mirror of
https://github.com/Foundryborne/daggerheart.git
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Language Organization (#281)
* Organized language * Organized high level folders * Some deeper organization * More org. That's enough ._. * Capitalized initial system localization categories
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149 changed files with 2130 additions and 2512 deletions
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@ -1,5 +1,5 @@
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<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
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<div class="dice-flavor">{{localize "DAGGERHEART.Chat.AttackRoll.Title" attack=this.title}}</div>
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<div class="dice-flavor">{{localize "DAGGERHEART.UI.Chat.attackRoll.title" attack=this.title}}</div>
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<div class="dice-result">
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<div class="dice-formula">{{roll.formula}}</div>
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<div class="dice-tooltip">
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@ -17,7 +17,7 @@
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<li class="roll die {{../denomination}}{{#if discarded}} discarded{{/if}} min">{{result}}</li>
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{{/each}}
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</ol>
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<div class="attack-roll-advantage-container">{{#if ../advantageState}}{{localize "DAGGERHEART.General.Advantage.Full"}}{{/if}}{{#if (eq ../advantageState false)}}{{localize "DAGGERHEART.General.Disadvantage.Full"}}{{/if}}</div>
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<div class="attack-roll-advantage-container">{{#if ../advantageState}}{{localize "DAGGERHEART.GENERAL.Advantage.full"}}{{/if}}{{#if (eq ../advantageState false)}}{{localize "DAGGERHEART.GENERAL.Disadvantage.full"}}{{/if}}</div>
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</div>
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{{/each}}
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</div>
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@ -19,7 +19,7 @@
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</ol>
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{{#if (eq index 0)}}
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<div class="attack-roll-advantage-container">
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{{#if (eq ../roll.advantage.type 1)}}{{localize "DAGGERHEART.General.Advantage.Full"}}{{/if}}{{#if (eq ../roll.advantage.type -1)}}{{localize "DAGGERHEART.General.Disadvantage.Full"}}{{/if}}
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{{#if (eq ../roll.advantage.type 1)}}{{localize "DAGGERHEART.GENERAL.Advantage.full"}}{{/if}}{{#if (eq ../roll.advantage.type -1)}}{{localize "DAGGERHEART.GENERAL.Disadvantage.full"}}{{/if}}
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</div>
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{{/if}}
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</div>
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@ -49,12 +49,11 @@
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<div class="dice-result">
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{{#if damage.roll}}
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<div class="dice-actions">
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{{!-- <button class="damage-button" data-target-hit="true" {{#if (eq targets.length 0)}}disabled{{/if}}>{{localize "DAGGERHEART.Chat.DamageRoll.DealDamageToTargets"}}</button> --}}
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<button class="damage-button">{{localize "DAGGERHEART.Chat.DamageRoll.DealDamage"}}</button>
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<button class="damage-button">{{localize "DAGGERHEART.UI.Chat.DamageRoll.dealDamage"}}</button>
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</div>
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{{else}}
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<div class="flexrow">
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<button class="duality-action duality-action-damage" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.Chat.DamageRoll.RollDamage"}}</span></button>
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<button class="duality-action duality-action-damage" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.damageRoll.rollDamage"}}</span></button>
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</div>
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{{/if}}
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</div>
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@ -3,7 +3,7 @@
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<div>{{{description}}}</div>
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<div class="dice-result">
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<div class="dice-actions">
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<button class="duality-action-effect">{{localize "DAGGERHEART.Chat.AttackRoll.ApplyEffect"}}</button>
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<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>
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</div>
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</div>
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</div>
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@ -3,7 +3,7 @@
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<div class="dice-roll daggerheart chat roll">
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<div class="dice-result">
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<div class="dice-actions">
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<button class="damage-button" data-target-hit="true" {{#if (eq targets.length 0)}}disabled{{/if}}>{{localize "DAGGERHEART.Chat.DamageRoll.DealDamageToTargets"}}</button>
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<button class="damage-button" data-target-hit="true" {{#if (eq targets.length 0)}}disabled{{/if}}>{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamageToTargets"}}</button>
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<button class="damage-button">{{localize "DAGGERHEART.Chat.DamageRoll.DealDamage"}}</button>
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</div>
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</div>
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@ -1,6 +1,6 @@
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<div class="daggerheart chat downtime">
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<h2 class="downtime-title-container">
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<div>{{this.player}} {{localize "DAGGERHEART.Chat.DeathMove.Title"}}</div>
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<div>{{this.player}} {{localize "DAGGERHEART.UI.Chat.deathMove.title"}}</div>
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<div class="downtime-subtitle">{{this.title}}</div>
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</h2>
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<img class="downtime-image" src="{{this.img}}" />
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@ -8,12 +8,12 @@
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{{/each}}
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{{#if (eq roll.advantage.type 1)}}
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<div class="duality-modifier">
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{{localize "DAGGERHEART.General.Advantage.Full"}}
