Ran prettier

This commit is contained in:
WBHarry 2025-05-23 18:45:22 +02:00
parent 5fc5d988e6
commit 48ab150a4e
133 changed files with 13852 additions and 12549 deletions

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@ -1,3 +1,5 @@
node_modules node_modules
package-lock.json package-lock.json
package.json package.json
.github
*.hbs

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@ -17,10 +17,13 @@ Hooks.once('init', () => {
game.system.api = { game.system.api = {
applications, applications,
models, models,
documents, documents
} };
CONFIG.statusEffects = Object.values(SYSTEM.GENERAL.conditions).map(x => ({ ...x, name: game.i18n.localize(x.name) })); CONFIG.statusEffects = Object.values(SYSTEM.GENERAL.conditions).map(x => ({
...x,
name: game.i18n.localize(x.name)
}));
CONFIG.Item.documentClass = documents.DhpItem; CONFIG.Item.documentClass = documents.DhpItem;
CONFIG.Item.dataModels = { CONFIG.Item.dataModels = {
@ -33,45 +36,45 @@ Hooks.once('init', () => {
miscellaneous: models.DhpMiscellaneous, miscellaneous: models.DhpMiscellaneous,
consumable: models.DhpConsumable, consumable: models.DhpConsumable,
weapon: models.DhpWeapon, weapon: models.DhpWeapon,
armor: models.DhpArmor, armor: models.DhpArmor
}; };
const { Items, Actors } = foundry.documents.collections; const { Items, Actors } = foundry.documents.collections;
Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet); Items.unregisterSheet('core', foundry.appv1.sheets.ItemSheet);
Items.registerSheet(SYSTEM.id, applications.DhpAncestry, {types: ["ancestry"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpAncestry, { types: ['ancestry'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpCommunity, {types: ["community"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpCommunity, { types: ['community'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpClassSheet, {types: ["class"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpClassSheet, { types: ['class'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpSubclass, {types: ["subclass"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpSubclass, { types: ['subclass'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpFeatureSheet, {types: ["feature"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpFeatureSheet, { types: ['feature'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpDomainCardSheet, {types: ["domainCard"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpDomainCardSheet, { types: ['domainCard'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpMiscellaneous, {types: ["miscellaneous"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpMiscellaneous, { types: ['miscellaneous'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpConsumable, {types: ["consumable"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpConsumable, { types: ['consumable'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpWeapon, {types: ["weapon"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpWeapon, { types: ['weapon'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.DhpArmor, {types: ["armor"], makeDefault: true}); Items.registerSheet(SYSTEM.id, applications.DhpArmor, { types: ['armor'], makeDefault: true });
CONFIG.Actor.documentClass = documents.DhpActor; CONFIG.Actor.documentClass = documents.DhpActor;
CONFIG.Actor.dataModels = { CONFIG.Actor.dataModels = {
pc: models.DhpPC, pc: models.DhpPC,
adversary: models.DhpAdversary, adversary: models.DhpAdversary,
environment: models.DhpEnvironment, environment: models.DhpEnvironment
}; };
Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet); Actors.unregisterSheet('core', foundry.appv1.sheets.ActorSheet);
Actors.registerSheet(SYSTEM.id, applications.DhpPCSheet, {types: ["pc"], makeDefault: true}); Actors.registerSheet(SYSTEM.id, applications.DhpPCSheet, { types: ['pc'], makeDefault: true });
Actors.registerSheet(SYSTEM.id, applications.DhpAdversarySheet, {types: ["adversary"], makeDefault: true}); Actors.registerSheet(SYSTEM.id, applications.DhpAdversarySheet, { types: ['adversary'], makeDefault: true });
Actors.registerSheet(SYSTEM.id, applications.DhpEnvironment, {types: ["environment"], makeDefault: true}); Actors.registerSheet(SYSTEM.id, applications.DhpEnvironment, { types: ['environment'], makeDefault: true });
CONFIG.Combat.dataModels = { CONFIG.Combat.dataModels = {
base: models.DhpCombat, base: models.DhpCombat
}; };
CONFIG.Combatant.dataModels = { CONFIG.Combatant.dataModels = {
base: models.DhpCombatant, base: models.DhpCombatant
}; };
CONFIG.ChatMessage.dataModels = { CONFIG.ChatMessage.dataModels = {
dualityRoll: models.DhpDualityRoll, dualityRoll: models.DhpDualityRoll,
adversaryRoll: models.DhpAdversaryRoll, adversaryRoll: models.DhpAdversaryRoll,
abilityUse: models.DhpAbilityUse, abilityUse: models.DhpAbilityUse
}; };
CONFIG.ChatMessage.documentClass = applications.DhpChatMessage; CONFIG.ChatMessage.documentClass = applications.DhpChatMessage;
@ -90,9 +93,7 @@ Hooks.once('init', () => {
return preloadHandlebarsTemplates(); return preloadHandlebarsTemplates();
}); });
Hooks.once('dicesoniceready', () => { Hooks.once('dicesoniceready', () => {});
});
Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => { Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
if (game.user.isGM) { if (game.user.isGM) {
@ -105,7 +106,11 @@ Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
break; break;
case GMUpdateEvent.UpdateFear: case GMUpdateEvent.UpdateFear:
if (game.user.isGM) { if (game.user.isGM) {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, Math.max(Math.min(update, 6), 0)); await game.settings.set(
SYSTEM.id,
SYSTEM.SETTINGS.gameSettings.Resources.Fear,
Math.max(Math.min(update, 6), 0)
);
Hooks.callAll(socketEvent.DhpFearUpdate); Hooks.callAll(socketEvent.DhpFearUpdate);
await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate }); await game.socket.emit(`system.${SYSTEM.id}`, { action: socketEvent.DhpFearUpdate });
} }
@ -116,25 +121,25 @@ Hooks.on(socketEvent.GMUpdate, async (action, uuid, update) => {
const preloadHandlebarsTemplates = async function () { const preloadHandlebarsTemplates = async function () {
return foundry.applications.handlebars.loadTemplates([ return foundry.applications.handlebars.loadTemplates([
"systems/daggerheart/templates/sheets/parts/attributes.hbs", 'systems/daggerheart/templates/sheets/parts/attributes.hbs',
"systems/daggerheart/templates/sheets/parts/defense.hbs", 'systems/daggerheart/templates/sheets/parts/defense.hbs',
"systems/daggerheart/templates/sheets/parts/armor.hbs", 'systems/daggerheart/templates/sheets/parts/armor.hbs',
"systems/daggerheart/templates/sheets/parts/experience.hbs", 'systems/daggerheart/templates/sheets/parts/experience.hbs',
"systems/daggerheart/templates/sheets/parts/features.hbs", 'systems/daggerheart/templates/sheets/parts/features.hbs',
"systems/daggerheart/templates/sheets/parts/gold.hbs", 'systems/daggerheart/templates/sheets/parts/gold.hbs',
"systems/daggerheart/templates/sheets/parts/health.hbs", 'systems/daggerheart/templates/sheets/parts/health.hbs',
"systems/daggerheart/templates/sheets/parts/hope.hbs", 'systems/daggerheart/templates/sheets/parts/hope.hbs',
"systems/daggerheart/templates/sheets/parts/inventory.hbs", 'systems/daggerheart/templates/sheets/parts/inventory.hbs',
"systems/daggerheart/templates/sheets/parts/weapons.hbs", 'systems/daggerheart/templates/sheets/parts/weapons.hbs',
"systems/daggerheart/templates/sheets/parts/domainCard.hbs", 'systems/daggerheart/templates/sheets/parts/domainCard.hbs',
"systems/daggerheart/templates/sheets/parts/heritage.hbs", 'systems/daggerheart/templates/sheets/parts/heritage.hbs',
"systems/daggerheart/templates/sheets/parts/subclassFeature.hbs", 'systems/daggerheart/templates/sheets/parts/subclassFeature.hbs',
"systems/daggerheart/templates/sheets/parts/effects.hbs", 'systems/daggerheart/templates/sheets/parts/effects.hbs',
"systems/daggerheart/templates/sheets/pc/sections/inventory.hbs", 'systems/daggerheart/templates/sheets/pc/sections/inventory.hbs',
"systems/daggerheart/templates/sheets/pc/sections/loadout.hbs", 'systems/daggerheart/templates/sheets/pc/sections/loadout.hbs',
"systems/daggerheart/templates/sheets/pc/parts/heritageCard.hbs", 'systems/daggerheart/templates/sheets/pc/parts/heritageCard.hbs',
"systems/daggerheart/templates/sheets/pc/parts/advancementCard.hbs", 'systems/daggerheart/templates/sheets/pc/parts/advancementCard.hbs',
"systems/daggerheart/templates/views/parts/level.hbs", 'systems/daggerheart/templates/views/parts/level.hbs',
"systems/daggerheart/templates/components/slider.hbs", 'systems/daggerheart/templates/components/slider.hbs'
]); ]);
}; };

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@ -3,12 +3,7 @@ var gulp = require('gulp');
var less = require('gulp-less'); var less = require('gulp-less');
gulp.task('less', function (cb) { gulp.task('less', function (cb) {
gulp gulp.src('styles/daggerheart.less').pipe(less()).pipe(gulp.dest('styles'));
.src('styles/daggerheart.less')
.pipe(less())
.pipe(
gulp.dest("styles")
);
cb(); cb();
}); });

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@ -1,7 +1,6 @@
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api; const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) { export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(resolve) { constructor(resolve) {
super({}); super({});
@ -13,17 +12,17 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
name: '', name: '',
img: null, img: null,
customImg: 'icons/svg/mystery-man.svg', customImg: 'icons/svg/mystery-man.svg',
description: '', description: ''
}, }
}; };
} }
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
classes: ["daggerheart", "views", "ancestry-selection"], classes: ['daggerheart', 'views', 'ancestry-selection'],
position: { position: {
width: 800, width: 800,
height: "auto" height: 'auto'
}, },
actions: { actions: {
selectAncestry: this.selectAncestry, selectAncestry: this.selectAncestry,
@ -31,21 +30,21 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
viewItem: this.viewItem, viewItem: this.viewItem,
selectImage: this.selectImage, selectImage: this.selectImage,
editImage: this._onEditImage, editImage: this._onEditImage,
saveAncestry: this.saveAncestry, saveAncestry: this.saveAncestry
}, },
form: { form: {
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
} }
}; };
/** @override */ /** @override */
static PARTS = { static PARTS = {
damageSelection: { damageSelection: {
id: "ancestrySelection", id: 'ancestrySelection',
template: "systems/daggerheart/templates/views/ancestrySelection.hbs" template: 'systems/daggerheart/templates/views/ancestrySelection.hbs'
}
} }
};
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -57,10 +56,10 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
_attachPartListeners(partId, htmlElement, options) { _attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options); super._attachPartListeners(partId, htmlElement, options);
const ancestryNameInput = $(htmlElement).find(".ancestry-name"); const ancestryNameInput = $(htmlElement).find('.ancestry-name');
if (ancestryNameInput.length > 0) { if (ancestryNameInput.length > 0) {
ancestryNameInput.on("change", this.setName.bind(this)); ancestryNameInput.on('change', this.setName.bind(this));
$(htmlElement).find(".ancestry-description").on("change", this.setDescription.bind(this)); $(htmlElement).find('.ancestry-description').on('change', this.setDescription.bind(this));
} }
// $(htmlElement).find(".ancestry-image").on("change", this.selectImage.bind(this)); // $(htmlElement).find(".ancestry-image").on("change", this.selectImage.bind(this));
} }
@ -68,19 +67,26 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
async _prepareContext(_options) { async _prepareContext(_options) {
const systemAncestries = Array.from((await game.packs.get('daggerheart.playtest-ancestries')).index).map(x => ({ const systemAncestries = Array.from((await game.packs.get('daggerheart.playtest-ancestries')).index).map(x => ({
...x, ...x,
selected: this.data.ancestries.some(selected => selected.uuid === x.uuid), selected: this.data.ancestries.some(selected => selected.uuid === x.uuid)
})); }));
const customAncestries = game.items.reduce((acc, x) => { const customAncestries = game.items.reduce((acc, x) => {
if (x.type === 'ancestry') { if (x.type === 'ancestry') {
acc.push({ ...x, uuid: x.uuid, selected: this.data.ancestries.some(selected => selected.uuid === x.uuid) }); acc.push({
...x,
uuid: x.uuid,
selected: this.data.ancestries.some(selected => selected.uuid === x.uuid)
});
} }
return acc; return acc;
}, []); }, []);
const ancestryFeatures = this.data.ancestries.flatMap(x => const ancestryFeatures = this.data.ancestries.flatMap(x =>
x.system.abilities.map(x => ({ ...x, selected: this.data.features.some(selected => selected.uuid === x.uuid) })) x.system.abilities.map(x => ({
...x,
selected: this.data.features.some(selected => selected.uuid === x.uuid)
}))
); );
return { return {
@ -89,7 +95,7 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
ancestryFeatures, ancestryFeatures,
selectedAncestries: this.data.ancestries, selectedAncestries: this.data.ancestries,
selectedFeatures: this.data.features, selectedFeatures: this.data.features,
ancestryInfo: this.data.ancestryInfo, ancestryInfo: this.data.ancestryInfo
}; };
} }
@ -139,7 +145,7 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
static _onEditImage() { static _onEditImage() {
const fp = new FilePicker({ const fp = new FilePicker({
current: this.data.ancestryInfo.img, current: this.data.ancestryInfo.img,
type: "image", type: 'image',
redirectToRoot: ['icons/svg/mystery-man.svg'], redirectToRoot: ['icons/svg/mystery-man.svg'],
callback: async path => this._updateImage.bind(this)(path), callback: async path => this._updateImage.bind(this)(path),
top: this.position.top + 40, top: this.position.top + 40,
@ -158,7 +164,22 @@ export default class AncestrySelectionDialog extends HandlebarsApplicationMixin(
if (this.data.ancestries.length === 2) { if (this.data.ancestries.length === 2) {
const { name, img, description } = this.data.ancestryInfo; const { name, img, description } = this.data.ancestryInfo;
this.resolve({ data: { name: name, img: img, type: "ancestry", system: { description: description, abilities: this.data.features.map(x => ({ name: x.name, img: x.img, uuid: x.uuid, subclassLevel: '' })) }}}); this.resolve({
data: {
name: name,
img: img,
type: 'ancestry',
system: {
description: description,
abilities: this.data.features.map(x => ({
name: x.name,
img: x.img,
uuid: x.uuid,
subclassLevel: ''
}))
}
}
});
} else { } else {
this.resolve({ data: this.data.ancestries[0].toObject() }); this.resolve({ data: this.data.ancestries[0].toObject() });
} }

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@ -15,35 +15,42 @@ export default class DaggerheartActionConfig extends DaggerheartSheet(Applicatio
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-action", id: 'daggerheart-action',
classes: ["daggerheart", "views", "action"], classes: ['daggerheart', 'views', 'action'],
position: { width: 600, height: 'auto' }, position: { width: 600, height: 'auto' },
actions: { actions: {
toggleSection: this.toggleSection, toggleSection: this.toggleSection
}, },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
closeOnSubmit: true, closeOnSubmit: true
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "action", id: 'action',
template: "systems/daggerheart/templates/views/action.hbs" template: 'systems/daggerheart/templates/views/action.hbs'
}
} }
};
_getTabs() { _getTabs() {
const tabs = { const tabs = {
effects: { active: true, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' }, effects: { active: true, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' },
useage: { active: false, cssClass: '', group: 'primary', id: 'useage', icon: null, label: 'Useage' }, useage: { active: false, cssClass: '', group: 'primary', id: 'useage', icon: null, label: 'Useage' },
conditions: { active: false, cssClass: '', group: 'primary', id: 'conditions', icon: null, label: 'Conditions' }, conditions: {
active: false,
cssClass: '',
group: 'primary',
id: 'conditions',
icon: null,
label: 'Conditions'
} }
};
for (const v of Object.values(tabs)) { for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active; v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : ""; v.cssClass = v.active ? 'active' : '';
} }
return tabs; return tabs;
@ -69,6 +76,6 @@ export default class DaggerheartActionConfig extends DaggerheartSheet(Applicatio
newActions.push(data); newActions.push(data);
} }
await this.action.parent.parent.update({ "system.actions": newActions }); await this.action.parent.parent.update({ 'system.actions': newActions });
} }
} }

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@ -1,13 +1,13 @@
export default function DhpApplicationMixin(Base) { export default function DhpApplicationMixin(Base) {
return class DhpSheet extends Base { return class DhpSheet extends Base {
static applicationType = "sheets"; static applicationType = 'sheets';
static documentType = ""; static documentType = '';
static get defaultOptions() { static get defaultOptions() {
return Object.assign(super.defaultOptions, { return Object.assign(super.defaultOptions, {
classes: ["daggerheart", "sheet", this.documentType], classes: ['daggerheart', 'sheet', this.documentType],
template: `systems/${SYSTEM.id}/templates/${this.applicationType}/${this.documentType}.hbs`, template: `systems/${SYSTEM.id}/templates/${this.applicationType}/${this.documentType}.hbs`,
height: "auto", height: 'auto',
submitOnChange: true, submitOnChange: true,
submitOnClose: false, submitOnClose: false,
width: 450 width: 450
@ -32,7 +32,7 @@ export default function DhpApplicationMixin(Base) {
activateListeners(html) { activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
html.on("click", "[data-action]", this.#onClickAction.bind(this)); html.on('click', '[data-action]', this.#onClickAction.bind(this));
} }
async #onClickAction(event) { async #onClickAction(event) {
@ -44,5 +44,5 @@ export default function DhpApplicationMixin(Base) {
} }
async _handleAction(action, event, button) {} async _handleAction(action, event, button) {}
} };
} }

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@ -1,7 +1,6 @@
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api; const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class DamageSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) { export default class DamageSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(rollString, bonusDamage, hope, resolve) { constructor(rollString, bonusDamage, hope, resolve) {
super({}); super({});
@ -9,45 +8,45 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
rollString, rollString,
bonusDamage: bonusDamage.reduce((acc, x) => { bonusDamage: bonusDamage.reduce((acc, x) => {
if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.damageRoll.id) { if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.damageRoll.id) {
acc.push(({ acc.push({
...x, ...x,
hopeUses: 0 hopeUses: 0
})); });
} }
return acc; return acc;
}, []), }, []),
hope, hope
} };
this.resolve = resolve; this.resolve = resolve;
} }
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
classes: ["daggerheart", "views", "damage-selection"], classes: ['daggerheart', 'views', 'damage-selection'],
position: { position: {
width: 400, width: 400,
height: "auto" height: 'auto'
}, },
actions: { actions: {
decreaseHopeUse: this.decreaseHopeUse, decreaseHopeUse: this.decreaseHopeUse,
increaseHopeUse: this.increaseHopeUse, increaseHopeUse: this.increaseHopeUse,
rollDamage: this.rollDamage, rollDamage: this.rollDamage
}, },
form: { form: {
handler: this.updateSelection, handler: this.updateSelection,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
} }
}; };
/** @override */ /** @override */
static PARTS = { static PARTS = {
damageSelection: { damageSelection: {
id: "damageSelection", id: 'damageSelection',
template: "systems/daggerheart/templates/views/damageSelection.hbs" template: 'systems/daggerheart/templates/views/damageSelection.hbs'
}
} }
};
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -61,8 +60,8 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
rollString: this.getRollString(), rollString: this.getRollString(),
bonusDamage: this.data.bonusDamage, bonusDamage: this.data.bonusDamage,
hope: this.data.hope + 1, hope: this.data.hope + 1,
hopeUsed: this.getHopeUsed(), hopeUsed: this.getHopeUsed()
} };
} }
static updateSelection(event, _, formData) { static updateSelection(event, _, formData) {
@ -81,7 +80,8 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
} }
getRollString() { getRollString() {
return this.data.rollString.concat(this.data.bonusDamage.reduce((acc, x) => { return this.data.rollString.concat(
this.data.bonusDamage.reduce((acc, x) => {
if (x.initiallySelected) { if (x.initiallySelected) {
const nr = 1 + x.hopeUses; const nr = 1 + x.hopeUses;
const baseDamage = x.value; const baseDamage = x.value;
@ -89,7 +89,8 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
} }
return acc; return acc;
}, "")); }, '')
);
} }
getHopeUsed() { getHopeUsed() {
@ -113,7 +114,11 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
} }
static rollDamage() { static rollDamage() {
this.resolve({ rollString: this.getRollString(), bonusDamage: this.data.bonusDamage, hopeUsed: this.getHopeUsed() }); this.resolve({
rollString: this.getRollString(),
bonusDamage: this.data.bonusDamage,
hopeUsed: this.getHopeUsed()
});
this.close(); this.close();
} }
} }

View file

@ -9,24 +9,24 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
} }
get title() { get title() {
return game.i18n.format("DAGGERHEART.Application.DeathMove.Title", { actor: this.actor.name }); return game.i18n.format('DAGGERHEART.Application.DeathMove.Title', { actor: this.actor.name });
} }
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
classes: ["daggerheart", "views", "death-move"], classes: ['daggerheart', 'views', 'death-move'],
position: { width: 800, height: 'auto' }, position: { width: 800, height: 'auto' },
actions: { actions: {
selectMove: this.selectMove, selectMove: this.selectMove,
takeMove: this.takeMove, takeMove: this.takeMove
}, }
}; };
static PARTS = { static PARTS = {
application: { application: {
id: "death-move", id: 'death-move',
template: "systems/daggerheart/templates/views/deathMove.hbs" template: 'systems/daggerheart/templates/views/deathMove.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -36,7 +36,6 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
return context; return context;
} }
static selectMove(_, button) { static selectMove(_, button) {
const move = button.dataset.move; const move = button.dataset.move;
this.selectedMove = SYSTEM.GENERAL.deathMoves[move]; this.selectedMove = SYSTEM.GENERAL.deathMoves[move];
@ -45,15 +44,15 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
} }
static async takeMove() { static async takeMove() {
const cls = getDocumentClass("ChatMessage"); const cls = getDocumentClass('ChatMessage');
const msg = new cls({ const msg = new cls({
user: game.user.id, user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/deathMove.hbs", { content: await renderTemplate('systems/daggerheart/templates/chat/deathMove.hbs', {
player: game.user.character.name, player: game.user.character.name,
title: game.i18n.localize(this.selectedMove.name), title: game.i18n.localize(this.selectedMove.name),
img: this.selectedMove.img, img: this.selectedMove.img,
description: game.i18n.localize(this.selectedMove.description), description: game.i18n.localize(this.selectedMove.description)
}), })
}); });
cls.create(msg.toObject()); cls.create(msg.toObject());

View file

@ -17,21 +17,21 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
classes: ["daggerheart", "views", "downtime"], classes: ['daggerheart', 'views', 'downtime'],
position: { width: 800, height: 'auto' }, position: { width: 800, height: 'auto' },
actions: { actions: {
selectActivity: this.selectActivity, selectActivity: this.selectActivity,
takeDowntime: this.takeDowntime, takeDowntime: this.takeDowntime
}, },
form: { handler: this.updateData, submitOnChange: true } form: { handler: this.updateData, submitOnChange: true }
}; };
static PARTS = { static PARTS = {
application: { application: {
id: "downtime", id: 'downtime',
template: "systems/daggerheart/templates/views/downtime.hbs" template: 'systems/daggerheart/templates/views/downtime.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -39,35 +39,44 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
context.options = this.shortrest ? SYSTEM.GENERAL.downtime.shortRest : SYSTEM.GENERAL.downtime.longRest; context.options = this.shortrest ? SYSTEM.GENERAL.downtime.shortRest : SYSTEM.GENERAL.downtime.longRest;
context.customActivity = this.customActivity; context.customActivity = this.customActivity;
context.disabledDowntime = !this.selectedActivity || (this.selectedActivity.id === this.customActivity.id && (!this.customActivity.name || !this.customActivity.description)); context.disabledDowntime =
!this.selectedActivity ||
(this.selectedActivity.id === this.customActivity.id &&
(!this.customActivity.name || !this.customActivity.description));
return context; return context;
} }
static selectActivity(_, button) { static selectActivity(_, button) {
const activity = button.dataset.activity; const activity = button.dataset.activity;
this.selectedActivity = activity === this.customActivity.id ? this.customActivity : this.shortrest ? SYSTEM.GENERAL.downtime.shortRest[activity] : SYSTEM.GENERAL.downtime.longRest[activity]; this.selectedActivity =
activity === this.customActivity.id
? this.customActivity
: this.shortrest
? SYSTEM.GENERAL.downtime.shortRest[activity]
: SYSTEM.GENERAL.downtime.longRest[activity];
this.render(); this.render();
} }
static async takeDowntime() { static async takeDowntime() {
const refreshedFeatures = this.shortrest ? this.actor.system.refreshableFeatures.shortRest : [...this.actor.system.refreshableFeatures.shortRest, ...this.actor.system.refreshableFeatures.longRest]; const refreshedFeatures = this.shortrest
? this.actor.system.refreshableFeatures.shortRest
: [...this.actor.system.refreshableFeatures.shortRest, ...this.actor.system.refreshableFeatures.longRest];
for (var feature of refreshedFeatures) { for (var feature of refreshedFeatures) {
await feature.system.refresh(); await feature.system.refresh();
} }
const cls = getDocumentClass("ChatMessage"); const cls = getDocumentClass('ChatMessage');
const msg = new cls({ const msg = new cls({
user: game.user.id, user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/downtime.hbs", { content: await renderTemplate('systems/daggerheart/templates/chat/downtime.hbs', {
player: game.user.character.name, player: game.user.character.name,
title: game.i18n.localize(this.selectedActivity.name), title: game.i18n.localize(this.selectedActivity.name),
img: this.selectedActivity.img, img: this.selectedActivity.img,
description: game.i18n.localize(this.selectedActivity.description), description: game.i18n.localize(this.selectedActivity.description),
refreshedFeatures: refreshedFeatures, refreshedFeatures: refreshedFeatures
}), })
}); });
cls.create(msg.toObject()); cls.create(msg.toObject());

View file

@ -1,6 +1,6 @@
import SelectDialog from "../dialogs/selectDialog.mjs"; import SelectDialog from '../dialogs/selectDialog.mjs';
import { getTier } from "../helpers/utils.mjs"; import { getTier } from '../helpers/utils.mjs';
import DhpMulticlassDialog from "./multiclassDialog.mjs"; import DhpMulticlassDialog from './multiclassDialog.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -18,30 +18,33 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
} }
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
id: "daggerheart-levelup", id: 'daggerheart-levelup',
classes: ["daggerheart", "views", "levelup"], classes: ['daggerheart', 'views', 'levelup'],
position: { width: 1200, height: 'auto' }, position: { width: 1200, height: 'auto' },
window: { window: {
resizable: true, resizable: true
}, },
actions: { actions: {
toggleBox: this.toggleBox, toggleBox: this.toggleBox,
advanceLevel: this.advanceLevel, advanceLevel: this.advanceLevel,
finishLevelup: this.finishLevelup, finishLevelup: this.finishLevelup
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "levelup", id: 'levelup',
template: "systems/daggerheart/templates/views/levelup.hbs" template: 'systems/daggerheart/templates/views/levelup.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
let selectedChoices = 0, multiclassing = {}, subclassing = {}; let selectedChoices = 0,
const leveledTiers = Object.keys(this.data.levelups).reduce((acc, levelKey) => { multiclassing = {},
subclassing = {};
const leveledTiers = Object.keys(this.data.levelups).reduce(
(acc, levelKey) => {
const levelData = this.data.levelups[levelKey]; const levelData = this.data.levelups[levelKey];
['tier1', 'tier2', 'tier3'].forEach(tierKey => { ['tier1', 'tier2', 'tier3'].forEach(tierKey => {
let tierUpdate = {}; let tierUpdate = {};
@ -71,7 +74,9 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
}); });
return acc; return acc;
}, { tier1: {}, tier2: {}, tier3: {} }); },
{ tier1: {}, tier2: {}, tier3: {} }
);
const activeTier = getTier(this.activeLevel); const activeTier = getTier(this.activeLevel);
const data = Object.keys(SYSTEM.ACTOR.levelupData).reduce((acc, tierKey) => { const data = Object.keys(SYSTEM.ACTOR.levelupData).reduce((acc, tierKey) => {
@ -87,19 +92,33 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
acc[propertyKey] = { description: property.description, cost: property.cost ?? 1, values: [] }; acc[propertyKey] = { description: property.description, cost: property.cost ?? 1, values: [] };
for (var i = 0; i < property.maxChoices; i++) { for (var i = 0; i < property.maxChoices; i++) {
const leveledValue = leveledTiers[tierKey][propertyKey]?.[i]; const leveledValue = leveledTiers[tierKey][propertyKey]?.[i];
const subclassLock = propertyKey === 'subclass' && Object.keys(multiclassing).find(x => getTier(Number.parseInt(x)) === tierKey); const subclassLock =
propertyKey === 'subclass' &&
Object.keys(multiclassing).find(x => getTier(Number.parseInt(x)) === tierKey);
const subclassMulticlassLock = propertyKey === 'multiclass' && subclassing[tierKey]; const subclassMulticlassLock = propertyKey === 'multiclass' && subclassing[tierKey];
const multiclassLock = propertyKey === 'multiclass' && Object.keys(multiclassing).length > 0 && !(leveledValue && Object.keys(multiclassing).find(x => Number.parseInt(x) === leveledValue.level)); const multiclassLock =
const locked = leveledValue && leveledValue.level !== this.activeLevel || subclassLock || subclassMulticlassLock || multiclassLock; propertyKey === 'multiclass' &&
const disabled = tierKey > activeTier || (selectedChoices === 2 && !(leveledValue && leveledValue.level === this.activeLevel)) || locked; Object.keys(multiclassing).length > 0 &&
!(
leveledValue &&
Object.keys(multiclassing).find(x => Number.parseInt(x) === leveledValue.level)
);
const locked =
(leveledValue && leveledValue.level !== this.activeLevel) ||
subclassLock ||
subclassMulticlassLock ||
multiclassLock;
const disabled =
tierKey > activeTier ||
(selectedChoices === 2 && !(leveledValue && leveledValue.level === this.activeLevel)) ||
locked;
acc[propertyKey].values.push({ acc[propertyKey].values.push({
selected: leveledValue?.value !== undefined, selected: leveledValue?.value !== undefined,
path: `levelups.${this.activeLevel}.${tierKey}.${propertyKey}.${i}`, path: `levelups.${this.activeLevel}.${tierKey}.${propertyKey}.${i}`,
description: game.i18n.localize(property.description), description: game.i18n.localize(property.description),
disabled: disabled, disabled: disabled,
locked: locked, locked: locked
}); });
} }
@ -114,8 +133,8 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
data: data, data: data,
activeLevel: this.activeLevel, activeLevel: this.activeLevel,
changedLevel: this.actor.system.levelData.changedLevel, changedLevel: this.actor.system.levelData.changedLevel,
completedSelection: selectedChoices === 2, completedSelection: selectedChoices === 2
} };
} }
static async toggleBox(_, button) { static async toggleBox(_, button) {
@ -126,8 +145,7 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
let array = foundry.utils.getProperty(this.data, arrayPart); let array = foundry.utils.getProperty(this.data, arrayPart);
if (button.dataset.levelAttribute === 'multiclass') { if (button.dataset.levelAttribute === 'multiclass') {
array = []; array = [];
} } else {
else {
delete array[Number.parseInt(pathParts[pathParts.length - 1])]; delete array[Number.parseInt(pathParts[pathParts.length - 1])];
} }
foundry.utils.setProperty(this.data, arrayPart, array); foundry.utils.setProperty(this.data, arrayPart, array);
@ -136,21 +154,40 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
const levelChoices = SYSTEM.ACTOR.levelChoices[button.dataset.levelAttribute]; const levelChoices = SYSTEM.ACTOR.levelChoices[button.dataset.levelAttribute];
if (button.dataset.levelAttribute === 'subclass') { if (button.dataset.levelAttribute === 'subclass') {
if (!this.actor.system.multiclassSubclass) { if (!this.actor.system.multiclassSubclass) {
updates[0].value.value = { multiclass: false, feature: this.actor.system.subclass.system.specializationFeature.unlocked ? 'mastery' : 'specialization' }; updates[0].value.value = {
multiclass: false,
feature: this.actor.system.subclass.system.specializationFeature.unlocked
? 'mastery'
: 'specialization'
};
} else {
const choices = [
{ name: this.actor.system.subclass.name, value: this.actor.system.subclass.uuid },
{
name: this.actor.system.multiclassSubclass.name,
value: this.actor.system.multiclassSubclass.uuid
} }
else { ];
const choices = [{name: this.actor.system.subclass.name, value: this.actor.system.subclass.uuid}, {name: this.actor.system.multiclassSubclass.name, value: this.actor.system.multiclassSubclass.uuid}]; const indexes = await SelectDialog.selectItem({
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: choices, title: levelChoices.title, nrChoices: 1 }); actor: this.actor,
choices: choices,
title: levelChoices.title,
nrChoices: 1
});
if (indexes.length === 0) { if (indexes.length === 0) {
this.render(); this.render();
return; return;
} }
const multiclassSubclass = choices[indexes[0]].name === this.actor.system.multiclassSubclass.name; const multiclassSubclass = choices[indexes[0]].name === this.actor.system.multiclassSubclass.name;
updates[0].value.value = { multiclass: multiclassSubclass, feature: this.actor.system.multiclassSubclass.system.specializationFeature.unlocked ? 'mastery' : 'specialization' }; updates[0].value.value = {
multiclass: multiclassSubclass,
feature: this.actor.system.multiclassSubclass.system.specializationFeature.unlocked
? 'mastery'
: 'specialization'
};
} }
} } else if (button.dataset.levelAttribute === 'multiclass') {
else if (button.dataset.levelAttribute === 'multiclass'){ const multiclassAwait = new Promise(resolve => {
const multiclassAwait = new Promise((resolve) => {
new DhpMulticlassDialog(this.actor.name, this.actor.system.class, resolve).render(true); new DhpMulticlassDialog(this.actor.name, this.actor.system.class, resolve).render(true);
}); });
const multiclassData = await multiclassAwait; const multiclassData = await multiclassAwait;
@ -161,22 +198,56 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
const pathParts = path.split('.'); const pathParts = path.split('.');
const arrayPart = pathParts.slice(0, pathParts.length - 1).join('.'); const arrayPart = pathParts.slice(0, pathParts.length - 1).join('.');
updates[0] = { path: [arrayPart, '0'].join('.'), value: { level: this.activeLevel, value: { class: multiclassData.class, subclass: multiclassData.subclass, domain: multiclassData.domain, level: this.activeLevel } } }; updates[0] = {
updates[1] = { path: [arrayPart, '1'].join('.'), value: { level: this.activeLevel, value: { class: multiclassData.class, subclass: multiclassData.subclass, domain: multiclassData.domain, level: this.activeLevel } } }; path: [arrayPart, '0'].join('.'),
value: {
level: this.activeLevel,
value: {
class: multiclassData.class,
subclass: multiclassData.subclass,
domain: multiclassData.domain,
level: this.activeLevel
} }
else { }
};
updates[1] = {
path: [arrayPart, '1'].join('.'),
value: {
level: this.activeLevel,
value: {
class: multiclassData.class,
subclass: multiclassData.subclass,
domain: multiclassData.domain,
level: this.activeLevel
}
}
};
} else {
if (levelChoices.choices.length > 0) { if (levelChoices.choices.length > 0) {
if (typeof levelChoices.choices === 'string') { if (typeof levelChoices.choices === 'string') {
const choices = foundry.utils.getProperty(this.actor, levelChoices.choices).map(x => ({ name: x.description, value: x.id })); const choices = foundry.utils
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: choices, title: levelChoices.title, nrChoices: levelChoices.nrChoices }); .getProperty(this.actor, levelChoices.choices)
.map(x => ({ name: x.description, value: x.id }));
const indexes = await SelectDialog.selectItem({
actor: this.actor,
choices: choices,
title: levelChoices.title,
nrChoices: levelChoices.nrChoices
});
if (indexes.length === 0) { if (indexes.length === 0) {
this.render(); this.render();
return; return;
} }
updates[0].value.value = choices.filter((_, index) => indexes.includes(index)).map(x => x.value); updates[0].value.value = choices
} .filter((_, index) => indexes.includes(index))
else { .map(x => x.value);
const indexes = await SelectDialog.selectItem({ actor: this.actor, choices: levelChoices.choices, title: levelChoices.title, nrChoices: levelChoices.nrChoices }); } else {
const indexes = await SelectDialog.selectItem({
actor: this.actor,
choices: levelChoices.choices,
title: levelChoices.title,
nrChoices: levelChoices.nrChoices
});
if (indexes.length === 0) { if (indexes.length === 0) {
this.render(); this.render();
return; return;
@ -214,20 +285,33 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
multiclass = this.data.levelups[level][tier][category][value].value; multiclass = this.data.levelups[level][tier][category][value].value;
this.data.levelups[level][tier][category][value] = true; this.data.levelups[level][tier][category][value] = true;
} else { } else {
this.data.levelups[level][tier][category][value] = this.data.levelups[level][tier][category][value].value ?? true; this.data.levelups[level][tier][category][value] =
this.data.levelups[level][tier][category][value].value ?? true;
} }
} }
} }
} }
} }
const tiersMoved = getTier(this.actor.system.levelData.changedLevel, true) - getTier(this.actor.system.levelData.currentLevel, true); const tiersMoved =
const experiences = Array.from(Array(tiersMoved), (_,index) => ({ id: foundry.utils.randomID(), level: this.actor.system.experiences.length+index*3, description: '', value: 1 })); getTier(this.actor.system.levelData.changedLevel, true) -
getTier(this.actor.system.levelData.currentLevel, true);
const experiences = Array.from(Array(tiersMoved), (_, index) => ({
id: foundry.utils.randomID(),
level: this.actor.system.experiences.length + index * 3,
description: '',
value: 1
}));
await this.actor.update({ system: { await this.actor.update(
{
system: {
levelData: this.data, levelData: this.data,
experiences: [...this.actor.system.experiences, ...experiences], experiences: [...this.actor.system.experiences, ...experiences]
}}, { diff: false }); }
},
{ diff: false }
);
if (!this.actor.multiclass && multiclass) { if (!this.actor.multiclass && multiclass) {
const multiclassClass = (await fromUuid(multiclass.class.uuid)).toObject(); const multiclassClass = (await fromUuid(multiclass.class.uuid)).toObject();
@ -245,7 +329,11 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
multiclassSubclass.system.multiclass = multiclass.level; multiclassSubclass.system.multiclass = multiclass.level;
const multiclassSubclassFeatures = {}; const multiclassSubclassFeatures = {};
const features = [multiclassSubclass.system.foundationFeature, multiclassSubclass.system.specializationFeature, multiclassSubclass.system.masteryFeature]; const features = [
multiclassSubclass.system.foundationFeature,
multiclassSubclass.system.specializationFeature,
multiclassSubclass.system.masteryFeature
];
for (var i = 0; i < features.length; i++) { for (var i = 0; i < features.length; i++) {
const path = i === 0 ? 'foundationFeature' : i === 1 ? 'specializationFeature' : 'masteryFeature'; const path = i === 0 ? 'foundationFeature' : i === 1 ? 'specializationFeature' : 'masteryFeature';
const feature = features[i]; const feature = features[i];
@ -272,10 +360,13 @@ export default class DhpLevelup extends HandlebarsApplicationMixin(ApplicationV2
} }
} }
await this.actor.createEmbeddedDocuments('Item', [multiclassClass, ...multiclassFeatures, multiclassSubclass]); await this.actor.createEmbeddedDocuments('Item', [
multiclassClass,
...multiclassFeatures,
multiclassSubclass
]);
} }
this.close(); this.close();
} }
} }

