.StringField({})
|
||||
})
|
||||
);
|
||||
|
||||
export default featuresSchema;
|
||||
|
|
@ -4,6 +4,6 @@ export default class DhpMiscellaneous extends foundry.abstract.TypeDataModel {
|
|||
return {
|
||||
description: new fields.HTMLField({}),
|
||||
quantity: new fields.NumberField({ initial: 1, integer: true })
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -1,18 +1,19 @@
|
|||
import { getPathValue, getTier } from "../helpers/utils.mjs";
|
||||
import { MappingField } from "./fields.mjs";
|
||||
import { getPathValue, getTier } from '../helpers/utils.mjs';
|
||||
import { MappingField } from './fields.mjs';
|
||||
|
||||
const fields = foundry.data.fields;
|
||||
|
||||
const attributeField = () => new fields.SchemaField({
|
||||
const attributeField = () =>
|
||||
new fields.SchemaField({
|
||||
data: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
base: new fields.NumberField({ initial: 0, integer: true }),
|
||||
bonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||
actualValue: new fields.NumberField({ initial: 0, integer: true }),
|
||||
overrideValue: new fields.NumberField({ initial: 0, integer: true }),
|
||||
overrideValue: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
levelMarks: new fields.ArrayField(new fields.NumberField({ nullable: true, initial: null, integer: true })),
|
||||
levelMark: new fields.NumberField({ nullable: true, initial: null, integer: true }),
|
||||
levelMark: new fields.NumberField({ nullable: true, initial: null, integer: true })
|
||||
});
|
||||
|
||||
const levelUpTier = () => ({
|
||||
|
|
@ -26,11 +27,13 @@ const levelUpTier = () => ({
|
|||
severeDamageThreshold2: new MappingField(new fields.BooleanField()),
|
||||
severeDamageThreshold3: new MappingField(new fields.BooleanField()),
|
||||
severeDamageThreshold4: new MappingField(new fields.BooleanField()),
|
||||
subclass: new MappingField(new fields.SchemaField({
|
||||
subclass: new MappingField(
|
||||
new fields.SchemaField({
|
||||
multiclass: new fields.BooleanField(),
|
||||
feature: new fields.StringField({}),
|
||||
})),
|
||||
multiclass: new MappingField(new fields.BooleanField()),
|
||||
feature: new fields.StringField({})
|
||||
})
|
||||
),
|
||||
multiclass: new MappingField(new fields.BooleanField())
|
||||
});
|
||||
|
||||
// const weapon = () => new fields.SchemaField({
|
||||
|
|
@ -53,26 +56,28 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
health: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
min: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 6, integer: true }),
|
||||
max: new fields.NumberField({ initial: 6, integer: true })
|
||||
}),
|
||||
stress: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
min: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 6, integer: true }),
|
||||
max: new fields.NumberField({ initial: 6, integer: true })
|
||||
}),
|
||||
hope: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: -1, integer: true }), // FIXME. Logic is gte and needs -1 in PC/Hope. Change to 0
|
||||
min: new fields.NumberField({ initial: 0, integer: true }),
|
||||
}),
|
||||
min: new fields.NumberField({ initial: 0, integer: true })
|
||||
})
|
||||
}),
|
||||
bonuses: new fields.SchemaField({
|
||||
damage: new fields.ArrayField(new fields.SchemaField({
|
||||
damage: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
type: new fields.StringField({ nullable: true }),
|
||||
initiallySelected: new fields.BooleanField(),
|
||||
hopeIncrease: new fields.StringField({ initial: null, nullable: true }),
|
||||
description: new fields.StringField({}),
|
||||
})),
|
||||
description: new fields.StringField({})
|
||||
})
|
||||
)
|
||||
}),
|
||||
attributes: new fields.SchemaField({
|
||||
agility: attributeField(),
|
||||
|
|
@ -80,77 +85,90 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
finesse: attributeField(),
|
||||
instinct: attributeField(),
|
||||
presence: attributeField(),
|
||||
knowledge: attributeField(),
|
||||
knowledge: attributeField()
|
||||
}),
|
||||
proficiency: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
min: new fields.NumberField({ initial: 1, integer: true }),
|
||||
max: new fields.NumberField({ initial: 6, integer: true}),
|
||||
max: new fields.NumberField({ initial: 6, integer: true })
|
||||
}),
|
||||
damageThresholds: new fields.SchemaField({
|
||||
minor: new fields.NumberField({ initial: 0, integer: true }),
|
||||
major: new fields.NumberField({ initial: 0, integer: true }),
|
||||
severe: new fields.NumberField({ initial: 0, integer: true }),
|
||||
severe: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true }),
|
||||
// armor: new fields.SchemaField({
|
||||
// value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
// customValue: new fields.NumberField({ initial: null, nullable: true }),
|
||||
// }),
|
||||
experiences: new fields.ArrayField(new fields.SchemaField({
|
||||
experiences: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
id: new fields.StringField({ required: true }),
|
||||
level: new fields.NumberField({ required: true, integer: true }),
|
||||
description: new fields.StringField({}),
|
||||
value: new fields.NumberField({ integer: true, nullable: true, initial: null }),
|
||||
}), {
|
||||
value: new fields.NumberField({ integer: true, nullable: true, initial: null })
|
||||
}),
|
||||
{
|
||||
initial: [
|
||||
{ id: foundry.utils.randomID(), level: 1, description: '', value: 2 },
|
||||
{ id: foundry.utils.randomID(), level: 1, description: '', value: 2 },
|
||||
{ id: foundry.utils.randomID(), level: 1, description: '', value: 2 }
|
||||
]
|
||||
}),
|
||||
}
|
||||
),
|
||||
gold: new fields.SchemaField({
|
||||
coins: new fields.NumberField({ initial: 0, integer: true }),
|
||||
handfulls: new fields.NumberField({ initial: 0, integer: true }),
|
||||
bags: new fields.NumberField({ initial: 0, integer: true }),
|
||||
chests: new fields.NumberField({ initial: 0, integer: true }),
|
||||
chests: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
pronouns: new fields.StringField({}),
|
||||
domainData: new fields.SchemaField({
|
||||
maxLoadout: new fields.NumberField({ initial: 2, integer: true }),
|
||||
maxCards: new fields.NumberField({ initial: 2, integer: true }),
|
||||
maxCards: new fields.NumberField({ initial: 2, integer: true })
|
||||
}),
|
||||
levelData: new fields.SchemaField({
|
||||
currentLevel: new fields.NumberField({ initial: 1, integer: true }),
|
||||
changedLevel: new fields.NumberField({ initial: 1, integer: true }),
|
||||
levelups: new MappingField(new fields.SchemaField({
|
||||
levelups: new MappingField(
|
||||
new fields.SchemaField({
|
||||
level: new fields.NumberField({ required: true, integer: true }),
|
||||
tier1: new fields.SchemaField({
|
||||
...levelUpTier()
|
||||
}),
|
||||
tier2: new fields.SchemaField({
|
||||
tier2: new fields.SchemaField(
|
||||
{
|
||||
...levelUpTier()
|
||||
}, { nullable: true, initial: null }),
|
||||
tier3: new fields.SchemaField({
|
||||
},
|
||||
{ nullable: true, initial: null }
|
||||
),
|
||||
tier3: new fields.SchemaField(
|
||||
{
|
||||
...levelUpTier()
|
||||
}, { nullable: true, initial: null }),
|
||||
})),
|
||||
},
|
||||
{ nullable: true, initial: null }
|
||||
)
|
||||
})
|
||||
)
|
||||
}),
|
||||
story: new fields.SchemaField({
|
||||
background: new fields.HTMLField(),
|
||||
appearance: new fields.HTMLField(),
|
||||
connections: new fields.HTMLField(),
|
||||
scars: new fields.ArrayField(new fields.SchemaField({
|
||||
scars: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
description: new fields.HTMLField(),
|
||||
})),
|
||||
description: new fields.HTMLField()
|
||||
})
|
||||
)
|
||||
}),
|
||||
description: new fields.StringField({}),
|
||||
//Temporary until new FoundryVersion fix --> See Armor.Mjs DataPreparation
|
||||
armorMarks: new fields.SchemaField({
|
||||
max: new fields.NumberField({ initial: 6, integer: true }),
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
}),
|
||||
}
|
||||
value: new fields.NumberField({ initial: 0, integer: true })
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
get canLevelUp() {
|
||||
|
|
@ -187,17 +205,33 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
const multiclass = this.multiclassSubclass;
|
||||
const subclassItems = this.parent.items.filter(x => x.type === 'feature' && x.system.type === 'subclass');
|
||||
return {
|
||||
subclass: !subclass ? {} : {
|
||||
foundation: subclassItems.filter(x => subclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)),
|
||||
specialization: subclassItems.filter(x => subclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)),
|
||||
mastery: subclassItems.filter(x => subclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)),
|
||||
subclass: !subclass
|
||||
? {}
|
||||
: {
|
||||
foundation: subclassItems.filter(x =>
|
||||
subclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)
|
||||
),
|
||||
specialization: subclassItems.filter(x =>
|
||||
subclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)
|
||||
),
|
||||
mastery: subclassItems.filter(x =>
|
||||
subclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)
|
||||
)
|
||||
},
|
||||
multiclassSubclass: !multiclass ? {} : {
|
||||
foundation: subclassItems.filter(x => multiclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)),
|
||||
specialization: subclassItems.filter(x => multiclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)),
|
||||
mastery: subclassItems.filter(x => multiclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)),
|
||||
}
|
||||
multiclassSubclass: !multiclass
|
||||
? {}
|
||||
: {
|
||||
foundation: subclassItems.filter(x =>
|
||||
multiclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)
|
||||
),
|
||||
specialization: subclassItems.filter(x =>
|
||||
multiclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)
|
||||
),
|
||||
mastery: subclassItems.filter(x =>
|
||||
multiclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)
|
||||
)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
get community() {
|
||||
|
|
@ -205,17 +239,21 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
get classFeatures() {
|
||||
return this.parent.items.filter(x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && !x.system.multiclass);
|
||||
return this.parent.items.filter(
|
||||
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && !x.system.multiclass
|
||||
);
|
||||
}
|
||||
|
||||
get multiclassFeatures() {
|
||||
return this.parent.items.filter(x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && x.system.multiclass);
|
||||
return this.parent.items.filter(
|
||||
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && x.system.multiclass
|
||||
);
|
||||
}
|
||||
|
||||
get domains() {
|
||||
const classDomains = this.class ? this.class.system.domains : [];
|
||||
const multiclassDomains = this.multiclass ? this.multiclass.system.domains : [];
|
||||
return [...classDomains, ...multiclassDomains]
|
||||
return [...classDomains, ...multiclassDomains];
|
||||
}
|
||||
|
||||
get domainCards() {
|
||||
|
|
@ -235,8 +273,12 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
get activeWeapons() {
|
||||
const primaryWeapon = this.parent.items.find(x => x.type === 'weapon' && x.system.active && !x.system.secondary);
|
||||
const secondaryWeapon = this.parent.items.find(x => x.type === 'weapon' && x.system.active && x.system.secondary);
|
||||
const primaryWeapon = this.parent.items.find(
|
||||
x => x.type === 'weapon' && x.system.active && !x.system.secondary
|
||||
);
|
||||
const secondaryWeapon = this.parent.items.find(
|
||||
x => x.type === 'weapon' && x.system.active && x.system.secondary
|
||||
);
|
||||
return {
|
||||
primary: this.#weaponData(primaryWeapon),
|
||||
secondary: this.#weaponData(secondaryWeapon),
|
||||
|
|
@ -246,10 +288,12 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
|
||||
get inventoryWeapons() {
|
||||
const inventoryWeaponFirst = this.parent.items.find(x => x.type === 'weapon' && x.system.inventoryWeapon === 1);
|
||||
const inventoryWeaponSecond = this.parent.items.find(x => x.type === 'weapon' && x.system.inventoryWeapon === 2);
|
||||
const inventoryWeaponSecond = this.parent.items.find(
|
||||
x => x.type === 'weapon' && x.system.inventoryWeapon === 2
|
||||
);
|
||||
return {
|
||||
first: this.#weaponData(inventoryWeaponFirst),
|
||||
second: this.#weaponData(inventoryWeaponSecond),
|
||||
second: this.#weaponData(inventoryWeaponSecond)
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -296,28 +340,33 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
get refreshableFeatures() {
|
||||
return this.parent.items.reduce((acc, x) => {
|
||||
return this.parent.items.reduce(
|
||||
(acc, x) => {
|
||||
if (x.type === 'feature' && x.system.refreshData.type) {
|
||||
acc[x.system.refreshData.type].push(x);
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, { shortRest: [], longRest: [] });
|
||||
},
|
||||
{ shortRest: [], longRest: [] }
|
||||
);
|
||||
}
|
||||
|
||||
#weaponData(weapon) {
|
||||
return weapon ? {
|
||||
return weapon
|
||||
? {
|
||||
name: weapon.name,
|
||||
trait: CONFIG.daggerheart.ACTOR.abilities[weapon.system.trait].name, //Should not be done in data?
