Merge branch 'main' into feature/granular-action-outcomes

This commit is contained in:
WBHarry 2026-05-03 16:02:48 +02:00
commit 482f712086
31 changed files with 221 additions and 195 deletions

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@ -64,7 +64,7 @@ You can find the documentation here: https://github.com/Foundryborne/daggerheart
## Contributing
Looking to contribute to the project? Look no further, check out our [contributing guide](contributing.md), and keep the [Code of Conduct](coc.md) in mind when working on things.
Looking to contribute to the project? Look no further, check out our [contributing guide](CONTRIBUTING.md), and keep the [Code of Conduct](coc.md) in mind when working on things.
## Disclaimer:

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@ -342,7 +342,8 @@ Hooks.on(CONFIG.DH.HOOKS.hooksConfig.tagTeamStart, async data => {
const party = game.actors.get(data.partyId);
if (!party) return;
const dialog = new game.system.api.applications.dialogs.TagTeamDialog(party);
const TagTeamDialog = game.system.api.applications.dialogs.TagTeamDialog;
const dialog = foundry.applications.instances.get(`TagTeamDialog-${party.id}`) ?? new TagTeamDialog(party);
dialog.tabGroups.application = 'tagTeamRoll';
await dialog.render({ force: true });
}
@ -353,7 +354,8 @@ Hooks.on(CONFIG.DH.HOOKS.hooksConfig.groupRollStart, async data => {
const party = game.actors.get(data.partyId);
if (!party) return;
const dialog = new game.system.api.applications.dialogs.GroupRollDialog(party);
const GroupRollDialog = game.system.api.applications.dialogs.GroupRollDialog;
const dialog = foundry.applications.instances.get(`GroupRollDialog-${party.id}`) ?? new GroupRollDialog(party);
dialog.tabGroups.application = 'groupRoll';
await dialog.render({ force: true });
}

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@ -3221,7 +3221,8 @@
"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used",
"knowTheTide": "Know The Tide gained a token",
"lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}",
"noTokenTargeted": "No token is targeted"
"noTokenTargeted": "No token is targeted",
"behaviorRegionRequiresGM": "Creating a Region with an attached Behavior requires an online GM"
},
"Progress": {
"migrationLabel": "Performing system migration. Please wait and do not close Foundry."

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@ -22,9 +22,10 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
);
const orderedArmorSources = getArmorSources(actor).filter(s => !s.disabled);
const armor = orderedArmorSources.reduce((acc, { document }) => {
const armor = orderedArmorSources.reduce((acc, { name, document }) => {
const { current, max } = document.type === 'armor' ? document.system.armor : document.system.armorData;
acc.push({
name,
effect: document,
marks: [...Array(max).keys()].reduce((acc, _, index) => {
const spent = index < current;
@ -152,14 +153,8 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
const armorSources = [];
for (const source of this.marks.armor) {
const parent = source.effect.origin
? await foundry.utils.fromUuid(source.effect.origin)
: source.effect.parent;
const useEffectName = parent.type === 'armor' || parent instanceof Actor;
const label = useEffectName ? source.effect.name : parent.name;
armorSources.push({
label: label,
label: source.name,
uuid: source.effect.uuid,
marks: source.marks
});

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@ -259,7 +259,9 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
const resetValue = increasing
? 0
: feature.system.resource.max
? new Roll(Roll.replaceFormulaData(feature.system.resource.max, this.actor)).evaluateSync().total
? new Roll(
Roll.replaceFormulaData(feature.system.resource.max, this.actor.getRollData())
).evaluateSync().total
: 0;
await feature.update({ 'system.resource.value': resetValue });

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@ -1,12 +1,12 @@
import { ResourceUpdateMap } from '../../data/action/baseAction.mjs';
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
import Party from '../sheets/actors/party.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class GroupRollDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(party) {
super();
super({ id: `GroupRollDialog-${party.id}` });
this.party = party;
this.partyMembers = party.system.partyMembers
@ -35,7 +35,6 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
static DEFAULT_OPTIONS = {
tag: 'form',
id: 'GroupRollDialog',
classes: ['daggerheart', 'views', 'dh-style', 'dialog', 'group-roll-dialog'],
position: { width: 390, height: 'auto' },
window: {
@ -243,7 +242,7 @@ export default class GroupRollDialog extends HandlebarsApplicationMixin(Applicat
});
};
await emitAsGM(
await emitGMUpdate(
GMUpdateEvent.UpdateDocument,
gmUpdate,
update,

