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https://github.com/Foundryborne/daggerheart.git
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commit
480d04fee5
784 changed files with 13985 additions and 27621 deletions
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@ -41,7 +41,7 @@
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</div>
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{{/if}}
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<div class="flexrow">
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<button class="duality-action" data-value="{{roll.total}}"><span>Roll Damage</span></button>
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<button class="duality-action" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.GENERAL.rollDamage"}}</span></button>
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</div>
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</div>
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</div>
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@ -34,7 +34,7 @@
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</div>
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</div>
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<fieldset class="dice-roll daggerheart chat roll expanded{{#unless damage.roll}} hidden{{/unless}}" data-action="expandRoll">
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<legend class="dice-flavor">Damage</legend>
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<legend class="dice-flavor">{{localize "DAGGEHEART.GENERAL.damage"}}</legend>
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<div class="dice-result">
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<div class="dice-tooltip">
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<div class="wrapper">
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@ -49,7 +49,7 @@
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<div class="dice-result">
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{{#if damage.roll}}
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<div class="dice-actions">
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<button class="damage-button">{{localize "DAGGERHEART.UI.Chat.DamageRoll.dealDamage"}}</button>
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<button class="damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
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</div>
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{{else}}
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<div class="flexrow">
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@ -2,10 +2,12 @@
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<h2 class="downtime-title-container">
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<div>{{title}}</div>
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</h2>
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{{#each moves}}
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<strong>{{this.name}}</strong>
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<img class="downtime-image" src="{{this.img}}" />
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<div>{{{this.description}}}</div>
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{{#if (gt this.actions.length 0)}}<button class="action-use-button">{{localize "Action"}}</button>{{/if}}
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{{#each moves as | move index |}}
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<strong>{{move.name}}</strong>
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<img class="downtime-image" src="{{move.img}}" />
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<div>{{{move.description}}}</div>
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{{#each move.actions as | action index |}}
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<button class="action-use-button" data-move-index="{{@../key}}" data-action-index="{{index}}">{{localize action.name}}</button>
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{{/each}}
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{{/each}}
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</div>
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@ -16,6 +16,11 @@
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{{localize "DAGGERHEART.GENERAL.Disadvantage.full"}}
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</div>
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{{/if}}
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{{#if roll.rally.dice}}
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<div class="duality-modifier">
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{{localize "DAGGERHEART.CLASS.Feature.rallyDice"}} {{roll.rally.dice}}
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</div>
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{{/if}}
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</div>
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<div class="dice-result">
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<div class="dice-formula" data-action="expandRoll">{{roll.formula}}</div>
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@ -36,10 +41,10 @@
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<li class="roll die {{roll.hope.dice}}" title="{{localize "DAGGERHEART.GENERAL.hope"}}">
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<div class="dice-container">
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<div class="dice-title">{{localize "DAGGERHEART.GENERAL.hope"}}</div>
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<div class="dice-inner-container hope" title="{{localize "DAGGERHEART.GENERAL.hope"}}">
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<div class="dice-inner-container hope" title="{{localize "DAGGERHEART.GENERAL.hope"}}">s
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<button type="checkbox" class="reroll-button" id="reroll-dice" value="hope">
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<div class="dice-wrapper">
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<img class="dice" src="../icons/svg/d12-grey.svg"/>
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<img class="dice" src="../icons/svg/{{roll.hope.dice}}-grey.svg"/>
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</div>
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<div class="dice-value">{{roll.hope.value}}</div>
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</button>
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@ -51,7 +56,7 @@
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<div class="dice-title">{{localize "DAGGERHEART.GENERAL.fear"}}</div>
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<div class="dice-inner-container fear" title="{{localize "DAGGERHEART.GENERAL.fear"}}">
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<div class="dice-wrapper">
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<img class="dice" src="../icons/svg/d12-grey.svg"/>
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<img class="dice" src="../icons/svg/{{roll.fear.dice}}-grey.svg"/>
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</div>
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<div class="dice-value">{{roll.fear.value}}</div>
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</div>
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@ -74,7 +79,7 @@
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<div class="dice-container">
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<div class="dice-inner-container {{#if (eq roll.advantage.type 1)}}advantage{{else}}disadvantage{{/if}}">
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<div class="dice-wrapper">
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<img class="dice" src="../icons/svg/d6-grey.svg"/>
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<img class="dice" src="../icons/svg/{{roll.advantage.dice}}-grey.svg"/>
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</div>
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<div class="dice-value">{{roll.advantage.value}}</div>
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</div>
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@ -84,6 +89,30 @@
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</div>
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</div>
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{{/if}}
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{{#if roll.rally.dice}}
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<div class="dice">
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<header class="part-header flexrow">
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<span class="part-formula">
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<span>1{{roll.rally.dice}}</span>
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</span>
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<span class="part-total">{{roll.rally.value}}</span>
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</header>
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<div class="flexrow">
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<ol class="dice-rolls">
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<li class="roll die {{roll.rally.dice}}">