|
||||
range: CONFIG.daggerheart.GENERAL.range[weapon.system.range],
|
||||
damage: {
|
||||
value: weapon.system.damage.value,
|
||||
type: CONFIG.daggerheart.GENERAL.damageTypes[weapon.system.damage.type],
|
||||
type: CONFIG.daggerheart.GENERAL.damageTypes[weapon.system.damage.type]
|
||||
},
|
||||
feature: CONFIG.daggerheart.ITEM.weaponFeatures[weapon.system.feature],
|
||||
img: weapon.img,
|
||||
uuid: weapon.uuid
|
||||
} : null
|
||||
}
|
||||
: null;
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
|
|
@ -333,7 +382,9 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
|
||||
const actualValue = attribute.data.base + attribute.levelMarks.length + attribute.data.bonus;
|
||||
attribute.data.actualValue = actualValue;
|
||||
attribute.data.value = attribute.data.overrideValue ? attribute.data.overrideValue : attribute.data.actualValue;
|
||||
attribute.data.value = attribute.data.overrideValue
|
||||
? attribute.data.overrideValue
|
||||
: attribute.data.actualValue;
|
||||
}
|
||||
|
||||
this.evasion = this.class?.system?.evasion ?? 0;
|
||||
|
|
@ -345,9 +396,17 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
applyLevels() {
|
||||
let healthBonus = 0, stressBonus = 0, proficiencyBonus = 0, evasionBonus = 0, armorBonus = 0, minorThresholdBonus = 0, majorThresholdBonus = 0, severeThresholdBonus = 0;
|
||||
let healthBonus = 0,
|
||||
stressBonus = 0,
|
||||
proficiencyBonus = 0,
|
||||
evasionBonus = 0,
|
||||
armorBonus = 0,
|
||||
minorThresholdBonus = 0,
|
||||
majorThresholdBonus = 0,
|
||||
severeThresholdBonus = 0;
|
||||
let experienceBonuses = {};
|
||||
let advancementFirst = null, advancementSecond = null;
|
||||
let advancementFirst = null,
|
||||
advancementSecond = null;
|
||||
for (var level in this.levelData.levelups) {
|
||||
var levelData = this.levelData.levelups[level];
|
||||
for (var tier in levelData) {
|
||||
|
|
@ -356,18 +415,30 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
healthBonus += Object.keys(tierData.hitPointSlots).length;
|
||||
stressBonus += Object.keys(tierData.stressSlots).length;
|
||||
proficiencyBonus += Object.keys(tierData.proficiency).length;
|
||||
advancementFirst = Object.keys(tierData.subclass).length > 0 && (level >= 5 && level <= 7) ? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) } : advancementFirst;
|
||||
advancementSecond = Object.keys(tierData.subclass).length > 0 && (level >= 8 && level <= 10) ? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) } : advancementSecond;
|
||||
advancementFirst =
|
||||
Object.keys(tierData.subclass).length > 0 && level >= 5 && level <= 7
|
||||
? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) }
|
||||
: advancementFirst;
|
||||
advancementSecond =
|
||||
Object.keys(tierData.subclass).length > 0 && level >= 8 && level <= 10
|
||||
? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) }
|
||||
: advancementSecond;
|
||||
|
||||
for (var index in Object.keys(tierData.experiences)) {
|
||||
for (var experienceKey in tierData.experiences[index]) {
|
||||
var experience = tierData.experiences[index][experienceKey];
|
||||
experienceBonuses[experience] = experienceBonuses[experience] ? experienceBonuses[experience]+1 : 1;
|
||||
experienceBonuses[experience] = experienceBonuses[experience]
|
||||
? experienceBonuses[experience] + 1
|
||||
: 1;
|
||||
}
|
||||
}
|
||||
|
||||
evasionBonus += Object.keys(tierData.armorOrEvasionSlot).filter(x => tierData.armorOrEvasionSlot[x] === 'evasion').length;
|
||||
armorBonus += Object.keys(tierData.armorOrEvasionSlot).filter(x => tierData.armorOrEvasionSlot[x] === 'armor').length;
|
||||
evasionBonus += Object.keys(tierData.armorOrEvasionSlot).filter(
|
||||
x => tierData.armorOrEvasionSlot[x] === 'evasion'
|
||||
).length;
|
||||
armorBonus += Object.keys(tierData.armorOrEvasionSlot).filter(
|
||||
x => tierData.armorOrEvasionSlot[x] === 'armor'
|
||||
).length;
|
||||
|
||||
majorThresholdBonus += Object.keys(tierData.majorDamageThreshold2).length * 2;
|
||||
severeThresholdBonus += Object.keys(tierData.severeDamageThreshold2).length * 2;
|
||||
|
|
@ -383,7 +454,7 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
this.evasion += evasionBonus;
|
||||
this.armorMarks = {
|
||||
max: this.armor ? this.armor.system.marks.max + armorBonus : 0,
|
||||
value: this.armor ? this.armor.system.marks.value : 0,
|
||||
value: this.armor ? this.armor.system.marks.value : 0
|
||||
};
|
||||
this.damageThresholds.minor += minorThresholdBonus;
|
||||
this.damageThresholds.major += majorThresholdBonus;
|
||||
|
|
@ -396,26 +467,27 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
if (advancementFirst.multiclass) {
|
||||
this.multiclassSubclass.system[`${advancementFirst.feature}Feature`].unlocked = true;
|
||||
this.multiclassSubclass.system[`${advancementFirst.feature}Feature`].tier = advancementFirst.tier;
|
||||
subclassFeatures.multiclassSubclass[advancementFirst.feature].forEach(x => x.system.disabled = false);
|
||||
subclassFeatures.multiclassSubclass[advancementFirst.feature].forEach(x => (x.system.disabled = false));
|
||||
} else {
|
||||
this.subclass.system[`${advancementFirst.feature}Feature`].unlocked = true;
|
||||
this.subclass.system[`${advancementFirst.feature}Feature`].tier = advancementFirst.tier;
|
||||
subclassFeatures.subclass[advancementFirst.feature].forEach(x => x.system.disabled = false);
|
||||
subclassFeatures.subclass[advancementFirst.feature].forEach(x => (x.system.disabled = false));
|
||||
}
|
||||
}
|
||||
if (advancementSecond) {
|
||||
if (advancementSecond.multiclass) {
|
||||
this.multiclassSubclass.system[`${advancementSecond.feature}Feature`].unlocked = true;
|
||||
this.multiclassSubclass.system[`${advancementSecond.feature}Feature`].tier = advancementSecond.tier;
|
||||
subclassFeatures.multiclassSubclass[advancementSecond.feature].forEach(x => x.system.disabled = false);
|
||||
subclassFeatures.multiclassSubclass[advancementSecond.feature].forEach(
|
||||
x => (x.system.disabled = false)
|
||||
);
|
||||
} else {
|
||||
this.subclass.system[`${advancementSecond.feature}Feature`].unlocked = true;
|
||||
this.subclass.system[`${advancementSecond.feature}Feature`].tier = advancementSecond.tier;
|
||||
subclassFeatures.subclass[advancementSecond.feature].forEach(x => x.system.disabled = false);
|
||||
subclassFeatures.subclass[advancementSecond.feature].forEach(x => (x.system.disabled = false));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//General progression
|
||||
for (var i = 0; i < this.levelData.currentLevel; i++) {
|
||||
const tier = getTier(i + 1);
|
||||
|
|
@ -459,7 +531,7 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
description: effect.name,
|
||||
hopeIncrease: effect.value.valueData.hopeIncrease,
|
||||
initiallySelected: effect.value.initiallySelected,
|
||||
appliesOn: effect.value.appliesOn,
|
||||
appliesOn: effect.value.appliesOn
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
@ -470,16 +542,9 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
|
|||
const twoHanded =
|
||||
primary?.system?.burden === 'twoHanded' ||
|
||||
secondary?.system?.burden === 'twoHanded' ||
|
||||
(
|
||||
primary?.system?.burden === 'oneHanded' &&
|
||||
secondary?.system?.burden === 'oneHanded'
|
||||
);
|
||||
(primary?.system?.burden === 'oneHanded' && secondary?.system?.burden === 'oneHanded');
|
||||
const oneHanded =
|
||||
!twoHanded &&
|
||||
(
|
||||
primary?.system?.burden === 'oneHanded' ||
|
||||
secondary?.system?.burden === 'oneHanded'
|
||||
);
|
||||
!twoHanded && (primary?.system?.burden === 'oneHanded' || secondary?.system?.burden === 'oneHanded');
|
||||
|
||||
return twoHanded ? 'twoHanded' : oneHanded ? 'oneHanded' : null;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import { getTier } from "../helpers/utils.mjs";
|
||||
import featuresSchema from "./interface/featuresSchema.mjs";
|
||||
import { getTier } from '../helpers/utils.mjs';
|
||||
import featuresSchema from './interface/featuresSchema.mjs';
|
||||
import DaggerheartFeature from './feature.mjs';
|
||||
|
||||
export default class DhpSubclass extends foundry.abstract.TypeDataModel {
|
||||
|
|
@ -7,25 +7,30 @@ export default class DhpSubclass extends foundry.abstract.TypeDataModel {
|
|||
const fields = foundry.data.fields;
|
||||
return {
|
||||
description: new fields.HTMLField({}),
|
||||
spellcastingTrait: new fields.StringField({ choices: SYSTEM.ACTOR.abilities, integer: false, nullable: true, initial: null }),
|
||||
spellcastingTrait: new fields.StringField({
|
||||
choices: SYSTEM.ACTOR.abilities,
|
||||
integer: false,
|
||||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
foundationFeature: new fields.SchemaField({
|
||||
description: new fields.HTMLField({}),
|
||||
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature)),
|
||||
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature))
|
||||
}),
|
||||
specializationFeature: new fields.SchemaField({
|
||||
unlocked: new fields.BooleanField({ initial: false }),
|
||||
tier: new fields.NumberField({ initial: null, nullable: true, integer: true }),
|
||||
description: new fields.HTMLField({}),
|
||||
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature)),
|
||||
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature))
|
||||
}),
|
||||
masteryFeature: new fields.SchemaField({
|
||||
unlocked: new fields.BooleanField({ initial: false }),
|
||||
tier: new fields.NumberField({ initial: null, nullable: true, integer: true }),
|
||||
description: new fields.HTMLField({}),
|
||||
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature)),
|
||||
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature))
|
||||
}),
|
||||
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }),
|
||||
}
|
||||
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true })
|
||||
};
|
||||
}
|
||||
|
||||
get multiclassTier() {
|
||||
|
|
|
|||
|
|
@ -9,13 +9,13 @@ export default class DhpWeapon extends foundry.abstract.TypeDataModel {
|
|||
range: new fields.StringField({ choices: SYSTEM.GENERAL.range, integer: false }),
|
||||
damage: new fields.SchemaField({
|
||||
value: new fields.StringField({}),
|
||||
type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, integer: false }),
|
||||
type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, integer: false })
|
||||
}),
|
||||
burden: new fields.StringField({ choices: SYSTEM.GENERAL.burden, integer: false }),
|
||||
feature: new fields.StringField({ choices: SYSTEM.ITEM.weaponFeatures, integer: false, blank: true }),
|
||||
quantity: new fields.NumberField({ initial: 1, integer: true }),
|
||||
description: new fields.HTMLField({}),
|
||||
}
|
||||
description: new fields.HTMLField({})
|
||||
};
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
|
|
@ -31,7 +31,10 @@ export default class DhpWeapon extends foundry.abstract.TypeDataModel {
|
|||