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{{localize "DAGGERHEART.GENERAL.Advantage.full"}}
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</div>
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{{/if}}
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{{#if (eq roll.advantage.type -1)}}
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<div class="duality-modifier">
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{{localize "DAGGERHEART.General.Disadvantage.Full"}}
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{{localize "DAGGERHEART.GENERAL.Disadvantage.full"}}
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</div>
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{{/if}}
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</div>
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@ -33,10 +33,10 @@
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</header>
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<div class="flexrow">
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<ol class="dice-rolls duality">
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<li class="roll die {{roll.hope.dice}}" title="{{localize "DAGGERHEART.General.Hope"}}">
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<li class="roll die {{roll.hope.dice}}" title="{{localize "DAGGERHEART.GENERAL.hope"}}">
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<div class="dice-container">
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<div class="dice-title">{{localize "DAGGERHEART.General.Hope"}}</div>
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<div class="dice-inner-container hope" title="{{localize "DAGGERHEART.General.Hope"}}">
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<div class="dice-title">{{localize "DAGGERHEART.GENERAL.hope"}}</div>
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<div class="dice-inner-container hope" title="{{localize "DAGGERHEART.GENERAL.hope"}}">
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<div class="dice-wrapper">
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<img class="dice" src="../icons/svg/d12-grey.svg"/>
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</div>
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@ -44,10 +44,10 @@
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</div>
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</div>
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</li>
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<li class="roll die {{roll.fear.dice}}" title="{{localize "DAGGERHEART.General.Fear"}}">
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<li class="roll die {{roll.fear.dice}}" title="{{localize "DAGGERHEART.GENERAL.fear"}}">
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<div class="dice-container">
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<div class="dice-title">{{localize "DAGGERHEART.General.Fear"}}</div>
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<div class="dice-inner-container fear" title="{{localize "DAGGERHEART.General.Fear"}}">
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<div class="dice-title">{{localize "DAGGERHEART.GENERAL.fear"}}</div>
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<div class="dice-inner-container fear" title="{{localize "DAGGERHEART.GENERAL.fear"}}">
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<div class="dice-wrapper">
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<img class="dice" src="../icons/svg/d12-grey.svg"/>
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</div>
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@ -136,15 +136,15 @@
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{{#if damage.roll}}
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<button class="duality-action damage-button" data-target-hit="true" data-value="{{roll.total}}"><span>Deal Damage</span></button>
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{{else}}
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<button class="duality-action duality-action-damage" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.Chat.AttackRoll.RollDamage"}}</span></button>
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<button class="duality-action duality-action-damage" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.attackRoll.rollDamage"}}</span></button>
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{{/if}}
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{{else}}
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{{#if hasHealing}}
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<button class="duality-action duality-action-healing" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.Chat.AttackRoll.RollHealing"}}</span></button>
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<button class="duality-action duality-action-healing" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}</span></button>
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{{/if}}
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{{/if}}
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{{#if hasEffect}}
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<button class="duality-action{{#if (or hasDamage hasHealing)}} duality-action-effect{{/if}}" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.Chat.AttackRoll.ApplyEffect"}}</span></button>
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<button class="duality-action{{#if (or hasDamage hasHealing)}} duality-action-effect{{/if}}" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</span></button>
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{{/if}}
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<div class="duality-result">
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<div>{{roll.total}} {{#if (eq roll.result.duality 1)}}With Hope{{else}}{{#if (eq roll.result.duality -1)}}With Fear{{else}}Critical Success{{/if}}{{/if}}</div>
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@ -23,7 +23,7 @@
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</div>
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<div class="dice-total">{{roll.total}}</div>
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<div class="flexrow">
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<button class="healing-button"><span>{{localize "DAGGERHEART.Chat.HealingRoll.Heal"}}</span></button>
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<button class="healing-button"><span>{{localize "DAGGERHEART.UI.Chat.healingRoll.heal"}}</span></button>
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</div>
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</div>
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</div>
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@ -5,8 +5,8 @@
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<div class="dice-tooltip">
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<div class="wrapper">
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<div class="target-selection">
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<label class="button-target-selection{{#if @root.targetSelection}} target-selected{{/if}}" data-target-hit="true">{{localize "DAGGERHEART.Chat.DamageRoll.HitTarget"}}</label>
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<label class="button-target-selection{{#unless @root.targetSelection}} target-selected{{/unless}}">{{localize "DAGGERHEART.Chat.DamageRoll.SelectedTarget"}}</label>
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<label class="button-target-selection{{#if @root.targetSelection}} target-selected{{/if}}" data-target-hit="true">{{localize "DAGGERHEART.UI.Chat.damageRoll.hitTarget"}}</label>