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<div class="dice-container">
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<div class="dice-inner-container">
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<div class="dice-wrapper">
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<img class="dice" src="../icons/svg/{{roll.rally.dice}}-grey.svg"/>
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</div>
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<div class="dice-value">{{roll.rally.value}}</div>
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</div>
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</div>
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</li>
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</ol>
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</div>
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</div>
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{{/if}}
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{{#each roll.extra as | extra | }}
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<div class="dice" data-action="expandRoll">
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<header class="part-header flexrow">
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@ -113,7 +142,17 @@
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</div>
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</div>
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<div class="dice-total duality {{#if (eq roll.result.duality 1)}}hope{{else}}{{#if (eq roll.result.duality -1)}}fear{{else}}critical{{/if}}{{/if}}">
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<div class="dice-total-label">{{roll.result.label}}</div>
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<div class="dice-total-label">
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{{#unless (eq _source.roll.success undefined)}}
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{{#if _source.roll.success}}
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{{localize "DAGGERHEART.GENERAL.success"}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
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{{else}}
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{{localize "DAGGERHEART.GENERAL.failure"}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
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{{/if}}
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{{else}}
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{{roll.result.label}}
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{{/unless}}
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</div>
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<div class="dice-total-value">
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{{roll.total}}
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</div>
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@ -121,7 +160,7 @@
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</div>
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</div>
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<fieldset class="dice-roll daggerheart chat roll expanded{{#unless damage.roll}} hidden{{/unless}}" data-action="expandRoll">
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<legend class="dice-flavor">Damage</legend>
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<legend class="dice-flavor">{{localize "DAGGERHEART.GENERAL.damage"}}</legend>
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<div class="dice-result">
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<div class="dice-tooltip">
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<div class="wrapper">
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@ -136,7 +175,7 @@
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<div class="dice-actions{{#unless (or hasDamage hasHealing)}} duality-alone{{/unless}}">
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{{#if hasDamage}}
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{{#if damage.roll}}
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<button class="duality-action damage-button" data-target-hit="true" data-value="{{roll.total}}"><span>Deal Damage</span></button>
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<button class="duality-action damage-button" data-target-hit="true" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</span></button>
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{{else}}
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<button class="duality-action duality-action-damage" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.attackRoll.rollDamage"}}</span></button>
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{{/if}}
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@ -149,7 +188,17 @@
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<button class="duality-action{{#if (or hasDamage hasHealing)}} duality-action-effect{{/if}}" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</span></button>
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{{/if}}
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<div class="duality-result">
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<div>{{roll.total}} {{#if (eq roll.result.duality 1)}}With Hope{{else}}{{#if (eq roll.result.duality -1)}}With Fear{{else}}Critical Success{{/if}}{{/if}}</div>
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<div>{{roll.total}}
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{{#if (eq roll.result.duality 1)}}
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{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}
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{{else}}
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{{#if (eq roll.result.duality -1)}}
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{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}
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{{else}}
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{{localize "DAGGERHEART.GENERAL.criticalSuccess"}}
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{{/if}}
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{{/if}}
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</div>
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</div>
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</div>
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</div>
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@ -1,27 +1,31 @@
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<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
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<div class="dice-flavor">{{title}}</div>
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<div class="dice-result">
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<div class="dice-formula">{{roll.formula}}</div>
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<div class="dice-tooltip">
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<div class="wrapper">
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<section class="tooltip-part">
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{{#each roll.dice}}
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<div class="dice">
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<header class="part-header flexrow">
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<span class="part-formula">{{formula}}</span>
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<span class="part-total">{{total}}</span>
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</header>
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<ol class="dice-rolls">
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{{#each results}}
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<li class="roll die {{../denomination}} min">{{result}}</li>
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{{/each}}
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</ol>
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</div>
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{{#each roll as | resource index | }}
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<div class="dice-formula">{{resource.formula}}</div>
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<div class="dice-tooltip">
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<div class="wrapper">
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{{#each resource.parts}}
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<section class="tooltip-part">
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<div class="dice">
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<header class="part-header flexrow">
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<span class="part-formula">{{formula}}</span>
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<span class="part-total">{{total}}</span>
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</header>
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<ol class="dice-rolls">
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{{#each dice}}
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{{#each results}}
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<li class="roll die {{../dice}} min">{{result}}</li>