for (var effect of effectType) {
|
||||
switch (key) {
|
||||
case SYSTEM.EFFECTS.effectTypes.reach.id:
|
||||
if(SYSTEM.GENERAL.range[this.range].distance < SYSTEM.GENERAL.range[effect.valueData.value].distance){
|
||||
if (
|
||||
SYSTEM.GENERAL.range[this.range].distance <
|
||||
SYSTEM.GENERAL.range[effect.valueData.value].distance
|
||||
) {
|
||||
this.range = effect.valueData.value;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -5,9 +5,9 @@ export default class SelectDialog extends Dialog {
|
|||
this.data = {
|
||||
title: data.title,
|
||||
buttons: data.buttons,
|
||||
content: renderTemplate("systems/daggerheart/templates/dialog/item-select.hbs", {
|
||||
content: renderTemplate('systems/daggerheart/templates/dialog/item-select.hbs', {
|
||||
items: data.choices
|
||||
}),
|
||||
})
|
||||
};
|
||||
|
||||
this.actor = data.actor;
|
||||
|
|
@ -19,7 +19,7 @@ export default class SelectDialog extends Dialog {
|
|||
async getData(options = {}) {
|
||||
let buttons = Object.keys(this.data.buttons).reduce((obj, key) => {
|
||||
let b = this.data.buttons[key];
|
||||
b.cssClass = (this.data.default === key ? [key, "default", "bright"] : [key]).join(" ");
|
||||
b.cssClass = (this.data.default === key ? [key, 'default', 'bright'] : [key]).join(' ');
|
||||
if (b.condition !== false) obj[key] = b;
|
||||
return obj;
|
||||
}, {});
|
||||
|
|
@ -37,7 +37,7 @@ export default class SelectDialog extends Dialog {
|
|||
$(html).find('.item-button').click(this.selectChoice);
|
||||
}
|
||||
|
||||
selectChoice = async (event) => {
|
||||
selectChoice = async event => {
|
||||
if (this.validate) {
|
||||
if (!this.validate(event.currentTarget.dataset.validateProp)) {
|
||||
return;
|
||||
|
|
@ -53,7 +53,7 @@ export default class SelectDialog extends Dialog {
|
|||
} else {
|
||||
$(event.currentTarget).closest('.window-content').find('.confirm')[0].disabled = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
*
|
||||
|
|
@ -63,11 +63,11 @@ export default class SelectDialog extends Dialog {
|
|||
*/
|
||||
static async selectItem(data) {
|
||||
return this.wait({
|
||||
title: data.title ?? "Selection",
|
||||
title: data.title ?? 'Selection',
|
||||
buttons: {
|
||||
no: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: game.i18n.localize("DAGGERHEART.General.Cancel"),
|
||||
label: game.i18n.localize('DAGGERHEART.General.Cancel'),
|
||||
callback: _ => {
|
||||
if (data.cancelMessage) {
|
||||
ChatMessage.create({ content: data.cancelMessage });
|
||||
|
|
@ -77,13 +77,13 @@ export default class SelectDialog extends Dialog {
|
|||
},
|
||||
confirm: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: game.i18n.localize("DAGGERHEART.General.OK"),
|
||||
label: game.i18n.localize('DAGGERHEART.General.OK'),
|
||||
callback: html => {
|
||||
const buttons = $(html).find('button.checked');
|
||||
return buttons.map(key => Number.parseInt(buttons[key].dataset.index)).toArray();
|
||||
},
|
||||
disabled: true
|
||||
},
|
||||
}
|
||||
},
|
||||
choices: data.choices,
|
||||
actor: data.actor,
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import DamageSelectionDialog from "../applications/damageSelectionDialog.mjs";
|
||||
import NpcRollSelectionDialog from "../applications/npcRollSelectionDialog.mjs";
|
||||
import RollSelectionDialog from "../applications/rollSelectionDialog.mjs";
|
||||
import { GMUpdateEvent, socketEvent } from "../helpers/socket.mjs";
|
||||
import DamageSelectionDialog from '../applications/damageSelectionDialog.mjs';
|
||||
import NpcRollSelectionDialog from '../applications/npcRollSelectionDialog.mjs';
|
||||
import RollSelectionDialog from '../applications/rollSelectionDialog.mjs';
|
||||
import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
|
||||
|
||||
export default class DhpActor extends Actor {
|
||||
_preCreate(data, changes, user) {
|
||||
|
|
@ -18,7 +18,10 @@ export default class DhpActor extends Actor {
|
|||
|
||||
async _preUpdate(changed, options, user) {
|
||||
//Level Down
|
||||
if(changed.system?.levelData?.changedLevel && this.system.levelData.currentLevel > changed.system.levelData.changedLevel){
|
||||
if (
|
||||
changed.system?.levelData?.changedLevel &&
|
||||
this.system.levelData.currentLevel > changed.system.levelData.changedLevel
|
||||
) {
|
||||
changed.system.levelData.currentLevel = changed.system.levelData.changedLevel;
|
||||
changed.system.levelData.levelups = Object.keys(this.system.levelData.levelups).reduce((acc, x) => {
|
||||
if (x > changed.system.levelData.currentLevel) {
|
||||
|
|
@ -29,14 +32,23 @@ export default class DhpActor extends Actor {
|
|||
}, {});
|
||||
|
||||
changed.system.attributes = Object.keys(this.system.attributes).reduce((acc, key) => {
|
||||
acc[key] = { levelMarks: this.system.attributes[key].levelMarks.filter(x => x <= changed.system.levelData.currentLevel) };
|
||||
acc[key] = {
|
||||
levelMarks: this.system.attributes[key].levelMarks.filter(
|
||||
x => x <= changed.system.levelData.currentLevel
|
||||
)
|
||||
};
|
||||
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
changed.system.experiences = this.system.experiences.filter(x => x.level <= changed.system.levelData.currentLevel);
|
||||
changed.system.experiences = this.system.experiences.filter(
|
||||
x => x.level <= changed.system.levelData.currentLevel
|
||||
);
|
||||
|
||||
if(this.system.multiclass && this.system.multiclass.system.multiclass > changed.system.levelData.changedLevel){
|
||||
if (
|
||||
this.system.multiclass &&
|
||||
this.system.multiclass.system.multiclass > changed.system.levelData.changedLevel
|
||||
) {
|
||||
const multiclassFeatures = this.items.filter(x => x.system.multiclass);
|
||||
for (var feature of multiclassFeatures) {
|
||||
await feature.delete();
|
||||
|
|
@ -50,8 +62,7 @@ export default class DhpActor extends Actor {
|
|||
async diceRoll(modifier, shiftKey) {
|
||||
if (this.type === 'pc') {
|
||||
return await this.dualityRoll(modifier, shiftKey);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return await this.npcRoll(modifier, shiftKey);
|
||||
}
|
||||
}
|
||||
|
|
@ -64,7 +75,7 @@ export default class DhpActor extends Actor {
|
|||
{
|
||||
value: Number.parseInt(modifier.value),
|
||||
label: modifier.value >= 0 ? `+${modifier.value}` : `-${modifier.value}`,
|
||||
title: modifier.title,
|
||||
title: modifier.title
|
||||
}
|
||||
];
|
||||
if (!shiftKey) {
|
||||
|
|
@ -75,10 +86,18 @@ export default class DhpActor extends Actor {
|
|||
|
||||
nrDice = result.nrDice;
|
||||
advantage = result.advantage;
|
||||
result.experiences.forEach(x => modifiers.push({ value: x.value, label: x.value >= 0 ? `+${x.value}` : `-${x.value}`, title: x.description }))
|
||||
result.experiences.forEach(x =>
|
||||
modifiers.push({
|
||||
value: x.value,
|
||||
label: x.value >= 0 ? `+${x.value}` : `-${x.value}`,
|
||||
title: x.description
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
const roll = new Roll(`${nrDice}d20${advantage === true ? 'kh' : advantage === false ? 'kl': ''} ${modifiers.map(x => `+ ${x.value}`).join(' ')}`);
|
||||
const roll = new Roll(
|
||||
`${nrDice}d20${advantage === true ? 'kh' : advantage === false ? 'kl' : ''} ${modifiers.map(x => `+ ${x.value}`).join(' ')}`
|
||||
);
|
||||
let rollResult = await roll.evaluate();
|
||||
const diceResults = rollResult.dice.flatMap(x => x.results.flatMap(result => ({ value: result.result })));
|
||||
|
||||
|
|
@ -86,85 +105,107 @@ export default class DhpActor extends Actor {
|
|||
}
|
||||
|
||||
async dualityRoll(modifier, shiftKey, bonusDamage = []) {
|
||||
let hopeDice = 'd12', fearDice = 'd12', advantageDice = null, disadvantageDice = null, bonusDamageString = "";
|
||||
let hopeDice = 'd12',
|
||||
fearDice = 'd12',
|
||||
advantageDice = null,
|
||||
disadvantageDice = null,
|
||||
bonusDamageString = '';
|
||||
|
||||
const modifiers = [
|
||||
{
|
||||
value: modifier.value ? Number.parseInt(modifier.value) : 0,
|
||||
label: modifier.value >= 0 ? `+${modifier.value}` : `-${modifier.value}`,
|
||||
title: modifier.title,
|
||||
title: modifier.title
|
||||
}
|
||||
];
|
||||
if (!shiftKey) {
|
||||
const dialogClosed = new Promise((resolve, _) => {
|
||||
new RollSelectionDialog(this.system.experiences, bonusDamage, this.system.resources.hope.value, resolve).render(true);
|
||||
new RollSelectionDialog(
|
||||
this.system.experiences,
|
||||
bonusDamage,
|
||||
this.system.resources.hope.value,
|
||||
resolve
|
||||
).render(true);
|
||||
});
|
||||
const result = await dialogClosed;
|
||||
hopeDice = result.hope, fearDice = result.fear, advantageDice = result.advantage, disadvantageDice = result.disadvantage;
|
||||
result.experiences.forEach(x => modifiers.push({ value: x.value, label: x.value >= 0 ? `+${x.value}` : `-${x.value}`, title: x.description }))
|
||||
(hopeDice = result.hope),
|
||||
(fearDice = result.fear),
|
||||
(advantageDice = result.advantage),
|
||||
(disadvantageDice = result.disadvantage);
|
||||
result.experiences.forEach(x =>
|
||||
modifiers.push({
|
||||
value: x.value,
|
||||
label: x.value >= 0 ? `+${x.value}` : `-${x.value}`,
|
||||
title: x.description
|
||||
})
|
||||
);
|
||||
bonusDamageString = result.bonusDamage;
|
||||
|
||||
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
|
||||
|
||||
if (automateHope && result.hopeUsed) {
|
||||
await this.update({ "system.resources.hope.value": this.system.resources.hope.value - result.hopeUsed });
|
||||
await this.update({
|
||||
'system.resources.hope.value': this.system.resources.hope.value - result.hopeUsed
|
||||
});
|
||||
}
|
||||
}
|
||||
const roll = new Roll(`1${hopeDice} + 1${fearDice}${advantageDice ? ` + 1${advantageDice}` : disadvantageDice ? ` - 1${disadvantageDice}` : ''} ${modifiers.map(x => `+ ${x.value}`).join(' ')}`);
|
||||
const roll = new Roll(
|
||||
`1${hopeDice} + 1${fearDice}${advantageDice ? ` + 1${advantageDice}` : disadvantageDice ? ` - 1${disadvantageDice}` : ''} ${modifiers.map(x => `+ ${x.value}`).join(' ')}`
|
||||
);
|
||||
let rollResult = await roll.evaluate();
|
||||
rollResult.dice[0].options.appearance = {
|
||||
colorset:"inspired",
|
||||
foreground: "#FFFFFF",
|
||||
background: "#008080",
|
||||
outline: "#000000",
|
||||
edge: "#806400",
|
||||
texture: "bloodmoon",
|
||||
material: "metal",
|
||||
font: "Arial Black",
|
||||
system: "standard"
|
||||
colorset: 'inspired',
|
||||
foreground: '#FFFFFF',
|
||||
background: '#008080',
|
||||
outline: '#000000',
|
||||
edge: '#806400',
|
||||
texture: 'bloodmoon',
|
||||
material: 'metal',
|
||||
font: 'Arial Black',
|
||||
system: 'standard'
|
||||
};
|
||||
if (advantageDice || disadvantageDice) {
|
||||
rollResult.dice[1].options.appearance = {
|
||||
colorset:"inspired",
|
||||
foreground: disadvantageDice ? "#b30000" : "#FFFFFF",
|
||||
background: "#008080",
|
||||
outline: disadvantageDice ? "#000000" : "#000000",
|
||||