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@ -1,13 +1,13 @@
import { MemberData } from '../../data/tagTeamData.mjs';
import { getCritDamageBonus } from '../../helpers/utils.mjs';
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
import Party from '../sheets/actors/party.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class TagTeamDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(party) {
super();
super({ id: `TagTeamDialog-${party.id}` });
this.party = party;
this.partyMembers = party.system.partyMembers
@ -36,7 +36,6 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
static DEFAULT_OPTIONS = {
tag: 'form',
id: 'TagTeamDialog',
classes: ['daggerheart', 'views', 'dh-style', 'dialog', 'tag-team-dialog'],
position: { width: 550, height: 'auto' },
actions: {
@ -60,13 +59,17 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
id: 'initialization',
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/initialization.hbs'
},
tagTeamRoll: {
id: 'tagTeamRoll',
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs'
},
rollSelection: {
id: 'rollSelection',
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/rollSelection.hbs'
},
tagTeamRoll: {
id: 'tagTeamRoll',
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs'
result: {
id: 'result',
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/result.hbs'
}
};
@ -97,36 +100,15 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
}
_configureRenderParts(options) {
const { initialization, rollSelection, tagTeamRoll } = super._configureRenderParts(options);
const augmentedParts = { initialization };
const parts = super._configureRenderParts(options);
for (const memberKey of Object.keys(this.party.system.tagTeam.members)) {
augmentedParts[memberKey] = {
parts[memberKey] = {
id: memberKey,
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/tagTeamMember.hbs'
};
}
augmentedParts.rollSelection = rollSelection;
augmentedParts.tagTeamRoll = tagTeamRoll;
return augmentedParts;
}
/**@inheritdoc */
async _onRender(context, options) {
await super._onRender(context, options);
// if (this.element.querySelector('.roll-selection')) {
// for (const element of this.element.querySelectorAll('.team-member-container')) {
// element.classList.add('select-padding');
// }
// }
if (this.element.querySelector('.team-container')) return;
const initializationPart = this.element.querySelector('.initialization-container');
initializationPart.insertAdjacentHTML('afterend', '<div class="team-container"></div>');
const teamContainer = this.element.querySelector('.team-container');
for (const memberContainer of this.element.querySelectorAll('.team-member-container'))
teamContainer.appendChild(memberContainer);
return parts;
}
async _prepareContext(_options) {
@ -167,6 +149,9 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
partContext.initiatorDisabled = !selectedMembers.length;
partContext.openForAllPlayers = this.openForAllPlayers;
break;
case 'tagTeamRoll':
partContext.memberKeys = Object.keys(this.party.system.tagTeam.members);
break;
case 'rollSelection':
partContext.members = Object.keys(this.party.system.tagTeam.members).reduce((acc, key) => {
@ -175,7 +160,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
return acc;
}, {});
break;
case 'tagTeamRoll':
case 'result':
const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected);
const critSelected = !selectedRoll
? undefined
@ -243,7 +228,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
}
getUpdatingParts(target) {
const { initialization, rollSelection, tagTeamRoll } = this.constructor.PARTS;
const { initialization, rollSelection, result } = this.constructor.PARTS;
const isInitialization = this.tabGroups.application === initialization.id;
const updatingMember = target.closest('.team-member-container')?.dataset?.memberKey;
@ -251,7 +236,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
...(isInitialization ? [initialization.id] : []),
...(updatingMember ? [updatingMember] : []),
...(!isInitialization ? [rollSelection.id] : []),
...(!isInitialization ? [tagTeamRoll.id] : [])
...(!isInitialization ? [result.id] : [])
];
}
@ -274,7 +259,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
});
};
await emitAsGM(
await emitGMUpdate(
GMUpdateEvent.UpdateDocument,
gmUpdate,
update,