View file

@ -8,20 +8,22 @@ export default class DhpMulticlassDialog extends HandlebarsApplicationMixin(Appl
this.actorClass = actorClass; this.actorClass = actorClass;
this.resolve = resolve; this.resolve = resolve;
this.classChoices = Array.from(game.items.reduce((acc, x) => { this.classChoices = Array.from(
game.items.reduce((acc, x) => {
if (x.type === 'class' && x.name !== actorClass.name) { if (x.type === 'class' && x.name !== actorClass.name) {
acc.add(x); acc.add(x);
} }
return acc; return acc;
}, new Set())); }, new Set())
);
this.subclassChoices = []; this.subclassChoices = [];
this.domainChoices = []; this.domainChoices = [];
this.data = { this.data = {
class: null, class: null,
subclass: null, subclass: null,
domain: null, domain: null
}; };
} }
@ -30,22 +32,22 @@ export default class DhpMulticlassDialog extends HandlebarsApplicationMixin(Appl
} }
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
classes: ["daggerheart", "views", "multiclass"], classes: ['daggerheart', 'views', 'multiclass'],
position: { width: 600, height: 'auto' }, position: { width: 600, height: 'auto' },
actions: { actions: {
selectClass: this.selectClass, selectClass: this.selectClass,
selectSubclass: this.selectSubclass, selectSubclass: this.selectSubclass,
selectDomain: this.selectDomain, selectDomain: this.selectDomain,
finish: this.finish, finish: this.finish
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "levelup", id: 'levelup',
template: "systems/daggerheart/templates/views/multiclass.hbs" template: 'systems/daggerheart/templates/views/multiclass.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -65,22 +67,35 @@ export default class DhpMulticlassDialog extends HandlebarsApplicationMixin(Appl
this.data.subclass = null; this.data.subclass = null;
this.data.domain = null; this.data.domain = null;
this.subclassChoices = this.data.class ? this.data.class.system.subclasses : []; this.subclassChoices = this.data.class ? this.data.class.system.subclasses : [];
this.domainChoices = this.data.class ? this.data.class.system.domains.map(x => { this.domainChoices = this.data.class
? this.data.class.system.domains.map(x => {
const config = SYSTEM.DOMAIN.domains[x]; const config = SYSTEM.DOMAIN.domains[x];
return { name: game.i18n.localize(config.name), id: config.id, img: config.src, disabled: this.actorClass.system.domains.includes(config.id) }; return {
}) : []; name: game.i18n.localize(config.name),
id: config.id,
img: config.src,
disabled: this.actorClass.system.domains.includes(config.id)
};
})
: [];
} }
this.render(true); this.render(true);
} }
static async selectSubclass(_, button) { static async selectSubclass(_, button) {
this.data.subclass = this.data.subclass?.uuid === button.dataset.subclass ? null : this.subclassChoices.find(x => x.uuid === button.dataset.subclass); this.data.subclass =
this.data.subclass?.uuid === button.dataset.subclass
? null
: this.subclassChoices.find(x => x.uuid === button.dataset.subclass);
this.render(true); this.render(true);
} }
static async selectDomain(_, button) { static async selectDomain(_, button) {
const domain = this.data.domain?.id === button.dataset.domain ? null : this.domainChoices.find(x => x.id === button.dataset.domain);; const domain =
this.data.domain?.id === button.dataset.domain
? null
: this.domainChoices.find(x => x.id === button.dataset.domain);
if (domain?.disabled) return; if (domain?.disabled) return;
this.data.domain = domain; this.data.domain = domain;

View file

@ -7,7 +7,7 @@ export default class NpcRollSelectionDialog extends FormApplication {
this.selectedExperiences = []; this.selectedExperiences = [];
this.data = { this.data = {
nrDice: 1, nrDice: 1,
advantage: null, advantage: null
}; };
} }
@ -24,7 +24,7 @@ export default class NpcRollSelectionDialog extends FormApplication {
template: 'systems/daggerheart/templates/views/npcRollSelection.hbs', template: 'systems/daggerheart/templates/views/npcRollSelection.hbs',
closeOnSubmit: false, closeOnSubmit: false,
submitOnChange: true, submitOnChange: true,
classes: ["daggerheart", "views", "npc-roll-selection"], classes: ['daggerheart', 'views', 'npc-roll-selection']
}; };
const mergedOptions = foundry.utils.mergeObject(defaults, overrides); const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
@ -36,7 +36,10 @@ export default class NpcRollSelectionDialog extends FormApplication {
const context = super.getData(); const context = super.getData();
context.nrDice = this.data.nrDice; context.nrDice = this.data.nrDice;
context.advantage = this.data.advantage; context.advantage = this.data.advantage;
context.experiences = this.experiences.map(x => ({ ...x, selected: this.selectedExperiences.find(selected => selected.id === x.id) })); context.experiences = this.experiences.map(x => ({
...x,
selected: this.selectedExperiences.find(selected => selected.id === x.id)
}));
return context; return context;
} }
@ -64,7 +67,9 @@ export default class NpcRollSelectionDialog extends FormApplication {
selectExperience(event) { selectExperience(event) {
const experience = this.experiences[event.currentTarget.dataset.key]; const experience = this.experiences[event.currentTarget.dataset.key];
this.selectedExperiences = this.selectedExperiences.find(x => x.name === experience.name) ? this.selectedExperiences.filter(x => x.name !== experience.name) : [...this.selectedExperiences, experience]; this.selectedExperiences = this.selectedExperiences.find(x => x.name === experience.name)
? this.selectedExperiences.filter(x => x.name !== experience.name)
: [...this.selectedExperiences, experience];
this.render(); this.render();
} }

View file

@ -9,31 +9,34 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
this.isNpc; this.isNpc;
this.selectedExperiences = []; this.selectedExperiences = [];
this.data = { this.data = {
diceOptions: [{ name: 'd12', value: 'd12' }, { name: 'd20', value: 'd20' }], diceOptions: [
{ name: 'd12', value: 'd12' },
{ name: 'd20', value: 'd20' }
],
hope: ['d12'], hope: ['d12'],
fear: ['d12'], fear: ['d12'],
advantage: null, advantage: null,
disadvantage: null, disadvantage: null,
bonusDamage: bonusDamage.reduce((acc, x) => { bonusDamage: bonusDamage.reduce((acc, x) => {
if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.attackRoll.id) { if (x.appliesOn === SYSTEM.EFFECTS.applyLocations.attackRoll.id) {
acc.push(({ acc.push({
...x, ...x,
hopeUses: 0 hopeUses: 0
})); });
} }
return acc; return acc;
}, []), }, []),
hopeResource: hopeResource, hopeResource: hopeResource
}; };
} }
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
classes: ["daggerheart", "views", "roll-selection"], classes: ['daggerheart', 'views', 'roll-selection'],
position: { position: {
width: 400, width: 400,
height: "auto" height: 'auto'
}, },
actions: { actions: {
selectExperience: this.selectExperience, selectExperience: this.selectExperience,
@ -41,22 +44,22 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
increaseHopeUse: this.increaseHopeUse, increaseHopeUse: this.increaseHopeUse,
setAdvantage: this.setAdvantage, setAdvantage: this.setAdvantage,
setDisadvantage: this.setDisadvantage, setDisadvantage: this.setDisadvantage,
finish: this.finish, finish: this.finish
}, },
form: { form: {
handler: this.updateSelection, handler: this.updateSelection,
submitOnChange: true, submitOnChange: true,
submitOnClose: false, submitOnClose: false
} }
}; };
/** @override */ /** @override */
static PARTS = { static PARTS = {
damageSelection: { damageSelection: {
id: "damageSelection", id: 'damageSelection',
template: "systems/daggerheart/templates/views/rollSelection.hbs" template: 'systems/daggerheart/templates/views/rollSelection.hbs'
}
} }
};
get title() { get title() {
return `Roll Options`; return `Roll Options`;
@ -70,7 +73,10 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
context.fear = this.data.fear; context.fear = this.data.fear;
context.advantage = this.data.advantage; context.advantage = this.data.advantage;
context.disadvantage = this.data.disadvantage; context.disadvantage = this.data.disadvantage;
context.experiences = this.experiences.map(x => ({ ...x, selected: this.selectedExperiences.find(selected => selected.id === x.id) })); context.experiences = this.experiences.map(x => ({
...x,
selected: this.selectedExperiences.find(selected => selected.id === x.id)
}));
context.bonusDamage = this.data.bonusDamage; context.bonusDamage = this.data.bonusDamage;
context.hopeResource = this.data.hopeResource + 1; context.hopeResource = this.data.hopeResource + 1;
context.hopeUsed = this.getHopeUsed(); context.hopeUsed = this.getHopeUsed();
@ -97,7 +103,10 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
if (this.selectedExperiences.find(x => x.id === button.dataset.key)) { if (this.selectedExperiences.find(x => x.id === button.dataset.key)) {
this.selectedExperiences = this.selectedExperiences.filter(x => x.id !== button.dataset.key); this.selectedExperiences = this.selectedExperiences.filter(x => x.id !== button.dataset.key);
} else { } else {
this.selectedExperiences = [...this.selectedExperiences, this.experiences.find(x => x.id === button.dataset.key)]; this.selectedExperiences = [
...this.selectedExperiences,
this.experiences.find(x => x.id === button.dataset.key)
];
} }
this.render(); this.render();
@ -139,7 +148,12 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
static async finish() { static async finish() {
const { diceOptions, ...rest } = this.data; const { diceOptions, ...rest } = this.data;
this.resolve({ ...rest, experiences: this.selectedExperiences, hopeUsed: this.getHopeUsed(), bonusDamage: this.data.bonusDamage.reduce((acc, x) => acc.concat(` + ${1+x.hopeUses}${x.value}`), "") }); this.resolve({
...rest,
experiences: this.selectedExperiences,
hopeUsed: this.getHopeUsed(),
bonusDamage: this.data.bonusDamage.reduce((acc, x) => acc.concat(` + ${1 + x.hopeUses}${x.value}`), '')
});
this.close(); this.close();
} }
} }

View file

@ -12,7 +12,7 @@ class DhpAutomationSettings extends FormApplication {
template: 'systems/daggerheart/templates/views/automation-settings.hbs', template: 'systems/daggerheart/templates/views/automation-settings.hbs',
closeOnSubmit: true, closeOnSubmit: true,
submitOnChange: false, submitOnChange: false,
classes: ["daggerheart", "views", "settings"], classes: ['daggerheart', 'views', 'settings']
}; };
const mergedOptions = foundry.utils.mergeObject(defaults, overrides); const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
@ -56,7 +56,7 @@ class DhpHomebrewSettings extends FormApplication {
template: 'systems/daggerheart/templates/views/homebrew-settings.hbs', template: 'systems/daggerheart/templates/views/homebrew-settings.hbs',
closeOnSubmit: true, closeOnSubmit: true,
submitOnChange: false, submitOnChange: false,
classes: ["daggerheart", "views", "settings"], classes: ['daggerheart', 'views', 'settings']
}; };
const mergedOptions = foundry.utils.mergeObject(defaults, overrides); const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
@ -101,7 +101,7 @@ class DhpRangeSettings extends FormApplication {
template: 'systems/daggerheart/templates/views/range-settings.hbs', template: 'systems/daggerheart/templates/views/range-settings.hbs',
closeOnSubmit: false, closeOnSubmit: false,
submitOnChange: true, submitOnChange: true,
classes: ["daggerheart", "views", "settings"], classes: ['daggerheart', 'views', 'settings']
}; };
const mergedOptions = foundry.utils.mergeObject(defaults, overrides); const mergedOptions = foundry.utils.mergeObject(defaults, overrides);
@ -113,7 +113,15 @@ class DhpRangeSettings extends FormApplication {
const context = super.getData(); const context = super.getData();
context.settings = SYSTEM.SETTINGS.gameSettings.General; context.settings = SYSTEM.SETTINGS.gameSettings.General;
context.range = this.range; context.range = this.range;
context.disabled = context.range.enabled && [context.range.melee, context.range.veryClose, context.range.close, context.range.far, context.range.veryFar].some(x => x === null || x === false); context.disabled =
context.range.enabled &&
[
context.range.melee,
context.range.veryClose,
context.range.close,
context.range.far,
context.range.veryFar
].some(x => x === null || x === false);
return context; return context;
} }
@ -121,9 +129,9 @@ class DhpRangeSettings extends FormApplication {
activateListeners(html) { activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
html.find(".range-reset").click(this.reset.bind(this)); html.find('.range-reset').click(this.reset.bind(this));
html.find(".save").click(this.save.bind(this)); html.find('.save').click(this.save.bind(this));
html.find(".close").click(this.close.bind(this)); html.find('.close').click(this.close.bind(this));
} }
async _updateObject(_, formData) { async _updateObject(_, formData) {
@ -154,44 +162,44 @@ export const registerDHPSettings = () => {
// const debouncedReload = foundry.utils.debounce(() => window.location.reload(), 100); // const debouncedReload = foundry.utils.debounce(() => window.location.reload(), 100);
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.AbilityArray, { game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.AbilityArray, {
name: game.i18n.localize("DAGGERHEART.Settings.General.AbilityArray.Name"), name: game.i18n.localize('DAGGERHEART.Settings.General.AbilityArray.Name'),
hint: game.i18n.localize("DAGGERHEART.Settings.General.AbilityArray.Hint"), hint: game.i18n.localize('DAGGERHEART.Settings.General.AbilityArray.Hint'),
scope: 'world', scope: 'world',
config: false, config: false,
type: String, type: String,
default: '[2,1,1,0,0,-1]', default: '[2,1,1,0,0,-1]'
}); });
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, { game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear, {
name: game.i18n.localize("DAGGERHEART.Settings.Resources.Fear.Name"), name: game.i18n.localize('DAGGERHEART.Settings.Resources.Fear.Name'),
hint: game.i18n.localize("DAGGERHEART.Settings.Resources.Fear.Hint"), hint: game.i18n.localize('DAGGERHEART.Settings.Resources.Fear.Hint'),
scope: 'world', scope: 'world',
config: false, config: false,
type: Number, type: Number,
default: 0, default: 0
}); });
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope, { game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope, {
name: game.i18n.localize("DAGGERHEART.Settings.Automation.Hope.Name"), name: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Name'),
hint: game.i18n.localize("DAGGERHEART.Settings.Automation.Hope.Hint"), hint: game.i18n.localize('DAGGERHEART.Settings.Automation.Hope.Hint'),
scope: 'world', scope: 'world',
config: false, config: false,
type: Boolean, type: Boolean,
default: false, default: false
}); });
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints, { game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints, {
name: game.i18n.localize("DAGGERHEART.Settings.Automation.ActionPoints.Name"), name: game.i18n.localize('DAGGERHEART.Settings.Automation.ActionPoints.Name'),
hint: game.i18n.localize("DAGGERHEART.Settings.Automation.ActionPoints.Hint"), hint: game.i18n.localize('DAGGERHEART.Settings.Automation.ActionPoints.Hint'),
scope: 'world', scope: 'world',
config: false, config: false,
type: Boolean, type: Boolean,
default: true, default: true
}); });
game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement, { game.settings.register(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement, {
name: game.i18n.localize("DAGGERHEART.Settings.General.RangeMeasurement.Name"), name: game.i18n.localize('DAGGERHEART.Settings.General.RangeMeasurement.Name'),
hint: game.i18n.localize("DAGGERHEART.Settings.General.RangeMeasurement.Hint"), hint: game.i18n.localize('DAGGERHEART.Settings.General.RangeMeasurement.Hint'),
scope: 'world', scope: 'world',
config: false, config: false,
type: Object, type: Object,
@ -202,35 +210,34 @@ export const registerDHPSettings = () => {
close: 30, close: 30,
far: 60, far: 60,
veryFar: 120 veryFar: 120
}, }
}); });
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, { game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Automation.Name, {
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Name"), name: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Name'),
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Label"), label: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Label'),
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Automation.Hint"), hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Automation.Hint'),
icon: SYSTEM.SETTINGS.menu.Automation.Icon, icon: SYSTEM.SETTINGS.menu.Automation.Icon,
type: DhpAutomationSettings, type: DhpAutomationSettings,
restricted: true restricted: true
}); });
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Homebrew.Name, { game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Homebrew.Name, {
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Name"), name: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Name'),
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Label"), label: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Label'),
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Homebrew.Hint"), hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Homebrew.Hint'),
icon: SYSTEM.SETTINGS.menu.Homebrew.Icon, icon: SYSTEM.SETTINGS.menu.Homebrew.Icon,
type: DhpHomebrewSettings, type: DhpHomebrewSettings,
restricted: true restricted: true
}); });
game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Range.Name, { game.settings.registerMenu(SYSTEM.id, SYSTEM.SETTINGS.menu.Range.Name, {
name: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Name"), name: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Name'),
label: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Label"), label: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Label'),
hint: game.i18n.localize("DAGGERHEART.Settings.Menu.Range.Hint"), hint: game.i18n.localize('DAGGERHEART.Settings.Menu.Range.Hint'),
icon: SYSTEM.SETTINGS.menu.Range.Icon, icon: SYSTEM.SETTINGS.menu.Range.Icon,
type: DhpRangeSettings, type: DhpRangeSettings,
restricted: true restricted: true
}); });
} };
// const {HandlebarsApplicationMixin, ApplicationV2} = foundry.applications.api; // const {HandlebarsApplicationMixin, ApplicationV2} = foundry.applications.api;

View file

@ -1,4 +1,3 @@
// import DhpApplicationMixin from '../daggerheart-sheet.mjs'; // import DhpApplicationMixin from '../daggerheart-sheet.mjs';
// export class Teest extends DhpApplicationMixin(ActorSheet) { // export class Teest extends DhpApplicationMixin(ActorSheet) {
@ -206,8 +205,8 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-adversary", id: 'daggerheart-adversary',
classes: ["daggerheart", "sheet", "adversary"], classes: ['daggerheart', 'sheet', 'adversary'],
position: { width: 600 }, position: { width: 600 },
actions: { actions: {
viewMove: this.viewMove, viewMove: this.viewMove,
@ -221,21 +220,21 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
addExperience: this.addExperience, addExperience: this.addExperience,
removeExperience: this.removeExperience, removeExperience: this.removeExperience,
toggleHP: this.toggleHP, toggleHP: this.toggleHP,
toggleStress: this.toggleStress, toggleStress: this.toggleStress
}, },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/adversary.hbs" template: 'systems/daggerheart/templates/sheets/adversary.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -252,25 +251,39 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
attack: { attack: {
name: this.document.system.attack.name, name: this.document.system.attack.name,
attackModifier: this.document.system.attackModifier, attackModifier: this.document.system.attackModifier,
range: this.document.system.attack.range ? game.i18n.localize(SYSTEM.GENERAL.range[this.document.system.attack.range].name) : null, range: this.document.system.attack.range
? game.i18n.localize(SYSTEM.GENERAL.range[this.document.system.attack.range].name)
: null,
damage: { damage: {
value: this.document.system.attack.damage.value, value: this.document.system.attack.damage.value,
type: this.document.system.attack.damage.type, type: this.document.system.attack.damage.type,
typeName: this.document.system.attack.damage.type ? game.i18n.localize(SYSTEM.GENERAL.damageTypes[this.document.system.attack.damage.type].abbreviation).toLowerCase() : null, typeName: this.document.system.attack.damage.type
}, ? game.i18n
.localize(
SYSTEM.GENERAL.damageTypes[this.document.system.attack.damage.type].abbreviation
)
.toLowerCase()
: null
}
}, },
damageThresholds: this.document.system.damageThresholds, damageThresholds: this.document.system.damageThresholds,
difficulty: this.document.system.difficulty, difficulty: this.document.system.difficulty,
hp: { ...this.document.system.resources.health, lastRowIndex: Math.floor(this.document.system.resources.health.max/5)*5 }, hp: {
stress: { ...this.document.system.resources.stress, lastRowIndex: Math.floor(this.document.system.resources.stress.max/5)*5 }, ...this.document.system.resources.health,
moves: this.document.system.moves, lastRowIndex: Math.floor(this.document.system.resources.health.max / 5) * 5
},
stress: {
...this.document.system.resources.stress,
lastRowIndex: Math.floor(this.document.system.resources.stress.max / 5) * 5
},
moves: this.document.system.moves
}; };
return context; return context;
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
@ -280,10 +293,12 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
} }
static async addMove() { static async addMove() {
const result = await this.document.createEmbeddedDocuments("Item", [{ const result = await this.document.createEmbeddedDocuments('Item', [
{
name: game.i18n.localize('DAGGERHEART.Sheets.Adversary.NewMove'), name: game.i18n.localize('DAGGERHEART.Sheets.Adversary.NewMove'),
type: 'feature', type: 'feature'
}]); }
]);
await result[0].sheet.render(true); await result[0].sheet.render(true);
} }
@ -298,26 +313,33 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
} }
static async addMotive() { static async addMotive() {
await this.document.update({ "system.motivesAndTactics": [...this.document.system.motivesAndTactics, ''] }); await this.document.update({ 'system.motivesAndTactics': [...this.document.system.motivesAndTactics, ''] });
} }
static async removeMotive(button) { static async removeMotive(button) {
await this.document.update({ "system.motivesAndTactics": this.document.system.motivesAndTactics.filter((_, index) => index !== Number.parseInt(button.dataset.motive) )}); await this.document.update({
'system.motivesAndTactics': this.document.system.motivesAndTactics.filter(
(_, index) => index !== Number.parseInt(button.dataset.motive)
)
});
} }
static async reactionRoll(event) { static async reactionRoll(event) {
const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Reaction Roll`, value: 0 }, event.shiftKey); const { roll, diceResults, modifiers } = await this.actor.diceRoll(
{ title: `${this.actor.name} - Reaction Roll`, value: 0 },
event.shiftKey
);
const cls = getDocumentClass("ChatMessage"); const cls = getDocumentClass('ChatMessage');
const msg = new cls({ const msg = new cls({
type: 'adversaryRoll', type: 'adversaryRoll',
system: { system: {
roll: roll._formula, roll: roll._formula,
total: roll._total, total: roll._total,
modifiers: modifiers, modifiers: modifiers,
diceResults: diceResults, diceResults: diceResults
}, },
content: "systems/daggerheart/templates/chat/adversary-roll.hbs", content: 'systems/daggerheart/templates/chat/adversary-roll.hbs',
rolls: [roll] rolls: [roll]
}); });
@ -327,17 +349,20 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
static async attackRoll(event, button) { static async attackRoll(event, button) {
const modifier = Number.parseInt(button.dataset.value); const modifier = Number.parseInt(button.dataset.value);
const { roll, diceResults, modifiers } = await this.actor.diceRoll({ title: `${this.actor.name} - Attack Roll`, value: modifier }, event.shiftKey); const { roll, diceResults, modifiers } = await this.actor.diceRoll(
{ title: `${this.actor.name} - Attack Roll`, value: modifier },
event.shiftKey
);
const targets = Array.from(game.user.targets).map(x => ({ const targets = Array.from(game.user.targets).map(x => ({
id: x.id, id: x.id,
name: x.actor.name, name: x.actor.name,
img: x.actor.img, img: x.actor.img,
difficulty: x.actor.system.difficulty, difficulty: x.actor.system.difficulty,
evasion: x.actor.system.evasion, evasion: x.actor.system.evasion
})); }));
const cls = getDocumentClass("ChatMessage"); const cls = getDocumentClass('ChatMessage');
const msg = new cls({ const msg = new cls({
type: 'adversaryRoll', type: 'adversaryRoll',
system: { system: {
@ -346,9 +371,9 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
modifiers: modifiers, modifiers: modifiers,
diceResults: diceResults, diceResults: diceResults,
targets: targets, targets: targets,
damage: { value: button.dataset.damage, type: button.dataset.damageType }, damage: { value: button.dataset.damage, type: button.dataset.damageType }
}, },
content: "systems/daggerheart/templates/chat/adversary-attack-roll.hbs", content: 'systems/daggerheart/templates/chat/adversary-attack-roll.hbs',
rolls: [roll] rolls: [roll]
}); });
@ -356,22 +381,28 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
} }
static async addExperience() { static async addExperience() {
await this.document.update({ "system.experiences": [...this.document.system.experiences, { name: 'Experience', value: 1 }] }); await this.document.update({
'system.experiences': [...this.document.system.experiences, { name: 'Experience', value: 1 }]
});
} }
static async removeExperience(_, button) { static async removeExperience(_, button) {
await this.document.update({ "system.experiences": this.document.system.experiences.filter((_, index) => index !== Number.parseInt(button.dataset.experience) )}); await this.document.update({
'system.experiences': this.document.system.experiences.filter(
(_, index) => index !== Number.parseInt(button.dataset.experience)
)
});
} }
static async toggleHP(_, button) { static async toggleHP(_, button) {
const index = Number.parseInt(button.dataset.index); const index = Number.parseInt(button.dataset.index);
const newHP = index < this.document.system.resources.health.value ? index : index + 1; const newHP = index < this.document.system.resources.health.value ? index : index + 1;
await this.document.update({ "system.resources.health.value": newHP }); await this.document.update({ 'system.resources.health.value': newHP });
} }
static async toggleStress(_, button) { static async toggleStress(_, button) {
const index = Number.parseInt(button.dataset.index); const index = Number.parseInt(button.dataset.index);
const newStress = index < this.document.system.resources.stress.value ? index : index + 1; const newStress = index < this.document.system.resources.stress.value ? index : index + 1;
await this.document.update({ "system.resources.stress.value": newStress }); await this.document.update({ 'system.resources.stress.value': newStress });
} }
} }

View file

@ -24,7 +24,6 @@
// return context; // return context;
// } // }
// async _handleAction(action, event, button) { // async _handleAction(action, event, button) {
// switch(action){ // switch(action){
// case 'editAbility': // case 'editAbility':
@ -62,27 +61,27 @@ const { ItemSheetV2 } = foundry.applications.sheets;
export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) { export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-ancestry", id: 'daggerheart-ancestry',
classes: ["daggerheart", "sheet", "heritage"], classes: ['daggerheart', 'sheet', 'heritage'],
position: { width: 600 }, position: { width: 600 },
actions: { actions: {
editAbility: this.editAbility, editAbility: this.editAbility,
deleteAbility: this.deleteAbility, deleteAbility: this.deleteAbility
}, },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, },
dragDrop: [{ dragSelector: null, dropSelector: null }], dragDrop: [{ dragSelector: null, dropSelector: null }]
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/ancestry.hbs" template: 'systems/daggerheart/templates/sheets/ancestry.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -92,7 +91,7 @@ export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
@ -104,14 +103,21 @@ export default class AncestrySheet extends DaggerheartSheet(ItemSheetV2) {
static async deleteAbility(event, button) { static async deleteAbility(event, button) {
event.preventDefault(); event.preventDefault();
event.stopPropagation(); event.stopPropagation();
await this.item.update({ "system.abilities": this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability) }) await this.item.update({
'system.abilities': this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability)
});
} }
async _onDrop(event) { async _onDrop(event) {
const data = TextEditor.getDragEventData(event); const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid); const item = await fromUuid(data.uuid);
if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.ancestry.id) { if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.ancestry.id) {
await this.document.update({ "system.abilities": [...this.document.system.abilities, { img: item.img, name: item.name, uuid: item.uuid }] }); await this.document.update({
'system.abilities': [
...this.document.system.abilities,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} }
} }
} }

View file

@ -20,7 +20,6 @@
// return context; // return context;
// } // }
// async _handleAction(action, event, button) { // async _handleAction(action, event, button) {
// switch(action){ // switch(action){
// } // }
@ -32,23 +31,23 @@ const { ItemSheetV2 } = foundry.applications.sheets;
export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) { export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-armor", id: 'daggerheart-armor',
classes: ["daggerheart", "sheet", "armor"], classes: ['daggerheart', 'sheet', 'armor'],
position: { width: 400 }, position: { width: 400 },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, },
dragDrop: [{ dragSelector: null, dropSelector: null }], dragDrop: [{ dragSelector: null, dropSelector: null }]
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/armor.hbs" template: 'systems/daggerheart/templates/sheets/armor.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -59,7 +58,7 @@ export default class ArmorSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
} }

View file

@ -210,14 +210,14 @@
// } // }
import DaggerheartSheet from './daggerheart-sheet.mjs'; import DaggerheartSheet from './daggerheart-sheet.mjs';
import Tagify from "@yaireo/tagify"; import Tagify from '@yaireo/tagify';
const { ItemSheetV2 } = foundry.applications.sheets; const { ItemSheetV2 } = foundry.applications.sheets;
export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) { export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-class", id: 'daggerheart-class',
classes: ["daggerheart", "sheet", "class"], classes: ['daggerheart', 'sheet', 'class'],
position: { width: 600 }, position: { width: 600 },
actions: { actions: {
removeSubclass: this.removeSubclass, removeSubclass: this.removeSubclass,
@ -228,13 +228,12 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
viewItem: this.viewItem, viewItem: this.viewItem,
removePrimaryWeapon: this.removePrimaryWeapon, removePrimaryWeapon: this.removePrimaryWeapon,
removeSecondaryWeapon: this.removeSecondaryWeapon, removeSecondaryWeapon: this.removeSecondaryWeapon,
removeArmor: this.removeArmor, removeArmor: this.removeArmor
}, },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, },
dragDrop: [ dragDrop: [
{ dragSelector: '.suggested-item', dropSelector: null }, { dragSelector: '.suggested-item', dropSelector: null },
@ -244,25 +243,39 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
{ dragSelector: null, dropSelector: '.primary-weapon-section' }, { dragSelector: null, dropSelector: '.primary-weapon-section' },
{ dragSelector: null, dropSelector: '.secondary-weapon-section' }, { dragSelector: null, dropSelector: '.secondary-weapon-section' },
{ dragSelector: null, dropSelector: '.armor-section' }, { dragSelector: null, dropSelector: '.armor-section' },
{ dragSelector: null, dropSelector: null }, { dragSelector: null, dropSelector: null }
] ]
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/class.hbs" template: 'systems/daggerheart/templates/sheets/class.hbs'
}
} }
};
_getTabs() { _getTabs() {
const tabs = { const tabs = {
features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Features') }, features: {
guide: { active: false, cssClass: '', group: 'primary', id: 'guide', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Guide') }, active: true,
cssClass: '',
group: 'primary',
id: 'features',
icon: null,
label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Features')
},
guide: {
active: false,
cssClass: '',
group: 'primary',
id: 'guide',
icon: null,
label: game.i18n.localize('DAGGERHEART.Sheets.Class.Tabs.Guide')
} }
};
for (const v of Object.values(tabs)) { for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active; v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : ""; v.cssClass = v.active ? 'active' : '';
} }
return tabs; return tabs;
@ -273,11 +286,16 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
const domainInput = htmlElement.querySelector('.domain-input'); const domainInput = htmlElement.querySelector('.domain-input');
const domainTagify = new Tagify(domainInput, { const domainTagify = new Tagify(domainInput, {
tagTextProp: "name", tagTextProp: 'name',
enforceWhitelist: true, enforceWhitelist: true,
whitelist: Object.keys(SYSTEM.DOMAIN.domains).map(key => { whitelist: Object.keys(SYSTEM.DOMAIN.domains).map(key => {
const domain = SYSTEM.DOMAIN.domains[key]; const domain = SYSTEM.DOMAIN.domains[key];
return { value: key, name: game.i18n.localize(domain.label), src: domain.src, background: domain.background }; return {
value: key,
name: game.i18n.localize(domain.label),
src: domain.src,
background: domain.background
};
}), }),
maxTags: 2, maxTags: 2,
callbacks: { invalid: this.onAddTag }, callbacks: { invalid: this.onAddTag },
@ -287,15 +305,16 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
enabled: 0, enabled: 0,
maxItems: 20, maxItems: 20,
closeOnSelect: true, closeOnSelect: true,
highlightFirst: false, highlightFirst: false
}, },
templates: { templates: {
tag(tagData){ //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips? tag(tagData) {
return `<tag title="${(tagData.title || tagData.value)}" //z-index: unset; background-image: ${tagData.background}; Maybe a domain specific background for the chips?
return `<tag title="${tagData.title || tagData.value}"
contenteditable='false' contenteditable='false'
spellcheck='false' spellcheck='false'
tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}" tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ""}" class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ''}"
${this.getAttributes(tagData)}> ${this.getAttributes(tagData)}>
<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x> <x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
<div> <div>
@ -303,7 +322,8 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
<img src="${tagData.src}"></i> <img src="${tagData.src}"></i>
</div> </div>
</tag>`; </tag>`;
}} }
}
}); });
domainTagify.on('change', this.onDomainSelect.bind(this)); domainTagify.on('change', this.onDomainSelect.bind(this));
@ -319,24 +339,26 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
onAddTag(e) { onAddTag(e) {
if (e.detail.index === 2) { if (e.detail.index === 2) {
ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains")); ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.ClassCanOnlyHaveTwoDomains'));
} }
} }
async onDomainSelect(event) { async onDomainSelect(event) {
const domains = event.detail?.value ? JSON.parse(event.detail.value) : []; const domains = event.detail?.value ? JSON.parse(event.detail.value) : [];
await this.document.update({ "system.domains": domains.map(x => x.value) }); await this.document.update({ 'system.domains': domains.map(x => x.value) });
this.render(true); this.render(true);
} }
static async removeSubclass(_, button) { static async removeSubclass(_, button) {
await this.document.update({ "system.subclasses": this.document.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)}); await this.document.update({
'system.subclasses': this.document.system.subclasses.filter(x => x.uuid !== button.dataset.subclass)
});
} }
static async viewSubclass(_, button) { static async viewSubclass(_, button) {
@ -345,7 +367,9 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async removeFeature(_, button) { static async removeFeature(_, button) {
await this.document.update({ "system.features": this.document.system.features.filter(x => x.uuid !== button.dataset.feature)}); await this.document.update({
'system.features': this.document.system.features.filter(x => x.uuid !== button.dataset.feature)
});
} }
static async viewFeature(_, button) { static async viewFeature(_, button) {
@ -357,7 +381,9 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
event.stopPropagation(); event.stopPropagation();
const type = button.dataset.type; const type = button.dataset.type;
const path = `system.inventory.${type}`; const path = `system.inventory.${type}`;
await this.document.update({ [path]: this.document.system.inventory[type].filter(x => x.uuid !== button.dataset.item)}); await this.document.update({
[path]: this.document.system.inventory[type].filter(x => x.uuid !== button.dataset.item)
});
} }
static async viewItem(_, button) { static async viewItem(_, button) {
@ -367,52 +393,90 @@ export default class ClassSheet extends DaggerheartSheet(ItemSheetV2) {
static async removePrimaryWeapon(event) { static async removePrimaryWeapon(event) {
event.stopPropagation(); event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": null }, { diff: false }); await this.document.update({ 'system.characterGuide.suggestedPrimaryWeapon': null }, { diff: false });
} }
static async removeSecondaryWeapon(event) { static async removeSecondaryWeapon(event) {
event.stopPropagation(); event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": null }, { diff: false }); await this.document.update({ 'system.characterGuide.suggestedSecondaryWeapon': null }, { diff: false });
} }
static async removeArmor(event) { static async removeArmor(event) {
event.stopPropagation(); event.stopPropagation();
await this.document.update({ "system.characterGuide.suggestedArmor": null }, { diff: false }); await this.document.update({ 'system.characterGuide.suggestedArmor': null }, { diff: false });
} }
async _onDrop(event) { async _onDrop(event) {
const data = TextEditor.getDragEventData(event); const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid); const item = await fromUuid(data.uuid);
if (item.type === 'subclass') { if (item.type === 'subclass') {
await this.document.update({ "system.subclasses": [...this.document.system.subclasses, { img: item.img, name: item.name, uuid: item.uuid }] }); await this.document.update({
} 'system.subclasses': [
else if(item.type === 'feature') { ...this.document.system.subclasses,
{ img: item.img, name: item.name, uuid: item.uuid }
await this.document.update({ "system.features": [...this.document.system.features, { img: item.img, name: item.name, uuid: item.uuid }] }); ]
} });
else if(item.type === 'weapon'){ } else if (item.type === 'feature') {
await this.document.update({
'system.features': [
...this.document.system.features,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} else if (item.type === 'weapon') {
if (event.currentTarget.classList.contains('primary-weapon-section')) { if (event.currentTarget.classList.contains('primary-weapon-section')) {
if(!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary) await this.document.update({ "system.characterGuide.suggestedPrimaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } }); if (!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary)
await this.document.update({
'system.characterGuide.suggestedPrimaryWeapon': {
img: item.img,
name: item.name,
uuid: item.uuid
}
});
} else if (event.currentTarget.classList.contains('secondary-weapon-section')) { } else if (event.currentTarget.classList.contains('secondary-weapon-section')) {
if(!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary) await this.document.update({ "system.characterGuide.suggestedSecondaryWeapon": { img: item.img, name: item.name, uuid: item.uuid } }); if (!this.document.system.characterGuide.suggestedSecondaryWeapon && item.system.secondary)
await this.document.update({
'system.characterGuide.suggestedSecondaryWeapon': {
img: item.img,
name: item.name,
uuid: item.uuid
} }
});
} }
else if(item.type === 'armor'){ } else if (item.type === 'armor') {
if (event.currentTarget.classList.contains('armor-section')) { if (event.currentTarget.classList.contains('armor-section')) {
if(!this.document.system.characterGuide.suggestedArmor) await this.document.update({ "system.characterGuide.suggestedArmor": { img: item.img, name: item.name, uuid: item.uuid } }); if (!this.document.system.characterGuide.suggestedArmor)
await this.document.update({
'system.characterGuide.suggestedArmor': { img: item.img, name: item.name, uuid: item.uuid }
});
} }
} } else if (event.currentTarget.classList.contains('choice-a-section')) {
else if(event.currentTarget.classList.contains('choice-a-section')){
if (item.type === 'miscellaneous' || item.type === 'consumable') { if (item.type === 'miscellaneous' || item.type === 'consumable') {
if(this.document.system.inventory.choiceA.length < 2) await this.document.update({ "system.inventory.choiceA": [...this.document.system.inventory.choiceA, { img: item.img, name: item.name, uuid: item.uuid }] }); if (this.document.system.inventory.choiceA.length < 2)
await this.document.update({
'system.inventory.choiceA': [
...this.document.system.inventory.choiceA,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} }
} } else if (item.type === 'miscellaneous') {
else if(item.type === 'miscellaneous'){
if (event.currentTarget.classList.contains('take-section')) { if (event.currentTarget.classList.contains('take-section')) {
if(this.document.system.inventory.take.length < 3) await this.document.update({ "system.inventory.take": [...this.document.system.inventory.take, { img: item.img, name: item.name, uuid: item.uuid }] }); if (this.document.system.inventory.take.length < 3)
} await this.document.update({
else if(event.currentTarget.classList.contains('choice-b-section')){ 'system.inventory.take': [
if(this.document.system.inventory.choiceB.length < 2) await this.document.update({ "system.inventory.choiceB": [...this.document.system.inventory.choiceB, { img: item.img, name: item.name, uuid: item.uuid }] }); ...this.document.system.inventory.take,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} else if (event.currentTarget.classList.contains('choice-b-section')) {
if (this.document.system.inventory.choiceB.length < 2)
await this.document.update({
'system.inventory.choiceB': [
...this.document.system.inventory.choiceB,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} }
} }
} }