edge: "#806400",
|
||||
texture: "bloodmoon",
|
||||
material: "metal",
|
||||
font: "Arial Black",
|
||||
system: "standard"
|
||||
colorset: 'inspired',
|
||||
foreground: disadvantageDice ? '#b30000' : '#FFFFFF',
|
||||
background: '#008080',
|
||||
outline: disadvantageDice ? '#000000' : '#000000',
|
||||
edge: '#806400',
|
||||
texture: 'bloodmoon',
|
||||
material: 'metal',
|
||||
font: 'Arial Black',
|
||||
system: 'standard'
|
||||
};
|
||||
rollResult.dice[2].options.appearance = {
|
||||
colorset:"bloodmoon",
|
||||
foreground: "#000000",
|
||||
background: "#430070",
|
||||
outline: "#b30000",
|
||||
edge: "#000000",
|
||||
texture: "bloodmoon",
|
||||
material: "metal",
|
||||
font: "Arial Black",
|
||||
system: "standard"
|
||||
colorset: 'bloodmoon',
|
||||
foreground: '#000000',
|
||||
background: '#430070',
|
||||
outline: '#b30000',
|
||||
edge: '#000000',
|
||||
texture: 'bloodmoon',
|
||||
material: 'metal',
|
||||
font: 'Arial Black',
|
||||
system: 'standard'
|
||||
};
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
rollResult.dice[1].options.appearance = {
|
||||
colorset:"bloodmoon",
|
||||
foreground: "#000000",
|
||||
background: "#430070",
|
||||
outline: "#b30000",
|
||||
edge: "#000000",
|
||||
texture: "bloodmoon",
|
||||
material: "metal",
|
||||
font: "Arial Black",
|
||||
system: "standard"
|
||||
colorset: 'bloodmoon',
|
||||
foreground: '#000000',
|
||||
background: '#430070',
|
||||
outline: '#b30000',
|
||||
edge: '#000000',
|
||||
texture: 'bloodmoon',
|
||||
material: 'metal',
|
||||
font: 'Arial Black',
|
||||
system: 'standard'
|
||||
};
|
||||
}
|
||||
|
||||
const hope = rollResult.dice[0].results[0].result;
|
||||
const advantage = advantageDice ? rollResult.dice[1].results[0].result : null;
|
||||
const disadvantage = disadvantageDice ? rollResult.dice[1].results[0].result : null;
|
||||
const fear = advantage || disadvantage ? rollResult.dice[2].results[0].result : rollResult.dice[1].results[0].result;
|
||||
const fear =
|
||||
advantage || disadvantage ? rollResult.dice[2].results[0].result : rollResult.dice[1].results[0].result;
|
||||
|
||||
if (disadvantage) {
|
||||
rollResult = { ...rollResult, total: rollResult.total - Math.max(hope, disadvantage) };
|
||||
|
|
@ -175,17 +216,33 @@ export default class DhpActor extends Actor {
|
|||
|
||||
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
|
||||
if (automateHope && hope > fear) {
|
||||
await this.update({ "system.resources.hope.value": Math.min(this.system.resources.hope.value+1, this.system.resources.hope.max) });
|
||||
await this.update({
|
||||
'system.resources.hope.value': Math.min(
|
||||
this.system.resources.hope.value + 1,
|
||||
this.system.resources.hope.max
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
if (automateHope && hope === fear) {
|
||||
await this.update({ "system.resources": {
|
||||
"hope.value": Math.min(this.system.resources.hope.value+1, this.system.resources.hope.max),
|
||||
"stress.value": Math.max(this.system.resources.stress.value-1, 0),
|
||||
}});
|
||||
await this.update({
|
||||
'system.resources': {
|
||||
'hope.value': Math.min(this.system.resources.hope.value + 1, this.system.resources.hope.max),
|
||||
'stress.value': Math.max(this.system.resources.stress.value - 1, 0)
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
return { roll, rollResult, hope: { dice: hopeDice, value: hope }, fear: { dice: fearDice, value: fear }, advantage: { dice: advantageDice, value: advantage }, disadvantage: { dice: disadvantageDice, value: disadvantage }, modifiers: modifiers, bonusDamageString };
|
||||
return {
|
||||
roll,
|
||||
rollResult,
|
||||
hope: { dice: hopeDice, value: hope },
|
||||
fear: { dice: fearDice, value: fear },
|
||||
advantage: { dice: advantageDice, value: advantage },
|
||||
disadvantage: { dice: disadvantageDice, value: disadvantage },
|
||||
modifiers: modifiers,
|
||||
bonusDamageString
|
||||
};
|
||||
}
|
||||
|
||||
async damageRoll(damage, shiftKey) {
|
||||
|
|
@ -193,7 +250,9 @@ export default class DhpActor extends Actor {
|
|||
let bonusDamage = damage.bonusDamage?.filter(x => x.initiallySelected) ?? [];
|
||||
if (!shiftKey) {
|
||||
const dialogClosed = new Promise((resolve, _) => {
|
||||
new DamageSelectionDialog(rollString, bonusDamage, this.system.resources.hope.value, resolve).render(true);
|
||||
new DamageSelectionDialog(rollString, bonusDamage, this.system.resources.hope.value, resolve).render(
|
||||
true
|
||||
);
|
||||
});
|
||||
const result = await dialogClosed;
|
||||
bonusDamage = result.bonusDamage;
|
||||
|
|
@ -201,7 +260,9 @@ export default class DhpActor extends Actor {
|
|||
|
||||
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
|
||||
if (automateHope && result.hopeUsed) {
|
||||
await this.update({ "system.resources.hope.value": this.system.resources.hope.value - result.hopeUsed });
|
||||
await this.update({
|
||||
'system.resources.hope.value': this.system.resources.hope.value - result.hopeUsed
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -214,20 +275,17 @@ export default class DhpActor extends Actor {
|
|||
const term = rollResult.terms[i];
|
||||
if (term.faces) {
|
||||
dice.push({ type: `d${term.faces}`, value: term.total });
|
||||
}
|
||||
else if (term.operator){
|
||||
|
||||
}
|
||||
else if(term.number){
|
||||
} else if (term.operator) {
|
||||
} else if (term.number) {
|
||||
const operator = i === 0 ? '' : rollResult.terms[i - 1].operator;
|
||||
modifiers.push(`${operator}${term.number}`);
|
||||
}
|
||||
}
|
||||
|
||||
const cls = getDocumentClass("ChatMessage");
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await renderTemplate("systems/daggerheart/templates/chat/damage-roll.hbs", {
|
||||
content: await renderTemplate('systems/daggerheart/templates/chat/damage-roll.hbs', {
|
||||
roll: rollString,
|
||||
total: rollResult.total,
|
||||
dice: dice,
|
||||
|
|
@ -241,12 +299,20 @@ export default class DhpActor extends Actor {
|
|||
|
||||
async takeDamage(damage, type) {
|
||||
const hpDamage =
|
||||
damage >= this.system.damageThresholds.severe ? 3 :
|
||||
damage >= this.system.damageThresholds.major ? 2 :
|
||||
damage >= this.system.damageThresholds.minor ? 1 :
|
||||
0;
|
||||
damage >= this.system.damageThresholds.severe
|
||||
? 3
|
||||
: damage >= this.system.damageThresholds.major
|
||||
? 2
|
||||
: damage >= this.system.damageThresholds.minor
|
||||
? 1
|
||||
: 0;
|
||||
|
||||
const update = { "system.resources.health.value": Math.min(this.system.resources.health.value+hpDamage, this.system.resources.health.max) };
|
||||
const update = {
|
||||
'system.resources.health.value': Math.min(
|
||||
this.system.resources.health.value + hpDamage,
|
||||
this.system.resources.health.max
|
||||
)
|
||||
};
|
||||
|
||||
if (game.user.isGM) {
|
||||
await this.update(update);
|
||||
|
|
@ -256,7 +322,7 @@ export default class DhpActor extends Actor {
|
|||
data: {
|
||||
action: GMUpdateEvent.UpdateDocument,
|
||||
uuid: this.uuid,
|
||||
update: update,
|
||||
update: update
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
@ -266,10 +332,10 @@ export default class DhpActor extends Actor {
|
|||
let update = {};
|
||||
switch (type) {
|
||||
case SYSTEM.GENERAL.healingTypes.health.id:
|
||||
update = { "system.resources.health.value": Math.max(this.system.resources.health.value - healing, 0) };
|
||||
update = { 'system.resources.health.value': Math.max(this.system.resources.health.value - healing, 0) };
|
||||
break;
|
||||
case SYSTEM.GENERAL.healingTypes.stress.id:
|
||||
update = { "system.resources.stress.value": Math.max(this.system.resources.stress.value - healing, 0) };
|
||||
update = { 'system.resources.stress.value': Math.max(this.system.resources.stress.value - healing, 0) };
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -281,14 +347,14 @@ export default class DhpActor extends Actor {
|
|||
data: {
|
||||
action: GMUpdateEvent.UpdateDocument,
|
||||
uuid: this.uuid,
|
||||
update: update,
|
||||
update: update
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async emulateItemDrop(data) {
|
||||
const event = new DragEvent("drop", { altKey: game.keyboard.isModifierActive("Alt") });
|
||||
const event = new DragEvent('drop', { altKey: game.keyboard.isModifierActive('Alt') });
|
||||
return this.sheet._onDropItem(event, { data: data });
|
||||
}
|
||||
|
||||
|
|
@ -297,7 +363,7 @@ export default class DhpActor extends Actor {
|
|||
const userTargets = Array.from(game.user.targets);
|
||||
const otherTarget = action.target.type === SYSTEM.ACTIONS.targetTypes.other.id;
|
||||
if (otherTarget && userTargets.length === 0) {
|
||||
ui.notifications.error(game.i18n.localize("DAGGERHEART.Notification.Error.ActionRequiresTarget"));
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.Notification.Error.ActionRequiresTarget'));
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -315,14 +381,14 @@ export default class DhpActor extends Actor {
|
|||
roll = await new Roll(`1${action.damage.value}`).evaluate();
|
||||
}
|
||||
|
||||
const cls = getDocumentClass("ChatMessage");
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await renderTemplate("systems/daggerheart/templates/chat/damage-roll.hbs", {
|
||||
content: await renderTemplate('systems/daggerheart/templates/chat/damage-roll.hbs', {
|
||||
roll: roll.formula,
|
||||
total: roll.result,
|
||||
type: action.damage.type,
|
||||
}),
|
||||
type: action.damage.type
|
||||
})
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
|
|
@ -334,14 +400,14 @@ export default class DhpActor extends Actor {
|
|||
roll = await new Roll(`1${action.healing.value}`).evaluate();
|
||||
}
|
||||
|
||||
const cls = getDocumentClass("ChatMessage");
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await renderTemplate("systems/daggerheart/templates/chat/healing-roll.hbs", {
|
||||
content: await renderTemplate('systems/daggerheart/templates/chat/healing-roll.hbs', {
|
||||
roll: roll.formula,
|
||||
total: roll.result,
|
||||
type: action.healing.type,
|
||||
}),
|
||||
type: action.healing.type
|
||||
})
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { GMUpdateEvent, socketEvent } from "../helpers/socket.mjs";
|
||||
import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
|
||||
|
||||
export default class DhpCombat extends Combat {
|
||||
_sortCombatants(a, b) {
|
||||
|
|
@ -13,20 +13,23 @@ export default class DhpCombat extends Combat {
|
|||
}
|
||||
|
||||
async useActionToken(combatantId) {
|
||||
const automateActionPoints = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints);
|
||||
const automateActionPoints = await game.settings.get(
|
||||
SYSTEM.id,
|
||||
SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints
|
||||
);
|
||||
|
||||
if (game.user.isGM) {
|
||||
if (this.system.actions < 1) return;
|
||||
|
||||
const update = automateActionPoints ?
