Merge branch 'main' into feature/granular-action-outcomes

This commit is contained in:
WBHarry 2026-05-14 18:51:33 +02:00
commit 482b932cd6
11 changed files with 188 additions and 143 deletions

View file

@ -56,7 +56,9 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
async _prepareTrackerContext(context, options) {
await super._prepareTrackerContext(context, options);
const adversaries = context.turns?.filter(x => x.isNPC) ?? [];
const npcs = context.turns?.filter(x => x.isNPC) ?? [];
const adversaries = npcs.filter(x => x.disposition !== CONST.TOKEN_DISPOSITIONS.FRIENDLY);
const friendlies = npcs.filter(x => x.disposition === CONST.TOKEN_DISPOSITIONS.FRIENDLY);
const characters = context.turns?.filter(x => !x.isNPC) ?? [];
const spotlightQueueEnabled = game.settings.get(
CONFIG.DH.id,
@ -75,6 +77,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
Object.assign(context, {
actionTokens: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).actionTokens,
adversaries,
friendlies,
allCharacters: characters,
characters: characters.filter(x => !spotlightQueueEnabled || x.system.spotlight.requestOrderIndex == 0),
spotlightRequests
@ -129,7 +132,8 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
active: index === combat.turn,
canPing: combatant.sceneId === canvas.scene?.id && game.user.hasPermission('PING_CANVAS'),
type: combatant.actor?.system?.type,
img: await this._getCombatantThumbnail(combatant)
img: await this._getCombatantThumbnail(combatant),
disposition: combatant.token.disposition
};
turn.css = [turn.active ? 'active' : null, hidden ? 'hide' : null, isDefeated ? 'defeated' : null].filterJoin(

View file

@ -21,10 +21,10 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
static DEFAULT_OPTIONS = {
id: 'countdowns',
tag: 'div',
classes: ['daggerheart', 'dh-style', 'countdowns', 'faded-ui'],
classes: ['daggerheart', 'dh-style', 'countdowns'],
window: {
icon: 'fa-solid fa-clock-rotate-left',
frame: true,
frame: false,
title: 'DAGGERHEART.UI.Countdowns.title',
positioned: false,
resizable: false,
@ -62,20 +62,6 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
if (iconOnly) frame.classList.add('icon-only');
else frame.classList.remove('icon-only');
const header = frame.querySelector('.window-header');
header.querySelector('button[data-action="close"]').remove();
header.querySelector('button[data-action="toggleControls"]').remove();
if (game.user.isGM) {
const editTooltip = game.i18n.localize('DAGGERHEART.APPLICATIONS.CountdownEdit.editTitle');
const editButton = `<a style="margin-right: 8px;" class="header-control" data-tooltip="${editTooltip}" aria-label="${editTooltip}" data-action="editCountdowns"><i class="fa-solid fa-wrench"></i></a>`;
header.insertAdjacentHTML('beforeEnd', editButton);
}
const minimizeTooltip = game.i18n.localize('DAGGERHEART.UI.Countdowns.toggleIconMode');
const minimizeButton = `<a class="header-control" data-tooltip="${minimizeTooltip}" aria-label="${minimizeTooltip}" data-action="toggleViewMode"><i class="fa-solid fa-down-left-and-up-right-to-center"></i></a>`;
header.insertAdjacentHTML('beforeEnd', minimizeButton);
return frame;
}