View file

@ -24,7 +24,6 @@
// return context; // return context;
// } // }
// async _handleAction(action, event, button) { // async _handleAction(action, event, button) {
// switch(action){ // switch(action){
// case 'editAbility': // case 'editAbility':
@ -62,27 +61,27 @@ const { ItemSheetV2 } = foundry.applications.sheets;
export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) { export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-community", id: 'daggerheart-community',
classes: ["daggerheart", "sheet", "heritage"], classes: ['daggerheart', 'sheet', 'heritage'],
position: { width: 600 }, position: { width: 600 },
actions: { actions: {
editAbility: this.editAbility, editAbility: this.editAbility,
deleteAbility: this.deleteAbility, deleteAbility: this.deleteAbility
}, },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, },
dragDrop: [{ dragSelector: null, dropSelector: null }], dragDrop: [{ dragSelector: null, dropSelector: null }]
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/community.hbs" template: 'systems/daggerheart/templates/sheets/community.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -92,7 +91,7 @@ export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
@ -104,14 +103,21 @@ export default class CommunitySheet extends DaggerheartSheet(ItemSheetV2) {
static async deleteAbility(event, button) { static async deleteAbility(event, button) {
event.preventDefault(); event.preventDefault();
event.stopPropagation(); event.stopPropagation();
await this.item.update({ "system.abilities": this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability) }) await this.item.update({
'system.abilities': this.item.system.abilities.filter(x => x.uuid !== button.dataset.ability)
});
} }
async _onDrop(event) { async _onDrop(event) {
const data = TextEditor.getDragEventData(event); const data = TextEditor.getDragEventData(event);
const item = await fromUuid(data.uuid); const item = await fromUuid(data.uuid);
if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.community.id) { if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.community.id) {
await this.document.update({ "system.abilities": [...this.document.system.abilities, { img: item.img, name: item.name, uuid: item.uuid }] }); await this.document.update({
'system.abilities': [
...this.document.system.abilities,
{ img: item.img, name: item.name, uuid: item.uuid }
]
});
} }
} }
} }

View file

@ -26,22 +26,22 @@ const { ItemSheetV2 } = foundry.applications.sheets;
export default class ConsumableSheet extends DaggerheartSheet(ItemSheetV2) { export default class ConsumableSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-consumable", id: 'daggerheart-consumable',
classes: ["daggerheart", "sheet", "consumable"], classes: ['daggerheart', 'sheet', 'consumable'],
position: { width: 480 }, position: { width: 480 },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/consumable.hbs" template: 'systems/daggerheart/templates/sheets/consumable.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -51,7 +51,7 @@ export default class ConsumableSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
} }

View file

@ -17,12 +17,12 @@ export default function DhpApplicationMixin(Base) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
position: { position: {
width: 480, width: 480,
height: "auto" height: 'auto'
}, },
actions: { actions: {
onEditImage: this._onEditImage onEditImage: this._onEditImage
}, },
dragDrop: [], dragDrop: []
}; };
async _prepareContext(_options, objectPath = 'document') { async _prepareContext(_options, objectPath = 'document') {
@ -40,7 +40,7 @@ export default function DhpApplicationMixin(Base) {
const { img } = this.document.constructor.getDefaultArtwork?.(this.document.toObject()) ?? {}; const { img } = this.document.constructor.getDefaultArtwork?.(this.document.toObject()) ?? {};
const fp = new FilePicker({ const fp = new FilePicker({
current, current,
type: "image", type: 'image',
redirectToRoot: img ? [img] : [], redirectToRoot: img ? [img] : [],
callback: async path => this._updateImage.bind(this)(path), callback: async path => this._updateImage.bind(this)(path),
top: this.position.top + 40, top: this.position.top + 40,
@ -50,7 +50,7 @@ export default function DhpApplicationMixin(Base) {
} }
async _updateImage(path) { async _updateImage(path) {
await this.document.update({ "img": path }); await this.document.update({ img: path });
} }
_createDragDropHandlers() { _createDragDropHandlers() {
@ -69,5 +69,5 @@ export default function DhpApplicationMixin(Base) {
} }
_onDrop(event) {} _onDrop(event) {}
} };
} }

View file

@ -21,7 +21,6 @@
// return context; // return context;
// } // }
// async _handleAction(action, event, button) { // async _handleAction(action, event, button) {
// switch(action){ // switch(action){
// case 'attributeRoll': // case 'attributeRoll':
@ -39,36 +38,36 @@ const { ItemSheetV2 } = foundry.applications.sheets;
export default class DomainCardSheet extends DaggerheartSheet(ItemSheetV2) { export default class DomainCardSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-domainCard", id: 'daggerheart-domainCard',
classes: ["daggerheart", "sheet", "domain-card"], classes: ['daggerheart', 'sheet', 'domain-card'],
position: { width: 600, height: 600 }, position: { width: 600, height: 600 },
actions: { actions: {
addAction: this.addAction, addAction: this.addAction,
editAction: this.editAction, editAction: this.editAction,
removeAction: this.removeAction, removeAction: this.removeAction
}, },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/domainCard.hbs" template: 'systems/daggerheart/templates/sheets/domainCard.hbs'
}
} }
};
_getTabs() { _getTabs() {
const tabs = { const tabs = {
general: { active: true, cssClass: '', group: 'primary', id: 'general', icon: null, label: 'General' }, general: { active: true, cssClass: '', group: 'primary', id: 'general', icon: null, label: 'General' },
actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' }, actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' }
} };
for (const v of Object.values(tabs)) { for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active; v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : ""; v.cssClass = v.active ? 'active' : '';
} }
return tabs; return tabs;
@ -83,28 +82,37 @@ export default class DomainCardSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
static async addAction() { static async addAction() {
const actionIndexes = this.document.system.actions.map(x => x.id.split('-')[2]).sort((a, b) => a - b); const actionIndexes = this.document.system.actions.map(x => x.id.split('-')[2]).sort((a, b) => a - b);
const action = await new DaggerheartAction({ const action = await new DaggerheartAction(
id: `${this.document.id}-Action-${actionIndexes.length > 0 ? actionIndexes[0]+1 : 1}`, {
}, { id: `${this.document.id}-Action-${actionIndexes.length > 0 ? actionIndexes[0] + 1 : 1}`
parent: this.document, },
}); {
await this.document.update({ "system.actions": [...this.document.system.actions, action] }); parent: this.document
await (new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length-1])).render(true); }
);
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
await new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render(
true
);
} }
static async editAction(_, button) { static async editAction(_, button) {
const action = this.document.system.actions[button.dataset.index]; const action = this.document.system.actions[button.dataset.index];
await (new DaggerheartActionConfig(action)).render(true); await new DaggerheartActionConfig(action).render(true);
} }
static async removeAction(event, button) { static async removeAction(event, button) {
event.stopPropagation(); event.stopPropagation();
await this.document.update({ "system.actions": this.document.system.actions.filter((_, index) => index !== Number.parseInt(button.dataset.index)) }); await this.document.update({
'system.actions': this.document.system.actions.filter(
(_, index) => index !== Number.parseInt(button.dataset.index)
)
});
} }
} }

View file

@ -1,8 +1,7 @@
import DaggerheartSheet from "./daggerheart-sheet.mjs"; import DaggerheartSheet from './daggerheart-sheet.mjs';
const { DocumentSheetV2 } = foundry.applications.api; const { DocumentSheetV2 } = foundry.applications.api;
export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) { export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
constructor(options) { constructor(options) {
super(options); super(options);
@ -11,10 +10,10 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
classes: ["daggerheart", "sheet", "adversary", "environment"], classes: ['daggerheart', 'sheet', 'adversary', 'environment'],
position: { position: {
width: 600, width: 600,
height: "auto" height: 'auto'
}, },
actions: { actions: {
toggleSlider: this.toggleSlider, toggleSlider: this.toggleSlider,
@ -23,22 +22,22 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
removeFeature: this.removeFeature, removeFeature: this.removeFeature,
addTone: this.addTone, addTone: this.addTone,
removeTone: this.removeTone, removeTone: this.removeTone,
useFeature: this.useFeature, useFeature: this.useFeature
}, },
form: { form: {
handler: this._updateForm, handler: this._updateForm,
closeOnSubmit: false, closeOnSubmit: false,
submitOnChange: true, submitOnChange: true
} }
}; };
/** @override */ /** @override */
static PARTS = { static PARTS = {
form: { form: {
id: "form", id: 'form',
template: "systems/daggerheart/templates/sheets/environment.hbs" template: 'systems/daggerheart/templates/sheets/environment.hbs'
}
} }
};
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -69,15 +68,15 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
} }
return acc; return acc;
}, []), }, [])
}, },
editMode: this.editMode, editMode: this.editMode,
config: SYSTEM, config: SYSTEM
} };
} }
static async _updateForm(event, _, formData) { static async _updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
@ -92,10 +91,12 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
} }
static async addFeature() { static async addFeature() {
const result = await this.document.createEmbeddedDocuments("Item", [{ const result = await this.document.createEmbeddedDocuments('Item', [
{
name: game.i18n.localize('DAGGERHEART.Sheets.Environment.NewFeature'), name: game.i18n.localize('DAGGERHEART.Sheets.Environment.NewFeature'),
type: 'feature', type: 'feature'
}]); }
]);
await result[0].sheet.render(true); await result[0].sheet.render(true);
} }
@ -105,23 +106,27 @@ export default class DhpEnvironment extends DaggerheartSheet(DocumentSheetV2) {
} }
static async addTone() { static async addTone() {
await this.document.update({ "system.toneAndFeel": [...this.document.system.toneAndFeel, ''] }); await this.document.update({ 'system.toneAndFeel': [...this.document.system.toneAndFeel, ''] });
} }
static async removeTone(button) { static async removeTone(button) {
await this.document.update({ "system.toneAndFeel": this.document.system.toneAndFeel.filter((_, index) => index !== Number.parseInt(button.dataset.tone) )}); await this.document.update({
'system.toneAndFeel': this.document.system.toneAndFeel.filter(
(_, index) => index !== Number.parseInt(button.dataset.tone)
)
});
} }
static async useFeature(_, button) { static async useFeature(_, button) {
const item = this.document.items.find(x => x.uuid === button.dataset.feature); const item = this.document.items.find(x => x.uuid === button.dataset.feature);
const cls = getDocumentClass("ChatMessage"); const cls = getDocumentClass('ChatMessage');
const msg = new cls({ const msg = new cls({
user: game.user.id, user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/ability-use.hbs", { content: await renderTemplate('systems/daggerheart/templates/chat/ability-use.hbs', {
title: game.i18n.format("DAGGERHEART.Chat.EnvironmentTitle", { actionType: button.dataset.actionType }), title: game.i18n.format('DAGGERHEART.Chat.EnvironmentTitle', { actionType: button.dataset.actionType }),
card: { name: item.name, img: item.img, description: item.system.description }, card: { name: item.name, img: item.img, description: item.system.description }
}), })
}); });
cls.create(msg.toObject()); cls.create(msg.toObject());

View file

@ -12,39 +12,39 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-feature", id: 'daggerheart-feature',
classes: ["daggerheart", "sheet", "feature"], classes: ['daggerheart', 'sheet', 'feature'],
position: { width: 600, height: 600 }, position: { width: 600, height: 600 },
actions: { actions: {
addEffect: this.addEffect, addEffect: this.addEffect,
removeEffect: this.removeEffect, removeEffect: this.removeEffect,
addAction: this.addAction, addAction: this.addAction,
editAction: this.editAction, editAction: this.editAction,
removeAction: this.removeAction, removeAction: this.removeAction
}, },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/feature.hbs" template: 'systems/daggerheart/templates/sheets/feature.hbs'
}
} }
};
_getTabs() { _getTabs() {
const tabs = { const tabs = {
features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: 'Features' }, features: { active: true, cssClass: '', group: 'primary', id: 'features', icon: null, label: 'Features' },
effects: { active: false, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' }, effects: { active: false, cssClass: '', group: 'primary', id: 'effects', icon: null, label: 'Effects' },
actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' }, actions: { active: false, cssClass: '', group: 'primary', id: 'actions', icon: null, label: 'Actions' }
} };
for (const v of Object.values(tabs)) { for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active; v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : ""; v.cssClass = v.active ? 'active' : '';
} }
return tabs; return tabs;
@ -52,14 +52,13 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
_attachPartListeners(partId, htmlElement, options) { _attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options); super._attachPartListeners(partId, htmlElement, options);
$(htmlElement).find(".effect-select").on("change", this.effectSelect.bind(this)); $(htmlElement).find('.effect-select').on('change', this.effectSelect.bind(this));
} }
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
context.document = this.document; context.document = this.document;
context.tabs = this._getTabs(), (context.tabs = this._getTabs()), (context.generalConfig = SYSTEM.GENERAL);
context.generalConfig = SYSTEM.GENERAL;
context.itemConfig = SYSTEM.ITEM; context.itemConfig = SYSTEM.ITEM;
context.properties = SYSTEM.ACTOR.featureProperties; context.properties = SYSTEM.ACTOR.featureProperties;
context.dice = SYSTEM.GENERAL.diceTypes; context.dice = SYSTEM.GENERAL.diceTypes;
@ -70,7 +69,7 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
@ -90,7 +89,7 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
...rest ...rest
} }
}; };
await this.item.update({ "system.effects": update }); await this.item.update({ 'system.effects': update });
} }
static async removeEffect(_, button) { static async removeEffect(_, button) {
@ -100,17 +99,23 @@ export default class FeatureSheet extends DaggerheartSheet(ItemSheetV2) {
static async addAction() { static async addAction() {
const action = await new DaggerheartAction({}, { parent: this.document }); const action = await new DaggerheartAction({}, { parent: this.document });
await this.document.update({ "system.actions": [...this.document.system.actions, action] }); await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
await (new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length-1])).render(true); await new DaggerheartActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render(
true
);
} }
static async editAction(_, button) { static async editAction(_, button) {
const action = this.document.system.actions[button.dataset.index]; const action = this.document.system.actions[button.dataset.index];
await (new DaggerheartActionConfig(action)).render(true); await new DaggerheartActionConfig(action).render(true);
} }
static async removeAction(event, button) { static async removeAction(event, button) {
event.stopPropagation(); event.stopPropagation();
await this.document.update({ "system.actions": this.document.system.actions.filter((_, index) => index !== Number.parseInt(button.dataset.index)) }); await this.document.update({
'system.actions': this.document.system.actions.filter(
(_, index) => index !== Number.parseInt(button.dataset.index)
)
});
} }
} }

View file

@ -26,22 +26,22 @@ const { ItemSheetV2 } = foundry.applications.sheets;
export default class MiscellaneousSheet extends DaggerheartSheet(ItemSheetV2) { export default class MiscellaneousSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-miscellaneous", id: 'daggerheart-miscellaneous',
classes: ["daggerheart", "sheet", "miscellaneous"], classes: ['daggerheart', 'sheet', 'miscellaneous'],
position: { width: 400 }, position: { width: 400 },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/miscellaneous.hbs" template: 'systems/daggerheart/templates/sheets/miscellaneous.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -51,7 +51,7 @@ export default class MiscellaneousSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
} }

File diff suppressed because it is too large Load diff

View file

@ -79,35 +79,63 @@ const { ItemSheetV2 } = foundry.applications.sheets;
export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) { export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-subclass", id: 'daggerheart-subclass',
classes: ["daggerheart", "sheet", "subclass"], classes: ['daggerheart', 'sheet', 'subclass'],
position: { width: 600 }, position: { width: 600 },
actions: { actions: {
editAbility: this.editAbility, editAbility: this.editAbility,
deleteFeatureAbility: this.deleteFeatureAbility, deleteFeatureAbility: this.deleteFeatureAbility
}, },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, },
dragDrop: [ dragDrop: [
{ dragSelector: null, dropSelector: '.foundation-tab' }, { dragSelector: null, dropSelector: '.foundation-tab' },
{ dragSelector: null, dropSelector: '.specialization-tab' }, { dragSelector: null, dropSelector: '.specialization-tab' },
{ dragSelector: null, dropSelector: '.mastery-tab' } { dragSelector: null, dropSelector: '.mastery-tab' }
], ]
}; };
_getTabs() { _getTabs() {
const tabs = { const tabs = {
general: { active: true, cssClass: '', group: 'primary', id: 'general', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.General') }, general: {
foundation: { active: false, cssClass: '', group: 'primary', id: 'foundation', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Foundation') }, active: true,
specialization: { active: false, cssClass: '', group: 'primary', id: 'specialization', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Specialization') }, cssClass: '',
mastery: { active: false, cssClass: '', group: 'primary', id: 'mastery', icon: null, label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Mastery') }, group: 'primary',
id: 'general',
icon: null,
label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.General')
},
foundation: {
active: false,
cssClass: '',
group: 'primary',
id: 'foundation',
icon: null,
label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Foundation')
},
specialization: {
active: false,
cssClass: '',
group: 'primary',
id: 'specialization',
icon: null,
label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Specialization')
},
mastery: {
active: false,
cssClass: '',
group: 'primary',
id: 'mastery',
icon: null,
label: game.i18n.localize('DAGGERHEART.Sheets.Subclass.Tabs.Mastery')
} }
};
for (const v of Object.values(tabs)) { for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active; v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
v.cssClass = v.active ? "active" : ""; v.cssClass = v.active ? 'active' : '';
} }
return tabs; return tabs;
@ -115,10 +143,10 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/subclass.hbs" template: 'systems/daggerheart/templates/sheets/subclass.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -130,7 +158,7 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
@ -144,7 +172,9 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
event.stopPropagation(); event.stopPropagation();
const feature = button.dataset.feature; const feature = button.dataset.feature;
const newAbilities = this.document.system[`${feature}Feature`].abilities.filter(x => x.uuid !== button.dataset.ability); const newAbilities = this.document.system[`${feature}Feature`].abilities.filter(
x => x.uuid !== button.dataset.ability
);
const path = `system.${feature}Feature.abilities`; const path = `system.${feature}Feature.abilities`;
await this.document.update({ [path]: newAbilities }); await this.document.update({ [path]: newAbilities });
@ -155,13 +185,23 @@ export default class SubclassSheet extends DaggerheartSheet(ItemSheetV2) {
const item = await fromUuid(data.uuid); const item = await fromUuid(data.uuid);
if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.subclass.id) { if (item.type === 'feature' && item.system.type === SYSTEM.ITEM.featureTypes.subclass.id) {
if (event.currentTarget.classList.contains('foundation-tab')) { if (event.currentTarget.classList.contains('foundation-tab')) {
await this.document.update({ "system.foundationFeature.abilities": [...this.document.system.foundationFeature.abilities, item.system] }); await this.document.update({
} 'system.foundationFeature.abilities': [
else if(event.currentTarget.classList.contains('specialization-tab')){ ...this.document.system.foundationFeature.abilities,
await this.document.update({ "system.specializationFeature.abilities": [...this.document.system.specializationFeature.abilities, data.system] }); item.system
} ]
else if(event.currentTarget.classList.contains('mastery-tab')){ });
await this.document.update({ "system.masteryFeature.abilities": [...this.document.system.masteryFeature.abilities, data.system] }); } else if (event.currentTarget.classList.contains('specialization-tab')) {
await this.document.update({
'system.specializationFeature.abilities': [
...this.document.system.specializationFeature.abilities,
data.system
]
});
} else if (event.currentTarget.classList.contains('mastery-tab')) {
await this.document.update({
'system.masteryFeature.abilities': [...this.document.system.masteryFeature.abilities, data.system]
});
} }
} }
} }

View file

@ -20,7 +20,6 @@
// return context; // return context;
// } // }
// async _handleAction(action, event, button) { // async _handleAction(action, event, button) {
// switch(action){ // switch(action){
// } // }
@ -33,22 +32,22 @@ const { ItemSheetV2 } = foundry.applications.sheets;
export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) { export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) {
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
id: "daggerheart-weapon", id: 'daggerheart-weapon',
classes: ["daggerheart", "sheet", "weapon"], classes: ['daggerheart', 'sheet', 'weapon'],
position: { width: 400 }, position: { width: 400 },
form: { form: {
handler: this.updateForm, handler: this.updateForm,
submitOnChange: true, submitOnChange: true,
closeOnSubmit: false, closeOnSubmit: false
}, }
}; };
static PARTS = { static PARTS = {
form: { form: {
id: "feature", id: 'feature',
template: "systems/daggerheart/templates/sheets/weapon.hbs" template: 'systems/daggerheart/templates/sheets/weapon.hbs'
}
} }
};
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
@ -59,7 +58,7 @@ export default class WeaponSheet extends DaggerheartSheet(ItemSheetV2) {
} }
static async updateForm(event, _, formData) { static async updateForm(event, _, formData) {
await this.document.update(formData.object) await this.document.update(formData.object);
this.render(); this.render();
} }
} }

View file

@ -1,17 +1,17 @@
export const actionTypes = { export const actionTypes = {
damage: { damage: {
id: "damage", id: 'damage',
name: "DAGGERHEART.Effects.Types.Health.Name" name: 'DAGGERHEART.Effects.Types.Health.Name'
},
} }
};
export const targetTypes = { export const targetTypes = {
self: { self: {
id: 'self', id: 'self',
label: 'Self', label: 'Self'
}, },
other: { other: {
id: 'other', id: 'other',
label: 'Other', label: 'Other'
},
} }
};

View file

@ -1,164 +1,191 @@
export const abilities = { export const abilities = {
agility: { agility: {
label: "DAGGERHEART.Abilities.Agility.Name", label: 'DAGGERHEART.Abilities.Agility.Name',
verbs: ["DAGGERHEART.Abilities.Agility.Verb.Sprint", "DAGGERHEART.Abilities.Agility.Verb.Leap", "DAGGERHEART.Abilities.Agility.Verb.Maneuver"], verbs: [
'DAGGERHEART.Abilities.Agility.Verb.Sprint',
'DAGGERHEART.Abilities.Agility.Verb.Leap',
'DAGGERHEART.Abilities.Agility.Verb.Maneuver'
]
}, },
strength: { strength: {
label: "DAGGERHEART.Abilities.Strength.Name", label: 'DAGGERHEART.Abilities.Strength.Name',
verbs: ["DAGGERHEART.Abilities.Strength.Verb.Lift", "DAGGERHEART.Abilities.Strength.Verb.Smash", "DAGGERHEART.Abilities.Strength.Verb.Grapple"], verbs: [
'DAGGERHEART.Abilities.Strength.Verb.Lift',
'DAGGERHEART.Abilities.Strength.Verb.Smash',
'DAGGERHEART.Abilities.Strength.Verb.Grapple'
]
}, },
finesse: { finesse: {
label: "DAGGERHEART.Abilities.Finesse.Name", label: 'DAGGERHEART.Abilities.Finesse.Name',
verbs: ["DAGGERHEART.Abilities.Finesse.Verb.Control", "DAGGERHEART.Abilities.Finesse.Verb.Hide", "DAGGERHEART.Abilities.Finesse.Verb.Tinker"], verbs: [
'DAGGERHEART.Abilities.Finesse.Verb.Control',
'DAGGERHEART.Abilities.Finesse.Verb.Hide',
'DAGGERHEART.Abilities.Finesse.Verb.Tinker'
]
}, },
instinct: { instinct: {
label: "DAGGERHEART.Abilities.Instinct.Name", label: 'DAGGERHEART.Abilities.Instinct.Name',
verbs: ["DAGGERHEART.Abilities.Instinct.Verb.Perceive", "DAGGERHEART.Abilities.Instinct.Verb.Sense", "DAGGERHEART.Abilities.Instinct.Verb.Navigate"], verbs: [
'DAGGERHEART.Abilities.Instinct.Verb.Perceive',
'DAGGERHEART.Abilities.Instinct.Verb.Sense',
'DAGGERHEART.Abilities.Instinct.Verb.Navigate'
]
}, },
presence: { presence: {
label: "DAGGERHEART.Abilities.Presence.Name", label: 'DAGGERHEART.Abilities.Presence.Name',
verbs: ["DAGGERHEART.Abilities.Presence.Verb.Charm", "DAGGERHEART.Abilities.Presence.Verb.Perform", "DAGGERHEART.Abilities.Presence.Verb.Deceive"], verbs: [
'DAGGERHEART.Abilities.Presence.Verb.Charm',
'DAGGERHEART.Abilities.Presence.Verb.Perform',
'DAGGERHEART.Abilities.Presence.Verb.Deceive'
]
}, },
knowledge: { knowledge: {
label: "DAGGERHEART.Abilities.Knowledge.Name", label: 'DAGGERHEART.Abilities.Knowledge.Name',
verbs: ["DAGGERHEART.Abilities.Knowledge.Verb.Recall", "DAGGERHEART.Abilities.Knowledge.Verb.Analyze", "DAGGERHEART.Abilities.Knowledge.Verb.Comprehend"], verbs: [
}, 'DAGGERHEART.Abilities.Knowledge.Verb.Recall',
'DAGGERHEART.Abilities.Knowledge.Verb.Analyze',
'DAGGERHEART.Abilities.Knowledge.Verb.Comprehend'
]
}
}; };
export const featureProperties = { export const featureProperties = {
agility: { agility: {
name: "DAGGERHEART.Abilities.Agility.Name", name: 'DAGGERHEART.Abilities.Agility.Name',
path: actor => actor.system.attributes.agility.data.value, path: actor => actor.system.attributes.agility.data.value
}, },
strength: { strength: {
name: "DAGGERHEART.Abilities.Strength.Name", name: 'DAGGERHEART.Abilities.Strength.Name',
path: actor => actor.system.attributes.strength.data.value, path: actor => actor.system.attributes.strength.data.value
}, },
finesse: { finesse: {
name: "DAGGERHEART.Abilities.Finesse.Name", name: 'DAGGERHEART.Abilities.Finesse.Name',
path: actor => actor.system.attributes.finesse.data.value, path: actor => actor.system.attributes.finesse.data.value
}, },
instinct: { instinct: {
name: "DAGGERHEART.Abilities.Instinct.Name", name: 'DAGGERHEART.Abilities.Instinct.Name',
path: actor => actor.system.attributes.instinct.data.value, path: actor => actor.system.attributes.instinct.data.value
}, },
presence: { presence: {
name: "DAGGERHEART.Abilities.Presence.Name", name: 'DAGGERHEART.Abilities.Presence.Name',
path: actor => actor.system.attributes.presence.data.value, path: actor => actor.system.attributes.presence.data.value
}, },
knowledge: { knowledge: {
name: "DAGGERHEART.Abilities.Knowledge.Name", name: 'DAGGERHEART.Abilities.Knowledge.Name',
path: actor => actor.system.attributes.knowledge.data.value, path: actor => actor.system.attributes.knowledge.data.value
}, },
spellcastingTrait: { spellcastingTrait: {
name: "DAGGERHEART.FeatureProperty.SpellcastingTrait", name: 'DAGGERHEART.FeatureProperty.SpellcastingTrait',
path: actor => actor.system.attributes[actor.system.subclass.system.spellcastingTrait].data.value, path: actor => actor.system.attributes[actor.system.subclass.system.spellcastingTrait].data.value
},
} }
};
export const adversaryTypes = { export const adversaryTypes = {
bruiser: { bruiser: {
name: "DAGGERHEART.Adversary.Bruiser.Name", name: 'DAGGERHEART.Adversary.Bruiser.Name',
description: "DAGGERHEART.Adversary.Bruiser.Description" description: 'DAGGERHEART.Adversary.Bruiser.Description'
}, },
horde: { horde: {
name: "DAGGERHEART.Adversary.Horde.Name", name: 'DAGGERHEART.Adversary.Horde.Name',
description: "DAGGERHEART.Adversary.Horde.Description" description: 'DAGGERHEART.Adversary.Horde.Description'
}, },
leader: { leader: {
name: "DAGGERHEART.Adversary.Leader.Name", name: 'DAGGERHEART.Adversary.Leader.Name',
description: "DAGGERHEART.Adversary.Leader.Description" description: 'DAGGERHEART.Adversary.Leader.Description'
}, },
minion: { minion: {
name: "DAGGERHEART.Adversary.Minion.Name", name: 'DAGGERHEART.Adversary.Minion.Name',
description: "DAGGERHEART.Adversary.Minion.Description" description: 'DAGGERHEART.Adversary.Minion.Description'
}, },
ranged: { ranged: {
name: "DAGGERHEART.Adversary.Ranged.Name", name: 'DAGGERHEART.Adversary.Ranged.Name',
description: "DAGGERHEART.Adversary.Ranged.Description" description: 'DAGGERHEART.Adversary.Ranged.Description'
}, },
skulker: { skulker: {
name: "DAGGERHEART.Adversary.Skulker.Name", name: 'DAGGERHEART.Adversary.Skulker.Name',
description: "DAGGERHEART.Adversary.Skulker.Description" description: 'DAGGERHEART.Adversary.Skulker.Description'
}, },
social: { social: {
name: "DAGGERHEART.Adversary.Social.Name", name: 'DAGGERHEART.Adversary.Social.Name',
description: "DAGGERHEART.Adversary.Social.Description" description: 'DAGGERHEART.Adversary.Social.Description'
}, },
solo: { solo: {
name: "DAGGERHEART.Adversary.Solo.Name", name: 'DAGGERHEART.Adversary.Solo.Name',
description: "DAGGERHEART.Adversary.Solo.Description" description: 'DAGGERHEART.Adversary.Solo.Description'
}, },
standard: { standard: {
name: "DAGGERHEART.Adversary.Standard.Name", name: 'DAGGERHEART.Adversary.Standard.Name',
description: "DAGGERHEART.Adversary.Standard.Description" description: 'DAGGERHEART.Adversary.Standard.Description'
}, },
support: { support: {
name: "DAGGERHEART.Adversary.Support.Name", name: 'DAGGERHEART.Adversary.Support.Name',
description: "DAGGERHEART.Adversary.Support.Description" description: 'DAGGERHEART.Adversary.Support.Description'
}, }
}; };
export const adversaryTraits = { export const adversaryTraits = {
relentless: { relentless: {
name: "DAGGERHEART.Adversary.Trait..Name", name: 'DAGGERHEART.Adversary.Trait..Name',
description: "DAGGERHEART.Adversary.Trait..Description", description: 'DAGGERHEART.Adversary.Trait..Description',
tip: "DAGGERHEART.Adversary.Trait..Tip", tip: 'DAGGERHEART.Adversary.Trait..Tip'
}, },
slow: { slow: {
name: "DAGGERHEART.Adversary.Trait..Name", name: 'DAGGERHEART.Adversary.Trait..Name',
description: "DAGGERHEART.Adversary.Trait..Description", description: 'DAGGERHEART.Adversary.Trait..Description',
tip: "DAGGERHEART.Adversary.Trait..Tip", tip: 'DAGGERHEART.Adversary.Trait..Tip'
}, },
minion: { minion: {
name: "DAGGERHEART.Adversary.Trait..Name", name: 'DAGGERHEART.Adversary.Trait..Name',
description: "DAGGERHEART.Adversary.Trait..Description", description: 'DAGGERHEART.Adversary.Trait..Description',
tip: "DAGGERHEART.Adversary.Trait..Tip", tip: 'DAGGERHEART.Adversary.Trait..Tip'
}, }
}; };
export const levelChoices = { export const levelChoices = {
attributes: { attributes: {
name: 'attributes', name: 'attributes',
title: '', title: '',
choices: [], choices: []
}, },
hitPointSlots: { hitPointSlots: {
name: 'hitPointSlots', name: 'hitPointSlots',
title: '', title: '',
choices: [], choices: []
}, },
stressSlots: { stressSlots: {
name: 'stressSlots', name: 'stressSlots',
title: '', title: '',
choices: [], choices: []
}, },
experiences: { experiences: {
name: 'experiences', name: 'experiences',
title: '', title: '',
choices: 'system.experiences', choices: 'system.experiences',
nrChoices: 2, nrChoices: 2
}, },
proficiency: { proficiency: {
name: 'proficiency', name: 'proficiency',
title: '', title: '',
choices: [], choices: []
}, },
armorOrEvasionSlot: { armorOrEvasionSlot: {
name: 'armorOrEvasionSlot', name: 'armorOrEvasionSlot',
title: 'Permanently add one Armor Slot or take +1 to your Evasion', title: 'Permanently add one Armor Slot or take +1 to your Evasion',
choices: [{ name: 'Armor Marks +1', path: 'armor' }, { name: 'Evasion +1', path: 'evasion' }], choices: [
nrChoices: 1, { name: 'Armor Marks +1', path: 'armor' },
{ name: 'Evasion +1', path: 'evasion' }
],
nrChoices: 1
}, },
majorDamageThreshold2: { majorDamageThreshold2: {
name: 'majorDamageThreshold2', name: 'majorDamageThreshold2',
title: '', title: '',
choices: [], choices: []
}, },
severeDamageThreshold2: { severeDamageThreshold2: {
name: 'severeDamageThreshold2', name: 'severeDamageThreshold2',
title: '', title: '',
choices: [], choices: []
}, },
// minorDamageThreshold2: { // minorDamageThreshold2: {
// name: 'minorDamageThreshold2', // name: 'minorDamageThreshold2',
@ -168,7 +195,7 @@ export const levelChoices = {
severeDamageThreshold3: { severeDamageThreshold3: {
name: 'severeDamageThreshold3', name: 'severeDamageThreshold3',
title: '', title: '',
choices: [], choices: []
}, },
// major2OrSevere4DamageThreshold: { // major2OrSevere4DamageThreshold: {
// name: 'major2OrSevere4DamageThreshold', // name: 'major2OrSevere4DamageThreshold',
@ -185,7 +212,7 @@ export const levelChoices = {
severeDamageThreshold4: { severeDamageThreshold4: {
name: 'severeDamageThreshold4', name: 'severeDamageThreshold4',
title: '', title: '',
choices: [], choices: []
}, },
// majorDamageThreshold1: { // majorDamageThreshold1: {
// name: 'majorDamageThreshold2', // name: 'majorDamageThreshold2',
@ -195,161 +222,161 @@ export const levelChoices = {
subclass: { subclass: {
name: 'subclass', name: 'subclass',
title: 'Select subclass to upgrade', title: 'Select subclass to upgrade',
choices: [], choices: []
}, },
multiclass: { multiclass: {
name: 'multiclass', name: 'multiclass',
title: '', title: '',
choices: [{}], choices: [{}]
} }
}; };
export const levelupData = { export const levelupData = {
tier1: { tier1: {
id: "2_4", id: '2_4',
tier: 1, tier: 1,
levels: [2, 3, 4], levels: [2, 3, 4],
label: 'DAGGERHEART.LevelUp.Tier1.Label', label: 'DAGGERHEART.LevelUp.Tier1.Label',
info: "DAGGERHEART.LevelUp.Tier1.InfoLabel", info: 'DAGGERHEART.LevelUp.Tier1.InfoLabel',
pretext: "DAGGERHEART.LevelUp.Tier1.Pretext", pretext: 'DAGGERHEART.LevelUp.Tier1.Pretext',
posttext: "DAGGERHEART.LevelUp.Tier1.Posttext", posttext: 'DAGGERHEART.LevelUp.Tier1.Posttext',
choices: { choices: {
[levelChoices.attributes.name]: { [levelChoices.attributes.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes',
maxChoices: 3, maxChoices: 3
}, },
[levelChoices.hitPointSlots.name]: { [levelChoices.hitPointSlots.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.stressSlots.name]: { [levelChoices.stressSlots.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.experiences.name]: { [levelChoices.experiences.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.proficiency.name]: { [levelChoices.proficiency.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.armorOrEvasionSlot.name]: { [levelChoices.armorOrEvasionSlot.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.majorDamageThreshold2.name]: { [levelChoices.majorDamageThreshold2.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.severeDamageThreshold2.name]: { [levelChoices.severeDamageThreshold2.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold2", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold2',
maxChoices: 1, maxChoices: 1
} }
} }
}, },
tier2: { tier2: {
id: "5_7", id: '5_7',
tier: 2, tier: 2,
levels: [5, 6, 7], levels: [5, 6, 7],
label: 'DAGGERHEART.LevelUp.Tier2.Label', label: 'DAGGERHEART.LevelUp.Tier2.Label',
info: "DAGGERHEART.LevelUp.Tier2.InfoLabel", info: 'DAGGERHEART.LevelUp.Tier2.InfoLabel',
pretext: "DAGGERHEART.LevelUp.Tier2.Pretext", pretext: 'DAGGERHEART.LevelUp.Tier2.Pretext',
posttext: "DAGGERHEART.LevelUp.Tier2.Posttext", posttext: 'DAGGERHEART.LevelUp.Tier2.Posttext',
choices: { choices: {
[levelChoices.attributes.name]: { [levelChoices.attributes.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes',
maxChoices: 3, maxChoices: 3
}, },
[levelChoices.hitPointSlots.name]: { [levelChoices.hitPointSlots.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots',
maxChoices: 2, maxChoices: 2
}, },
[levelChoices.stressSlots.name]: { [levelChoices.stressSlots.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots',
maxChoices: 2, maxChoices: 2
}, },
[levelChoices.experiences.name]: { [levelChoices.experiences.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.proficiency.name]: { [levelChoices.proficiency.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency',
maxChoices: 2, maxChoices: 2
}, },
[levelChoices.armorOrEvasionSlot.name]: { [levelChoices.armorOrEvasionSlot.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot',
maxChoices: 2, maxChoices: 2
}, },
[levelChoices.majorDamageThreshold2.name]: { [levelChoices.majorDamageThreshold2.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.severeDamageThreshold3.name]: { [levelChoices.severeDamageThreshold3.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold3", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold3',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.subclass.name]: { [levelChoices.subclass.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Subclass", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Subclass',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.multiclass.name]: { [levelChoices.multiclass.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Multiclass", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Multiclass',
maxChoices: 1, maxChoices: 1,
cost: 2, cost: 2
}, }
}, }
}, },
tier3: { tier3: {
id: "8_10", id: '8_10',
tier: 3, tier: 3,
levels: [8, 9, 10], levels: [8, 9, 10],
label: 'DAGGERHEART.LevelUp.Tier3.Label', label: 'DAGGERHEART.LevelUp.Tier3.Label',
info: "DAGGERHEART.LevelUp.Tier3.InfoLabel", info: 'DAGGERHEART.LevelUp.Tier3.InfoLabel',
pretext: "DAGGERHEART.LevelUp.Tier3.Pretext", pretext: 'DAGGERHEART.LevelUp.Tier3.Pretext',
posttext: "DAGGERHEART.LevelUp.Tier3.Posttext", posttext: 'DAGGERHEART.LevelUp.Tier3.Posttext',
choices: { choices: {
[levelChoices.attributes.name]: { [levelChoices.attributes.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Attributes',
maxChoices: 3, maxChoices: 3
}, },
[levelChoices.hitPointSlots.name]: { [levelChoices.hitPointSlots.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.HitPointSlots',
maxChoices: 2, maxChoices: 2
}, },
[levelChoices.stressSlots.name]: { [levelChoices.stressSlots.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.StressSlots',
maxChoices: 2, maxChoices: 2
}, },
[levelChoices.experiences.name]: { [levelChoices.experiences.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Experiences',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.proficiency.name]: { [levelChoices.proficiency.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Proficiency',
maxChoices: 2, maxChoices: 2
}, },
[levelChoices.armorOrEvasionSlot.name]: { [levelChoices.armorOrEvasionSlot.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.ArmorOrEvasionSlot',
maxChoices: 2, maxChoices: 2
}, },
[levelChoices.majorDamageThreshold2.name]: { [levelChoices.majorDamageThreshold2.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.MajorDamageThreshold2',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.severeDamageThreshold4.name]: { [levelChoices.severeDamageThreshold4.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold4", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.SevereDamageThreshold4',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.subclass.name]: { [levelChoices.subclass.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Subclass", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Subclass',
maxChoices: 1, maxChoices: 1
}, },
[levelChoices.multiclass.name]: { [levelChoices.multiclass.name]: {
description: "DAGGERHEART.LevelUp.ChoiceDescriptions.Multiclass", description: 'DAGGERHEART.LevelUp.ChoiceDescriptions.Multiclass',
maxChoices: 1, maxChoices: 1,
cost: 2, cost: 2
}, }
}, }
} }
}; };