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@ -120,12 +120,6 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
foundry.utils.fromUuidSync(x)
);
for (const key of Object.keys(this.document._source.flags.daggerheart?.sceneEnvironments ?? {})) {
if (!submitData.flags.daggerheart.sceneEnvironments[key]) {
submitData.flags.daggerheart.sceneEnvironments[key] = _del;
}
}
super._processSubmitData(event, form, submitData, options);
}
}

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@ -110,6 +110,7 @@ export default class DHAdversarySettings extends DHBaseActorSettings {
}
async _onDrop(event) {
event.stopPropagation();
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const item = await fromUuid(data.uuid);

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@ -121,6 +121,7 @@ export default class DHEnvironmentSettings extends DHBaseActorSettings {
}
async _onDrop(event) {
event.stopPropagation();
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const item = await fromUuid(data.uuid);
if (data.fromInternal && item?.parent?.uuid === this.actor.uuid) return;
@ -138,8 +139,4 @@ export default class DHEnvironmentSettings extends DHBaseActorSettings {
this.render();
}
}
async _onDropItem(event, item) {
console.log(item);
}
}

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@ -531,7 +531,7 @@ export default function DHApplicationMixin(Base) {
visible: element => {
const target = element.closest('[data-item-uuid]');
const doc = getDocFromElementSync(target);
return doc?.isOwner && target.dataset.itemType !== 'beastform';
return doc?.isOwner !== false && target.dataset.itemType !== 'beastform';
},
callback: async (target, event) => {
const doc = await getDocFromElement(target);

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@ -1,6 +1,6 @@
import { DhCountdown } from '../../data/countdowns.mjs';
import { waitForDiceSoNice } from '../../helpers/utils.mjs';
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -114,7 +114,7 @@ export default class CountdownEdit extends HandlebarsApplicationMixin(Applicatio
}
await this.data.updateSource(update);
await emitAsGM(GMUpdateEvent.UpdateCountdowns, this.gmSetSetting.bind(this.data), this.data, null, {
await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, this.gmSetSetting.bind(this.data), this.data, null, {
refreshType: RefreshType.Countdown
});

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@ -1,5 +1,5 @@
import { waitForDiceSoNice } from '../../helpers/utils.mjs';
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -204,7 +204,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
start: newMax
}
});
await emitAsGM(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
refreshType: RefreshType.Countdown
});
}
@ -218,7 +218,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
? Math.min(countdown.progress.current + 1, countdown.progress.start)
: Math.max(countdown.progress.current - 1, 0);
await settings.updateSource({ [`countdowns.${target.id}.progress.current`]: newCurrent });
await emitAsGM(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
refreshType: RefreshType.Countdown
});
}
@ -277,7 +277,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
return acc;
}, {})
};
await emitAsGM(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
await emitGMUpdate(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
refreshType: RefreshType.Countdown
});
}

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@ -1,4 +1,4 @@
import { emitAsGM, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -104,7 +104,7 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV
}
async updateFear(value) {
return emitAsGM(
return emitGMUpdate(
GMUpdateEvent.UpdateFear,
game.settings.set.bind(game.settings, CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
value

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@ -1,4 +1,4 @@
import { emitAsGM, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
export default class DhSceneNavigation extends foundry.applications.ui.SceneNavigation {
/** @inheritdoc */
@ -68,7 +68,7 @@ export default class DhSceneNavigation extends foundry.applications.ui.SceneNavi
1
)[0];
newEnvironments.unshift(newFirst);
emitAsGM(
emitGMUpdate(
GMUpdateEvent.UpdateDocument,
scene.update.bind(scene),
{ 'flags.daggerheart.sceneEnvironments': newEnvironments },