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<label class="button-target-selection{{#unless @root.targetSelection}} target-selected{{/unless}}">{{localize "DAGGERHEART.UI.Chat.damageRoll.selectedTarget"}}</label>
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</div>
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{{#if (and hasSave @root.targetSelection @root.hasHitTarget)}}
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<button class="inner-button inner-button-right roll-all-save-button">Roll All <i class="fa-solid fa-shield"></i></button>
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@ -1,8 +1,8 @@
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<div class="combat-tracker">
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{{#if (gt this.characters.length 0)}}
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{{> 'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.General.Character.Plural") turns=this.characters}}
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{{> 'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.GENERAL.Character.plural") turns=this.characters}}
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{{/if}}
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{{#if (gt this.adversaries.length 0)}}
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{{> 'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.General.Adversary.Plural") turns=this.adversaries}}
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{{> 'systems/daggerheart/templates/ui/combat/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.GENERAL.Adversary.plural") turns=this.adversaries}}
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{{/if}}
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</div>
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@ -60,7 +60,7 @@
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</div>
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<div>{{fear}}</div>
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</div>
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<a class="encounter-countdowns" data-tooltip="{{localize "DAGGERHEART.Countdown.Title" type=(localize "DAGGERHEART.Countdown.Types.combat")}}" data-action="openCountdowns"><i class="fa-solid fa-stopwatch"></i></a>
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<a class="encounter-countdowns" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Countdown.Title" type=(localize "DAGGERHEART.APPLICATIONS.Countdown.types.encounter")}}" data-action="openCountdowns"><i class="fa-solid fa-stopwatch"></i></a>
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</div>
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{{/if}}
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@ -68,7 +68,7 @@
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<strong class="encounter-title">
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{{#if combats.length}}
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{{#if combat.round}}
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{{ localize "DAGGERHEART.Combat.combatStarted" }}
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{{ localize "DAGGERHEART.APPLICATIONS.CombatTracker.combatStarted" }}
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{{else}}
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{{ localize "COMBAT.NotStarted" }}
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{{/if}}
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@ -50,12 +50,12 @@
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{{#if @root.user.isGM}}
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<button
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type="button" class="inline-control spotlight-control discrete icon fa-solid {{#if system.spotlight.requesting}}fa-hand-sparkles requesting{{else}}fa-hand{{/if}}"
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data-action="toggleSpotlight" data-combatant-id="{{id}}" data-tooltip aria-label="{{localize "DAGGERHEART.Combat.giveSpotlight"}}"
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data-action="toggleSpotlight" data-combatant-id="{{id}}" data-tooltip aria-label="{{localize "DAGGERHEART.APPLICATIONS.CombatTracker.giveSpotlight"}}"
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></button>
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{{else}}
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<button
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type="button" class="inline-control spotlight-control discrete icon fa-solid {{#if system.spotlight.requesting}}fa-hand-sparkles requesting{{else}}fa-hand{{/if}}"
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data-action="requestSpotlight" data-combatant-id="{{id}}" data-tooltip aria-label="{{#if system.spotlight.requesting}}{{localize "DAGGERHEART.Combat.requestingSpotlight"}}{{else}}{{localize "DAGGERHEART.Combat.requestSpotlight"}}{{/if}}"
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data-action="requestSpotlight" data-combatant-id="{{id}}" data-tooltip aria-label="{{#if system.spotlight.requesting}}{{localize "DAGGERHEART.APPLICATIONS.CombatTracker.requestingSpotlight"}}{{else}}{{localize "DAGGERHEART.APPLICATIONS.CombatTracker.requestSpotlight"}}{{/if}}"
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></button>
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{{/if}}
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</li>
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@ -12,8 +12,8 @@
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{{else}}
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<div class="expanded-view">
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<div class="countdowns-menu">
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{{#if canCreate}}<button class="flex" data-action="addCountdown">{{localize "DAGGERHEART.Countdown.AddCountdown"}}</button>{{/if}}
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{{#if isGM}}<button data-action="openOwnership" data-tooltip="{{localize "DAGGERHEART.Countdown.OpenOwnership"}}"><i class="fa-solid fa-users"></i></button>{{/if}}
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{{#if canCreate}}<button class="flex" data-action="addCountdown">{{localize "DAGGERHEART.APPLICATIONS.Countdown.addCountdown"}}</button>{{/if}}
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{{#if isGM}}<button data-action="openOwnership" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Countdown.openOwnership"}}"><i class="fa-solid fa-users"></i></button>{{/if}}
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</div>
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<div class="countdowns-container">
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@ -22,7 +22,7 @@
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<legend>
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{{this.name}}
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{{#if this.canEdit}}<a><i class="fa-solid fa-trash icon-button" data-action="removeCountdown" data-countdown="{{@key}}"></i></a>{{/if}}
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{{#if @root.isGM}}<a><i class="fa-solid fa-users icon-button" data-action="openCountdownOwnership" data-countdown="{{@key}}" data-tooltip="{{localize "DAGGERHEART.Countdown.OpenOwnership"}}"></i></a>{{/if}}
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{{#if @root.isGM}}<a><i class="fa-solid fa-users icon-button" data-action="openCountdownOwnership" data-countdown="{{@key}}" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Countdown.openOwnership"}}"></i></a>{{/if}}
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</legend>
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