View file

@ -3,99 +3,99 @@ export const domains = {
id: 'arcana', id: 'arcana',
label: 'Arcana', label: 'Arcana',
src: 'icons/magic/symbols/circled-gem-pink.webp', src: 'icons/magic/symbols/circled-gem-pink.webp',
description: 'DAGGERHEART.Domains.Arcana', description: 'DAGGERHEART.Domains.Arcana'
}, },
blade: { blade: {
id: 'blade', id: 'blade',
label: 'Blade', label: 'Blade',
src: 'icons/weapons/swords/sword-broad-crystal-paired.webp', src: 'icons/weapons/swords/sword-broad-crystal-paired.webp',
description: 'DAGGERHEART.Domains.Blade', description: 'DAGGERHEART.Domains.Blade'
}, },
bone: { bone: {
id: 'bone', id: 'bone',
label: 'Bone', label: 'Bone',
src: 'icons/skills/wounds/bone-broken-marrow-red.webp', src: 'icons/skills/wounds/bone-broken-marrow-red.webp',
description: 'DAGGERHEART.Domains.Bone', description: 'DAGGERHEART.Domains.Bone'
}, },
codex: { codex: {
id: 'codex', id: 'codex',
label: 'Codex', label: 'Codex',
src: 'icons/sundries/books/book-embossed-jewel-gold-purple.webp', src: 'icons/sundries/books/book-embossed-jewel-gold-purple.webp',
description: 'DAGGERHEART.Domains.Codex', description: 'DAGGERHEART.Domains.Codex'
}, },
grace: { grace: {
id: 'grace', id: 'grace',
label: 'Grace', label: 'Grace',
src: 'icons/skills/movement/feet-winged-boots-glowing-yellow.webp', src: 'icons/skills/movement/feet-winged-boots-glowing-yellow.webp',
description: 'DAGGERHEART.Domains.Grace', description: 'DAGGERHEART.Domains.Grace'
}, },
midnight: { midnight: {
id: 'midnight', id: 'midnight',
label: 'Midnight', label: 'Midnight',
src: 'icons/environment/settlement/watchtower-castle-night.webp', src: 'icons/environment/settlement/watchtower-castle-night.webp',
background: 'systems/daggerheart/assets/backgrounds/MidnightBackground.webp', background: 'systems/daggerheart/assets/backgrounds/MidnightBackground.webp',
description: 'DAGGERHEART.Domains.Midnight', description: 'DAGGERHEART.Domains.Midnight'
}, },
sage: { sage: {
id: 'sage', id: 'sage',
label: 'Sage', label: 'Sage',
src: 'icons/sundries/misc/pipe-wooden-straight-brown.webp', src: 'icons/sundries/misc/pipe-wooden-straight-brown.webp',
description: 'DAGGERHEART.Domains.Sage', description: 'DAGGERHEART.Domains.Sage'
}, },
splendor: { splendor: {
id: 'splendor', id: 'splendor',
label: 'Splendor', label: 'Splendor',
src: 'icons/magic/control/control-influence-crown-gold.webp', src: 'icons/magic/control/control-influence-crown-gold.webp',
description: 'DAGGERHEART.Domains.Splendor', description: 'DAGGERHEART.Domains.Splendor'
}, },
valor: { valor: {
id: 'valor', id: 'valor',
label: 'Valor', label: 'Valor',
src: 'icons/magic/control/control-influence-rally-purple.webp', src: 'icons/magic/control/control-influence-rally-purple.webp',
description: 'DAGGERHEART.Domains.Valor', description: 'DAGGERHEART.Domains.Valor'
}, }
}; };
export const classDomainMap = { export const classDomainMap = {
rogue: [domains.midnight, domains.grace], rogue: [domains.midnight, domains.grace]
}; };
export const subclassMap = { export const subclassMap = {
syndicate: { syndicate: {
id: 'syndicate', id: 'syndicate',
label: 'Syndicate', label: 'Syndicate'
}, },
nightwalker: { nightwalker: {
id: 'nightwalker', id: 'nightwalker',
label: 'Nightwalker', label: 'Nightwalker'
}, }
}; };
export const classMap = { export const classMap = {
rogue: { rogue: {
label: "Rogue", label: 'Rogue',
subclasses: [subclassMap.syndicate.id, subclassMap.nightwalker.id], subclasses: [subclassMap.syndicate.id, subclassMap.nightwalker.id]
}, },
seraph: { seraph: {
label: "Seraph", label: 'Seraph',
subclasses: [] subclasses: []
}, }
}; };
export const cardTypes = { export const cardTypes = {
ability: { ability: {
id: 'ability', id: 'ability',
label: "DAGGERHEART.Domain.CardTypes.Ability", label: 'DAGGERHEART.Domain.CardTypes.Ability',
img: "", img: ''
}, },
spell: { spell: {
id: 'spell', id: 'spell',
label: "DAGGERHEART.Domain.CardTypes.Spell", label: 'DAGGERHEART.Domain.CardTypes.Spell',
img: "" img: ''
}, },
grimoire: { grimoire: {
id: 'grimoire', id: 'grimoire',
label: "DAGGERHEART.Domain.CardTypes.Grimoire", label: 'DAGGERHEART.Domain.CardTypes.Grimoire',
img: "" img: ''
} }
}; };

View file

@ -1,64 +1,64 @@
import { range } from "./generalConfig.mjs"; import { range } from './generalConfig.mjs';
export const valueTypes = { export const valueTypes = {
numberString: { numberString: {
id: 'numberString', id: 'numberString'
}, },
select: { select: {
id: 'select', id: 'select'
}
} }
};
export const parseTypes = { export const parseTypes = {
string: { string: {
id: 'string', id: 'string'
}, },
number: { number: {
id: 'number', id: 'number'
},
} }
};
export const applyLocations = { export const applyLocations = {
attackRoll: { attackRoll: {
id: 'attackRoll', id: 'attackRoll',
name: "DAGGERHEART.Effects.ApplyLocations.AttackRoll.Name", name: 'DAGGERHEART.Effects.ApplyLocations.AttackRoll.Name'
}, },
damageRoll: { damageRoll: {
id: 'damageRoll', id: 'damageRoll',
name: "DAGGERHEART.Effects.ApplyLocations.DamageRoll.Name", name: 'DAGGERHEART.Effects.ApplyLocations.DamageRoll.Name'
} }
}; };
export const effectTypes = { export const effectTypes = {
health: { health: {
id: "health", id: 'health',
name: "DAGGERHEART.Effects.Types.Health.Name", name: 'DAGGERHEART.Effects.Types.Health.Name',
values: [], values: [],
valueType: valueTypes.numberString.id, valueType: valueTypes.numberString.id,
parseType: parseTypes.number.id, parseType: parseTypes.number.id
}, },
stress: { stress: {
id: "stress", id: 'stress',
name: "DAGGERHEART.Effects.Types.Stress.Name", name: 'DAGGERHEART.Effects.Types.Stress.Name',
valueType: valueTypes.numberString.id, valueType: valueTypes.numberString.id,
parseType: parseTypes.number.id, parseType: parseTypes.number.id
}, },
reach: { reach: {
id: "reach", id: 'reach',
name: "DAGGERHEART.Effects.Types.Reach.Name", name: 'DAGGERHEART.Effects.Types.Reach.Name',
valueType: valueTypes.select.id, valueType: valueTypes.select.id,
parseType: parseTypes.string.id, parseType: parseTypes.string.id,
options: Object.keys(range).map(x => ({ name: range[x].name, value: x })) options: Object.keys(range).map(x => ({ name: range[x].name, value: x }))
}, },
damage: { damage: {
id: "damage", id: 'damage',
name: "DAGGERHEART.Effects.Types.Damage.Name", name: 'DAGGERHEART.Effects.Types.Damage.Name',
valueType: valueTypes.numberString.id, valueType: valueTypes.numberString.id,
parseType: parseTypes.string.id, parseType: parseTypes.string.id,
appliesOn: applyLocations.damageRoll.id, appliesOn: applyLocations.damageRoll.id,
applyLocationChoices: { applyLocationChoices: {
[applyLocations.damageRoll.id]: applyLocations.damageRoll.name, [applyLocations.damageRoll.id]: applyLocations.damageRoll.name,
[applyLocations.attackRoll.id]: applyLocations.attackRoll.name, [applyLocations.attackRoll.id]: applyLocations.attackRoll.name
}, }
} }
}; };

View file

@ -1,170 +1,170 @@
export const range = { export const range = {
melee: { melee: {
label: "DAGGERHEART.Range.Melee.Name", label: 'DAGGERHEART.Range.Melee.Name',
description: "DAGGERHEART.Range.Melee.Description", description: 'DAGGERHEART.Range.Melee.Description',
distance: 1 distance: 1
}, },
veryClose: { veryClose: {
label: "DAGGERHEART.Range.VeryClose.Name", label: 'DAGGERHEART.Range.VeryClose.Name',
description: "DAGGERHEART.Range.VeryClose.Description", description: 'DAGGERHEART.Range.VeryClose.Description',
distance: 3 distance: 3
}, },
close: { close: {
label: "DAGGERHEART.Range.Close.Name", label: 'DAGGERHEART.Range.Close.Name',
description: "DAGGERHEART.Range.Close.Description", description: 'DAGGERHEART.Range.Close.Description',
distance: 10 distance: 10
}, },
far: { far: {
label: "DAGGERHEART.Range.Far.Name", label: 'DAGGERHEART.Range.Far.Name',
description: "DAGGERHEART.Range.Far.Description", description: 'DAGGERHEART.Range.Far.Description',
distance: 20 distance: 20
}, },
veryFar: { veryFar: {
label: "DAGGERHEART.Range.VeryFar.Name", label: 'DAGGERHEART.Range.VeryFar.Name',
description: "DAGGERHEART.Range.VeryFar.Description", description: 'DAGGERHEART.Range.VeryFar.Description',
distance: 30 distance: 30
} }
} };
export const burden = { export const burden = {
oneHanded: "DAGGERHEART.Burden.OneHanded", oneHanded: 'DAGGERHEART.Burden.OneHanded',
twoHanded: "DAGGERHEART.Burden.TwoHanded" twoHanded: 'DAGGERHEART.Burden.TwoHanded'
} };
export const damageTypes = { export const damageTypes = {
physical: { physical: {
id: 'physical', id: 'physical',
label: "DAGGERHEART.DamageType.Physical.Name", label: 'DAGGERHEART.DamageType.Physical.Name',
abbreviation: "DAGGERHEART.DamageType.Physical.Abbreviation", abbreviation: 'DAGGERHEART.DamageType.Physical.Abbreviation'
}, },
magical: { magical: {
id: 'magical', id: 'magical',
label: "DAGGERHEART.DamageType.Magical.Name", label: 'DAGGERHEART.DamageType.Magical.Name',
abbreviation: "DAGGERHEART.DamageType.Magical.Abbreviation", abbreviation: 'DAGGERHEART.DamageType.Magical.Abbreviation'
},
} }
};
export const healingTypes = { export const healingTypes = {
health: { health: {
id: 'health', id: 'health',
label: "DAGGERHEART.HealingType.HitPoints.Name", label: 'DAGGERHEART.HealingType.HitPoints.Name',
abbreviation: "DAGGERHEART.HealingType.HitPoints.Abbreviation" abbreviation: 'DAGGERHEART.HealingType.HitPoints.Abbreviation'
}, },
stress: { stress: {
id: 'stress', id: 'stress',
label: "DAGGERHEART.HealingType.Stress.Name", label: 'DAGGERHEART.HealingType.Stress.Name',
abbreviation: "DAGGERHEART.HealingType.Stress.Abbreviation" abbreviation: 'DAGGERHEART.HealingType.Stress.Abbreviation'
}, }
}; };
export const conditions = { export const conditions = {
vulnerable: { vulnerable: {
id: 'vulnerable', id: 'vulnerable',
name: "DAGGERHEART.Condition.Vulnerable.Name", name: 'DAGGERHEART.Condition.Vulnerable.Name',
icon: "icons/magic/control/silhouette-fall-slip-prone.webp", icon: 'icons/magic/control/silhouette-fall-slip-prone.webp',
description: "DAGGERHEART.Condition.Vulnerable.Description" description: 'DAGGERHEART.Condition.Vulnerable.Description'
}, },
hidden: { hidden: {
id: 'hidden', id: 'hidden',
name: "DAGGERHEART.Condition.Hidden.Name", name: 'DAGGERHEART.Condition.Hidden.Name',
icon: "icons/magic/perception/silhouette-stealth-shadow.webp", icon: 'icons/magic/perception/silhouette-stealth-shadow.webp',
description: "DAGGERHEART.Condition.Hidden.Description" description: 'DAGGERHEART.Condition.Hidden.Description'
}, },
restrained: { restrained: {
id: 'restrained', id: 'restrained',
name: "DAGGERHEART.Condition.Restrained.Name", name: 'DAGGERHEART.Condition.Restrained.Name',
icon: "icons/magic/control/debuff-chains-shackle-movement-red.webp", icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
description: "DAGGERHEART.Condition.Restrained.Description" description: 'DAGGERHEART.Condition.Restrained.Description'
},
} }
};
export const downtime = { export const downtime = {
shortRest: { shortRest: {
tendToWounds: { tendToWounds: {
id: "tendToWounds", id: 'tendToWounds',
name: "DAGGERHEART.Downtime.TendToWounds.Name", name: 'DAGGERHEART.Downtime.TendToWounds.Name',
img: "icons/magic/life/cross-worn-green.webp", img: 'icons/magic/life/cross-worn-green.webp',
description: "DAGGERHEART.Downtime.TendToWounds.Description", description: 'DAGGERHEART.Downtime.TendToWounds.Description'
}, },
clearStress: { clearStress: {
id: "clearStress", id: 'clearStress',
name: "DAGGERHEART.Downtime.ClearStress.Name", name: 'DAGGERHEART.Downtime.ClearStress.Name',
img: "icons/magic/perception/eye-ringed-green.webp", img: 'icons/magic/perception/eye-ringed-green.webp',
description: "DAGGERHEART.Downtime.ClearStress.Description", description: 'DAGGERHEART.Downtime.ClearStress.Description'
}, },
repairArmor: { repairArmor: {
id: "repairArmor", id: 'repairArmor',
name: "DAGGERHEART.Downtime.RepairArmor.Name", name: 'DAGGERHEART.Downtime.RepairArmor.Name',
img: "icons/skills/trades/smithing-anvil-silver-red.webp", img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
description: "DAGGERHEART.Downtime.RepairArmor.Description", description: 'DAGGERHEART.Downtime.RepairArmor.Description'
}, },
prepare: { prepare: {
id: "prepare", id: 'prepare',
name: "DAGGERHEART.Downtime.Prepare.Name", name: 'DAGGERHEART.Downtime.Prepare.Name',
img: "icons/skills/trades/academics-merchant-scribe.webp", img: 'icons/skills/trades/academics-merchant-scribe.webp',
description: "DAGGERHEART.Downtime.Prepare.Description", description: 'DAGGERHEART.Downtime.Prepare.Description'
}, }
}, },
longRest: { longRest: {
tendToWounds: { tendToWounds: {
id: "tendToWounds", id: 'tendToWounds',
name: "DAGGERHEART.Downtime.TendToWounds.Name", name: 'DAGGERHEART.Downtime.TendToWounds.Name',
img: "icons/magic/life/cross-worn-green.webp", img: 'icons/magic/life/cross-worn-green.webp',
description: "DAGGERHEART.Downtime.TendToWounds.Description", description: 'DAGGERHEART.Downtime.TendToWounds.Description'
}, },
clearStress: { clearStress: {
id: "clearStress", id: 'clearStress',
name: "DAGGERHEART.Downtime.ClearStress.Name", name: 'DAGGERHEART.Downtime.ClearStress.Name',
img: "icons/magic/perception/eye-ringed-green.webp", img: 'icons/magic/perception/eye-ringed-green.webp',
description: "DAGGERHEART.Downtime.ClearStress.Description", description: 'DAGGERHEART.Downtime.ClearStress.Description'
}, },
repairArmor: { repairArmor: {
id: "repairArmor", id: 'repairArmor',
name: "DAGGERHEART.Downtime.RepairArmor.Name", name: 'DAGGERHEART.Downtime.RepairArmor.Name',
img: "icons/skills/trades/smithing-anvil-silver-red.webp", img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
description: "DAGGERHEART.Downtime.RepairArmor.Description", description: 'DAGGERHEART.Downtime.RepairArmor.Description'
}, },
prepare: { prepare: {
id: "prepare", id: 'prepare',
name: "DAGGERHEART.Downtime.Prepare.Name", name: 'DAGGERHEART.Downtime.Prepare.Name',
img: "icons/skills/trades/academics-merchant-scribe.webp", img: 'icons/skills/trades/academics-merchant-scribe.webp',
description: "DAGGERHEART.Downtime.Prepare.Description", description: 'DAGGERHEART.Downtime.Prepare.Description'
}, },
workOnAProject: { workOnAProject: {
id: "workOnAProject", id: 'workOnAProject',
name: "DAGGERHEART.Downtime.WorkOnAProject.Name", name: 'DAGGERHEART.Downtime.WorkOnAProject.Name',
img: "icons/skills/social/thumbsup-approval-like.webp", img: 'icons/skills/social/thumbsup-approval-like.webp',
description: "DAGGERHEART.Downtime.WorkOnAProject.Description", description: 'DAGGERHEART.Downtime.WorkOnAProject.Description'
} }
}, },
custom: { custom: {
id: 'customActivity', id: 'customActivity',
name: "", name: '',
img: "icons/skills/trades/academics-investigation-puzzles.webp", img: 'icons/skills/trades/academics-investigation-puzzles.webp',
description: "", description: '',
namePlaceholder: "DAGGERHEART.Downtime.Custom.NamePlaceholder", namePlaceholder: 'DAGGERHEART.Downtime.Custom.NamePlaceholder',
placeholder: "DAGGERHEART.Downtime.Custom.Placeholder", placeholder: 'DAGGERHEART.Downtime.Custom.Placeholder'
}
} }
};
export const deathMoves = { export const deathMoves = {
avoidDeath: { avoidDeath: {
id: "avoidDeath", id: 'avoidDeath',
name: "DAGGERHEART.DeathMoves.AvoidDeath.Name", name: 'DAGGERHEART.DeathMoves.AvoidDeath.Name',
img: "icons/magic/time/hourglass-yellow-green.webp", img: 'icons/magic/time/hourglass-yellow-green.webp',
description: "DAGGERHEART.DeathMoves.AvoidDeath.Description", description: 'DAGGERHEART.DeathMoves.AvoidDeath.Description'
}, },
riskItAll: { riskItAll: {
id: 'riskItAll', id: 'riskItAll',
name: "DAGGERHEART.DeathMoves.RiskItAll.Name", name: 'DAGGERHEART.DeathMoves.RiskItAll.Name',
img: "icons/sundries/gaming/dice-pair-white-green.webp", img: 'icons/sundries/gaming/dice-pair-white-green.webp',
description: "DAGGERHEART.DeathMoves.RiskItAll.Description", description: 'DAGGERHEART.DeathMoves.RiskItAll.Description'
}, },
blazeOfGlory: { blazeOfGlory: {
id: "blazeOfGlory", id: 'blazeOfGlory',
name: "DAGGERHEART.DeathMoves.BlazeOfGlory.Name", name: 'DAGGERHEART.DeathMoves.BlazeOfGlory.Name',
img: "icons/magic/life/heart-cross-strong-flame-purple-orange.webp", img: 'icons/magic/life/heart-cross-strong-flame-purple-orange.webp',
description: "DAGGERHEART.DeathMoves.BlazeOfGlory.Description", description: 'DAGGERHEART.DeathMoves.BlazeOfGlory.Description'
} }
}; };
@ -172,97 +172,97 @@ export const tiers = {
0: { 0: {
key: 0, key: 0,
id: 'tier0', id: 'tier0',
name: 'DAGGERHEART.General.Tier.0', name: 'DAGGERHEART.General.Tier.0'
}, },
1: { 1: {
key: 1, key: 1,
id: 'tier1', id: 'tier1',
name: 'DAGGERHEART.General.Tier.1', name: 'DAGGERHEART.General.Tier.1'
}, },
2: { 2: {
key: 2, key: 2,
id: 'tier2', id: 'tier2',
name: 'DAGGERHEART.General.Tier.2', name: 'DAGGERHEART.General.Tier.2'
}, },
3: { 3: {
key: 3, key: 3,
id: 'tier3', id: 'tier3',
name: 'DAGGERHEART.General.Tier.3', name: 'DAGGERHEART.General.Tier.3'
} }
}; };
export const objectTypes = { export const objectTypes = {
pc: { pc: {
name: "TYPES.Actor.pc", name: 'TYPES.Actor.pc'
}, },
npc: { npc: {
name: "TYPES.Actor.npc", name: 'TYPES.Actor.npc'
}, },
adversary: { adversary: {
name: "TYPES.Actor.adversary", name: 'TYPES.Actor.adversary'
}, },
ancestry: { ancestry: {
name: "TYPES.Item.ancestry", name: 'TYPES.Item.ancestry'
}, },
community: { community: {
name: "TYPES.Item.community", name: 'TYPES.Item.community'
}, },
class: { class: {
name: "TYPES.Item.class", name: 'TYPES.Item.class'
}, },
subclass: { subclass: {
name: "TYPES.Item.subclass", name: 'TYPES.Item.subclass'
}, },
feature: { feature: {
name: "TYPES.Item.feature", name: 'TYPES.Item.feature'
}, },
domainCard: { domainCard: {
name: "TYPES.Item.domainCard", name: 'TYPES.Item.domainCard'
}, },
consumable: { consumable: {
name: "TYPES.Item.consumable", name: 'TYPES.Item.consumable'
}, },
miscellaneous: { miscellaneous: {
name: "TYPES.Item.miscellaneous", name: 'TYPES.Item.miscellaneous'
}, },
weapon: { weapon: {
name: "TYPES.Item.weapon", name: 'TYPES.Item.weapon'
}, },
armor: { armor: {
name: "TYPES.Item.armor", name: 'TYPES.Item.armor'
} }
}; };
export const diceTypes = { export const diceTypes = {
d4: "d4", d4: 'd4',
d6: "d6", d6: 'd6',
d8: "d8", d8: 'd8',
d12: "d12", d12: 'd12',
d20: "d20" d20: 'd20'
}; };
export const refreshTypes = { export const refreshTypes = {
session: { session: {
id: 'session', id: 'session',
label: "DAGGERHEART.General.RefreshType.Session" label: 'DAGGERHEART.General.RefreshType.Session'
}, },
shortRest: { shortRest: {
id: 'shortRest', id: 'shortRest',
label: "DAGGERHEART.General.RefreshType.Shortrest", label: 'DAGGERHEART.General.RefreshType.Shortrest'
}, },
longRest: { longRest: {
id: 'longRest', id: 'longRest',
label: "DAGGERHEART.General.RefreshType.Longrest" label: 'DAGGERHEART.General.RefreshType.Longrest'
}
} }
};
export const abilityCosts = { export const abilityCosts = {
hope: { hope: {
id: 'hope', id: 'hope',
label: 'Hope', label: 'Hope'
}, },
stress: { stress: {
id: 'stress', id: 'stress',
label: 'Stress', label: 'Stress'
}
} }
};

