Language Organization (#281)

* Organized language

* Organized high level folders

* Some deeper organization

* More org. That's enough ._.

* Capitalized initial system localization categories
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WBHarry 2025-07-06 17:43:12 +02:00 committed by GitHub
parent 8a7ff2306a
commit 488844603a
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149 changed files with 2130 additions and 2512 deletions

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@ -11,15 +11,15 @@ export default function DhDualityRollEnricher(match, _options) {
export function getDualityMessage(roll) {
const traitLabel =
roll.trait && abilities[roll.trait]
? game.i18n.format('DAGGERHEART.General.Check', {
? game.i18n.format('DAGGERHEART.GENERAL.check', {
check: game.i18n.localize(abilities[roll.trait].label)
})
: null;
const label = traitLabel ?? game.i18n.localize('DAGGERHEART.General.Duality');
const label = traitLabel ?? game.i18n.localize('DAGGERHEART.GENERAL.duality');
const dataLabel = traitLabel
? game.i18n.localize(abilities[roll.trait].label)
: game.i18n.localize('DAGGERHEART.General.Duality');
: game.i18n.localize('DAGGERHEART.GENERAL.duality');
const dualityElement = document.createElement('span');
dualityElement.innerHTML = `

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@ -31,7 +31,7 @@ export default function DhTemplateEnricher(match, _options) {
const templateElement = document.createElement('span');
templateElement.innerHTML = `
<button class="measured-template-button" data-type="${type}" data-range="${range}">
${game.i18n.localize(`TEMPLATE.TYPES.${type}`)} - ${game.i18n.localize(`DAGGERHEART.Range.${range}.name`)}
${game.i18n.localize(`TEMPLATE.TYPES.${type}`)} - ${game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`)}
</button>
`;