|
||||
{ "system.activeCombatant": combatantId, "system.actions": Math.max(this.system.actions-1, 0) } :
|
||||
{ "system.activeCombatant": combatantId };
|
||||
const update = automateActionPoints
|
||||
? { 'system.activeCombatant': combatantId, 'system.actions': Math.max(this.system.actions - 1, 0) }
|
||||
: { 'system.activeCombatant': combatantId };
|
||||
|
||||
await this.update(update);
|
||||
} else {
|
||||
const update = automateActionPoints ?
|
||||
{ "system.activeCombatant": combatantId, "system.actions": this.system.actions+1} :
|
||||
{ "system.activeCombatant": combatantId };
|
||||
const update = automateActionPoints
|
||||
? { 'system.activeCombatant': combatantId, 'system.actions': this.system.actions + 1 }
|
||||
: { 'system.activeCombatant': combatantId };
|
||||
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ export default class DhpItem extends Item {
|
|||
}
|
||||
const folders = collection?._formatFolderSelectOptions() ?? [];
|
||||
const label = game.i18n.localize(this.metadata.label);
|
||||
const title = game.i18n.format("DOCUMENT.Create", {type: label});
|
||||
const title = game.i18n.format('DOCUMENT.Create', { type: label });
|
||||
const typeObjects = types.reduce((obj, t) => {
|
||||
const label = CONFIG[documentName]?.typeLabels?.[t] ?? t;
|
||||
obj[t] = { value: t, label: game.i18n.has(label) ? game.i18n.localize(label) : t };
|
||||
|
|
@ -38,15 +38,22 @@ export default class DhpItem extends Item {
|
|||
}, {});
|
||||
|
||||
// Render the document creation form
|
||||
const html = await renderTemplate("systems/daggerheart/templates/sidebar/documentCreate.hbs", {
|
||||
const html = await renderTemplate('systems/daggerheart/templates/sidebar/documentCreate.hbs', {
|
||||
folders,
|
||||
name: data.name || game.i18n.format("DOCUMENT.New", {type: label}),
|
||||
name: data.name || game.i18n.format('DOCUMENT.New', { type: label }),
|
||||
folder: data.folder,
|
||||
hasFolders: folders.length >= 1,
|
||||
type: data.type || CONFIG[documentName]?.defaultType || typeObjects.armor,
|
||||
types: {
|
||||
Items: [typeObjects.armor, typeObjects.weapon, typeObjects.consumable, typeObjects.miscellaneous],
|
||||
Character: [typeObjects.class, typeObjects.subclass, typeObjects.ancestry, typeObjects.community, typeObjects.feature, typeObjects.domainCard],
|
||||
Character: [
|
||||
typeObjects.class,
|
||||
typeObjects.subclass,
|
||||
typeObjects.ancestry,
|
||||
typeObjects.community,
|
||||
typeObjects.feature,
|
||||
typeObjects.domainCard
|
||||
]
|
||||
},
|
||||
hasTypes: types.length > 1
|
||||
});
|
||||
|
|
@ -57,7 +64,7 @@ export default class DhpItem extends Item {
|
|||
content: html,
|
||||
label: title,
|
||||
callback: html => {
|
||||
const form = html[0].querySelector("form");
|
||||
const form = html[0].querySelector('form');
|
||||
const fd = new FormDataExtended(form);
|
||||
foundry.utils.mergeObject(data, fd.object, { inplace: true });
|
||||
if (!data.folder) delete data.folder;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { getWidthOfText } from "./utils.mjs";
|
||||
import { getWidthOfText } from './utils.mjs';
|
||||
|
||||
export default class RegisterHandlebarsHelpers {
|
||||
static registerHelpers() {
|
||||
|
|
@ -11,9 +11,9 @@ export default class RegisterHandlebarsHelpers {
|
|||
objectSelector: this.objectSelector,
|
||||
includes: this.includes,
|
||||
simpleEditor: this.simpleEditor,
|
||||
debug: this.debug,
|
||||
debug: this.debug
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
static looseEq(a, b) {
|
||||
return a == b;
|
||||
|
|
@ -21,8 +21,7 @@ export default class RegisterHandlebarsHelpers {
|
|||
|
||||
static times(nr, block) {
|
||||
var accum = '';
|
||||
for(var i = 0; i < nr; ++i)
|
||||
accum += block.fn(i);
|
||||
for (var i = 0; i < nr; ++i) accum += block.fn(i);
|
||||
return accum;
|
||||
}
|
||||
|
||||
|
|
@ -52,16 +51,19 @@ export default class RegisterHandlebarsHelpers {
|
|||
const nrButtons = Math.max($(buttons).length - 1, 1);
|
||||
const iconWidth = 26;
|
||||
|
||||
const texts = values.reduce((acc, x, index) => {
|
||||
const texts = values
|
||||
.reduce((acc, x, index) => {
|
||||
if (x) {
|
||||
acc.push(`<span class="object-select-item" data-action="viewObject" data-value="${ids[index]}">${x}</span>`);
|
||||
acc.push(
|
||||
`<span class="object-select-item" data-action="viewObject" data-value="${ids[index]}">${x}</span>`
|
||||
);
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, []).join(' ');
|
||||
}, [])
|
||||
.join(' ');
|
||||
|
||||
const html =
|
||||
`<div ${style ? 'style="'+style+'"' : ''}">
|
||||
const html = `<div ${style ? 'style="' + style + '"' : ''}">
|
||||
<div class="object-select-display iconbar">
|
||||
<span class="object-select-title">${title}</span>
|
||||
<div class="object-select-text" style="padding-left: ${titleLength + margins}px; padding-right: ${nrButtons * iconWidth}px;">
|
||||
|
|
@ -77,11 +79,10 @@ export default class RegisterHandlebarsHelpers {
|
|||
|
||||
static rangePicker(options) {
|
||||
let { name, value, min, max, step } = options.hash;
|
||||
name = name || "range";
|
||||
value = value ?? "";
|
||||
if ( Number.isNaN(value) ) value = "";
|
||||
const html =
|
||||
`<input type="range" name="${name}" value="${value}" min="${min}" max="${max}" step="${step}"/>
|
||||
name = name || 'range';
|
||||
value = value ?? '';
|
||||
if (Number.isNaN(value)) value = '';
|
||||
const html = `<input type="range" name="${name}" value="${value}" min="${min}" max="${max}" step="${step}"/>
|
||||
<span class="range-value">${value}</span>`;
|
||||
return new Handlebars.SafeString(html);
|
||||
}
|
||||
|
|
@ -91,10 +92,17 @@ export default class RegisterHandlebarsHelpers {
|
|||
}
|
||||
|
||||
static simpleEditor(content, options) {
|
||||
const { target, editable=true, button, engine="tinymce", collaborate=false, class: cssClass } = options.hash;
|
||||
const {
|
||||
target,
|
||||
editable = true,
|
||||
button,
|
||||
engine = 'tinymce',
|
||||
collaborate = false,
|
||||
class: cssClass
|
||||
} = options.hash;
|
||||
const config = { name: target, value: content, button, collaborate, editable, engine };
|
||||
const element = foundry.applications.fields.createEditorInput(config);
|
||||
if ( cssClass ) element.querySelector(".editor-content").classList.add(cssClass);
|
||||
if (cssClass) element.querySelector('.editor-content').classList.add(cssClass);
|
||||
return new Handlebars.SafeString(element.outerHTML);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -10,11 +10,11 @@ export function handleSocketEvent({action=null, data={}}={}) {
|
|||
}
|
||||
|
||||
export const socketEvent = {
|
||||
GMUpdate: "DhpGMUpdate",
|
||||
DhpFearUpdate: "DhpFearUpdate",
|
||||
GMUpdate: 'DhpGMUpdate',
|
||||
DhpFearUpdate: 'DhpFearUpdate'
|
||||
};
|
||||
|
||||
export const GMUpdateEvent = {
|
||||
UpdateDocument: "DhpGMUpdateDocument",
|
||||
UpdateFear: "DhpUpdateFear"
|
||||
UpdateDocument: 'DhpGMUpdateDocument',
|
||||
UpdateFear: 'DhpUpdateFear'
|
||||
};
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
export const loadCompendiumOptions = async (compendiums) => {
|
||||
export const loadCompendiumOptions = async compendiums => {
|
||||
const compendiumValues = [];
|
||||
|
||||
for (var compendium of compendiums) {
|
||||
|
|
@ -9,7 +9,7 @@ export const loadCompendiumOptions = async (compendiums) => {
|
|||
return compendiumValues;
|
||||
};
|
||||
|
||||
const getCompendiumOptions = async (compendium) => {
|
||||
const getCompendiumOptions = async compendium => {
|
||||
const compendiumPack = await game.packs.get(compendium);
|
||||
|
||||
const values = [];
|
||||
|
|
@ -39,15 +39,14 @@ export const getWidthOfText = (txt, fontsize, allCaps, bold) => {
|
|||
getWidthOfText.ctx = getWidthOfText.c.getContext('2d');
|
||||
}
|
||||
var fontspec = `${bold ? 'bold' : ''} ${fontsize}px` + ' ' + 'Signika, sans-serif';
|
||||
if(getWidthOfText.ctx.font !== fontspec)
|
||||
getWidthOfText.ctx.font = fontspec;
|
||||
if (getWidthOfText.ctx.font !== fontspec) getWidthOfText.ctx.font = fontspec;
|
||||
|
||||
return getWidthOfText.ctx.measureText(text).width;
|
||||
}
|
||||
};
|
||||
|
||||
export const padArray = (arr, len, fill) => {
|
||||
return arr.concat(Array(len).fill(fill)).slice(0, len);
|
||||
}
|
||||
};
|
||||
|
||||
export const getTier = (level, asNr) => {
|
||||
switch (Math.floor((level + 1) / 3)) {
|
||||
|
|
@ -60,11 +59,11 @@ export const getTier = (level, asNr) => {
|
|||
default:
|
||||
return asNr ? 0 : 'tier0';
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
export const capitalize = (string) => {
|
||||
export const capitalize = string => {
|
||||
return string.charAt(0).toUpperCase() + string.slice(1);
|
||||
}
|
||||
};
|
||||
|
||||
export const getPathValue = (path, entity, numeric) => {
|
||||
const pathValue = foundry.utils.getProperty(entity, path);
|
||||
|
|
@ -74,9 +73,12 @@ export const getPathValue = (path, entity, numeric) => {
|
|||
};
|
||||
|
||||
export const generateId = (title, length) => {
|
||||
const id = title.split(" ").map((w, i) => {
|
||||
const p = w.slugify({replacement: "", strict: true});
|
||||
const id = title
|
||||
.split(' ')
|
||||
.map((w, i) => {
|
||||
const p = w.slugify({ replacement: '', strict: true });
|
||||
return i ? p.titleCase() : p;
|
||||
}).join("");
|
||||
return Number.isNumeric(length) ? id.slice(0, length).padEnd(length, "0") : id;
|
||||
}
|
||||
})
|
||||
.join('');
|
||||
return Number.isNumeric(length) ? id.slice(0, length).padEnd(length, '0') : id;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -9,21 +9,31 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
minimizedSheets: [],
|
||||
config: undefined,
|
||||
targets: undefined
|
||||
}
|
||||
};
|
||||
this.setupHooks();
|
||||
}
|
||||
|
||||
addChatListeners = async (app, html, data) => {
|
||||
html.querySelectorAll('.roll-damage-button').forEach(element => element.addEventListener('click', event => this.onRollDamage(event, data.message)));
|
||||
html.querySelectorAll('.target-container').forEach(element => element.addEventListener('hover', hover(this.hoverTarget, this.unhoverTarget))); // ????