View file

@ -1,351 +1,351 @@
export const armorFeatures = { export const armorFeatures = {
light: { light: {
label: "DAGGERHEART.ArmorFeature.Light.Name", label: 'DAGGERHEART.ArmorFeature.Light.Name',
description: "DAGGERHEART.ArmorFeature.Light.Description", description: 'DAGGERHEART.ArmorFeature.Light.Description'
}, },
heavy: { heavy: {
label: "DAGGERHEART.ArmorFeature.Heavy.Name", label: 'DAGGERHEART.ArmorFeature.Heavy.Name',
description: "DAGGERHEART.ArmorFeature.Heavy.Description", description: 'DAGGERHEART.ArmorFeature.Heavy.Description'
}, },
veryHeavy: { veryHeavy: {
label: "DAGGERHEART.ArmorFeature.VeryHeavy.Name", label: 'DAGGERHEART.ArmorFeature.VeryHeavy.Name',
description: "DAGGERHEART.ArmorFeature.VeryHeavy.Description", description: 'DAGGERHEART.ArmorFeature.VeryHeavy.Description'
}, },
reinforced: { reinforced: {
label: "DAGGERHEART.ArmorFeature.Reinforced.Name", label: 'DAGGERHEART.ArmorFeature.Reinforced.Name',
description: "DAGGERHEART.ArmorFeature.Reinforced.Description", description: 'DAGGERHEART.ArmorFeature.Reinforced.Description'
}, },
sturdy: { sturdy: {
label: "DAGGERHEART.ArmorFeature.Sturdy.Name", label: 'DAGGERHEART.ArmorFeature.Sturdy.Name',
description: "DAGGERHEART.ArmorFeature.Sturdy.Description", description: 'DAGGERHEART.ArmorFeature.Sturdy.Description'
}, },
warded: { warded: {
label: "DAGGERHEART.ArmorFeature.Warded.Name", label: 'DAGGERHEART.ArmorFeature.Warded.Name',
description: "DAGGERHEART.ArmorFeature.Warded.Description", description: 'DAGGERHEART.ArmorFeature.Warded.Description'
}, },
resistant: { resistant: {
label: "DAGGERHEART.ArmorFeature.Resistant.Name", label: 'DAGGERHEART.ArmorFeature.Resistant.Name',
description: "DAGGERHEART.ArmorFeature.Resistant.Description", description: 'DAGGERHEART.ArmorFeature.Resistant.Description'
}, },
quiet: { quiet: {
label: "DAGGERHEART.ArmorFeature.Quiet.Name", label: 'DAGGERHEART.ArmorFeature.Quiet.Name',
description: "DAGGERHEART.ArmorFeature.Quiet.Description", description: 'DAGGERHEART.ArmorFeature.Quiet.Description'
}, },
hopeful: { hopeful: {
label: "DAGGERHEART.ArmorFeature.Hopeful.Name", label: 'DAGGERHEART.ArmorFeature.Hopeful.Name',
description: "DAGGERHEART.ArmorFeature.Hopeful.Description", description: 'DAGGERHEART.ArmorFeature.Hopeful.Description'
}, },
impenetrable: { impenetrable: {
label: "DAGGERHEART.ArmorFeature.Impenetrable.Name", label: 'DAGGERHEART.ArmorFeature.Impenetrable.Name',
description: "DAGGERHEART.ArmorFeature.Impenetrable.Description", description: 'DAGGERHEART.ArmorFeature.Impenetrable.Description'
}, },
painful: { painful: {
label: "DAGGERHEART.ArmorFeature.Painful.Name", label: 'DAGGERHEART.ArmorFeature.Painful.Name',
description: "DAGGERHEART.ArmorFeature.Painful.Description", description: 'DAGGERHEART.ArmorFeature.Painful.Description'
}, },
gilded: { gilded: {
label: "DAGGERHEART.ArmorFeature.Gilded.Name", label: 'DAGGERHEART.ArmorFeature.Gilded.Name',
description: "DAGGERHEART.ArmorFeature.Gilded.Description", description: 'DAGGERHEART.ArmorFeature.Gilded.Description'
}, },
physical: { physical: {
label: "DAGGERHEART.ArmorFeature.Physical.Name", label: 'DAGGERHEART.ArmorFeature.Physical.Name',
description: "DAGGERHEART.ArmorFeature.Physical.Description", description: 'DAGGERHEART.ArmorFeature.Physical.Description'
}, },
magic: { magic: {
label: "DAGGERHEART.ArmorFeature.Magic.Name", label: 'DAGGERHEART.ArmorFeature.Magic.Name',
description: "DAGGERHEART.ArmorFeature.Magic.Description", description: 'DAGGERHEART.ArmorFeature.Magic.Description'
}, },
sharp: { sharp: {
label: "DAGGERHEART.ArmorFeature.Sharp.Name", label: 'DAGGERHEART.ArmorFeature.Sharp.Name',
description: "DAGGERHEART.ArmorFeature.Sharp.Description", description: 'DAGGERHEART.ArmorFeature.Sharp.Description'
}, },
burning: { burning: {
label: "DAGGERHEART.ArmorFeature.Burning.Name", label: 'DAGGERHEART.ArmorFeature.Burning.Name',
description: "DAGGERHEART.ArmorFeature.Burning.Description", description: 'DAGGERHEART.ArmorFeature.Burning.Description'
}, },
timeslowing: { timeslowing: {
label: "DAGGERHEART.ArmorFeature.Timeslowing.Name", label: 'DAGGERHEART.ArmorFeature.Timeslowing.Name',
description: "DAGGERHEART.ArmorFeature.Timeslowing.Description", description: 'DAGGERHEART.ArmorFeature.Timeslowing.Description'
}, },
truthseeking: { truthseeking: {
label: "DAGGERHEART.ArmorFeature.Truthseeking.Name", label: 'DAGGERHEART.ArmorFeature.Truthseeking.Name',
description: "DAGGERHEART.ArmorFeature.Truthseeking.Description", description: 'DAGGERHEART.ArmorFeature.Truthseeking.Description'
}, },
channeling: { channeling: {
label: "DAGGERHEART.ArmorFeature.Channeling.Name", label: 'DAGGERHEART.ArmorFeature.Channeling.Name',
description: "DAGGERHEART.ArmorFeature.Channeling.Description", description: 'DAGGERHEART.ArmorFeature.Channeling.Description'
}, },
difficult: { difficult: {
label: "DAGGERHEART.ArmorFeature.Difficult.Name", label: 'DAGGERHEART.ArmorFeature.Difficult.Name',
description: "DAGGERHEART.ArmorFeature.Difficult.Description", description: 'DAGGERHEART.ArmorFeature.Difficult.Description'
}, },
variable: { variable: {
label: "DAGGERHEART.ArmorFeature.Variable.Name", label: 'DAGGERHEART.ArmorFeature.Variable.Name',
description: "DAGGERHEART.ArmorFeature.Variable.Description", description: 'DAGGERHEART.ArmorFeature.Variable.Description'
}, }
}; };
export const weaponFeatures = { export const weaponFeatures = {
light: { light: {
label: "DAGGERHEART.WeaponFeature.Light.Name", label: 'DAGGERHEART.WeaponFeature.Light.Name',
description: "DAGGERHEART.WeaponFeature.Light.Description", description: 'DAGGERHEART.WeaponFeature.Light.Description'
}, },
heavy: { heavy: {
label: "DAGGERHEART.WeaponFeature.Heavy.Name", label: 'DAGGERHEART.WeaponFeature.Heavy.Name',
description: "DAGGERHEART.WeaponFeature.Heavy.Description", description: 'DAGGERHEART.WeaponFeature.Heavy.Description'
}, },
massive: { massive: {
label: "DAGGERHEART.WeaponFeature.Massive.Name", label: 'DAGGERHEART.WeaponFeature.Massive.Name',
description: "DAGGERHEART.WeaponFeature.Massive.Description", description: 'DAGGERHEART.WeaponFeature.Massive.Description'
}, },
reliable: { reliable: {
label: "DAGGERHEART.WeaponFeature.Reliable.Name", label: 'DAGGERHEART.WeaponFeature.Reliable.Name',
description: "DAGGERHEART.WeaponFeature.Reliable.Description", description: 'DAGGERHEART.WeaponFeature.Reliable.Description'
}, },
quick: { quick: {
label: "DAGGERHEART.WeaponFeature.Quick.Name", label: 'DAGGERHEART.WeaponFeature.Quick.Name',
description: "DAGGERHEART.WeaponFeature.Quick.Description", description: 'DAGGERHEART.WeaponFeature.Quick.Description'
}, },
cumbersome: { cumbersome: {
label: "DAGGERHEART.WeaponFeature.Cumbersome.Name", label: 'DAGGERHEART.WeaponFeature.Cumbersome.Name',
description: "DAGGERHEART.WeaponFeature.Cumbersome.Description", description: 'DAGGERHEART.WeaponFeature.Cumbersome.Description'
}, },
versatile: { versatile: {
label: "DAGGERHEART.WeaponFeature.Versatile.Name", label: 'DAGGERHEART.WeaponFeature.Versatile.Name',
description: "DAGGERHEART.WeaponFeature.Versatile.Description", description: 'DAGGERHEART.WeaponFeature.Versatile.Description',
override: { override: {
damage: "", damage: ''
} }
}, },
powerful: { powerful: {
label: "DAGGERHEART.WeaponFeature.Powerful.Name", label: 'DAGGERHEART.WeaponFeature.Powerful.Name',
description: "DAGGERHEART.WeaponFeature.Powerful.Description", description: 'DAGGERHEART.WeaponFeature.Powerful.Description'
}, },
scary: { scary: {
label: "DAGGERHEART.WeaponFeature.Scary.Name", label: 'DAGGERHEART.WeaponFeature.Scary.Name',
description: "DAGGERHEART.WeaponFeature.Scary.Description", description: 'DAGGERHEART.WeaponFeature.Scary.Description'
}, },
brutal: { brutal: {
label: "DAGGERHEART.WeaponFeature.Brutal.Name", label: 'DAGGERHEART.WeaponFeature.Brutal.Name',
description: "DAGGERHEART.WeaponFeature.Brutal.Description", description: 'DAGGERHEART.WeaponFeature.Brutal.Description'
}, },
reloading: { reloading: {
label: "DAGGERHEART.WeaponFeature.Reloading.Name", label: 'DAGGERHEART.WeaponFeature.Reloading.Name',
description: "DAGGERHEART.WeaponFeature.Reloading.Description", description: 'DAGGERHEART.WeaponFeature.Reloading.Description'
}, },
eruptive: { eruptive: {
label: "DAGGERHEART.WeaponFeature.Eruptive.Name", label: 'DAGGERHEART.WeaponFeature.Eruptive.Name',
description: "DAGGERHEART.WeaponFeature.Eruptive.Description", description: 'DAGGERHEART.WeaponFeature.Eruptive.Description'
}, },
persuasive: { persuasive: {
label: "DAGGERHEART.WeaponFeature.Persuasive.Name", label: 'DAGGERHEART.WeaponFeature.Persuasive.Name',
description: "DAGGERHEART.WeaponFeature.Persuasive.Description", description: 'DAGGERHEART.WeaponFeature.Persuasive.Description'
}, },
pompous: { pompous: {
label: "DAGGERHEART.WeaponFeature.Pompous.Name", label: 'DAGGERHEART.WeaponFeature.Pompous.Name',
description: "DAGGERHEART.WeaponFeature.Pompous.Description", description: 'DAGGERHEART.WeaponFeature.Pompous.Description'
}, },
invigorating: { invigorating: {
label: "DAGGERHEART.WeaponFeature.Invigorating.Name", label: 'DAGGERHEART.WeaponFeature.Invigorating.Name',
description: "DAGGERHEART.WeaponFeature.Invigorating.Description", description: 'DAGGERHEART.WeaponFeature.Invigorating.Description'
}, },
dense: { dense: {
label: "DAGGERHEART.WeaponFeature.Dense.Name", label: 'DAGGERHEART.WeaponFeature.Dense.Name',
description: "DAGGERHEART.WeaponFeature.Dense.Description", description: 'DAGGERHEART.WeaponFeature.Dense.Description'
}, },
soulswift: { soulswift: {
label: "DAGGERHEART.WeaponFeature.Soulswift.Name", label: 'DAGGERHEART.WeaponFeature.Soulswift.Name',
description: "DAGGERHEART.WeaponFeature.Soulswift.Description", description: 'DAGGERHEART.WeaponFeature.Soulswift.Description'
}, },
protective: { protective: {
label: "DAGGERHEART.WeaponFeature.Protective.Name", label: 'DAGGERHEART.WeaponFeature.Protective.Name',
description: "DAGGERHEART.WeaponFeature.Protective.Description", description: 'DAGGERHEART.WeaponFeature.Protective.Description'
}, },
devastating: { devastating: {
label: "DAGGERHEART.WeaponFeature.Devastating.Name", label: 'DAGGERHEART.WeaponFeature.Devastating.Name',
description: "DAGGERHEART.WeaponFeature.Devastating.Description", description: 'DAGGERHEART.WeaponFeature.Devastating.Description'
}, },
retractable: { retractable: {
label: "DAGGERHEART.WeaponFeature.Retractable.Name", label: 'DAGGERHEART.WeaponFeature.Retractable.Name',
description: "DAGGERHEART.WeaponFeature.Retractable.Description", description: 'DAGGERHEART.WeaponFeature.Retractable.Description'
}, },
burn: { burn: {
label: "DAGGERHEART.WeaponFeature.Burn.Name", label: 'DAGGERHEART.WeaponFeature.Burn.Name',
description: "DAGGERHEART.WeaponFeature.Burn.Description", description: 'DAGGERHEART.WeaponFeature.Burn.Description'
}, },
painful: { painful: {
label: "DAGGERHEART.WeaponFeature.Painful.Name", label: 'DAGGERHEART.WeaponFeature.Painful.Name',
description: "DAGGERHEART.WeaponFeature.Painful.Description", description: 'DAGGERHEART.WeaponFeature.Painful.Description'
}, },
otherwordly: { otherwordly: {
label: "DAGGERHEART.WeaponFeature.Otherwordly.Name", label: 'DAGGERHEART.WeaponFeature.Otherwordly.Name',
description: "DAGGERHEART.WeaponFeature.Otherwordly.Description", description: 'DAGGERHEART.WeaponFeature.Otherwordly.Description'
}, },
lucky: { lucky: {
label: "DAGGERHEART.WeaponFeature.Lucky.Name", label: 'DAGGERHEART.WeaponFeature.Lucky.Name',
description: "DAGGERHEART.WeaponFeature.Lucky.Description", description: 'DAGGERHEART.WeaponFeature.Lucky.Description'
}, },
selfCorrecting: { selfCorrecting: {
label: "DAGGERHEART.WeaponFeature.SelfCorrecting.Name", label: 'DAGGERHEART.WeaponFeature.SelfCorrecting.Name',
description: "DAGGERHEART.WeaponFeature.SelfCorrecting.Description", description: 'DAGGERHEART.WeaponFeature.SelfCorrecting.Description'
}, },
healing: { healing: {
label: "DAGGERHEART.WeaponFeature.Healing.Name", label: 'DAGGERHEART.WeaponFeature.Healing.Name',
description: "DAGGERHEART.WeaponFeature.Healing.Description", description: 'DAGGERHEART.WeaponFeature.Healing.Description'
}, },
timebender: { timebender: {
label: "DAGGERHEART.WeaponFeature.Timebender.Name", label: 'DAGGERHEART.WeaponFeature.Timebender.Name',
description: "DAGGERHEART.WeaponFeature.Timebender.Description", description: 'DAGGERHEART.WeaponFeature.Timebender.Description'
}, },
enchanted: { enchanted: {
label: "DAGGERHEART.WeaponFeature.Enchanted.Name", label: 'DAGGERHEART.WeaponFeature.Enchanted.Name',
description: "DAGGERHEART.WeaponFeature.Enchanted.Description", description: 'DAGGERHEART.WeaponFeature.Enchanted.Description'
}, },
serrated: { serrated: {
label: "DAGGERHEART.WeaponFeature.Serrated.Name", label: 'DAGGERHEART.WeaponFeature.Serrated.Name',
description: "DAGGERHEART.WeaponFeature.Serrated.Description", description: 'DAGGERHEART.WeaponFeature.Serrated.Description'
}, },
grappling: { grappling: {
label: "DAGGERHEART.WeaponFeature.Grappling.Name", label: 'DAGGERHEART.WeaponFeature.Grappling.Name',
description: "DAGGERHEART.WeaponFeature.Grappling.Description", description: 'DAGGERHEART.WeaponFeature.Grappling.Description'
}, },
long: { long: {
label: "DAGGERHEART.WeaponFeature.Long.Name", label: 'DAGGERHEART.WeaponFeature.Long.Name',
description: "DAGGERHEART.WeaponFeature.Long.Description", description: 'DAGGERHEART.WeaponFeature.Long.Description'
}, },
destructive: { destructive: {
label: "DAGGERHEART.WeaponFeature.Destructive.Name", label: 'DAGGERHEART.WeaponFeature.Destructive.Name',
description: "DAGGERHEART.WeaponFeature.Destructive.Description", description: 'DAGGERHEART.WeaponFeature.Destructive.Description'
}, },
concussive: { concussive: {
label: "DAGGERHEART.WeaponFeature.Concussive.Name", label: 'DAGGERHEART.WeaponFeature.Concussive.Name',
description: "DAGGERHEART.WeaponFeature.Concussive.Description", description: 'DAGGERHEART.WeaponFeature.Concussive.Description'
}, },
bouncing: { bouncing: {
label: "DAGGERHEART.WeaponFeature.Bouncing.Name", label: 'DAGGERHEART.WeaponFeature.Bouncing.Name',
description: "DAGGERHEART.WeaponFeature.Bouncing.Description", description: 'DAGGERHEART.WeaponFeature.Bouncing.Description'
}, },
penetrating: { penetrating: {
label: "DAGGERHEART.WeaponFeature.Penetrating.Name", label: 'DAGGERHEART.WeaponFeature.Penetrating.Name',
description: "DAGGERHEART.WeaponFeature.Penetrating.Description", description: 'DAGGERHEART.WeaponFeature.Penetrating.Description'
}, },
lifestealing: { lifestealing: {
label: "DAGGERHEART.WeaponFeature.Lifestealing.Name", label: 'DAGGERHEART.WeaponFeature.Lifestealing.Name',
description: "DAGGERHEART.WeaponFeature.Lifestealing.Description", description: 'DAGGERHEART.WeaponFeature.Lifestealing.Description'
}, },
greedy: { greedy: {
label: "DAGGERHEART.WeaponFeature.Greedy.Name", label: 'DAGGERHEART.WeaponFeature.Greedy.Name',
description: "DAGGERHEART.WeaponFeature.Greedy.Description", description: 'DAGGERHEART.WeaponFeature.Greedy.Description'
}, },
bonded: { bonded: {
label: "DAGGERHEART.WeaponFeature.Bonded.Name", label: 'DAGGERHEART.WeaponFeature.Bonded.Name',
description: "DAGGERHEART.WeaponFeature.Bonded.Description", description: 'DAGGERHEART.WeaponFeature.Bonded.Description'
}, },
barrier: { barrier: {
label: "DAGGERHEART.WeaponFeature.Barrier.Name", label: 'DAGGERHEART.WeaponFeature.Barrier.Name',
description: "DAGGERHEART.WeaponFeature.Barrier.Description", description: 'DAGGERHEART.WeaponFeature.Barrier.Description'
}, },
paired: { paired: {
label: "DAGGERHEART.WeaponFeature.Paired.Name", label: 'DAGGERHEART.WeaponFeature.Paired.Name',
description: "DAGGERHEART.WeaponFeature.Paired.Description", description: 'DAGGERHEART.WeaponFeature.Paired.Description'
}, },
whipcrack: { whipcrack: {
label: "DAGGERHEART.WeaponFeature.Whipcrack.Name", label: 'DAGGERHEART.WeaponFeature.Whipcrack.Name',
description: "DAGGERHEART.WeaponFeature.Whipcrack.Description", description: 'DAGGERHEART.WeaponFeature.Whipcrack.Description'
}, },
hook: { hook: {
label: "DAGGERHEART.WeaponFeature.Hook.Name", label: 'DAGGERHEART.WeaponFeature.Hook.Name',
description: "DAGGERHEART.WeaponFeature.Hook.Description", description: 'DAGGERHEART.WeaponFeature.Hook.Description'
}, },
doubleDuty: { doubleDuty: {
label: "DAGGERHEART.WeaponFeature.DoubleDuty.Name", label: 'DAGGERHEART.WeaponFeature.DoubleDuty.Name',
description: "DAGGERHEART.WeaponFeature.DoubleDuty.Description", description: 'DAGGERHEART.WeaponFeature.DoubleDuty.Description'
}, },
parry: { parry: {
label: "DAGGERHEART.WeaponFeature.Parry.Name", label: 'DAGGERHEART.WeaponFeature.Parry.Name',
description: "DAGGERHEART.WeaponFeature.Parry.Description", description: 'DAGGERHEART.WeaponFeature.Parry.Description'
}, },
retrieve: { retrieve: {
label: "DAGGERHEART.WeaponFeature.Retrieve.Name", label: 'DAGGERHEART.WeaponFeature.Retrieve.Name',
description: "DAGGERHEART.WeaponFeature.Retrieve.Description", description: 'DAGGERHEART.WeaponFeature.Retrieve.Description'
}, },
deflecting: { deflecting: {
label: "DAGGERHEART.WeaponFeature.Deflecting.Name", label: 'DAGGERHEART.WeaponFeature.Deflecting.Name',
description: "DAGGERHEART.WeaponFeature.Deflecting.Description", description: 'DAGGERHEART.WeaponFeature.Deflecting.Description'
}, },
chargedAttack: { chargedAttack: {
label: "DAGGERHEART.WeaponFeature.ChargedAttack.Name", label: 'DAGGERHEART.WeaponFeature.ChargedAttack.Name',
description: "DAGGERHEART.WeaponFeature.ChargedAttack.Description", description: 'DAGGERHEART.WeaponFeature.ChargedAttack.Description'
}, },
sheltering: { sheltering: {
label: "DAGGERHEART.WeaponFeature.Sheltering.Name", label: 'DAGGERHEART.WeaponFeature.Sheltering.Name',
description: "DAGGERHEART.WeaponFeature.Sheltering.Description", description: 'DAGGERHEART.WeaponFeature.Sheltering.Description'
}, },
doubledUp: { doubledUp: {
label: "DAGGERHEART.WeaponFeature.DoubledUp.Name", label: 'DAGGERHEART.WeaponFeature.DoubledUp.Name',
description: "DAGGERHEART.WeaponFeature.DoubledUp.Description", description: 'DAGGERHEART.WeaponFeature.DoubledUp.Description'
}, },
lockedOn: { lockedOn: {
label: "DAGGERHEART.WeaponFeature.LockedOn.Name", label: 'DAGGERHEART.WeaponFeature.LockedOn.Name',
description: "DAGGERHEART.WeaponFeature.LockedOn.Description", description: 'DAGGERHEART.WeaponFeature.LockedOn.Description'
}, }
}; };
export const featureTypes = { export const featureTypes = {
ancestry: { ancestry: {
id: "ancestry", id: 'ancestry',
label: "DAGGERHEART.Feature.Type.Ancestry" label: 'DAGGERHEART.Feature.Type.Ancestry'
}, },
community: { community: {
id: "community", id: 'community',
label: "DAGGERHEART.Feature.Type.Community" label: 'DAGGERHEART.Feature.Type.Community'
}, },
class: { class: {
id: "class", id: 'class',
label: "DAGGERHEART.Feature.Type.Class" label: 'DAGGERHEART.Feature.Type.Class'
}, },
subclass: { subclass: {
id: "subclass", id: 'subclass',
label: "DAGGERHEART.Feature.Type.Subclass" label: 'DAGGERHEART.Feature.Type.Subclass'
},
} }
};
export const valueTypes = { export const valueTypes = {
normal: { normal: {
id: 'normal', id: 'normal',
name: "DAGGERHEART.Feature.ValueType.Normal", name: 'DAGGERHEART.Feature.ValueType.Normal',
data: { data: {
value: 0, value: 0,
max: 0, max: 0
} }
}, },
input: { input: {
id: 'input', id: 'input',
name: "DAGGERHEART.Feature.ValueType.Input", name: 'DAGGERHEART.Feature.ValueType.Input',
data: { data: {
value: null, value: null
} }
}, },
dice: { dice: {
id: 'dice', id: 'dice',
name: "DAGGERHEART.Feature.ValueType.Dice", name: 'DAGGERHEART.Feature.ValueType.Dice',
data: { data: {
value: null, value: null
}
} }
} }
};
export const actionTypes = { export const actionTypes = {
passive: { passive: {
id: "passive", id: 'passive',
label: "DAGGERHEART.ActionType.Passive" label: 'DAGGERHEART.ActionType.Passive'
}, },
action: { action: {
id: "action", id: 'action',
label: "DAGGERHEART.ActionType.Action" label: 'DAGGERHEART.ActionType.Action'
}, },
reaction: { reaction: {
id: "reaction", id: 'reaction',
label: "DAGGERHEART.ActionType.Reaction" label: 'DAGGERHEART.ActionType.Reaction'
} }
}; };

View file

@ -1,28 +1,28 @@
export const menu = { export const menu = {
Automation: { Automation: {
Name: "GameSettingsAutomation", Name: 'GameSettingsAutomation',
Icon: "fa-solid fa-robot", Icon: 'fa-solid fa-robot'
}, },
Homebrew: { Homebrew: {
Name: "GameSettingsHomebrew", Name: 'GameSettingsHomebrew',
Icon: "fa-solid fa-flask-vial", Icon: 'fa-solid fa-flask-vial'
}, },
Range: { Range: {
Name: "GameSettingsRange", Name: 'GameSettingsRange',
Icon: "fa-solid fa-ruler", Icon: 'fa-solid fa-ruler'
}, }
}; };
export const gameSettings = { export const gameSettings = {
Automation: { Automation: {
Hope: "AutomationHope", Hope: 'AutomationHope',
ActionPoints: "AutomationActionPoints", ActionPoints: 'AutomationActionPoints'
}, },
Resources: { Resources: {
Fear: "ResourcesFear" Fear: 'ResourcesFear'
}, },
General: { General: {
AbilityArray: "AbilityArray", AbilityArray: 'AbilityArray',
RangeMeasurement: "RangeMeasurement", RangeMeasurement: 'RangeMeasurement'
}
} }
};

View file

@ -1,12 +1,12 @@
import * as GENERAL from './generalConfig.mjs'; import * as GENERAL from './generalConfig.mjs';
import * as DOMAIN from "./domainConfig.mjs"; import * as DOMAIN from './domainConfig.mjs';
import * as ACTOR from './actorConfig.mjs'; import * as ACTOR from './actorConfig.mjs';
import * as ITEM from './itemConfig.mjs'; import * as ITEM from './itemConfig.mjs';
import * as SETTINGS from './settingsConfig.mjs'; import * as SETTINGS from './settingsConfig.mjs';
import * as EFFECTS from './effectConfig.mjs'; import * as EFFECTS from './effectConfig.mjs';
import * as ACTIONS from './actionConfig.mjs'; import * as ACTIONS from './actionConfig.mjs';
export const SYSTEM_ID = "daggerheart"; export const SYSTEM_ID = 'daggerheart';
export const SYSTEM = { export const SYSTEM = {
id: SYSTEM_ID, id: SYSTEM_ID,
@ -16,5 +16,5 @@ export const SYSTEM = {
ITEM, ITEM,
SETTINGS, SETTINGS,
EFFECTS, EFFECTS,
ACTIONS, ACTIONS
}; };

View file

@ -7,24 +7,26 @@ export default class DhpAbilityUse extends foundry.abstract.TypeDataModel {
img: new fields.StringField({}), img: new fields.StringField({}),
name: new fields.StringField({}), name: new fields.StringField({}),
description: new fields.StringField({}), description: new fields.StringField({}),
actions: new fields.ArrayField(new fields.SchemaField({ actions: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
damage: new fields.SchemaField({ damage: new fields.SchemaField({
type: new fields.StringField({}), type: new fields.StringField({}),
value: new fields.StringField({}), value: new fields.StringField({})
}), }),
healing: new fields.SchemaField({ healing: new fields.SchemaField({
type: new fields.StringField({}), type: new fields.StringField({}),
value: new fields.StringField({}), value: new fields.StringField({})
}), }),
cost: new fields.SchemaField({ cost: new fields.SchemaField({
type: new fields.StringField({ nullable: true }), type: new fields.StringField({ nullable: true }),
value: new fields.NumberField({ nullable: true }), value: new fields.NumberField({ nullable: true })
}), }),
target: new fields.SchemaField({ target: new fields.SchemaField({
type: new fields.StringField({}), type: new fields.StringField({})
}), })
})), })
} )
};
} }
} }

View file

@ -6,30 +6,35 @@ export default class DaggerheartAction extends foundry.abstract.DataModel {
name: new fields.StringField({ initial: 'New Action' }), name: new fields.StringField({ initial: 'New Action' }),
damage: new fields.SchemaField({ damage: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, nullable: true, initial: null }), type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, nullable: true, initial: null }),
value: new fields.StringField({}), value: new fields.StringField({})
}), }),
healing: new fields.SchemaField({ healing: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.healingTypes, nullable: true, initial: null }), type: new fields.StringField({ choices: SYSTEM.GENERAL.healingTypes, nullable: true, initial: null }),
value: new fields.StringField(), value: new fields.StringField()
}), }),
conditions: new fields.ArrayField(new fields.SchemaField({ conditions: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField(), name: new fields.StringField(),
icon: new fields.StringField(), icon: new fields.StringField(),
description: new fields.StringField(), description: new fields.StringField()
})), })
),
cost: new fields.SchemaField({ cost: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.GENERAL.abilityCosts, nullable: true, initial: null }), type: new fields.StringField({ choices: SYSTEM.GENERAL.abilityCosts, nullable: true, initial: null }),
value: new fields.NumberField({ nullable: true, initial: null }), value: new fields.NumberField({ nullable: true, initial: null })
}), }),
target: new fields.SchemaField({ target: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.ACTIONS.targetTypes, initial: SYSTEM.ACTIONS.targetTypes.other.id }) type: new fields.StringField({
}), choices: SYSTEM.ACTIONS.targetTypes,
initial: SYSTEM.ACTIONS.targetTypes.other.id
})
})
// uses: new fields.SchemaField({ // uses: new fields.SchemaField({
// nr: new fields.StringField({}), // nr: new fields.StringField({}),
// refreshType: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes, initial: SYSTEM.GENERAL.refreshTypes.session.id }), // refreshType: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes, initial: SYSTEM.GENERAL.refreshTypes.session.id }),
// refreshed: new fields.BooleanField({ initial: true }), // refreshed: new fields.BooleanField({ initial: true }),
// }), // }),
} };
} }
use = async () => { use = async () => {

View file

@ -1,4 +1,4 @@
import { MappingField } from "./fields.mjs"; import { MappingField } from './fields.mjs';
export default class DhpAdversary extends foundry.abstract.TypeDataModel { export default class DhpAdversary extends foundry.abstract.TypeDataModel {
static defineSchema() { static defineSchema() {
@ -8,16 +8,20 @@ export default class DhpAdversary extends foundry.abstract.TypeDataModel {
health: new fields.SchemaField({ health: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true }), value: new fields.NumberField({ initial: 0, integer: true }),
min: new fields.NumberField({ initial: 0, integer: true }), min: new fields.NumberField({ initial: 0, integer: true }),
max: new fields.NumberField({ initial: 0, integer: true }), max: new fields.NumberField({ initial: 0, integer: true })
}), }),
stress: new fields.SchemaField({ stress: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true }), value: new fields.NumberField({ initial: 0, integer: true }),
min: new fields.NumberField({ initial: 0, integer: true }), min: new fields.NumberField({ initial: 0, integer: true }),
max: new fields.NumberField({ initial: 0, integer: true }), max: new fields.NumberField({ initial: 0, integer: true })
}), })
}), }),
tier: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.tiers), integer: false }), tier: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.tiers), integer: false }),
type: new fields.StringField({ choices: Object.keys(SYSTEM.ACTOR.adversaryTypes), integer: false, initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard') }), type: new fields.StringField({
choices: Object.keys(SYSTEM.ACTOR.adversaryTypes),
integer: false,
initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard')
}),
description: new fields.StringField({}), description: new fields.StringField({}),
motivesAndTactics: new fields.ArrayField(new fields.StringField({})), motivesAndTactics: new fields.ArrayField(new fields.StringField({})),
attackModifier: new fields.NumberField({ integer: true, nullabe: true, initial: null }), attackModifier: new fields.NumberField({ integer: true, nullabe: true, initial: null }),
@ -26,20 +30,22 @@ export default class DhpAdversary extends foundry.abstract.TypeDataModel {
range: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.range), integer: false }), range: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.range), integer: false }),
damage: new fields.SchemaField({ damage: new fields.SchemaField({
value: new fields.StringField({}), value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }), type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
}) })
}), }),
difficulty: new fields.NumberField({ initial: 1, integer: true }), difficulty: new fields.NumberField({ initial: 1, integer: true }),
damageThresholds: new fields.SchemaField({ damageThresholds: new fields.SchemaField({
minor: new fields.NumberField({ initial: 0, integer: true }), minor: new fields.NumberField({ initial: 0, integer: true }),
major: new fields.NumberField({ initial: 0, integer: true }), major: new fields.NumberField({ initial: 0, integer: true }),
severe: new fields.NumberField({ initial: 0, integer: true }), severe: new fields.NumberField({ initial: 0, integer: true })
}), }),
experiences: new fields.ArrayField(new fields.SchemaField({ experiences: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
value: new fields.NumberField({ integer: true, nullable: true, initial: null }), value: new fields.NumberField({ integer: true, nullable: true, initial: null })
})), })
} )
};
} }
get moves() { get moves() {

View file

@ -5,28 +5,37 @@ export default class DhpAdversaryRoll extends foundry.abstract.TypeDataModel {
return { return {
roll: new fields.StringField({}), roll: new fields.StringField({}),
total: new fields.NumberField({ integer: true }), total: new fields.NumberField({ integer: true }),
modifiers: new fields.ArrayField(new fields.SchemaField({ modifiers: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }), value: new fields.NumberField({ integer: true }),
label: new fields.StringField({}), label: new fields.StringField({}),
title: new fields.StringField({}), title: new fields.StringField({})
})), })
diceResults: new fields.ArrayField(new fields.SchemaField({ ),
diceResults: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }), value: new fields.NumberField({ integer: true }),
discarded: new fields.BooleanField({ initial: false }), discarded: new fields.BooleanField({ initial: false })
})), })
targets: new fields.ArrayField(new fields.SchemaField({ ),
targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({}), id: new fields.StringField({}),
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
difficulty: new fields.NumberField({ integer: true, nullable: true }), difficulty: new fields.NumberField({ integer: true, nullable: true }),
evasion: new fields.NumberField({ integer: true }), evasion: new fields.NumberField({ integer: true }),
hit: new fields.BooleanField({ initial: false }), hit: new fields.BooleanField({ initial: false })
})), })
damage: new fields.SchemaField({ ),
damage: new fields.SchemaField(
{
value: new fields.StringField({}), value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }), type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false })
}, { nullable: true, initial: null }) },
} { nullable: true, initial: null }
)
};
} }
prepareDerivedData() { prepareDerivedData() {

View file

@ -1,11 +1,11 @@
import featuresSchema from "./interface/featuresSchema.mjs"; import featuresSchema from './interface/featuresSchema.mjs';
export default class DhpAncestry extends foundry.abstract.TypeDataModel { export default class DhpAncestry extends foundry.abstract.TypeDataModel {
static defineSchema() { static defineSchema() {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
abilities: featuresSchema(), abilities: featuresSchema()
} };
} }
} }

View file

@ -6,10 +6,10 @@ export default class DhpArmor extends foundry.abstract.TypeDataModel {
feature: new fields.StringField({ choices: SYSTEM.ITEM.armorFeatures, integer: false, blank: true }), feature: new fields.StringField({ choices: SYSTEM.ITEM.armorFeatures, integer: false, blank: true }),
marks: new fields.SchemaField({ marks: new fields.SchemaField({
max: new fields.NumberField({ initial: 6, integer: true }), max: new fields.NumberField({ initial: 6, integer: true }),
value: new fields.NumberField({ initial: 0, integer: true }), value: new fields.NumberField({ initial: 0, integer: true })
}), }),
description: new fields.HTMLField({}), description: new fields.HTMLField({})
} };
} }
get featureInfo() { get featureInfo() {
@ -34,7 +34,6 @@ export default class DhpArmor extends foundry.abstract.TypeDataModel {
// } // }
// } // }
// } // }
// this.marks.max += armorBonus; // this.marks.max += armorBonus;
} }
} }

View file

@ -1,52 +1,67 @@
import { getTier } from "../helpers/utils.mjs"; import { getTier } from '../helpers/utils.mjs';
import DhpFeature from "./feature.mjs"; import DhpFeature from './feature.mjs';
export default class DhpClass extends foundry.abstract.TypeDataModel { export default class DhpClass extends foundry.abstract.TypeDataModel {
static defineSchema() { static defineSchema() {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
domains: new fields.ArrayField(new fields.StringField({})), domains: new fields.ArrayField(new fields.StringField({})),
classItems: new fields.ArrayField(new fields.SchemaField({ classItems: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
})), })
),
damageThresholds: new fields.SchemaField({ damageThresholds: new fields.SchemaField({
minor: new fields.NumberField({ initial: 0, integer: true }), minor: new fields.NumberField({ initial: 0, integer: true }),
major: new fields.NumberField({ initial: 0, integer: true }), major: new fields.NumberField({ initial: 0, integer: true }),
severe: new fields.NumberField({ initial: 0, integer: true }), severe: new fields.NumberField({ initial: 0, integer: true })
}), }),
evasion: new fields.NumberField({ initial: 0, integer: true }), evasion: new fields.NumberField({ initial: 0, integer: true }),
features: new fields.ArrayField(new fields.SchemaField({ features: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
})), })
subclasses: new fields.ArrayField(new fields.SchemaField({ ),
subclasses: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
})), })
),
inventory: new fields.SchemaField({ inventory: new fields.SchemaField({
take: new fields.ArrayField(new fields.SchemaField({ take: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
})), })
choiceA: new fields.ArrayField(new fields.SchemaField({ ),
choiceA: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
})), })
choiceB: new fields.ArrayField(new fields.SchemaField({ ),
choiceB: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
})), })
extra: new fields.SchemaField({ ),
extra: new fields.SchemaField(
{
title: new fields.StringField({}), title: new fields.StringField({}),
description: new fields.StringField({}) description: new fields.StringField({})
}, { initial: null, nullable: true }), },
{ initial: null, nullable: true }
)
}), }),
characterGuide: new fields.SchemaField({ characterGuide: new fields.SchemaField({
suggestedTraits: new fields.SchemaField({ suggestedTraits: new fields.SchemaField({
@ -55,36 +70,45 @@ export default class DhpClass extends foundry.abstract.TypeDataModel {
finesse: new fields.NumberField({ initial: 0, integer: true }), finesse: new fields.NumberField({ initial: 0, integer: true }),
instinct: new fields.NumberField({ initial: 0, integer: true }), instinct: new fields.NumberField({ initial: 0, integer: true }),
presence: new fields.NumberField({ initial: 0, integer: true }), presence: new fields.NumberField({ initial: 0, integer: true }),
knowledge: new fields.NumberField({ initial: 0, integer: true }), knowledge: new fields.NumberField({ initial: 0, integer: true })
}), }),
suggestedPrimaryWeapon: new fields.SchemaField({ suggestedPrimaryWeapon: new fields.SchemaField(
{
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
}, { initial: null, nullable: true }), },
suggestedSecondaryWeapon: new fields.SchemaField({ { initial: null, nullable: true }
),
suggestedSecondaryWeapon: new fields.SchemaField(
{
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
}, { initial: null, nullable: true }), },
suggestedArmor: new fields.SchemaField({ { initial: null, nullable: true }
),
suggestedArmor: new fields.SchemaField(
{
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({})
}, { initial: null, nullable: true }), },
{ initial: null, nullable: true }
),
characterDescription: new fields.SchemaField({ characterDescription: new fields.SchemaField({
clothes: new fields.StringField({}), clothes: new fields.StringField({}),
eyes: new fields.StringField({}), eyes: new fields.StringField({}),
body: new fields.StringField({}), body: new fields.StringField({}),
color: new fields.StringField({}), color: new fields.StringField({}),
attitude: new fields.StringField({}), attitude: new fields.StringField({})
}), }),
backgroundQuestions: new fields.ArrayField(new fields.StringField({}), { initial: ['', '', ''] }), backgroundQuestions: new fields.ArrayField(new fields.StringField({}), { initial: ['', '', ''] }),
connections: new fields.ArrayField(new fields.StringField({}), { initial: ['', '' ,''] }), connections: new fields.ArrayField(new fields.StringField({}), { initial: ['', '', ''] })
}), }),
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }), multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }),
description: new fields.HTMLField({}), description: new fields.HTMLField({})
} };
} }
get multiclassTier() { get multiclassTier() {

View file

@ -3,7 +3,7 @@ export default class DhpCombat extends foundry.abstract.TypeDataModel {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
actions: new fields.NumberField({ initial: 0, integer: true }), actions: new fields.NumberField({ initial: 0, integer: true }),
activeCombatant: new fields.StringField({}), activeCombatant: new fields.StringField({})
} };
} }
} }

View file

@ -3,6 +3,6 @@ export default class DhpCombatant extends foundry.abstract.TypeDataModel {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
active: new fields.BooleanField({ initial: false }) active: new fields.BooleanField({ initial: false })
} };
} }
} }

View file

@ -1,11 +1,11 @@
import featuresSchema from "./interface/featuresSchema.mjs"; import featuresSchema from './interface/featuresSchema.mjs';
export default class DhpCommunity extends foundry.abstract.TypeDataModel { export default class DhpCommunity extends foundry.abstract.TypeDataModel {
static defineSchema() { static defineSchema() {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
abilities: featuresSchema(), abilities: featuresSchema()
} };
} }
} }

View file

@ -4,7 +4,7 @@ export default class DhpConsumable extends foundry.abstract.TypeDataModel {
return { return {
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
quantity: new fields.NumberField({ initial: 1, integer: true }), quantity: new fields.NumberField({ initial: 1, integer: true }),
consumeOnUse: new fields.BooleanField({ initial: false }), consumeOnUse: new fields.BooleanField({ initial: false })
} };
} }
} }

View file

@ -1,17 +1,23 @@
import DaggerheartAction from "./action.mjs"; import DaggerheartAction from './action.mjs';
export default class DhpDomainCard extends foundry.abstract.TypeDataModel { export default class DhpDomainCard extends foundry.abstract.TypeDataModel {
static defineSchema() { static defineSchema() {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
domain: new fields.StringField({ choices: SYSTEM.DOMAIN.domains, integer: false }, { required: true, initial: [] }), domain: new fields.StringField(
{ choices: SYSTEM.DOMAIN.domains, integer: false },
{ required: true, initial: [] }
),
level: new fields.NumberField({ initial: 1, integer: true }), level: new fields.NumberField({ initial: 1, integer: true }),
recallCost: new fields.NumberField({ initial: 0, integer: true }), recallCost: new fields.NumberField({ initial: 0, integer: true }),
type: new fields.StringField({ choices: SYSTEM.DOMAIN.cardTypes, integer: false }, { required: true, initial: [] }), type: new fields.StringField(
{ choices: SYSTEM.DOMAIN.cardTypes, integer: false },
{ required: true, initial: [] }
),
foundation: new fields.BooleanField({ initial: false }), foundation: new fields.BooleanField({ initial: false }),
effect: new fields.HTMLField({}), effect: new fields.HTMLField({}),
inVault: new fields.BooleanField({ initial: false }), inVault: new fields.BooleanField({ initial: false }),
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction)), actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
} };
} }
} }