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@ -57,14 +57,14 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
}
async placeRegion(data, options = {}) {
const preConfirm = ({ _event, document, _create, _options }) => {
const shape = document.shapes[0];
const preConfirm = data => {
const shape = data.document.shapes[0];
const isEmanation = shape.type === 'emanation';
if (isEmanation) {
const token = this.#findTokenInBounds(shape.base.origin);
if (!token) return options.preConfirm?.() ?? true;
if (!token) return options.preConfirm?.(data) ?? true;
const shapeData = shape.toObject();
document.updateSource({
data.document.updateSource({
shapes: [
{
...shapeData,
@ -80,10 +80,10 @@ export default class DhRegionLayer extends foundry.canvas.layers.RegionLayer {
});
}
return options?.preConfirm?.() ?? true;
return options?.preConfirm?.(data) ?? true;
};
super.placeRegion(data, { ...options, preConfirm });
return await super.placeRegion(data, { ...options, preConfirm });
}
/** Searches for token at origin point, returning null if there are no tokens or multiple overlapping tokens */

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@ -836,10 +836,10 @@ export default class DhCharacter extends DhCreature {
/* Scars can alter the amount of current hope */
if (changes.system?.scars) {
const diff = this.system.scars - changes.system.scars;
const newHopeMax = this.system.resources.hope.max + diff;
const newHopeValue = Math.min(newHopeMax, this.system.resources.hope.value);
if (newHopeValue != this.system.resources.hope.value) {
const diff = this.scars - changes.system.scars;
const newHopeMax = this.resources.hope.max + diff;
const newHopeValue = Math.min(newHopeMax, this.resources.hope.value);
if (newHopeValue != this.resources.hope.value) {
if (!changes.system.resources.hope) changes.system.resources.hope = { value: 0 };
changes.system.resources.hope = {

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@ -1,4 +1,4 @@
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent, RefreshType, socketEvent } from '../../../systemRegistration/socket.mjs';
const fields = foundry.data.fields;
@ -78,7 +78,7 @@ export default class CountdownField extends fields.ArrayField {
);
}
await emitAsGM(
await emitGMUpdate(
GMUpdateEvent.UpdateCountdowns,
async () => {
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);

View file

@ -1,4 +1,4 @@
import { emitAsGM, GMUpdateEvent } from '../../../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent } from '../../../systemRegistration/socket.mjs';
const fields = foundry.data.fields;
@ -34,7 +34,7 @@ export default class EffectsField extends fields.ArrayField {
}
if (EffectsField.getAutomation() || force) {
targets ??= (message.system?.targets ?? config.targets).filter(t => !config.hasRoll || t.hit);
await emitAsGM(GMUpdateEvent.UpdateEffect, EffectsField.applyEffects.bind(this), targets, this.uuid);
await emitGMUpdate(GMUpdateEvent.UpdateEffect, EffectsField.applyEffects.bind(this), targets, this.uuid);
// EffectsField.applyEffects.call(this, config.targets.filter(t => !config.hasRoll || t.hit));
}
}

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@ -171,6 +171,7 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
/** Recursively finds the first parent document of the given object */
static #resolveParentDocument(model, documentClass) {
if (!model) return null;
return model instanceof documentClass
? model
: model.parent

View file

@ -1,4 +1,4 @@
import { emitAsGM, GMUpdateEvent } from '../systemRegistration/socket.mjs';
import { emitGMUpdate, GMUpdateEvent } from '../systemRegistration/socket.mjs';
import { LevelOptionType } from '../data/levelTier.mjs';
import DHFeature from '../data/item/feature.mjs';
import { createScrollText, damageKeyToNumber, getDamageKey, createShallowProxy } from '../helpers/utils.mjs';
@ -827,7 +827,7 @@ export default class DhpActor extends Actor {
const u = updates[key];
if (key === 'items') {
Object.values(u).forEach(async item => {
await emitAsGM(
await emitGMUpdate(
GMUpdateEvent.UpdateDocument,
item.target.update.bind(item.target),
item.resources,
@ -836,7 +836,7 @@ export default class DhpActor extends Actor {
});
} else {
if (Object.keys(u.resources).length > 0) {
await emitAsGM(
await emitGMUpdate(
GMUpdateEvent.UpdateDocument,
u.target.update.bind(u.target),
u.resources,

