Language Organization (#281)

* Organized language

* Organized high level folders

* Some deeper organization

* More org. That's enough ._.

* Capitalized initial system localization categories
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WBHarry 2025-07-06 17:43:12 +02:00 committed by GitHub
parent 8a7ff2306a
commit 488844603a
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149 changed files with 2130 additions and 2512 deletions

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@ -33,7 +33,7 @@ export default class DhCompanionSheet extends DaggerheartSheet(ActorSheetV2) {
group: 'primary',
id: 'details',
icon: null,
label: 'DAGGERHEART.General.tabs.details'
label: 'DAGGERHEART.GENERAL.Tabs.details'
},
effects: {
active: false,
@ -41,7 +41,7 @@ export default class DhCompanionSheet extends DaggerheartSheet(ActorSheetV2) {
group: 'primary',
id: 'effects',
icon: null,
label: 'DAGGERHEART.Sheets.PC.Tabs.effects'
label: 'DAGGERHEART.GENERAL.Tabs.effects'
}
};
@ -82,7 +82,7 @@ export default class DhCompanionSheet extends DaggerheartSheet(ActorSheetV2) {
const experience = this.document.system.experiences[button.dataset.uuid];
const cls = getDocumentClass('ChatMessage');
const systemData = {
name: game.i18n.localize('DAGGERHEART.General.Experience.Single'),
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
description: `${experience.name} ${experience.total < 0 ? experience.total : `+${experience.total}`}`
};
const msg = new cls({