View file

@ -1,55 +1,73 @@
const fields = foundry.data.fields; const fields = foundry.data.fields;
const diceField = () => new fields.SchemaField({ const diceField = () =>
new fields.SchemaField({
dice: new fields.StringField({}), dice: new fields.StringField({}),
value: new fields.NumberField({ integer: true}), value: new fields.NumberField({ integer: true })
}); });
export default class DhpDualityRoll extends foundry.abstract.TypeDataModel { export default class DhpDualityRoll extends foundry.abstract.TypeDataModel {
static defineSchema() { static defineSchema() {
return { return {
roll: new fields.StringField({}), roll: new fields.StringField({}),
modifiers: new fields.ArrayField(new fields.SchemaField({ modifiers: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }), value: new fields.NumberField({ integer: true }),
label: new fields.StringField({}), label: new fields.StringField({}),
title: new fields.StringField({}), title: new fields.StringField({})
})), })
),
hope: diceField(), hope: diceField(),
fear: diceField(), fear: diceField(),
advantage: diceField(), advantage: diceField(),
disadvantage: diceField(), disadvantage: diceField(),
advantageSelected: new fields.NumberField({ initial: 0 }), advantageSelected: new fields.NumberField({ initial: 0 }),
targets: new fields.ArrayField(new fields.SchemaField({ targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({}), id: new fields.StringField({}),
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
difficulty: new fields.NumberField({ integer: true, nullable: true }), difficulty: new fields.NumberField({ integer: true, nullable: true }),
evasion: new fields.NumberField({ integer: true }), evasion: new fields.NumberField({ integer: true }),
hit: new fields.BooleanField({ initial: false }), hit: new fields.BooleanField({ initial: false })
})), })
),
damage: new fields.SchemaField({ damage: new fields.SchemaField({
value: new fields.StringField({}), value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }), type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }),
bonusDamage: new fields.ArrayField(new fields.SchemaField({ bonusDamage: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({}), value: new fields.StringField({}),
type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.damageTypes), integer: false }), type: new fields.StringField({
choices: Object.keys(SYSTEM.GENERAL.damageTypes),
integer: false
}),
initiallySelected: new fields.BooleanField(), initiallySelected: new fields.BooleanField(),
appliesOn: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.applyLocations) }, { nullable: true, initial: null }), appliesOn: new fields.StringField(
{ choices: Object.keys(SYSTEM.EFFECTS.applyLocations) },
{ nullable: true, initial: null }
),
description: new fields.StringField({}), description: new fields.StringField({}),
hopeIncrease: new fields.StringField({ nullable: true }) hopeIncrease: new fields.StringField({ nullable: true })
}), { nullable: true, initial: null }) }),
{ nullable: true, initial: null }
)
}) })
} };
} }
get total() { get total() {
const modifiers = this.modifiers.reduce((acc, x) => acc + x.value, 0); const modifiers = this.modifiers.reduce((acc, x) => acc + x.value, 0);
const advantage = this.advantage.value ?? this.disadvantage.value ? -this.disadvantage.value : 0; const advantage = (this.advantage.value ?? this.disadvantage.value) ? -this.disadvantage.value : 0;
return this.hope.value + this.fear.value + advantage + modifiers; return this.hope.value + this.fear.value + advantage + modifiers;
} }
get totalLabel() { get totalLabel() {
const label = this.hope.value > this.fear.value ? "DAGGERHEART.General.Hope" : this.fear.value > this.hope.value ? "DAGGERHEART.General.Fear" : "DAGGERHEART.General.CriticalSuccess"; const label =
this.hope.value > this.fear.value
? 'DAGGERHEART.General.Hope'
: this.fear.value > this.hope.value
? 'DAGGERHEART.General.Fear'
: 'DAGGERHEART.General.CriticalSuccess';
return game.i18n.localize(label); return game.i18n.localize(label);
} }

View file

@ -2,16 +2,18 @@ export default class DhpEnvironment extends foundry.abstract.TypeDataModel {
static defineSchema() { static defineSchema() {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
resources: new fields.SchemaField({ resources: new fields.SchemaField({}),
}),
tier: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.tiers), integer: false }), tier: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.tiers), integer: false }),
type: new fields.StringField({ choices: Object.keys(SYSTEM.ACTOR.adversaryTypes), integer: false, initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard') }), type: new fields.StringField({
choices: Object.keys(SYSTEM.ACTOR.adversaryTypes),
integer: false,
initial: Object.keys(SYSTEM.ACTOR.adversaryTypes).find(x => x === 'standard')
}),
description: new fields.StringField({}), description: new fields.StringField({}),
toneAndFeel: new fields.StringField({}), toneAndFeel: new fields.StringField({}),
difficulty: new fields.NumberField({ initial: 1, integer: true }), difficulty: new fields.NumberField({ initial: 1, integer: true }),
potentialAdversaries: new fields.StringField({}), potentialAdversaries: new fields.StringField({})
} };
} }
get features() { get features() {

View file

@ -1,55 +1,83 @@
import { getTier } from "../helpers/utils.mjs"; import { getTier } from '../helpers/utils.mjs';
import DaggerheartAction from "./action.mjs"; import DaggerheartAction from './action.mjs';
import { MappingField } from "./fields.mjs"; import { MappingField } from './fields.mjs';
import DhpEffect from "./interface/effects.mjs"; import DhpEffect from './interface/effects.mjs';
export default class DhpFeature extends DhpEffect { export default class DhpFeature extends DhpEffect {
static defineSchema() { static defineSchema() {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return foundry.utils.mergeObject({}, { return foundry.utils.mergeObject(
{},
{
type: new fields.StringField({ choices: SYSTEM.ITEM.featureTypes }), type: new fields.StringField({ choices: SYSTEM.ITEM.featureTypes }),
actionType: new fields.StringField({ choices: SYSTEM.ITEM.actionTypes, initial: SYSTEM.ITEM.actionTypes.passive.id }), actionType: new fields.StringField({
choices: SYSTEM.ITEM.actionTypes,
initial: SYSTEM.ITEM.actionTypes.passive.id
}),
featureType: new fields.SchemaField({ featureType: new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.ITEM.valueTypes, initial: Object.keys(SYSTEM.ITEM.valueTypes).find(x => x === 'normal') }), type: new fields.StringField({
choices: SYSTEM.ITEM.valueTypes,
initial: Object.keys(SYSTEM.ITEM.valueTypes).find(x => x === 'normal')
}),
data: new fields.SchemaField({ data: new fields.SchemaField({
value: new fields.StringField({}), value: new fields.StringField({}),
property: new fields.StringField({ choices: SYSTEM.ACTOR.featureProperties, initial: Object.keys(SYSTEM.ACTOR.featureProperties).find(x => x === 'spellcastingTrait') }), property: new fields.StringField({
choices: SYSTEM.ACTOR.featureProperties,
initial: Object.keys(SYSTEM.ACTOR.featureProperties).find(x => x === 'spellcastingTrait')
}),
max: new fields.NumberField({ initial: 1, integer: true }), max: new fields.NumberField({ initial: 1, integer: true }),
numbers: new MappingField(new fields.SchemaField({ numbers: new MappingField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true }), value: new fields.NumberField({ integer: true }),
used: new fields.BooleanField({ initial: false }), used: new fields.BooleanField({ initial: false })
})), })
)
})
}), }),
}), refreshData: new fields.SchemaField(
refreshData: new fields.SchemaField({ {
type: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes }), type: new fields.StringField({ choices: SYSTEM.GENERAL.refreshTypes }),
uses: new fields.NumberField({ initial: 1, integer: true }), uses: new fields.NumberField({ initial: 1, integer: true }),
refreshed: new fields.BooleanField({ initial: true }) refreshed: new fields.BooleanField({ initial: true })
}, { nullable: true, initial: null }), },
{ nullable: true, initial: null }
),
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }), multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }),
disabled: new fields.BooleanField({ initial: false }), disabled: new fields.BooleanField({ initial: false }),
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
effects: new MappingField(new fields.SchemaField({ effects: new MappingField(
new fields.SchemaField({
type: new fields.StringField({ choices: SYSTEM.EFFECTS.effectTypes }), type: new fields.StringField({ choices: SYSTEM.EFFECTS.effectTypes }),
valueType: new fields.StringField({ choices: SYSTEM.EFFECTS.valueTypes }), valueType: new fields.StringField({ choices: SYSTEM.EFFECTS.valueTypes }),
parseType: new fields.StringField({ choices: SYSTEM.EFFECTS.parseTypes }), parseType: new fields.StringField({ choices: SYSTEM.EFFECTS.parseTypes }),
initiallySelected: new fields.BooleanField({ initial: true }), initiallySelected: new fields.BooleanField({ initial: true }),
options: new fields.ArrayField(new fields.SchemaField({ options: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
value: new fields.StringField({}), value: new fields.StringField({})
}), { nullable: true, initial: null }), }),
{ nullable: true, initial: null }
),
dataField: new fields.StringField({}), dataField: new fields.StringField({}),
appliesOn: new fields.StringField({ choices: SYSTEM.EFFECTS.applyLocations }, { nullable: true, initial: null }), appliesOn: new fields.StringField(
applyLocationChoices: new MappingField(new fields.StringField({}), { nullable: true, initial: null }), { choices: SYSTEM.EFFECTS.applyLocations },
{ nullable: true, initial: null }
),
applyLocationChoices: new MappingField(new fields.StringField({}), {
nullable: true,
initial: null
}),
valueData: new fields.SchemaField({ valueData: new fields.SchemaField({
value: new fields.StringField({}), value: new fields.StringField({}),
fromValue: new fields.StringField({ initial: null, nullable: true }), fromValue: new fields.StringField({ initial: null, nullable: true }),
type: new fields.StringField({ initial: null, nullable: true }), type: new fields.StringField({ initial: null, nullable: true }),
hopeIncrease: new fields.StringField({ initial: null, nullable: true }) hopeIncrease: new fields.StringField({ initial: null, nullable: true })
}), })
})), })
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction)), ),
}); actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
}
);
} }
get multiclassTier() { get multiclassTier() {
@ -59,12 +87,13 @@ export default class DhpFeature extends DhpEffect {
async refresh() { async refresh() {
if (this.refreshData) { if (this.refreshData) {
if (this.featureType.type === SYSTEM.ITEM.valueTypes.dice.id) { if (this.featureType.type === SYSTEM.ITEM.valueTypes.dice.id) {
const update = { "system.refreshData.refreshed": true }; const update = { 'system.refreshData.refreshed': true };
Object.keys(this.featureType.data.numbers).forEach(x => update[`system.featureType.data.numbers.-=${x}`] = null); Object.keys(this.featureType.data.numbers).forEach(
x => (update[`system.featureType.data.numbers.-=${x}`] = null)
);
await this.parent.update(update); await this.parent.update(update);
} } else {
else { await this.parent.update({ 'system.refreshData.refreshed': true });
await this.parent.update({ "system.refreshData.refreshed": true});
} }
} }
} }

View file

@ -1,7 +1,7 @@
export class MappingField extends foundry.data.fields.ObjectField { export class MappingField extends foundry.data.fields.ObjectField {
constructor(model, options) { constructor(model, options) {
if (!(model instanceof foundry.data.fields.DataField)) { if (!(model instanceof foundry.data.fields.DataField)) {
throw new Error("MappingField must have a DataField as its contained element"); throw new Error('MappingField must have a DataField as its contained element');
} }
super(options); super(options);
@ -27,7 +27,7 @@ export class MappingField extends foundry.data.fields.ObjectField {
/** @inheritdoc */ /** @inheritdoc */
_cleanType(value, options) { _cleanType(value, options) {
Object.entries(value).forEach(([k, v]) => value[k] = this.model.clean(v, options)); Object.entries(value).forEach(([k, v]) => (value[k] = this.model.clean(v, options)));
return value; return value;
} }
@ -60,7 +60,7 @@ export class MappingField extends foundry.data.fields.ObjectField {
/** @override */ /** @override */
_validateType(value, options = {}) { _validateType(value, options = {}) {
if ( foundry.utils.getType(value) !== "Object" ) throw new Error("must be an Object"); if (foundry.utils.getType(value) !== 'Object') throw new Error('must be an Object');
const errors = this._validateValues(value, options); const errors = this._validateValues(value, options);
if (!foundry.utils.isEmpty(errors)) throw new foundry.data.fields.ModelValidationError(errors); if (!foundry.utils.isEmpty(errors)) throw new foundry.data.fields.ModelValidationError(errors);
} }
@ -88,7 +88,7 @@ export class MappingField extends foundry.data.fields.ObjectField {
initialize(value, model, options = {}) { initialize(value, model, options = {}) {
if (!value) return value; if (!value) return value;
const obj = {}; const obj = {};
const initialKeys = (this.initialKeys instanceof Array) ? this.initialKeys : Object.keys(this.initialKeys ?? {}); const initialKeys = this.initialKeys instanceof Array ? this.initialKeys : Object.keys(this.initialKeys ?? {});
const keys = this.initialKeysOnly ? initialKeys : Object.keys(value); const keys = this.initialKeysOnly ? initialKeys : Object.keys(value);
for (const key of keys) { for (const key of keys) {
const data = value[key] ?? this._getInitialValueForKey(key, value); const data = value[key] ?? this._getInitialValueForKey(key, value);

View file

@ -1,30 +1,41 @@
import DaggerheartAction from "../action.mjs"; import DaggerheartAction from '../action.mjs';
import { MappingField } from "../fields.mjs"; import { MappingField } from '../fields.mjs';
export default class DhpEffects extends foundry.abstract.TypeDataModel { export default class DhpEffects extends foundry.abstract.TypeDataModel {
static defineSchema() { static defineSchema() {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
effects: new MappingField(new fields.SchemaField({ effects: new MappingField(
new fields.SchemaField({
type: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.effectTypes) }), type: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.effectTypes) }),
valueType: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.valueTypes) }), valueType: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.valueTypes) }),
parseType: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.parseTypes) }), parseType: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.parseTypes) }),
initiallySelected: new fields.BooleanField({ initial: true }), initiallySelected: new fields.BooleanField({ initial: true }),
options: new fields.ArrayField(new fields.SchemaField({ options: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
value: new fields.StringField({}), value: new fields.StringField({})
}), { nullable: true, initial: null }), }),
{ nullable: true, initial: null }
),
dataField: new fields.StringField({}), dataField: new fields.StringField({}),
appliesOn: new fields.StringField({ choices: Object.keys(SYSTEM.EFFECTS.applyLocations) }, { nullable: true, initial: null }), appliesOn: new fields.StringField(
applyLocationChoices: new MappingField(new fields.StringField({}), { nullable: true, initial: null }), { choices: Object.keys(SYSTEM.EFFECTS.applyLocations) },
{ nullable: true, initial: null }
),
applyLocationChoices: new MappingField(new fields.StringField({}), {
nullable: true,
initial: null
}),
valueData: new fields.SchemaField({ valueData: new fields.SchemaField({
value: new fields.StringField({}), value: new fields.StringField({}),
fromValue: new fields.StringField({ initial: null, nullable: true }), fromValue: new fields.StringField({ initial: null, nullable: true }),
type: new fields.StringField({ initial: null, nullable: true }), type: new fields.StringField({ initial: null, nullable: true }),
hopeIncrease: new fields.StringField({ initial: null, nullable: true }) hopeIncrease: new fields.StringField({ initial: null, nullable: true })
}), })
})), })
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction)), ),
actions: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartAction))
// actions: new fields.SchemaField({ // actions: new fields.SchemaField({
// damage: new fields.ArrayField(new fields.SchemaField({ // damage: new fields.ArrayField(new fields.SchemaField({
// type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.extendedDamageTypes), initial: SYSTEM.GENERAL.extendedDamageTypes.physical.id }), // type: new fields.StringField({ choices: Object.keys(SYSTEM.GENERAL.extendedDamageTypes), initial: SYSTEM.GENERAL.extendedDamageTypes.physical.id }),
@ -36,7 +47,7 @@ export default class DhpEffects extends foundry.abstract.TypeDataModel {
// refreshed: new fields.BooleanField({ initial: true }), // refreshed: new fields.BooleanField({ initial: true }),
// }), // }),
// }), // }),
} };
} }
get effectData() { get effectData() {

View file

@ -1,10 +1,13 @@
const fields = foundry.data.fields; const fields = foundry.data.fields;
const featuresSchema = () => new fields.ArrayField(new fields.SchemaField({ const featuresSchema = () =>
new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
img: new fields.StringField({}), img: new fields.StringField({}),
uuid: new fields.StringField({}), uuid: new fields.StringField({}),
subclassLevel: new fields.StringField({}), subclassLevel: new fields.StringField({})
})) })
);
export default featuresSchema; export default featuresSchema;

View file

@ -4,6 +4,6 @@ export default class DhpMiscellaneous extends foundry.abstract.TypeDataModel {
return { return {
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
quantity: new fields.NumberField({ initial: 1, integer: true }) quantity: new fields.NumberField({ initial: 1, integer: true })
} };
} }
} }

View file

@ -1,18 +1,19 @@
import { getPathValue, getTier } from "../helpers/utils.mjs"; import { getPathValue, getTier } from '../helpers/utils.mjs';
import { MappingField } from "./fields.mjs"; import { MappingField } from './fields.mjs';
const fields = foundry.data.fields; const fields = foundry.data.fields;
const attributeField = () => new fields.SchemaField({ const attributeField = () =>
new fields.SchemaField({
data: new fields.SchemaField({ data: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true }), value: new fields.NumberField({ initial: 0, integer: true }),
base: new fields.NumberField({ initial: 0, integer: true }), base: new fields.NumberField({ initial: 0, integer: true }),
bonus: new fields.NumberField({ initial: 0, integer: true }), bonus: new fields.NumberField({ initial: 0, integer: true }),
actualValue: new fields.NumberField({ initial: 0, integer: true }), actualValue: new fields.NumberField({ initial: 0, integer: true }),
overrideValue: new fields.NumberField({ initial: 0, integer: true }), overrideValue: new fields.NumberField({ initial: 0, integer: true })
}), }),
levelMarks: new fields.ArrayField(new fields.NumberField({ nullable: true, initial: null, integer: true })), levelMarks: new fields.ArrayField(new fields.NumberField({ nullable: true, initial: null, integer: true })),
levelMark: new fields.NumberField({ nullable: true, initial: null, integer: true }), levelMark: new fields.NumberField({ nullable: true, initial: null, integer: true })
}); });
const levelUpTier = () => ({ const levelUpTier = () => ({
@ -26,11 +27,13 @@ const levelUpTier = () => ({
severeDamageThreshold2: new MappingField(new fields.BooleanField()), severeDamageThreshold2: new MappingField(new fields.BooleanField()),
severeDamageThreshold3: new MappingField(new fields.BooleanField()), severeDamageThreshold3: new MappingField(new fields.BooleanField()),
severeDamageThreshold4: new MappingField(new fields.BooleanField()), severeDamageThreshold4: new MappingField(new fields.BooleanField()),
subclass: new MappingField(new fields.SchemaField({ subclass: new MappingField(
new fields.SchemaField({
multiclass: new fields.BooleanField(), multiclass: new fields.BooleanField(),
feature: new fields.StringField({}), feature: new fields.StringField({})
})), })
multiclass: new MappingField(new fields.BooleanField()), ),
multiclass: new MappingField(new fields.BooleanField())
}); });
// const weapon = () => new fields.SchemaField({ // const weapon = () => new fields.SchemaField({
@ -53,26 +56,28 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
health: new fields.SchemaField({ health: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true }), value: new fields.NumberField({ initial: 0, integer: true }),
min: new fields.NumberField({ initial: 0, integer: true }), min: new fields.NumberField({ initial: 0, integer: true }),
max: new fields.NumberField({ initial: 6, integer: true }), max: new fields.NumberField({ initial: 6, integer: true })
}), }),
stress: new fields.SchemaField({ stress: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true }), value: new fields.NumberField({ initial: 0, integer: true }),
min: new fields.NumberField({ initial: 0, integer: true }), min: new fields.NumberField({ initial: 0, integer: true }),
max: new fields.NumberField({ initial: 6, integer: true }), max: new fields.NumberField({ initial: 6, integer: true })
}), }),
hope: new fields.SchemaField({ hope: new fields.SchemaField({
value: new fields.NumberField({ initial: -1, integer: true }), // FIXME. Logic is gte and needs -1 in PC/Hope. Change to 0 value: new fields.NumberField({ initial: -1, integer: true }), // FIXME. Logic is gte and needs -1 in PC/Hope. Change to 0
min: new fields.NumberField({ initial: 0, integer: true }), min: new fields.NumberField({ initial: 0, integer: true })
}), })
}), }),
bonuses: new fields.SchemaField({ bonuses: new fields.SchemaField({
damage: new fields.ArrayField(new fields.SchemaField({ damage: new fields.ArrayField(
new fields.SchemaField({
value: new fields.NumberField({ integer: true, initial: 0 }), value: new fields.NumberField({ integer: true, initial: 0 }),
type: new fields.StringField({ nullable: true }), type: new fields.StringField({ nullable: true }),
initiallySelected: new fields.BooleanField(), initiallySelected: new fields.BooleanField(),
hopeIncrease: new fields.StringField({ initial: null, nullable: true }), hopeIncrease: new fields.StringField({ initial: null, nullable: true }),
description: new fields.StringField({}), description: new fields.StringField({})
})), })
)
}), }),
attributes: new fields.SchemaField({ attributes: new fields.SchemaField({
agility: attributeField(), agility: attributeField(),
@ -80,77 +85,90 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
finesse: attributeField(), finesse: attributeField(),
instinct: attributeField(), instinct: attributeField(),
presence: attributeField(), presence: attributeField(),
knowledge: attributeField(), knowledge: attributeField()
}), }),
proficiency: new fields.SchemaField({ proficiency: new fields.SchemaField({
value: new fields.NumberField({ initial: 1, integer: true }), value: new fields.NumberField({ initial: 1, integer: true }),
min: new fields.NumberField({ initial: 1, integer: true }), min: new fields.NumberField({ initial: 1, integer: true }),
max: new fields.NumberField({ initial: 6, integer: true}), max: new fields.NumberField({ initial: 6, integer: true })
}), }),
damageThresholds: new fields.SchemaField({ damageThresholds: new fields.SchemaField({
minor: new fields.NumberField({ initial: 0, integer: true }), minor: new fields.NumberField({ initial: 0, integer: true }),
major: new fields.NumberField({ initial: 0, integer: true }), major: new fields.NumberField({ initial: 0, integer: true }),
severe: new fields.NumberField({ initial: 0, integer: true }), severe: new fields.NumberField({ initial: 0, integer: true })
}), }),
evasion: new fields.NumberField({ initial: 0, integer: true }), evasion: new fields.NumberField({ initial: 0, integer: true }),
// armor: new fields.SchemaField({ // armor: new fields.SchemaField({
// value: new fields.NumberField({ initial: 0, integer: true }), // value: new fields.NumberField({ initial: 0, integer: true }),
// customValue: new fields.NumberField({ initial: null, nullable: true }), // customValue: new fields.NumberField({ initial: null, nullable: true }),
// }), // }),
experiences: new fields.ArrayField(new fields.SchemaField({ experiences: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ required: true }), id: new fields.StringField({ required: true }),
level: new fields.NumberField({ required: true, integer: true }), level: new fields.NumberField({ required: true, integer: true }),
description: new fields.StringField({}), description: new fields.StringField({}),
value: new fields.NumberField({ integer: true, nullable: true, initial: null }), value: new fields.NumberField({ integer: true, nullable: true, initial: null })
}), { }),
{
initial: [ initial: [
{ id: foundry.utils.randomID(), level: 1, description: '', value: 2 }, { id: foundry.utils.randomID(), level: 1, description: '', value: 2 },
{ id: foundry.utils.randomID(), level: 1, description: '', value: 2 }, { id: foundry.utils.randomID(), level: 1, description: '', value: 2 }
] ]
}), }
),
gold: new fields.SchemaField({ gold: new fields.SchemaField({
coins: new fields.NumberField({ initial: 0, integer: true }), coins: new fields.NumberField({ initial: 0, integer: true }),
handfulls: new fields.NumberField({ initial: 0, integer: true }), handfulls: new fields.NumberField({ initial: 0, integer: true }),
bags: new fields.NumberField({ initial: 0, integer: true }), bags: new fields.NumberField({ initial: 0, integer: true }),
chests: new fields.NumberField({ initial: 0, integer: true }), chests: new fields.NumberField({ initial: 0, integer: true })
}), }),
pronouns: new fields.StringField({}), pronouns: new fields.StringField({}),
domainData: new fields.SchemaField({ domainData: new fields.SchemaField({
maxLoadout: new fields.NumberField({ initial: 2, integer: true }), maxLoadout: new fields.NumberField({ initial: 2, integer: true }),
maxCards: new fields.NumberField({ initial: 2, integer: true }), maxCards: new fields.NumberField({ initial: 2, integer: true })
}), }),
levelData: new fields.SchemaField({ levelData: new fields.SchemaField({
currentLevel: new fields.NumberField({ initial: 1, integer: true }), currentLevel: new fields.NumberField({ initial: 1, integer: true }),
changedLevel: new fields.NumberField({ initial: 1, integer: true }), changedLevel: new fields.NumberField({ initial: 1, integer: true }),
levelups: new MappingField(new fields.SchemaField({ levelups: new MappingField(
new fields.SchemaField({
level: new fields.NumberField({ required: true, integer: true }), level: new fields.NumberField({ required: true, integer: true }),
tier1: new fields.SchemaField({ tier1: new fields.SchemaField({
...levelUpTier() ...levelUpTier()
}), }),
tier2: new fields.SchemaField({ tier2: new fields.SchemaField(
{
...levelUpTier() ...levelUpTier()
}, { nullable: true, initial: null }), },
tier3: new fields.SchemaField({ { nullable: true, initial: null }
),
tier3: new fields.SchemaField(
{
...levelUpTier() ...levelUpTier()
}, { nullable: true, initial: null }), },
})), { nullable: true, initial: null }
)
})
)
}), }),
story: new fields.SchemaField({ story: new fields.SchemaField({
background: new fields.HTMLField(), background: new fields.HTMLField(),
appearance: new fields.HTMLField(), appearance: new fields.HTMLField(),
connections: new fields.HTMLField(), connections: new fields.HTMLField(),
scars: new fields.ArrayField(new fields.SchemaField({ scars: new fields.ArrayField(
new fields.SchemaField({
name: new fields.StringField({}), name: new fields.StringField({}),
description: new fields.HTMLField(), description: new fields.HTMLField()
})), })
)
}), }),
description: new fields.StringField({}), description: new fields.StringField({}),
//Temporary until new FoundryVersion fix --> See Armor.Mjs DataPreparation //Temporary until new FoundryVersion fix --> See Armor.Mjs DataPreparation
armorMarks: new fields.SchemaField({ armorMarks: new fields.SchemaField({
max: new fields.NumberField({ initial: 6, integer: true }), max: new fields.NumberField({ initial: 6, integer: true }),
value: new fields.NumberField({ initial: 0, integer: true }), value: new fields.NumberField({ initial: 0, integer: true })
}), })
} };
} }
get canLevelUp() { get canLevelUp() {
@ -187,17 +205,33 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
const multiclass = this.multiclassSubclass; const multiclass = this.multiclassSubclass;
const subclassItems = this.parent.items.filter(x => x.type === 'feature' && x.system.type === 'subclass'); const subclassItems = this.parent.items.filter(x => x.type === 'feature' && x.system.type === 'subclass');
return { return {
subclass: !subclass ? {} : { subclass: !subclass
foundation: subclassItems.filter(x => subclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)), ? {}
specialization: subclassItems.filter(x => subclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)), : {
mastery: subclassItems.filter(x => subclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)), foundation: subclassItems.filter(x =>
subclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)
),
specialization: subclassItems.filter(x =>
subclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)
),
mastery: subclassItems.filter(x =>
subclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)
)
}, },
multiclassSubclass: !multiclass ? {} : { multiclassSubclass: !multiclass
foundation: subclassItems.filter(x => multiclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)), ? {}
specialization: subclassItems.filter(x => multiclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)), : {
mastery: subclassItems.filter(x => multiclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)), foundation: subclassItems.filter(x =>
} multiclass.system.foundationFeature.abilities.some(ability => ability.uuid === x.uuid)
),
specialization: subclassItems.filter(x =>
multiclass.system.specializationFeature.abilities.some(ability => ability.uuid === x.uuid)
),
mastery: subclassItems.filter(x =>
multiclass.system.masteryFeature.abilities.some(ability => ability.uuid === x.uuid)
)
} }
};
} }
get community() { get community() {
@ -205,17 +239,21 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
} }
get classFeatures() { get classFeatures() {
return this.parent.items.filter(x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && !x.system.multiclass); return this.parent.items.filter(
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && !x.system.multiclass
);
} }
get multiclassFeatures() { get multiclassFeatures() {
return this.parent.items.filter(x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && x.system.multiclass); return this.parent.items.filter(
x => x.type === 'feature' && x.system.type === SYSTEM.ITEM.featureTypes.class.id && x.system.multiclass
);
} }
get domains() { get domains() {
const classDomains = this.class ? this.class.system.domains : []; const classDomains = this.class ? this.class.system.domains : [];
const multiclassDomains = this.multiclass ? this.multiclass.system.domains : []; const multiclassDomains = this.multiclass ? this.multiclass.system.domains : [];
return [...classDomains, ...multiclassDomains] return [...classDomains, ...multiclassDomains];
} }
get domainCards() { get domainCards() {
@ -235,8 +273,12 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
} }
get activeWeapons() { get activeWeapons() {
const primaryWeapon = this.parent.items.find(x => x.type === 'weapon' && x.system.active && !x.system.secondary); const primaryWeapon = this.parent.items.find(
const secondaryWeapon = this.parent.items.find(x => x.type === 'weapon' && x.system.active && x.system.secondary); x => x.type === 'weapon' && x.system.active && !x.system.secondary
);
const secondaryWeapon = this.parent.items.find(
x => x.type === 'weapon' && x.system.active && x.system.secondary
);
return { return {
primary: this.#weaponData(primaryWeapon), primary: this.#weaponData(primaryWeapon),
secondary: this.#weaponData(secondaryWeapon), secondary: this.#weaponData(secondaryWeapon),
@ -246,10 +288,12 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
get inventoryWeapons() { get inventoryWeapons() {
const inventoryWeaponFirst = this.parent.items.find(x => x.type === 'weapon' && x.system.inventoryWeapon === 1); const inventoryWeaponFirst = this.parent.items.find(x => x.type === 'weapon' && x.system.inventoryWeapon === 1);
const inventoryWeaponSecond = this.parent.items.find(x => x.type === 'weapon' && x.system.inventoryWeapon === 2); const inventoryWeaponSecond = this.parent.items.find(
x => x.type === 'weapon' && x.system.inventoryWeapon === 2
);
return { return {
first: this.#weaponData(inventoryWeaponFirst), first: this.#weaponData(inventoryWeaponFirst),
second: this.#weaponData(inventoryWeaponSecond), second: this.#weaponData(inventoryWeaponSecond)
}; };
} }
@ -296,28 +340,33 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
} }
get refreshableFeatures() { get refreshableFeatures() {
return this.parent.items.reduce((acc, x) => { return this.parent.items.reduce(
(acc, x) => {
if (x.type === 'feature' && x.system.refreshData.type) { if (x.type === 'feature' && x.system.refreshData.type) {
acc[x.system.refreshData.type].push(x); acc[x.system.refreshData.type].push(x);
} }
return acc; return acc;
}, { shortRest: [], longRest: [] }); },
{ shortRest: [], longRest: [] }
);
} }
#weaponData(weapon) { #weaponData(weapon) {
return weapon ? { return weapon
? {
name: weapon.name, name: weapon.name,
trait: CONFIG.daggerheart.ACTOR.abilities[weapon.system.trait].name, //Should not be done in data? trait: CONFIG.daggerheart.ACTOR.abilities[weapon.system.trait].name, //Should not be done in data?
range: CONFIG.daggerheart.GENERAL.range[weapon.system.range], range: CONFIG.daggerheart.GENERAL.range[weapon.system.range],
damage: { damage: {
value: weapon.system.damage.value, value: weapon.system.damage.value,
type: CONFIG.daggerheart.GENERAL.damageTypes[weapon.system.damage.type], type: CONFIG.daggerheart.GENERAL.damageTypes[weapon.system.damage.type]
}, },
feature: CONFIG.daggerheart.ITEM.weaponFeatures[weapon.system.feature], feature: CONFIG.daggerheart.ITEM.weaponFeatures[weapon.system.feature],
img: weapon.img, img: weapon.img,
uuid: weapon.uuid uuid: weapon.uuid
} : null }
: null;
} }
prepareDerivedData() { prepareDerivedData() {
@ -333,7 +382,9 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
const actualValue = attribute.data.base + attribute.levelMarks.length + attribute.data.bonus; const actualValue = attribute.data.base + attribute.levelMarks.length + attribute.data.bonus;
attribute.data.actualValue = actualValue; attribute.data.actualValue = actualValue;
attribute.data.value = attribute.data.overrideValue ? attribute.data.overrideValue : attribute.data.actualValue; attribute.data.value = attribute.data.overrideValue
? attribute.data.overrideValue
: attribute.data.actualValue;
} }
this.evasion = this.class?.system?.evasion ?? 0; this.evasion = this.class?.system?.evasion ?? 0;
@ -345,9 +396,17 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
} }
applyLevels() { applyLevels() {
let healthBonus = 0, stressBonus = 0, proficiencyBonus = 0, evasionBonus = 0, armorBonus = 0, minorThresholdBonus = 0, majorThresholdBonus = 0, severeThresholdBonus = 0; let healthBonus = 0,
stressBonus = 0,
proficiencyBonus = 0,
evasionBonus = 0,
armorBonus = 0,
minorThresholdBonus = 0,
majorThresholdBonus = 0,
severeThresholdBonus = 0;
let experienceBonuses = {}; let experienceBonuses = {};
let advancementFirst = null, advancementSecond = null; let advancementFirst = null,
advancementSecond = null;
for (var level in this.levelData.levelups) { for (var level in this.levelData.levelups) {
var levelData = this.levelData.levelups[level]; var levelData = this.levelData.levelups[level];
for (var tier in levelData) { for (var tier in levelData) {
@ -356,18 +415,30 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
healthBonus += Object.keys(tierData.hitPointSlots).length; healthBonus += Object.keys(tierData.hitPointSlots).length;
stressBonus += Object.keys(tierData.stressSlots).length; stressBonus += Object.keys(tierData.stressSlots).length;
proficiencyBonus += Object.keys(tierData.proficiency).length; proficiencyBonus += Object.keys(tierData.proficiency).length;
advancementFirst = Object.keys(tierData.subclass).length > 0 && (level >= 5 && level <= 7) ? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) } : advancementFirst; advancementFirst =
advancementSecond = Object.keys(tierData.subclass).length > 0 && (level >= 8 && level <= 10) ? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) } : advancementSecond; Object.keys(tierData.subclass).length > 0 && level >= 5 && level <= 7
? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) }
: advancementFirst;
advancementSecond =
Object.keys(tierData.subclass).length > 0 && level >= 8 && level <= 10
? { ...tierData.subclass[0], tier: getTier(Number.parseInt(level), true) }
: advancementSecond;
for (var index in Object.keys(tierData.experiences)) { for (var index in Object.keys(tierData.experiences)) {
for (var experienceKey in tierData.experiences[index]) { for (var experienceKey in tierData.experiences[index]) {
var experience = tierData.experiences[index][experienceKey]; var experience = tierData.experiences[index][experienceKey];
experienceBonuses[experience] = experienceBonuses[experience] ? experienceBonuses[experience]+1 : 1; experienceBonuses[experience] = experienceBonuses[experience]
? experienceBonuses[experience] + 1
: 1;
} }
} }
evasionBonus += Object.keys(tierData.armorOrEvasionSlot).filter(x => tierData.armorOrEvasionSlot[x] === 'evasion').length; evasionBonus += Object.keys(tierData.armorOrEvasionSlot).filter(
armorBonus += Object.keys(tierData.armorOrEvasionSlot).filter(x => tierData.armorOrEvasionSlot[x] === 'armor').length; x => tierData.armorOrEvasionSlot[x] === 'evasion'
).length;
armorBonus += Object.keys(tierData.armorOrEvasionSlot).filter(
x => tierData.armorOrEvasionSlot[x] === 'armor'
).length;
majorThresholdBonus += Object.keys(tierData.majorDamageThreshold2).length * 2; majorThresholdBonus += Object.keys(tierData.majorDamageThreshold2).length * 2;
severeThresholdBonus += Object.keys(tierData.severeDamageThreshold2).length * 2; severeThresholdBonus += Object.keys(tierData.severeDamageThreshold2).length * 2;
@ -383,7 +454,7 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
this.evasion += evasionBonus; this.evasion += evasionBonus;
this.armorMarks = { this.armorMarks = {
max: this.armor ? this.armor.system.marks.max + armorBonus : 0, max: this.armor ? this.armor.system.marks.max + armorBonus : 0,
value: this.armor ? this.armor.system.marks.value : 0, value: this.armor ? this.armor.system.marks.value : 0
}; };
this.damageThresholds.minor += minorThresholdBonus; this.damageThresholds.minor += minorThresholdBonus;
this.damageThresholds.major += majorThresholdBonus; this.damageThresholds.major += majorThresholdBonus;
@ -396,26 +467,27 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
if (advancementFirst.multiclass) { if (advancementFirst.multiclass) {
this.multiclassSubclass.system[`${advancementFirst.feature}Feature`].unlocked = true; this.multiclassSubclass.system[`${advancementFirst.feature}Feature`].unlocked = true;
this.multiclassSubclass.system[`${advancementFirst.feature}Feature`].tier = advancementFirst.tier; this.multiclassSubclass.system[`${advancementFirst.feature}Feature`].tier = advancementFirst.tier;
subclassFeatures.multiclassSubclass[advancementFirst.feature].forEach(x => x.system.disabled = false); subclassFeatures.multiclassSubclass[advancementFirst.feature].forEach(x => (x.system.disabled = false));
} else { } else {
this.subclass.system[`${advancementFirst.feature}Feature`].unlocked = true; this.subclass.system[`${advancementFirst.feature}Feature`].unlocked = true;
this.subclass.system[`${advancementFirst.feature}Feature`].tier = advancementFirst.tier; this.subclass.system[`${advancementFirst.feature}Feature`].tier = advancementFirst.tier;
subclassFeatures.subclass[advancementFirst.feature].forEach(x => x.system.disabled = false); subclassFeatures.subclass[advancementFirst.feature].forEach(x => (x.system.disabled = false));
} }
} }
if (advancementSecond) { if (advancementSecond) {
if (advancementSecond.multiclass) { if (advancementSecond.multiclass) {
this.multiclassSubclass.system[`${advancementSecond.feature}Feature`].unlocked = true; this.multiclassSubclass.system[`${advancementSecond.feature}Feature`].unlocked = true;
this.multiclassSubclass.system[`${advancementSecond.feature}Feature`].tier = advancementSecond.tier; this.multiclassSubclass.system[`${advancementSecond.feature}Feature`].tier = advancementSecond.tier;
subclassFeatures.multiclassSubclass[advancementSecond.feature].forEach(x => x.system.disabled = false); subclassFeatures.multiclassSubclass[advancementSecond.feature].forEach(
x => (x.system.disabled = false)
);
} else { } else {
this.subclass.system[`${advancementSecond.feature}Feature`].unlocked = true; this.subclass.system[`${advancementSecond.feature}Feature`].unlocked = true;
this.subclass.system[`${advancementSecond.feature}Feature`].tier = advancementSecond.tier; this.subclass.system[`${advancementSecond.feature}Feature`].tier = advancementSecond.tier;
subclassFeatures.subclass[advancementSecond.feature].forEach(x => x.system.disabled = false); subclassFeatures.subclass[advancementSecond.feature].forEach(x => (x.system.disabled = false));
} }
} }
//General progression //General progression
for (var i = 0; i < this.levelData.currentLevel; i++) { for (var i = 0; i < this.levelData.currentLevel; i++) {
const tier = getTier(i + 1); const tier = getTier(i + 1);
@ -459,7 +531,7 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
description: effect.name, description: effect.name,
hopeIncrease: effect.value.valueData.hopeIncrease, hopeIncrease: effect.value.valueData.hopeIncrease,
initiallySelected: effect.value.initiallySelected, initiallySelected: effect.value.initiallySelected,
appliesOn: effect.value.appliesOn, appliesOn: effect.value.appliesOn
}); });
} }
} }
@ -470,16 +542,9 @@ export default class DhpPC extends foundry.abstract.TypeDataModel {
const twoHanded = const twoHanded =
primary?.system?.burden === 'twoHanded' || primary?.system?.burden === 'twoHanded' ||
secondary?.system?.burden === 'twoHanded' || secondary?.system?.burden === 'twoHanded' ||
( (primary?.system?.burden === 'oneHanded' && secondary?.system?.burden === 'oneHanded');
primary?.system?.burden === 'oneHanded' &&
secondary?.system?.burden === 'oneHanded'
);
const oneHanded = const oneHanded =
!twoHanded && !twoHanded && (primary?.system?.burden === 'oneHanded' || secondary?.system?.burden === 'oneHanded');
(
primary?.system?.burden === 'oneHanded' ||
secondary?.system?.burden === 'oneHanded'
);
return twoHanded ? 'twoHanded' : oneHanded ? 'oneHanded' : null; return twoHanded ? 'twoHanded' : oneHanded ? 'oneHanded' : null;
} }