View file

@ -1,4 +1,4 @@
import { emitAsGM, GMUpdateEvent } from '../systemRegistration/socket.mjs';
import { emitGMUpdate, emitGMCreate, GMUpdateEvent } from '../systemRegistration/socket.mjs';
export default class DhpChatMessage extends foundry.documents.ChatMessage {
targetHook = null;
@ -214,7 +214,7 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
const action = this.system.action;
if (!action || !action?.hasSave) return;
game.system.api.fields.ActionFields.SaveField.rollSave.call(action, token.actor, event).then(result =>
emitAsGM(
emitGMUpdate(
GMUpdateEvent.UpdateSaveMessage,
game.system.api.fields.ActionFields.SaveField.updateSaveMessage.bind(
action,
@ -259,12 +259,17 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
const { shape: type, size: range } = selectedArea;
const shapeData = CONFIG.Canvas.layers.regions.layerClass.getTemplateShape({ type, range });
await canvas.regions.placeRegion(
{
const scene = game.scenes.get(game.user.viewedScene);
const level = scene.levels.find(x => x.isView);
const regionData = {
name: selectedArea.name,
levels: level ? [level.id] : [],
shapes: [shapeData],
restriction: { enabled: false, type: 'move', priority: 0 },
behaviors: [
behaviors:
effects.length > 0
? [
{
name: game.i18n.localize('TYPES.RegionBehavior.applyActiveEffect'),
type: 'applyActiveEffect',
@ -272,14 +277,29 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
effects: effects
}
}
],
]
: [],
displayMeasurements: true,
locked: false,
ownership: { default: CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE },
visibility: CONST.REGION_VISIBILITY.ALWAYS
},
{ create: true }
};
const placeRegion = data => {
canvas.regions.placeRegion(data, { create: true });
};
// Regions with effects must be placed by the GM
if (effects.length > 0 && !game.user.isGM) {
if (!game.users.activeGM)
return ui.notifications.error(
game.i18n.localize('DAGGERHEART.UI.Notifications.behaviorRegionRequiresGM')
);
const region = await canvas.regions.placeRegion(regionData, { create: false });
emitGMCreate('Region', placeRegion, region, scene.id);
} else {
placeRegion(regionData);
}
};
if (this.system.action.areas.length === 1) createArea(this.system.action.areas[0]);

View file

@ -757,9 +757,12 @@ export function getArmorSources(actor) {
// Get the origin item. Since the actor is already loaded, it should already be cached
// Consider the relative function versions if this causes an issue
const origin = doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc;
const useParentName = doc.parent && !(doc.parent instanceof Actor);
const name = doc.origin || !useParentName ? doc.name : doc.parent.name;
return {
origin,
name: origin.name,
name,
document: doc,
data: doc.system.armor ?? doc.system.armorData,
disabled: !!doc.disabled || !!doc.isSuppressed