|
||||
html.querySelectorAll('.roll-damage-button').forEach(element =>
|
||||
element.addEventListener('click', event => this.onRollDamage(event, data.message))
|
||||
);
|
||||
html.querySelectorAll('.target-container').forEach(element =>
|
||||
element.addEventListener('hover', hover(this.hoverTarget, this.unhoverTarget))
|
||||
); // ????
|
||||
// html.find('.target-container').mouseout(this.unhoverTarget);
|
||||
html.querySelectorAll('.damage-button').forEach(element => element.addEventListener('click', this.onDamage));
|
||||
html.querySelectorAll('.healing-button').forEach(element => element.addEventListener('click', this.onHealing));
|
||||
html.querySelectorAll('.target-indicator').forEach(element => element.addEventListener('click', this.onToggleTargets));
|
||||
html.querySelectorAll('.target-indicator').forEach(element =>
|
||||
element.addEventListener('click', this.onToggleTargets)
|
||||
);
|
||||
html.querySelectorAll('.advantage').forEach(element => element.hover(this.hoverAdvantage)); // ??
|
||||
html.querySelectorAll('.advantage').forEach(element => element.addEventListener('click', event => this.selectAdvantage.bind(this)(event, data.message)));
|
||||
html.querySelectorAll('.ability-use-button').forEach(element => element.addEventListener('click', this.abilityUseButton.bind(this)(event, data.message)));
|
||||
}
|
||||
html.querySelectorAll('.advantage').forEach(element =>
|
||||
element.addEventListener('click', event => this.selectAdvantage.bind(this)(event, data.message))
|
||||
);
|
||||
html.querySelectorAll('.ability-use-button').forEach(element =>
|
||||
element.addEventListener('click', this.abilityUseButton.bind(this)(event, data.message))
|
||||
);
|
||||
};
|
||||
|
||||
setupHooks() {
|
||||
Hooks.on('renderChatMessageHTML', this.addChatListeners.bind());
|
||||
|
|
@ -40,47 +50,49 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
await game.user.character.damageRoll(message.system.damage, event.shiftKey);
|
||||
};
|
||||
|
||||
hoverTarget = (event) => {
|
||||
hoverTarget = event => {
|
||||
event.stopPropagation();
|
||||
const token = canvas.tokens.get(event.currentTarget.dataset.token);
|
||||
if (!token.controlled) token._onHoverIn(event, { hoverOutOthers: true });
|
||||
}
|
||||
};
|
||||
|
||||
unhoverTarget = (event) => {
|
||||
unhoverTarget = event => {
|
||||
const token = canvas.tokens.get(event.currentTarget.dataset.token);
|
||||
if (!token.controlled) token._onHoverOut(event);
|
||||
};
|
||||
|
||||
onDamage = async (event) => {
|
||||
onDamage = async event => {
|
||||
event.stopPropagation();
|
||||
const damage = Number.parseInt(event.currentTarget.dataset.value);
|
||||
const targets = Array.from(game.user.targets);
|
||||
|
||||
if(targets.length === 0) ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.NoTargetsSelected"));
|
||||
if (targets.length === 0)
|
||||
ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.NoTargetsSelected'));
|
||||
|
||||
for (var target of targets) {
|
||||
await target.actor.takeDamage(damage, event.currentTarget.dataset.type);
|
||||
}
|
||||
};
|
||||
|
||||
onHealing = async (event) => {
|
||||
onHealing = async event => {
|
||||
event.stopPropagation();
|
||||
const healing = Number.parseInt(event.currentTarget.dataset.value);
|
||||
const targets = Array.from(game.user.targets);
|
||||
|
||||
if(targets.length === 0) ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.NoTargetsSelected"));
|
||||
if (targets.length === 0)
|
||||
ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.NoTargetsSelected'));
|
||||
|
||||
for (var target of targets) {
|
||||
await target.actor.takeHealing(healing, event.currentTarget.dataset.type);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
onToggleTargets = async (event) => {
|
||||
onToggleTargets = async event => {
|
||||
event.stopPropagation();
|
||||
$($(event.currentTarget).parent()).find('.target-container').toggleClass('hidden');
|
||||
};
|
||||
|
||||
hoverAdvantage = (event) => {
|
||||
hoverAdvantage = event => {
|
||||
$(event.currentTarget).siblings('.advantage').toggleClass('unused');
|
||||
};
|
||||
|
||||
|
|
@ -92,12 +104,12 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
|
||||
$(event.currentTarget).siblings('.advantage').off('click');
|
||||
$(event.currentTarget).off('click');
|
||||
}
|
||||
};
|
||||
|
||||
abilityUseButton = async (event, message) => {
|
||||
event.stopPropagation();
|
||||
|
||||
const action = message.system.actions[Number.parseInt(event.currentTarget.dataset.index)];
|
||||
await game.user.character.useAction(action);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
import { GMUpdateEvent, socketEvent } from "../helpers/socket.mjs";
|
||||
import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
|
||||
|
||||
export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker {
|
||||
constructor(data, context) {
|
||||
|
|
@ -13,11 +13,11 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
html.on("click", ".token-action-tokens .use-action-token", this.useActionToken.bind(this));
|
||||
html.on("click", ".encounter-gm-resources .trade-actions", this.tradeActions.bind(this));
|
||||
html.on("click", ".encounter-gm-resources .trade-fear", this.tradeFear.bind(this));
|
||||
html.on("click", ".encounter-gm-resources .icon-button.up", this.increaseResource.bind(this));
|
||||
html.on("click", ".encounter-gm-resources .icon-button.down", this.decreaseResource.bind(this));
|
||||
html.on('click', '.token-action-tokens .use-action-token', this.useActionToken.bind(this));
|
||||
html.on('click', '.encounter-gm-resources .trade-actions', this.tradeActions.bind(this));
|
||||
html.on('click', '.encounter-gm-resources .trade-fear', this.tradeFear.bind(this));
|
||||
html.on('click', '.encounter-gm-resources .icon-button.up', this.increaseResource.bind(this));
|
||||
html.on('click', '.encounter-gm-resources .icon-button.down', this.decreaseResource.bind(this));
|
||||
}
|
||||
|
||||
async useActionToken(event) {
|
||||
|
|
@ -36,9 +36,9 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value },
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value }
|
||||
});
|
||||
await game.combat.update({ "system.actions": game.combat.system.actions-2 });
|
||||
await game.combat.update({ 'system.actions': game.combat.system.actions - 2 });
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -51,15 +51,15 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value },
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value }
|
||||
});
|
||||
await game.combat.update({ "system.actions": game.combat.system.actions+2 });
|
||||
await game.combat.update({ 'system.actions': game.combat.system.actions + 2 });
|
||||
}
|
||||
}
|
||||
|
||||
async increaseResource(event) {
|
||||
if (event.currentTarget.dataset.type === 'action') {
|
||||
await game.combat.update({ "system.actions": game.combat.system.actions+1 });
|
||||
await game.combat.update({ 'system.actions': game.combat.system.actions + 1 });
|
||||
}
|
||||
|
||||
const currentFear = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear);
|
||||
|
|
@ -68,7 +68,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value },
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value }
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -77,7 +77,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
|
||||
async decreaseResource(event) {
|
||||
if (event.currentTarget.dataset.type === 'action' && game.combat.system.actions - 1 >= 0) {
|
||||
await game.combat.update({ "system.actions": game.combat.system.actions-1 });
|
||||
await game.combat.update({ 'system.actions': game.combat.system.actions - 1 });
|
||||
}
|
||||
|
||||
const currentFear = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear);
|
||||
|
|
@ -86,7 +86,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value },
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value }
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -103,7 +103,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
const currentIdx = combats.findIndex(c => c === combat);
|
||||
const previousId = currentIdx > 0 ? combats[currentIdx - 1].id : null;
|
||||
const nextId = currentIdx < combats.length - 1 ? combats[currentIdx + 1].id : null;
|
||||
const settings = game.settings.get("core", Combat.CONFIG_SETTING);
|
||||
const settings = game.settings.get('core', Combat.CONFIG_SETTING);
|
||||
|
||||
// Prepare rendering data
|
||||
context = foundry.utils.mergeObject(context, {
|
||||
|
|
@ -121,7 +121,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
linked: combat?.scene !== null,
|
||||
labels: {}
|
||||
});
|
||||
context.labels.scope = game.i18n.localize(`COMBAT.${context.linked ? "Linked" : "Unlinked"}`);
|
||||
context.labels.scope = game.i18n.localize(`COMBAT.${context.linked ? 'Linked' : 'Unlinked'}`);
|
||||
if (!hasCombat) return context;
|
||||
|
||||
// Format information about each combatant in the encounter
|
||||
|
|
@ -131,7 +131,8 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
if (!combatant.visible) continue;
|
||||
|
||||
// Prepare turn data
|
||||
const resource = combatant.permission >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER ? combatant.resource : null;
|
||||
const resource =
|
||||
combatant.permission >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER ? combatant.resource : null;
|
||||
const turn = {
|
||||
id: combatant.id,
|
||||
name: combatant.name,
|
||||
|
|
@ -144,16 +145,14 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
hasRolled: combatant.initiative !== null,
|
||||
hasResource: resource !== null,
|
||||
resource: resource,