View file

@ -1,5 +1,5 @@
import { getTier } from "../helpers/utils.mjs"; import { getTier } from '../helpers/utils.mjs';
import featuresSchema from "./interface/featuresSchema.mjs"; import featuresSchema from './interface/featuresSchema.mjs';
import DaggerheartFeature from './feature.mjs'; import DaggerheartFeature from './feature.mjs';
export default class DhpSubclass extends foundry.abstract.TypeDataModel { export default class DhpSubclass extends foundry.abstract.TypeDataModel {
@ -7,25 +7,30 @@ export default class DhpSubclass extends foundry.abstract.TypeDataModel {
const fields = foundry.data.fields; const fields = foundry.data.fields;
return { return {
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
spellcastingTrait: new fields.StringField({ choices: SYSTEM.ACTOR.abilities, integer: false, nullable: true, initial: null }), spellcastingTrait: new fields.StringField({
choices: SYSTEM.ACTOR.abilities,
integer: false,
nullable: true,
initial: null
}),
foundationFeature: new fields.SchemaField({ foundationFeature: new fields.SchemaField({
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature)), abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature))
}), }),
specializationFeature: new fields.SchemaField({ specializationFeature: new fields.SchemaField({
unlocked: new fields.BooleanField({ initial: false }), unlocked: new fields.BooleanField({ initial: false }),
tier: new fields.NumberField({ initial: null, nullable: true, integer: true }), tier: new fields.NumberField({ initial: null, nullable: true, integer: true }),
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature)), abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature))
}), }),
masteryFeature: new fields.SchemaField({ masteryFeature: new fields.SchemaField({
unlocked: new fields.BooleanField({ initial: false }), unlocked: new fields.BooleanField({ initial: false }),
tier: new fields.NumberField({ initial: null, nullable: true, integer: true }), tier: new fields.NumberField({ initial: null, nullable: true, integer: true }),
description: new fields.HTMLField({}), description: new fields.HTMLField({}),
abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature)), abilities: new fields.ArrayField(new fields.EmbeddedDataField(DaggerheartFeature))
}), }),
multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true }), multiclass: new fields.NumberField({ initial: null, nullable: true, integer: true })
} };
} }
get multiclassTier() { get multiclassTier() {

View file

@ -9,13 +9,13 @@ export default class DhpWeapon extends foundry.abstract.TypeDataModel {
range: new fields.StringField({ choices: SYSTEM.GENERAL.range, integer: false }), range: new fields.StringField({ choices: SYSTEM.GENERAL.range, integer: false }),
damage: new fields.SchemaField({ damage: new fields.SchemaField({
value: new fields.StringField({}), value: new fields.StringField({}),
type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, integer: false }), type: new fields.StringField({ choices: SYSTEM.GENERAL.damageTypes, integer: false })
}), }),
burden: new fields.StringField({ choices: SYSTEM.GENERAL.burden, integer: false }), burden: new fields.StringField({ choices: SYSTEM.GENERAL.burden, integer: false }),
feature: new fields.StringField({ choices: SYSTEM.ITEM.weaponFeatures, integer: false, blank: true }), feature: new fields.StringField({ choices: SYSTEM.ITEM.weaponFeatures, integer: false, blank: true }),
quantity: new fields.NumberField({ initial: 1, integer: true }), quantity: new fields.NumberField({ initial: 1, integer: true }),
description: new fields.HTMLField({}), description: new fields.HTMLField({})
} };
} }
prepareDerivedData() { prepareDerivedData() {
@ -31,7 +31,10 @@ export default class DhpWeapon extends foundry.abstract.TypeDataModel {
for (var effect of effectType) { for (var effect of effectType) {
switch (key) { switch (key) {
case SYSTEM.EFFECTS.effectTypes.reach.id: case SYSTEM.EFFECTS.effectTypes.reach.id:
if(SYSTEM.GENERAL.range[this.range].distance < SYSTEM.GENERAL.range[effect.valueData.value].distance){ if (
SYSTEM.GENERAL.range[this.range].distance <
SYSTEM.GENERAL.range[effect.valueData.value].distance
) {
this.range = effect.valueData.value; this.range = effect.valueData.value;
} }

View file

@ -5,9 +5,9 @@ export default class SelectDialog extends Dialog {
this.data = { this.data = {
title: data.title, title: data.title,
buttons: data.buttons, buttons: data.buttons,
content: renderTemplate("systems/daggerheart/templates/dialog/item-select.hbs", { content: renderTemplate('systems/daggerheart/templates/dialog/item-select.hbs', {
items: data.choices items: data.choices
}), })
}; };
this.actor = data.actor; this.actor = data.actor;
@ -19,7 +19,7 @@ export default class SelectDialog extends Dialog {
async getData(options = {}) { async getData(options = {}) {
let buttons = Object.keys(this.data.buttons).reduce((obj, key) => { let buttons = Object.keys(this.data.buttons).reduce((obj, key) => {
let b = this.data.buttons[key]; let b = this.data.buttons[key];
b.cssClass = (this.data.default === key ? [key, "default", "bright"] : [key]).join(" "); b.cssClass = (this.data.default === key ? [key, 'default', 'bright'] : [key]).join(' ');
if (b.condition !== false) obj[key] = b; if (b.condition !== false) obj[key] = b;
return obj; return obj;
}, {}); }, {});
@ -37,7 +37,7 @@ export default class SelectDialog extends Dialog {
$(html).find('.item-button').click(this.selectChoice); $(html).find('.item-button').click(this.selectChoice);
} }
selectChoice = async (event) => { selectChoice = async event => {
if (this.validate) { if (this.validate) {
if (!this.validate(event.currentTarget.dataset.validateProp)) { if (!this.validate(event.currentTarget.dataset.validateProp)) {
return; return;
@ -53,7 +53,7 @@ export default class SelectDialog extends Dialog {
} else { } else {
$(event.currentTarget).closest('.window-content').find('.confirm')[0].disabled = true; $(event.currentTarget).closest('.window-content').find('.confirm')[0].disabled = true;
} }
} };
/** /**
* *
@ -63,11 +63,11 @@ export default class SelectDialog extends Dialog {
*/ */
static async selectItem(data) { static async selectItem(data) {
return this.wait({ return this.wait({
title: data.title ?? "Selection", title: data.title ?? 'Selection',
buttons: { buttons: {
no: { no: {
icon: '<i class="fas fa-times"></i>', icon: '<i class="fas fa-times"></i>',
label: game.i18n.localize("DAGGERHEART.General.Cancel"), label: game.i18n.localize('DAGGERHEART.General.Cancel'),
callback: _ => { callback: _ => {
if (data.cancelMessage) { if (data.cancelMessage) {
ChatMessage.create({ content: data.cancelMessage }); ChatMessage.create({ content: data.cancelMessage });
@ -77,13 +77,13 @@ export default class SelectDialog extends Dialog {
}, },
confirm: { confirm: {
icon: '<i class="fas fa-check"></i>', icon: '<i class="fas fa-check"></i>',
label: game.i18n.localize("DAGGERHEART.General.OK"), label: game.i18n.localize('DAGGERHEART.General.OK'),
callback: html => { callback: html => {
const buttons = $(html).find('button.checked'); const buttons = $(html).find('button.checked');
return buttons.map(key => Number.parseInt(buttons[key].dataset.index)).toArray(); return buttons.map(key => Number.parseInt(buttons[key].dataset.index)).toArray();
}, },
disabled: true disabled: true
}, }
}, },
choices: data.choices, choices: data.choices,
actor: data.actor, actor: data.actor,

View file

@ -1,7 +1,7 @@
import DamageSelectionDialog from "../applications/damageSelectionDialog.mjs"; import DamageSelectionDialog from '../applications/damageSelectionDialog.mjs';
import NpcRollSelectionDialog from "../applications/npcRollSelectionDialog.mjs"; import NpcRollSelectionDialog from '../applications/npcRollSelectionDialog.mjs';
import RollSelectionDialog from "../applications/rollSelectionDialog.mjs"; import RollSelectionDialog from '../applications/rollSelectionDialog.mjs';
import { GMUpdateEvent, socketEvent } from "../helpers/socket.mjs"; import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
export default class DhpActor extends Actor { export default class DhpActor extends Actor {
_preCreate(data, changes, user) { _preCreate(data, changes, user) {
@ -18,7 +18,10 @@ export default class DhpActor extends Actor {
async _preUpdate(changed, options, user) { async _preUpdate(changed, options, user) {
//Level Down //Level Down
if(changed.system?.levelData?.changedLevel && this.system.levelData.currentLevel > changed.system.levelData.changedLevel){ if (
changed.system?.levelData?.changedLevel &&
this.system.levelData.currentLevel > changed.system.levelData.changedLevel
) {
changed.system.levelData.currentLevel = changed.system.levelData.changedLevel; changed.system.levelData.currentLevel = changed.system.levelData.changedLevel;
changed.system.levelData.levelups = Object.keys(this.system.levelData.levelups).reduce((acc, x) => { changed.system.levelData.levelups = Object.keys(this.system.levelData.levelups).reduce((acc, x) => {
if (x > changed.system.levelData.currentLevel) { if (x > changed.system.levelData.currentLevel) {
@ -29,14 +32,23 @@ export default class DhpActor extends Actor {
}, {}); }, {});
changed.system.attributes = Object.keys(this.system.attributes).reduce((acc, key) => { changed.system.attributes = Object.keys(this.system.attributes).reduce((acc, key) => {
acc[key] = { levelMarks: this.system.attributes[key].levelMarks.filter(x => x <= changed.system.levelData.currentLevel) }; acc[key] = {
levelMarks: this.system.attributes[key].levelMarks.filter(
x => x <= changed.system.levelData.currentLevel
)
};
return acc; return acc;
}, {}); }, {});
changed.system.experiences = this.system.experiences.filter(x => x.level <= changed.system.levelData.currentLevel); changed.system.experiences = this.system.experiences.filter(
x => x.level <= changed.system.levelData.currentLevel
);
if(this.system.multiclass && this.system.multiclass.system.multiclass > changed.system.levelData.changedLevel){ if (
this.system.multiclass &&
this.system.multiclass.system.multiclass > changed.system.levelData.changedLevel
) {
const multiclassFeatures = this.items.filter(x => x.system.multiclass); const multiclassFeatures = this.items.filter(x => x.system.multiclass);
for (var feature of multiclassFeatures) { for (var feature of multiclassFeatures) {
await feature.delete(); await feature.delete();
@ -50,8 +62,7 @@ export default class DhpActor extends Actor {
async diceRoll(modifier, shiftKey) { async diceRoll(modifier, shiftKey) {
if (this.type === 'pc') { if (this.type === 'pc') {
return await this.dualityRoll(modifier, shiftKey); return await this.dualityRoll(modifier, shiftKey);
} } else {
else {
return await this.npcRoll(modifier, shiftKey); return await this.npcRoll(modifier, shiftKey);
} }
} }
@ -64,7 +75,7 @@ export default class DhpActor extends Actor {
{ {
value: Number.parseInt(modifier.value), value: Number.parseInt(modifier.value),
label: modifier.value >= 0 ? `+${modifier.value}` : `-${modifier.value}`, label: modifier.value >= 0 ? `+${modifier.value}` : `-${modifier.value}`,
title: modifier.title, title: modifier.title
} }
]; ];
if (!shiftKey) { if (!shiftKey) {
@ -75,10 +86,18 @@ export default class DhpActor extends Actor {
nrDice = result.nrDice; nrDice = result.nrDice;
advantage = result.advantage; advantage = result.advantage;
result.experiences.forEach(x => modifiers.push({ value: x.value, label: x.value >= 0 ? `+${x.value}` : `-${x.value}`, title: x.description })) result.experiences.forEach(x =>
modifiers.push({
value: x.value,
label: x.value >= 0 ? `+${x.value}` : `-${x.value}`,
title: x.description
})
);
} }
const roll = new Roll(`${nrDice}d20${advantage === true ? 'kh' : advantage === false ? 'kl': ''} ${modifiers.map(x => `+ ${x.value}`).join(' ')}`); const roll = new Roll(
`${nrDice}d20${advantage === true ? 'kh' : advantage === false ? 'kl' : ''} ${modifiers.map(x => `+ ${x.value}`).join(' ')}`
);
let rollResult = await roll.evaluate(); let rollResult = await roll.evaluate();
const diceResults = rollResult.dice.flatMap(x => x.results.flatMap(result => ({ value: result.result }))); const diceResults = rollResult.dice.flatMap(x => x.results.flatMap(result => ({ value: result.result })));
@ -86,85 +105,107 @@ export default class DhpActor extends Actor {
} }
async dualityRoll(modifier, shiftKey, bonusDamage = []) { async dualityRoll(modifier, shiftKey, bonusDamage = []) {
let hopeDice = 'd12', fearDice = 'd12', advantageDice = null, disadvantageDice = null, bonusDamageString = ""; let hopeDice = 'd12',
fearDice = 'd12',
advantageDice = null,
disadvantageDice = null,
bonusDamageString = '';
const modifiers = [ const modifiers = [
{ {
value: modifier.value ? Number.parseInt(modifier.value) : 0, value: modifier.value ? Number.parseInt(modifier.value) : 0,
label: modifier.value >= 0 ? `+${modifier.value}` : `-${modifier.value}`, label: modifier.value >= 0 ? `+${modifier.value}` : `-${modifier.value}`,
title: modifier.title, title: modifier.title
} }
]; ];
if (!shiftKey) { if (!shiftKey) {
const dialogClosed = new Promise((resolve, _) => { const dialogClosed = new Promise((resolve, _) => {
new RollSelectionDialog(this.system.experiences, bonusDamage, this.system.resources.hope.value, resolve).render(true); new RollSelectionDialog(
this.system.experiences,
bonusDamage,
this.system.resources.hope.value,
resolve
).render(true);
}); });
const result = await dialogClosed; const result = await dialogClosed;
hopeDice = result.hope, fearDice = result.fear, advantageDice = result.advantage, disadvantageDice = result.disadvantage; (hopeDice = result.hope),
result.experiences.forEach(x => modifiers.push({ value: x.value, label: x.value >= 0 ? `+${x.value}` : `-${x.value}`, title: x.description })) (fearDice = result.fear),
(advantageDice = result.advantage),
(disadvantageDice = result.disadvantage);
result.experiences.forEach(x =>
modifiers.push({
value: x.value,
label: x.value >= 0 ? `+${x.value}` : `-${x.value}`,
title: x.description
})
);
bonusDamageString = result.bonusDamage; bonusDamageString = result.bonusDamage;
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope); const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
if (automateHope && result.hopeUsed) { if (automateHope && result.hopeUsed) {
await this.update({ "system.resources.hope.value": this.system.resources.hope.value - result.hopeUsed }); await this.update({
'system.resources.hope.value': this.system.resources.hope.value - result.hopeUsed
});
} }
} }
const roll = new Roll(`1${hopeDice} + 1${fearDice}${advantageDice ? ` + 1${advantageDice}` : disadvantageDice ? ` - 1${disadvantageDice}` : ''} ${modifiers.map(x => `+ ${x.value}`).join(' ')}`); const roll = new Roll(
`1${hopeDice} + 1${fearDice}${advantageDice ? ` + 1${advantageDice}` : disadvantageDice ? ` - 1${disadvantageDice}` : ''} ${modifiers.map(x => `+ ${x.value}`).join(' ')}`
);
let rollResult = await roll.evaluate(); let rollResult = await roll.evaluate();
rollResult.dice[0].options.appearance = { rollResult.dice[0].options.appearance = {
colorset:"inspired", colorset: 'inspired',
foreground: "#FFFFFF", foreground: '#FFFFFF',
background: "#008080", background: '#008080',
outline: "#000000", outline: '#000000',
edge: "#806400", edge: '#806400',
texture: "bloodmoon", texture: 'bloodmoon',
material: "metal", material: 'metal',
font: "Arial Black", font: 'Arial Black',
system: "standard" system: 'standard'
}; };
if (advantageDice || disadvantageDice) { if (advantageDice || disadvantageDice) {
rollResult.dice[1].options.appearance = { rollResult.dice[1].options.appearance = {
colorset:"inspired", colorset: 'inspired',
foreground: disadvantageDice ? "#b30000" : "#FFFFFF", foreground: disadvantageDice ? '#b30000' : '#FFFFFF',
background: "#008080", background: '#008080',
outline: disadvantageDice ? "#000000" : "#000000", outline: disadvantageDice ? '#000000' : '#000000',
edge: "#806400", edge: '#806400',
texture: "bloodmoon", texture: 'bloodmoon',
material: "metal", material: 'metal',
font: "Arial Black", font: 'Arial Black',
system: "standard" system: 'standard'
}; };
rollResult.dice[2].options.appearance = { rollResult.dice[2].options.appearance = {
colorset:"bloodmoon", colorset: 'bloodmoon',
foreground: "#000000", foreground: '#000000',
background: "#430070", background: '#430070',
outline: "#b30000", outline: '#b30000',
edge: "#000000", edge: '#000000',
texture: "bloodmoon", texture: 'bloodmoon',
material: "metal", material: 'metal',
font: "Arial Black", font: 'Arial Black',
system: "standard" system: 'standard'
}; };
} } else {
else {
rollResult.dice[1].options.appearance = { rollResult.dice[1].options.appearance = {
colorset:"bloodmoon", colorset: 'bloodmoon',
foreground: "#000000", foreground: '#000000',
background: "#430070", background: '#430070',
outline: "#b30000", outline: '#b30000',
edge: "#000000", edge: '#000000',
texture: "bloodmoon", texture: 'bloodmoon',
material: "metal", material: 'metal',
font: "Arial Black", font: 'Arial Black',
system: "standard" system: 'standard'
}; };
} }
const hope = rollResult.dice[0].results[0].result; const hope = rollResult.dice[0].results[0].result;
const advantage = advantageDice ? rollResult.dice[1].results[0].result : null; const advantage = advantageDice ? rollResult.dice[1].results[0].result : null;
const disadvantage = disadvantageDice ? rollResult.dice[1].results[0].result : null; const disadvantage = disadvantageDice ? rollResult.dice[1].results[0].result : null;
const fear = advantage || disadvantage ? rollResult.dice[2].results[0].result : rollResult.dice[1].results[0].result; const fear =
advantage || disadvantage ? rollResult.dice[2].results[0].result : rollResult.dice[1].results[0].result;
if (disadvantage) { if (disadvantage) {
rollResult = { ...rollResult, total: rollResult.total - Math.max(hope, disadvantage) }; rollResult = { ...rollResult, total: rollResult.total - Math.max(hope, disadvantage) };
@ -175,17 +216,33 @@ export default class DhpActor extends Actor {
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope); const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
if (automateHope && hope > fear) { if (automateHope && hope > fear) {
await this.update({ "system.resources.hope.value": Math.min(this.system.resources.hope.value+1, this.system.resources.hope.max) }); await this.update({
'system.resources.hope.value': Math.min(
this.system.resources.hope.value + 1,
this.system.resources.hope.max
)
});
} }
if (automateHope && hope === fear) { if (automateHope && hope === fear) {
await this.update({ "system.resources": { await this.update({
"hope.value": Math.min(this.system.resources.hope.value+1, this.system.resources.hope.max), 'system.resources': {
"stress.value": Math.max(this.system.resources.stress.value-1, 0), 'hope.value': Math.min(this.system.resources.hope.value + 1, this.system.resources.hope.max),
}}); 'stress.value': Math.max(this.system.resources.stress.value - 1, 0)
}
});
} }
return { roll, rollResult, hope: { dice: hopeDice, value: hope }, fear: { dice: fearDice, value: fear }, advantage: { dice: advantageDice, value: advantage }, disadvantage: { dice: disadvantageDice, value: disadvantage }, modifiers: modifiers, bonusDamageString }; return {
roll,
rollResult,
hope: { dice: hopeDice, value: hope },
fear: { dice: fearDice, value: fear },
advantage: { dice: advantageDice, value: advantage },
disadvantage: { dice: disadvantageDice, value: disadvantage },
modifiers: modifiers,
bonusDamageString
};
} }
async damageRoll(damage, shiftKey) { async damageRoll(damage, shiftKey) {
@ -193,7 +250,9 @@ export default class DhpActor extends Actor {
let bonusDamage = damage.bonusDamage?.filter(x => x.initiallySelected) ?? []; let bonusDamage = damage.bonusDamage?.filter(x => x.initiallySelected) ?? [];
if (!shiftKey) { if (!shiftKey) {
const dialogClosed = new Promise((resolve, _) => { const dialogClosed = new Promise((resolve, _) => {
new DamageSelectionDialog(rollString, bonusDamage, this.system.resources.hope.value, resolve).render(true); new DamageSelectionDialog(rollString, bonusDamage, this.system.resources.hope.value, resolve).render(
true
);
}); });
const result = await dialogClosed; const result = await dialogClosed;
bonusDamage = result.bonusDamage; bonusDamage = result.bonusDamage;
@ -201,7 +260,9 @@ export default class DhpActor extends Actor {
const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope); const automateHope = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.Hope);
if (automateHope && result.hopeUsed) { if (automateHope && result.hopeUsed) {
await this.update({ "system.resources.hope.value": this.system.resources.hope.value - result.hopeUsed }); await this.update({
'system.resources.hope.value': this.system.resources.hope.value - result.hopeUsed
});
} }
} }
@ -214,20 +275,17 @@ export default class DhpActor extends Actor {
const term = rollResult.terms[i]; const term = rollResult.terms[i];
if (term.faces) { if (term.faces) {
dice.push({ type: `d${term.faces}`, value: term.total }); dice.push({ type: `d${term.faces}`, value: term.total });
} } else if (term.operator) {
else if (term.operator){ } else if (term.number) {
}
else if(term.number){
const operator = i === 0 ? '' : rollResult.terms[i - 1].operator; const operator = i === 0 ? '' : rollResult.terms[i - 1].operator;
modifiers.push(`${operator}${term.number}`); modifiers.push(`${operator}${term.number}`);
} }
} }
const cls = getDocumentClass("ChatMessage"); const cls = getDocumentClass('ChatMessage');
const msg = new cls({ const msg = new cls({
user: game.user.id, user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/damage-roll.hbs", { content: await renderTemplate('systems/daggerheart/templates/chat/damage-roll.hbs', {
roll: rollString, roll: rollString,
total: rollResult.total, total: rollResult.total,
dice: dice, dice: dice,
@ -241,12 +299,20 @@ export default class DhpActor extends Actor {
async takeDamage(damage, type) { async takeDamage(damage, type) {
const hpDamage = const hpDamage =
damage >= this.system.damageThresholds.severe ? 3 : damage >= this.system.damageThresholds.severe
damage >= this.system.damageThresholds.major ? 2 : ? 3
damage >= this.system.damageThresholds.minor ? 1 : : damage >= this.system.damageThresholds.major
0; ? 2
: damage >= this.system.damageThresholds.minor
? 1
: 0;
const update = { "system.resources.health.value": Math.min(this.system.resources.health.value+hpDamage, this.system.resources.health.max) }; const update = {
'system.resources.health.value': Math.min(
this.system.resources.health.value + hpDamage,
this.system.resources.health.max
)
};
if (game.user.isGM) { if (game.user.isGM) {
await this.update(update); await this.update(update);
@ -256,7 +322,7 @@ export default class DhpActor extends Actor {
data: { data: {
action: GMUpdateEvent.UpdateDocument, action: GMUpdateEvent.UpdateDocument,
uuid: this.uuid, uuid: this.uuid,
update: update, update: update
} }
}); });
} }
@ -266,10 +332,10 @@ export default class DhpActor extends Actor {
let update = {}; let update = {};
switch (type) { switch (type) {
case SYSTEM.GENERAL.healingTypes.health.id: case SYSTEM.GENERAL.healingTypes.health.id:
update = { "system.resources.health.value": Math.max(this.system.resources.health.value - healing, 0) }; update = { 'system.resources.health.value': Math.max(this.system.resources.health.value - healing, 0) };
break; break;
case SYSTEM.GENERAL.healingTypes.stress.id: case SYSTEM.GENERAL.healingTypes.stress.id:
update = { "system.resources.stress.value": Math.max(this.system.resources.stress.value - healing, 0) }; update = { 'system.resources.stress.value': Math.max(this.system.resources.stress.value - healing, 0) };
break; break;
} }
@ -281,14 +347,14 @@ export default class DhpActor extends Actor {
data: { data: {
action: GMUpdateEvent.UpdateDocument, action: GMUpdateEvent.UpdateDocument,
uuid: this.uuid, uuid: this.uuid,
update: update, update: update
} }
}); });
} }
} }
async emulateItemDrop(data) { async emulateItemDrop(data) {
const event = new DragEvent("drop", { altKey: game.keyboard.isModifierActive("Alt") }); const event = new DragEvent('drop', { altKey: game.keyboard.isModifierActive('Alt') });
return this.sheet._onDropItem(event, { data: data }); return this.sheet._onDropItem(event, { data: data });
} }
@ -297,7 +363,7 @@ export default class DhpActor extends Actor {
const userTargets = Array.from(game.user.targets); const userTargets = Array.from(game.user.targets);
const otherTarget = action.target.type === SYSTEM.ACTIONS.targetTypes.other.id; const otherTarget = action.target.type === SYSTEM.ACTIONS.targetTypes.other.id;
if (otherTarget && userTargets.length === 0) { if (otherTarget && userTargets.length === 0) {
ui.notifications.error(game.i18n.localize("DAGGERHEART.Notification.Error.ActionRequiresTarget")); ui.notifications.error(game.i18n.localize('DAGGERHEART.Notification.Error.ActionRequiresTarget'));
return; return;
} }
@ -315,14 +381,14 @@ export default class DhpActor extends Actor {
roll = await new Roll(`1${action.damage.value}`).evaluate(); roll = await new Roll(`1${action.damage.value}`).evaluate();
} }
const cls = getDocumentClass("ChatMessage"); const cls = getDocumentClass('ChatMessage');
const msg = new cls({ const msg = new cls({
user: game.user.id, user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/damage-roll.hbs", { content: await renderTemplate('systems/daggerheart/templates/chat/damage-roll.hbs', {
roll: roll.formula, roll: roll.formula,
total: roll.result, total: roll.result,
type: action.damage.type, type: action.damage.type
}), })
}); });
cls.create(msg.toObject()); cls.create(msg.toObject());
@ -334,14 +400,14 @@ export default class DhpActor extends Actor {
roll = await new Roll(`1${action.healing.value}`).evaluate(); roll = await new Roll(`1${action.healing.value}`).evaluate();
} }
const cls = getDocumentClass("ChatMessage"); const cls = getDocumentClass('ChatMessage');
const msg = new cls({ const msg = new cls({
user: game.user.id, user: game.user.id,
content: await renderTemplate("systems/daggerheart/templates/chat/healing-roll.hbs", { content: await renderTemplate('systems/daggerheart/templates/chat/healing-roll.hbs', {
roll: roll.formula, roll: roll.formula,
total: roll.result, total: roll.result,
type: action.healing.type, type: action.healing.type
}), })
}); });
cls.create(msg.toObject()); cls.create(msg.toObject());

View file

@ -1,4 +1,4 @@
import { GMUpdateEvent, socketEvent } from "../helpers/socket.mjs"; import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
export default class DhpCombat extends Combat { export default class DhpCombat extends Combat {
_sortCombatants(a, b) { _sortCombatants(a, b) {
@ -13,20 +13,23 @@ export default class DhpCombat extends Combat {
} }
async useActionToken(combatantId) { async useActionToken(combatantId) {
const automateActionPoints = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints); const automateActionPoints = await game.settings.get(
SYSTEM.id,
SYSTEM.SETTINGS.gameSettings.Automation.ActionPoints
);
if (game.user.isGM) { if (game.user.isGM) {
if (this.system.actions < 1) return; if (this.system.actions < 1) return;
const update = automateActionPoints ? const update = automateActionPoints
{ "system.activeCombatant": combatantId, "system.actions": Math.max(this.system.actions-1, 0) } : ? { 'system.activeCombatant': combatantId, 'system.actions': Math.max(this.system.actions - 1, 0) }
{ "system.activeCombatant": combatantId }; : { 'system.activeCombatant': combatantId };
await this.update(update); await this.update(update);
} else { } else {
const update = automateActionPoints ? const update = automateActionPoints
{ "system.activeCombatant": combatantId, "system.actions": this.system.actions+1} : ? { 'system.activeCombatant': combatantId, 'system.actions': this.system.actions + 1 }
{ "system.activeCombatant": combatantId }; : { 'system.activeCombatant': combatantId };
await game.socket.emit(`system.${SYSTEM.id}`, { await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate, action: socketEvent.GMUpdate,

View file

@ -30,7 +30,7 @@ export default class DhpItem extends Item {
} }
const folders = collection?._formatFolderSelectOptions() ?? []; const folders = collection?._formatFolderSelectOptions() ?? [];
const label = game.i18n.localize(this.metadata.label); const label = game.i18n.localize(this.metadata.label);
const title = game.i18n.format("DOCUMENT.Create", {type: label}); const title = game.i18n.format('DOCUMENT.Create', { type: label });
const typeObjects = types.reduce((obj, t) => { const typeObjects = types.reduce((obj, t) => {
const label = CONFIG[documentName]?.typeLabels?.[t] ?? t; const label = CONFIG[documentName]?.typeLabels?.[t] ?? t;
obj[t] = { value: t, label: game.i18n.has(label) ? game.i18n.localize(label) : t }; obj[t] = { value: t, label: game.i18n.has(label) ? game.i18n.localize(label) : t };
@ -38,15 +38,22 @@ export default class DhpItem extends Item {
}, {}); }, {});
// Render the document creation form // Render the document creation form
const html = await renderTemplate("systems/daggerheart/templates/sidebar/documentCreate.hbs", { const html = await renderTemplate('systems/daggerheart/templates/sidebar/documentCreate.hbs', {
folders, folders,
name: data.name || game.i18n.format("DOCUMENT.New", {type: label}), name: data.name || game.i18n.format('DOCUMENT.New', { type: label }),
folder: data.folder, folder: data.folder,
hasFolders: folders.length >= 1, hasFolders: folders.length >= 1,
type: data.type || CONFIG[documentName]?.defaultType || typeObjects.armor, type: data.type || CONFIG[documentName]?.defaultType || typeObjects.armor,
types: { types: {
Items: [typeObjects.armor, typeObjects.weapon, typeObjects.consumable, typeObjects.miscellaneous], Items: [typeObjects.armor, typeObjects.weapon, typeObjects.consumable, typeObjects.miscellaneous],
Character: [typeObjects.class, typeObjects.subclass, typeObjects.ancestry, typeObjects.community, typeObjects.feature, typeObjects.domainCard], Character: [
typeObjects.class,
typeObjects.subclass,
typeObjects.ancestry,
typeObjects.community,
typeObjects.feature,
typeObjects.domainCard
]
}, },
hasTypes: types.length > 1 hasTypes: types.length > 1
}); });
@ -57,7 +64,7 @@ export default class DhpItem extends Item {
content: html, content: html,
label: title, label: title,
callback: html => { callback: html => {
const form = html[0].querySelector("form"); const form = html[0].querySelector('form');
const fd = new FormDataExtended(form); const fd = new FormDataExtended(form);
foundry.utils.mergeObject(data, fd.object, { inplace: true }); foundry.utils.mergeObject(data, fd.object, { inplace: true });
if (!data.folder) delete data.folder; if (!data.folder) delete data.folder;

View file

@ -1,4 +1,4 @@
import { getWidthOfText } from "./utils.mjs"; import { getWidthOfText } from './utils.mjs';
export default class RegisterHandlebarsHelpers { export default class RegisterHandlebarsHelpers {
static registerHelpers() { static registerHelpers() {
@ -11,9 +11,9 @@ export default class RegisterHandlebarsHelpers {
objectSelector: this.objectSelector, objectSelector: this.objectSelector,
includes: this.includes, includes: this.includes,
simpleEditor: this.simpleEditor, simpleEditor: this.simpleEditor,
debug: this.debug, debug: this.debug
}); });
}; }
static looseEq(a, b) { static looseEq(a, b) {
return a == b; return a == b;
@ -21,8 +21,7 @@ export default class RegisterHandlebarsHelpers {
static times(nr, block) { static times(nr, block) {
var accum = ''; var accum = '';
for(var i = 0; i < nr; ++i) for (var i = 0; i < nr; ++i) accum += block.fn(i);
accum += block.fn(i);
return accum; return accum;
} }
@ -52,16 +51,19 @@ export default class RegisterHandlebarsHelpers {
const nrButtons = Math.max($(buttons).length - 1, 1); const nrButtons = Math.max($(buttons).length - 1, 1);
const iconWidth = 26; const iconWidth = 26;
const texts = values.reduce((acc, x, index) => { const texts = values
.reduce((acc, x, index) => {
if (x) { if (x) {
acc.push(`<span class="object-select-item" data-action="viewObject" data-value="${ids[index]}">${x}</span>`); acc.push(
`<span class="object-select-item" data-action="viewObject" data-value="${ids[index]}">${x}</span>`
);
} }
return acc; return acc;
}, []).join(' '); }, [])
.join(' ');
const html = const html = `<div ${style ? 'style="' + style + '"' : ''}">
`<div ${style ? 'style="'+style+'"' : ''}">
<div class="object-select-display iconbar"> <div class="object-select-display iconbar">
<span class="object-select-title">${title}</span> <span class="object-select-title">${title}</span>
<div class="object-select-text" style="padding-left: ${titleLength + margins}px; padding-right: ${nrButtons * iconWidth}px;"> <div class="object-select-text" style="padding-left: ${titleLength + margins}px; padding-right: ${nrButtons * iconWidth}px;">
@ -77,11 +79,10 @@ export default class RegisterHandlebarsHelpers {
static rangePicker(options) { static rangePicker(options) {
let { name, value, min, max, step } = options.hash; let { name, value, min, max, step } = options.hash;
name = name || "range"; name = name || 'range';
value = value ?? ""; value = value ?? '';
if ( Number.isNaN(value) ) value = ""; if (Number.isNaN(value)) value = '';
const html = const html = `<input type="range" name="${name}" value="${value}" min="${min}" max="${max}" step="${step}"/>
`<input type="range" name="${name}" value="${value}" min="${min}" max="${max}" step="${step}"/>
<span class="range-value">${value}</span>`; <span class="range-value">${value}</span>`;
return new Handlebars.SafeString(html); return new Handlebars.SafeString(html);
} }
@ -91,10 +92,17 @@ export default class RegisterHandlebarsHelpers {
} }
static simpleEditor(content, options) { static simpleEditor(content, options) {
const { target, editable=true, button, engine="tinymce", collaborate=false, class: cssClass } = options.hash; const {
target,
editable = true,
button,
engine = 'tinymce',
collaborate = false,
class: cssClass
} = options.hash;
const config = { name: target, value: content, button, collaborate, editable, engine }; const config = { name: target, value: content, button, collaborate, editable, engine };
const element = foundry.applications.fields.createEditorInput(config); const element = foundry.applications.fields.createEditorInput(config);
if ( cssClass ) element.querySelector(".editor-content").classList.add(cssClass); if (cssClass) element.querySelector('.editor-content').classList.add(cssClass);
return new Handlebars.SafeString(element.outerHTML); return new Handlebars.SafeString(element.outerHTML);
} }