View file

@ -6,6 +6,9 @@ export function handleSocketEvent({ action = null, data = {} } = {}) {
case socketEvent.GMUpdate:
Hooks.callAll(socketEvent.GMUpdate, data);
break;
case socketEvent.GMCreate:
Hooks.callAll(socketEvent.GMCreate, data);
break;
case socketEvent.DhpFearUpdate:
Hooks.callAll(socketEvent.DhpFearUpdate);
break;
@ -25,6 +28,7 @@ export function handleSocketEvent({ action = null, data = {} } = {}) {
export const socketEvent = {
GMUpdate: 'DhGMUpdate',
GMCreate: 'DhGMCreate',
Refresh: 'DhRefresh',
DhpFearUpdate: 'DhFearUpdate',
DowntimeTrigger: 'DowntimeTrigger',
@ -56,14 +60,14 @@ export const registerSocketHooks = () => {
const document = data.uuid ? await fromUuid(data.uuid) : null;
switch (data.action) {
case GMUpdateEvent.UpdateDocument:
if (document && data.update) await document.update(data.update);
if (document && data.data) await document.update(data.data);
break;
case GMUpdateEvent.UpdateEffect:
if (document && data.update)
await game.system.api.fields.ActionFields.EffectsField.applyEffects.call(document, data.update);
if (document && data.data)
await game.system.api.fields.ActionFields.EffectsField.applyEffects.call(document, data.data);
break;
case GMUpdateEvent.UpdateSetting:
await game.settings.set(CONFIG.DH.id, data.uuid, data.update);
await game.settings.set(CONFIG.DH.id, data.uuid, data.data);
break;
case GMUpdateEvent.UpdateFear:
await game.settings.set(
@ -73,22 +77,22 @@ export const registerSocketHooks = () => {
0,
Math.min(
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
data.update
data.data
)
)
);
break;
case GMUpdateEvent.UpdateCountdowns:
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data.update);
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data.data);
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
break;
case GMUpdateEvent.UpdateSaveMessage:
const message = game.messages.get(data.update.message);
const message = game.messages.get(data.data.message);
if (!message) return;
game.system.api.fields.ActionFields.SaveField.updateSaveMessage(
data.update.result,
data.data.result,
message,
data.update.token
data.data.token
);
break;
}
@ -102,6 +106,17 @@ export const registerSocketHooks = () => {
}
}
});
Hooks.on(socketEvent.GMCreate, async ({ data, documentType, scene }) => {
if (!game.user.isGM) return;
switch (documentType) {
default:
const cls = getDocumentClass(documentType);
cls.create(data, { parent: game.scenes.get(scene) });
break;
}
});
};
export const registerUserQueries = () => {
@ -109,18 +124,21 @@ export const registerUserQueries = () => {
CONFIG.queries.reactionRoll = game.system.api.fields.ActionFields.SaveField.rollSaveQuery;
};
export const emitAsGM = async (eventName, callback, update, uuid = null, refresh = null) => {
export const emitGMUpdate = async (eventName, callback, update, uuid = null, refresh = null) => {
return await emitAsGM(socketEvent.GMUpdate, { action: eventName, callback, data: update, uuid, refresh });
};
export const emitGMCreate = async (documentType, callback, data, scene) => {
return await emitAsGM(socketEvent.GMCreate, { documentType, callback, data, scene });
};
export const emitAsGM = async (event, data = { callback: () => {}, data: {} }) => {
if (!game.user.isGM) {
return await game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.GMUpdate,
data: {
action: eventName,
uuid,
update,
refresh
}
action: event,
data: data
});
} else return callback(update);
} else return data.callback(data.data);
};
export const emitAsOwner = (eventName, userId, args) => {

View file

@ -40,7 +40,8 @@
"experiences": {
"ti3Z1mq2M92KK4GJ": {
"name": "Bloodthirsty",
"description": ""
"description": "",
"value": 3
}
},
"bonuses": {
@ -242,27 +243,24 @@
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"_id": "qZfNiqw1iAIxeuYg",
"img": "icons/commodities/biological/wing-lizard-brown.webp",
"changes": [
{
"key": "system.difficulty",
"mode": 2,
"value": "3",
"priority": null
"value": 3,
"priority": null,
"type": "add"
}
],
]
},
"_id": "qZfNiqw1iAIxeuYg",
"img": "icons/commodities/biological/wing-lizard-brown.webp",
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"description": "<p>While flying, the Bat gains a +3 bonus to their Difficulty.</p>",
"origin": null,
@ -274,6 +272,9 @@
"_stats": {
"compendiumSource": null
},
"start": null,
"showIcon": 1,
"folder": null,
"_key": "!actors.items.effects!tBWHW00epmMnkawe.gx22MpD8fWoi8klZ.qZfNiqw1iAIxeuYg"
}
],

View file

@ -138,12 +138,9 @@
"src": "systems/daggerheart/assets/icons/documents/actors/dragon-head.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
@ -194,7 +191,7 @@
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"detectionModes": {},
"occludable": {
"radius": 0
},
@ -220,7 +217,8 @@
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
"prependAdjective": false,
"depth": 1
},
"items": [
{

View file

@ -2,7 +2,7 @@
"id": "daggerheart",
"title": "Daggerheart",
"description": "An unofficial implementation of the Daggerheart system",
"version": "2.2.1",
"version": "2.2.3",
"compatibility": {
"minimum": "14.359",
"verified": "14.360",
@ -10,7 +10,7 @@
},
"url": "https://github.com/Foundryborne/daggerheart",
"manifest": "https://raw.githubusercontent.com/Foundryborne/daggerheart/v14/system.json",
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.2.1/system.zip",
"download": "https://github.com/Foundryborne/daggerheart/releases/download/2.2.3/system.zip",
"authors": [
{
"name": "WBHarry"