|
||||
canPing: (combatant.sceneId === canvas.scene?.id) && game.user.hasPermission("PING_CANVAS"),
|
||||
canPing: combatant.sceneId === canvas.scene?.id && game.user.hasPermission('PING_CANVAS'),
|
||||
playerCharacter: game.user?.character?.id === combatant.actor.id,
|
||||
ownedByPlayer: combatant.hasPlayerOwner,
|
||||
ownedByPlayer: combatant.hasPlayerOwner
|
||||
};
|
||||
if ( (turn.initiative !== null) && !Number.isInteger(turn.initiative) ) hasDecimals = true;
|
||||
turn.css = [
|
||||
turn.active ? "active" : "",
|
||||
turn.hidden ? "hidden" : "",
|
||||
turn.defeated ? "defeated" : ""
|
||||
].join(" ").trim();
|
||||
if (turn.initiative !== null && !Number.isInteger(turn.initiative)) hasDecimals = true;
|
||||
turn.css = [turn.active ? 'active' : '', turn.hidden ? 'hidden' : '', turn.defeated ? 'defeated' : '']
|
||||
.join(' ')
|
||||
.trim();
|
||||
|
||||
// Actor and Token status effects
|
||||
turn.effects = new Set();
|
||||
|
|
@ -184,13 +183,13 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
|
|||
turn: combat.turn,
|
||||
turns: turns,
|
||||
control: combat.combatant?.players?.includes(game.user),
|
||||
fear: fear,
|
||||
fear: fear
|
||||
});
|
||||
}
|
||||
|
||||
onFearUpdate = async () => {
|
||||
this.render(true);
|
||||
}
|
||||
};
|
||||
|
||||
async close(options) {
|
||||
Hooks.off(socketEvent.DhpFearUpdate, this.onFearUpdate);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { GMUpdateEvent, socketEvent } from "../helpers/socket.mjs";
|
||||
import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
|
||||
|
||||
export default class DhpPlayers extends foundry.applications.ui.Players {
|
||||
constructor(data, context) {
|
||||
|
|
@ -21,14 +21,14 @@ export default class DhpPlayers extends foundry.applications.ui.Players {
|
|||
|
||||
activateListeners(html) {
|
||||
// Toggle online/offline
|
||||
html.find(".players-mode").click(this._onToggleOfflinePlayers.bind(this));
|
||||
html.find(".fear-control.up").click(async event => await this.updateFear(event, 1));
|
||||
html.find(".fear-control.down").click(async event => await this.updateFear(event, -1));
|
||||
html.find('.players-mode').click(this._onToggleOfflinePlayers.bind(this));
|
||||
html.find('.fear-control.up').click(async event => await this.updateFear(event, 1));
|
||||
html.find('.fear-control.down').click(async event => await this.updateFear(event, -1));
|
||||
|
||||
// Context menu
|
||||
const contextOptions = this._getUserContextOptions();
|
||||
Hooks.call("getUserContextOptions", html, contextOptions);
|
||||
new ContextMenu(html, ".player", contextOptions);
|
||||
Hooks.call('getUserContextOptions', html, contextOptions);
|
||||
new ContextMenu(html, '.player', contextOptions);
|
||||
}
|
||||
|
||||
async updateFear(_, change) {
|
||||
|
|
@ -37,13 +37,13 @@ export default class DhpPlayers extends foundry.applications.ui.Players {
|
|||
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
|
||||
await game.socket.emit(`system.${SYSTEM.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value },
|
||||
data: { action: GMUpdateEvent.UpdateFear, update: value }
|
||||
});
|
||||
}
|
||||
|
||||
onFearUpdate = async () => {
|
||||
this.render(true);
|
||||
}
|
||||
};
|
||||
|
||||
async close(options) {
|
||||
Hooks.off(socketEvent.DhpFearUpdate, this.onFearUpdate);
|
||||
|
|
|
|||
|
|
@ -11,19 +11,19 @@ export default class DhpRuler extends foundry.canvas.interaction.Ruler {
|
|||
|
||||
#getRangeLabel(distance, settings) {
|
||||
if (distance <= settings.melee) {
|
||||
return game.i18n.localize("DAGGERHEART.Range.Melee.Name");
|
||||
return game.i18n.localize('DAGGERHEART.Range.Melee.Name');
|
||||
}
|
||||
if (distance <= settings.veryClose) {
|
||||
return game.i18n.localize("DAGGERHEART.Range.VeryClose.Name");
|
||||
return game.i18n.localize('DAGGERHEART.Range.VeryClose.Name');
|
||||
}
|
||||
if (distance <= settings.close) {
|
||||
return game.i18n.localize("DAGGERHEART.Range.Close.Name");
|
||||
return game.i18n.localize('DAGGERHEART.Range.Close.Name');
|
||||
}
|
||||
if (distance <= settings.far) {
|
||||
return game.i18n.localize("DAGGERHEART.Range.Far.Name");
|
||||
return game.i18n.localize('DAGGERHEART.Range.Far.Name');
|
||||
}
|
||||
if (distance <= settings.veryFar) {
|
||||
return game.i18n.localize("DAGGERHEART.Range.VeryFar.Name");
|
||||
return game.i18n.localize('DAGGERHEART.Range.VeryFar.Name');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -6,11 +6,10 @@
|
|||
"rollup": "^4.40.0"
|
||||
},
|
||||
"scripts": {
|
||||
"start": "concurrently \"rollup -c --watch\" \"node ../../../../FoundryDev/resources/app/main.js --dataPath=../../../ --noupnp\" \"gulp\"",
|
||||
"start": "concurrently \"rollup -c --watch\" \"node ../../../../FoundryDev/main.js --dataPath=../../../ --noupnp\" \"gulp\"",
|
||||
"start-test": "node ./resources/app/main.js --dataPath=./ && rollup -c --watch && gulp",
|
||||
"pushLDBtoYML": "node ./tools/pushLDBtoYML.mjs",
|
||||
"pullYMLtoLDB": "node ./tools/pullYMLtoLDB.mjs",
|
||||
"prepare": "husky"
|
||||
"pullYMLtoLDB": "node ./tools/pullYMLtoLDB.mjs"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@foundryvtt/foundryvtt-cli": "^1.0.2",
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
/** @type {import('postcss-load-config').Config} */
|
||||
const config = {
|
||||
plugins: []
|
||||
}
|
||||
};
|
||||
|
||||
module.exports = config
|
||||
module.exports = config;
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ export default {
|
|||
output: {
|
||||
file: 'build/daggerheart.js',
|
||||
format: 'cjs',
|
||||
sourcemap: true,
|
||||
sourcemap: true
|
||||
},
|
||||
plugins: [
|
||||
postcss({
|
||||
|
|
@ -22,8 +22,8 @@ export default {
|
|||
}),
|
||||
commonjs({
|
||||
include: /node_modules/,
|
||||
requireReturnsDefault: 'auto',
|
||||
requireReturnsDefault: 'auto'
|
||||
}),
|
||||
resolve()
|
||||
],
|
||||
}
|
||||
]
|
||||
};
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@
|
|||
"_id": "yKicceU4LesCgKwF",
|
||||
"img": "systems/daggerheart/assets/icons/classes/bard.png",
|
||||
"system": {
|
||||
"domains": [
|
||||
"grace",
|
||||
"codex"
|
||||
],
|
||||
"domains": ["grace", "codex"],
|
||||
"classItems": [],
|
||||
"damageThresholds": {
|
||||
"minor": 0,
|
||||
|
|
@ -67,16 +64,8 @@
|
|||
"color": "",
|
||||
"attitude": ""
|
||||
},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -33,16 +33,8 @@
|
|||
"suggestedSecondaryWeapon": null,
|
||||
"suggestedArmor": null,
|
||||
"characterDescription": {},
|
||||
"backgroundQuestions": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
],
|
||||
"connections": [
|
||||
"",
|
||||
"",
|
||||
""
|
||||
]
|
||||
"backgroundQuestions": ["", "", ""],
|
||||
"connections": ["", "", ""]
|
||||
},
|
||||
"multiclass": null,
|
||||
"description": ""
|
||||
|
|
|
|||
|
|
@ -1,12 +1,15 @@
|
|||
form.daggerheart.views.downtime { // Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
|
||||
form.daggerheart.views.downtime {
|
||||
// Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
|
||||
height: auto !important;
|
||||
}
|
||||
|
||||
div.daggerheart.views.death-move { // Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
|
||||
div.daggerheart.views.death-move {
|
||||
// Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
|
||||
height: auto !important;
|
||||
}
|
||||
|
||||
div.daggerheart.views.multiclass { // Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
|
||||
div.daggerheart.views.multiclass {
|
||||
// Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
|
||||
height: auto !important;
|
||||
}
|
||||
|
||||
|
|
@ -153,7 +156,8 @@ div.daggerheart.views.multiclass { // Shouldn't be needed, but DEFAULT_OPTIONS d
|
|||
margin-right: 8px;
|
||||
cursor: pointer;
|
||||
|
||||
&:hover, &.selected {
|
||||
&:hover,
|
||||
&.selected {
|
||||
filter: drop-shadow(0 0 6px gold);
|
||||
}
|
||||
}
|
||||
|
|
@ -199,7 +203,8 @@ div.daggerheart.views.multiclass { // Shouldn't be needed, but DEFAULT_OPTIONS d
|
|||
}
|
||||
|
||||
.roll-dialog-container {
|
||||
.disadvantage, .advantage {
|
||||
.disadvantage,
|
||||
.advantage {
|
||||
border: 2px solid @secondaryAccent;
|
||||
border-radius: 6px;
|
||||
display: flex;
|
||||
|
|
@ -391,11 +396,13 @@ div.daggerheart.views.multiclass { // Shouldn't be needed, but DEFAULT_OPTIONS d
|
|||
font-size: 24px;
|
||||
cursor: pointer;
|
||||
|
||||
&.selected:not(.disabled), &:hover:not(.disabled) {
|
||||
&.selected:not(.disabled),
|
||||
&:hover:not(.disabled) {
|
||||
filter: drop-shadow(0 0 3px gold);
|
||||
}
|
||||
|
||||
&.inactive, &.disabled {
|
||||
&.inactive,
|
||||
&.disabled {
|
||||
cursor: initial;
|
||||
opacity: 0.4;
|
||||
}
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,14 +1,14 @@
|
|||
@import "./variables/variables.less";
|
||||
@import "./class.less";
|
||||
@import "./pc.less";
|
||||
@import "./ui.less";
|
||||
@import "./chat.less";
|
||||
@import "./item.less";
|
||||
@import "./application.less";
|
||||
@import "./sheets//sheets.less";
|
||||
@import "./components.less";
|
||||
@import "./dialog.less";
|
||||
@import "../node_modules/@yaireo/tagify/dist/tagify.css";
|
||||
@import './variables/variables.less';
|
||||
@import './class.less';
|
||||
@import './pc.less';
|
||||
@import './ui.less';
|
||||
@import './chat.less';
|
||||
@import './item.less';
|
||||
@import './application.less';
|
||||
@import './sheets//sheets.less';
|
||||
@import './components.less';
|
||||
@import './dialog.less';
|
||||
@import '../node_modules/@yaireo/tagify/dist/tagify.css';
|
||||
|
||||
#logo {
|
||||
content: url(../assets/DaggerheartLogo.webp);
|
||||
|