View file

@ -10,11 +10,11 @@ export function handleSocketEvent({action=null, data={}}={}) {
} }
export const socketEvent = { export const socketEvent = {
GMUpdate: "DhpGMUpdate", GMUpdate: 'DhpGMUpdate',
DhpFearUpdate: "DhpFearUpdate", DhpFearUpdate: 'DhpFearUpdate'
}; };
export const GMUpdateEvent = { export const GMUpdateEvent = {
UpdateDocument: "DhpGMUpdateDocument", UpdateDocument: 'DhpGMUpdateDocument',
UpdateFear: "DhpUpdateFear" UpdateFear: 'DhpUpdateFear'
}; };

View file

@ -1,4 +1,4 @@
export const loadCompendiumOptions = async (compendiums) => { export const loadCompendiumOptions = async compendiums => {
const compendiumValues = []; const compendiumValues = [];
for (var compendium of compendiums) { for (var compendium of compendiums) {
@ -9,7 +9,7 @@ export const loadCompendiumOptions = async (compendiums) => {
return compendiumValues; return compendiumValues;
}; };
const getCompendiumOptions = async (compendium) => { const getCompendiumOptions = async compendium => {
const compendiumPack = await game.packs.get(compendium); const compendiumPack = await game.packs.get(compendium);
const values = []; const values = [];
@ -39,15 +39,14 @@ export const getWidthOfText = (txt, fontsize, allCaps, bold) => {
getWidthOfText.ctx = getWidthOfText.c.getContext('2d'); getWidthOfText.ctx = getWidthOfText.c.getContext('2d');
} }
var fontspec = `${bold ? 'bold' : ''} ${fontsize}px` + ' ' + 'Signika, sans-serif'; var fontspec = `${bold ? 'bold' : ''} ${fontsize}px` + ' ' + 'Signika, sans-serif';
if(getWidthOfText.ctx.font !== fontspec) if (getWidthOfText.ctx.font !== fontspec) getWidthOfText.ctx.font = fontspec;
getWidthOfText.ctx.font = fontspec;
return getWidthOfText.ctx.measureText(text).width; return getWidthOfText.ctx.measureText(text).width;
} };
export const padArray = (arr, len, fill) => { export const padArray = (arr, len, fill) => {
return arr.concat(Array(len).fill(fill)).slice(0, len); return arr.concat(Array(len).fill(fill)).slice(0, len);
} };
export const getTier = (level, asNr) => { export const getTier = (level, asNr) => {
switch (Math.floor((level + 1) / 3)) { switch (Math.floor((level + 1) / 3)) {
@ -60,11 +59,11 @@ export const getTier = (level, asNr) => {
default: default:
return asNr ? 0 : 'tier0'; return asNr ? 0 : 'tier0';
} }
} };
export const capitalize = (string) => { export const capitalize = string => {
return string.charAt(0).toUpperCase() + string.slice(1); return string.charAt(0).toUpperCase() + string.slice(1);
} };
export const getPathValue = (path, entity, numeric) => { export const getPathValue = (path, entity, numeric) => {
const pathValue = foundry.utils.getProperty(entity, path); const pathValue = foundry.utils.getProperty(entity, path);
@ -74,9 +73,12 @@ export const getPathValue = (path, entity, numeric) => {
}; };
export const generateId = (title, length) => { export const generateId = (title, length) => {
const id = title.split(" ").map((w, i) => { const id = title
const p = w.slugify({replacement: "", strict: true}); .split(' ')
.map((w, i) => {
const p = w.slugify({ replacement: '', strict: true });
return i ? p.titleCase() : p; return i ? p.titleCase() : p;
}).join(""); })
return Number.isNumeric(length) ? id.slice(0, length).padEnd(length, "0") : id; .join('');
} return Number.isNumeric(length) ? id.slice(0, length).padEnd(length, '0') : id;
};

View file

@ -9,21 +9,31 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
minimizedSheets: [], minimizedSheets: [],
config: undefined, config: undefined,
targets: undefined targets: undefined
} };
this.setupHooks(); this.setupHooks();
} }
addChatListeners = async (app, html, data) => { addChatListeners = async (app, html, data) => {
html.querySelectorAll('.roll-damage-button').forEach(element => element.addEventListener('click', event => this.onRollDamage(event, data.message))); html.querySelectorAll('.roll-damage-button').forEach(element =>
html.querySelectorAll('.target-container').forEach(element => element.addEventListener('hover', hover(this.hoverTarget, this.unhoverTarget))); // ???? element.addEventListener('click', event => this.onRollDamage(event, data.message))
);
html.querySelectorAll('.target-container').forEach(element =>
element.addEventListener('hover', hover(this.hoverTarget, this.unhoverTarget))
); // ????
// html.find('.target-container').mouseout(this.unhoverTarget); // html.find('.target-container').mouseout(this.unhoverTarget);
html.querySelectorAll('.damage-button').forEach(element => element.addEventListener('click', this.onDamage)); html.querySelectorAll('.damage-button').forEach(element => element.addEventListener('click', this.onDamage));
html.querySelectorAll('.healing-button').forEach(element => element.addEventListener('click', this.onHealing)); html.querySelectorAll('.healing-button').forEach(element => element.addEventListener('click', this.onHealing));
html.querySelectorAll('.target-indicator').forEach(element => element.addEventListener('click', this.onToggleTargets)); html.querySelectorAll('.target-indicator').forEach(element =>
element.addEventListener('click', this.onToggleTargets)
);
html.querySelectorAll('.advantage').forEach(element => element.hover(this.hoverAdvantage)); // ?? html.querySelectorAll('.advantage').forEach(element => element.hover(this.hoverAdvantage)); // ??
html.querySelectorAll('.advantage').forEach(element => element.addEventListener('click', event => this.selectAdvantage.bind(this)(event, data.message))); html.querySelectorAll('.advantage').forEach(element =>
html.querySelectorAll('.ability-use-button').forEach(element => element.addEventListener('click', this.abilityUseButton.bind(this)(event, data.message))); element.addEventListener('click', event => this.selectAdvantage.bind(this)(event, data.message))
} );
html.querySelectorAll('.ability-use-button').forEach(element =>
element.addEventListener('click', this.abilityUseButton.bind(this)(event, data.message))
);
};
setupHooks() { setupHooks() {
Hooks.on('renderChatMessageHTML', this.addChatListeners.bind()); Hooks.on('renderChatMessageHTML', this.addChatListeners.bind());
@ -40,47 +50,49 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
await game.user.character.damageRoll(message.system.damage, event.shiftKey); await game.user.character.damageRoll(message.system.damage, event.shiftKey);
}; };
hoverTarget = (event) => { hoverTarget = event => {
event.stopPropagation(); event.stopPropagation();
const token = canvas.tokens.get(event.currentTarget.dataset.token); const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (!token.controlled) token._onHoverIn(event, { hoverOutOthers: true }); if (!token.controlled) token._onHoverIn(event, { hoverOutOthers: true });
} };
unhoverTarget = (event) => { unhoverTarget = event => {
const token = canvas.tokens.get(event.currentTarget.dataset.token); const token = canvas.tokens.get(event.currentTarget.dataset.token);
if (!token.controlled) token._onHoverOut(event); if (!token.controlled) token._onHoverOut(event);
}; };
onDamage = async (event) => { onDamage = async event => {
event.stopPropagation(); event.stopPropagation();
const damage = Number.parseInt(event.currentTarget.dataset.value); const damage = Number.parseInt(event.currentTarget.dataset.value);
const targets = Array.from(game.user.targets); const targets = Array.from(game.user.targets);
if(targets.length === 0) ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.NoTargetsSelected")); if (targets.length === 0)
ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.NoTargetsSelected'));
for (var target of targets) { for (var target of targets) {
await target.actor.takeDamage(damage, event.currentTarget.dataset.type); await target.actor.takeDamage(damage, event.currentTarget.dataset.type);
} }
}; };
onHealing = async (event) => { onHealing = async event => {
event.stopPropagation(); event.stopPropagation();
const healing = Number.parseInt(event.currentTarget.dataset.value); const healing = Number.parseInt(event.currentTarget.dataset.value);
const targets = Array.from(game.user.targets); const targets = Array.from(game.user.targets);
if(targets.length === 0) ui.notifications.info(game.i18n.localize("DAGGERHEART.Notification.Info.NoTargetsSelected")); if (targets.length === 0)
ui.notifications.info(game.i18n.localize('DAGGERHEART.Notification.Info.NoTargetsSelected'));
for (var target of targets) { for (var target of targets) {
await target.actor.takeHealing(healing, event.currentTarget.dataset.type); await target.actor.takeHealing(healing, event.currentTarget.dataset.type);
} }
} };
onToggleTargets = async (event) => { onToggleTargets = async event => {
event.stopPropagation(); event.stopPropagation();
$($(event.currentTarget).parent()).find('.target-container').toggleClass('hidden'); $($(event.currentTarget).parent()).find('.target-container').toggleClass('hidden');
}; };
hoverAdvantage = (event) => { hoverAdvantage = event => {
$(event.currentTarget).siblings('.advantage').toggleClass('unused'); $(event.currentTarget).siblings('.advantage').toggleClass('unused');
}; };
@ -92,12 +104,12 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
$(event.currentTarget).siblings('.advantage').off('click'); $(event.currentTarget).siblings('.advantage').off('click');
$(event.currentTarget).off('click'); $(event.currentTarget).off('click');
} };
abilityUseButton = async (event, message) => { abilityUseButton = async (event, message) => {
event.stopPropagation(); event.stopPropagation();
const action = message.system.actions[Number.parseInt(event.currentTarget.dataset.index)]; const action = message.system.actions[Number.parseInt(event.currentTarget.dataset.index)];
await game.user.character.useAction(action); await game.user.character.useAction(action);
} };
} }

View file

@ -1,4 +1,4 @@
import { GMUpdateEvent, socketEvent } from "../helpers/socket.mjs"; import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker { export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker {
constructor(data, context) { constructor(data, context) {
@ -13,11 +13,11 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
activateListeners(html) { activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
html.on("click", ".token-action-tokens .use-action-token", this.useActionToken.bind(this)); html.on('click', '.token-action-tokens .use-action-token', this.useActionToken.bind(this));
html.on("click", ".encounter-gm-resources .trade-actions", this.tradeActions.bind(this)); html.on('click', '.encounter-gm-resources .trade-actions', this.tradeActions.bind(this));
html.on("click", ".encounter-gm-resources .trade-fear", this.tradeFear.bind(this)); html.on('click', '.encounter-gm-resources .trade-fear', this.tradeFear.bind(this));
html.on("click", ".encounter-gm-resources .icon-button.up", this.increaseResource.bind(this)); html.on('click', '.encounter-gm-resources .icon-button.up', this.increaseResource.bind(this));
html.on("click", ".encounter-gm-resources .icon-button.down", this.decreaseResource.bind(this)); html.on('click', '.encounter-gm-resources .icon-button.down', this.decreaseResource.bind(this));
} }
async useActionToken(event) { async useActionToken(event) {
@ -36,9 +36,9 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value); Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
await game.socket.emit(`system.${SYSTEM.id}`, { await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate, action: socketEvent.GMUpdate,
data: { action: GMUpdateEvent.UpdateFear, update: value }, data: { action: GMUpdateEvent.UpdateFear, update: value }
}); });
await game.combat.update({ "system.actions": game.combat.system.actions-2 }); await game.combat.update({ 'system.actions': game.combat.system.actions - 2 });
} }
} }
@ -51,15 +51,15 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value); Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
await game.socket.emit(`system.${SYSTEM.id}`, { await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate, action: socketEvent.GMUpdate,
data: { action: GMUpdateEvent.UpdateFear, update: value }, data: { action: GMUpdateEvent.UpdateFear, update: value }
}); });
await game.combat.update({ "system.actions": game.combat.system.actions+2 }); await game.combat.update({ 'system.actions': game.combat.system.actions + 2 });
} }
} }
async increaseResource(event) { async increaseResource(event) {
if (event.currentTarget.dataset.type === 'action') { if (event.currentTarget.dataset.type === 'action') {
await game.combat.update({ "system.actions": game.combat.system.actions+1 }); await game.combat.update({ 'system.actions': game.combat.system.actions + 1 });
} }
const currentFear = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear); const currentFear = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear);
@ -68,7 +68,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value); Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
await game.socket.emit(`system.${SYSTEM.id}`, { await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate, action: socketEvent.GMUpdate,
data: { action: GMUpdateEvent.UpdateFear, update: value }, data: { action: GMUpdateEvent.UpdateFear, update: value }
}); });
} }
@ -77,7 +77,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
async decreaseResource(event) { async decreaseResource(event) {
if (event.currentTarget.dataset.type === 'action' && game.combat.system.actions - 1 >= 0) { if (event.currentTarget.dataset.type === 'action' && game.combat.system.actions - 1 >= 0) {
await game.combat.update({ "system.actions": game.combat.system.actions-1 }); await game.combat.update({ 'system.actions': game.combat.system.actions - 1 });
} }
const currentFear = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear); const currentFear = await game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Resources.Fear);
@ -86,7 +86,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value); Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
await game.socket.emit(`system.${SYSTEM.id}`, { await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate, action: socketEvent.GMUpdate,
data: { action: GMUpdateEvent.UpdateFear, update: value }, data: { action: GMUpdateEvent.UpdateFear, update: value }
}); });
} }
@ -103,7 +103,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
const currentIdx = combats.findIndex(c => c === combat); const currentIdx = combats.findIndex(c => c === combat);
const previousId = currentIdx > 0 ? combats[currentIdx - 1].id : null; const previousId = currentIdx > 0 ? combats[currentIdx - 1].id : null;
const nextId = currentIdx < combats.length - 1 ? combats[currentIdx + 1].id : null; const nextId = currentIdx < combats.length - 1 ? combats[currentIdx + 1].id : null;
const settings = game.settings.get("core", Combat.CONFIG_SETTING); const settings = game.settings.get('core', Combat.CONFIG_SETTING);
// Prepare rendering data // Prepare rendering data
context = foundry.utils.mergeObject(context, { context = foundry.utils.mergeObject(context, {
@ -121,7 +121,7 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
linked: combat?.scene !== null, linked: combat?.scene !== null,
labels: {} labels: {}
}); });
context.labels.scope = game.i18n.localize(`COMBAT.${context.linked ? "Linked" : "Unlinked"}`); context.labels.scope = game.i18n.localize(`COMBAT.${context.linked ? 'Linked' : 'Unlinked'}`);
if (!hasCombat) return context; if (!hasCombat) return context;
// Format information about each combatant in the encounter // Format information about each combatant in the encounter
@ -131,7 +131,8 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
if (!combatant.visible) continue; if (!combatant.visible) continue;
// Prepare turn data // Prepare turn data
const resource = combatant.permission >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER ? combatant.resource : null; const resource =
combatant.permission >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER ? combatant.resource : null;
const turn = { const turn = {
id: combatant.id, id: combatant.id,
name: combatant.name, name: combatant.name,
@ -144,16 +145,14 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
hasRolled: combatant.initiative !== null, hasRolled: combatant.initiative !== null,
hasResource: resource !== null, hasResource: resource !== null,
resource: resource, resource: resource,
canPing: (combatant.sceneId === canvas.scene?.id) && game.user.hasPermission("PING_CANVAS"), canPing: combatant.sceneId === canvas.scene?.id && game.user.hasPermission('PING_CANVAS'),
playerCharacter: game.user?.character?.id === combatant.actor.id, playerCharacter: game.user?.character?.id === combatant.actor.id,
ownedByPlayer: combatant.hasPlayerOwner, ownedByPlayer: combatant.hasPlayerOwner
}; };
if ( (turn.initiative !== null) && !Number.isInteger(turn.initiative) ) hasDecimals = true; if (turn.initiative !== null && !Number.isInteger(turn.initiative)) hasDecimals = true;
turn.css = [ turn.css = [turn.active ? 'active' : '', turn.hidden ? 'hidden' : '', turn.defeated ? 'defeated' : '']
turn.active ? "active" : "", .join(' ')
turn.hidden ? "hidden" : "", .trim();
turn.defeated ? "defeated" : ""
].join(" ").trim();
// Actor and Token status effects // Actor and Token status effects
turn.effects = new Set(); turn.effects = new Set();
@ -184,13 +183,13 @@ export default class DhpCombatTracker extends foundry.applications.sidebar.tabs.
turn: combat.turn, turn: combat.turn,
turns: turns, turns: turns,
control: combat.combatant?.players?.includes(game.user), control: combat.combatant?.players?.includes(game.user),
fear: fear, fear: fear
}); });
} }
onFearUpdate = async () => { onFearUpdate = async () => {
this.render(true); this.render(true);
} };
async close(options) { async close(options) {
Hooks.off(socketEvent.DhpFearUpdate, this.onFearUpdate); Hooks.off(socketEvent.DhpFearUpdate, this.onFearUpdate);

View file

@ -1,4 +1,4 @@
import { GMUpdateEvent, socketEvent } from "../helpers/socket.mjs"; import { GMUpdateEvent, socketEvent } from '../helpers/socket.mjs';
export default class DhpPlayers extends foundry.applications.ui.Players { export default class DhpPlayers extends foundry.applications.ui.Players {
constructor(data, context) { constructor(data, context) {
@ -21,14 +21,14 @@ export default class DhpPlayers extends foundry.applications.ui.Players {
activateListeners(html) { activateListeners(html) {
// Toggle online/offline // Toggle online/offline
html.find(".players-mode").click(this._onToggleOfflinePlayers.bind(this)); html.find('.players-mode').click(this._onToggleOfflinePlayers.bind(this));
html.find(".fear-control.up").click(async event => await this.updateFear(event, 1)); html.find('.fear-control.up').click(async event => await this.updateFear(event, 1));
html.find(".fear-control.down").click(async event => await this.updateFear(event, -1)); html.find('.fear-control.down').click(async event => await this.updateFear(event, -1));
// Context menu // Context menu
const contextOptions = this._getUserContextOptions(); const contextOptions = this._getUserContextOptions();
Hooks.call("getUserContextOptions", html, contextOptions); Hooks.call('getUserContextOptions', html, contextOptions);
new ContextMenu(html, ".player", contextOptions); new ContextMenu(html, '.player', contextOptions);
} }
async updateFear(_, change) { async updateFear(_, change) {
@ -37,13 +37,13 @@ export default class DhpPlayers extends foundry.applications.ui.Players {
Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value); Hooks.callAll(socketEvent.GMUpdate, GMUpdateEvent.UpdateFear, null, value);
await game.socket.emit(`system.${SYSTEM.id}`, { await game.socket.emit(`system.${SYSTEM.id}`, {
action: socketEvent.GMUpdate, action: socketEvent.GMUpdate,
data: { action: GMUpdateEvent.UpdateFear, update: value }, data: { action: GMUpdateEvent.UpdateFear, update: value }
}); });
} }
onFearUpdate = async () => { onFearUpdate = async () => {
this.render(true); this.render(true);
} };
async close(options) { async close(options) {
Hooks.off(socketEvent.DhpFearUpdate, this.onFearUpdate); Hooks.off(socketEvent.DhpFearUpdate, this.onFearUpdate);

View file

@ -11,19 +11,19 @@ export default class DhpRuler extends foundry.canvas.interaction.Ruler {
#getRangeLabel(distance, settings) { #getRangeLabel(distance, settings) {
if (distance <= settings.melee) { if (distance <= settings.melee) {
return game.i18n.localize("DAGGERHEART.Range.Melee.Name"); return game.i18n.localize('DAGGERHEART.Range.Melee.Name');
} }
if (distance <= settings.veryClose) { if (distance <= settings.veryClose) {
return game.i18n.localize("DAGGERHEART.Range.VeryClose.Name"); return game.i18n.localize('DAGGERHEART.Range.VeryClose.Name');
} }
if (distance <= settings.close) { if (distance <= settings.close) {
return game.i18n.localize("DAGGERHEART.Range.Close.Name"); return game.i18n.localize('DAGGERHEART.Range.Close.Name');
} }
if (distance <= settings.far) { if (distance <= settings.far) {
return game.i18n.localize("DAGGERHEART.Range.Far.Name"); return game.i18n.localize('DAGGERHEART.Range.Far.Name');
} }
if (distance <= settings.veryFar) { if (distance <= settings.veryFar) {
return game.i18n.localize("DAGGERHEART.Range.VeryFar.Name"); return game.i18n.localize('DAGGERHEART.Range.VeryFar.Name');
} }
} }
} }

View file

@ -6,11 +6,10 @@
"rollup": "^4.40.0" "rollup": "^4.40.0"
}, },
"scripts": { "scripts": {
"start": "concurrently \"rollup -c --watch\" \"node ../../../../FoundryDev/resources/app/main.js --dataPath=../../../ --noupnp\" \"gulp\"", "start": "concurrently \"rollup -c --watch\" \"node ../../../../FoundryDev/main.js --dataPath=../../../ --noupnp\" \"gulp\"",
"start-test": "node ./resources/app/main.js --dataPath=./ && rollup -c --watch && gulp", "start-test": "node ./resources/app/main.js --dataPath=./ && rollup -c --watch && gulp",
"pushLDBtoYML": "node ./tools/pushLDBtoYML.mjs", "pushLDBtoYML": "node ./tools/pushLDBtoYML.mjs",
"pullYMLtoLDB": "node ./tools/pullYMLtoLDB.mjs", "pullYMLtoLDB": "node ./tools/pullYMLtoLDB.mjs"
"prepare": "husky"
}, },
"devDependencies": { "devDependencies": {
"@foundryvtt/foundryvtt-cli": "^1.0.2", "@foundryvtt/foundryvtt-cli": "^1.0.2",

View file

@ -1,6 +1,6 @@
/** @type {import('postcss-load-config').Config} */ /** @type {import('postcss-load-config').Config} */
const config = { const config = {
plugins: [] plugins: []
} };
module.exports = config module.exports = config;

View file

@ -7,7 +7,7 @@ export default {
output: { output: {
file: 'build/daggerheart.js', file: 'build/daggerheart.js',
format: 'cjs', format: 'cjs',
sourcemap: true, sourcemap: true
}, },
plugins: [ plugins: [
postcss({ postcss({
@ -22,8 +22,8 @@ export default {
}), }),
commonjs({ commonjs({
include: /node_modules/, include: /node_modules/,
requireReturnsDefault: 'auto', requireReturnsDefault: 'auto'
}), }),
resolve() resolve()
], ]
} };

View file

@ -4,10 +4,7 @@
"_id": "yKicceU4LesCgKwF", "_id": "yKicceU4LesCgKwF",
"img": "systems/daggerheart/assets/icons/classes/bard.png", "img": "systems/daggerheart/assets/icons/classes/bard.png",
"system": { "system": {
"domains": [ "domains": ["grace", "codex"],
"grace",
"codex"
],
"classItems": [], "classItems": [],
"damageThresholds": { "damageThresholds": {
"minor": 0, "minor": 0,
@ -67,16 +64,8 @@
"color": "", "color": "",
"attitude": "" "attitude": ""
}, },
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -33,16 +33,8 @@
"suggestedSecondaryWeapon": null, "suggestedSecondaryWeapon": null,
"suggestedArmor": null, "suggestedArmor": null,
"characterDescription": {}, "characterDescription": {},
"backgroundQuestions": [ "backgroundQuestions": ["", "", ""],
"", "connections": ["", "", ""]
"",
""
],
"connections": [
"",
"",
""
]
}, },
"multiclass": null, "multiclass": null,
"description": "" "description": ""

View file

@ -1,12 +1,15 @@
form.daggerheart.views.downtime { // Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto' form.daggerheart.views.downtime {
// Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
height: auto !important; height: auto !important;
} }
div.daggerheart.views.death-move { // Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto' div.daggerheart.views.death-move {
// Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
height: auto !important; height: auto !important;
} }
div.daggerheart.views.multiclass { // Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto' div.daggerheart.views.multiclass {
// Shouldn't be needed, but DEFAULT_OPTIONS doesn't accept Height: 'auto'
height: auto !important; height: auto !important;
} }
@ -153,7 +156,8 @@ div.daggerheart.views.multiclass { // Shouldn't be needed, but DEFAULT_OPTIONS d
margin-right: 8px; margin-right: 8px;
cursor: pointer; cursor: pointer;
&:hover, &.selected { &:hover,
&.selected {
filter: drop-shadow(0 0 6px gold); filter: drop-shadow(0 0 6px gold);
} }
} }
@ -199,7 +203,8 @@ div.daggerheart.views.multiclass { // Shouldn't be needed, but DEFAULT_OPTIONS d
} }
.roll-dialog-container { .roll-dialog-container {
.disadvantage, .advantage { .disadvantage,
.advantage {
border: 2px solid @secondaryAccent; border: 2px solid @secondaryAccent;
border-radius: 6px; border-radius: 6px;
display: flex; display: flex;
@ -391,11 +396,13 @@ div.daggerheart.views.multiclass { // Shouldn't be needed, but DEFAULT_OPTIONS d
font-size: 24px; font-size: 24px;
cursor: pointer; cursor: pointer;
&.selected:not(.disabled), &:hover:not(.disabled) { &.selected:not(.disabled),
&:hover:not(.disabled) {
filter: drop-shadow(0 0 3px gold); filter: drop-shadow(0 0 3px gold);
} }
&.inactive, &.disabled { &.inactive,
&.disabled {
cursor: initial; cursor: initial;
opacity: 0.4; opacity: 0.4;
} }

File diff suppressed because it is too large Load diff

View file

@ -1,14 +1,14 @@
@import "./variables/variables.less"; @import './variables/variables.less';
@import "./class.less"; @import './class.less';
@import "./pc.less"; @import './pc.less';
@import "./ui.less"; @import './ui.less';
@import "./chat.less"; @import './chat.less';
@import "./item.less"; @import './item.less';
@import "./application.less"; @import './application.less';
@import "./sheets//sheets.less"; @import './sheets//sheets.less';
@import "./components.less"; @import './components.less';
@import "./dialog.less"; @import './dialog.less';
@import "../node_modules/@yaireo/tagify/dist/tagify.css"; @import '../node_modules/@yaireo/tagify/dist/tagify.css';
#logo { #logo {
content: url(../assets/DaggerheartLogo.webp); content: url(../assets/DaggerheartLogo.webp);
@ -52,7 +52,7 @@
} }
/****/ /****/
img[data-edit="img"] { img[data-edit='img'] {
min-width: 64px; min-width: 64px;
min-height: 64px; min-height: 64px;
} }
@ -84,7 +84,6 @@
opacity: 0.6; opacity: 0.6;
} }
&:hover:not(.disabled) { &:hover:not(.disabled) {
cursor: pointer; cursor: pointer;
filter: drop-shadow(0 0 3px @mainShadow); filter: drop-shadow(0 0 3px @mainShadow);

View file

@ -53,7 +53,7 @@
font-weight: bold; font-weight: bold;
} }
input[type="checkbox"] { input[type='checkbox'] {
margin: 0; margin: 0;
} }
} }

View file

@ -147,7 +147,8 @@
font-weight: bold; font-weight: bold;
font-size: 20px; font-size: 20px;
text-align: center; text-align: center;
&:not(:hover), &:not(:focus) { &:not(:hover),
&:not(:focus) {
border: none; border: none;
} }
} }
@ -315,7 +316,8 @@
} }
} }
& i.selected, &:hover i.selected { & i.selected,
&:hover i.selected {
color: green; color: green;
opacity: 1; opacity: 1;
} }
@ -411,7 +413,8 @@
font-weight: bold; font-weight: bold;
font-size: 30px; font-size: 30px;
text-align: center; text-align: center;
&:not(:hover), &:not(:focus) { &:not(:hover),
&:not(:focus) {
border: none; border: none;
} }
} }
@ -606,7 +609,7 @@
.disabled-experience { .disabled-experience {
border: @thinBorder solid @borderTertiary; border: @thinBorder solid @borderTertiary;
background: rgba(0, 0, 0, 0.20); background: rgba(0, 0, 0, 0.2);
} }
} }
.gold-section { .gold-section {
@ -644,7 +647,8 @@
gap: @tinyMargin; gap: @tinyMargin;
} }
.gold-row, .gold-column { .gold-row,
.gold-column {
img { img {
min-width: 14px; min-width: 14px;
min-height: 14px; min-height: 14px;
@ -654,7 +658,8 @@
&:hover { &:hover {
cursor: pointer; cursor: pointer;
filter: invert(0%) sepia(100%) saturate(0%) hue-rotate(21deg) brightness(17%) contrast(103%) drop-shadow(0 0 3px @mainShadow); filter: invert(0%) sepia(100%) saturate(0%) hue-rotate(21deg) brightness(17%)
contrast(103%) drop-shadow(0 0 3px @mainShadow);
} }
} }
@ -663,7 +668,8 @@
filter: drop-shadow(0 0 3px @mainShadow); filter: drop-shadow(0 0 3px @mainShadow);
} }
img:not(.owned), i:not(.owned) { img:not(.owned),
i:not(.owned) {
opacity: 0.4; opacity: 0.4;
} }
} }
@ -752,7 +758,7 @@
&.used::after { &.used::after {
position: absolute; position: absolute;
content: "/"; content: '/';
color: @borderTertiary; color: @borderTertiary;
font-weight: 700; font-weight: 700;
font-size: 1.7em; font-size: 1.7em;
@ -925,7 +931,8 @@
} }
} }
.inventory-armor-section, .inventory-weapon-section { .inventory-armor-section,
.inventory-weapon-section {
width: 100%; width: 100%;
margin-bottom: @fullMargin; margin-bottom: @fullMargin;
text-transform: uppercase; text-transform: uppercase;

View file

@ -66,7 +66,7 @@
cursor: pointer; cursor: pointer;
&:hover { &:hover {
filter: drop-shadow(0 0 3px red), filter: drop-shadow(0 0 3px red);
} }
} }
} }
@ -161,7 +161,7 @@
cursor: pointer; cursor: pointer;
&:hover { &:hover {
filter: drop-shadow(0 0 3px red), filter: drop-shadow(0 0 3px red);
} }
} }
} }
@ -219,7 +219,7 @@
.moves-name { .moves-name {
font-weight: bold; font-weight: bold;
text-decoration: none;; text-decoration: none;
} }
.move-description { .move-description {
@ -230,13 +230,12 @@
} }
.moves-edit-container { .moves-edit-container {
i { i {
margin-left: 4px; margin-left: 4px;
cursor: pointer; cursor: pointer;
&:hover { &:hover {
filter: drop-shadow(0 0 3px red), filter: drop-shadow(0 0 3px red);
} }
} }
} }

View file

@ -2,5 +2,4 @@
.editor { .editor {
height: 200px; height: 200px;
} }
} }

View file

@ -1,6 +1,6 @@
@import "./heritage.less"; @import './heritage.less';
@import "./class.less"; @import './class.less';
@import "./adversary.less"; @import './adversary.less';
.daggerheart.sheet { .daggerheart.sheet {
.title-container { .title-container {
@ -117,7 +117,7 @@
position: relative; position: relative;
width: calc(100% - 2px); width: calc(100% - 2px);
background: rgba(0, 0, 0, 0.05); background: rgba(0, 0, 0, 0.05);
height: var(--form-field-height);; height: var(--form-field-height);
display: flex; display: flex;
border: 1px solid rgb(122, 121, 113); border: 1px solid rgb(122, 121, 113);
border-radius: 3px; border-radius: 3px;
@ -179,7 +179,6 @@
border: 0; border: 0;
i { i {
} }
} }
} }

View file

@ -63,7 +63,6 @@
opacity: 0.6; opacity: 0.6;
} }
&:hover:not(.disabled) { &:hover:not(.disabled) {
cursor: pointer; cursor: pointer;
filter: drop-shadow(0 0 3px @mainShadow); filter: drop-shadow(0 0 3px @mainShadow);

View file

@ -1,2 +1,2 @@
@import "./colors.less"; @import './colors.less';
@import "./values.less"; @import './values.less';

View file

@ -35,9 +35,7 @@
} }
], ],
"scripts": ["build/daggerheart.js"], "scripts": ["build/daggerheart.js"],
"styles": [ "styles": ["styles/daggerheart.css"],
"styles/daggerheart.css"
],
"packs": [ "packs": [
{ {
"name": "classes", "name": "classes",
@ -348,13 +346,30 @@
"name": "Character Options", "name": "Character Options",
"sorting": "m", "sorting": "m",
"color": "#000000", "color": "#000000",
"packs": ["classes", "class-features", "subclasses", "ancestries", "communities", "community-features"], "packs": [
"classes",
"class-features",
"subclasses",
"ancestries",
"communities",
"community-features"
],
"folders": [ "folders": [
{ {
"name": "Domains", "name": "Domains",
"sorting": "m", "sorting": "m",
"color": "#000000", "color": "#000000",
"packs": ["arcana-domain", "blade-domain", "bone-domain", "codex-domain", "grace-domain", "midnight-domain", "sage-domain", "splendor-domain", "valor-domain"] "packs": [
"arcana-domain",
"blade-domain",
"bone-domain",
"codex-domain",
"grace-domain",
"midnight-domain",
"sage-domain",
"splendor-domain",
"valor-domain"
]
} }
] ]
}, },

View file

@ -7,7 +7,19 @@
"environment": {} "environment": {}
}, },
"Item": { "Item": {
"types": ["ancestry", "community", "class", "subclass", "feature", "domainCard", "miscellaneous", "consumable", "weapon", "armor", "test"], "types": [
"ancestry",
"community",
"class",
"subclass",
"feature",
"domainCard",
"miscellaneous",
"consumable",
"weapon",
"armor",
"test"
],
"ancestry": {}, "ancestry": {},
"community": {}, "community": {},
"class": {}, "class": {},

View file

@ -1,16 +1,12 @@
import { compilePack } from "@foundryvtt/foundryvtt-cli"; import { compilePack } from '@foundryvtt/foundryvtt-cli';
import { promises as fs } from "fs"; import { promises as fs } from 'fs';
const MODULE_ID = process.cwd(); const MODULE_ID = process.cwd();
const yaml = false; const yaml = false;
const packs = await fs.readdir("./src/packs"); const packs = await fs.readdir('./src/packs');
for (const pack of packs) { for (const pack of packs) {
if (pack === ".gitattributes") continue; if (pack === '.gitattributes') continue;
console.log("Packing " + pack); console.log('Packing ' + pack);
await compilePack( await compilePack(`${MODULE_ID}/src/packs/${pack}`, `${MODULE_ID}/packs/${pack}`, { yaml });
`${MODULE_ID}/src/packs/${pack}`,
`${MODULE_ID}/packs/${pack}`,
{ yaml },
);
} }

View file

@ -1,42 +1,36 @@
import { extractPack } from "@foundryvtt/foundryvtt-cli"; import { extractPack } from '@foundryvtt/foundryvtt-cli';
import { promises as fs } from "fs"; import { promises as fs } from 'fs';
import path from "path"; import path from 'path';
const MODULE_ID = process.cwd(); const MODULE_ID = process.cwd();
const yaml = false; const yaml = false;
const packs = await fs.readdir("./packs"); const packs = await fs.readdir('./packs');
for (const pack of packs) { for (const pack of packs) {
if (pack === ".gitattributes") continue; if (pack === '.gitattributes') continue;
console.log("Unpacking " + pack); console.log('Unpacking ' + pack);
const directory = `./src/packs/${pack}`; const directory = `./src/packs/${pack}`;
try { try {
for (const file of await fs.readdir(directory)) { for (const file of await fs.readdir(directory)) {
await fs.unlink(path.join(directory, file)); await fs.unlink(path.join(directory, file));
} }
} catch (error) { } catch (error) {
if (error.code === "ENOENT") console.log("No files inside of " + pack); if (error.code === 'ENOENT') console.log('No files inside of ' + pack);
else console.log(error); else console.log(error);
} }
await extractPack( await extractPack(`${MODULE_ID}/packs/${pack}`, `${MODULE_ID}/src/packs/${pack}`, {
`${MODULE_ID}/packs/${pack}`,
`${MODULE_ID}/src/packs/${pack}`,
{
yaml, yaml,
transformName, transformName
}, });
);
} }
/** /**
* Prefaces the document with its type * Prefaces the document with its type
* @param {object} doc - The document data * @param {object} doc - The document data
*/ */
function transformName(doc) { function transformName(doc) {
const safeFileName = doc.name.replace(/[^a-zA-Z0-9А-я]/g, "_"); const safeFileName = doc.name.replace(/[^a-zA-Z0-9А-я]/g, '_');
const type = doc._key.split("!")[1]; const type = doc._key.split('!')[1];
const prefix = ["actors", "items"].includes(type) ? doc.type : type; const prefix = ['actors', 'items'].includes(type) ? doc.type : type;
return `${doc.name ? `${prefix}_${safeFileName}_${doc._id}` : doc._id}.${ return `${doc.name ? `${prefix}_${safeFileName}_${doc._id}` : doc._id}.${yaml ? 'yml' : 'json'}`;
yaml ? "yml" : "json"
}`;
} }