View file

@ -0,0 +1,38 @@
<section class="tag-team-roll tab {{#if tabs.tagTeamRoll.active}} active{{/if}}" data-group="{{tabs.tagTeamRoll.group}}" data-tab="{{tabs.tagTeamRoll.id}}">
<div class="tag-team-roll-container {{#unless isEditable}}inactive{{/unless}}">
<div class="results-container">
<span class="result-container-label">{{localize "DAGGERHEART.GENERAL.result.plural"}}</span>
<div class="results-inner-container">
{{#if hintText}}
<div class="hint">{{localize hintText}}</div>
{{else}}
{{#if joinedRoll.roll}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.dualityRoll"}}</span>
<div class="result-info">
<div class="damage-info">{{joinedRoll.roll.total}}</div>
<div>{{localize "DAGGERHEART.GENERAL.withThing" thing=joinedRoll.roll.totalLabel}}</div>
</div>
</div>
{{/if}}
{{#if joinedRoll.rollData.options.hasDamage}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.damage"}}</span>
{{#each joinedRoll.rollData.options.damage as |damage key|}}
<div class="result-info">
<div>{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}</div>
<div class="damage-info">{{damage.total}}</div>
</div>
{{/each}}
</div>
{{/if}}
{{/if}}
</div>
</div>
<div class="finish-container">
<button type="button" data-action="cancelRoll">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.cancelTagTeamRoll"}}</button>
<button type="button" data-action="finishRoll" {{#if hintText}}disabled{{/if}} class="finish-button">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.finishTagTeamRoll"}}</button>
</div>
</div>
</section>

View file

@ -1,38 +1,9 @@
<section class="tag-team-roll tab {{#if tabs.tagTeamRoll.active}} active{{/if}}" data-group="{{tabs.tagTeamRoll.group}}" data-tab="{{tabs.tagTeamRoll.id}}">
<div class="tag-team-roll-container {{#unless isEditable}}inactive{{/unless}}">
<div class="results-container">
<span class="result-container-label">{{localize "DAGGERHEART.GENERAL.result.plural"}}</span>
<div class="results-inner-container">
{{#if hintText}}
<div class="hint">{{localize hintText}}</div>
{{else}}
{{#if joinedRoll.roll}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.dualityRoll"}}</span>
<div class="result-info">
<div class="damage-info">{{joinedRoll.roll.total}}</div>
<div>{{localize "DAGGERHEART.GENERAL.withThing" thing=joinedRoll.roll.totalLabel}}</div>
</div>
</div>
{{/if}}
{{#if joinedRoll.rollData.options.hasDamage}}
<div class="result-container">
<span class="result-section-label">{{localize "DAGGERHEART.GENERAL.damage"}}</span>
{{#each joinedRoll.rollData.options.damage as |damage key|}}
<div class="result-info">
<div>{{localize (concat "DAGGERHEART.CONFIG.HealingType." key ".name")}}</div>
<div class="damage-info">{{damage.total}}</div>
</div>
<div class="tab {{#if tabs.tagTeamRoll.active}}active{{/if}}" data-group="{{tabs.tagTeamRoll.group}}" data-tab="{{tabs.tagTeamRoll.id}}">
<div class="team-container">
{{#each memberKeys as |key|}}
<div data-application-part="{{key}}"></div>
{{/each}}
</div>
{{/if}}
{{/if}}
<div data-application-part="rollSelection"></div>
<div data-application-part="result"></div>
</div>
</div>
<div class="finish-container">
<button type="button" data-action="cancelRoll">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.cancelTagTeamRoll"}}</button>
<button type="button" data-action="finishRoll" {{#if hintText}}disabled{{/if}} class="finish-button">{{localize "DAGGERHEART.APPLICATIONS.TagTeamSelect.finishTagTeamRoll"}}</button>
</div>
</div>
</section>