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{{/each}}
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{{/each}}
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</ol>
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</div>
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</section>
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{{/each}}
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</section>
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</div>
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</div>
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</div>
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<div class="dice-total">{{roll.total}}</div>
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<div class="dice-total">{{resource.total}}</div>
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{{/each}}
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<div class="flexrow">
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<button class="healing-button"><span>{{localize "DAGGERHEART.UI.Chat.healingRoll.heal"}}</span></button>
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</div>
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@ -1,28 +1,33 @@
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<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
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{{#unless noTitle}}<div class="dice-flavor">{{damage.title}}</div>{{/unless}}
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<div class="dice-result">
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<div class="dice-formula">{{damage.roll.formula}}</div>
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<div class="dice-tooltip">
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<div class="wrapper">
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<section class="tooltip-part">
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{{#each damage.roll.dice}}
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<div class="dice">
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<header class="part-header flexrow">
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<span class="part-formula">{{formula}}</span>
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<span class="part-total">{{total}}</span>
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</header>
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<ol class="dice-rolls">
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{{#each results}}
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<li class="roll die {{../dice}} min">{{result}}</li>
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{{/each}}
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</ol>
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</div>
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{{/each}}
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{{#if damage.roll.modifierTotal}}<div class="duality-modifier">{{#if (gt damage.roll.modifierTotal 0)}}+{{/if}}{{damage.roll.modifierTotal}}</div>{{/if}}
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<div class="duality-result">Total: {{damage.roll.total}}</div>
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</section>
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{{#each damage.roll as | roll index | }}
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<div class="dice-flavor">{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')}}</div>
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<div class="dice-formula">{{roll.formula}}</div>
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<div class="dice-tooltip">
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<div class="wrapper">
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{{#each roll.parts}}
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<section class="tooltip-part">
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<div class="dice">
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<header class="part-header flexrow">
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<span class="part-formula">{{formula}}</span>
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<span class="part-total">{{total}}</span>
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</header>
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<ol class="dice-rolls">
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{{#each dice}}
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{{#each results}}
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<li class="roll die {{../dice}} min">{{result}}</li>
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{{/each}}
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{{/each}}
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</ol>
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</div>
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{{#if modifierTotal}}<div class="duality-modifier">{{#if (gt modifierTotal 0)}}+{{/if}}{{modifierTotal}}</div>{{/if}}
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<div class="duality-result">{{localize "DAGGERHEART.GENERAL.total"}}: {{total}}</div>
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</section>
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{{/each}}
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</div>
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</div>
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</div>
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<div class="dice-total">{{damage.roll.total}}</div>
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<div class="dice-total">{{roll.total}}</div>
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{{/each}}
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</div>
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</div>
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@ -1,6 +1,6 @@
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{{#if (gt currentTargets.length 0)}}
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<fieldset class="dice-roll daggerheart chat roll expanded" data-action="expandRoll">
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<legend class="dice-flavor">Targets</legend>
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<legend class="dice-flavor">{{localize "DAGGERHEART.GENERAL.Target.plural"}}</legend>
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<div class="dice-result">
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<div class="dice-tooltip">
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<div class="wrapper">
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@ -9,7 +9,7 @@
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<label class="button-target-selection{{#unless @root.targetSelection}} target-selected{{/unless}}">{{localize "DAGGERHEART.UI.Chat.damageRoll.selectedTarget"}}</label>
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</div>
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{{#if (and hasSave @root.targetSelection @root.hasHitTarget)}}
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<button class="inner-button inner-button-right roll-all-save-button">Roll All <i class="fa-solid fa-shield"></i></button>
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<button class="inner-button inner-button-right roll-all-save-button">{{localize "DAGERHEART.GENERAL.rollAll"}} <i class="fa-solid fa-shield"></i></button>
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{{/if}}
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<div class="target-section">
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{{#each currentTargets as |target|}}
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@ -24,7 +24,6 @@
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</div>
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{{#if (and ../hasSave target.hit @root.targetSelection)}}
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<button class="target-save-container{{#if target.saved.result includeZero=true}} is-rolled{{/if}}" data-perm-id="{{target.actorId}}">
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{{!-- {{target.saved.result}} --}}
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<i class="fa-solid {{#if target.saved.result includeZero=true}}{{#if target.saved.success}}fa-check{{else}}fa-xmark{{/if}}{{else}}fa-shield{{/if}}">
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</i>
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</button>
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3
templates/ui/chat/resource-roll.hbs
Normal file
3
templates/ui/chat/resource-roll.hbs
Normal file
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@ -0,0 +1,3 @@
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<div class="daggerheart chat resource-roll">
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<h5 class="reroll-message">{{localize "DAGGERHEART.UI.Chat.resourceRoll.playerMessage" user=user name=name }}</h5>
|
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</div>
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Loading…
Add table
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Reference in a new issue