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Language Organization (#281)
* Organized language * Organized high level folders * Some deeper organization * More org. That's enough ._. * Capitalized initial system localization categories
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149 changed files with 2130 additions and 2512 deletions
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@ -190,7 +190,7 @@ Hooks.on('chatMessage', (_, message) => {
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if (message.startsWith('/dr')) {
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const rollCommand = rollCommandToJSON(message.replace(/\/dr\s?/, ''));
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if (!rollCommand) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.Notification.Error.DualityParsing'));
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.dualityParsing'));
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return false;
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}
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@ -203,16 +203,16 @@ Hooks.on('chatMessage', (_, message) => {
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new Promise(async (resolve, reject) => {
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const trait = target ? target.system.traits[traitValue] : undefined;
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if (traitValue && !trait) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.Notification.Error.AttributeFaulty'));
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.attributeFaulty'));
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reject();
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return;
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}
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const title = traitValue
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? game.i18n.format('DAGGERHEART.Chat.DualityRoll.AbilityCheckTitle', {
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? game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilitychecktitle', {
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ability: game.i18n.localize(SYSTEM.ACTOR.abilities[traitValue].label)
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})
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: game.i18n.localize('DAGGERHEART.General.Duality');
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: game.i18n.localize('DAGGERHEART.GENERAL.duality');
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const config = {
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title: title,
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@ -247,8 +247,8 @@ Hooks.on('renderJournalDirectory', async (tab, html, _, options) => {
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if (options.parts && !options.parts.includes('footer')) return;
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const buttons = tab.element.querySelector('.directory-footer.action-buttons');
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const title = game.i18n.format('DAGGERHEART.Countdown.Title', {
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type: game.i18n.localize('DAGGERHEART.Countdown.Types.narrative')
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const title = game.i18n.format('DAGGERHEART.APPLICATIONS.Countdown.title', {
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type: game.i18n.localize('DAGGERHEART.APPLICATIONS.Countdown.types.narrative')
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});
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buttons.insertAdjacentHTML(
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'afterbegin',
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