|
@ -52,7 +52,7 @@
|
|||
}
|
||||
|
||||
/****/
|
||||
img[data-edit="img"] {
|
||||
img[data-edit='img'] {
|
||||
min-width: 64px;
|
||||
min-height: 64px;
|
||||
}
|
||||
|
|
@ -84,7 +84,6 @@
|
|||
opacity: 0.6;
|
||||
}
|
||||
|
||||
|
||||
&:hover:not(.disabled) {
|
||||
cursor: pointer;
|
||||
filter: drop-shadow(0 0 3px @mainShadow);
|
||||
|
|
|
|||
|
|
@ -53,7 +53,7 @@
|
|||
font-weight: bold;
|
||||
}
|
||||
|
||||
input[type="checkbox"] {
|
||||
input[type='checkbox'] {
|
||||
margin: 0;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -147,7 +147,8 @@
|
|||
font-weight: bold;
|
||||
font-size: 20px;
|
||||
text-align: center;
|
||||
&:not(:hover), &:not(:focus) {
|
||||
&:not(:hover),
|
||||
&:not(:focus) {
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
|
@ -315,7 +316,8 @@
|
|||
}
|
||||
}
|
||||
|
||||
& i.selected, &:hover i.selected {
|
||||
& i.selected,
|
||||
&:hover i.selected {
|
||||
color: green;
|
||||
opacity: 1;
|
||||
}
|
||||
|
|
@ -411,7 +413,8 @@
|
|||
font-weight: bold;
|
||||
font-size: 30px;
|
||||
text-align: center;
|
||||
&:not(:hover), &:not(:focus) {
|
||||
&:not(:hover),
|
||||
&:not(:focus) {
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
|
@ -606,7 +609,7 @@
|
|||
|
||||
.disabled-experience {
|
||||
border: @thinBorder solid @borderTertiary;
|
||||
background: rgba(0, 0, 0, 0.20);
|
||||
background: rgba(0, 0, 0, 0.2);
|
||||
}
|
||||
}
|
||||
.gold-section {
|
||||
|
|
@ -644,7 +647,8 @@
|
|||
gap: @tinyMargin;
|
||||
}
|
||||
|
||||
.gold-row, .gold-column {
|
||||
.gold-row,
|
||||
.gold-column {
|
||||
img {
|
||||
min-width: 14px;
|
||||
min-height: 14px;
|
||||
|
|
@ -654,7 +658,8 @@
|
|||
|
||||
&:hover {
|
||||
cursor: pointer;
|
||||
filter: invert(0%) sepia(100%) saturate(0%) hue-rotate(21deg) brightness(17%) contrast(103%) drop-shadow(0 0 3px @mainShadow);
|
||||
filter: invert(0%) sepia(100%) saturate(0%) hue-rotate(21deg) brightness(17%)
|
||||
contrast(103%) drop-shadow(0 0 3px @mainShadow);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -663,7 +668,8 @@
|
|||
filter: drop-shadow(0 0 3px @mainShadow);
|
||||
}
|
||||
|
||||
img:not(.owned), i:not(.owned) {
|
||||
img:not(.owned),
|
||||
i:not(.owned) {
|
||||
opacity: 0.4;
|
||||
}
|
||||
}
|
||||
|
|
@ -752,7 +758,7 @@
|
|||
|
||||
&.used::after {
|
||||
position: absolute;
|
||||
content: "/";
|
||||
content: '/';
|
||||
color: @borderTertiary;
|
||||
font-weight: 700;
|
||||
font-size: 1.7em;
|
||||
|
|
@ -925,7 +931,8 @@
|
|||
}
|
||||
}
|
||||
|
||||
.inventory-armor-section, .inventory-weapon-section {
|
||||
.inventory-armor-section,
|
||||
.inventory-weapon-section {
|
||||
width: 100%;
|
||||
margin-bottom: @fullMargin;
|
||||
text-transform: uppercase;
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@
|
|||
cursor: pointer;
|
||||
|
||||
&:hover {
|
||||
filter: drop-shadow(0 0 3px red),
|
||||
filter: drop-shadow(0 0 3px red);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -161,7 +161,7 @@
|
|||
cursor: pointer;
|
||||
|
||||
&:hover {
|
||||
filter: drop-shadow(0 0 3px red),
|
||||
filter: drop-shadow(0 0 3px red);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -219,7 +219,7 @@
|
|||
|
||||
.moves-name {
|
||||
font-weight: bold;
|
||||
text-decoration: none;;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.move-description {
|
||||
|
|
@ -230,13 +230,12 @@
|
|||
}
|
||||
|
||||
.moves-edit-container {
|
||||
|
||||
i {
|
||||
margin-left: 4px;
|
||||
cursor: pointer;
|
||||
|
||||
&:hover {
|
||||
filter: drop-shadow(0 0 3px red),
|
||||
filter: drop-shadow(0 0 3px red);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,5 +2,4 @@
|
|||
.editor {
|
||||
height: 200px;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
@import "./heritage.less";
|
||||
@import "./class.less";
|
||||
@import "./adversary.less";
|
||||
@import './heritage.less';
|
||||
@import './class.less';
|
||||
@import './adversary.less';
|
||||
|
||||
.daggerheart.sheet {
|
||||
.title-container {
|
||||
|
|
@ -117,7 +117,7 @@
|
|||
position: relative;
|
||||
width: calc(100% - 2px);
|
||||
background: rgba(0, 0, 0, 0.05);
|
||||
height: var(--form-field-height);;
|
||||
height: var(--form-field-height);
|
||||
display: flex;
|
||||
border: 1px solid rgb(122, 121, 113);
|
||||
border-radius: 3px;
|
||||
|
|
@ -179,7 +179,6 @@
|
|||
border: 0;
|
||||
|
||||
i {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -63,7 +63,6 @@
|
|||
opacity: 0.6;
|
||||
}
|
||||
|
||||
|
||||
&:hover:not(.disabled) {
|
||||
cursor: pointer;
|
||||
filter: drop-shadow(0 0 3px @mainShadow);
|
||||
|
|
|
|||
|
|
@ -1,2 +1,2 @@
|
|||
@import "./colors.less";
|
||||
@import "./values.less";
|
||||
@import './colors.less';
|
||||
@import './values.less';
|
||||
|
|
|
|||
25
system.json
25
system.json
|
|
@ -35,9 +35,7 @@
|
|||
}
|
||||
],
|
||||
"scripts": ["build/daggerheart.js"],
|
||||
"styles": [
|
||||
"styles/daggerheart.css"
|
||||
],
|
||||
"styles": ["styles/daggerheart.css"],
|
||||
"packs": [
|
||||
{
|
||||
"name": "classes",
|
||||
|
|
@ -348,13 +346,30 @@
|
|||
"name": "Character Options",
|
||||
"sorting": "m",
|
||||
"color": "#000000",
|
||||
"packs": ["classes", "class-features", "subclasses", "ancestries", "communities", "community-features"],
|
||||
"packs": [
|
||||
"classes",
|
||||
"class-features",
|
||||
"subclasses",
|
||||
"ancestries",
|
||||
"communities",
|
||||
"community-features"
|
||||
],
|
||||
"folders": [
|
||||
{
|
||||
"name": "Domains",
|
||||
"sorting": "m",
|
||||
"color": "#000000",
|
||||
"packs": ["arcana-domain", "blade-domain", "bone-domain", "codex-domain", "grace-domain", "midnight-domain", "sage-domain", "splendor-domain", "valor-domain"]
|
||||
"packs": [
|
||||
"arcana-domain",
|
||||
"blade-domain",
|
||||
"bone-domain",
|
||||
"codex-domain",
|
||||
"grace-domain",
|
||||
"midnight-domain",
|
||||
"sage-domain",
|
||||
"splendor-domain",
|
||||
"valor-domain"
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
|
|||
|
|
@ -7,7 +7,19 @@
|
|||
"environment": {}
|
||||
},
|
||||
"Item": {
|
||||
"types": ["ancestry", "community", "class", "subclass", "feature", "domainCard", "miscellaneous", "consumable", "weapon", "armor", "test"],
|
||||
"types": [
|
||||
"ancestry",
|
||||
"community",
|
||||
"class",
|
||||
"subclass",
|
||||
"feature",
|
||||
"domainCard",
|
||||
"miscellaneous",
|
||||
"consumable",
|
||||
"weapon",
|
||||
"armor",
|
||||
"test"
|
||||
],
|
||||
"ancestry": {},
|
||||
"community": {},
|
||||
"class": {},
|
||||
|
|
|
|||
|
|
@ -1,16 +1,12 @@
|
|||
import { compilePack } from "@foundryvtt/foundryvtt-cli";
|
||||
import { promises as fs } from "fs";
|
||||
import { compilePack } from '@foundryvtt/foundryvtt-cli';
|
||||
import { promises as fs } from 'fs';
|
||||
|
||||
const MODULE_ID = process.cwd();
|
||||
const yaml = false;
|
||||
|
||||
const packs = await fs.readdir("./src/packs");
|
||||
const packs = await fs.readdir('./src/packs');
|
||||
for (const pack of packs) {
|
||||
if (pack === ".gitattributes") continue;
|
||||
console.log("Packing " + pack);
|
||||
await compilePack(
|
||||
`${MODULE_ID}/src/packs/${pack}`,
|
||||
`${MODULE_ID}/packs/${pack}`,
|
||||
{ yaml },
|
||||
);
|
||||
if (pack === '.gitattributes') continue;
|
||||
console.log('Packing ' + pack);
|
||||
await compilePack(`${MODULE_ID}/src/packs/${pack}`, `${MODULE_ID}/packs/${pack}`, { yaml });
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,42 +1,36 @@
|
|||
import { extractPack } from "@foundryvtt/foundryvtt-cli";
|
||||
import { promises as fs } from "fs";
|
||||
import path from "path";
|
||||
import { extractPack } from '@foundryvtt/foundryvtt-cli';
|
||||
import { promises as fs } from 'fs';
|
||||
import path from 'path';
|
||||
|
||||
const MODULE_ID = process.cwd();
|
||||
const yaml = false;
|
||||
|
||||
const packs = await fs.readdir("./packs");
|
||||
const packs = await fs.readdir('./packs');
|
||||
for (const pack of packs) {
|
||||
if (pack === ".gitattributes") continue;
|
||||
console.log("Unpacking " + pack);
|
||||
if (pack === '.gitattributes') continue;
|
||||
console.log('Unpacking ' + pack);
|
||||
const directory = `./src/packs/${pack}`;
|
||||
try {
|
||||
for (const file of await fs.readdir(directory)) {
|
||||
await fs.unlink(path.join(directory, file));
|
||||
}
|
||||
} catch (error) {
|
||||
if (error.code === "ENOENT") console.log("No files inside of " + pack);
|
||||
if (error.code === 'ENOENT') console.log('No files inside of ' + pack);
|
||||
else console.log(error);
|
||||
}
|
||||
await extractPack(
|
||||
`${MODULE_ID}/packs/${pack}`,
|
||||
`${MODULE_ID}/src/packs/${pack}`,
|
||||
{
|
||||
await extractPack(`${MODULE_ID}/packs/${pack}`, `${MODULE_ID}/src/packs/${pack}`, {
|
||||
yaml,
|
||||
transformName,
|
||||
},
|
||||
);
|
||||
transformName
|
||||
});
|
||||
}
|
||||
/**
|
||||
* Prefaces the document with its type
|
||||
* @param {object} doc - The document data
|
||||
*/
|
||||
function transformName(doc) {
|
||||
const safeFileName = doc.name.replace(/[^a-zA-Z0-9А-я]/g, "_");
|
||||
const type = doc._key.split("!")[1];
|
||||
const prefix = ["actors", "items"].includes(type) ? doc.type : type;
|
||||
const safeFileName = doc.name.replace(/[^a-zA-Z0-9А-я]/g, '_');
|
||||
const type = doc._key.split('!')[1];
|
||||
const prefix = ['actors', 'items'].includes(type) ? doc.type : type;
|
||||
|
||||
return `${doc.name ? `${prefix}_${safeFileName}_${doc._id}` : doc._id}.${
|
||||
yaml ? "yml" : "json"
|
||||
}`;
|
||||
return `${doc.name ? `${prefix}_${safeFileName}_${doc._id}` : doc._id}.${yaml ? 'yml' : 'json'}`;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue