mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 07:59:03 +01:00
Merged with main
This commit is contained in:
commit
480d04fee5
784 changed files with 13985 additions and 27621 deletions
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|
@ -1,5 +1,6 @@
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|||
export * as characterCreation from './characterCreation/_module.mjs';
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export * as dialogs from './dialogs/_module.mjs';
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export * as hud from './hud/_module.mjs';
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export * as levelup from './levelup/_module.mjs';
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export * as settings from './settings/_module.mjs';
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export * as sheets from './sheets/_module.mjs';
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@ -11,13 +11,16 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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this.setup = {
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traits: this.character.system.traits,
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ancestry: this.character.system.ancestry ?? {},
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ancestryName: '',
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mixedAncestry: false,
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primaryAncestry: this.character.system.ancestry ?? {},
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secondaryAncestry: {},
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community: this.character.system.community ?? {},
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class: this.character.system.class?.value ?? {},
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subclass: this.character.system.class?.subclass ?? {},
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experiences: {
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[foundry.utils.randomID()]: { description: '', value: 2 },
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[foundry.utils.randomID()]: { description: '', value: 2 }
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[foundry.utils.randomID()]: { name: '', value: 2 },
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[foundry.utils.randomID()]: { name: '', value: 2 }
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},
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domainCards: {
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[foundry.utils.randomID()]: {},
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@ -47,12 +50,13 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'dialog', 'dh-style', 'character-creation'],
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position: { width: 800, height: 'auto' },
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position: { width: 700, height: 'auto' },
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actions: {
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viewCompendium: this.viewCompendium,
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viewItem: this.viewItem,
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useSuggestedTraits: this.useSuggestedTraits,
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equipmentChoice: this.equipmentChoice,
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setupGoNext: this.setupGoNext,
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finish: this.finish
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},
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form: {
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@ -76,6 +80,12 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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static PARTS = {
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tabs: { template: 'systems/daggerheart/templates/characterCreation/tabs.hbs' },
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setup: { template: 'systems/daggerheart/templates/characterCreation/tabs/setup.hbs' },
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ancestry: { template: 'systems/daggerheart/templates/characterCreation/setupTabs/ancestry.hbs' },
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community: { template: 'systems/daggerheart/templates/characterCreation/setupTabs/community.hbs' },
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class: { template: 'systems/daggerheart/templates/characterCreation/setupTabs/class.hbs' },
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traits: { template: 'systems/daggerheart/templates/characterCreation/setupTabs/traits.hbs' },
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experience: { template: 'systems/daggerheart/templates/characterCreation/setupTabs/experience.hbs' },
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domainCards: { template: 'systems/daggerheart/templates/characterCreation/setupTabs/domainCards.hbs' },
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equipment: { template: 'systems/daggerheart/templates/characterCreation/tabs/equipment.hbs' },
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// story: { template: 'systems/daggerheart/templates/characterCreation/tabs/story.hbs' },
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footer: { template: 'systems/daggerheart/templates/characterCreation/footer.hbs' }
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@ -107,6 +117,51 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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// }
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};
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static SETUPTABS = {
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ancestry: {
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active: true,
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cssClass: '',
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group: 'setup',
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id: 'ancestry',
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label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.setupTabs.ancestry'
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},
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community: {
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active: false,
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cssClass: '',
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group: 'setup',
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id: 'community',
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label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.setupTabs.community'
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},
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class: {
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||||
active: false,
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||||
cssClass: '',
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||||
group: 'setup',
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id: 'class',
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label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.setupTabs.class'
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||||
},
|
||||
traits: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'setup',
|
||||
id: 'traits',
|
||||
label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.setupTabs.traits'
|
||||
},
|
||||
experience: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'setup',
|
||||
id: 'experience',
|
||||
label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.setupTabs.experience'
|
||||
},
|
||||
domainCards: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'setup',
|
||||
id: 'domainCards',
|
||||
label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.setupTabs.domainCards'
|
||||
}
|
||||
};
|
||||
|
||||
_getTabs(tabs) {
|
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
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@ -114,14 +169,16 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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|
||||
switch (v.id) {
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case 'setup':
|
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const ancestryFinished = this.setup.primaryAncestry.uuid;
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const communityFinished = this.setup.community.uuid;
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const classFinished = this.setup.class.uuid && this.setup.subclass.uuid;
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const heritageFinished = this.setup.ancestry.uuid && this.setup.community.uuid;
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const traitsFinished = Object.values(this.setup.traits).every(x => x.value !== null);
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||||
const experiencesFinished = Object.values(this.setup.experiences).every(x => x.description);
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||||
const experiencesFinished = Object.values(this.setup.experiences).every(x => x.name);
|
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const domainCardsFinished = Object.values(this.setup.domainCards).every(x => x.uuid);
|
||||
v.finished =
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ancestryFinished &&
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communityFinished &&
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classFinished &&
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heritageFinished &&
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traitsFinished &&
|
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experiencesFinished &&
|
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domainCardsFinished;
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@ -146,15 +203,44 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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return tabs;
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}
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||||
_getSetupTabs(tabs) {
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
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||||
v.cssClass = v.active ? 'active' : '';
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||||
|
||||
switch (v.id) {
|
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case 'community':
|
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v.disabled = this.setup.visibility < 2;
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break;
|
||||
case 'class':
|
||||
v.disabled = this.setup.visibility < 3;
|
||||
break;
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||||
case 'traits':
|
||||
v.disabled = this.setup.visibility < 4;
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||||
break;
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||||
case 'experience':
|
||||
v.disabled = this.setup.visibility < 5;
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||||
break;
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||||
case 'domainCards':
|
||||
v.disabled = this.setup.visibility < 6;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return tabs;
|
||||
}
|
||||
|
||||
changeTab(tab, group, options) {
|
||||
super.changeTab(tab, group, options);
|
||||
|
||||
for (var listTab of Object.keys(this.constructor.TABS)) {
|
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const marker = options.navElement.querySelector(`a[data-action="tab"].${listTab} .finish-marker`);
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||||
if (listTab === tab) {
|
||||
marker.classList.add('active');
|
||||
} else {
|
||||
marker.classList.remove('active');
|
||||
if (group === 'primary') {
|
||||
for (var listTab of Object.keys(this.constructor.TABS)) {
|
||||
const marker = options.navElement.querySelector(`a[data-action="tab"].${listTab} .finish-marker`);
|
||||
if (listTab === tab) {
|
||||
marker.classList.add('active');
|
||||
} else {
|
||||
marker.classList.remove('active');
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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||||
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@ -163,6 +249,11 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
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super._attachPartListeners(partId, htmlElement, options);
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||||
|
||||
this._dragDrop.forEach(d => d.bind(htmlElement));
|
||||
|
||||
htmlElement.querySelectorAll('.mixed-ancestry-slider').forEach(element => {
|
||||
element.addEventListener('input', this.mixedAncestryToggle.bind(this));
|
||||
element.addEventListener('click', this.mixedAncestryToggle.bind(this));
|
||||
});
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
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||||
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@ -174,7 +265,30 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
|
||||
async _preparePartContext(partId, context) {
|
||||
switch (partId) {
|
||||
case 'footer':
|
||||
context.isLastTab = this.tabGroups.setup === 'domainCards';
|
||||
switch (this.tabGroups.setup) {
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||||
case null:
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||||
case 'ancestry':
|
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context.nextDisabled = this.setup.visibility === 1;
|
||||
break;
|
||||
case 'community':
|
||||
context.nextDisabled = this.setup.visibility === 2;
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||||
break;
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||||
case 'class':
|
||||
context.nextDisabled = this.setup.visibility === 3;
|
||||
break;
|
||||
case 'traits':
|
||||
context.nextDisabled = this.setup.visibility === 4;
|
||||
break;
|
||||
case 'experience':
|
||||
context.nextDisabled = this.setup.visibility === 5;
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
case 'setup':
|
||||
context.setupTabs = this._getSetupTabs(this.constructor.SETUPTABS);
|
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const availableTraitModifiers = game.settings
|
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.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew)
|
||||
.traitArray.map(trait => ({ key: trait, name: trait }));
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@ -215,13 +329,13 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
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context.experience = {
|
||||
values: this.setup.experiences,
|
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nrTotal: Object.keys(this.setup.experiences).length,
|
||||
nrSelected: Object.values(this.setup.experiences).reduce(
|
||||
(acc, exp) => acc + (exp.description ? 1 : 0),
|
||||
0
|
||||
)
|
||||
nrSelected: Object.values(this.setup.experiences).reduce((acc, exp) => acc + (exp.name ? 1 : 0), 0)
|
||||
};
|
||||
|
||||
context.ancestry = { ...this.setup.ancestry, compendium: 'ancestries' };
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||||
context.mixedAncestry = Number(this.setup.mixedAncestry);
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context.ancestryName = this.setup.ancestryName;
|
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context.primaryAncestry = { ...this.setup.primaryAncestry, compendium: 'ancestries' };
|
||||
context.secondaryAncestry = { ...this.setup.secondaryAncestry, compendium: 'ancestries' };
|
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context.community = { ...this.setup.community, compendium: 'communities' };
|
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context.class = { ...this.setup.class, compendium: 'classes' };
|
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context.subclass = { ...this.setup.subclass, compendium: 'subclasses' };
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||||
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|
@ -278,18 +392,29 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
this.render();
|
||||
}
|
||||
|
||||
mixedAncestryToggle(event) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
this.setup.mixedAncestry = !this.setup.mixedAncestry;
|
||||
if (!this.setup.mixedAncestry) this.setup.secondaryAncestry = {};
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
getUpdateVisibility() {
|
||||
switch (this.setup.visibility) {
|
||||
case 6:
|
||||
return 6;
|
||||
case 5:
|
||||
return 5;
|
||||
return Object.values(this.setup.experiences).every(x => x.name) ? 6 : 5;
|
||||
case 4:
|
||||
return Object.values(this.setup.experiences).every(x => x.description) ? 5 : 4;
|
||||
return Object.values(this.setup.traits).every(x => x.value !== null) ? 5 : 4;
|
||||
case 3:
|
||||
return Object.values(this.setup.traits).every(x => x.value !== null) ? 4 : 3;
|
||||
return this.setup.class.uuid && this.setup.subclass.uuid ? 4 : 3;
|
||||
case 2:
|
||||
return this.setup.ancestry.uuid && this.setup.community.uuid ? 3 : 2;
|
||||
return this.setup.community.uuid ? 3 : 2;
|
||||
case 1:
|
||||
return this.setup.class.uuid && this.setup.subclass.uuid ? 2 : 1;
|
||||
return this.setup.primaryAncestry.uuid ? 2 : 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -348,8 +473,44 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
this.render();
|
||||
}
|
||||
|
||||
static setupGoNext() {
|
||||
switch (this.setup.visibility) {
|
||||
case 2:
|
||||
this.tabGroups.setup = 'community';
|
||||
break;
|
||||
case 3:
|
||||
this.tabGroups.setup = 'class';
|
||||
break;
|
||||
case 4:
|
||||
this.tabGroups.setup = 'traits';
|
||||
break;
|
||||
case 5:
|
||||
this.tabGroups.setup = 'experience';
|
||||
break;
|
||||
case 6:
|
||||
this.tabGroups.setup = 'domainCards';
|
||||
break;
|
||||
}
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async finish() {
|
||||
await this.character.createEmbeddedDocuments('Item', [this.setup.ancestry]);
|
||||
const primaryAncestryFeature = this.setup.primaryAncestry.system.primaryFeature;
|
||||
const secondaryAncestryFeature = this.setup.secondaryAncestry?.uuid
|
||||
? this.setup.secondaryAncestry.system.secondaryFeature
|
||||
: this.setup.primaryAncestry.system.secondaryFeature;
|
||||
|
||||
const ancestry = {
|
||||
...this.setup.primaryAncestry,
|
||||
name: this.setup.ancestryName ?? this.setup.primaryAncestry.name,
|
||||
system: {
|
||||
...this.setup.primaryAncestry.system,
|
||||
features: [primaryAncestryFeature.uuid, secondaryAncestryFeature.uuid]
|
||||
}
|
||||
};
|
||||
|
||||
await this.character.createEmbeddedDocuments('Item', [ancestry]);
|
||||
await this.character.createEmbeddedDocuments('Item', [this.setup.community]);
|
||||
await this.character.createEmbeddedDocuments('Item', [this.setup.class]);
|
||||
await this.character.createEmbeddedDocuments('Item', [this.setup.subclass]);
|
||||
|
|
@ -396,8 +557,15 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
async _onDrop(event) {
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
const item = await foundry.utils.fromUuid(data.uuid);
|
||||
if (item.type === 'ancestry' && event.target.closest('.ancestry-card')) {
|
||||
this.setup.ancestry = {
|
||||
if (item.type === 'ancestry' && event.target.closest('.primary-ancestry-card')) {
|
||||
this.setup.ancestryName = item.name;
|
||||
this.setup.primaryAncestry = {
|
||||
...item,
|
||||
effects: Array.from(item.effects).map(x => x.toObject()),
|
||||
uuid: item.uuid
|
||||
};
|
||||
} else if (item.type === 'ancestry' && event.target.closest('.secondary-ancestry-card')) {
|
||||
this.setup.secondaryAncestry = {
|
||||
...item,
|
||||
effects: Array.from(item.effects).map(x => x.toObject()),
|
||||
uuid: item.uuid
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
export { default as BeastformDialog } from './beastformDialog.mjs';
|
||||
export { default as costSelectionDialog } from './costSelectionDialog.mjs';
|
||||
export { default as d20RollDialog } from './d20RollDialog.mjs';
|
||||
export { default as DamageDialog } from './damageDialog.mjs';
|
||||
export { default as DamageReductionDialog } from './damageReductionDialog.mjs';
|
||||
|
|
@ -7,3 +6,4 @@ export { default as DamageSelectionDialog } from './damageSelectionDialog.mjs';
|
|||
export { default as DeathMove } from './deathMove.mjs';
|
||||
export { default as Downtime } from './downtime.mjs';
|
||||
export { default as OwnershipSelection } from './ownershipSelection.mjs';
|
||||
export { default as ResourceDiceDialog } from './resourceDiceDialog.mjs';
|
||||
|
|
|
|||
|
|
@ -1,67 +1,261 @@
|
|||
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
|
||||
export default class BeastformDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(configData) {
|
||||
constructor(configData, item) {
|
||||
super();
|
||||
|
||||
this.item = item;
|
||||
|
||||
this.configData = configData;
|
||||
this.selected = null;
|
||||
this.evolved = { form: null };
|
||||
this.hybrid = { forms: {}, advantages: {}, features: {} };
|
||||
|
||||
this._dragDrop = this._createDragDropHandlers();
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'views', 'dh-style', 'beastform-selection'],
|
||||
classes: ['daggerheart', 'views', 'dialog', 'dh-style', 'beastform-selection'],
|
||||
position: {
|
||||
width: 600,
|
||||
height: 'auto'
|
||||
},
|
||||
window: {
|
||||
icon: 'fa-solid fa-paw'
|
||||
},
|
||||
actions: {
|
||||
selectBeastform: this.selectBeastform,
|
||||
toggleHybridFeature: this.toggleHybridFeature,
|
||||
toggleHybridAdvantage: this.toggleHybridAdvantage,
|
||||
submitBeastform: this.submitBeastform
|
||||
},
|
||||
form: {
|
||||
handler: this.updateBeastform,
|
||||
submitOnChange: true,
|
||||
submitOnClose: false
|
||||
}
|
||||
},
|
||||
dragDrop: [{ dragSelector: '.beastform-container', dropSelector: '.advanced-form-container' }]
|
||||
};
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.ITEMS.Beastform.dialogTitle');
|
||||
return this.item.name;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
beastform: {
|
||||
template: 'systems/daggerheart/templates/dialogs/beastformDialog.hbs'
|
||||
header: { template: 'systems/daggerheart/templates/dialogs/beastform/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/dialogs/beastform/tabs.hbs' },
|
||||
beastformTier: { template: 'systems/daggerheart/templates/dialogs/beastform/beastformTier.hbs' },
|
||||
advanced: { template: 'systems/daggerheart/templates/dialogs/beastform/advanced.hbs' },
|
||||
footer: { template: 'systems/daggerheart/templates/dialogs/beastform/footer.hbs' }
|
||||
};
|
||||
|
||||
/** @inheritdoc */
|
||||
static TABS = {
|
||||
primary: {
|
||||
tabs: [{ id: '1' }, { id: '2' }, { id: '3' }, { id: '4' }],
|
||||
initial: '1',
|
||||
labelPrefix: 'DAGGERHEART.GENERAL.Tiers'
|
||||
}
|
||||
};
|
||||
|
||||
changeTab(tab, group, options) {
|
||||
super.changeTab(tab, group, options);
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
_createDragDropHandlers() {
|
||||
return this.options.dragDrop.map(d => {
|
||||
d.callbacks = {
|
||||
dragstart: this._onDragStart.bind(this),
|
||||
drop: this._onDrop.bind(this)
|
||||
};
|
||||
return new foundry.applications.ux.DragDrop.implementation(d);
|
||||
});
|
||||
}
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
this._dragDrop.forEach(d => d.bind(htmlElement));
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
||||
context.beastformTiers = game.items.reduce((acc, x) => {
|
||||
const tier = CONFIG.DH.GENERAL.tiers[x.system.tier];
|
||||
if (x.type !== 'beastform' || tier.value > this.configData.tierLimit) return acc;
|
||||
context.selected = this.selected;
|
||||
context.selectedBeastformEffect = this.selected?.effects?.find?.(x => x.type === 'beastform');
|
||||
|
||||
if (!acc[tier.value]) acc[tier.value] = { label: game.i18n.localize(tier.label), values: {} };
|
||||
acc[tier.value].values[x.uuid] = { selected: this.selected == x.uuid, value: x };
|
||||
context.evolved = this.evolved;
|
||||
|
||||
context.hybridForms = Object.keys(this.hybrid.forms).reduce((acc, formKey) => {
|
||||
if (!this.hybrid.forms[formKey]) {
|
||||
acc[formKey] = null;
|
||||
} else {
|
||||
const data = this.hybrid.forms[formKey].toObject();
|
||||
acc[formKey] = {
|
||||
...data,
|
||||
system: {
|
||||
...data.system,
|
||||
features: this.hybrid.forms[formKey].system.features.map(feature => ({
|
||||
...feature.toObject(),
|
||||
uuid: feature.uuid,
|
||||
selected: Boolean(this.hybrid.features?.[formKey]?.[feature.uuid])
|
||||
})),
|
||||
advantageOn: Object.keys(data.system.advantageOn).reduce((acc, key) => {
|
||||
acc[key] = {
|
||||
...data.system.advantageOn[key],
|
||||
selected: Boolean(this.hybrid.advantages?.[formKey]?.[key])
|
||||
};
|
||||
return acc;
|
||||
}, {})
|
||||
}
|
||||
};
|
||||
}
|
||||
return acc;
|
||||
}, {}); // Also get from compendium when added
|
||||
context.canSubmit = this.selected;
|
||||
}, {});
|
||||
|
||||
const maximumDragTier = Math.max(
|
||||
this.selected?.system?.evolved?.maximumTier ?? 0,
|
||||
this.selected?.system?.hybrid?.maximumTier ?? 0
|
||||
);
|
||||
|
||||
const compendiumBeastforms = await game.packs.get(`daggerheart.beastforms`)?.getDocuments();
|
||||
const beastformTiers = [...(compendiumBeastforms ? compendiumBeastforms : []), ...game.items].reduce(
|
||||
(acc, x) => {
|
||||
const tier = CONFIG.DH.GENERAL.tiers[x.system.tier];
|
||||
if (x.type !== 'beastform' || tier.id > this.configData.tierLimit) return acc;
|
||||
|
||||
if (!acc[tier.id]) acc[tier.id] = { label: game.i18n.localize(tier.label), values: {} };
|
||||
|
||||
acc[tier.id].values[x.uuid] = {
|
||||
selected: this.selected?.uuid == x.uuid,
|
||||
value: x,
|
||||
draggable:
|
||||
!['evolved', 'hybrid'].includes(x.system.beastformType) && maximumDragTier
|
||||
? x.system.tier <= maximumDragTier
|
||||
: false
|
||||
};
|
||||
|
||||
return acc;
|
||||
},
|
||||
{}
|
||||
);
|
||||
|
||||
context.tier = beastformTiers[this.tabGroups.primary];
|
||||
context.tierKey = this.tabGroups.primary;
|
||||
|
||||
context.canSubmit = this.canSubmit();
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
canSubmit() {
|
||||
if (this.selected) {
|
||||
switch (this.selected.system.beastformType) {
|
||||
case 'normal':
|
||||
return true;
|
||||
case 'evolved':
|
||||
return this.evolved.form;
|
||||
case 'hybrid':
|
||||
const selectedAdvantages = Object.values(this.hybrid.advantages).reduce(
|
||||
(acc, form) => acc + Object.values(form).length,
|
||||
0
|
||||
);
|
||||
const selectedFeatures = Object.values(this.hybrid.features).reduce(
|
||||
(acc, form) => acc + Object.values(form).length,
|
||||
0
|
||||
);
|
||||
|
||||
const advantagesSelected = selectedAdvantages === this.selected.system.hybrid.advantages;
|
||||
const featuresSelected = selectedFeatures === this.selected.system.hybrid.features;
|
||||
return advantagesSelected && featuresSelected;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static updateBeastform(event, _, formData) {
|
||||
this.selected = foundry.utils.mergeObject(this.selected, formData.object);
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static selectBeastform(_, target) {
|
||||
this.selected = this.selected === target.dataset.uuid ? null : target.dataset.uuid;
|
||||
static async selectBeastform(_, target) {
|
||||
this.element.querySelectorAll('.beastform-container ').forEach(element => {
|
||||
if (element.dataset.uuid === target.dataset.uuid && this.selected?.uuid !== target.dataset.uuid) {
|
||||
element.classList.remove('inactive');
|
||||
} else {
|
||||
element.classList.add('inactive');
|
||||
}
|
||||
});
|
||||
|
||||
const uuid = this.selected?.uuid === target.dataset.uuid ? null : target.dataset.uuid;
|
||||
this.selected = uuid ? await foundry.utils.fromUuid(uuid) : null;
|
||||
|
||||
if (this.selected) {
|
||||
if (this.selected.system.beastformType !== 'evolved') this.evolved.form = null;
|
||||
if (this.selected.system.beastformType !== 'hybrid') {
|
||||
this.hybrid.forms = {};
|
||||
this.hybrid.advantages = {};
|
||||
this.hybrid.features = {};
|
||||
} else {
|
||||
this.hybrid.forms = [...Array(this.selected.system.hybrid.beastformOptions).keys()].reduce((acc, _) => {
|
||||
acc[foundry.utils.randomID()] = null;
|
||||
return acc;
|
||||
}, {});
|
||||
}
|
||||
}
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static toggleHybridFeature(_, button) {
|
||||
const current = this.hybrid.features[button.dataset.form];
|
||||
if (!current) this.hybrid.features[button.dataset.form] = {};
|
||||
|
||||
if (this.hybrid.features[button.dataset.form][button.id])
|
||||
delete this.hybrid.features[button.dataset.form][button.id];
|
||||
else {
|
||||
const currentFeatures = Object.values(this.hybrid.features).reduce(
|
||||
(acc, form) => acc + Object.values(form).length,
|
||||
0
|
||||
);
|
||||
if (currentFeatures === this.selected.system.hybrid.features) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.beastformToManyFeatures'));
|
||||
return;
|
||||
}
|
||||
|
||||
const feature = this.hybrid.forms[button.dataset.form].system.features.find(x => x.uuid === button.id);
|
||||
this.hybrid.features[button.dataset.form][button.id] = feature;
|
||||
}
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static toggleHybridAdvantage(_, button) {
|
||||
const current = this.hybrid.advantages[button.dataset.form];
|
||||
if (!current) this.hybrid.advantages[button.dataset.form] = {};
|
||||
|
||||
if (this.hybrid.advantages[button.dataset.form][button.id])
|
||||
delete this.hybrid.advantages[button.dataset.form][button.id];
|
||||
else {
|
||||
const currentAdvantages = Object.values(this.hybrid.advantages).reduce(
|
||||
(acc, form) => acc + Object.values(form).length,
|
||||
0
|
||||
);
|
||||
if (currentAdvantages === this.selected.system.hybrid.advantages) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.beastformToManyAdvantages'));
|
||||
return;
|
||||
}
|
||||
|
||||
const advantage = this.hybrid.forms[button.dataset.form].system.advantageOn[button.id];
|
||||
this.hybrid.advantages[button.dataset.form][button.id] = advantage;
|
||||
}
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
@ -71,14 +265,61 @@ export default class BeastformDialog extends HandlebarsApplicationMixin(Applicat
|
|||
|
||||
/** @override */
|
||||
_onClose(options = {}) {
|
||||
if (!options.submitted) this.config = false;
|
||||
if (!options.submitted) this.selected = null;
|
||||
}
|
||||
|
||||
static async configure(configData) {
|
||||
static async configure(configData, item) {
|
||||
return new Promise(resolve => {
|
||||
const app = new this(configData);
|
||||
app.addEventListener('close', () => resolve(app.selected), { once: true });
|
||||
const app = new this(configData, item);
|
||||
const featureItem = item;
|
||||
app.addEventListener(
|
||||
'close',
|
||||
() => resolve({ selected: app.selected, evolved: app.evolved, hybrid: app.hybrid, item: featureItem }),
|
||||
{ once: true }
|
||||
);
|
||||
app.render({ force: true });
|
||||
});
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
const target = event.currentTarget;
|
||||
const abort = () => event.preventDefault();
|
||||
if (!this.selected) abort();
|
||||
|
||||
const draggedForm = await foundry.utils.fromUuid(target.dataset.uuid);
|
||||
if (['evolved', 'hybrid'].includes(draggedForm.system.beastformType)) abort();
|
||||
|
||||
if (this.selected.system.beastformType === 'evolved') {
|
||||
if (draggedForm.system.tier > this.selected.system.evolved.maximumTier) abort();
|
||||
}
|
||||
if (this.selected.system.beastformType === 'hybrid') {
|
||||
if (draggedForm.system.tier > this.selected.system.hybrid.maximumTier) abort();
|
||||
}
|
||||
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(target.dataset));
|
||||
event.dataTransfer.setDragImage(target, 60, 0);
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
const data = foundry.applications.ux.TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (!item) return;
|
||||
|
||||
if (event.target.closest('.advanced-form-container.evolved')) {
|
||||
this.evolved.form = item;
|
||||
} else {
|
||||
const hybridContainer = event.target.closest('.advanced-form-container.hybridized');
|
||||
if (hybridContainer) {
|
||||
const existingId = Object.keys(this.hybrid.forms).find(
|
||||
key => this.hybrid.forms[key]?.uuid === item.uuid
|
||||
);
|
||||
if (existingId) this.hybrid.forms[existingId] = null;
|
||||
|
||||
this.hybrid.forms[hybridContainer.id] = item;
|
||||
}
|
||||
}
|
||||
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,66 +0,0 @@
|
|||
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
|
||||
export default class CostSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(costs, uses, action, resolve) {
|
||||
super({});
|
||||
this.costs = costs;
|
||||
this.uses = uses;
|
||||
this.action = action;
|
||||
this.resolve = resolve;
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'views', 'damage-selection'],
|
||||
position: {
|
||||
width: 400,
|
||||
height: 'auto'
|
||||
},
|
||||
actions: {
|
||||
sendCost: this.sendCost
|
||||
},
|
||||
form: {
|
||||
handler: this.updateForm,
|
||||
submitOnChange: true,
|
||||
closeOnSubmit: false
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
costSelection: {
|
||||
id: 'costSelection',
|
||||
template: 'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
get title() {
|
||||
return `Cost Options`;
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const updatedCosts = this.action.calcCosts(this.costs),
|
||||
updatedUses = this.action.calcUses(this.uses);
|
||||
return {
|
||||
costs: updatedCosts,
|
||||
uses: updatedUses,
|
||||
canUse: this.action.hasCost(updatedCosts) && this.action.hasUses(updatedUses)
|
||||
};
|
||||
}
|
||||
|
||||
static async updateForm(event, _, formData) {
|
||||
const data = foundry.utils.expandObject(formData.object);
|
||||
this.costs = foundry.utils.mergeObject(this.costs, data.costs);
|
||||
this.uses = foundry.utils.mergeObject(this.uses, data.uses);
|
||||
this.render(true);
|
||||
}
|
||||
|
||||
static sendCost(event) {
|
||||
event.preventDefault();
|
||||
this.resolve({ costs: this.action.getRealCosts(this.costs), uses: this.uses });
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
@ -22,7 +22,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
id: 'roll-selection',
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'roll-selection'],
|
||||
position: {
|
||||
width: 550
|
||||
width: 'auto'
|
||||
},
|
||||
window: {
|
||||
icon: 'fa-solid fa-dice'
|
||||
|
|
@ -52,10 +52,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
rollSelection: {
|
||||
id: 'rollSelection',
|
||||
template: 'systems/daggerheart/templates/dialogs/dice-roll/rollSelection.hbs'
|
||||
},
|
||||
costSelection: {
|
||||
id: 'costSelection',
|
||||
template: 'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -63,9 +59,22 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
const context = await super._prepareContext(_options);
|
||||
context.rollConfig = this.config;
|
||||
context.hasRoll = !!this.config.roll;
|
||||
context.canRoll = true;
|
||||
context.selectedRollMode = this.config.selectedRollMode;
|
||||
context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
|
||||
action,
|
||||
label,
|
||||
icon
|
||||
}));
|
||||
|
||||
if (this.config.costs?.length) {
|
||||
const updatedCosts = this.action.calcCosts(this.config.costs);
|
||||
context.costs = updatedCosts;
|
||||
context.costs = updatedCosts.map(x => ({
|
||||
...x,
|
||||
label: x.keyIsID
|
||||
? this.action.parent.parent.name
|
||||
: game.i18n.localize(CONFIG.DH.GENERAL.abilityCosts[x.key].label)
|
||||
}));
|
||||
context.canRoll = this.action.hasCost(updatedCosts);
|
||||
this.config.data.scale = this.config.costs[0].total;
|
||||
}
|
||||
|
|
@ -73,9 +82,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
context.uses = this.action.calcUses(this.config.uses);
|
||||
context.canRoll = context.canRoll && this.action.hasUses(context.uses);
|
||||
}
|
||||
if(this.roll) {
|
||||
if (this.roll) {
|
||||
context.roll = this.roll;
|
||||
context.rollType = this.roll?.constructor.name;
|
||||
context.rallyDie = this.roll.rallyChoices;
|
||||
context.experiences = Object.keys(this.config.data.experiences).map(id => ({
|
||||
id,
|
||||
...this.config.data.experiences[id]
|
||||
|
|
@ -84,7 +94,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
context.advantage = this.config.roll?.advantage;
|
||||
context.disadvantage = this.config.roll?.disadvantage;
|
||||
context.diceOptions = CONFIG.DH.GENERAL.diceTypes;
|
||||
context.canRoll = true;
|
||||
context.isLite = this.config.roll?.lite;
|
||||
context.extraFormula = this.config.extraFormula;
|
||||
context.formula = this.roll.constructFormula(this.config);
|
||||
|
|
@ -94,6 +103,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
|
||||
static updateRollConfiguration(event, _, formData) {
|
||||
const { ...rest } = foundry.utils.expandObject(formData.object);
|
||||
this.config.selectedRollMode = rest.selectedRollMode;
|
||||
|
||||
if (this.config.costs) {
|
||||
this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);
|
||||
}
|
||||
|
|
@ -117,11 +128,6 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
}
|
||||
|
||||
static selectExperience(_, button) {
|
||||
/* if (this.config.experiences.find(x => x === button.dataset.key)) {
|
||||
this.config.experiences = this.config.experiences.filter(x => x !== button.dataset.key);
|
||||
} else {
|
||||
this.config.experiences = [...this.config.experiences, button.dataset.key];
|
||||
} */
|
||||
this.config.experiences =
|
||||
this.config.experiences.indexOf(button.dataset.key) > -1
|
||||
? this.config.experiences.filter(x => x !== button.dataset.key)
|
||||
|
|
|
|||
|
|
@ -11,11 +11,14 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
|
|||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'roll-selection',
|
||||
classes: ['daggerheart', 'views', 'damage-selection'],
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
|
||||
position: {
|
||||
width: 400,
|
||||
height: 'auto'
|
||||
},
|
||||
window: {
|
||||
icon: 'fa-solid fa-dice'
|
||||
},
|
||||
actions: {
|
||||
submitRoll: this.submitRoll
|
||||
},
|
||||
|
|
@ -34,17 +37,33 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
|
|||
}
|
||||
};
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.title = this.config.title;
|
||||
context.extraFormula = this.config.extraFormula;
|
||||
context.config = CONFIG.DH;
|
||||
context.title = this.config.title
|
||||
? this.config.title
|
||||
: game.i18n.localize('DAGGERHEART.EFFECTS.ApplyLocations.damageRoll.name');
|
||||
// context.extraFormula = this.config.extraFormula;
|
||||
context.formula = this.roll.constructFormula(this.config);
|
||||
context.directDamage = this.config.directDamage;
|
||||
context.selectedRollMode = this.config.selectedRollMode;
|
||||
context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
|
||||
action,
|
||||
label,
|
||||
icon
|
||||
}));
|
||||
return context;
|
||||
}
|
||||
|
||||
static updateRollConfiguration(event, _, formData) {
|
||||
static updateRollConfiguration(_event, _, formData) {
|
||||
const { ...rest } = foundry.utils.expandObject(formData.object);
|
||||
this.config.extraFormula = rest.extraFormula;
|
||||
foundry.utils.mergeObject(this.config.roll, rest.roll);
|
||||
this.config.selectedRollMode = rest.selectedRollMode;
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
import { damageKeyToNumber, getDamageLabel } from '../../helpers/utils.mjs';
|
||||
|
||||
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
const { DialogV2, ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
|
||||
export default class DamageReductionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(resolve, reject, actor, damage) {
|
||||
constructor(resolve, reject, actor, damage, damageType) {
|
||||
super({});
|
||||
|
||||
this.resolve = resolve;
|
||||
|
|
@ -11,37 +11,46 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
|
|||
this.actor = actor;
|
||||
this.damage = damage;
|
||||
|
||||
const maxArmorMarks = Math.min(
|
||||
actor.system.armorScore - actor.system.armor.system.marks.value,
|
||||
actor.system.rules.maxArmorMarked.total
|
||||
);
|
||||
const canApplyArmor = damageType.every(t => actor.system.armorApplicableDamageTypes[t] === true);
|
||||
const maxArmorMarks = canApplyArmor
|
||||
? Math.min(
|
||||
actor.system.armorScore - actor.system.armor.system.marks.value,
|
||||
actor.system.rules.damageReduction.maxArmorMarked.value
|
||||
)
|
||||
: 0;
|
||||
|
||||
const armor = [...Array(maxArmorMarks).keys()].reduce((acc, _) => {
|
||||
acc[foundry.utils.randomID()] = { selected: false };
|
||||
return acc;
|
||||
}, {});
|
||||
const stress = [...Array(actor.system.rules.maxArmorMarked.stressExtra ?? 0).keys()].reduce((acc, _) => {
|
||||
acc[foundry.utils.randomID()] = { selected: false };
|
||||
return acc;
|
||||
}, {});
|
||||
const stress = [...Array(actor.system.rules.damageReduction.maxArmorMarked.stressExtra ?? 0).keys()].reduce(
|
||||
(acc, _) => {
|
||||
acc[foundry.utils.randomID()] = { selected: false };
|
||||
return acc;
|
||||
},
|
||||
{}
|
||||
);
|
||||
this.marks = { armor, stress };
|
||||
|
||||
this.availableStressReductions = Object.keys(actor.system.rules.stressDamageReduction).reduce((acc, key) => {
|
||||
const dr = actor.system.rules.stressDamageReduction[key];
|
||||
if (dr.enabled) {
|
||||
if (acc === null) acc = {};
|
||||
this.availableStressReductions = Object.keys(actor.system.rules.damageReduction.stressDamageReduction).reduce(
|
||||
(acc, key) => {
|
||||
const dr = actor.system.rules.damageReduction.stressDamageReduction[key];
|
||||
if (dr.enabled) {
|
||||
if (acc === null) acc = {};
|
||||
|
||||
const damage = damageKeyToNumber(key);
|
||||
acc[damage] = {
|
||||
cost: dr.cost,
|
||||
selected: false,
|
||||
from: getDamageLabel(damage),
|
||||
to: getDamageLabel(damage - 1)
|
||||
};
|
||||
}
|
||||
const damage = damageKeyToNumber(key);
|
||||
acc[damage] = {
|
||||
cost: dr.cost,
|
||||
selected: false,
|
||||
from: getDamageLabel(damage),
|
||||
to: getDamageLabel(damage - 1)
|
||||
};
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, null);
|
||||
return acc;
|
||||
},
|
||||
null
|
||||
);
|
||||
}
|
||||
|
||||
get title() {
|
||||
|
|
@ -90,7 +99,8 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
|
|||
|
||||
context.armorScore = this.actor.system.armorScore;
|
||||
context.armorMarks = currentMarks;
|
||||
context.basicMarksUsed = selectedArmorMarks.length === this.actor.system.rules.maxArmorMarked.total;
|
||||
context.basicMarksUsed =
|
||||
selectedArmorMarks.length === this.actor.system.rules.damageReduction.maxArmorMarked.value;
|
||||
|
||||
const stressReductionStress = this.availableStressReductions
|
||||
? stressReductions.reduce((acc, red) => acc + red.cost, 0)
|
||||
|
|
@ -100,7 +110,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
|
|||
? {
|
||||
value:
|
||||
this.actor.system.resources.stress.value + selectedStressMarks.length + stressReductionStress,
|
||||
maxTotal: this.actor.system.resources.stress.maxTotal
|
||||
max: this.actor.system.resources.stress.max
|
||||
}
|
||||
: null;
|
||||
|
||||
|
|
@ -122,12 +132,15 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
|
|||
getDamageInfo = () => {
|
||||
const selectedArmorMarks = Object.values(this.marks.armor).filter(x => x.selected);
|
||||
const selectedStressMarks = Object.values(this.marks.stress).filter(x => x.selected);
|
||||
const stressReductions = Object.values(this.availableStressReductions).filter(red => red.selected);
|
||||
const stressReductions = this.availableStressReductions
|
||||
? Object.values(this.availableStressReductions).filter(red => red.selected)
|
||||
: [];
|
||||
const currentMarks =
|
||||
this.actor.system.armor.system.marks.value + selectedArmorMarks.length + selectedStressMarks.length;
|
||||
|
||||
const currentDamage =
|
||||
this.damage - selectedArmorMarks.length - selectedStressMarks.length - stressReductions.length;
|
||||
const armorMarkReduction =
|
||||
selectedArmorMarks.length * this.actor.system.rules.damageReduction.increasePerArmorMark;
|
||||
const currentDamage = this.damage - armorMarkReduction - selectedStressMarks.length - stressReductions.length;
|
||||
|
||||
return { selectedArmorMarks, selectedStressMarks, stressReductions, currentMarks, currentDamage };
|
||||
};
|
||||
|
|
@ -184,7 +197,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
|
|||
: 0;
|
||||
const currentStress =
|
||||
this.actor.system.resources.stress.value + selectedStressMarks.length + stressReductionStress;
|
||||
if (currentStress + stressReduction.cost > this.actor.system.resources.stress.maxTotal) {
|
||||
if (currentStress + stressReduction.cost > this.actor.system.resources.stress.max) {
|
||||
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.notEnoughStress'));
|
||||
return;
|
||||
}
|
||||
|
|
@ -210,9 +223,17 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
|
|||
|
||||
async close(fromSave) {
|
||||
if (!fromSave) {
|
||||
this.reject();
|
||||
this.resolve();
|
||||
}
|
||||
|
||||
await super.close({});
|
||||
}
|
||||
|
||||
static async armorStackQuery({ actorId, damage, type }) {
|
||||
return new Promise(async (resolve, reject) => {
|
||||
const actor = await fromUuid(actorId);
|
||||
if (!actor || !actor?.isOwner) reject();
|
||||
new DamageReductionDialog(resolve, reject, actor, damage, type).render({ force: true });
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ export default class DamageSelectionDialog extends HandlebarsApplicationMixin(Ap
|
|||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'views', 'damage-selection'],
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
|
||||
position: {
|
||||
width: 400,
|
||||
height: 'auto'
|
||||
|
|
|
|||
|
|
@ -7,8 +7,23 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
this.actor = actor;
|
||||
this.shortrest = shortrest;
|
||||
|
||||
const options = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves;
|
||||
this.moveData = shortrest ? options.shortRest : options.longRest;
|
||||
this.moveData = foundry.utils.deepClone(
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).restMoves
|
||||
);
|
||||
this.nrChoices = {
|
||||
shortRest: {
|
||||
taken: 0,
|
||||
max:
|
||||
(shortrest ? this.moveData.shortRest.nrChoices : 0) +
|
||||
actor.system.bonuses.rest[`${shortrest ? 'short' : 'long'}Rest`].shortMoves
|
||||
},
|
||||
longRest: {
|
||||
taken: 0,
|
||||
max:
|
||||
(!shortrest ? this.moveData.longRest.nrChoices : 0) +
|
||||
actor.system.bonuses.rest[`${shortrest ? 'short' : 'long'}Rest`].longMoves
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
get title() {
|
||||
|
|
@ -17,8 +32,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'views', 'downtime'],
|
||||
position: { width: 680, height: 'auto' },
|
||||
classes: ['daggerheart', 'views', 'dh-style', 'dialog', 'downtime'],
|
||||
position: { width: 'auto', height: 'auto' },
|
||||
actions: {
|
||||
selectMove: this.selectMove,
|
||||
takeDowntime: this.takeDowntime
|
||||
|
|
@ -29,7 +44,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
static PARTS = {
|
||||
application: {
|
||||
id: 'downtime',
|
||||
template: 'systems/daggerheart/templates/dialogs/downtime.hbs'
|
||||
template: 'systems/daggerheart/templates/dialogs/downtime/downtime.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -37,46 +52,85 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
htmlElement
|
||||
.querySelectorAll('.activity-image')
|
||||
.querySelectorAll('.activity-container')
|
||||
.forEach(element => element.addEventListener('contextmenu', this.deselectMove.bind(this)));
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.title = game.i18n.localize(
|
||||
`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`
|
||||
);
|
||||
context.selectedActivity = this.selectedActivity;
|
||||
context.moveData = this.moveData;
|
||||
context.nrCurrentChoices = Object.values(this.moveData.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
|
||||
context.disabledDowntime = context.nrCurrentChoices < context.moveData.nrChoices;
|
||||
|
||||
const shortRestMovesSelected = this.#nrSelectedMoves('shortRest');
|
||||
const longRestMovesSelected = this.#nrSelectedMoves('longRest');
|
||||
context.nrChoices = {
|
||||
...this.nrChoices,
|
||||
shortRest: {
|
||||
...this.nrChoices.shortRest,
|
||||
current: this.nrChoices.shortRest.taken + shortRestMovesSelected
|
||||
},
|
||||
longRest: {
|
||||
...this.nrChoices.longRest,
|
||||
current: this.nrChoices.longRest.taken + longRestMovesSelected
|
||||
}
|
||||
};
|
||||
|
||||
context.shortRestMoves = this.nrChoices.shortRest.max > 0 ? this.moveData.shortRest : null;
|
||||
context.longRestMoves = this.nrChoices.longRest.max > 0 ? this.moveData.longRest : null;
|
||||
|
||||
context.disabledDowntime = shortRestMovesSelected === 0 && longRestMovesSelected === 0;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static selectMove(_, button) {
|
||||
const nrSelected = Object.values(this.moveData.moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
|
||||
if (nrSelected === this.moveData.nrChoices) {
|
||||
static selectMove(_, target) {
|
||||
const { category, move } = target.dataset;
|
||||
|
||||
const nrSelected = this.#nrSelectedMoves(category);
|
||||
|
||||
if (nrSelected + this.nrChoices[category].taken >= this.nrChoices[category].max) {
|
||||
ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noMoreMoves'));
|
||||
return;
|
||||
}
|
||||
|
||||
const move = button.dataset.move;
|
||||
this.moveData.moves[move].selected = this.moveData.moves[move].selected
|
||||
? this.moveData.moves[move].selected + 1
|
||||
this.moveData[category].moves[move].selected = this.moveData[category].moves[move].selected
|
||||
? this.moveData[category].moves[move].selected + 1
|
||||
: 1;
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
deselectMove(event) {
|
||||
const move = event.currentTarget.dataset.move;
|
||||
this.moveData.moves[move].selected = this.moveData.moves[move].selected
|
||||
? this.moveData.moves[move].selected - 1
|
||||
const button = event.target.closest('.activity-container');
|
||||
const { move, category } = button.dataset;
|
||||
this.moveData[category].moves[move].selected = this.moveData[category].moves[move].selected
|
||||
? this.moveData[category].moves[move].selected - 1
|
||||
: 0;
|
||||
|
||||
this.render();
|
||||
|
||||
// On macOS with a single-button mouse (e.g. a laptop trackpad),
|
||||
// right-click is triggered with ctrl+click, which triggers both a
|
||||
// `contextmenu` event and a regular click event. We need to stop
|
||||
// event propagation to prevent the click event from triggering the
|
||||
// `selectMove` function and undoing the change we just made.
|
||||
event.stopPropagation();
|
||||
|
||||
// Having stopped propagation, we're no longer subject to Foundry's
|
||||
// default `contextmenu` handler, so we also have to prevent the
|
||||
// default behaviour to prevent a context menu from appearing.
|
||||
event.preventDefault();
|
||||
}
|
||||
|
||||
static async takeDowntime() {
|
||||
const moves = Object.values(this.moveData.moves).filter(x => x.selected);
|
||||
const moves = Object.values(this.moveData).flatMap(category => {
|
||||
return Object.values(category.moves)
|
||||
.filter(x => x.selected)
|
||||
.flatMap(move => [...Array(move.selected).keys()].map(_ => move));
|
||||
});
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
|
|
@ -88,7 +142,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/downtime.hbs',
|
||||
{
|
||||
title: `${this.actor.name} - ${game.i18n.localize(`DAGGERHEART.APPLICATIONS.Downtime.${this.shortRest ? 'shortRest' : 'longRest'}.title`)}`,
|
||||
title: `${this.actor.name} - ${game.i18n.localize(`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`)}`,
|
||||
moves: moves
|
||||
}
|
||||
)
|
||||
|
|
@ -96,11 +150,33 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
|
||||
cls.create(msg.toObject());
|
||||
|
||||
this.close();
|
||||
// Reset selection and update number of taken moves
|
||||
for (const [catName, category] of Object.entries(this.moveData)) {
|
||||
for (const move of Object.values(category.moves)) {
|
||||
if (move.selected > 0) {
|
||||
this.nrChoices[catName].taken += move.selected;
|
||||
move.selected = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// We can close the window when all moves are taken
|
||||
if (
|
||||
this.nrChoices.shortRest.taken >= this.nrChoices.shortRest.max &&
|
||||
this.nrChoices.longRest.taken >= this.nrChoices.longRest.max
|
||||
) {
|
||||
this.close();
|
||||
} else {
|
||||
this.render();
|
||||
}
|
||||
}
|
||||
|
||||
static async updateData(event, element, formData) {
|
||||
this.customActivity = foundry.utils.mergeObject(this.customActivity, formData.object);
|
||||
this.render();
|
||||
}
|
||||
|
||||
#nrSelectedMoves(category) {
|
||||
return Object.values(this.moveData[category].moves).reduce((acc, x) => acc + (x.selected ?? 0), 0);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
99
module/applications/dialogs/resourceDiceDialog.mjs
Normal file
99
module/applications/dialogs/resourceDiceDialog.mjs
Normal file
|
|
@ -0,0 +1,99 @@
|
|||
import { itemAbleRollParse } from '../../helpers/utils.mjs';
|
||||
|
||||
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
|
||||
export default class ResourceDiceDialog extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(item, actor, options = {}) {
|
||||
super(options);
|
||||
|
||||
this.item = item;
|
||||
this.actor = actor;
|
||||
this.diceStates = foundry.utils.deepClone(item.system.resource.diceStates);
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'resource-dice'],
|
||||
window: {
|
||||
icon: 'fa-solid fa-dice'
|
||||
},
|
||||
actions: {
|
||||
rerollDice: this.rerollDice,
|
||||
save: this.save
|
||||
},
|
||||
form: {
|
||||
handler: this.updateResourceDice,
|
||||
submitOnChange: true,
|
||||
submitOnClose: false
|
||||
}
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
resourceDice: {
|
||||
id: 'resourceDice',
|
||||
template: 'systems/daggerheart/templates/dialogs/dice-roll/resourceDice.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
get title() {
|
||||
return game.i18n.format('DAGGERHEART.APPLICATIONS.ResourceDice.title', { name: this.item.name });
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.item = this.item;
|
||||
context.actor = this.actor;
|
||||
context.diceStates = this.diceStates;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateResourceDice(event, _, formData) {
|
||||
const { diceStates } = foundry.utils.expandObject(formData.object);
|
||||
this.diceStates = Object.keys(diceStates).reduce((acc, key) => {
|
||||
const resourceState = this.item.system.resource.diceStates[key];
|
||||
acc[key] = { ...diceStates[key], used: Boolean(resourceState?.used) };
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async save() {
|
||||
this.rollValues = Object.values(this.diceStates);
|
||||
this.close();
|
||||
}
|
||||
|
||||
static async rerollDice() {
|
||||
const max = itemAbleRollParse(this.item.system.resource.max, this.actor, this.item);
|
||||
const diceFormula = `${max}${this.item.system.resource.dieFaces}`;
|
||||
const roll = await new Roll(diceFormula).evaluate();
|
||||
if (game.modules.get('dice-so-nice')?.active) await game.dice3d.showForRoll(roll, game.user, true);
|
||||
this.rollValues = roll.terms[0].results.map(x => ({ value: x.result, used: false }));
|
||||
this.resetUsed = true;
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = new cls({
|
||||
user: game.user.id,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/resource-roll.hbs',
|
||||
{
|
||||
user: this.actor.name,
|
||||
name: this.item.name
|
||||
}
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
this.close();
|
||||
}
|
||||
|
||||
static async create(item, actor, options = {}) {
|
||||
return new Promise(resolve => {
|
||||
const app = new this(item, actor, options);
|
||||
app.addEventListener('close', () => resolve(app.rollValues), { once: true });
|
||||
app.render({ force: true });
|
||||
});
|
||||
}
|
||||
}
|
||||
1
module/applications/hud/_module.mjs
Normal file
1
module/applications/hud/_module.mjs
Normal file
|
|
@ -0,0 +1 @@
|
|||
export { default as DHTokenHUD } from './tokenHUD.mjs';
|
||||
84
module/applications/hud/tokenHUD.mjs
Normal file
84
module/applications/hud/tokenHUD.mjs
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart']
|
||||
};
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
hud: {
|
||||
root: true,
|
||||
template: 'systems/daggerheart/templates/hud/tokenHUD.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(options) {
|
||||
const context = await super._prepareContext(options);
|
||||
context.systemStatusEffects = Object.keys(context.statusEffects).reduce((acc, key) => {
|
||||
const effect = context.statusEffects[key];
|
||||
if (effect.systemEffect) acc[key] = effect;
|
||||
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
const useGeneric = game.settings.get(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.appearance
|
||||
).showGenericStatusEffects;
|
||||
context.genericStatusEffects = useGeneric
|
||||
? Object.keys(context.statusEffects).reduce((acc, key) => {
|
||||
const effect = context.statusEffects[key];
|
||||
if (!effect.systemEffect) acc[key] = effect;
|
||||
|
||||
return acc;
|
||||
}, {})
|
||||
: null;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
_getStatusEffectChoices() {
|
||||
// Include all HUD-enabled status effects
|
||||
const choices = {};
|
||||
for (const status of CONFIG.statusEffects) {
|
||||
if (
|
||||
status.hud === false ||
|
||||
(foundry.utils.getType(status.hud) === 'Object' &&
|
||||
status.hud.actorTypes?.includes(this.document.actor.type) === false)
|
||||
) {
|
||||
continue;
|
||||
}
|
||||
choices[status.id] = {
|
||||
_id: status._id,
|
||||
id: status.id,
|
||||
systemEffect: status.systemEffect,
|
||||
title: game.i18n.localize(status.name ?? /** @deprecated since v12 */ status.label),
|
||||
src: status.img ?? /** @deprecated since v12 */ status.icon,
|
||||
isActive: false,
|
||||
isOverlay: false
|
||||
};
|
||||
}
|
||||
|
||||
// Update the status of effects which are active for the token actor
|
||||
const activeEffects = this.actor?.effects || [];
|
||||
for (const effect of activeEffects) {
|
||||
for (const statusId of effect.statuses) {
|
||||
const status = choices[statusId];
|
||||
if (!status) continue;
|
||||
if (status._id) {
|
||||
if (status._id !== effect.id) continue;
|
||||
} else {
|
||||
if (effect.statuses.size !== 1) continue;
|
||||
}
|
||||
status.isActive = true;
|
||||
if (effect.getFlag('core', 'overlay')) status.isOverlay = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Flag status CSS class
|
||||
for (const status of Object.values(choices)) {
|
||||
status.cssClass = [status.isActive ? 'active' : null, status.isOverlay ? 'overlay' : null].filterJoin(' ');
|
||||
}
|
||||
return choices;
|
||||
}
|
||||
}
|
||||
|
|
@ -223,8 +223,8 @@ export default class DhCharacterLevelUp extends LevelUpBase {
|
|||
|
||||
context.achievements = {
|
||||
proficiency: {
|
||||
old: this.actor.system.proficiency.total,
|
||||
new: this.actor.system.proficiency.total + achivementProficiency,
|
||||
old: this.actor.system.proficiency,
|
||||
new: this.actor.system.proficiency + achivementProficiency,
|
||||
shown: achivementProficiency > 0
|
||||
},
|
||||
damageThresholds: {
|
||||
|
|
@ -332,16 +332,16 @@ export default class DhCharacterLevelUp extends LevelUpBase {
|
|||
new: context.achievements.proficiency.new + (advancement.proficiency ?? 0)
|
||||
},
|
||||
hitPoints: {
|
||||
old: this.actor.system.resources.hitPoints.maxTotal,
|
||||
new: this.actor.system.resources.hitPoints.maxTotal + (advancement.hitPoint ?? 0)
|
||||
old: this.actor.system.resources.hitPoints.max,
|
||||
new: this.actor.system.resources.hitPoints.max + (advancement.hitPoint ?? 0)
|
||||
},
|
||||
stress: {
|
||||
old: this.actor.system.resources.stress.maxTotal,
|
||||
new: this.actor.system.resources.stress.maxTotal + (advancement.stress ?? 0)
|
||||
old: this.actor.system.resources.stress.max,
|
||||
new: this.actor.system.resources.stress.max + (advancement.stress ?? 0)
|
||||
},
|
||||
evasion: {
|
||||
old: this.actor.system.evasion.total,
|
||||
new: this.actor.system.evasion.total + (advancement.evasion ?? 0)
|
||||
old: this.actor.system.evasion,
|
||||
new: this.actor.system.evasion + (advancement.evasion ?? 0)
|
||||
}
|
||||
},
|
||||
traits: Object.keys(this.actor.system.traits).reduce((acc, traitKey) => {
|
||||
|
|
@ -349,8 +349,8 @@ export default class DhCharacterLevelUp extends LevelUpBase {
|
|||
if (!acc) acc = {};
|
||||
acc[traitKey] = {
|
||||
label: game.i18n.localize(abilities[traitKey].label),
|
||||
old: this.actor.system.traits[traitKey].total,
|
||||
new: this.actor.system.traits[traitKey].total + advancement.trait[traitKey]
|
||||
old: this.actor.system.traits[traitKey].max,
|
||||
new: this.actor.system.traits[traitKey].max + advancement.trait[traitKey]
|
||||
};
|
||||
}
|
||||
return acc;
|
||||
|
|
|
|||
|
|
@ -122,12 +122,12 @@ export default class DhCompanionLevelUp extends BaseLevelUp {
|
|||
context.advancements = {
|
||||
statistics: {
|
||||
stress: {
|
||||
old: this.actor.system.resources.stress.maxTotal,
|
||||
new: this.actor.system.resources.stress.maxTotal + (advancement.stress ?? 0)
|
||||
old: this.actor.system.resources.stress.max,
|
||||
new: this.actor.system.resources.stress.max + (advancement.stress ?? 0)
|
||||
},
|
||||
evasion: {
|
||||
old: this.actor.system.evasion.total,
|
||||
new: this.actor.system.evasion.total + (advancement.evasion ?? 0)
|
||||
old: this.actor.system.evasion,
|
||||
new: this.actor.system.evasion + (advancement.evasion ?? 0)
|
||||
}
|
||||
},
|
||||
experiences:
|
||||
|
|
|
|||
|
|
@ -128,7 +128,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
context.tabs.advancements.progress = { selected: selections, max: currentLevel.maxSelections };
|
||||
context.showTabs = this.tabGroups.primary !== 'summary';
|
||||
break;
|
||||
const { current: currentActorLevel, changed: changedActorLevel } = this.actor.system.levelData.level;
|
||||
|
||||
const actorArmor = this.actor.system.armor;
|
||||
const levelKeys = Object.keys(this.levelup.levels);
|
||||
let achivementProficiency = 0;
|
||||
|
|
@ -157,8 +157,8 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
context.achievements = {
|
||||
proficiency: {
|
||||
old: this.actor.system.proficiency.total,
|
||||
new: this.actor.system.proficiency.total + achivementProficiency,
|
||||
old: this.actor.system.proficiency,
|
||||
new: this.actor.system.proficiency + achivementProficiency,
|
||||
shown: achivementProficiency > 0
|
||||
},
|
||||
damageThresholds: {
|
||||
|
|
@ -265,16 +265,16 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
new: context.achievements.proficiency.new + (advancement.proficiency ?? 0)
|
||||
},
|
||||
hitPoints: {
|
||||
old: this.actor.system.resources.hitPoints.maxTotal,
|
||||
new: this.actor.system.resources.hitPoints.maxTotal + (advancement.hitPoint ?? 0)
|
||||
old: this.actor.system.resources.hitPoints.max,
|
||||
new: this.actor.system.resources.hitPoints.max + (advancement.hitPoint ?? 0)
|
||||
},
|
||||
stress: {
|
||||
old: this.actor.system.resources.stress.maxTotal,
|
||||
new: this.actor.system.resources.stress.maxTotal + (advancement.stress ?? 0)
|
||||
old: this.actor.system.resources.stress.max,
|
||||
new: this.actor.system.resources.stress.max + (advancement.stress ?? 0)
|
||||
},
|
||||
evasion: {
|
||||
old: this.actor.system.evasion.total,
|
||||
new: this.actor.system.evasion.total + (advancement.evasion ?? 0)
|
||||
old: this.actor.system.evasion,
|
||||
new: this.actor.system.evasion + (advancement.evasion ?? 0)
|
||||
}
|
||||
},
|
||||
traits: Object.keys(this.actor.system.traits).reduce((acc, traitKey) => {
|
||||
|
|
@ -282,8 +282,8 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
if (!acc) acc = {};
|
||||
acc[traitKey] = {
|
||||
label: game.i18n.localize(abilities[traitKey].label),
|
||||
old: this.actor.system.traits[traitKey].total,
|
||||
new: this.actor.system.traits[traitKey].total + advancement.trait[traitKey]
|
||||
old: this.actor.system.traits[traitKey].value,
|
||||
new: this.actor.system.traits[traitKey].value + advancement.trait[traitKey]
|
||||
};
|
||||
}
|
||||
return acc;
|
||||
|
|
|
|||
|
|
@ -12,14 +12,17 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
|
|||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.name');
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-appearance-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'setting'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
window: {
|
||||
icon: 'fa-solid fa-gears'
|
||||
},
|
||||
actions: {
|
||||
reset: this.reset,
|
||||
save: this.save
|
||||
|
|
|
|||
|
|
@ -12,14 +12,17 @@ export default class DhAutomationSettings extends HandlebarsApplicationMixin(App
|
|||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.name');
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-automation-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
classes: ['daggerheart', 'dh-style', 'dialog', 'setting'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
window: {
|
||||
icon: 'fa-solid fa-gears'
|
||||
},
|
||||
actions: {
|
||||
reset: this.reset,
|
||||
save: this.save
|
||||
|
|
|
|||
|
|
@ -4,13 +4,14 @@ import DHActionConfig from '../../sheets-configs/action-config.mjs';
|
|||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class DhSettingsActionView extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(resolve, reject, title, name, img, description, actions) {
|
||||
constructor(resolve, reject, title, name, icon, img, description, actions) {
|
||||
super({});
|
||||
|
||||
this.resolve = resolve;
|
||||
this.reject = reject;
|
||||
this.viewTitle = title;
|
||||
this.name = name;
|
||||
this.icon = icon;
|
||||
this.img = img;
|
||||
this.description = description;
|
||||
this.actions = actions;
|
||||
|
|
@ -23,7 +24,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
|
|||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
position: { width: '400', height: 'auto' },
|
||||
position: { width: 440, height: 'auto' },
|
||||
actions: {
|
||||
editImage: this.onEditImage,
|
||||
addItem: this.addItem,
|
||||
|
|
@ -46,6 +47,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
|
|||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.name = this.name;
|
||||
context.icon = this.icon;
|
||||
context.img = this.img;
|
||||
context.description = this.description;
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.enrichHTML(context.description);
|
||||
|
|
@ -55,8 +57,9 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
|
|||
}
|
||||
|
||||
static async updateData(event, element, formData) {
|
||||
const { name, img, description } = foundry.utils.expandObject(formData.object);
|
||||
const { name, icon, description } = foundry.utils.expandObject(formData.object);
|
||||
this.name = name;
|
||||
this.icon = icon;
|
||||
this.description = description;
|
||||
|
||||
this.render();
|
||||
|
|
@ -65,6 +68,7 @@ export default class DhSettingsActionView extends HandlebarsApplicationMixin(App
|
|||
static async saveForm(event) {
|
||||
this.resolve({
|
||||
name: this.name,
|
||||
icon: this.icon,
|
||||
img: this.img,
|
||||
description: this.description,
|
||||
actions: this.actions
|
||||
|
|
|
|||
|
|
@ -13,14 +13,17 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.homebrew.name');
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-homebrew-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
classes: ['daggerheart', 'dh-style', 'dialog', 'setting'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
window: {
|
||||
icon: 'fa-solid fa-gears'
|
||||
},
|
||||
actions: {
|
||||
addItem: this.addItem,
|
||||
editItem: this.editItem,
|
||||
|
|
@ -76,6 +79,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
reject,
|
||||
game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.downtimeMoves'),
|
||||
move.name,
|
||||
move.icon,
|
||||
move.img,
|
||||
move.description,
|
||||
move.actions
|
||||
|
|
@ -87,6 +91,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
|
|||
await this.settings.updateSource({
|
||||
[`restMoves.${type}.moves.${id}`]: {
|
||||
name: data.name,
|
||||
icon: data.icon,
|
||||
img: data.img,
|
||||
description: data.description
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,14 +12,17 @@ export default class DhRangeMeasurementSettings extends HandlebarsApplicationMix
|
|||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.automation.name');
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-automation-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'setting'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
window: {
|
||||
icon: 'fa-solid fa-gears'
|
||||
},
|
||||
actions: {
|
||||
reset: this.reset,
|
||||
save: this.save
|
||||
|
|
|
|||
|
|
@ -12,14 +12,17 @@ export default class DHVariantRuleSettings extends HandlebarsApplicationMixin(Ap
|
|||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.variantRules.name');
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-appearance-settings',
|
||||
classes: ['daggerheart', 'setting', 'dh-style'],
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'setting'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
window: {
|
||||
icon: 'fa-solid fa-gears'
|
||||
},
|
||||
actions: {
|
||||
reset: this.reset,
|
||||
save: this.save
|
||||
|
|
|
|||
|
|
@ -3,3 +3,5 @@ export { default as AdversarySettings } from './adversary-settings.mjs';
|
|||
export { default as CompanionSettings } from './companion-settings.mjs';
|
||||
export { default as EnvironmentSettings } from './environment-settings.mjs';
|
||||
export { default as ActiveEffectConfig } from './activeEffectConfig.mjs';
|
||||
export { default as DhTokenConfig } from './token-config.mjs';
|
||||
export { default as DhPrototypeTokenConfig } from './prototype-token-config.mjs';
|
||||
|
|
|
|||
|
|
@ -56,10 +56,6 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
|||
id: 'effect',
|
||||
template: 'systems/daggerheart/templates/sheets-settings/action-settings/effect.hbs'
|
||||
}
|
||||
/* form: {
|
||||
id: 'action',
|
||||
template: 'systems/daggerheart/templates/config/action.hbs'
|
||||
} */
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
|
|
@ -111,13 +107,14 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
|||
context.hasBaseDamage = !!this.action.parent.attack;
|
||||
context.getRealIndex = this.getRealIndex.bind(this);
|
||||
context.getEffectDetails = this.getEffectDetails.bind(this);
|
||||
context.costOptions = this.getCostOptions();
|
||||
context.disableOption = this.disableOption.bind(this);
|
||||
context.isNPC = this.action.actor && this.action.actor.type !== 'character';
|
||||
context.isNPC = this.action.actor?.isNPC;
|
||||
context.hasRoll = this.action.hasRoll;
|
||||
|
||||
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
|
||||
context.tierOptions = [
|
||||
{ key: 1, label: game.i18n.localize('DAGGERHEART.GENERAL.Tiers.tier1') },
|
||||
{ key: 1, label: game.i18n.localize('DAGGERHEART.GENERAL.Tiers.1') },
|
||||
...Object.values(settingsTiers).map(x => ({ key: x.tier, label: x.name }))
|
||||
];
|
||||
|
||||
|
|
@ -129,8 +126,21 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
|||
this.render(true);
|
||||
}
|
||||
|
||||
disableOption(index, options, choices) {
|
||||
const filtered = foundry.utils.deepClone(options);
|
||||
getCostOptions() {
|
||||
const options = foundry.utils.deepClone(CONFIG.DH.GENERAL.abilityCosts);
|
||||
const resource = this.action.parent.resource;
|
||||
if (resource) {
|
||||
options[this.action.parent.parent.id] = {
|
||||
label: this.action.parent.parent.name,
|
||||
group: 'TYPES.Actor.character'
|
||||
};
|
||||
}
|
||||
|
||||
return options;
|
||||
}
|
||||
|
||||
disableOption(index, costOptions, choices) {
|
||||
const filtered = foundry.utils.deepClone(costOptions);
|
||||
Object.keys(filtered).forEach(o => {
|
||||
if (choices.find((c, idx) => c.type === o && index !== idx)) filtered[o].disabled = true;
|
||||
});
|
||||
|
|
@ -146,11 +156,19 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
|||
return this.action.item.effects.get(id);
|
||||
}
|
||||
|
||||
_prepareSubmitData(event, formData) {
|
||||
_prepareSubmitData(_event, formData) {
|
||||
const submitData = foundry.utils.expandObject(formData.object);
|
||||
for (const keyPath of this.constructor.CLEAN_ARRAYS) {
|
||||
const data = foundry.utils.getProperty(submitData, keyPath);
|
||||
if (data) foundry.utils.setProperty(submitData, keyPath, Object.values(data));
|
||||
const dataValues = data ? Object.values(data) : [];
|
||||
if (keyPath === 'cost') {
|
||||
for (var value of dataValues) {
|
||||
const item = this.action.parent.parent.id === value.key;
|
||||
value.keyIsID = Boolean(item);
|
||||
}
|
||||
}
|
||||
|
||||
if (data) foundry.utils.setProperty(submitData, keyPath, dataValues);
|
||||
}
|
||||
return submitData;
|
||||
}
|
||||
|
|
@ -161,7 +179,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
|
|||
container = foundry.utils.getProperty(this.action.parent, this.action.systemPath);
|
||||
let newActions;
|
||||
if (Array.isArray(container)) {
|
||||
newActions = foundry.utils.getProperty(this.action.parent, this.action.systemPath).map(x => x.toObject()); // Find better way
|
||||
newActions = foundry.utils.getProperty(this.action.parent, this.action.systemPath).map(x => x.toObject());
|
||||
if (!newActions.findSplice(x => x._id === data._id, data)) newActions.push(data);
|
||||
} else newActions = data;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,24 @@
|
|||
import autocomplete from 'autocompleter';
|
||||
|
||||
export default class DhActiveEffectConfig extends foundry.applications.sheets.ActiveEffectConfig {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
const ignoredActorKeys = ['config', 'DhEnvironment'];
|
||||
this.changeChoices = Object.keys(game.system.api.models.actors).reduce((acc, key) => {
|
||||
if (!ignoredActorKeys.includes(key)) {
|
||||
const model = game.system.api.models.actors[key];
|
||||
const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model);
|
||||
const group = game.i18n.localize(model.metadata.label);
|
||||
const choices = CONFIG.Token.documentClass
|
||||
.getTrackedAttributeChoices(attributes, model)
|
||||
.map(x => ({ ...x, group: group }));
|
||||
acc.push(...choices);
|
||||
}
|
||||
return acc;
|
||||
}, []);
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart', 'sheet', 'dh-style']
|
||||
};
|
||||
|
|
@ -27,36 +47,62 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
|
|||
}
|
||||
};
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
const changeChoices = this.changeChoices;
|
||||
|
||||
htmlElement.querySelectorAll('.effect-change-input').forEach(element => {
|
||||
autocomplete({
|
||||
input: element,
|
||||
fetch: function (text, update) {
|
||||
if (!text) {
|
||||
update(changeChoices);
|
||||
} else {
|
||||
text = text.toLowerCase();
|
||||
var suggestions = changeChoices.filter(n => n.label.toLowerCase().includes(text));
|
||||
update(suggestions);
|
||||
}
|
||||
},
|
||||
render: function (item, search) {
|
||||
const label = game.i18n.localize(item.label);
|
||||
const matchIndex = label.toLowerCase().indexOf(search);
|
||||
|
||||
const beforeText = label.slice(0, matchIndex);
|
||||
const matchText = label.slice(matchIndex, matchIndex + search.length);
|
||||
const after = label.slice(matchIndex + search.length, label.length);
|
||||
|
||||
const element = document.createElement('li');
|
||||
element.innerHTML = `${beforeText}${matchText ? `<strong>${matchText}</strong>` : ''}${after}`;
|
||||
if (item.hint) {
|
||||
element.dataset.tooltip = game.i18n.localize(item.hint);
|
||||
}
|
||||
|
||||
return element;
|
||||
},
|
||||
renderGroup: function (label) {
|
||||
const itemElement = document.createElement('div');
|
||||
itemElement.textContent = game.i18n.localize(label);
|
||||
return itemElement;
|
||||
},
|
||||
onSelect: function (item) {
|
||||
element.value = `system.${item.value}`;
|
||||
},
|
||||
click: e => e.fetch(),
|
||||
customize: function (_input, _inputRect, container) {
|
||||
container.style.zIndex = foundry.applications.api.ApplicationV2._maxZ;
|
||||
},
|
||||
minLength: 0
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
async _preparePartContext(partId, context) {
|
||||
const partContext = await super._preparePartContext(partId, context);
|
||||
switch (partId) {
|
||||
case 'changes':
|
||||
const fieldPaths = [];
|
||||
const validFieldPath = fieldPath => this.validFieldPath(fieldPath, this.#unapplicablePaths);
|
||||
context.document.parent.system.schema.apply(function () {
|
||||
if (!(this instanceof foundry.data.fields.SchemaField)) {
|
||||
if (validFieldPath(this.fieldPath)) {
|
||||
fieldPaths.push(this.fieldPath);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
context.fieldPaths = fieldPaths;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return partContext;
|
||||
}
|
||||
|
||||
#unapplicablePaths = ['story', 'pronouns', 'description'];
|
||||
validFieldPath(fieldPath, unapplicablePaths) {
|
||||
const splitPath = fieldPath.split('.');
|
||||
if (splitPath.length > 1 && unapplicablePaths.includes(splitPath[1])) return false;
|
||||
|
||||
/* The current value of a resource should not be modified */
|
||||
if (new RegExp(/resources.*\.value/).exec(fieldPath)) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -70,6 +70,18 @@ export default class DHAdversarySettings extends DHBaseActorSettings {
|
|||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #removeExperience(_, target) {
|
||||
const experience = this.actor.system.experiences[target.dataset.experience];
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Experience.single`),
|
||||
name: experience.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: experience.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
|
||||
await this.actor.update({ [`system.experiences.-=${target.dataset.experience}`]: null });
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
import { getDocFromElement } from '../../helpers/utils.mjs';
|
||||
import DHBaseActorSettings from '../sheets/api/actor-setting.mjs';
|
||||
|
||||
/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
|
||||
|
|
@ -9,8 +10,7 @@ export default class DHEnvironmentSettings extends DHBaseActorSettings {
|
|||
actions: {
|
||||
addCategory: DHEnvironmentSettings.#addCategory,
|
||||
removeCategory: DHEnvironmentSettings.#removeCategory,
|
||||
viewAdversary: this.#viewAdversary,
|
||||
deleteAdversary: this.#deleteAdversary
|
||||
deleteAdversary: DHEnvironmentSettings.#deleteAdversary
|
||||
},
|
||||
dragDrop: [
|
||||
{ dragSelector: null, dropSelector: '.category-container' },
|
||||
|
|
@ -69,23 +69,30 @@ export default class DHEnvironmentSettings extends DHBaseActorSettings {
|
|||
await this.actor.update({ [`system.potentialAdversaries.-=${target.dataset.categoryId}`]: null });
|
||||
}
|
||||
|
||||
static async #viewAdversary(_, button) {
|
||||
const adversary = await foundry.utils.fromUuid(button.dataset.adversary);
|
||||
if (!adversary) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.adversaryMissing'));
|
||||
return;
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @type {ApplicationClickAction}
|
||||
* @returns
|
||||
*/
|
||||
static async #deleteAdversary(_event, target) {
|
||||
const doc = getDocFromElement(target);
|
||||
const { category } = target.dataset;
|
||||
const path = `system.potentialAdversaries.${category}.adversaries`;
|
||||
|
||||
adversary.sheet.render({ force: true });
|
||||
}
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize('TYPES.Actor.adversary'),
|
||||
name: doc.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: doc.name })
|
||||
});
|
||||
|
||||
static async #deleteAdversary(event, target) {
|
||||
const adversaryKey = target.dataset.adversary;
|
||||
const path = `system.potentialAdversaries.${target.dataset.potentialAdversary}.adversaries`;
|
||||
console.log(target.dataset.potentialAdversar);
|
||||
const newAdversaries = foundry.utils
|
||||
.getProperty(this.actor, path)
|
||||
.filter(x => x && (x?.uuid ?? x) !== adversaryKey);
|
||||
if (!confirmed) return;
|
||||
|
||||
const adversaries = foundry.utils.getProperty(this.actor, path);
|
||||
const newAdversaries = adversaries.filter(a => a.uuid !== doc.uuid);
|
||||
await this.actor.update({ [path]: newAdversaries });
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,20 @@
|
|||
export default class DhPrototypeTokenConfig extends foundry.applications.sheets.PrototypeTokenConfig {
|
||||
/** @inheritDoc */
|
||||
async _prepareResourcesTab() {
|
||||
const token = this.token;
|
||||
const usesTrackableAttributes = !foundry.utils.isEmpty(CONFIG.Actor.trackableAttributes);
|
||||
const attributeSource =
|
||||
this.actor?.system instanceof foundry.abstract.DataModel && usesTrackableAttributes
|
||||
? this.actor?.type
|
||||
: this.actor?.system;
|
||||
const TokenDocument = foundry.utils.getDocumentClass('Token');
|
||||
const attributes = TokenDocument.getTrackedAttributes(attributeSource);
|
||||
return {
|
||||
barAttributes: TokenDocument.getTrackedAttributeChoices(attributes, attributeSource),
|
||||
bar1: token.getBarAttribute?.('bar1'),
|
||||
bar2: token.getBarAttribute?.('bar2'),
|
||||
turnMarkerModes: DhPrototypeTokenConfig.TURN_MARKER_MODES,
|
||||
turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations
|
||||
};
|
||||
}
|
||||
}
|
||||
20
module/applications/sheets-configs/token-config.mjs
Normal file
20
module/applications/sheets-configs/token-config.mjs
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
export default class DhTokenConfig extends foundry.applications.sheets.TokenConfig {
|
||||
/** @inheritDoc */
|
||||
async _prepareResourcesTab() {
|
||||
const token = this.token;
|
||||
const usesTrackableAttributes = !foundry.utils.isEmpty(CONFIG.Actor.trackableAttributes);
|
||||
const attributeSource =
|
||||
this.actor?.system instanceof foundry.abstract.DataModel && usesTrackableAttributes
|
||||
? this.actor?.type
|
||||
: this.actor?.system;
|
||||
const TokenDocument = foundry.utils.getDocumentClass('Token');
|
||||
const attributes = TokenDocument.getTrackedAttributes(attributeSource);
|
||||
return {
|
||||
barAttributes: TokenDocument.getTrackedAttributeChoices(attributes, attributeSource),
|
||||
bar1: token.getBarAttribute?.('bar1'),
|
||||
bar2: token.getBarAttribute?.('bar2'),
|
||||
turnMarkerModes: DhTokenConfig.TURN_MARKER_MODES,
|
||||
turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -8,9 +8,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
|
|||
position: { width: 660, height: 766 },
|
||||
window: { resizable: true },
|
||||
actions: {
|
||||
reactionRoll: AdversarySheet.#reactionRoll,
|
||||
useItem: this.useItem,
|
||||
toChat: this.toChat
|
||||
reactionRoll: AdversarySheet.#reactionRoll
|
||||
},
|
||||
window: {
|
||||
resizable: true
|
||||
|
|
@ -28,7 +26,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
|
|||
/** @inheritdoc */
|
||||
static TABS = {
|
||||
primary: {
|
||||
tabs: [{ id: 'features' }, { id: 'notes' }, { id: 'effects' }],
|
||||
tabs: [{ id: 'features' }, { id: 'effects' }, { id: 'notes' }],
|
||||
initial: 'features',
|
||||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
|
|
@ -41,10 +39,63 @@ export default class AdversarySheet extends DHBaseActorSheet {
|
|||
return context;
|
||||
}
|
||||
|
||||
getItem(element) {
|
||||
const itemId = (element.target ?? element).closest('[data-item-id]').dataset.itemId,
|
||||
item = this.document.items.get(itemId);
|
||||
return item;
|
||||
/**@inheritdoc */
|
||||
async _preparePartContext(partId, context, options) {
|
||||
context = await super._preparePartContext(partId, context, options);
|
||||
switch (partId) {
|
||||
case 'header':
|
||||
await this._prepareHeaderContext(context, options);
|
||||
break;
|
||||
case 'notes':
|
||||
await this._prepareNotesContext(context, options);
|
||||
break;
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare render context for the Biography part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
async _prepareNotesContext(context, _options) {
|
||||
const { system } = this.document;
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
|
||||
const paths = {
|
||||
notes: 'notes'
|
||||
};
|
||||
|
||||
for (const [key, path] of Object.entries(paths)) {
|
||||
const value = foundry.utils.getProperty(system, path);
|
||||
context[key] = {
|
||||
field: system.schema.getField(path),
|
||||
value,
|
||||
enriched: await TextEditor.implementation.enrichHTML(value, {
|
||||
secrets: this.document.isOwner,
|
||||
relativeTo: this.document
|
||||
})
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare render context for the Header part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
async _prepareHeaderContext(context, _options) {
|
||||
const { system } = this.document;
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
|
||||
context.description = await TextEditor.implementation.enrichHTML(system.description, {
|
||||
secrets: this.document.isOwner,
|
||||
relativeTo: this.document
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -72,42 +123,4 @@ export default class AdversarySheet extends DHBaseActorSheet {
|
|||
|
||||
this.actor.diceRoll(config);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async useItem(event) {
|
||||
const action = this.getItem(event) ?? this.actor.system.attack;
|
||||
action.use(event);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async toChat(event, button) {
|
||||
if (button?.dataset?.type === 'experience') {
|
||||
const experience = this.document.system.experiences[button.dataset.uuid];
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
|
||||
description: `${experience.name} ${experience.total.signedString()}`
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
} else {
|
||||
const item = this.getItem(event) ?? this.document.system.attack;
|
||||
item.toChat(this.document.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ import { abilities } from '../../../config/actorConfig.mjs';
|
|||
import DhCharacterlevelUp from '../../levelup/characterLevelup.mjs';
|
||||
import DhCharacterCreation from '../../characterCreation/characterCreation.mjs';
|
||||
import FilterMenu from '../../ux/filter-menu.mjs';
|
||||
import { getDocFromElement, itemAbleRollParse } from '../../../helpers/utils.mjs';
|
||||
|
||||
/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
|
||||
|
||||
|
|
@ -14,7 +15,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
classes: ['character'],
|
||||
position: { width: 850, height: 800 },
|
||||
actions: {
|
||||
triggerContextMenu: CharacterSheet.#triggerContextMenu,
|
||||
toggleVault: CharacterSheet.#toggleVault,
|
||||
rollAttribute: CharacterSheet.#rollAttribute,
|
||||
toggleHope: CharacterSheet.#toggleHope,
|
||||
|
|
@ -23,17 +23,39 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
makeDeathMove: CharacterSheet.#makeDeathMove,
|
||||
levelManagement: CharacterSheet.#levelManagement,
|
||||
toggleEquipItem: CharacterSheet.#toggleEquipItem,
|
||||
useItem: this.useItem, //TODO Fix this
|
||||
toChat: this.toChat
|
||||
toggleResourceDice: CharacterSheet.#toggleResourceDice,
|
||||
handleResourceDice: CharacterSheet.#handleResourceDice,
|
||||
useDowntime: this.useDowntime
|
||||
},
|
||||
window: {
|
||||
resizable: true
|
||||
},
|
||||
dragDrop: [],
|
||||
dragDrop: [
|
||||
{
|
||||
dragSelector: '[data-item-id][draggable="true"]',
|
||||
dropSelector: null
|
||||
}
|
||||
],
|
||||
contextMenus: [
|
||||
{
|
||||
handler: CharacterSheet._getContextMenuOptions,
|
||||
selector: '[data-item-id]',
|
||||
handler: CharacterSheet.#getDomainCardContextOptions,
|
||||
selector: '[data-item-uuid][data-type="domainCard"]',
|
||||
options: {
|
||||
parentClassHooks: false,
|
||||
fixed: true
|
||||
}
|
||||
},
|
||||
{
|
||||
handler: CharacterSheet.#getEquipamentContextOptions,
|
||||
selector: '[data-item-uuid][data-type="armor"], [data-item-uuid][data-type="weapon"]',
|
||||
options: {
|
||||
parentClassHooks: false,
|
||||
fixed: true
|
||||
}
|
||||
},
|
||||
{
|
||||
handler: CharacterSheet.#getItemContextOptions,
|
||||
selector: '[data-item-uuid][data-type="consumable"], [data-item-uuid][data-type="miscellaneous"]',
|
||||
options: {
|
||||
parentClassHooks: false,
|
||||
fixed: true
|
||||
|
|
@ -85,6 +107,22 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
}
|
||||
};
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
htmlElement.querySelectorAll('.inventory-item-resource').forEach(element => {
|
||||
element.addEventListener('change', this.updateItemResource.bind(this));
|
||||
});
|
||||
htmlElement.querySelectorAll('.inventory-item-quantity').forEach(element => {
|
||||
element.addEventListener('change', this.updateItemQuantity.bind(this));
|
||||
});
|
||||
|
||||
// Add listener for armor marks input
|
||||
htmlElement.querySelectorAll('.armor-marks-input').forEach(element => {
|
||||
element.addEventListener('change', this.updateArmorMarks.bind(this));
|
||||
});
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
async _onRender(context, options) {
|
||||
await super._onRender(context, options);
|
||||
|
|
@ -97,20 +135,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
this._createSearchFilter();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
getItem(element) {
|
||||
const listElement = (element.target ?? element).closest('[data-item-id]');
|
||||
const itemId = listElement.dataset.itemId;
|
||||
|
||||
switch (listElement.dataset.type) {
|
||||
case 'effect':
|
||||
return this.document.effects.get(itemId);
|
||||
default:
|
||||
return this.document.items.get(itemId);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Prepare Context */
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -160,98 +184,135 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
case 'sidebar':
|
||||
await this._prepareSidebarContext(context, options);
|
||||
break;
|
||||
case 'biography':
|
||||
await this._prepareBiographyContext(context, options);
|
||||
break;
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare render context for the Loadout part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
async _prepareLoadoutContext(context, _options) {
|
||||
context.listView = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList);
|
||||
context.cardView = !game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.displayDomainCardsAsList);
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare render context for the Sidebar part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
async _prepareSidebarContext(context, _options) {
|
||||
context.isDeath = this.document.system.deathMoveViable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare render context for the Biography part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
async _prepareBiographyContext(context, _options) {
|
||||
const { system } = this.document;
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
|
||||
const paths = {
|
||||
background: 'biography.background',
|
||||
connections: 'biography.connections'
|
||||
};
|
||||
|
||||
for (const [key, path] of Object.entries(paths)) {
|
||||
const value = foundry.utils.getProperty(system, path);
|
||||
context[key] = {
|
||||
field: system.schema.getField(path),
|
||||
value,
|
||||
enriched: await TextEditor.implementation.enrichHTML(value, {
|
||||
secrets: this.document.isOwner,
|
||||
relativeTo: this.document
|
||||
})
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Context Menu */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Get the set of ContextMenu options.
|
||||
* Get the set of ContextMenu options for DomainCards.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
|
||||
* @this {CharacterSheet}
|
||||
* @protected
|
||||
*/
|
||||
static _getContextMenuOptions() {
|
||||
/**
|
||||
* Get the item from the element.
|
||||
* @param {HTMLElement} el
|
||||
* @returns {foundry.documents.Item?}
|
||||
*/
|
||||
const getItem = el => this.actor.items.get(el.closest('[data-item-id]')?.dataset.itemId);
|
||||
|
||||
return [
|
||||
static #getDomainCardContextOptions() {
|
||||
/**@type {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} */
|
||||
const options = [
|
||||
{
|
||||
name: 'DAGGERHEART.Sheets.PC.ContextMenu.UseItem',
|
||||
icon: '<i class="fa-solid fa-burst"></i>',
|
||||
condition: el => {
|
||||
const item = getItem(el);
|
||||
return !['class', 'subclass'].includes(item.type);
|
||||
},
|
||||
callback: (button, event) => CharacterSheet.useItem.call(this, event, button)
|
||||
name: 'toLoadout',
|
||||
icon: 'fa-solid fa-arrow-up',
|
||||
condition: target => getDocFromElement(target).system.inVault,
|
||||
callback: target => getDocFromElement(target).update({ 'system.inVault': false })
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Equip',
|
||||
icon: '<i class="fa-solid fa-hands"></i>',
|
||||
condition: el => {
|
||||
const item = getItem(el);
|
||||
return ['weapon', 'armor'].includes(item.type) && !item.system.equipped;
|
||||
},
|
||||
callback: CharacterSheet.#toggleEquipItem.bind(this)
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Unequip',
|
||||
icon: '<i class="fa-solid fa-hands"></i>',
|
||||
condition: el => {
|
||||
const item = getItem(el);
|
||||
return ['weapon', 'armor'].includes(item.type) && item.system.equipped;
|
||||
},
|
||||
callback: CharacterSheet.#toggleEquipItem.bind(this)
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToLoadout',
|
||||
icon: '<i class="fa-solid fa-arrow-up"></i>',
|
||||
condition: el => {
|
||||
const item = getItem(el);
|
||||
return ['domainCard'].includes(item.type) && item.system.inVault;
|
||||
},
|
||||
callback: target => getItem(target).update({ 'system.inVault': false })
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToVault',
|
||||
icon: '<i class="fa-solid fa-arrow-down"></i>',
|
||||
condition: el => {
|
||||
const item = getItem(el);
|
||||
return ['domainCard'].includes(item.type) && !item.system.inVault;
|
||||
},
|
||||
callback: target => getItem(target).update({ 'system.inVault': true })
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.Sheets.PC.ContextMenu.SendToChat',
|
||||
icon: '<i class="fa-regular fa-message"></i>',
|
||||
callback: CharacterSheet.toChat.bind(this)
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Edit',
|
||||
icon: '<i class="fa-solid fa-pen-to-square"></i>',
|
||||
callback: target => getItem(target).sheet.render({ force: true })
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Delete',
|
||||
icon: '<i class="fa-solid fa-trash"></i>',
|
||||
callback: el => getItem(el).delete()
|
||||
name: 'toVault',
|
||||
icon: 'fa-solid fa-arrow-down',
|
||||
condition: target => !getDocFromElement(target).system.inVault,
|
||||
callback: target => getDocFromElement(target).update({ 'system.inVault': true })
|
||||
}
|
||||
];
|
||||
].map(option => ({
|
||||
...option,
|
||||
name: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.name}`,
|
||||
icon: `<i class="${option.icon}"></i>`
|
||||
}));
|
||||
|
||||
return [...options, ...this._getContextMenuCommonOptions.call(this, { usable: true, toChat: true })];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the set of ContextMenu options for Armors and Weapons.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
|
||||
* @this {CharacterSheet}
|
||||
* @protected
|
||||
*/
|
||||
static #getEquipamentContextOptions() {
|
||||
const options = [
|
||||
{
|
||||
name: 'equip',
|
||||
icon: 'fa-solid fa-hands',
|
||||
condition: target => !getDocFromElement(target).system.equipped,
|
||||
callback: (target, event) => CharacterSheet.#toggleEquipItem.call(this, event, target)
|
||||
},
|
||||
{
|
||||
name: 'unequip',
|
||||
icon: 'fa-solid fa-hands',
|
||||
condition: target => getDocFromElement(target).system.equipped,
|
||||
callback: (target, event) => CharacterSheet.#toggleEquipItem.call(this, event, target)
|
||||
}
|
||||
].map(option => ({
|
||||
...option,
|
||||
name: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.name}`,
|
||||
icon: `<i class="${option.icon}"></i>`
|
||||
}));
|
||||
|
||||
return [...options, ...this._getContextMenuCommonOptions.call(this, { usable: true, toChat: true })];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the set of ContextMenu options for Consumable and Miscellaneous.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
|
||||
* @this {CharacterSheet}
|
||||
* @protected
|
||||
*/
|
||||
static #getItemContextOptions() {
|
||||
return this._getContextMenuCommonOptions.call(this, { usable: true, toChat: true });
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
/* Filter Tracking */
|
||||
|
|
@ -345,7 +406,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
this.#filteredItems.inventory.search.clear();
|
||||
|
||||
for (const li of html.querySelectorAll('.inventory-item')) {
|
||||
const item = this.document.items.get(li.dataset.itemId);
|
||||
const item = getDocFromElement(li);
|
||||
const matchesSearch = !query || foundry.applications.ux.SearchFilter.testQuery(rgx, item.name);
|
||||
if (matchesSearch) this.#filteredItems.inventory.search.add(item.id);
|
||||
const { menu } = this.#filteredItems.inventory;
|
||||
|
|
@ -365,14 +426,14 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
this.#filteredItems.loadout.search.clear();
|
||||
|
||||
for (const li of html.querySelectorAll('.items-list .inventory-item, .card-list .card-item')) {
|
||||
const item = this.document.items.get(li.dataset.itemId);
|
||||
const item = getDocFromElement(li);
|
||||
const matchesSearch = !query || foundry.applications.ux.SearchFilter.testQuery(rgx, item.name);
|
||||
if (matchesSearch) this.#filteredItems.loadout.search.add(item.id);
|
||||
const { menu } = this.#filteredItems.loadout;
|
||||
li.hidden = !(menu.has(item.id) && matchesSearch);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Filter Menus */
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -416,7 +477,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
this.#filteredItems.inventory.menu.clear();
|
||||
|
||||
for (const li of html.querySelectorAll('.inventory-item')) {
|
||||
const item = this.document.items.get(li.dataset.itemId);
|
||||
const item = getDocFromElement(li);
|
||||
|
||||
const matchesMenu =
|
||||
filters.length === 0 || filters.some(f => foundry.applications.ux.SearchFilter.evaluateFilter(item, f));
|
||||
|
|
@ -437,7 +498,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
this.#filteredItems.loadout.menu.clear();
|
||||
|
||||
for (const li of html.querySelectorAll('.items-list .inventory-item, .card-list .card-item')) {
|
||||
const item = this.document.items.get(li.dataset.itemId);
|
||||
const item = getDocFromElement(li);
|
||||
|
||||
const matchesMenu =
|
||||
filters.length === 0 || filters.some(f => foundry.applications.ux.SearchFilter.evaluateFilter(item, f));
|
||||
|
|
@ -448,6 +509,35 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Listener Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
async updateItemResource(event) {
|
||||
const item = getDocFromElement(event.currentTarget);
|
||||
if (!item) return;
|
||||
|
||||
const max = item.system.resource.max ? itemAbleRollParse(item.system.resource.max, this.document, item) : null;
|
||||
const value = max ? Math.min(Number(event.currentTarget.value), max) : event.currentTarget.value;
|
||||
await item.update({ 'system.resource.value': value });
|
||||
}
|
||||
|
||||
async updateItemQuantity(event) {
|
||||
const item = getDocFromElement(event.currentTarget);
|
||||
if (!item) return;
|
||||
|
||||
await item.update({ 'system.quantity': event.currentTarget.value });
|
||||
}
|
||||
|
||||
async updateArmorMarks(event) {
|
||||
const armor = this.document.system.armor;
|
||||
if (!armor) return;
|
||||
|
||||
const maxMarks = this.document.system.armorScore;
|
||||
const value = Math.min(Math.max(Number(event.currentTarget.value), 0), maxMarks);
|
||||
await armor.update({ 'system.marks.value': value });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -495,7 +585,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
const config = {
|
||||
event: event,
|
||||
title: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`,
|
||||
headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilitychecktitle', {
|
||||
headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
|
||||
ability: abilityLabel
|
||||
}),
|
||||
roll: {
|
||||
|
|
@ -505,13 +595,14 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
this.document.diceRoll(config);
|
||||
}
|
||||
|
||||
//TODO: redo toggleEquipItem method
|
||||
|
||||
/**
|
||||
* Toggles the equipped state of an item (armor or weapon).
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #toggleEquipItem(_event, button) {
|
||||
//TODO: redo this
|
||||
const item = this.actor.items.get(button.closest('[data-item-id]')?.dataset.itemId);
|
||||
const item = getDocFromElement(button);
|
||||
if (!item) return;
|
||||
if (item.system.equipped) {
|
||||
await item.update({ 'system.equipped': false });
|
||||
|
|
@ -528,6 +619,12 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
await item.update({ 'system.equipped': true });
|
||||
break;
|
||||
case 'weapon':
|
||||
if (this.document.effects.find(x => x.type === 'beastform')) {
|
||||
return ui.notifications.warn(
|
||||
game.i18n.localize('DAGGERHEART.UI.Notifications.beastformEquipWeapon')
|
||||
);
|
||||
}
|
||||
|
||||
await this.document.system.constructor.unequipBeforeEquip.bind(this.document.system)(item);
|
||||
|
||||
await item.update({ 'system.equipped': true });
|
||||
|
|
@ -559,76 +656,69 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
* Toggles whether an item is stored in the vault.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #toggleVault(event, button) {
|
||||
const docId = button.closest('[data-item-id]')?.dataset.itemId;
|
||||
const doc = this.document.items.get(docId);
|
||||
static async #toggleVault(_event, button) {
|
||||
const doc = getDocFromElement(button);
|
||||
await doc?.update({ 'system.inVault': !doc.system.inVault });
|
||||
}
|
||||
|
||||
/**
|
||||
* Trigger the context menu.
|
||||
* Toggle the used state of a resource dice.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static #triggerContextMenu(event, _) {
|
||||
return CONFIG.ux.ContextMenu.triggerContextMenu(event);
|
||||
static async #toggleResourceDice(event, target) {
|
||||
const item = getDocFromElement(target);
|
||||
|
||||
const { dice } = event.target.closest('.item-resource').dataset;
|
||||
const diceState = item.system.resource.diceStates[dice];
|
||||
|
||||
await item.update({
|
||||
[`system.resource.diceStates.${dice}.used`]: diceState ? !diceState.used : true
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Use a item
|
||||
* Handle the roll values of resource dice.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async useItem(event, button) {
|
||||
const item = this.getItem(button);
|
||||
static async #handleResourceDice(_, target) {
|
||||
const item = getDocFromElement(target);
|
||||
if (!item) return;
|
||||
|
||||
// Should dandle its actions. Or maybe they'll be separate buttons as per an Issue on the board
|
||||
if (item.type === 'feature') {
|
||||
item.use(event);
|
||||
} else if (item instanceof ActiveEffect) {
|
||||
item.toChat(this);
|
||||
} else {
|
||||
const wasUsed = await item.use(event);
|
||||
if (wasUsed && item.type === 'weapon') {
|
||||
Hooks.callAll(CONFIG.DH.HOOKS.characterAttack, {});
|
||||
}
|
||||
}
|
||||
const rollValues = await game.system.api.applications.dialogs.ResourceDiceDialog.create(item, this.document);
|
||||
if (!rollValues) return;
|
||||
|
||||
await item.update({
|
||||
'system.resource.diceStates': rollValues.reduce((acc, state, index) => {
|
||||
acc[index] = { value: state.value, used: state.used };
|
||||
return acc;
|
||||
}, {})
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Send item to Chat
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async toChat(event, button) {
|
||||
if (button?.dataset?.type === 'experience') {
|
||||
const experience = this.document.system.experiences[button.dataset.uuid];
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
|
||||
description: `${experience.name} ${experience.total < 0 ? experience.total : `+${experience.total}`}`
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
} else {
|
||||
const item = this.getItem(event);
|
||||
if (!item) return;
|
||||
item.toChat(this.document.id);
|
||||
}
|
||||
static useDowntime(_, button) {
|
||||
new game.system.api.applications.dialogs.Downtime(this.document, button.dataset.type === 'shortRest').render(
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
async _onDragStart(_, event) {
|
||||
async _onDragStart(event) {
|
||||
const item = getDocFromElement(event.target);
|
||||
|
||||
const dragData = {
|
||||
type: item.documentName,
|
||||
uuid: item.uuid
|
||||
};
|
||||
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(dragData));
|
||||
|
||||
super._onDragStart(event);
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
// Prevent event bubbling to avoid duplicate handling
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
|
||||
super._onDrop(event);
|
||||
this._onDropItem(event, TextEditor.getDragEventData(event));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,11 +6,7 @@ export default class DhCompanionSheet extends DHBaseActorSheet {
|
|||
static DEFAULT_OPTIONS = {
|
||||
classes: ['actor', 'companion'],
|
||||
position: { width: 300 },
|
||||
actions: {
|
||||
viewActor: this.viewActor,
|
||||
useItem: this.useItem,
|
||||
toChat: this.toChat
|
||||
}
|
||||
actions: {}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
|
|
@ -29,52 +25,4 @@ export default class DhCompanionSheet extends DHBaseActorSheet {
|
|||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
static async viewActor(_, button) {
|
||||
const target = button.closest('[data-item-uuid]');
|
||||
const actor = await foundry.utils.fromUuid(target.dataset.itemUuid);
|
||||
if (!actor) return;
|
||||
|
||||
actor.sheet.render(true);
|
||||
}
|
||||
|
||||
getAction(element) {
|
||||
const itemId = (element.target ?? element).closest('[data-item-id]').dataset.itemId,
|
||||
item = this.document.system.actions.find(x => x.id === itemId);
|
||||
return item;
|
||||
}
|
||||
|
||||
static async useItem(event) {
|
||||
const action = this.getAction(event) ?? this.actor.system.attack;
|
||||
action.use(event);
|
||||
}
|
||||
|
||||
static async toChat(event, button) {
|
||||
if (button?.dataset?.type === 'experience') {
|
||||
const experience = this.document.system.experiences[button.dataset.uuid];
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
|
||||
description: `${experience.name} ${experience.total < 0 ? experience.total : `+${experience.total}`}`
|
||||
};
|
||||
const msg = new cls({
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
|
||||
cls.create(msg.toObject());
|
||||
} else {
|
||||
const item = this.getAction(event) ?? this.document.system.attack;
|
||||
item.toChat(this.document.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,10 +9,7 @@ export default class DhpEnvironment extends DHBaseActorSheet {
|
|||
position: {
|
||||
width: 500
|
||||
},
|
||||
actions: {
|
||||
useItem: this.useItem,
|
||||
toChat: this.toChat
|
||||
},
|
||||
actions: {},
|
||||
dragDrop: [{ dragSelector: '.action-section .inventory-item', dropSelector: null }]
|
||||
};
|
||||
|
||||
|
|
@ -35,47 +32,67 @@ export default class DhpEnvironment extends DHBaseActorSheet {
|
|||
}
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
getItem(element) {
|
||||
const itemId = (element.target ?? element).closest('[data-item-id]').dataset.itemId,
|
||||
item = this.document.items.get(itemId);
|
||||
return item;
|
||||
/**@inheritdoc */
|
||||
async _preparePartContext(partId, context, options) {
|
||||
context = await super._preparePartContext(partId, context, options);
|
||||
switch (partId) {
|
||||
case 'header':
|
||||
await this._prepareHeaderContext(context, options);
|
||||
break;
|
||||
case 'notes':
|
||||
await this._prepareNotesContext(context, options);
|
||||
break;
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
*
|
||||
* @type {ApplicationClickAction}
|
||||
* Prepare render context for the Biography part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
async viewAdversary(_, button) {
|
||||
const target = button.closest('[data-item-uuid]');
|
||||
const adversary = await foundry.utils.fromUuid(target.dataset.itemUuid);
|
||||
if (!adversary) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.adversaryMissing'));
|
||||
return;
|
||||
}
|
||||
async _prepareNotesContext(context, _options) {
|
||||
const { system } = this.document;
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
|
||||
adversary.sheet.render({ force: true });
|
||||
}
|
||||
const paths = {
|
||||
notes: 'notes'
|
||||
};
|
||||
|
||||
static async useItem(event, button) {
|
||||
const action = this.getItem(event);
|
||||
if (!action) {
|
||||
await this.viewAdversary(event, button);
|
||||
} else {
|
||||
action.use(event);
|
||||
for (const [key, path] of Object.entries(paths)) {
|
||||
const value = foundry.utils.getProperty(system, path);
|
||||
context[key] = {
|
||||
field: system.schema.getField(path),
|
||||
value,
|
||||
enriched: await TextEditor.implementation.enrichHTML(value, {
|
||||
secrets: this.document.isOwner,
|
||||
relativeTo: this.document
|
||||
})
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
static async toChat(event) {
|
||||
const item = this.getItem(event);
|
||||
item.toChat(this.document.id);
|
||||
/**
|
||||
* Prepare render context for the Header part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
async _prepareHeaderContext(context, _options) {
|
||||
const { system } = this.document;
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
|
||||
context.description = await TextEditor.implementation.enrichHTML(system.description, {
|
||||
secrets: this.document.isOwner,
|
||||
relativeTo: this.document
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
async _onDragStart(event) {
|
||||
const item = event.currentTarget.closest('.inventory-item');
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
export { default as DHApplicationMixin } from './application-mixin.mjs';
|
||||
export { default as DHBaseItemSheet } from './base-item.mjs';
|
||||
export { default as DHHeritageSheet } from './heritage-sheet.mjs';
|
||||
export { default as DHItemAttachmentSheet } from './item-attachment-sheet.mjs';
|
||||
export { default as DHBaseActorSheet } from './base-actor.mjs';
|
||||
export { default as DHBaseActorSettings } from './actor-setting.mjs';
|
||||
|
|
|
|||
|
|
@ -42,9 +42,12 @@ export default class DHBaseActorSettings extends DHApplicationMixin(DocumentShee
|
|||
/**@inheritdoc */
|
||||
async _prepareContext(options) {
|
||||
const context = await super._prepareContext(options);
|
||||
context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
|
||||
context.isNPC = this.actor.isNPC;
|
||||
|
||||
if (context.systemFields.attack) {
|
||||
context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,10 @@
|
|||
const { HandlebarsApplicationMixin } = foundry.applications.api;
|
||||
import { tagifyElement } from '../../../helpers/utils.mjs';
|
||||
import { getDocFromElement, tagifyElement } from '../../../helpers/utils.mjs';
|
||||
import DHActionConfig from '../../sheets-configs/action-config.mjs';
|
||||
|
||||
/**
|
||||
* @typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction
|
||||
*/
|
||||
|
||||
/**
|
||||
* @typedef {object} DragDropConfig
|
||||
|
|
@ -71,11 +76,34 @@ export default function DHApplicationMixin(Base) {
|
|||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart', 'sheet', 'dh-style'],
|
||||
actions: {
|
||||
triggerContextMenu: DHSheetV2.#triggerContextMenu,
|
||||
createDoc: DHSheetV2.#createDoc,
|
||||
editDoc: DHSheetV2.#editDoc,
|
||||
deleteDoc: DHSheetV2.#deleteDoc
|
||||
deleteDoc: DHSheetV2.#deleteDoc,
|
||||
toChat: DHSheetV2.#toChat,
|
||||
useItem: DHSheetV2.#useItem,
|
||||
useAction: DHSheetV2.#useAction,
|
||||
toggleEffect: DHSheetV2.#toggleEffect,
|
||||
toggleExtended: DHSheetV2.#toggleExtended
|
||||
},
|
||||
contextMenus: [],
|
||||
contextMenus: [
|
||||
{
|
||||
handler: DHSheetV2.#getEffectContextOptions,
|
||||
selector: '[data-item-uuid][data-type="effect"]',
|
||||
options: {
|
||||
parentClassHooks: false,
|
||||
fixed: true
|
||||
}
|
||||
},
|
||||
{
|
||||
handler: DHSheetV2.#getActionContextOptions,
|
||||
selector: '[data-item-uuid][data-type="action"]',
|
||||
options: {
|
||||
parentClassHooks: false,
|
||||
fixed: true
|
||||
}
|
||||
}
|
||||
],
|
||||
dragDrop: [],
|
||||
tagifyConfigs: []
|
||||
};
|
||||
|
|
@ -99,6 +127,27 @@ export default function DHApplicationMixin(Base) {
|
|||
this._createTagifyElements(this.options.tagifyConfigs);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Sync Parts */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**@inheritdoc */
|
||||
_syncPartState(partId, newElement, priorElement, state) {
|
||||
super._syncPartState(partId, newElement, priorElement, state);
|
||||
for (const el of priorElement.querySelectorAll('.extensible.extended')) {
|
||||
const { actionId, itemUuid } = el.parentElement.dataset;
|
||||
const selector = `${actionId ? `[data-action-id="${actionId}"]` : `[data-item-uuid="${itemUuid}"]`} .extensible`;
|
||||
const newExtensible = newElement.querySelector(selector);
|
||||
|
||||
if (!newExtensible) continue;
|
||||
newExtensible.classList.add('extended');
|
||||
const descriptionElement = newExtensible.querySelector('.invetory-description');
|
||||
if (descriptionElement) {
|
||||
this.#prepareInventoryDescription(newExtensible, descriptionElement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Tags */
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -185,12 +234,146 @@ export default function DHApplicationMixin(Base) {
|
|||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Get the set of ContextMenu options which should be used for journal entry pages in the sidebar.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]}
|
||||
* Get the set of ContextMenu options for DomainCards.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
|
||||
* @this {CharacterSheet}
|
||||
* @protected
|
||||
*/
|
||||
_getEntryContextOptions() {
|
||||
return [];
|
||||
static #getEffectContextOptions() {
|
||||
/**@type {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} */
|
||||
const options = [
|
||||
{
|
||||
name: 'disableEffect',
|
||||
icon: 'fa-solid fa-lightbulb',
|
||||
condition: target => !getDocFromElement(target).disabled,
|
||||
callback: target => getDocFromElement(target).update({ disabled: true })
|
||||
},
|
||||
{
|
||||
name: 'enableEffect',
|
||||
icon: 'fa-regular fa-lightbulb',
|
||||
condition: target => getDocFromElement(target).disabled,
|
||||
callback: target => getDocFromElement(target).update({ disabled: false })
|
||||
}
|
||||
].map(option => ({
|
||||
...option,
|
||||
name: `DAGGERHEART.APPLICATIONS.ContextMenu.${option.name}`,
|
||||
icon: `<i class="${option.icon}"></i>`
|
||||
}));
|
||||
|
||||
return [...options, ...this._getContextMenuCommonOptions.call(this, { toChat: true })];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the set of ContextMenu options for Actions.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
|
||||
* @this {DHSheetV2}
|
||||
* @protected
|
||||
*/
|
||||
static #getActionContextOptions() {
|
||||
/**@type {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} */
|
||||
const getAction = target => {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
return attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
};
|
||||
|
||||
const options = [
|
||||
{
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
|
||||
icon: 'fa-solid fa-burst',
|
||||
condition:
|
||||
this.document instanceof foundry.documents.Actor ||
|
||||
(this.document instanceof foundry.documents.Item && this.document.parent),
|
||||
callback: (target, event) => getAction(target).use(event)
|
||||
},
|
||||
{
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat',
|
||||
icon: 'fa-solid fa-message',
|
||||
callback: target => getAction(target).toChat(this.document.id)
|
||||
},
|
||||
{
|
||||
name: 'CONTROLS.CommonEdit',
|
||||
icon: 'fa-solid fa-pen-to-square',
|
||||
callback: target => new DHActionConfig(getAction(target)).render({ force: true })
|
||||
},
|
||||
{
|
||||
name: 'CONTROLS.CommonDelete',
|
||||
icon: 'fa-solid fa-trash',
|
||||
condition: target => {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { attack } = this.document.system;
|
||||
return attack?.id !== actionId;
|
||||
},
|
||||
callback: async target => {
|
||||
const action = getAction(target);
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', {
|
||||
name: action.name
|
||||
})
|
||||
});
|
||||
if (!confirmed) return;
|
||||
|
||||
return this.document.update({
|
||||
'system.actions': this.document.system.actions.filter(a => a.id !== action.id)
|
||||
});
|
||||
}
|
||||
}
|
||||
].map(option => ({
|
||||
...option,
|
||||
icon: `<i class="${option.icon}"></i>`
|
||||
}));
|
||||
|
||||
return options;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the set of ContextMenu options.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
|
||||
*/
|
||||
_getContextMenuCommonOptions({ usable = false, toChat = false, deletable = true }) {
|
||||
const options = [
|
||||
{
|
||||
name: 'CONTROLS.CommonEdit',
|
||||
icon: 'fa-solid fa-pen-to-square',
|
||||
callback: target => getDocFromElement(target).sheet.render({ force: true })
|
||||
}
|
||||
];
|
||||
|
||||
if (usable)
|
||||
options.unshift({
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
|
||||
icon: 'fa-solid fa-burst',
|
||||
callback: (target, event) => getDocFromElement(target).use(event)
|
||||
});
|
||||
|
||||
if (toChat)
|
||||
options.unshift({
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat',
|
||||
icon: 'fa-solid fa-message',
|
||||
callback: target => getDocFromElement(target).toChat(this.document.id)
|
||||
});
|
||||
|
||||
if (deletable)
|
||||
options.push({
|
||||
name: 'CONTROLS.CommonDelete',
|
||||
icon: 'fa-solid fa-trash',
|
||||
callback: (target, event) => {
|
||||
const doc = getDocFromElement(target);
|
||||
if (event.shiftKey) return doc.delete();
|
||||
else return doc.deleteDialog();
|
||||
}
|
||||
});
|
||||
|
||||
return options.map(option => ({
|
||||
...option,
|
||||
icon: `<i class="${option.icon}"></i>`
|
||||
}));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -207,50 +390,233 @@ export default function DHApplicationMixin(Base) {
|
|||
return context;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Prepare Descriptions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Prepares and enriches an inventory item or action description for display.
|
||||
* @param {HTMLElement} extensibleElement - The parent element containing the description.
|
||||
* @param {HTMLElement} descriptionElement - The element where the enriched description will be rendered.
|
||||
* @returns {Promise<void>}
|
||||
*/
|
||||
async #prepareInventoryDescription(extensibleElement, descriptionElement) {
|
||||
const parent = extensibleElement.closest('[data-item-uuid], [data-action-id]');
|
||||
const { actionId, itemUuid } = parent?.dataset || {};
|
||||
if (!actionId && !itemUuid) return;
|
||||
|
||||
const doc = itemUuid
|
||||
? getDocFromElement(extensibleElement)
|
||||
: this.document.system.attack?.id === actionId
|
||||
? this.document.system.attack
|
||||
: this.document.system.actions?.find(a => a.id === actionId);
|
||||
if (!doc) return;
|
||||
|
||||
const description = doc.system?.description ?? doc.description;
|
||||
const isAction = !!actionId;
|
||||
descriptionElement.innerHTML = await foundry.applications.ux.TextEditor.implementation.enrichHTML(
|
||||
description,
|
||||
{
|
||||
relativeTo: isAction ? doc.parent : doc,
|
||||
rollData: doc.getRollData?.(),
|
||||
secrets: isAction ? doc.parent.isOwner : doc.isOwner
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Create an embedded document.
|
||||
* @param {PointerEvent} event - The originating click event
|
||||
* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #createDoc(event, button) {
|
||||
const { documentClass, type } = button.dataset;
|
||||
console.log(documentClass, type);
|
||||
const parent = this.document;
|
||||
static async #createDoc(event, target) {
|
||||
const { documentClass, type, inVault, disabled } = target.dataset;
|
||||
const parentIsItem = this.document.documentName === 'Item';
|
||||
const parent = parentIsItem && documentClass === 'Item' ? null : this.document;
|
||||
|
||||
const cls = getDocumentClass(documentClass);
|
||||
return await cls.createDocuments(
|
||||
[
|
||||
if (type === 'action') {
|
||||
const { type: actionType } =
|
||||
(await foundry.applications.api.DialogV2.input({
|
||||
window: { title: 'Select Action Type' },
|
||||
classes: ['daggerheart', 'dh-style'],
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{
|
||||
types: CONFIG.DH.ACTIONS.actionTypes,
|
||||
itemName: game.i18n.localize('DAGGERHEART.CONFIG.SelectAction.selectAction')
|
||||
}
|
||||
),
|
||||
ok: {
|
||||
label: game.i18n.format('DOCUMENT.Create', {
|
||||
type: game.i18n.localize('DAGGERHEART.GENERAL.Action.single')
|
||||
})
|
||||
}
|
||||
})) ?? {};
|
||||
if (!actionType) return;
|
||||
const cls = game.system.api.models.actions.actionsTypes[actionType];
|
||||
const action = new cls(
|
||||
{
|
||||
name: cls.defaultName({ type, parent }),
|
||||
type
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
],
|
||||
{ parent, renderSheet: !event.shiftKey }
|
||||
);
|
||||
);
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
await new DHActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render({
|
||||
force: true
|
||||
});
|
||||
return action;
|
||||
} else {
|
||||
const cls = getDocumentClass(documentClass);
|
||||
const data = {
|
||||
name: cls.defaultName({ type, parent }),
|
||||
type
|
||||
};
|
||||
if (inVault) data['system.inVault'] = true;
|
||||
if (disabled) data.disabled = true;
|
||||
|
||||
const doc = await cls.create(data, { parent, renderSheet: !event.shiftKey });
|
||||
if (parentIsItem && type === 'feature') {
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.toObject().features.concat(doc.uuid)
|
||||
});
|
||||
}
|
||||
return doc;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Renders an embedded document.
|
||||
* @param {PointerEvent} event - The originating click event
|
||||
* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static #editDoc(_event, button) {
|
||||
const { type, docId } = button.dataset;
|
||||
this.document.getEmbeddedDocument(type, docId, { strict: true }).sheet.render({ force: true });
|
||||
static #editDoc(_event, target) {
|
||||
const doc = getDocFromElement(target);
|
||||
if (doc) return doc.sheet.render({ force: true });
|
||||
|
||||
// TODO: REDO this
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
const action = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
new DHActionConfig(action).render({ force: true });
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete an embedded document.
|
||||
* @param {PointerEvent} _event - The originating click event
|
||||
* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #deleteDoc(_event, button) {
|
||||
const { type, docId } = button.dataset;
|
||||
await this.document.getEmbeddedDocument(type, docId, { strict: true }).delete();
|
||||
static async #deleteDoc(event, target) {
|
||||
const doc = getDocFromElement(target);
|
||||
|
||||
if (doc) {
|
||||
if (event.shiftKey) return doc.delete();
|
||||
else return await doc.deleteDialog();
|
||||
}
|
||||
|
||||
// TODO: REDO this
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
if (attack?.id === actionId) return;
|
||||
const action = actions.find(a => a.id === actionId);
|
||||
|
||||
if (!event.shiftKey) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
return await this.document.update({
|
||||
'system.actions': actions.filter(a => a.id !== action.id)
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Send item to Chat
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #toChat(_event, target) {
|
||||
let doc = getDocFromElement(target);
|
||||
|
||||
// TODO: REDO this
|
||||
if (!doc) {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
doc = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
}
|
||||
return doc.toChat(this.document.id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Use a item
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #useItem(event, target) {
|
||||
let doc = getDocFromElement(target);
|
||||
// TODO: REDO this
|
||||
if (!doc) {
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = this.document.system;
|
||||
doc = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
if (this.document instanceof foundry.documents.Item && !this.document.parent) return;
|
||||
}
|
||||
|
||||
await doc.use(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Use a item
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #useAction(event, target) {
|
||||
const doc = getDocFromElement(target);
|
||||
const { actionId } = target.closest('[data-action-id]').dataset;
|
||||
const { actions, attack } = doc.system;
|
||||
const action = attack?.id === actionId ? attack : actions?.find(a => a.id === actionId);
|
||||
await action.use(event, doc);
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle a ActiveEffect
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #toggleEffect(_, target) {
|
||||
const doc = getDocFromElement(target);
|
||||
await doc.update({ disabled: !doc.disabled });
|
||||
}
|
||||
|
||||
/**
|
||||
* Trigger the context menu.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static #triggerContextMenu(event, _) {
|
||||
return CONFIG.ux.ContextMenu.triggerContextMenu(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle the 'extended' class on the .extensible element inside inventory-item-content
|
||||
* @type {ApplicationClickAction}
|
||||
* @this {DHSheetV2}
|
||||
*/
|
||||
static async #toggleExtended(_, target) {
|
||||
const container = target.closest('.inventory-item');
|
||||
const extensible = container?.querySelector('.extensible');
|
||||
const t = extensible?.classList.toggle('extended');
|
||||
|
||||
const descriptionElement = extensible?.querySelector('.invetory-description');
|
||||
if (t && !!descriptionElement) this.#prepareInventoryDescription(extensible, descriptionElement);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -21,11 +21,24 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
submitOnChange: true
|
||||
},
|
||||
actions: {
|
||||
openSettings: DHBaseActorSheet.#openSettings
|
||||
openSettings: DHBaseActorSheet.#openSettings,
|
||||
sendExpToChat: DHBaseActorSheet.#sendExpToChat
|
||||
},
|
||||
dragDrop: []
|
||||
contextMenus: [
|
||||
{
|
||||
handler: DHBaseActorSheet.#getFeatureContextOptions,
|
||||
selector: '[data-item-uuid][data-type="feature"]',
|
||||
options: {
|
||||
parentClassHooks: false,
|
||||
fixed: true
|
||||
}
|
||||
}
|
||||
],
|
||||
dragDrop: [{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null }]
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**@type {typeof DHBaseActorSettings}*/
|
||||
#settingSheet;
|
||||
|
||||
|
|
@ -35,6 +48,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
return (this.#settingSheet ??= SheetClass ? new SheetClass({ document: this.document }) : null);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Prepare Context */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**@inheritdoc */
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
|
@ -42,6 +59,54 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
return context;
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
async _preparePartContext(partId, context, options) {
|
||||
context = await super._preparePartContext(partId, context, options);
|
||||
switch (partId) {
|
||||
case 'effects':
|
||||
await this._prepareEffectsContext(context, options);
|
||||
break;
|
||||
}
|
||||
return context;
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare render context for the Effect part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
async _prepareEffectsContext(context, _options) {
|
||||
context.effects = {
|
||||
actives: [],
|
||||
inactives: []
|
||||
};
|
||||
|
||||
for (const effect of this.actor.allApplicableEffects()) {
|
||||
const list = effect.active ? context.effects.actives : context.effects.inactives;
|
||||
list.push(effect);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Context Menu */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Get the set of ContextMenu options for Features.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
|
||||
* @this {DHSheetV2}
|
||||
* @protected
|
||||
*/
|
||||
static #getFeatureContextOptions() {
|
||||
return this._getContextMenuCommonOptions.call(this, { usable: true, toChat: true });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Open the Actor Setting Sheet
|
||||
* @type {ApplicationClickAction}
|
||||
|
|
@ -49,4 +114,50 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
static async #openSettings() {
|
||||
await this.settingSheet.render({ force: true });
|
||||
}
|
||||
|
||||
/**
|
||||
* Send Experience to Chat
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #sendExpToChat(_, button) {
|
||||
const experience = this.document.system.experiences[button.dataset.id];
|
||||
|
||||
const systemData = {
|
||||
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
|
||||
description: `${experience.name} ${experience.value.signedString()}`
|
||||
};
|
||||
|
||||
foundry.documents.ChatMessage.implementation.create({
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Drag/Drop */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* On dragStart on the item.
|
||||
* @param {DragEvent} event - The drag event
|
||||
*/
|
||||
async _onDragStart(event) {
|
||||
const attackItem = event.currentTarget.closest('.inventory-item[data-type="attack"]');
|
||||
|
||||
if (attackItem) {
|
||||
const attackData = {
|
||||
type: 'Attack',
|
||||
actorUuid: this.document.uuid,
|
||||
img: this.document.system.attack.img,
|
||||
fromInternal: true
|
||||
};
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(attackData));
|
||||
event.dataTransfer.setDragImage(attackItem.querySelector('img'), 60, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import DHActionConfig from '../../sheets-configs/action-config.mjs';
|
||||
import { getDocFromElement } from '../../../helpers/utils.mjs';
|
||||
import DHApplicationMixin from './application-mixin.mjs';
|
||||
|
||||
const { ItemSheetV2 } = foundry.applications.sheets;
|
||||
|
|
@ -15,20 +15,31 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
static DEFAULT_OPTIONS = {
|
||||
classes: ['item'],
|
||||
position: { width: 600 },
|
||||
window: { resizable: true },
|
||||
form: {
|
||||
submitOnChange: true
|
||||
},
|
||||
actions: {
|
||||
addAction: DHBaseItemSheet.#addAction,
|
||||
editAction: DHBaseItemSheet.#editAction,
|
||||
removeAction: DHBaseItemSheet.#removeAction,
|
||||
addFeature: DHBaseItemSheet.#addFeature,
|
||||
editFeature: DHBaseItemSheet.#editFeature,
|
||||
removeFeature: DHBaseItemSheet.#removeFeature
|
||||
deleteFeature: DHBaseItemSheet.#deleteFeature,
|
||||
addResource: DHBaseItemSheet.#addResource,
|
||||
removeResource: DHBaseItemSheet.#removeResource
|
||||
},
|
||||
dragDrop: [
|
||||
{ dragSelector: null, dropSelector: '.tab.features .drop-section' },
|
||||
{ dragSelector: '.feature-item', dropSelector: null }
|
||||
{ dragSelector: '.feature-item', dropSelector: null },
|
||||
{ dragSelector: '.action-item', dropSelector: null }
|
||||
],
|
||||
contextMenus: [
|
||||
{
|
||||
handler: DHBaseItemSheet.#getFeatureContextOptions,
|
||||
selector: '[data-item-uuid][data-type="feature"]',
|
||||
options: {
|
||||
parentClassHooks: false,
|
||||
fixed: true
|
||||
}
|
||||
}
|
||||
]
|
||||
};
|
||||
|
||||
|
|
@ -37,7 +48,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
/** @inheritdoc */
|
||||
static TABS = {
|
||||
primary: {
|
||||
tabs: [{ id: 'description' }, { id: 'settings' }, { id: 'actions' }],
|
||||
tabs: [{ id: 'description' }, { id: 'settings' }, { id: 'actions' }, { id: 'effects' }],
|
||||
initial: 'description',
|
||||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
|
|
@ -48,8 +59,8 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
/* -------------------------------------------- */
|
||||
|
||||
/**@inheritdoc */
|
||||
async _preparePartContext(partId, context) {
|
||||
await super._preparePartContext(partId, context);
|
||||
async _preparePartContext(partId, context, options) {
|
||||
await super._preparePartContext(partId, context, options);
|
||||
const { TextEditor } = foundry.applications.ux;
|
||||
|
||||
switch (partId) {
|
||||
|
|
@ -61,77 +72,78 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
secrets: this.item.isOwner
|
||||
});
|
||||
break;
|
||||
case 'effects':
|
||||
await this._prepareEffectsContext(context, options);
|
||||
break;
|
||||
case 'features':
|
||||
context.isGM = game.user.isGM;
|
||||
break;
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Render a dialog prompting the user to select an action type.
|
||||
*
|
||||
* @returns {Promise<object>} An object containing the selected action type.
|
||||
* Prepare render context for the Effect part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
* @param {ApplicationRenderOptions} options
|
||||
* @returns {Promise<void>}
|
||||
* @protected
|
||||
*/
|
||||
static async selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type';
|
||||
async _prepareEffectsContext(context, _options) {
|
||||
context.effects = {
|
||||
actives: [],
|
||||
inactives: []
|
||||
};
|
||||
|
||||
return foundry.applications.api.DialogV2.prompt({
|
||||
window: { title },
|
||||
content,
|
||||
ok: {
|
||||
label: title,
|
||||
callback: (event, button, dialog) => button.form.elements.type.value
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a new action to the item, prompting the user for its type.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #addAction(_event, _button) {
|
||||
const actionType = await DHBaseItemSheet.selectActionType();
|
||||
if (!actionType) return;
|
||||
try {
|
||||
const cls =
|
||||
game.system.api.models.actions.actionsTypes[actionType] ??
|
||||
game.system.api.models.actions.actionsTypes.attack,
|
||||
action = new cls(
|
||||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
);
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
await new DHActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render({
|
||||
force: true
|
||||
});
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
for (const effect of this.item.effects) {
|
||||
const list = effect.active ? context.effects.actives : context.effects.inactives;
|
||||
list.push(effect);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Context Menu */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Edit an existing action on the item
|
||||
* @type {ApplicationClickAction}
|
||||
* Get the set of ContextMenu options for Features.
|
||||
* @returns {import('@client/applications/ux/context-menu.mjs').ContextMenuEntry[]} - The Array of context options passed to the ContextMenu instance
|
||||
* @this {DHSheetV2}
|
||||
* @protected
|
||||
*/
|
||||
static async #editAction(_event, button) {
|
||||
const action = this.document.system.actions[button.dataset.index];
|
||||
await new DHActionConfig(action).render({ force: true });
|
||||
static #getFeatureContextOptions() {
|
||||
const options = this._getContextMenuCommonOptions({ usable: true, toChat: true, deletable: false });
|
||||
options.push({
|
||||
name: 'CONTROLS.CommonDelete',
|
||||
icon: '<i class="fa-solid fa-trash"></i>',
|
||||
callback: async target => {
|
||||
const feature = getDocFromElement(target);
|
||||
if (!feature) return;
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`TYPES.Item.feature`),
|
||||
name: feature.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', {
|
||||
name: feature.name
|
||||
})
|
||||
});
|
||||
if (!confirmed) return;
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.toObject().features.filter(uuid => uuid !== feature.uuid)
|
||||
});
|
||||
}
|
||||
});
|
||||
return options;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Remove an action from the item.
|
||||
* @type {ApplicationClickAction}
|
||||
|
|
@ -139,6 +151,21 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
static async #removeAction(event, button) {
|
||||
event.stopPropagation();
|
||||
const actionIndex = button.closest('[data-index]').dataset.index;
|
||||
const action = this.document.system.actions[actionIndex];
|
||||
|
||||
if (!event.shiftKey) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: action.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', { name: action.name })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter((_, index) => index !== Number.parseInt(actionIndex))
|
||||
});
|
||||
|
|
@ -148,43 +175,49 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
* Add a new feature to the item, prompting the user for its type.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #addFeature(_event, _button) {
|
||||
const feature = await game.items.documentClass.create({
|
||||
type: 'feature',
|
||||
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') })
|
||||
static async #addFeature(_, target) {
|
||||
const { type } = target.dataset;
|
||||
const cls = foundry.documents.Item.implementation;
|
||||
const feature = await cls.create({
|
||||
'type': 'feature',
|
||||
'name': cls.defaultName({ type: 'feature' }),
|
||||
'system.subType': CONFIG.DH.ITEM.featureSubTypes[type]
|
||||
});
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.filter(x => x).map(x => x.uuid), feature.uuid]
|
||||
'system.features': [...this.document.system.features, feature].map(f => f.uuid)
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit an existing feature on the item
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #editFeature(_event, button) {
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system.features.find(x => x?.id === target.id);
|
||||
if (!feature) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a feature from the item.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #removeFeature(event, button) {
|
||||
event.stopPropagation();
|
||||
const target = button.closest('.feature-item');
|
||||
|
||||
static async #deleteFeature(_, target) {
|
||||
const feature = getDocFromElement(target);
|
||||
if (!feature) return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
||||
await feature.update({ 'system.subType': null });
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.features
|
||||
.filter(feature => feature && feature.id !== target.id)
|
||||
.map(x => x.uuid)
|
||||
'system.features': this.document.system.features.map(x => x.uuid).filter(uuid => uuid !== feature.uuid)
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a resource to the item.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #addResource() {
|
||||
await this.document.update({
|
||||
'system.resource': { type: 'simple', value: 0 }
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove the resource from the item.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #removeResource() {
|
||||
await this.document.update({
|
||||
'system.resource': null
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -202,13 +235,30 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
if (featureItem) {
|
||||
const feature = this.document.system.features.find(x => x?.id === featureItem.id);
|
||||
if (!feature) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsMissing'));
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
const featureData = { type: 'Item', data: { ...feature.toObject(), _id: null }, fromInternal: true };
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(featureData));
|
||||
event.dataTransfer.setDragImage(featureItem.querySelector('img'), 60, 0);
|
||||
} else {
|
||||
const actionItem = event.currentTarget.closest('.action-item');
|
||||
if (actionItem) {
|
||||
const action = this.document.system.actions[actionItem.dataset.index];
|
||||
if (!action) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.actionIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
const actionData = {
|
||||
type: 'Action',
|
||||
data: { ...action.toObject(), id: action.id, itemUuid: this.document.uuid },
|
||||
fromInternal: true
|
||||
};
|
||||
event.dataTransfer.setData('text/plain', JSON.stringify(actionData));
|
||||
event.dataTransfer.setDragImage(actionItem.querySelector('img'), 60, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -10,10 +10,6 @@ export default class DHHeritageSheet extends DHBaseItemSheet {
|
|||
static PARTS = {
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
feature: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-features.hbs',
|
||||
scrollable: ['.feature']
|
||||
},
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
|
|
|
|||
85
module/applications/sheets/api/item-attachment-sheet.mjs
Normal file
85
module/applications/sheets/api/item-attachment-sheet.mjs
Normal file
|
|
@ -0,0 +1,85 @@
|
|||
export default function ItemAttachmentSheet(Base) {
|
||||
return class extends Base {
|
||||
static DEFAULT_OPTIONS = {
|
||||
...super.DEFAULT_OPTIONS,
|
||||
dragDrop: [
|
||||
...(super.DEFAULT_OPTIONS.dragDrop || []),
|
||||
{ dragSelector: null, dropSelector: '.attachments-section' }
|
||||
],
|
||||
actions: {
|
||||
...super.DEFAULT_OPTIONS.actions,
|
||||
removeAttachment: this.#removeAttachment
|
||||
}
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
...super.PARTS,
|
||||
attachments: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-attachments.hbs',
|
||||
scrollable: ['.attachments']
|
||||
}
|
||||
};
|
||||
|
||||
static TABS = {
|
||||
...super.TABS,
|
||||
primary: {
|
||||
...super.TABS?.primary,
|
||||
tabs: [...(super.TABS?.primary?.tabs || []), { id: 'attachments' }],
|
||||
initial: super.TABS?.primary?.initial || 'description',
|
||||
labelPrefix: super.TABS?.primary?.labelPrefix || 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
};
|
||||
|
||||
async _preparePartContext(partId, context) {
|
||||
await super._preparePartContext(partId, context);
|
||||
|
||||
if (partId === 'attachments') {
|
||||
context.attachedItems = await prepareAttachmentContext(this.document);
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
|
||||
const attachmentsSection = event.target.closest('.attachments-section');
|
||||
if (!attachmentsSection) return super._onDrop(event);
|
||||
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
|
||||
const item = await Item.implementation.fromDropData(data);
|
||||
if (!item) return;
|
||||
|
||||
// Call the data model's public method
|
||||
await this.document.system.addAttachment(item);
|
||||
}
|
||||
|
||||
static async #removeAttachment(event, target) {
|
||||
// Call the data model's public method
|
||||
await this.document.system.removeAttachment(target.dataset.uuid);
|
||||
}
|
||||
|
||||
async _preparePartContext(partId, context) {
|
||||
await super._preparePartContext(partId, context);
|
||||
|
||||
if (partId === 'attachments') {
|
||||
// Keep this simple UI preparation in the mixin
|
||||
const attachedUUIDs = this.document.system.attached;
|
||||
context.attachedItems = await Promise.all(
|
||||
attachedUUIDs.map(async uuid => {
|
||||
const item = await fromUuid(uuid);
|
||||
return {
|
||||
uuid: uuid,
|
||||
name: item?.name || 'Unknown Item',
|
||||
img: item?.img || 'icons/svg/item-bag.svg'
|
||||
};
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
@ -3,12 +3,80 @@ import DHHeritageSheet from '../api/heritage-sheet.mjs';
|
|||
export default class AncestrySheet extends DHHeritageSheet {
|
||||
/**@inheritdoc */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['ancestry']
|
||||
classes: ['ancestry'],
|
||||
actions: {
|
||||
editFeature: AncestrySheet.#editFeature,
|
||||
removeFeature: AncestrySheet.#removeFeature
|
||||
},
|
||||
dragDrop: [{ dragSelector: null, dropSelector: '.tab.features .drop-section' }]
|
||||
};
|
||||
|
||||
/**@inheritdoc */
|
||||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/ancestry/header.hbs' },
|
||||
...super.PARTS
|
||||
...super.PARTS,
|
||||
features: { template: 'systems/daggerheart/templates/sheets/items/ancestry/features.hbs' }
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Edit an existing feature on the item
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #editFeature(_event, button) {
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system[`${target.dataset.type}Feature`];
|
||||
if (!feature || Object.keys(feature).length === 0) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a feature from the item.
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #removeFeature(event, button) {
|
||||
event.stopPropagation();
|
||||
const target = button.closest('.feature-item');
|
||||
const feature = this.document.system[`${target.dataset.type}Feature`];
|
||||
|
||||
if (feature) await feature.update({ 'system.subType': null });
|
||||
await this.document.update({
|
||||
'system.features': this.document.system.features.filter(x => x && x.uuid !== feature.uuid).map(x => x.uuid)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Drag/Drop */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* On drop on the item.
|
||||
* @param {DragEvent} event - The drag event
|
||||
*/
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item?.type === 'feature') {
|
||||
const subType = event.target.closest('.primary-feature') ? 'primary' : 'secondary';
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes[subType]) {
|
||||
const error = subType === 'primary' ? 'featureNotPrimary' : 'featureNotSecondary';
|
||||
ui.notifications.warn(game.i18n.localize(`DAGGERHEART.UI.Notifications.${error}`));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': subType });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
import DHBaseItemSheet from '../api/base-item.mjs';
|
||||
import ItemAttachmentSheet from '../api/item-attachment-sheet.mjs';
|
||||
|
||||
export default class ArmorSheet extends DHBaseItemSheet {
|
||||
export default class ArmorSheet extends ItemAttachmentSheet(DHBaseItemSheet) {
|
||||
/**@inheritdoc */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['armor'],
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
tagifyConfigs: [
|
||||
{
|
||||
selector: '.features-input',
|
||||
|
|
@ -26,7 +26,12 @@ export default class ArmorSheet extends DHBaseItemSheet {
|
|||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/armor/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
}
|
||||
},
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
},
|
||||
...super.PARTS
|
||||
};
|
||||
|
||||
/**@inheritdoc */
|
||||
|
|
@ -35,7 +40,7 @@ export default class ArmorSheet extends DHBaseItemSheet {
|
|||
|
||||
switch (partId) {
|
||||
case 'settings':
|
||||
context.features = this.document.system.features.map(x => x.value);
|
||||
context.features = this.document.system.armorFeatures.map(x => x.value);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -47,6 +52,6 @@ export default class ArmorSheet extends DHBaseItemSheet {
|
|||
* @param {Array<Object>} selectedOptions - The currently selected tag objects.
|
||||
*/
|
||||
static async #onFeatureSelect(selectedOptions) {
|
||||
await this.document.update({ 'system.features': selectedOptions.map(x => ({ value: x.value })) });
|
||||
await this.document.update({ 'system.armorFeatures': selectedOptions.map(x => ({ value: x.value })) });
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
import DHBaseItemSheet from '../api/base-item.mjs';
|
||||
import Tagify from '@yaireo/tagify';
|
||||
|
||||
export default class BeastformSheet extends DHBaseItemSheet {
|
||||
/**@inheritdoc */
|
||||
|
|
@ -15,6 +16,7 @@ export default class BeastformSheet extends DHBaseItemSheet {
|
|||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-features.hbs',
|
||||
scrollable: ['.features']
|
||||
},
|
||||
advanced: { template: 'systems/daggerheart/templates/sheets/items/beastform/advanced.hbs' },
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
|
|
@ -23,16 +25,77 @@ export default class BeastformSheet extends DHBaseItemSheet {
|
|||
|
||||
static TABS = {
|
||||
primary: {
|
||||
tabs: [{ id: 'settings' }, { id: 'features' }, { id: 'effects' }],
|
||||
tabs: [{ id: 'settings' }, { id: 'features' }, { id: 'advanced' }, { id: 'effects' }],
|
||||
initial: 'settings',
|
||||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
};
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
const advantageOnInput = htmlElement.querySelector('.advantageon-input');
|
||||
if (advantageOnInput) {
|
||||
const tagifyElement = new Tagify(advantageOnInput, {
|
||||
tagTextProp: 'name',
|
||||
templates: {
|
||||
tag(tagData) {
|
||||
return `<tag
|
||||
contenteditable='false'
|
||||
spellcheck='false'
|
||||
tabIndex="${this.settings.a11y.focusableTags ? 0 : -1}"
|
||||
class="${this.settings.classNames.tag} ${tagData.class ? tagData.class : ''}"
|
||||
${this.getAttributes(tagData)}>
|
||||
<x class="${this.settings.classNames.tagX}" role='button' aria-label='remove tag'></x>
|
||||
<div>
|
||||
<span class="${this.settings.classNames.tagText}">${tagData[this.settings.tagTextProp] || tagData.value}</span>
|
||||
${tagData.src ? `<img src="${tagData.src}"></i>` : ''}
|
||||
</div>
|
||||
</tag>`;
|
||||
}
|
||||
}
|
||||
});
|
||||
tagifyElement.on('add', this.advantageOnAdd.bind(this));
|
||||
tagifyElement.on('remove', this.advantageOnRemove.bind(this));
|
||||
}
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
async _preparePartContext(partId, context) {
|
||||
await super._preparePartContext(partId, context);
|
||||
async _preparePartContext(partId, context, options) {
|
||||
await super._preparePartContext(partId, context, options);
|
||||
|
||||
switch (partId) {
|
||||
case 'settings':
|
||||
context.advantageOn = JSON.stringify(
|
||||
Object.keys(context.document.system.advantageOn).map(key => ({
|
||||
value: key,
|
||||
name: context.document.system.advantageOn[key].value
|
||||
}))
|
||||
);
|
||||
break;
|
||||
case 'effects':
|
||||
context.effects.actives = context.effects.actives.map(effect => {
|
||||
const data = effect.toObject();
|
||||
data.id = effect.id;
|
||||
if (effect.type === 'beastform') data.mandatory = true;
|
||||
|
||||
return data;
|
||||
});
|
||||
break;
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
async advantageOnAdd(event) {
|
||||
await this.document.update({
|
||||
[`system.advantageOn.${foundry.utils.randomID()}`]: { value: event.detail.data.value }
|
||||
});
|
||||
}
|
||||
|
||||
async advantageOnRemove(event) {
|
||||
await this.document.update({
|
||||
[`system.advantageOn.-=${event.detail.data.value}`]: null
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,11 +9,7 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
position: { width: 700 },
|
||||
actions: {
|
||||
removeItemFromCollection: ClassSheet.#removeItemFromCollection,
|
||||
removeSuggestedItem: ClassSheet.#removeSuggestedItem,
|
||||
viewDoc: ClassSheet.#viewDoc,
|
||||
addFeature: this.addFeature,
|
||||
editFeature: this.editFeature,
|
||||
deleteFeature: this.deleteFeature
|
||||
removeSuggestedItem: ClassSheet.#removeSuggestedItem
|
||||
},
|
||||
tagifyConfigs: [
|
||||
{
|
||||
|
|
@ -46,13 +42,17 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/class/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
},
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
}
|
||||
};
|
||||
|
||||
/** @inheritdoc */
|
||||
static TABS = {
|
||||
primary: {
|
||||
tabs: [{ id: 'description' }, { id: 'features' }, { id: 'settings' }],
|
||||
tabs: [{ id: 'description' }, { id: 'features' }, { id: 'settings' }, { id: 'effects' }],
|
||||
initial: 'description',
|
||||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
|
|
@ -78,6 +78,7 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
/* -------------------------------------------- */
|
||||
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
const data = TextEditor.getDragEventData(event);
|
||||
const item = await fromUuid(data.uuid);
|
||||
const target = event.target.closest('fieldset.drop-section');
|
||||
|
|
@ -85,6 +86,28 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
await this.document.update({
|
||||
'system.subclasses': [...this.document.system.subclasses.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (item.type === 'feature') {
|
||||
if (target.classList.contains('hope-feature')) {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.hope) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotHope'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.hope });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.classList.contains('class-feature')) {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.class) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotClass'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.class });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
}
|
||||
} else if (item.type === 'weapon') {
|
||||
if (target.classList.contains('primary-weapon-section')) {
|
||||
if (!this.document.system.characterGuide.suggestedPrimaryWeapon && !item.system.secondary)
|
||||
|
|
@ -144,7 +167,7 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
static async #removeItemFromCollection(_event, element) {
|
||||
const { uuid, target } = element.dataset;
|
||||
const prop = foundry.utils.getProperty(this.document.system, target);
|
||||
await this.document.update({ [target]: prop.filter(i => i.uuid !== uuid) });
|
||||
await this.document.update({ [`system.${target}`]: prop.filter(i => i.uuid !== uuid) });
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
@ -156,56 +179,4 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
const { target } = element.dataset;
|
||||
await this.document.update({ [`system.characterGuide.${target}`]: null });
|
||||
}
|
||||
|
||||
/**
|
||||
* Open the sheet of a item by UUID.
|
||||
* @param {PointerEvent} _event -
|
||||
* @param {HTMLElement} button
|
||||
*/
|
||||
static async #viewDoc(_event, button) {
|
||||
const doc = await fromUuid(button.dataset.uuid);
|
||||
doc.sheet.render({ force: true });
|
||||
}
|
||||
|
||||
getActionPath(type) {
|
||||
return type === 'hope' ? 'hopeFeatures' : 'classFeatures';
|
||||
}
|
||||
|
||||
static async addFeature(_, target) {
|
||||
const actionPath = this.getActionPath(target.dataset.type);
|
||||
const feature = await game.items.documentClass.create({
|
||||
type: 'feature',
|
||||
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') })
|
||||
});
|
||||
await this.document.update({
|
||||
[`system.${actionPath}`]: [
|
||||
...this.document.system[actionPath].filter(x => x).map(x => x.uuid),
|
||||
feature.uuid
|
||||
]
|
||||
});
|
||||
}
|
||||
|
||||
static async editFeature(_, button) {
|
||||
const target = button.closest('.feature-item');
|
||||
const actionPath = this.getActionPath(button.dataset.type);
|
||||
const feature = this.document.system[actionPath].find(x => x?.id === target.dataset.featureId);
|
||||
if (!feature) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
||||
static async deleteFeature(event, button) {
|
||||
event.stopPropagation();
|
||||
const target = button.closest('.feature-item');
|
||||
const actionPath = this.getActionPath(button.dataset.type);
|
||||
|
||||
await this.document.update({
|
||||
[`system.${actionPath}`]: this.document.system[actionPath]
|
||||
.filter(feature => feature && feature.id !== target.dataset.featureId)
|
||||
.map(x => x.uuid)
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,6 +9,10 @@ export default class CommunitySheet extends DHHeritageSheet {
|
|||
/**@inheritdoc */
|
||||
static PARTS = {
|
||||
header: { template: 'systems/daggerheart/templates/sheets/items/community/header.hbs' },
|
||||
...super.PARTS
|
||||
...super.PARTS,
|
||||
features: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-features.hbs',
|
||||
scrollable: ['.feature']
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,6 +19,10 @@ export default class ConsumableSheet extends DHBaseItemSheet {
|
|||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/consumable/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
},
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
import { actionsTypes } from '../../../data/action/_module.mjs';
|
||||
import DHActionConfig from '../../sheets-configs/action-config.mjs';
|
||||
import DHBaseItemSheet from '../api/base-item.mjs';
|
||||
|
||||
export default class FeatureSheet extends DHBaseItemSheet {
|
||||
|
|
@ -7,13 +5,7 @@ export default class FeatureSheet extends DHBaseItemSheet {
|
|||
static DEFAULT_OPTIONS = {
|
||||
id: 'daggerheart-feature',
|
||||
classes: ['feature'],
|
||||
position: { height: 600 },
|
||||
window: { resizable: true },
|
||||
actions: {
|
||||
addAction: FeatureSheet.#addAction,
|
||||
editAction: FeatureSheet.#editAction,
|
||||
removeAction: FeatureSheet.#removeAction
|
||||
}
|
||||
actions: {}
|
||||
};
|
||||
|
||||
/**@override */
|
||||
|
|
@ -21,6 +13,7 @@ export default class FeatureSheet extends DHBaseItemSheet {
|
|||
header: { template: 'systems/daggerheart/templates/sheets/items/feature/header.hbs' },
|
||||
tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
|
||||
description: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-description.hbs' },
|
||||
settings: { template: 'systems/daggerheart/templates/sheets/items/feature/settings.hbs' },
|
||||
actions: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-actions.hbs',
|
||||
scrollable: ['.actions']
|
||||
|
|
@ -34,97 +27,9 @@ export default class FeatureSheet extends DHBaseItemSheet {
|
|||
/**@override */
|
||||
static TABS = {
|
||||
primary: {
|
||||
tabs: [{ id: 'description' }, { id: 'actions' }, { id: 'effects' }],
|
||||
tabs: [{ id: 'description' }, { id: 'settings' }, { id: 'actions' }, { id: 'effects' }],
|
||||
initial: 'description',
|
||||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**@inheritdoc */
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Render a dialog prompting the user to select an action type.
|
||||
*
|
||||
* @returns {Promise<object>} An object containing the selected action type.
|
||||
*/
|
||||
static async selectActionType() {
|
||||
const content = await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
),
|
||||
title = 'Select Action Type';
|
||||
|
||||
return foundry.applications.api.DialogV2.prompt({
|
||||
window: { title },
|
||||
content,
|
||||
ok: {
|
||||
label: title,
|
||||
callback: (event, button, dialog) => button.form.elements.type.value
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a new action to the item, prompting the user for its type.
|
||||
* @param {PointerEvent} _event - The originating click event
|
||||
* @param {HTMLElement} _button - The capturing HTML element which defines the [data-action="addAction"]
|
||||
*/
|
||||
static async #addAction(_event, _button) {
|
||||
const actionType = await FeatureSheet.selectActionType();
|
||||
if (!actionType) return;
|
||||
try {
|
||||
const cls = actionsTypes[actionType] ?? actionsTypes.attack,
|
||||
action = new cls(
|
||||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...cls.getSourceConfig(this.document)
|
||||
},
|
||||
{
|
||||
parent: this.document
|
||||
}
|
||||
);
|
||||
await this.document.update({ 'system.actions': [...this.document.system.actions, action] });
|
||||
await new DHActionConfig(this.document.system.actions[this.document.system.actions.length - 1]).render({
|
||||
force: true
|
||||
});
|
||||
} catch (error) {
|
||||
console.log(error);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit an existing action on the item
|
||||
* @param {PointerEvent} _event - The originating click event
|
||||
* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="editAction"]
|
||||
*/
|
||||
static async #editAction(_event, button) {
|
||||
const action = this.document.system.actions[button.dataset.index];
|
||||
await new DHActionConfig(action).render({ force: true });
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove an action from the item.
|
||||
* @param {PointerEvent} event - The originating click event
|
||||
* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
|
||||
*/
|
||||
static async #removeAction(event, button) {
|
||||
event.stopPropagation();
|
||||
const actionIndex = button.closest('[data-index]').dataset.index;
|
||||
await this.document.update({
|
||||
'system.actions': this.document.system.actions.filter((_, index) => index !== Number.parseInt(actionIndex))
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -19,6 +19,10 @@ export default class MiscellaneousSheet extends DHBaseItemSheet {
|
|||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/miscellaneous/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
},
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,11 +6,7 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
classes: ['subclass'],
|
||||
position: { width: 600 },
|
||||
window: { resizable: false },
|
||||
actions: {
|
||||
addFeature: this.addFeature,
|
||||
editFeature: this.editFeature,
|
||||
deleteFeature: this.deleteFeature
|
||||
}
|
||||
actions: {}
|
||||
};
|
||||
|
||||
/**@override */
|
||||
|
|
@ -25,53 +21,29 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/subclass/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
},
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
}
|
||||
};
|
||||
|
||||
/** @inheritdoc */
|
||||
static TABS = {
|
||||
primary: {
|
||||
tabs: [{ id: 'description' }, { id: 'features' }, { id: 'settings' }],
|
||||
tabs: [{ id: 'description' }, { id: 'features' }, { id: 'settings' }, { id: 'effects' }],
|
||||
initial: 'description',
|
||||
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
|
||||
}
|
||||
};
|
||||
|
||||
static async addFeature(_, target) {
|
||||
const feature = await game.items.documentClass.create({
|
||||
type: 'feature',
|
||||
name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') })
|
||||
});
|
||||
await this.document.update({
|
||||
[`system.${target.dataset.type}`]: feature.uuid
|
||||
});
|
||||
}
|
||||
|
||||
static async editFeature(_, button) {
|
||||
const feature = this.document.system[button.dataset.type];
|
||||
if (!feature) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
feature.sheet.render(true);
|
||||
}
|
||||
|
||||
static async deleteFeature(event, button) {
|
||||
event.stopPropagation();
|
||||
|
||||
await this.document.update({
|
||||
[`system.${button.dataset.type}`]: null
|
||||
});
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
const featureItem = event.currentTarget.closest('.drop-section');
|
||||
|
||||
if (featureItem) {
|
||||
const feature = this.document.system[featureItem.dataset.type];
|
||||
if (!feature) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsMissing'));
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -82,18 +54,45 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
event.stopPropagation();
|
||||
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
|
||||
if (data.fromInternal) return;
|
||||
|
||||
const item = await fromUuid(data.uuid);
|
||||
if (item?.type === 'feature') {
|
||||
const dropSection = event.target.closest('.drop-section');
|
||||
if (this.document.system[dropSection.dataset.type]) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.featureIsFull'));
|
||||
return;
|
||||
}
|
||||
const target = event.target.closest('fieldset.drop-section');
|
||||
if (item.type === 'feature') {
|
||||
if (target.dataset.type === 'foundation') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.foundation) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotFoundation'));
|
||||
return;
|
||||
}
|
||||
|
||||
await this.document.update({ [`system.${dropSection.dataset.type}`]: item.uuid });
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.foundation });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.dataset.type === 'specialization') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.specialization) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotSpecialization'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.specialization });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
} else if (target.dataset.type === 'mastery') {
|
||||
if (item.system.subType && item.system.subType !== CONFIG.DH.ITEM.featureSubTypes.mastery) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureNotMastery'));
|
||||
return;
|
||||
}
|
||||
|
||||
await item.update({ 'system.subType': CONFIG.DH.ITEM.featureSubTypes.mastery });
|
||||
await this.document.update({
|
||||
'system.features': [...this.document.system.features.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
import DHBaseItemSheet from '../api/base-item.mjs';
|
||||
import ItemAttachmentSheet from '../api/item-attachment-sheet.mjs';
|
||||
|
||||
export default class WeaponSheet extends DHBaseItemSheet {
|
||||
export default class WeaponSheet extends ItemAttachmentSheet(DHBaseItemSheet) {
|
||||
/**@inheritdoc */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['weapon'],
|
||||
|
|
@ -25,15 +26,20 @@ export default class WeaponSheet extends DHBaseItemSheet {
|
|||
settings: {
|
||||
template: 'systems/daggerheart/templates/sheets/items/weapon/settings.hbs',
|
||||
scrollable: ['.settings']
|
||||
}
|
||||
},
|
||||
effects: {
|
||||
template: 'systems/daggerheart/templates/sheets/global/tabs/tab-effects.hbs',
|
||||
scrollable: ['.effects']
|
||||
},
|
||||
...super.PARTS
|
||||
};
|
||||
|
||||
/**@inheritdoc */
|
||||
async _preparePartContext(partId, context) {
|
||||
super._preparePartContext(partId, context);
|
||||
await super._preparePartContext(partId, context);
|
||||
switch (partId) {
|
||||
case 'settings':
|
||||
context.features = this.document.system.features.map(x => x.value);
|
||||
context.features = this.document.system.weaponFeatures.map(x => x.value);
|
||||
context.systemFields.attack.fields = this.document.system.attack.schema.fields;
|
||||
break;
|
||||
}
|
||||
|
|
@ -45,6 +51,6 @@ export default class WeaponSheet extends DHBaseItemSheet {
|
|||
* @param {Array<Object>} selectedOptions - The currently selected tag objects.
|
||||
*/
|
||||
static async #onFeatureSelect(selectedOptions) {
|
||||
await this.document.update({ 'system.features': selectedOptions.map(x => ({ value: x.value })) });
|
||||
await this.document.update({ 'system.weaponFeatures': selectedOptions.map(x => ({ value: x.value })) });
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,3 +2,4 @@ export { default as DhChatLog } from './chatLog.mjs';
|
|||
export { default as DhCombatTracker } from './combatTracker.mjs';
|
||||
export * as DhCountdowns from './countdowns.mjs';
|
||||
export { default as DhFearTracker } from './fearTracker.mjs';
|
||||
export { default as DhHotbar } from './hotbar.mjs';
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLog {
|
||||
constructor() {
|
||||
super();
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
this.targetTemplate = {
|
||||
activeLayer: undefined,
|
||||
|
|
@ -83,15 +83,15 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
actor.system.attack?._id === actionId
|
||||
? actor.system.attack
|
||||
: item.system.attack?._id === actionId
|
||||
? item.system.attack
|
||||
: item?.system?.actions?.find(a => a._id === actionId);
|
||||
? item.system.attack
|
||||
: item?.system?.actions?.find(a => a._id === actionId);
|
||||
return action;
|
||||
}
|
||||
|
||||
onRollDamage = async (event, message) => {
|
||||
event.stopPropagation();
|
||||
const actor = await this.getActor(message.system.source.actor);
|
||||
if (!actor || !game.user.isGM) return true;
|
||||
if (game.user.character?.id !== actor.id && !game.user.isGM) return true;
|
||||
if (message.system.source.item && message.system.source.action) {
|
||||
const action = this.getAction(actor, message.system.source.item, message.system.source.action);
|
||||
if (!action || !action?.rollDamage) return;
|
||||
|
|
@ -190,7 +190,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.attackTargetDoesNotExist'));
|
||||
return;
|
||||
}
|
||||
|
||||
game.canvas.pan(token);
|
||||
};
|
||||
|
||||
|
|
@ -212,13 +211,25 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
}
|
||||
|
||||
if (targets.length === 0)
|
||||
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
|
||||
for (let target of targets) {
|
||||
let damage = message.system.roll.total;
|
||||
if (message.system.onSave && message.system.targets.find(t => t.id === target.id)?.saved?.success === true)
|
||||
damage = Math.ceil(damage * (CONFIG.DH.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1));
|
||||
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
|
||||
|
||||
await target.actor.takeDamage(damage, message.system.roll.type);
|
||||
for (let target of targets) {
|
||||
let damages = foundry.utils.deepClone(message.system.damage?.roll ?? message.system.roll);
|
||||
if (
|
||||
message.system.onSave &&
|
||||
message.system.targets.find(t => t.id === target.id)?.saved?.success === true
|
||||
) {
|
||||
const mod = CONFIG.DH.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1;
|
||||
Object.entries(damages).forEach(([k, v]) => {
|
||||
v.total = 0;
|
||||
v.parts.forEach(part => {
|
||||
part.total = Math.ceil(part.total * mod);
|
||||
v.total += part.total;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
target.actor.takeDamage(damages);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -227,10 +238,10 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
const targets = Array.from(game.user.targets);
|
||||
|
||||
if (targets.length === 0)
|
||||
ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
|
||||
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
|
||||
|
||||
for (var target of targets) {
|
||||
await target.actor.takeHealing([{ value: message.system.roll.total, type: message.system.roll.type }]);
|
||||
target.actor.takeHealing(message.system.roll);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -289,53 +300,54 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
await actor.useAction(action);
|
||||
};
|
||||
|
||||
actionUseButton = async (_, message) => {
|
||||
actionUseButton = async (event, message) => {
|
||||
const { moveIndex, actionIndex } = event.currentTarget.dataset;
|
||||
const parent = await foundry.utils.fromUuid(message.system.actor);
|
||||
const actionType = Object.values(message.system.moves)[0].actions[0];
|
||||
const cls = CONFIG.DH.ACTIONS.actionTypes[actionType.type];
|
||||
const actionType = message.system.moves[moveIndex].actions[actionIndex];
|
||||
const cls = game.system.api.models.actions.actionsTypes[actionType.type];
|
||||
const action = new cls(
|
||||
{ ...actionType, _id: foundry.utils.randomID(), name: game.i18n.localize(actionType.name) },
|
||||
{ parent: parent }
|
||||
{ parent: parent.system }
|
||||
);
|
||||
|
||||
action.use();
|
||||
action.use(event);
|
||||
};
|
||||
|
||||
//Reroll Functionality
|
||||
rerollEvent = async(event,message)=> {
|
||||
let DieTerm=foundry.dice.terms.Die;
|
||||
rerollEvent = async (event, message) => {
|
||||
let DieTerm = foundry.dice.terms.Die;
|
||||
let dicetype = event.target.value;
|
||||
let originalRoll_parsed=message.rolls.map(roll => JSON.parse(roll))[0];
|
||||
console.log("Parsed Map:",originalRoll_parsed);
|
||||
let originalRoll=Roll.fromData(originalRoll_parsed);
|
||||
let originalRoll_parsed = message.rolls.map(roll => JSON.parse(roll))[0];
|
||||
console.log('Parsed Map:', originalRoll_parsed);
|
||||
let originalRoll = Roll.fromData(originalRoll_parsed);
|
||||
let diceIndex;
|
||||
console.log("Dice to reroll is:",dicetype,", and the message id is:",message._id,originalRoll_parsed);
|
||||
console.log("Original Roll Terms:",originalRoll.terms);
|
||||
switch(dicetype){
|
||||
case "hope": {
|
||||
diceIndex=0; //Hope Die
|
||||
console.log('Dice to reroll is:', dicetype, ', and the message id is:', message._id, originalRoll_parsed);
|
||||
console.log('Original Roll Terms:', originalRoll.terms);
|
||||
switch (dicetype) {
|
||||
case 'hope': {
|
||||
diceIndex = 0; //Hope Die
|
||||
break;
|
||||
};
|
||||
case "fear" :{
|
||||
diceIndex=2; //Fear Die
|
||||
}
|
||||
case 'fear': {
|
||||
diceIndex = 2; //Fear Die
|
||||
break;
|
||||
};
|
||||
default:
|
||||
ui.notifications.warn("Invalid Dice type selected.");
|
||||
}
|
||||
default:
|
||||
ui.notifications.warn('Invalid Dice type selected.');
|
||||
break;
|
||||
}
|
||||
let rollClone=originalRoll.clone();
|
||||
let rerolledTerm=originalRoll.terms[diceIndex];
|
||||
console.log("originalRoll:",originalRoll,"rerolledTerm",rerolledTerm);
|
||||
let rollClone = originalRoll.clone();
|
||||
let rerolledTerm = originalRoll.terms[diceIndex];
|
||||
console.log('originalRoll:', originalRoll, 'rerolledTerm', rerolledTerm);
|
||||
if (!(rerolledTerm instanceof DieTerm)) {
|
||||
ui.notifications.error("Selected term is not a die.");
|
||||
ui.notifications.error('Selected term is not a die.');
|
||||
return;
|
||||
}
|
||||
await rollClone.reroll({allowStrings:true})[diceIndex];
|
||||
await rollClone.reroll({ allowStrings: true })[diceIndex];
|
||||
console.log(rollClone);
|
||||
await rollClone.evaluate({allowStrings:true});
|
||||
await rollClone.evaluate({ allowStrings: true });
|
||||
console.log(rollClone.result);
|
||||
/*
|
||||
/*
|
||||
const confirm = await foundry.applications.api.DialogV2.confirm({
|
||||
window: { title: 'Confirm Reroll' },
|
||||
content: `<p>You have rerolled your <strong>${dicetype}</strong> die to <strong>${rollClone.result}</strong>.</p><p>Apply this new roll?</p>`
|
||||
|
|
@ -343,5 +355,5 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
if (!confirm) return;
|
||||
rollClone.toMessage({flavor: 'Selective reroll applied for ${dicetype}.'});
|
||||
console.log("Updated Roll",rollClone);*/
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -66,6 +66,11 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
}
|
||||
|
||||
async setCombatantSpotlight(combatantId) {
|
||||
const update = {
|
||||
system: {
|
||||
'spotlight.requesting': false
|
||||
}
|
||||
};
|
||||
const combatant = this.viewed.combatants.get(combatantId);
|
||||
|
||||
const toggleTurn = this.viewed.combatants.contents
|
||||
|
|
@ -73,10 +78,18 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
.map(x => x.id)
|
||||
.indexOf(combatantId);
|
||||
|
||||
if (this.viewed.turn !== toggleTurn) Hooks.callAll(CONFIG.DH.HOOKS.spotlight, {});
|
||||
if (this.viewed.turn !== toggleTurn) {
|
||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.spotlight.id);
|
||||
|
||||
const autoPoints = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).actionPoints;
|
||||
if (autoPoints) {
|
||||
update.system.actionTokens = Math.max(combatant.system.actionTokens - 1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
|
||||
await combatant.update({ 'system.spotlight.requesting': false });
|
||||
await combatant.update(update);
|
||||
}
|
||||
|
||||
static async requestSpotlight(_, target) {
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
import { countdownTypes } from '../../config/generalConfig.mjs';
|
||||
import { GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
import constructHTMLButton from '../../helpers/utils.mjs';
|
||||
import OwnershipSelection from '../dialogs/ownershipSelection.mjs';
|
||||
|
|
@ -328,43 +327,29 @@ export class EncounterCountdowns extends Countdowns {
|
|||
};
|
||||
}
|
||||
|
||||
export const registerCountdownApplicationHooks = () => {
|
||||
const updateCountdowns = async shouldProgress => {
|
||||
if (game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).countdowns) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
for (let countdownCategoryKey in countdownSetting) {
|
||||
const countdownCategory = countdownSetting[countdownCategoryKey];
|
||||
for (let countdownKey in countdownCategory.countdowns) {
|
||||
const countdown = countdownCategory.countdowns[countdownKey];
|
||||
|
||||
if (shouldProgress(countdown)) {
|
||||
await countdownSetting.updateSource({
|
||||
[`${countdownCategoryKey}.countdowns.${countdownKey}.progress.current`]:
|
||||
countdown.progress.current - 1
|
||||
});
|
||||
await game.settings.set(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
countdownSetting
|
||||
);
|
||||
foundry.applications.instances.get(`${countdownCategoryKey}-countdowns`)?.render();
|
||||
}
|
||||
export async function updateCountdowns(progressType) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const update = Object.keys(countdownSetting).reduce((update, typeKey) => {
|
||||
return foundry.utils.mergeObject(
|
||||
update,
|
||||
Object.keys(countdownSetting[typeKey].countdowns).reduce((acc, countdownKey) => {
|
||||
const countdown = countdownSetting[typeKey].countdowns[countdownKey];
|
||||
if (countdown.progress.current > 0 && countdown.progress.type.value === progressType) {
|
||||
acc[`${typeKey}.countdowns.${countdownKey}.progress.current`] = countdown.progress.current - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
Hooks.on(CONFIG.DH.HOOKS.characterAttack, async () => {
|
||||
updateCountdowns(countdown => {
|
||||
return (
|
||||
countdown.progress.type.value === countdownTypes.characterAttack.id && countdown.progress.current > 0
|
||||
);
|
||||
});
|
||||
});
|
||||
return acc;
|
||||
}, {})
|
||||
);
|
||||
}, {});
|
||||
|
||||
Hooks.on(CONFIG.DH.HOOKS.spotlight, async () => {
|
||||
updateCountdowns(countdown => {
|
||||
return countdown.progress.type.value === countdownTypes.spotlight.id && countdown.progress.current > 0;
|
||||
});
|
||||
await countdownSetting.updateSource(update);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, countdownSetting);
|
||||
|
||||
const data = { refreshType: RefreshType.Countdown };
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data
|
||||
});
|
||||
};
|
||||
Hooks.callAll(socketEvent.Refresh, data);
|
||||
}
|
||||
|
|
|
|||
129
module/applications/ui/hotbar.mjs
Normal file
129
module/applications/ui/hotbar.mjs
Normal file
|
|
@ -0,0 +1,129 @@
|
|||
export default class DhHotbar extends foundry.applications.ui.Hotbar {
|
||||
constructor(options) {
|
||||
super(options);
|
||||
|
||||
this.setupHooks();
|
||||
}
|
||||
|
||||
static async useItem(uuid) {
|
||||
const item = await fromUuid(uuid);
|
||||
if (!item) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: uuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
await item.use({});
|
||||
}
|
||||
|
||||
static async useAction(itemUuid, actionId) {
|
||||
const item = await foundry.utils.fromUuid(itemUuid);
|
||||
if (!item) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: itemUuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const action = item.system.actions.find(x => x.id === actionId);
|
||||
if (!action) {
|
||||
return ui.notifications.warn('DAGGERHEART.UI.Notifications.actionIsMissing');
|
||||
}
|
||||
|
||||
await action.use({});
|
||||
}
|
||||
|
||||
static async useAttack(actorUuid) {
|
||||
const actor = await foundry.utils.fromUuid(actorUuid);
|
||||
if (!actor) {
|
||||
return ui.notifications.warn('WARNING.ObjectDoesNotExist', {
|
||||
format: {
|
||||
name: game.i18n.localize('Document'),
|
||||
identifier: actorUuid
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const attack = actor.system.attack;
|
||||
if (!attack) {
|
||||
return ui.notifications.warn('DAGGERHEART.UI.Notifications.attackIsMissing');
|
||||
}
|
||||
|
||||
await attack.use({});
|
||||
}
|
||||
|
||||
setupHooks() {
|
||||
Hooks.on('hotbarDrop', (bar, data, slot) => {
|
||||
if (data.type === 'Item') {
|
||||
const item = foundry.utils.fromUuidSync(data.uuid);
|
||||
if (item.uuid.startsWith('Compendium') || !item.isOwned || !item.isOwner) return true;
|
||||
|
||||
switch (item.type) {
|
||||
case 'ancestry':
|
||||
case 'community':
|
||||
case 'class':
|
||||
case 'subclass':
|
||||
return true;
|
||||
default:
|
||||
this.createItemMacro(item, slot);
|
||||
return false;
|
||||
}
|
||||
} else if (data.type === 'Action') {
|
||||
const item = foundry.utils.fromUuidSync(data.data.itemUuid);
|
||||
if (item.uuid.startsWith('Compendium')) return true;
|
||||
if (!item.isOwned || !item.isOwner) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedActionMacro'));
|
||||
return false;
|
||||
}
|
||||
|
||||
this.createActionMacro(data, slot);
|
||||
return false;
|
||||
} else if (data.type === 'Attack') {
|
||||
const actor = foundry.utils.fromUuidSync(data.actorUuid);
|
||||
if (actor.uuid.startsWith('Compendium')) return true;
|
||||
if (!actor.isOwner) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.unownedAttackMacro'));
|
||||
return false;
|
||||
}
|
||||
|
||||
this.createAttackMacro(data, slot);
|
||||
return false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async createItemMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: data.name,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useItem("${data.uuid}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
|
||||
async createActionMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: data.data.name,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useAction("${data.data.itemUuid}", "${data.data.id}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
|
||||
async createAttackMacro(data, slot) {
|
||||
const macro = await Macro.implementation.create({
|
||||
name: data.name,
|
||||
type: CONST.MACRO_TYPES.SCRIPT,
|
||||
img: data.img,
|
||||
command: `await game.system.api.applications.ui.DhHotbar.useAttack("${data.actorUuid}");`
|
||||
});
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
}
|
||||
|
|
@ -100,7 +100,7 @@ export default class DHContextMenu extends foundry.applications.ux.ContextMenu {
|
|||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
const { clientX, clientY } = event;
|
||||
const selector = '[data-item-id]';
|
||||
const selector = '[data-item-uuid]';
|
||||
const target = event.target.closest(selector) ?? event.currentTarget.closest(selector);
|
||||
target?.dispatchEvent(
|
||||
new PointerEvent('contextmenu', {
|
||||
|
|
|
|||
|
|
@ -1,3 +1,5 @@
|
|||
export { default as DhMeasuredTemplate } from './measuredTemplate.mjs';
|
||||
export { default as DhRuler } from './ruler.mjs';
|
||||
export { default as DhTemplateLayer } from './templateLayer.mjs';
|
||||
export { default as DhTokenPlaceable } from './token.mjs';
|
||||
export { default as DhTokenRuler } from './tokenRuler.mjs';
|
||||
|
|
|
|||
116
module/canvas/placeables/templateLayer.mjs
Normal file
116
module/canvas/placeables/templateLayer.mjs
Normal file
|
|
@ -0,0 +1,116 @@
|
|||
export default class DhTemplateLayer extends foundry.canvas.layers.TemplateLayer {
|
||||
static prepareSceneControls() {
|
||||
const sc = foundry.applications.ui.SceneControls;
|
||||
return {
|
||||
name: 'templates',
|
||||
order: 2,
|
||||
title: 'CONTROLS.GroupMeasure',
|
||||
icon: 'fa-solid fa-ruler-combined',
|
||||
visible: game.user.can('TEMPLATE_CREATE'),
|
||||
onChange: (event, active) => {
|
||||
if (active) canvas.templates.activate();
|
||||
},
|
||||
onToolChange: () => canvas.templates.setAllRenderFlags({ refreshState: true }),
|
||||
tools: {
|
||||
circle: {
|
||||
name: 'circle',
|
||||
order: 1,
|
||||
title: 'CONTROLS.MeasureCircle',
|
||||
icon: 'fa-regular fa-circle',
|
||||
toolclip: {
|
||||
src: 'toolclips/tools/measure-circle.webm',
|
||||
heading: 'CONTROLS.MeasureCircle',
|
||||
items: sc.buildToolclipItems(['create', 'move', 'edit', 'hide', 'delete'])
|
||||
}
|
||||
},
|
||||
cone: {
|
||||
name: 'cone',
|
||||
order: 2,
|
||||
title: 'CONTROLS.MeasureCone',
|
||||
icon: 'fa-solid fa-angle-left',
|
||||
toolclip: {
|
||||
src: 'toolclips/tools/measure-cone.webm',
|
||||
heading: 'CONTROLS.MeasureCone',
|
||||
items: sc.buildToolclipItems(['create', 'move', 'edit', 'hide', 'delete', 'rotate'])
|
||||
}
|
||||
},
|
||||
inFront: {
|
||||
name: 'inFront',
|
||||
order: 3,
|
||||
title: 'CONTROLS.inFront',
|
||||
icon: 'fa-solid fa-eye',
|
||||
toolclip: {
|
||||
src: 'toolclips/tools/measure-cone.webm',
|
||||
heading: 'CONTROLS.inFront',
|
||||
items: sc.buildToolclipItems(['create', 'move', 'edit', 'hide', 'delete', 'rotate'])
|
||||
}
|
||||
},
|
||||
rect: {
|
||||
name: 'rect',
|
||||
order: 4,
|
||||
title: 'CONTROLS.MeasureRect',
|
||||
icon: 'fa-regular fa-square',
|
||||
toolclip: {
|
||||
src: 'toolclips/tools/measure-rect.webm',
|
||||
heading: 'CONTROLS.MeasureRect',
|
||||
items: sc.buildToolclipItems(['create', 'move', 'edit', 'hide', 'delete', 'rotate'])
|
||||
}
|
||||
},
|
||||
ray: {
|
||||
name: 'ray',
|
||||
order: 5,
|
||||
title: 'CONTROLS.MeasureRay',
|
||||
icon: 'fa-solid fa-up-down',
|
||||
toolclip: {
|
||||
src: 'toolclips/tools/measure-ray.webm',
|
||||
heading: 'CONTROLS.MeasureRay',
|
||||
items: sc.buildToolclipItems(['create', 'move', 'edit', 'hide', 'delete', 'rotate'])
|
||||
}
|
||||
},
|
||||
clear: {
|
||||
name: 'clear',
|
||||
order: 6,
|
||||
title: 'CONTROLS.MeasureClear',
|
||||
icon: 'fa-solid fa-trash',
|
||||
visible: game.user.isGM,
|
||||
onChange: () => canvas.templates.deleteAll(),
|
||||
button: true
|
||||
}
|
||||
},
|
||||
activeTool: 'circle'
|
||||
};
|
||||
}
|
||||
|
||||
_onDragLeftStart(event) {
|
||||
const interaction = event.interactionData;
|
||||
|
||||
// Snap the origin to the grid
|
||||
if (!event.shiftKey) interaction.origin = this.getSnappedPoint(interaction.origin);
|
||||
|
||||
// Create a pending MeasuredTemplateDocument
|
||||
const tool = game.activeTool === 'inFront' ? 'cone' : game.activeTool;
|
||||
const previewData = {
|
||||
user: game.user.id,
|
||||
t: tool,
|
||||
x: interaction.origin.x,
|
||||
y: interaction.origin.y,
|
||||
sort: Math.max(this.getMaxSort() + 1, 0),
|
||||
distance: 1,
|
||||
direction: 0,
|
||||
fillColor: game.user.color || '#FF0000',
|
||||
hidden: event.altKey
|
||||
};
|
||||
const defaults = CONFIG.MeasuredTemplate.defaults;
|
||||
if (game.activeTool === 'cone') previewData.angle = defaults.angle;
|
||||
else if (game.activeTool === 'inFront') previewData.angle = 180;
|
||||
else if (game.activeTool === 'ray') previewData.width = defaults.width * canvas.dimensions.distance;
|
||||
const cls = foundry.utils.getDocumentClass('MeasuredTemplate');
|
||||
const doc = new cls(previewData, { parent: canvas.scene });
|
||||
|
||||
// Create a preview MeasuredTemplate object
|
||||
const template = new this.constructor.placeableClass(doc);
|
||||
doc._object = template;
|
||||
interaction.preview = this.preview.addChild(template);
|
||||
template.draw();
|
||||
}
|
||||
}
|
||||
36
module/canvas/placeables/token.mjs
Normal file
36
module/canvas/placeables/token.mjs
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
|
||||
/** @inheritDoc */
|
||||
async _drawEffects() {
|
||||
this.effects.renderable = false;
|
||||
|
||||
// Clear Effects Container
|
||||
this.effects.removeChildren().forEach(c => c.destroy());
|
||||
this.effects.bg = this.effects.addChild(new PIXI.Graphics());
|
||||
this.effects.bg.zIndex = -1;
|
||||
this.effects.overlay = null;
|
||||
|
||||
// Categorize effects
|
||||
const activeEffects = this.actor ? Array.from(this.actor.effects).filter(x => !x.disabled) : [];
|
||||
const overlayEffect = activeEffects.findLast(e => e.img && e.getFlag('core', 'overlay'));
|
||||
|
||||
// Draw effects
|
||||
const promises = [];
|
||||
for (const [i, effect] of activeEffects.entries()) {
|
||||
if (!effect.img) continue;
|
||||
const promise =
|
||||
effect === overlayEffect
|
||||
? this._drawOverlay(effect.img, effect.tint)
|
||||
: this._drawEffect(effect.img, effect.tint);
|
||||
promises.push(
|
||||
promise.then(e => {
|
||||
if (e) e.zIndex = i;
|
||||
})
|
||||
);
|
||||
}
|
||||
await Promise.allSettled(promises);
|
||||
|
||||
this.effects.sortChildren();
|
||||
this.effects.renderable = true;
|
||||
this.renderFlags.set({ refreshEffects: true });
|
||||
}
|
||||
}
|
||||
|
|
@ -4,7 +4,6 @@ export * as domainConfig from './domainConfig.mjs';
|
|||
export * as effectConfig from './effectConfig.mjs';
|
||||
export * as flagsConfig from './flagsConfig.mjs';
|
||||
export * as generalConfig from './generalConfig.mjs';
|
||||
export * as hooksConfig from './hooksConfig.mjs';
|
||||
export * as itemConfig from './itemConfig.mjs';
|
||||
export * as settingsConfig from './settingsConfig.mjs';
|
||||
export * as systemConfig from './system.mjs';
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
export const abilities = {
|
||||
agility: {
|
||||
id: 'agility',
|
||||
label: 'DAGGERHEART.CONFIG.Traits.agility.name',
|
||||
verbs: [
|
||||
'DAGGERHEART.CONFIG.Traits.agility.verb.sprint',
|
||||
|
|
@ -8,6 +9,7 @@ export const abilities = {
|
|||
]
|
||||
},
|
||||
strength: {
|
||||
id: 'strength',
|
||||
label: 'DAGGERHEART.CONFIG.Traits.strength.name',
|
||||
verbs: [
|
||||
'DAGGERHEART.CONFIG.Traits.strength.verb.lift',
|
||||
|
|
@ -16,6 +18,7 @@ export const abilities = {
|
|||
]
|
||||
},
|
||||
finesse: {
|
||||
id: 'finesse',
|
||||
label: 'DAGGERHEART.CONFIG.Traits.finesse.name',
|
||||
verbs: [
|
||||
'DAGGERHEART.CONFIG.Traits.finesse.verb.control',
|
||||
|
|
@ -24,6 +27,7 @@ export const abilities = {
|
|||
]
|
||||
},
|
||||
instinct: {
|
||||
id: 'instinct',
|
||||
label: 'DAGGERHEART.CONFIG.Traits.instinct.name',
|
||||
verbs: [
|
||||
'DAGGERHEART.CONFIG.Traits.instinct.verb.perceive',
|
||||
|
|
@ -32,6 +36,7 @@ export const abilities = {
|
|||
]
|
||||
},
|
||||
presence: {
|
||||
id: 'presence',
|
||||
label: 'DAGGERHEART.CONFIG.Traits.presence.name',
|
||||
verbs: [
|
||||
'DAGGERHEART.CONFIG.Traits.presence.verb.charm',
|
||||
|
|
@ -40,6 +45,7 @@ export const abilities = {
|
|||
]
|
||||
},
|
||||
knowledge: {
|
||||
id: 'knowledge',
|
||||
label: 'DAGGERHEART.CONFIG.Traits.knowledge.name',
|
||||
verbs: [
|
||||
'DAGGERHEART.CONFIG.Traits.knowledge.verb.recall',
|
||||
|
|
@ -113,7 +119,7 @@ export const adversaryTypes = {
|
|||
},
|
||||
social: {
|
||||
id: 'social',
|
||||
label: 'DAGGERHEART.CONFIG.AdversaryTypee.social.label',
|
||||
label: 'DAGGERHEART.CONFIG.AdversaryType.social.label',
|
||||
description: 'DAGGERHEART.ACTORS.Adversary.social.description'
|
||||
},
|
||||
solo: {
|
||||
|
|
@ -411,7 +417,7 @@ export const levelupData = {
|
|||
};
|
||||
|
||||
export const subclassFeatureLabels = {
|
||||
1: 'DAGGERHEART.ITEMS.DomainCard.foundation',
|
||||
1: 'DAGGERHEART.ITEMS.DomainCard.foundationTitle',
|
||||
2: 'DAGGERHEART.ITEMS.DomainCard.specializationTitle',
|
||||
3: 'DAGGERHEART.ITEMS.DomainCard.masteryTitle'
|
||||
};
|
||||
|
|
|
|||
|
|
@ -3,55 +3,55 @@ export const domains = {
|
|||
id: 'arcana',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.arcana.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/arcana.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Arcana'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.arcana.description'
|
||||
},
|
||||
blade: {
|
||||
id: 'blade',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.blade.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/blade.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Blade'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.blade.description'
|
||||
},
|
||||
bone: {
|
||||
id: 'bone',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.bone.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/bone.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Bone'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.bone.description'
|
||||
},
|
||||
codex: {
|
||||
id: 'codex',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.codex.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/codex.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Codex'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.codex.description'
|
||||
},
|
||||
grace: {
|
||||
id: 'grace',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.grace.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/grace.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Grace'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.grace.description'
|
||||
},
|
||||
midnight: {
|
||||
id: 'midnight',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.midnight.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/midnight.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Midnight'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.midnight.description'
|
||||
},
|
||||
sage: {
|
||||
id: 'sage',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.sage.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/sage.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Sage'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.sage.description'
|
||||
},
|
||||
splendor: {
|
||||
id: 'splendor',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.splendor.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/splendor.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Splendor'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.splendor.description'
|
||||
},
|
||||
valor: {
|
||||
id: 'valor',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.valor.label',
|
||||
src: 'systems/daggerheart/assets/icons/domains/valor.svg',
|
||||
description: 'DAGGERHEART.GENERAL.Domain.Valor'
|
||||
description: 'DAGGERHEART.GENERAL.Domain.valor.description'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -7,3 +7,5 @@ export const encounterCountdown = {
|
|||
simple: 'countdown-encounter-simple',
|
||||
position: 'countdown-encounter-position'
|
||||
};
|
||||
|
||||
export const itemAttachmentSource = 'attachmentSource';
|
||||
|
|
|
|||
|
|
@ -59,13 +59,13 @@ export const damageTypes = {
|
|||
id: 'physical',
|
||||
label: 'DAGGERHEART.CONFIG.DamageType.physical.name',
|
||||
abbreviation: 'DAGGERHEART.CONFIG.DamageType.physical.abbreviation',
|
||||
icon: ["fa-hand-fist"]
|
||||
icon: 'fa-hand-fist'
|
||||
},
|
||||
magical: {
|
||||
id: 'magical',
|
||||
label: 'DAGGERHEART.CONFIG.DamageType.magical.name',
|
||||
abbreviation: 'DAGGERHEART.CONFIG.DamageType.magical.abbreviation',
|
||||
icon: ["fa-wand-sparkles"]
|
||||
icon: 'fa-wand-sparkles'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -89,6 +89,11 @@ export const healingTypes = {
|
|||
id: 'armorStack',
|
||||
label: 'DAGGERHEART.CONFIG.HealingType.armorStack.name',
|
||||
abbreviation: 'DAGGERHEART.CONFIG.HealingType.armorStack.abbreviation'
|
||||
},
|
||||
fear: {
|
||||
id: 'fear',
|
||||
label: 'DAGGERHEART.CONFIG.HealingType.fear.name',
|
||||
abbreviation: 'DAGGERHEART.CONFIG.HealingType.fear.abbreviation'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -110,6 +115,18 @@ export const conditions = {
|
|||
name: 'DAGGERHEART.CONFIG.Condition.restrained.name',
|
||||
icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
|
||||
description: 'DAGGERHEART.CONFIG.Condition.restrained.description'
|
||||
},
|
||||
unconcious: {
|
||||
id: 'unconcious',
|
||||
name: 'DAGGERHEART.CONFIG.Condition.unconcious.name',
|
||||
icon: 'icons/magic/control/sleep-bubble-purple.webp',
|
||||
description: 'DAGGERHEART.CONFIG.Condition.unconcious.description'
|
||||
},
|
||||
dead: {
|
||||
id: 'dead',
|
||||
name: 'DAGGERHEART.CONFIG.Condition.dead.name',
|
||||
icon: 'icons/magic/death/grave-tombstone-glow-teal.webp',
|
||||
description: 'DAGGERHEART.CONFIG.Condition.dead.description'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -118,6 +135,7 @@ export const defaultRestOptions = {
|
|||
tendToWounds: {
|
||||
id: 'tendToWounds',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.name'),
|
||||
icon: 'fa-solid fa-bandage',
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.tendToWounds.description'),
|
||||
actions: [
|
||||
|
|
@ -127,11 +145,11 @@ export const defaultRestOptions = {
|
|||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
actionType: 'action',
|
||||
healing: {
|
||||
type: 'health',
|
||||
applyTo: healingTypes.hitPoints.id,
|
||||
value: {
|
||||
custom: {
|
||||
enabled: true,
|
||||
formula: '1d4 + 1' // should be 1d4 + {tier}. How to use the roll param?
|
||||
formula: '1d4 + @tier'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -141,6 +159,7 @@ export const defaultRestOptions = {
|
|||
clearStress: {
|
||||
id: 'clearStress',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.name'),
|
||||
icon: 'fa-regular fa-face-surprise',
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.clearStress.description'),
|
||||
actions: [
|
||||
|
|
@ -150,11 +169,11 @@ export const defaultRestOptions = {
|
|||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
actionType: 'action',
|
||||
healing: {
|
||||
type: 'stress',
|
||||
applyTo: healingTypes.stress.id,
|
||||
value: {
|
||||
custom: {
|
||||
enabled: true,
|
||||
formula: '1d4 + 1' // should be 1d4 + {tier}. How to use the roll param?
|
||||
formula: '1d4 + @tier'
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -164,13 +183,31 @@ export const defaultRestOptions = {
|
|||
repairArmor: {
|
||||
id: 'repairArmor',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.name'),
|
||||
icon: 'fa-solid fa-hammer',
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.description'),
|
||||
actions: []
|
||||
actions: [
|
||||
{
|
||||
type: 'healing',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.repairArmor.name'),
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
actionType: 'action',
|
||||
healing: {
|
||||
applyTo: healingTypes.armorStack.id,
|
||||
value: {
|
||||
custom: {
|
||||
enabled: true,
|
||||
formula: '1d4 + @tier'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
prepare: {
|
||||
id: 'prepare',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.prepare.name'),
|
||||
icon: 'fa-solid fa-dumbbell',
|
||||
img: 'icons/skills/trades/academics-merchant-scribe.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.shortRest.prepare.description'),
|
||||
actions: []
|
||||
|
|
@ -180,6 +217,7 @@ export const defaultRestOptions = {
|
|||
tendToWounds: {
|
||||
id: 'tendToWounds',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.name'),
|
||||
icon: 'fa-solid fa-bandage',
|
||||
img: 'icons/magic/life/cross-worn-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.tendToWounds.description'),
|
||||
actions: []
|
||||
|
|
@ -187,6 +225,7 @@ export const defaultRestOptions = {
|
|||
clearStress: {
|
||||
id: 'clearStress',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.name'),
|
||||
icon: 'fa-regular fa-face-surprise',
|
||||
img: 'icons/magic/perception/eye-ringed-green.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.clearStress.description'),
|
||||
actions: []
|
||||
|
|
@ -194,6 +233,7 @@ export const defaultRestOptions = {
|
|||
repairArmor: {
|
||||
id: 'repairArmor',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.name'),
|
||||
icon: 'fa-solid fa-hammer',
|
||||
img: 'icons/skills/trades/smithing-anvil-silver-red.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.repairArmor.description'),
|
||||
actions: []
|
||||
|
|
@ -201,6 +241,7 @@ export const defaultRestOptions = {
|
|||
prepare: {
|
||||
id: 'prepare',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.prepare.name'),
|
||||
icon: 'fa-solid fa-dumbbell',
|
||||
img: 'icons/skills/trades/academics-merchant-scribe.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.prepare.description'),
|
||||
actions: []
|
||||
|
|
@ -208,19 +249,12 @@ export const defaultRestOptions = {
|
|||
workOnAProject: {
|
||||
id: 'workOnAProject',
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.workOnAProject.name'),
|
||||
icon: 'fa-solid fa-diagram-project',
|
||||
img: 'icons/skills/social/thumbsup-approval-like.webp',
|
||||
description: game.i18n.localize('DAGGERHEART.APPLICATIONS.Downtime.longRest.workOnAProject.description'),
|
||||
actions: []
|
||||
}
|
||||
}),
|
||||
custom: {
|
||||
id: 'customActivity',
|
||||
name: '',
|
||||
img: 'icons/skills/trades/academics-investigation-puzzles.webp',
|
||||
description: '',
|
||||
namePlaceholder: 'DAGGERHEART.APPLICATIONS.Downtime.custom.namePlaceholder',
|
||||
placeholder: 'DAGGERHEART.APPLICATIONS.Downtime.custom.placeholder'
|
||||
}
|
||||
})
|
||||
};
|
||||
|
||||
export const deathMoves = {
|
||||
|
|
@ -245,25 +279,21 @@ export const deathMoves = {
|
|||
};
|
||||
|
||||
export const tiers = {
|
||||
tier1: {
|
||||
id: 'tier1',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.tier1',
|
||||
value: 1
|
||||
1: {
|
||||
id: 1,
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.1'
|
||||
},
|
||||
tier2: {
|
||||
id: 'tier2',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.tier2',
|
||||
value: 2
|
||||
2: {
|
||||
id: 2,
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.2'
|
||||
},
|
||||
tier3: {
|
||||
id: 'tier3',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.tier3',
|
||||
value: 3
|
||||
3: {
|
||||
id: 3,
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.3'
|
||||
},
|
||||
tier4: {
|
||||
id: 'tier4',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.tier4',
|
||||
value: 4
|
||||
4: {
|
||||
id: 4,
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.4'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -366,31 +396,6 @@ export const abilityCosts = {
|
|||
label: 'Armor Stack',
|
||||
group: 'TYPES.Actor.character'
|
||||
},
|
||||
prayer: {
|
||||
id: 'prayer',
|
||||
label: 'Prayer Dice',
|
||||
group: 'TYPES.Actor.character'
|
||||
},
|
||||
favor: {
|
||||
id: 'favor',
|
||||
label: 'Favor Points',
|
||||
group: 'TYPES.Actor.character'
|
||||
},
|
||||
slayer: {
|
||||
id: 'slayer',
|
||||
label: 'Slayer Dice',
|
||||
group: 'TYPES.Actor.character'
|
||||
},
|
||||
tide: {
|
||||
id: 'tide',
|
||||
label: 'Tide',
|
||||
group: 'TYPES.Actor.character'
|
||||
},
|
||||
chaos: {
|
||||
id: 'chaos',
|
||||
label: 'Chaos',
|
||||
group: 'TYPES.Actor.character'
|
||||
},
|
||||
fear: {
|
||||
id: 'fear',
|
||||
label: 'Fear',
|
||||
|
|
@ -401,29 +406,29 @@ export const abilityCosts = {
|
|||
export const countdownTypes = {
|
||||
spotlight: {
|
||||
id: 'spotlight',
|
||||
label: 'DAGGERHEART.CONFIG.CountdownTypes.Spotlight'
|
||||
label: 'DAGGERHEART.CONFIG.CountdownType.spotlight'
|
||||
},
|
||||
characterAttack: {
|
||||
id: 'characterAttack',
|
||||
label: 'DAGGERHEART.CONFIG.CountdownTypes.CharacterAttack'
|
||||
label: 'DAGGERHEART.CONFIG.CountdownType.characterAttack'
|
||||
},
|
||||
custom: {
|
||||
id: 'custom',
|
||||
label: 'DAGGERHEART.CONFIG.CountdownTypes.Custom'
|
||||
label: 'DAGGERHEART.CONFIG.CountdownType.custom'
|
||||
}
|
||||
};
|
||||
export const rollTypes = {
|
||||
weapon: {
|
||||
id: 'weapon',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.weapon.name'
|
||||
attack: {
|
||||
id: 'attack',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.attack.name'
|
||||
},
|
||||
spellcast: {
|
||||
id: 'spellcast',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.spellcast.name'
|
||||
},
|
||||
ability: {
|
||||
id: 'ability',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.ability.name'
|
||||
trait: {
|
||||
id: 'trait',
|
||||
label: 'DAGGERHEART.CONFIG.RollTypes.trait.name'
|
||||
},
|
||||
diceSet: {
|
||||
id: 'diceSet',
|
||||
|
|
|
|||
|
|
@ -1,4 +0,0 @@
|
|||
export const hooks = {
|
||||
characterAttack: 'characterAttackHook',
|
||||
spotlight: 'spotlightHook'
|
||||
};
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -3,7 +3,6 @@ import * as DOMAIN from './domainConfig.mjs';
|
|||
import * as ACTOR from './actorConfig.mjs';
|
||||
import * as ITEM from './itemConfig.mjs';
|
||||
import * as SETTINGS from './settingsConfig.mjs';
|
||||
import { hooks as HOOKS } from './hooksConfig.mjs';
|
||||
import * as EFFECTS from './effectConfig.mjs';
|
||||
import * as ACTIONS from './actionConfig.mjs';
|
||||
import * as FLAGS from './flagsConfig.mjs';
|
||||
|
|
@ -17,7 +16,6 @@ export const SYSTEM = {
|
|||
ACTOR,
|
||||
ITEM,
|
||||
SETTINGS,
|
||||
HOOKS,
|
||||
EFFECTS,
|
||||
ACTIONS,
|
||||
FLAGS
|
||||
|
|
|
|||
|
|
@ -76,11 +76,7 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
|
|||
};
|
||||
}
|
||||
|
||||
getFormula(actor) {
|
||||
/* const multiplier = this.multiplier === 'flat' ? this.flatMultiplier : actor.system[this.multiplier]?.total;
|
||||
return this.custom.enabled
|
||||
? this.custom.formula
|
||||
: `${multiplier ?? 1}${this.dice}${this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : ''}`; */
|
||||
getFormula() {
|
||||
const multiplier = this.multiplier === 'flat' ? this.flatMultiplier : `@${this.multiplier}`,
|
||||
bonus = this.bonus ? (this.bonus < 0 ? ` - ${Math.abs(this.bonus)}` : ` + ${this.bonus}`) : '';
|
||||
return this.custom.enabled ? this.custom.formula : `${multiplier ?? 1}${this.dice}${bonus}`;
|
||||
|
|
@ -91,25 +87,25 @@ export class DHDamageField extends fields.SchemaField {
|
|||
constructor(options, context = {}) {
|
||||
const damageFields = {
|
||||
parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData)),
|
||||
includeBase: new fields.BooleanField({ initial: false })
|
||||
includeBase: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.ACTIONS.Settings.includeBase.label'
|
||||
})
|
||||
};
|
||||
// if (hasBase) damageFields.includeBase = new fields.BooleanField({ initial: true });
|
||||
super(damageFields, options, context);
|
||||
}
|
||||
}
|
||||
|
||||
export class DHDamageData extends foundry.abstract.DataModel {
|
||||
export class DHResourceData extends foundry.abstract.DataModel {
|
||||
/** @override */
|
||||
static defineSchema() {
|
||||
return {
|
||||
// ...super.defineSchema(),
|
||||
base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }),
|
||||
type: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.damageTypes,
|
||||
initial: 'physical',
|
||||
label: 'Type',
|
||||
nullable: false,
|
||||
required: true
|
||||
applyTo: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.healingTypes,
|
||||
required: true,
|
||||
blank: false,
|
||||
initial: CONFIG.DH.GENERAL.healingTypes.hitPoints.id,
|
||||
label: 'DAGGERHEART.ACTIONS.Settings.applyTo.label'
|
||||
}),
|
||||
resultBased: new fields.BooleanField({
|
||||
initial: false,
|
||||
|
|
@ -120,3 +116,24 @@ export class DHDamageData extends foundry.abstract.DataModel {
|
|||
};
|
||||
}
|
||||
}
|
||||
|
||||
export class DHDamageData extends DHResourceData {
|
||||
/** @override */
|
||||
static defineSchema() {
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
base: new fields.BooleanField({ initial: false, readonly: true, label: 'Base' }),
|
||||
type: new fields.SetField(
|
||||
new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.damageTypes,
|
||||
initial: 'physical',
|
||||
nullable: false,
|
||||
required: true
|
||||
}),
|
||||
{
|
||||
label: 'Type'
|
||||
}
|
||||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
static extraSchemas = [...super.extraSchemas, ...['roll', 'save']];
|
||||
|
||||
static getRollType(parent) {
|
||||
return parent.type === 'weapon' ? 'weapon' : 'spellcast';
|
||||
return parent.type === 'weapon' ? 'attack' : 'spellcast';
|
||||
}
|
||||
|
||||
get chatTemplate() {
|
||||
|
|
@ -14,14 +14,14 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
|
||||
prepareData() {
|
||||
super.prepareData();
|
||||
if(!!this.item?.system?.attack) {
|
||||
if (!!this.item?.system?.attack) {
|
||||
if (this.damage.includeBase) {
|
||||
const baseDamage = this.getParentDamage();
|
||||
this.damage.parts.unshift(new DHDamageData(baseDamage));
|
||||
}
|
||||
if(this.roll.useDefault) {
|
||||
if (this.roll.useDefault) {
|
||||
this.roll.trait = this.item.system.attack.roll.trait;
|
||||
this.roll.type = 'weapon';
|
||||
this.roll.type = 'attack';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -37,4 +37,17 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
base: true
|
||||
};
|
||||
}
|
||||
|
||||
async use(event, ...args) {
|
||||
const result = await super.use(event, args);
|
||||
|
||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.characterAttack.id);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// get modifiers() {
|
||||
// return [];
|
||||
// }
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { DHActionDiceData, DHActionRollData, DHDamageData, DHDamageField } from './actionDice.mjs';
|
||||
import { DHActionDiceData, DHActionRollData, DHDamageData, DHDamageField, DHResourceData } from './actionDice.mjs';
|
||||
import DhpActor from '../../documents/actor.mjs';
|
||||
import D20RollDialog from '../../applications/dialogs/d20RollDialog.mjs';
|
||||
|
||||
|
|
@ -35,12 +35,12 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}),
|
||||
cost: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
type: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.abilityCosts,
|
||||
key: new fields.StringField({
|
||||
nullable: false,
|
||||
required: true,
|
||||
initial: 'hope'
|
||||
}),
|
||||
keyIsID: new fields.BooleanField(),
|
||||
value: new fields.NumberField({ nullable: true, initial: 1 }),
|
||||
scalable: new fields.BooleanField({ initial: false }),
|
||||
step: new fields.NumberField({ nullable: true, initial: null })
|
||||
|
|
@ -96,21 +96,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
onSave: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
),
|
||||
healing: new fields.SchemaField({
|
||||
type: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.healingTypes,
|
||||
required: true,
|
||||
blank: false,
|
||||
initial: CONFIG.DH.GENERAL.healingTypes.hitPoints.id,
|
||||
label: 'Healing'
|
||||
}),
|
||||
resultBased: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.ACTIONS.Settings.resultBased.label'
|
||||
}),
|
||||
value: new fields.EmbeddedDataField(DHActionDiceData),
|
||||
valueAlt: new fields.EmbeddedDataField(DHActionDiceData)
|
||||
}),
|
||||
healing: new fields.EmbeddedDataField(DHResourceData),
|
||||
beastform: new fields.SchemaField({
|
||||
tierAccess: new fields.SchemaField({
|
||||
exact: new fields.NumberField({ integer: true, nullable: true, initial: null })
|
||||
|
|
@ -150,18 +136,18 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}
|
||||
|
||||
static getRollType(parent) {
|
||||
return 'ability';
|
||||
return 'trait';
|
||||
}
|
||||
|
||||
static getSourceConfig(parent) {
|
||||
const updateSource = {};
|
||||
updateSource.img ??= parent?.img ?? parent?.system?.img;
|
||||
if (parent?.type === 'weapon') {
|
||||
if (parent?.type === 'weapon' && this === game.system.api.models.actions.actionsTypes.attack) {
|
||||
updateSource['damage'] = { includeBase: true };
|
||||
updateSource['range'] = parent?.system?.attack?.range;
|
||||
updateSource['roll'] = {
|
||||
useDefault: true
|
||||
}
|
||||
};
|
||||
} else {
|
||||
if (parent?.system?.trait) {
|
||||
updateSource['roll'] = {
|
||||
|
|
@ -177,18 +163,12 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}
|
||||
|
||||
getRollData(data = {}) {
|
||||
if (!this.actor) return null;
|
||||
const actorData = this.actor.getRollData(false);
|
||||
|
||||
// Remove when included directly in Actor getRollData
|
||||
actorData.prof = actorData.proficiency?.value ?? 1;
|
||||
actorData.cast = actorData.spellcast?.value ?? 1;
|
||||
// Add Roll results to RollDatas
|
||||
actorData.result = data.roll?.total ?? 1;
|
||||
/* actorData.scale = data.costs?.length
|
||||
? data.costs.reduce((a, c) => {
|
||||
a[c.type] = c.value;
|
||||
return a;
|
||||
}, {})
|
||||
: 1; */
|
||||
|
||||
actorData.scale = data.costs?.length // Right now only return the first scalable cost.
|
||||
? (data.costs.find(c => c.scalable)?.total ?? 1)
|
||||
: 1;
|
||||
|
|
@ -198,6 +178,8 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}
|
||||
|
||||
async use(event, ...args) {
|
||||
if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
|
||||
|
||||
const isFastForward = event.shiftKey || (!this.hasRoll && !this.hasSave);
|
||||
// Prepare base Config
|
||||
const initConfig = this.initActionConfig(event);
|
||||
|
|
@ -211,7 +193,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
|
||||
// Prepare Costs
|
||||
const costsConfig = this.prepareCost();
|
||||
if (isFastForward && !this.hasCost(costsConfig))
|
||||
if (isFastForward && !(await this.hasCost(costsConfig)))
|
||||
return ui.notifications.warn("You don't have the resources to use that action.");
|
||||
|
||||
// Prepare Uses
|
||||
|
|
@ -234,7 +216,6 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
if (Hooks.call(`${CONFIG.DH.id}.preUseAction`, this, config) === false) return;
|
||||
|
||||
// Display configuration window if necessary
|
||||
// if (config.dialog?.configure && this.requireConfigurationDialog(config)) {
|
||||
if (this.requireConfigurationDialog(config)) {
|
||||
config = await D20RollDialog.configure(null, config);
|
||||
if (!config) return;
|
||||
|
|
@ -275,7 +256,8 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
hasDamage: !!this.damage?.parts?.length,
|
||||
hasHealing: !!this.healing,
|
||||
hasEffect: !!this.effects?.length,
|
||||
hasSave: this.hasSave
|
||||
hasSave: this.hasSave,
|
||||
selectedRollMode: game.settings.get('core', 'rollMode')
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -285,7 +267,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
|
||||
prepareCost() {
|
||||
const costs = this.cost?.length ? foundry.utils.deepClone(this.cost) : [];
|
||||
return costs;
|
||||
return this.calcCosts(costs);
|
||||
}
|
||||
|
||||
prepareUse() {
|
||||
|
|
@ -295,7 +277,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}
|
||||
|
||||
prepareTarget() {
|
||||
if(!this.target?.type) return [];
|
||||
if (!this.target?.type) return [];
|
||||
let targets;
|
||||
if (this.target?.type === CONFIG.DH.ACTIONS.targetTypes.self.id)
|
||||
targets = this.constructor.formatTarget(this.actor.token ?? this.actor.prototypeToken);
|
||||
|
|
@ -315,7 +297,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
|
||||
prepareRoll() {
|
||||
const roll = {
|
||||
modifiers: [],
|
||||
modifiers: this.modifiers,
|
||||
trait: this.roll?.trait,
|
||||
label: 'Attack',
|
||||
type: this.actionType,
|
||||
|
|
@ -334,10 +316,26 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
}
|
||||
|
||||
async consume(config) {
|
||||
const usefulResources = foundry.utils.deepClone(this.actor.system.resources);
|
||||
for (var cost of config.costs) {
|
||||
if (cost.keyIsID) {
|
||||
usefulResources[cost.key] = {
|
||||
value: cost.value,
|
||||
target: this.parent.parent,
|
||||
keyIsID: true
|
||||
};
|
||||
}
|
||||
}
|
||||
const resources = config.costs
|
||||
.filter(c => c.enabled !== false)
|
||||
.map(c => {
|
||||
return { type: c.type, value: (c.total ?? c.value) * -1 };
|
||||
const resource = usefulResources[c.key];
|
||||
return {
|
||||
key: c.key,
|
||||
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
|
||||
target: resource.target,
|
||||
keyIsID: resource.keyIsID
|
||||
};
|
||||
});
|
||||
|
||||
await this.actor.modifyResource(resources);
|
||||
|
|
@ -353,6 +351,13 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
get hasRoll() {
|
||||
return !!this.roll?.type || !!this.roll?.bonus;
|
||||
}
|
||||
|
||||
get modifiers() {
|
||||
if (!this.actor) return [];
|
||||
const modifiers = [];
|
||||
/** Placeholder for specific bonuses **/
|
||||
return modifiers;
|
||||
}
|
||||
/* ROLL */
|
||||
|
||||
/* SAVE */
|
||||
|
|
@ -378,23 +383,46 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
});
|
||||
}
|
||||
|
||||
hasCost(costs) {
|
||||
async getResources(costs) {
|
||||
const actorResources = this.actor.system.resources;
|
||||
const itemResources = {};
|
||||
for (var itemResource of costs) {
|
||||
if (itemResource.keyIsID) {
|
||||
itemResources[itemResource.key] = {
|
||||
value: this.parent.resource.value ?? 0
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
...actorResources,
|
||||
...itemResources
|
||||
};
|
||||
}
|
||||
|
||||
/* COST */
|
||||
async hasCost(costs) {
|
||||
const realCosts = this.getRealCosts(costs),
|
||||
hasFearCost = realCosts.findIndex(c => c.type === 'fear');
|
||||
hasFearCost = realCosts.findIndex(c => c.key === 'fear');
|
||||
if (hasFearCost > -1) {
|
||||
const fearCost = realCosts.splice(hasFearCost, 1);
|
||||
const fearCost = realCosts.splice(hasFearCost, 1)[0];
|
||||
if (
|
||||
!game.user.isGM ||
|
||||
fearCost[0].total > game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
|
||||
fearCost.total > game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
|
||||
)
|
||||
return false;
|
||||
}
|
||||
|
||||
/* isReversed is a sign that the resource is inverted, IE it counts upwards instead of down */
|
||||
const resources = await this.getResources(realCosts);
|
||||
return realCosts.reduce(
|
||||
(a, c) => a && this.actor.system.resources[c.type]?.value >= (c.total ?? c.value),
|
||||
(a, c) =>
|
||||
a && resources[c.key].isReversed
|
||||
? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
|
||||
: resources[c.key]?.value >= (c.total ?? c.value),
|
||||
true
|
||||
);
|
||||
}
|
||||
/* COST */
|
||||
|
||||
/* USES */
|
||||
calcUses(uses) {
|
||||
|
|
@ -409,7 +437,6 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
if (!uses) return true;
|
||||
return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= uses.max;
|
||||
}
|
||||
/* USES */
|
||||
|
||||
/* TARGET */
|
||||
isTargetFriendly(target) {
|
||||
|
|
@ -432,7 +459,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
|
|||
name: actor.actor.name,
|
||||
img: actor.actor.img,
|
||||
difficulty: actor.actor.system.difficulty,
|
||||
evasion: actor.actor.system.evasion?.total
|
||||
evasion: actor.actor.system.evasion
|
||||
};
|
||||
}
|
||||
/* TARGET */
|
||||
|
|
|
|||
|
|
@ -10,10 +10,12 @@ export default class DhBeastformAction extends DHBaseAction {
|
|||
const abort = await this.handleActiveTransformations();
|
||||
if (abort) return;
|
||||
|
||||
const beastformUuid = await BeastformDialog.configure(beastformConfig);
|
||||
if (!beastformUuid) return;
|
||||
const item = args[0];
|
||||
|
||||
await this.transform(beastformUuid);
|
||||
const { selected, evolved, hybrid } = await BeastformDialog.configure(beastformConfig, item);
|
||||
if (!selected) return;
|
||||
|
||||
await this.transform(selected, evolved, hybrid);
|
||||
}
|
||||
|
||||
prepareBeastformConfig(config) {
|
||||
|
|
@ -29,21 +31,48 @@ export default class DhBeastformAction extends DHBaseAction {
|
|||
};
|
||||
}
|
||||
|
||||
async transform(beastformUuid) {
|
||||
const beastform = await foundry.utils.fromUuid(beastformUuid);
|
||||
this.actor.createEmbeddedDocuments('Item', [beastform.toObject()]);
|
||||
async transform(selectedForm, evolvedData, hybridData) {
|
||||
const formData = evolvedData?.form ? evolvedData.form.toObject() : selectedForm.toObject();
|
||||
const beastformEffect = formData.effects.find(x => x.type === 'beastform');
|
||||
if (!beastformEffect) {
|
||||
ui.notifications.error('DAGGERHEART.UI.Notifications.beastformMissingEffect');
|
||||
return;
|
||||
}
|
||||
|
||||
if (evolvedData?.form) {
|
||||
const evolvedForm = selectedForm.effects.find(x => x.type === 'beastform');
|
||||
if (!evolvedForm) {
|
||||
ui.notifications.error('DAGGERHEART.UI.Notifications.beastformMissingEffect');
|
||||
return;
|
||||
}
|
||||
|
||||
beastformEffect.changes = [...beastformEffect.changes, ...evolvedForm.changes];
|
||||
formData.system.features = [...formData.system.features, ...selectedForm.system.features.map(x => x.uuid)];
|
||||
}
|
||||
|
||||
if (selectedForm.system.beastformType === CONFIG.DH.ITEM.beastformTypes.hybrid.id) {
|
||||
formData.system.advantageOn = Object.values(hybridData.advantages).reduce((advantages, formCategory) => {
|
||||
Object.keys(formCategory).forEach(advantageKey => {
|
||||
advantages[advantageKey] = formCategory[advantageKey];
|
||||
});
|
||||
return advantages;
|
||||
}, {});
|
||||
formData.system.features = [
|
||||
...formData.system.features,
|
||||
...Object.values(hybridData.features).flatMap(x => Object.keys(x))
|
||||
];
|
||||
}
|
||||
|
||||
this.actor.createEmbeddedDocuments('Item', [formData]);
|
||||
}
|
||||
|
||||
async handleActiveTransformations() {
|
||||
const beastformEffects = this.actor.effects.filter(x => x.type === 'beastform');
|
||||
if (beastformEffects.length > 0) {
|
||||
for (let effect of beastformEffects) {
|
||||
await effect.delete();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
const existingEffects = beastformEffects.length > 0;
|
||||
await this.actor.deleteEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
beastformEffects.map(x => x.id)
|
||||
);
|
||||
return existingEffects;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
import { setsEqual } from '../../helpers/utils.mjs';
|
||||
import DHBaseAction from './baseAction.mjs';
|
||||
|
||||
export default class DHDamageAction extends DHBaseAction {
|
||||
|
|
@ -6,33 +7,63 @@ export default class DHDamageAction extends DHBaseAction {
|
|||
getFormulaValue(part, data) {
|
||||
let formulaValue = part.value;
|
||||
if (this.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
|
||||
|
||||
const isAdversary = this.actor.type === 'adversary';
|
||||
if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
|
||||
const hasHordeDamage = this.actor.effects.find(
|
||||
x => x.name === game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label')
|
||||
);
|
||||
if (hasHordeDamage) return part.valueAlt;
|
||||
}
|
||||
|
||||
return formulaValue;
|
||||
}
|
||||
|
||||
formatFormulas(formulas, systemData) {
|
||||
const formattedFormulas = [];
|
||||
formulas.forEach(formula => {
|
||||
if (isNaN(formula.formula))
|
||||
formula.formula = Roll.replaceFormulaData(formula.formula, this.getRollData(systemData));
|
||||
const same = formattedFormulas.find(
|
||||
f => setsEqual(f.damageTypes, formula.damageTypes) && f.applyTo === formula.applyTo
|
||||
);
|
||||
if (same) same.formula += ` + ${formula.formula}`;
|
||||
else formattedFormulas.push(formula);
|
||||
});
|
||||
return formattedFormulas;
|
||||
}
|
||||
|
||||
async rollDamage(event, data) {
|
||||
let formula = this.damage.parts.map(p => this.getFormulaValue(p, data).getFormula(this.actor)).join(' + ');
|
||||
const systemData = data.system ?? data;
|
||||
|
||||
if (!formula || formula == '') return;
|
||||
let roll = { formula: formula, total: formula },
|
||||
bonusDamage = [];
|
||||
let formulas = this.damage.parts.map(p => ({
|
||||
formula: this.getFormulaValue(p, data).getFormula(this.actor),
|
||||
damageTypes: p.applyTo === 'hitPoints' && !p.type.size ? new Set(['physical']) : p.type,
|
||||
applyTo: p.applyTo
|
||||
}));
|
||||
|
||||
if (isNaN(formula)) formula = Roll.replaceFormulaData(formula, this.getRollData(data.system ?? data));
|
||||
if (!formulas.length) return;
|
||||
|
||||
formulas = this.formatFormulas(formulas, systemData);
|
||||
|
||||
const config = {
|
||||
title: game.i18n.format('DAGGERHEART.UI.Chat.damageRoll.title', { damage: this.name }),
|
||||
roll: { formula },
|
||||
targets: data.system?.targets.filter(t => t.hit) ?? data.targets,
|
||||
title: game.i18n.format('DAGGERHEART.UI.Chat.damageRoll.title', { damage: game.i18n.localize(this.name) }),
|
||||
roll: formulas,
|
||||
targets: systemData.targets.filter(t => t.hit) ?? data.targets,
|
||||
hasSave: this.hasSave,
|
||||
isCritical: data.system?.roll?.isCritical ?? false,
|
||||
source: data.system?.source,
|
||||
isCritical: systemData.roll?.isCritical ?? false,
|
||||
source: systemData.source,
|
||||
data: this.getRollData(),
|
||||
event
|
||||
};
|
||||
if (this.hasSave) config.onSave = this.save.damageMod;
|
||||
if (data.system) {
|
||||
config.source.message = data._id;
|
||||
config.directDamage = false;
|
||||
} else {
|
||||
config.directDamage = true;
|
||||
}
|
||||
|
||||
roll = CONFIG.Dice.daggerheart.DamageRoll.build(config);
|
||||
return CONFIG.Dice.daggerheart.DamageRoll.build(config);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -15,28 +15,34 @@ export default class DHHealingAction extends DHBaseAction {
|
|||
}
|
||||
|
||||
async rollHealing(event, data) {
|
||||
let formulaValue = this.getFormulaValue(data),
|
||||
formula = formulaValue.getFormula(this.actor);
|
||||
|
||||
if (!formula || formula == '') return;
|
||||
let roll = { formula: formula, total: formula },
|
||||
bonusDamage = [];
|
||||
const systemData = data.system ?? data;
|
||||
let formulas = [
|
||||
{
|
||||
formula: this.getFormulaValue(data).getFormula(this.actor),
|
||||
applyTo: this.healing.applyTo
|
||||
}
|
||||
];
|
||||
|
||||
const config = {
|
||||
title: game.i18n.format('DAGGERHEART.UI.Chat.healingRoll.title', {
|
||||
healing: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[this.healing.type].label)
|
||||
healing: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[this.healing.applyTo].label)
|
||||
}),
|
||||
roll: { formula },
|
||||
roll: formulas,
|
||||
targets: (data.system?.targets ?? data.targets).filter(t => t.hit),
|
||||
messageType: 'healing',
|
||||
type: this.healing.type,
|
||||
source: systemData.source,
|
||||
data: this.getRollData(),
|
||||
event
|
||||
};
|
||||
|
||||
roll = CONFIG.Dice.daggerheart.DamageRoll.build(config);
|
||||
return CONFIG.Dice.daggerheart.DamageRoll.build(config);
|
||||
}
|
||||
|
||||
get chatTemplate() {
|
||||
return 'systems/daggerheart/templates/ui/chat/healing-roll.hbs';
|
||||
}
|
||||
|
||||
get modifiers() {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,6 +10,11 @@ export default class BeastformEffect extends foundry.abstract.TypeDataModel {
|
|||
base64: false,
|
||||
nullable: true
|
||||
}),
|
||||
tokenRingImg: new fields.FilePathField({
|
||||
initial: 'icons/svg/mystery-man.svg',
|
||||
categories: ['IMAGE'],
|
||||
base64: false
|
||||
}),
|
||||
tokenSize: new fields.SchemaField({
|
||||
height: new fields.NumberField({ integer: true, nullable: true }),
|
||||
width: new fields.NumberField({ integer: true, nullable: true })
|
||||
|
|
@ -21,6 +26,13 @@ export default class BeastformEffect extends foundry.abstract.TypeDataModel {
|
|||
};
|
||||
}
|
||||
|
||||
async _onCreate() {
|
||||
if (this.parent.parent?.type === 'character') {
|
||||
this.parent.parent.system.primaryWeapon?.update?.({ 'system.equipped': false });
|
||||
this.parent.parent.system.secondayWeapon?.update?.({ 'system.equipped': false });
|
||||
}
|
||||
}
|
||||
|
||||
async _preDelete() {
|
||||
if (this.parent.parent.type === 'character') {
|
||||
const update = {
|
||||
|
|
@ -28,6 +40,11 @@ export default class BeastformEffect extends foundry.abstract.TypeDataModel {
|
|||
width: this.characterTokenData.tokenSize.width,
|
||||
texture: {
|
||||
src: this.characterTokenData.tokenImg
|
||||
},
|
||||
ring: {
|
||||
subject: {
|
||||
texture: this.characterTokenData.tokenRingImg
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -1,12 +1,7 @@
|
|||
import DHAdversarySettings from '../../applications/sheets-configs/adversary-settings.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import BaseDataActor from './base.mjs';
|
||||
|
||||
const resourceField = () =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new foundry.data.fields.NumberField({ initial: 0, integer: true })
|
||||
});
|
||||
import { resourceField, bonusField } from '../fields/actorField.mjs';
|
||||
|
||||
export default class DhpAdversary extends BaseDataActor {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Adversary'];
|
||||
|
|
@ -22,28 +17,44 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
tier: new fields.StringField({
|
||||
...super.defineSchema(),
|
||||
tier: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
choices: CONFIG.DH.GENERAL.tiers,
|
||||
initial: CONFIG.DH.GENERAL.tiers.tier1.id
|
||||
initial: CONFIG.DH.GENERAL.tiers[1].id
|
||||
}),
|
||||
type: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.ACTOR.adversaryTypes,
|
||||
initial: CONFIG.DH.ACTOR.adversaryTypes.standard.id
|
||||
}),
|
||||
description: new fields.StringField(),
|
||||
motivesAndTactics: new fields.StringField(),
|
||||
notes: new fields.HTMLField(),
|
||||
difficulty: new fields.NumberField({ required: true, initial: 1, integer: true }),
|
||||
hordeHp: new fields.NumberField({ required: true, initial: 1, integer: true }),
|
||||
hordeHp: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 1,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.hordeHp'
|
||||
}),
|
||||
damageThresholds: new fields.SchemaField({
|
||||
major: new fields.NumberField({ required: true, initial: 0, integer: true }),
|
||||
severe: new fields.NumberField({ required: true, initial: 0, integer: true })
|
||||
major: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 0,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold'
|
||||
}),
|
||||
severe: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 0,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold'
|
||||
})
|
||||
}),
|
||||
resources: new fields.SchemaField({
|
||||
hitPoints: resourceField(),
|
||||
stress: resourceField()
|
||||
hitPoints: resourceField(0, 'DAGGERHEART.GENERAL.HitPoints.plural', true),
|
||||
stress: resourceField(0, 'DAGGERHEART.GENERAL.stress', true)
|
||||
}),
|
||||
attack: new ActionField({
|
||||
initial: {
|
||||
|
|
@ -58,11 +69,12 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
amount: 1
|
||||
},
|
||||
roll: {
|
||||
type: 'weapon'
|
||||
type: 'attack'
|
||||
},
|
||||
damage: {
|
||||
parts: [
|
||||
{
|
||||
type: ['physical'],
|
||||
value: {
|
||||
multiplier: 'flat'
|
||||
}
|
||||
|
|
@ -74,13 +86,18 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
experiences: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField(),
|
||||
total: new fields.NumberField({ required: true, integer: true, initial: 1 })
|
||||
value: new fields.NumberField({ required: true, integer: true, initial: 1 })
|
||||
})
|
||||
),
|
||||
bonuses: new fields.SchemaField({
|
||||
difficulty: new fields.SchemaField({
|
||||
all: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
reaction: new fields.NumberField({ integer: true, initial: 0 })
|
||||
roll: new fields.SchemaField({
|
||||
attack: bonusField('DAGGERHEART.GENERAL.Roll.attack'),
|
||||
action: bonusField('DAGGERHEART.GENERAL.Roll.action'),
|
||||
reaction: bonusField('DAGGERHEART.GENERAL.Roll.reaction')
|
||||
}),
|
||||
damage: new fields.SchemaField({
|
||||
physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'),
|
||||
magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage')
|
||||
})
|
||||
})
|
||||
};
|
||||
|
|
@ -93,4 +110,37 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
get features() {
|
||||
return this.parent.items.filter(x => x.type === 'feature');
|
||||
}
|
||||
|
||||
async _preUpdate(changes, options, user) {
|
||||
const allowed = await super._preUpdate(changes, options, user);
|
||||
if (allowed === false) return false;
|
||||
|
||||
if (this.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
|
||||
if (changes.system?.resources?.hitPoints?.value) {
|
||||
const halfHP = Math.ceil(this.resources.hitPoints.max / 2);
|
||||
const newHitPoints = changes.system.resources.hitPoints.value;
|
||||
const previouslyAboveHalf = this.resources.hitPoints.value < halfHP;
|
||||
const loweredBelowHalf = previouslyAboveHalf && newHitPoints >= halfHP;
|
||||
const raisedAboveHalf = !previouslyAboveHalf && newHitPoints < halfHP;
|
||||
if (loweredBelowHalf) {
|
||||
await this.parent.createEmbeddedDocuments('ActiveEffect', [
|
||||
{
|
||||
name: game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label'),
|
||||
img: 'icons/magic/movement/chevrons-down-yellow.webp',
|
||||
disabled: !game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation)
|
||||
.hordeDamage
|
||||
}
|
||||
]);
|
||||
} else if (raisedAboveHalf) {
|
||||
const hordeEffects = this.parent.effects.filter(
|
||||
x => x.name === game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label')
|
||||
);
|
||||
await this.parent.deleteEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
hordeEffects.map(x => x.id)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,11 @@
|
|||
import DHBaseActorSettings from "../../applications/sheets/api/actor-setting.mjs";
|
||||
import DHBaseActorSettings from '../../applications/sheets/api/actor-setting.mjs';
|
||||
|
||||
const resistanceField = reductionLabel =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
resistance: new foundry.data.fields.BooleanField({ initial: false }),
|
||||
immunity: new foundry.data.fields.BooleanField({ initial: false }),
|
||||
reduction: new foundry.data.fields.NumberField({ integer: true, initial: 0, label: reductionLabel })
|
||||
});
|
||||
|
||||
/**
|
||||
* Describes metadata about the actor data model type
|
||||
|
|
@ -16,6 +23,7 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
|
|||
type: 'base',
|
||||
isNPC: true,
|
||||
settingSheet: null,
|
||||
hasResistances: true
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -27,10 +35,15 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
|
|||
/** @inheritDoc */
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
return {
|
||||
description: new fields.HTMLField({ required: true, nullable: true })
|
||||
};
|
||||
if (this.metadata.isNPC) schema.description = new fields.HTMLField({ required: true, nullable: true });
|
||||
if (this.metadata.hasResistances)
|
||||
schema.resistance = new fields.SchemaField({
|
||||
physical: resistanceField('DAGGERHEART.GENERAL.DamageResistance.physicalReduction'),
|
||||
magical: resistanceField('DAGGERHEART.GENERAL.DamageResistance.magicalReduction')
|
||||
});
|
||||
return schema;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -1,35 +1,18 @@
|
|||
import { burden } from '../../config/generalConfig.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
||||
import DhLevelData from '../levelData.mjs';
|
||||
import BaseDataActor from './base.mjs';
|
||||
|
||||
const attributeField = () =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
value: new foundry.data.fields.NumberField({ initial: null, integer: true }),
|
||||
bonus: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
tierMarked: new foundry.data.fields.BooleanField({ initial: false })
|
||||
});
|
||||
|
||||
const resourceField = max =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
bonus: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new foundry.data.fields.NumberField({ initial: max, integer: true })
|
||||
});
|
||||
|
||||
const stressDamageReductionRule = () =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
enabled: new foundry.data.fields.BooleanField({ required: true, initial: false }),
|
||||
cost: new foundry.data.fields.NumberField({ integer: true })
|
||||
});
|
||||
import { attributeField, resourceField, stressDamageReductionRule, bonusField } from '../fields/actorField.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
|
||||
export default class DhCharacter extends BaseDataActor {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Character'];
|
||||
|
||||
static get metadata() {
|
||||
return foundry.utils.mergeObject(super.metadata, {
|
||||
label: 'TYPES.Actor.character',
|
||||
type: 'character',
|
||||
isNPC: false,
|
||||
isNPC: false
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -37,36 +20,43 @@ export default class DhCharacter extends BaseDataActor {
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
resources: new fields.SchemaField({
|
||||
hitPoints: new fields.SchemaField({
|
||||
value: new foundry.data.fields.NumberField({ initial: 0, integer: true }),
|
||||
bonus: new foundry.data.fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
stress: resourceField(6),
|
||||
hope: resourceField(6),
|
||||
tokens: new fields.ObjectField(),
|
||||
dice: new fields.ObjectField()
|
||||
hitPoints: resourceField(0, 'DAGGERHEART.GENERAL.HitPoints.plural', true),
|
||||
stress: resourceField(6, 'DAGGERHEART.GENERAL.stress', true),
|
||||
hope: resourceField(6, 'DAGGERHEART.GENERAL.hope')
|
||||
}),
|
||||
traits: new fields.SchemaField({
|
||||
agility: attributeField(),
|
||||
strength: attributeField(),
|
||||
finesse: attributeField(),
|
||||
instinct: attributeField(),
|
||||
presence: attributeField(),
|
||||
knowledge: attributeField()
|
||||
agility: attributeField('DAGGERHEART.CONFIG.Traits.agility.name'),
|
||||
strength: attributeField('DAGGERHEART.CONFIG.Traits.strength.name'),
|
||||
finesse: attributeField('DAGGERHEART.CONFIG.Traits.finesse.name'),
|
||||
instinct: attributeField('DAGGERHEART.CONFIG.Traits.instinct.name'),
|
||||
presence: attributeField('DAGGERHEART.CONFIG.Traits.presence.name'),
|
||||
knowledge: attributeField('DAGGERHEART.CONFIG.Traits.knowledge.name')
|
||||
}),
|
||||
proficiency: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 1, integer: true }),
|
||||
bonus: new fields.NumberField({ initial: 0, integer: true })
|
||||
proficiency: new fields.NumberField({
|
||||
initial: 1,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.proficiency'
|
||||
}),
|
||||
evasion: new fields.SchemaField({
|
||||
bonus: new fields.NumberField({ initial: 0, integer: true })
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }),
|
||||
armorScore: new fields.NumberField({ integer: true, initial: 0, label: 'DAGGERHEART.GENERAL.armorScore' }),
|
||||
damageThresholds: new fields.SchemaField({
|
||||
severe: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.DamageThresholds.majorThreshold'
|
||||
}),
|
||||
major: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.DamageThresholds.severeThreshold'
|
||||
})
|
||||
}),
|
||||
experiences: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField(),
|
||||
value: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
bonus: new fields.NumberField({ integer: true, initial: 0 })
|
||||
value: new fields.NumberField({ integer: true, initial: 0 })
|
||||
})
|
||||
),
|
||||
gold: new fields.SchemaField({
|
||||
|
|
@ -78,7 +68,7 @@ export default class DhCharacter extends BaseDataActor {
|
|||
scars: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
description: new fields.HTMLField()
|
||||
description: new fields.StringField()
|
||||
})
|
||||
),
|
||||
biography: new fields.SchemaField({
|
||||
|
|
@ -98,43 +88,174 @@ export default class DhCharacter extends BaseDataActor {
|
|||
value: new ForeignDocumentUUIDField({ type: 'Item', nullable: true }),
|
||||
subclass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true })
|
||||
}),
|
||||
attack: new ActionField({
|
||||
initial: {
|
||||
name: 'Attack',
|
||||
img: 'icons/skills/melee/unarmed-punch-fist-yellow-red.webp',
|
||||
_id: foundry.utils.randomID(),
|
||||
systemPath: 'attack',
|
||||
type: 'attack',
|
||||
range: 'melee',
|
||||
target: {
|
||||
type: 'any',
|
||||
amount: 1
|
||||
},
|
||||
roll: {
|
||||
type: 'attack',
|
||||
trait: 'strength'
|
||||
},
|
||||
damage: {
|
||||
parts: [
|
||||
{
|
||||
type: ['physical'],
|
||||
value: {
|
||||
custom: {
|
||||
enabled: true,
|
||||
formula: '@system.rules.attack.damage.value'
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}),
|
||||
advantageSources: new fields.ArrayField(new fields.StringField(), {
|
||||
label: 'DAGGERHEART.ACTORS.Character.advantageSources.label',
|
||||
hint: 'DAGGERHEART.ACTORS.Character.advantageSources.hint'
|
||||
}),
|
||||
disadvantageSources: new fields.ArrayField(new fields.StringField(), {
|
||||
label: 'DAGGERHEART.ACTORS.Character.disadvantageSources.label',
|
||||
hint: 'DAGGERHEART.ACTORS.Character.disadvantageSources.hint'
|
||||
}),
|
||||
levelData: new fields.EmbeddedDataField(DhLevelData),
|
||||
bonuses: new fields.SchemaField({
|
||||
armorScore: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
damageThresholds: new fields.SchemaField({
|
||||
severe: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
major: new fields.NumberField({ integer: true, initial: 0 })
|
||||
}),
|
||||
roll: new fields.SchemaField({
|
||||
attack: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
spellcast: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
action: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
hopeOrFear: new fields.NumberField({ integer: true, initial: 0 })
|
||||
attack: bonusField('DAGGERHEART.GENERAL.Roll.attack'),
|
||||
spellcast: bonusField('DAGGERHEART.GENERAL.Roll.spellcast'),
|
||||
trait: bonusField('DAGGERHEART.GENERAL.Roll.trait'),
|
||||
action: bonusField('DAGGERHEART.GENERAL.Roll.action'),
|
||||
reaction: bonusField('DAGGERHEART.GENERAL.Roll.reaction'),
|
||||
primaryWeapon: bonusField('DAGGERHEART.GENERAL.Roll.primaryWeaponAttack'),
|
||||
secondaryWeapon: bonusField('DAGGERHEART.GENERAL.Roll.secondaryWeaponAttack')
|
||||
}),
|
||||
damage: new fields.SchemaField({
|
||||
all: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
physical: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
magic: new fields.NumberField({ integer: true, initial: 0 })
|
||||
physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'),
|
||||
magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage'),
|
||||
primaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.primaryWeapon'),
|
||||
secondaryWeapon: bonusField('DAGGERHEART.GENERAL.Damage.secondaryWeapon')
|
||||
}),
|
||||
healing: bonusField('DAGGERHEART.GENERAL.Healing.healingAmount'),
|
||||
range: new fields.SchemaField({
|
||||
weapon: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Range.weapon'
|
||||
}),
|
||||
spell: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Range.spell'
|
||||
}),
|
||||
other: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Range.other'
|
||||
})
|
||||
}),
|
||||
rally: new fields.ArrayField(new fields.StringField(), {
|
||||
label: 'DAGGERHEART.CLASS.Feature.rallyDice'
|
||||
}),
|
||||
rest: new fields.SchemaField({
|
||||
shortRest: new fields.SchemaField({
|
||||
shortMoves: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Bonuses.rest.shortRest.shortRestMoves.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Bonuses.rest.shortRest.shortRestMoves.hint'
|
||||
}),
|
||||
longMoves: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Bonuses.rest.shortRest.longRestMoves.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Bonuses.rest.shortRest.longRestMoves.hint'
|
||||
})
|
||||
}),
|
||||
longRest: new fields.SchemaField({
|
||||
shortMoves: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Bonuses.rest.longRest.shortRestMoves.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Bonuses.rest.longRest.shortRestMoves.hint'
|
||||
}),
|
||||
longMoves: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Bonuses.rest.longRest.longRestMoves.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Bonuses.rest.longRest.longRestMoves.hint'
|
||||
})
|
||||
})
|
||||
})
|
||||
}),
|
||||
companion: new ForeignDocumentUUIDField({ type: 'Actor', nullable: true, initial: null }),
|
||||
rules: new fields.SchemaField({
|
||||
maxArmorMarked: new fields.SchemaField({
|
||||
value: new fields.NumberField({ required: true, integer: true, initial: 1 }),
|
||||
bonus: new fields.NumberField({ required: true, integer: true, initial: 0 }),
|
||||
stressExtra: new fields.NumberField({ required: true, integer: true, initial: 0 })
|
||||
damageReduction: new fields.SchemaField({
|
||||
maxArmorMarked: new fields.SchemaField({
|
||||
value: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
initial: 1,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedBonus'
|
||||
}),
|
||||
stressExtra: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
initial: 0,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedStress.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.maxArmorMarkedStress.hint'
|
||||
})
|
||||
}),
|
||||
stressDamageReduction: new fields.SchemaField({
|
||||
severe: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.severe'),
|
||||
major: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.major'),
|
||||
minor: stressDamageReductionRule('DAGGERHEART.GENERAL.Rules.damageReduction.stress.minor')
|
||||
}),
|
||||
increasePerArmorMark: new fields.NumberField({
|
||||
integer: true,
|
||||
initial: 1,
|
||||
label: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.label',
|
||||
hint: 'DAGGERHEART.GENERAL.Rules.damageReduction.increasePerArmorMark.hint'
|
||||
}),
|
||||
magical: new fields.BooleanField({ initial: false }),
|
||||
physical: new fields.BooleanField({ initial: false })
|
||||
}),
|
||||
stressDamageReduction: new fields.SchemaField({
|
||||
severe: stressDamageReductionRule(),
|
||||
major: stressDamageReductionRule(),
|
||||
minor: stressDamageReductionRule()
|
||||
attack: new fields.SchemaField({
|
||||
damage: new fields.SchemaField({
|
||||
value: new fields.StringField({
|
||||
required: true,
|
||||
initial: '@profd4',
|
||||
label: 'DAGGERHEART.GENERAL.Rules.attack.damage.value.label'
|
||||
})
|
||||
})
|
||||
}),
|
||||
strangePatterns: new fields.NumberField({
|
||||
integer: true,
|
||||
min: 1,
|
||||
max: 12,
|
||||
nullable: true,
|
||||
initial: null
|
||||
weapon: new fields.SchemaField({
|
||||
/* Unimplemented
|
||||
-> Should remove the lowest damage dice from weapon damage
|
||||
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
|
||||
*/
|
||||
dropLowestDamageDice: new fields.BooleanField({ initial: false }),
|
||||
/* Unimplemented
|
||||
-> Should flip any lowest possible dice rolls for weapon damage to highest
|
||||
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
|
||||
*/
|
||||
flipMinDiceValue: new fields.BooleanField({ intial: false })
|
||||
}),
|
||||
runeWard: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
|
|
@ -169,6 +290,11 @@ export default class DhCharacter extends BaseDataActor {
|
|||
return !this.class.value || !this.class.subclass;
|
||||
}
|
||||
|
||||
get spellcastModifier() {
|
||||
const subClasses = this.parent.items.filter(x => x.type === 'subclass') ?? [];
|
||||
return Math.max(subClasses?.map(sc => this.traits[sc.system.spellcastingTrait]?.value));
|
||||
}
|
||||
|
||||
get spellcastingModifiers() {
|
||||
return {
|
||||
main: this.class.subclass?.system?.spellcastingTrait,
|
||||
|
|
@ -198,6 +324,24 @@ export default class DhCharacter extends BaseDataActor {
|
|||
return this.parent.items.find(x => x.type === 'armor' && x.system.equipped);
|
||||
}
|
||||
|
||||
get activeBeastform() {
|
||||
return this.parent.effects.find(x => x.type === 'beastform');
|
||||
}
|
||||
|
||||
get usedUnarmed() {
|
||||
const primaryWeaponEquipped = this.primaryWeapon?.system?.equipped;
|
||||
const secondaryWeaponEquipped = this.secondaryWeapon?.system?.equipped;
|
||||
return !primaryWeaponEquipped && !secondaryWeaponEquipped
|
||||
? {
|
||||
...this.attack,
|
||||
id: this.attack.id,
|
||||
name: this.activeBeastform ? 'DAGGERHEART.ITEMS.Beastform.attackName' : this.attack.name,
|
||||
img: this.activeBeastform ? 'icons/creatures/claws/claw-straight-brown.webp' : this.attack.img,
|
||||
actor: this.parent
|
||||
}
|
||||
: null;
|
||||
}
|
||||
|
||||
get sheetLists() {
|
||||
const ancestryFeatures = [],
|
||||
communityFeatures = [],
|
||||
|
|
@ -207,23 +351,23 @@ export default class DhCharacter extends BaseDataActor {
|
|||
features = [];
|
||||
|
||||
for (let item of this.parent.items) {
|
||||
if (item.system.type === CONFIG.DH.ITEM.featureTypes.ancestry.id) {
|
||||
if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.ancestry.id) {
|
||||
ancestryFeatures.push(item);
|
||||
} else if (item.system.type === CONFIG.DH.ITEM.featureTypes.community.id) {
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.community.id) {
|
||||
communityFeatures.push(item);
|
||||
} else if (item.system.type === CONFIG.DH.ITEM.featureTypes.class.id) {
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.class.id) {
|
||||
classFeatures.push(item);
|
||||
} else if (item.system.type === CONFIG.DH.ITEM.featureTypes.subclass.id) {
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.subclass.id) {
|
||||
const subclassState = this.class.subclass.system.featureState;
|
||||
const identifier = item.system.identifier;
|
||||
const subType = item.system.subType;
|
||||
if (
|
||||
identifier === 'foundationFeature' ||
|
||||
(identifier === 'specializationFeature' && subclassState >= 2) ||
|
||||
(identifier === 'masterFeature' && subclassState >= 3)
|
||||
subType === CONFIG.DH.ITEM.featureSubTypes.foundation ||
|
||||
(subType === CONFIG.DH.ITEM.featureSubTypes.specialization && subclassState >= 2) ||
|
||||
(subType === CONFIG.DH.ITEM.featureSubTypes.mastery && subclassState >= 3)
|
||||
) {
|
||||
subclassFeatures.push(item);
|
||||
}
|
||||
} else if (item.system.type === CONFIG.DH.ITEM.featureTypes.companion.id) {
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.companion.id) {
|
||||
companionFeatures.push(item);
|
||||
} else if (item.type === 'feature' && !item.system.type) {
|
||||
features.push(item);
|
||||
|
|
@ -278,9 +422,14 @@ export default class DhCharacter extends BaseDataActor {
|
|||
}
|
||||
|
||||
get deathMoveViable() {
|
||||
return (
|
||||
this.resources.hitPoints.maxTotal > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.maxTotal
|
||||
);
|
||||
return this.resources.hitPoints.max > 0 && this.resources.hitPoints.value >= this.resources.hitPoints.max;
|
||||
}
|
||||
|
||||
get armorApplicableDamageTypes() {
|
||||
return {
|
||||
physical: !this.rules.damageReduction.magical,
|
||||
magical: !this.rules.damageReduction.physical
|
||||
};
|
||||
}
|
||||
|
||||
static async unequipBeforeEquip(itemToEquip) {
|
||||
|
|
@ -306,6 +455,8 @@ export default class DhCharacter extends BaseDataActor {
|
|||
}
|
||||
|
||||
prepareBaseData() {
|
||||
this.evasion = this.class.value?.system?.evasion ?? 0;
|
||||
|
||||
const currentLevel = this.levelData.level.current;
|
||||
const currentTier =
|
||||
currentLevel === 1
|
||||
|
|
@ -316,32 +467,32 @@ export default class DhCharacter extends BaseDataActor {
|
|||
for (let levelKey in this.levelData.levelups) {
|
||||
const level = this.levelData.levelups[levelKey];
|
||||
|
||||
this.proficiency.bonus += level.achievements.proficiency;
|
||||
this.proficiency += level.achievements.proficiency;
|
||||
|
||||
for (let selection of level.selections) {
|
||||
switch (selection.type) {
|
||||
case 'trait':
|
||||
selection.data.forEach(data => {
|
||||
this.traits[data].bonus += 1;
|
||||
this.traits[data].value += 1;
|
||||
this.traits[data].tierMarked = selection.tier === currentTier;
|
||||
});
|
||||
break;
|
||||
case 'hitPoint':
|
||||
this.resources.hitPoints.bonus += selection.value;
|
||||
this.resources.hitPoints.max += selection.value;
|
||||
break;
|
||||
case 'stress':
|
||||
this.resources.stress.bonus += selection.value;
|
||||
this.resources.stress.max += selection.value;
|
||||
break;
|
||||
case 'evasion':
|
||||
this.evasion.bonus += selection.value;
|
||||
this.evasion += selection.value;
|
||||
break;
|
||||
case 'proficiency':
|
||||
this.proficiency.bonus = selection.value;
|
||||
this.proficiency = selection.value;
|
||||
break;
|
||||
case 'experience':
|
||||
Object.keys(this.experiences).forEach(key => {
|
||||
const experience = this.experiences[key];
|
||||
experience.bonus += selection.value;
|
||||
experience.value += selection.value;
|
||||
});
|
||||
break;
|
||||
}
|
||||
|
|
@ -349,6 +500,7 @@ export default class DhCharacter extends BaseDataActor {
|
|||
}
|
||||
|
||||
const armor = this.armor;
|
||||
this.armorScore = armor ? armor.system.baseScore : 0;
|
||||
this.damageThresholds = {
|
||||
major: armor
|
||||
? armor.system.baseThresholds.major + this.levelData.level.current
|
||||
|
|
@ -357,38 +509,19 @@ export default class DhCharacter extends BaseDataActor {
|
|||
? armor.system.baseThresholds.severe + this.levelData.level.current
|
||||
: this.levelData.level.current * 2
|
||||
};
|
||||
this.resources.hope.max -= Object.keys(this.scars).length;
|
||||
this.resources.hitPoints.max = this.class.value?.system?.hitPoints ?? 0;
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
this.resources.hope.max -= Object.keys(this.scars).length;
|
||||
this.resources.hope.value = Math.min(this.resources.hope.value, this.resources.hope.max);
|
||||
|
||||
for (var traitKey in this.traits) {
|
||||
var trait = this.traits[traitKey];
|
||||
trait.total = (trait.value ?? 0) + trait.bonus;
|
||||
}
|
||||
|
||||
for (var experienceKey in this.experiences) {
|
||||
var experience = this.experiences[experienceKey];
|
||||
experience.total = experience.value + experience.bonus;
|
||||
}
|
||||
|
||||
this.rules.maxArmorMarked.total = this.rules.maxArmorMarked.value + this.rules.maxArmorMarked.bonus;
|
||||
|
||||
this.armorScore = this.armor ? this.armor.system.baseScore + (this.bonuses.armorScore ?? 0) : 0;
|
||||
this.resources.hitPoints.maxTotal = (this.class.value?.system?.hitPoints ?? 0) + this.resources.hitPoints.bonus;
|
||||
this.resources.stress.maxTotal = this.resources.stress.max + this.resources.stress.bonus;
|
||||
this.evasion.total = (this.class?.evasion ?? 0) + this.evasion.bonus;
|
||||
this.proficiency.total = this.proficiency.value + this.proficiency.bonus;
|
||||
const baseHope = this.resources.hope.value + (this.companion?.system?.resources?.hope ?? 0);
|
||||
this.resources.hope.value = Math.min(baseHope, this.resources.hope.max);
|
||||
}
|
||||
|
||||
getRollData() {
|
||||
const data = super.getRollData();
|
||||
return {
|
||||
...data,
|
||||
...this.resources.tokens,
|
||||
...this.resources.dice,
|
||||
...this.bonuses,
|
||||
tier: this.tier,
|
||||
level: this.levelData.level.current
|
||||
};
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
|||
import ActionField from '../fields/actionField.mjs';
|
||||
import { adjustDice, adjustRange } from '../../helpers/utils.mjs';
|
||||
import DHCompanionSettings from '../../applications/sheets-configs/companion-settings.mjs';
|
||||
import { resourceField, bonusField } from '../fields/actorField.mjs';
|
||||
|
||||
export default class DhCompanion extends BaseDataActor {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Companion'];
|
||||
|
|
@ -12,6 +13,7 @@ export default class DhCompanion extends BaseDataActor {
|
|||
return foundry.utils.mergeObject(super.metadata, {
|
||||
label: 'TYPES.Actor.companion',
|
||||
type: 'companion',
|
||||
isNPC: false,
|
||||
settingSheet: DHCompanionSettings
|
||||
});
|
||||
}
|
||||
|
|
@ -20,24 +22,23 @@ export default class DhCompanion extends BaseDataActor {
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
partner: new ForeignDocumentUUIDField({ type: 'Actor' }),
|
||||
resources: new fields.SchemaField({
|
||||
stress: new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true }),
|
||||
bonus: new fields.NumberField({ initial: 0, integer: true }),
|
||||
max: new fields.NumberField({ initial: 3, integer: true })
|
||||
}),
|
||||
hope: new fields.NumberField({ initial: 0, integer: true })
|
||||
stress: resourceField(3, 'DAGGERHEART.GENERAL.stress', true),
|
||||
hope: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.hope' })
|
||||
}),
|
||||
evasion: new fields.SchemaField({
|
||||
value: new fields.NumberField({ required: true, min: 1, initial: 10, integer: true }),
|
||||
bonus: new fields.NumberField({ initial: 0, integer: true })
|
||||
evasion: new fields.NumberField({
|
||||
required: true,
|
||||
min: 1,
|
||||
initial: 10,
|
||||
integer: true,
|
||||
label: 'DAGGERHEART.GENERAL.evasion'
|
||||
}),
|
||||
experiences: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({}),
|
||||
value: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
bonus: new fields.NumberField({ integer: true, initial: 0 })
|
||||
value: new fields.NumberField({ integer: true, initial: 0 })
|
||||
}),
|
||||
{
|
||||
initial: {
|
||||
|
|
@ -59,17 +60,16 @@ export default class DhCompanion extends BaseDataActor {
|
|||
amount: 1
|
||||
},
|
||||
roll: {
|
||||
type: 'weapon',
|
||||
bonus: 0,
|
||||
trait: 'instinct'
|
||||
type: 'attack',
|
||||
bonus: 0
|
||||
},
|
||||
damage: {
|
||||
parts: [
|
||||
{
|
||||
multiplier: 'flat',
|
||||
type: ['physical'],
|
||||
value: {
|
||||
dice: 'd6',
|
||||
multiplier: 'flat'
|
||||
multiplier: 'prof'
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
@ -77,20 +77,22 @@ export default class DhCompanion extends BaseDataActor {
|
|||
}
|
||||
}),
|
||||
actions: new fields.ArrayField(new ActionField()),
|
||||
levelData: new fields.EmbeddedDataField(DhLevelData)
|
||||
levelData: new fields.EmbeddedDataField(DhLevelData),
|
||||
bonuses: new fields.SchemaField({
|
||||
damage: new fields.SchemaField({
|
||||
physical: bonusField('DAGGERHEART.GENERAL.Damage.physicalDamage'),
|
||||
magical: bonusField('DAGGERHEART.GENERAL.Damage.magicalDamage')
|
||||
})
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
get traits() {
|
||||
return {
|
||||
instinct: { total: this.attack.roll.bonus }
|
||||
};
|
||||
get proficiency() {
|
||||
return this.partner?.system?.proficiency ?? 1;
|
||||
}
|
||||
|
||||
prepareBaseData() {
|
||||
const partnerSpellcastingModifier = this.partner?.system?.spellcastingModifiers?.main;
|
||||
const spellcastingModifier = this.partner?.system?.traits?.[partnerSpellcastingModifier]?.total;
|
||||
this.attack.roll.bonus = spellcastingModifier ?? 0; // Needs to expand on which modifier it is that should be used because of multiclassing;
|
||||
this.attack.roll.bonus = this.partner?.system?.spellcastModifier ?? 0;
|
||||
|
||||
for (let levelKey in this.levelData.levelups) {
|
||||
const level = this.levelData.levelups[levelKey];
|
||||
|
|
@ -107,15 +109,15 @@ export default class DhCompanion extends BaseDataActor {
|
|||
}
|
||||
break;
|
||||
case 'stress':
|
||||
this.resources.stress.bonus += selection.value;
|
||||
this.resources.stress.max += selection.value;
|
||||
break;
|
||||
case 'evasion':
|
||||
this.evasion.bonus += selection.value;
|
||||
this.evasion += selection.value;
|
||||
break;
|
||||
case 'experience':
|
||||
Object.keys(this.experiences).forEach(key => {
|
||||
const experience = this.experiences[key];
|
||||
experience.bonus += selection.value;
|
||||
experience.value += selection.value;
|
||||
});
|
||||
break;
|
||||
}
|
||||
|
|
@ -123,20 +125,6 @@ export default class DhCompanion extends BaseDataActor {
|
|||
}
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
for (var experienceKey in this.experiences) {
|
||||
var experience = this.experiences[experienceKey];
|
||||
experience.total = experience.value + experience.bonus;
|
||||
}
|
||||
|
||||
if (this.partner) {
|
||||
this.partner.system.resources.hope.max += this.resources.hope;
|
||||
}
|
||||
|
||||
this.resources.stress.maxTotal = this.resources.stress.max + this.resources.stress.bonus;
|
||||
this.evasion.total = this.evasion.value + this.evasion.bonus;
|
||||
}
|
||||
|
||||
async _preDelete() {
|
||||
if (this.partner) {
|
||||
await this.partner.update({ 'system.companion': null });
|
||||
|
|
|
|||
|
|
@ -9,20 +9,22 @@ export default class DhEnvironment extends BaseDataActor {
|
|||
return foundry.utils.mergeObject(super.metadata, {
|
||||
label: 'TYPES.Actor.environment',
|
||||
type: 'environment',
|
||||
settingSheet: DHEnvironmentSettings
|
||||
settingSheet: DHEnvironmentSettings,
|
||||
hasResistances: false
|
||||
});
|
||||
}
|
||||
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
tier: new fields.StringField({
|
||||
...super.defineSchema(),
|
||||
tier: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
choices: CONFIG.DH.GENERAL.tiers,
|
||||
initial: CONFIG.DH.GENERAL.tiers.tier1.id
|
||||
initial: CONFIG.DH.GENERAL.tiers[1].id
|
||||
}),
|
||||
type: new fields.StringField({ choices: CONFIG.DH.ACTOR.environmentTypes }),
|
||||
description: new fields.StringField(),
|
||||
impulses: new fields.StringField(),
|
||||
difficulty: new fields.NumberField({ required: true, initial: 11, integer: true }),
|
||||
potentialAdversaries: new fields.TypedObjectField(
|
||||
|
|
|
|||
|
|
@ -102,7 +102,7 @@ class DhCountdown extends foundry.abstract.DataModel {
|
|||
value: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.GENERAL.countdownTypes,
|
||||
initial: CONFIG.DH.GENERAL.countdownTypes.spotlight.id,
|
||||
initial: CONFIG.DH.GENERAL.countdownTypes.custom.id,
|
||||
label: 'DAGGERHEART.APPLICATIONS.Countdown.FIELDS.countdowns.element.progress.type.value.label'
|
||||
}),
|
||||
label: new fields.StringField({
|
||||
|
|
@ -132,7 +132,13 @@ class DhCountdown extends foundry.abstract.DataModel {
|
|||
export const registerCountdownHooks = () => {
|
||||
Hooks.on(socketEvent.Refresh, ({ refreshType, application }) => {
|
||||
if (refreshType === RefreshType.Countdown) {
|
||||
foundry.applications.instances.get(application)?.render();
|
||||
if (application) {
|
||||
foundry.applications.instances.get(application)?.render();
|
||||
} else {
|
||||
foundry.applications.instances.get('narrative-countdowns')?.render();
|
||||
foundry.applications.instances.get('encounter-countdowns')?.render();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
});
|
||||
|
|
|
|||
32
module/data/fields/actorField.mjs
Normal file
32
module/data/fields/actorField.mjs
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
const attributeField = label =>
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true, label }),
|
||||
tierMarked: new fields.BooleanField({ initial: false })
|
||||
});
|
||||
|
||||
const resourceField = (max = 0, label, reverse = false) =>
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ initial: 0, integer: true, label }),
|
||||
max: new fields.NumberField({ initial: max, integer: true }),
|
||||
isReversed: new fields.BooleanField({ initial: reverse })
|
||||
});
|
||||
|
||||
const stressDamageReductionRule = localizationPath =>
|
||||
new fields.SchemaField({
|
||||
enabled: new fields.BooleanField({ required: true, initial: false }),
|
||||
cost: new fields.NumberField({
|
||||
integer: true,
|
||||
label: `${localizationPath}.label`,
|
||||
hint: `${localizationPath}.hint`
|
||||
})
|
||||
});
|
||||
|
||||
const bonusField = label =>
|
||||
new fields.SchemaField({
|
||||
bonus: new fields.NumberField({ integer: true, initial: 0, label: `${game.i18n.localize(label)} Value` }),
|
||||
dice: new fields.ArrayField(new fields.StringField(), { label: `${game.i18n.localize(label)} Dice` })
|
||||
});
|
||||
|
||||
export { attributeField, resourceField, stressDamageReductionRule, bonusField };
|
||||
|
|
@ -1,5 +1,6 @@
|
|||
import DHAncestry from './ancestry.mjs';
|
||||
import DHArmor from './armor.mjs';
|
||||
import DHAttachableItem from './attachableItem.mjs';
|
||||
import DHClass from './class.mjs';
|
||||
import DHCommunity from './community.mjs';
|
||||
import DHConsumable from './consumable.mjs';
|
||||
|
|
@ -13,6 +14,7 @@ import DHBeastform from './beastform.mjs';
|
|||
export {
|
||||
DHAncestry,
|
||||
DHArmor,
|
||||
DHAttachableItem,
|
||||
DHClass,
|
||||
DHCommunity,
|
||||
DHConsumable,
|
||||
|
|
@ -27,6 +29,7 @@ export {
|
|||
export const config = {
|
||||
ancestry: DHAncestry,
|
||||
armor: DHArmor,
|
||||
attachableItem: DHAttachableItem,
|
||||
class: DHClass,
|
||||
community: DHCommunity,
|
||||
consumable: DHConsumable,
|
||||
|
|
|
|||
|
|
@ -18,4 +18,20 @@ export default class DHAncestry extends BaseDataItem {
|
|||
features: new ForeignDocumentUUIDArrayField({ type: 'Item' })
|
||||
};
|
||||
}
|
||||
|
||||
get primaryFeature() {
|
||||
return (
|
||||
this.features.find(x => x?.system?.subType === CONFIG.DH.ITEM.featureSubTypes.primary) ??
|
||||
(this.features.filter(x => !x).length > 0 ? {} : null)
|
||||
);
|
||||
}
|
||||
|
||||
get secondaryFeature() {
|
||||
return (
|
||||
this.features.find(x => x?.system?.subType === CONFIG.DH.ITEM.featureSubTypes.secondary) ??
|
||||
(this.features.filter(x => !x || x.system.subType === CONFIG.DH.ITEM.featureSubTypes.primary).length > 1
|
||||
? {}
|
||||
: null)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import AttachableItem from './attachableItem.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { armorFeatures } from '../../config/itemConfig.mjs';
|
||||
import { actionsTypes } from '../action/_module.mjs';
|
||||
|
||||
export default class DHArmor extends BaseDataItem {
|
||||
export default class DHArmor extends AttachableItem {
|
||||
/** @inheritDoc */
|
||||
static get metadata() {
|
||||
return foundry.utils.mergeObject(super.metadata, {
|
||||
label: 'TYPES.Item.armor',
|
||||
type: 'armor',
|
||||
hasDescription: true,
|
||||
isQuantifiable: true,
|
||||
isInventoryItem: true
|
||||
});
|
||||
}
|
||||
|
|
@ -22,7 +22,7 @@ export default class DHArmor extends BaseDataItem {
|
|||
tier: new fields.NumberField({ required: true, integer: true, initial: 1, min: 1 }),
|
||||
equipped: new fields.BooleanField({ initial: false }),
|
||||
baseScore: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
features: new fields.ArrayField(
|
||||
armorFeatures: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.StringField({
|
||||
required: true,
|
||||
|
|
@ -44,25 +44,28 @@ export default class DHArmor extends BaseDataItem {
|
|||
};
|
||||
}
|
||||
|
||||
get featureInfo() {
|
||||
return this.feature ? CONFIG.DH.ITEM.armorFeatures[this.feature] : null;
|
||||
get customActions() {
|
||||
return this.actions.filter(
|
||||
action => !this.armorFeatures.some(feature => feature.actionIds.includes(action.id))
|
||||
);
|
||||
}
|
||||
|
||||
async _preUpdate(changes, options, user) {
|
||||
const allowed = await super._preUpdate(changes, options, user);
|
||||
if (allowed === false) return false;
|
||||
|
||||
if (changes.system.features) {
|
||||
const removed = this.features.filter(x => !changes.system.features.includes(x));
|
||||
const added = changes.system.features.filter(x => !this.features.includes(x));
|
||||
if (changes.system.armorFeatures) {
|
||||
const removed = this.armorFeatures.filter(x => !changes.system.armorFeatures.includes(x));
|
||||
const added = changes.system.armorFeatures.filter(x => !this.armorFeatures.includes(x));
|
||||
|
||||
const effectIds = [];
|
||||
const actionIds = [];
|
||||
for (var feature of removed) {
|
||||
for (var effectId of feature.effectIds) {
|
||||
await this.parent.effects.get(effectId).delete();
|
||||
}
|
||||
|
||||
changes.system.actions = this.actions.filter(x => !feature.actionIds.includes(x._id));
|
||||
effectIds.push(...feature.effectIds);
|
||||
actionIds.push(...feature.actionIds);
|
||||
}
|
||||
await this.parent.deleteEmbeddedDocuments('ActiveEffect', effectIds);
|
||||
changes.system.actions = this.actions.filter(x => !actionIds.includes(x._id));
|
||||
|
||||
for (var feature of added) {
|
||||
const featureData = armorFeatures[feature.value];
|
||||
|
|
|
|||
160
module/data/item/attachableItem.mjs
Normal file
160
module/data/item/attachableItem.mjs
Normal file
|
|
@ -0,0 +1,160 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
|
||||
export default class AttachableItem extends BaseDataItem {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
attached: new fields.ArrayField(new fields.DocumentUUIDField({ type: 'Item', nullable: true }))
|
||||
};
|
||||
}
|
||||
|
||||
async _preUpdate(changes, options, user) {
|
||||
const allowed = await super._preUpdate(changes, options, user);
|
||||
if (allowed === false) return false;
|
||||
|
||||
// Handle equipped status changes for attachment effects
|
||||
if (changes.system?.equipped !== undefined && changes.system.equipped !== this.equipped) {
|
||||
await this.#handleAttachmentEffectsOnEquipChange(changes.system.equipped);
|
||||
}
|
||||
}
|
||||
|
||||
async #handleAttachmentEffectsOnEquipChange(newEquippedStatus) {
|
||||
const actor = this.parent.parent?.type === 'character' ? this.parent.parent : this.parent.parent?.parent;
|
||||
const parentType = this.parent.type;
|
||||
|
||||
if (!actor || !this.attached?.length) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (newEquippedStatus) {
|
||||
// Item is being equipped - add attachment effects
|
||||
for (const attachedUuid of this.attached) {
|
||||
const attachedItem = await fromUuid(attachedUuid);
|
||||
if (attachedItem && attachedItem.effects.size > 0) {
|
||||
await this.#copyAttachmentEffectsToActor({
|
||||
attachedItem,
|
||||
attachedUuid,
|
||||
parentType
|
||||
});
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Item is being unequipped - remove attachment effects
|
||||
await this.#removeAllAttachmentEffects(parentType);
|
||||
}
|
||||
}
|
||||
|
||||
async #copyAttachmentEffectsToActor({ attachedItem, attachedUuid, parentType }) {
|
||||
const actor = this.parent.parent;
|
||||
if (!actor || !attachedItem.effects.size > 0 || !this.equipped) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const effectsToCreate = [];
|
||||
for (const effect of attachedItem.effects) {
|
||||
const effectData = effect.toObject();
|
||||
effectData.origin = `${this.parent.uuid}:${attachedUuid}`;
|
||||
|
||||
const attachmentSource = {
|
||||
itemUuid: attachedUuid,
|
||||
originalEffectId: effect.id
|
||||
};
|
||||
attachmentSource[`${parentType}Uuid`] = this.parent.uuid;
|
||||
|
||||
effectData.flags = {
|
||||
...effectData.flags,
|
||||
[CONFIG.DH.id]: {
|
||||
...effectData.flags?.[CONFIG.DH.id],
|
||||
[CONFIG.DH.FLAGS.itemAttachmentSource]: attachmentSource
|
||||
}
|
||||
};
|
||||
effectsToCreate.push(effectData);
|
||||
}
|
||||
|
||||
if (effectsToCreate.length > 0) {
|
||||
return await actor.createEmbeddedDocuments('ActiveEffect', effectsToCreate);
|
||||
}
|
||||
|
||||
return [];
|
||||
}
|
||||
|
||||
async #removeAllAttachmentEffects(parentType) {
|
||||
const actor = this.parent.parent;
|
||||
if (!actor) return;
|
||||
|
||||
const parentUuidProperty = `${parentType}Uuid`;
|
||||
const effectsToRemove = actor.effects.filter(effect => {
|
||||
const attachmentSource = effect.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.itemAttachmentSource);
|
||||
return attachmentSource && attachmentSource[parentUuidProperty] === this.parent.uuid;
|
||||
});
|
||||
|
||||
if (effectsToRemove.length > 0) {
|
||||
await actor.deleteEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
effectsToRemove.map(e => e.id)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Public method for adding an attachment
|
||||
*/
|
||||
async addAttachment(droppedItem) {
|
||||
const newUUID = droppedItem.uuid;
|
||||
|
||||
if (this.attached.includes(newUUID)) {
|
||||
ui.notifications.warn(`${droppedItem.name} is already attached to this ${this.parent.type}.`);
|
||||
return;
|
||||
}
|
||||
|
||||
const updatedAttached = [...this.attached, newUUID];
|
||||
await this.parent.update({
|
||||
'system.attached': updatedAttached
|
||||
});
|
||||
|
||||
// Copy effects if equipped
|
||||
if (this.equipped && droppedItem.effects.size > 0) {
|
||||
await this.#copyAttachmentEffectsToActor({
|
||||
attachedItem: droppedItem,
|
||||
attachedUuid: newUUID,
|
||||
parentType: this.parent.type
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Public method for removing an attachment
|
||||
*/
|
||||
async removeAttachment(attachedUuid) {
|
||||
await this.parent.update({
|
||||
'system.attached': this.attached.filter(uuid => uuid !== attachedUuid)
|
||||
});
|
||||
|
||||
// Remove effects
|
||||
await this.#removeAttachmentEffects(attachedUuid);
|
||||
}
|
||||
|
||||
async #removeAttachmentEffects(attachedUuid) {
|
||||
const actor = this.parent.parent;
|
||||
if (!actor) return;
|
||||
|
||||
const parentType = this.parent.type;
|
||||
const parentUuidProperty = `${parentType}Uuid`;
|
||||
const effectsToRemove = actor.effects.filter(effect => {
|
||||
const attachmentSource = effect.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.itemAttachmentSource);
|
||||
return (
|
||||
attachmentSource &&
|
||||
attachmentSource[parentUuidProperty] === this.parent.uuid &&
|
||||
attachmentSource.itemUuid === attachedUuid
|
||||
);
|
||||
});
|
||||
|
||||
if (effectsToRemove.length > 0) {
|
||||
await actor.deleteEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
effectsToRemove.map(e => e.id)
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -11,12 +11,15 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ITEMS'];
|
||||
|
||||
/** @returns {ItemDataModelMetadata}*/
|
||||
static get metadata() {
|
||||
return {
|
||||
label: 'Base Item',
|
||||
type: 'base',
|
||||
hasDescription: false,
|
||||
hasResource: false,
|
||||
isQuantifiable: false,
|
||||
isInventoryItem: false
|
||||
};
|
||||
|
|
@ -33,6 +36,36 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
|
||||
if (this.metadata.hasDescription) schema.description = new fields.HTMLField({ required: true, nullable: true });
|
||||
|
||||
if (this.metadata.hasResource) {
|
||||
schema.resource = new fields.SchemaField(
|
||||
{
|
||||
type: new fields.StringField({
|
||||
choices: CONFIG.DH.ITEM.itemResourceTypes,
|
||||
initial: CONFIG.DH.ITEM.itemResourceTypes.simple
|
||||
}),
|
||||
value: new fields.NumberField({ integer: true, min: 0, initial: 0 }),
|
||||
max: new fields.StringField({ nullable: true, initial: null }),
|
||||
icon: new fields.StringField(),
|
||||
recovery: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.refreshTypes,
|
||||
initial: null,
|
||||
nullable: true
|
||||
}),
|
||||
diceStates: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.NumberField({ integer: true, initial: 1, min: 1 }),
|
||||
used: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
),
|
||||
dieFaces: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceTypes,
|
||||
initial: CONFIG.DH.GENERAL.diceTypes.d4
|
||||
})
|
||||
},
|
||||
{ nullable: true, initial: null }
|
||||
);
|
||||
}
|
||||
|
||||
if (this.metadata.isQuantifiable)
|
||||
schema.quantity = new fields.NumberField({ integer: true, initial: 1, min: 0, required: true });
|
||||
|
||||
|
|
@ -62,28 +95,27 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
return data;
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
async _preCreate(data, options, user) {
|
||||
// Skip if no initial action is required or actions already exist
|
||||
if (!this.metadata.hasInitialAction || !foundry.utils.isEmpty(this.actions)) return;
|
||||
if (this.metadata.hasInitialAction && foundry.utils.isEmpty(this.actions)) {
|
||||
const metadataType = this.metadata.type;
|
||||
const actionType = { weapon: 'attack' }[metadataType];
|
||||
const ActionClass = game.system.api.models.actions.actionsTypes[actionType];
|
||||
|
||||
const metadataType = this.metadata.type;
|
||||
const actionType = { weapon: 'attack' }[metadataType];
|
||||
const ActionClass = game.system.api.models.actions.actionsTypes[actionType];
|
||||
const action = new ActionClass(
|
||||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...ActionClass.getSourceConfig(this.parent)
|
||||
},
|
||||
{
|
||||
parent: this.parent
|
||||
}
|
||||
);
|
||||
|
||||
const action = new ActionClass(
|
||||
{
|
||||
_id: foundry.utils.randomID(),
|
||||
type: actionType,
|
||||
name: game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[actionType].name),
|
||||
...ActionClass.getSourceConfig(this.parent)
|
||||
},
|
||||
{
|
||||
parent: this.parent
|
||||
}
|
||||
);
|
||||
|
||||
this.updateSource({ actions: [action] });
|
||||
this.updateSource({ actions: [action] });
|
||||
}
|
||||
}
|
||||
|
||||
_onCreate(data) {
|
||||
|
|
@ -95,7 +127,7 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
...feature,
|
||||
system: {
|
||||
...feature.system,
|
||||
type: this.parent.type,
|
||||
originItemType: this.parent.type,
|
||||
originId: data._id,
|
||||
identifier: feature.identifier
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayFie
|
|||
import BaseDataItem from './base.mjs';
|
||||
|
||||
export default class DHBeastform extends BaseDataItem {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.Sheets.Beastform'];
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ITEMS.Beastform'];
|
||||
|
||||
/** @inheritDoc */
|
||||
static get metadata() {
|
||||
|
|
@ -19,23 +19,65 @@ export default class DHBeastform extends BaseDataItem {
|
|||
const fields = foundry.data.fields;
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
tier: new fields.StringField({
|
||||
beastformType: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.ITEM.beastformTypes,
|
||||
initial: CONFIG.DH.ITEM.beastformTypes.normal.id
|
||||
}),
|
||||
tier: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
choices: CONFIG.DH.GENERAL.tiers,
|
||||
initial: CONFIG.DH.GENERAL.tiers.tier1.id
|
||||
initial: CONFIG.DH.GENERAL.tiers[1].id
|
||||
}),
|
||||
tokenImg: new fields.FilePathField({
|
||||
initial: 'icons/svg/mystery-man.svg',
|
||||
categories: ['IMAGE'],
|
||||
base64: false
|
||||
}),
|
||||
tokenRingImg: new fields.FilePathField({
|
||||
initial: 'icons/svg/mystery-man.svg',
|
||||
categories: ['IMAGE'],
|
||||
base64: false
|
||||
}),
|
||||
tokenSize: new fields.SchemaField({
|
||||
height: new fields.NumberField({ integer: true, min: 1, initial: null, nullable: true }),
|
||||
width: new fields.NumberField({ integer: true, min: 1, initial: null, nullable: true })
|
||||
}),
|
||||
mainTrait: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.ACTOR.abilities,
|
||||
initial: CONFIG.DH.ACTOR.abilities.agility.id
|
||||
}),
|
||||
examples: new fields.StringField(),
|
||||
advantageOn: new fields.ArrayField(new fields.StringField()),
|
||||
features: new ForeignDocumentUUIDArrayField({ type: 'Item' })
|
||||
advantageOn: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.StringField()
|
||||
})
|
||||
),
|
||||
features: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
evolved: new fields.SchemaField({
|
||||
maximumTier: new fields.NumberField({
|
||||
integer: true,
|
||||
choices: CONFIG.DH.GENERAL.tiers
|
||||
}),
|
||||
mainTraitBonus: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
min: 0,
|
||||
initial: 0
|
||||
})
|
||||
}),
|
||||
hybrid: new fields.SchemaField({
|
||||
maximumTier: new fields.NumberField({
|
||||
integer: true,
|
||||
choices: CONFIG.DH.GENERAL.tiers,
|
||||
label: 'DAGGERHEART.ITEMS.Beastform.FIELDS.evolved.maximumTier.label'
|
||||
}),
|
||||
beastformOptions: new fields.NumberField({ required: true, integer: true, initial: 2, min: 2 }),
|
||||
advantages: new fields.NumberField({ required: true, integer: true, initial: 2, min: 2 }),
|
||||
features: new fields.NumberField({ required: true, integer: true, initial: 2, min: 2 })
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -56,40 +98,64 @@ export default class DHBeastform extends BaseDataItem {
|
|||
'Item',
|
||||
this.features.map(x => x.toObject())
|
||||
);
|
||||
const effects = await this.parent.parent.createEmbeddedDocuments(
|
||||
|
||||
const extraEffects = await this.parent.parent.createEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
this.parent.effects.map(x => x.toObject())
|
||||
this.parent.effects.filter(x => x.type !== 'beastform').map(x => x.toObject())
|
||||
);
|
||||
|
||||
await this.parent.parent.createEmbeddedDocuments('ActiveEffect', [
|
||||
{
|
||||
type: 'beastform',
|
||||
name: game.i18n.localize('DAGGERHEART.ITEMS.Beastform.beastformEffect'),
|
||||
img: 'icons/creatures/abilities/paw-print-pair-purple.webp',
|
||||
system: {
|
||||
isBeastform: true,
|
||||
characterTokenData: {
|
||||
tokenImg: this.parent.parent.prototypeToken.texture.src,
|
||||
tokenSize: {
|
||||
height: this.parent.parent.prototypeToken.height,
|
||||
width: this.parent.parent.prototypeToken.width
|
||||
}
|
||||
},
|
||||
advantageOn: this.advantageOn,
|
||||
featureIds: features.map(x => x.id),
|
||||
effectIds: effects.map(x => x.id)
|
||||
const beastformEffect = this.parent.effects.find(x => x.type === 'beastform');
|
||||
await beastformEffect.updateSource({
|
||||
changes: [
|
||||
...beastformEffect.changes,
|
||||
{
|
||||
key: 'system.advantageSources',
|
||||
mode: 2,
|
||||
value: Object.values(this.advantageOn)
|
||||
.map(x => x.value)
|
||||
.join(', ')
|
||||
}
|
||||
],
|
||||
system: {
|
||||
characterTokenData: {
|
||||
tokenImg: this.parent.parent.prototypeToken.texture.src,
|
||||
tokenRingImg: this.parent.parent.prototypeToken.ring.subject.texture,
|
||||
tokenSize: {
|
||||
height: this.parent.parent.prototypeToken.height,
|
||||
width: this.parent.parent.prototypeToken.width
|
||||
}
|
||||
},
|
||||
advantageOn: this.advantageOn,
|
||||
featureIds: features.map(x => x.id),
|
||||
effectIds: extraEffects.map(x => x.id)
|
||||
}
|
||||
]);
|
||||
});
|
||||
|
||||
await this.parent.parent.createEmbeddedDocuments('ActiveEffect', [beastformEffect.toObject()]);
|
||||
|
||||
await updateActorTokens(this.parent.parent, {
|
||||
height: this.tokenSize.height,
|
||||
width: this.tokenSize.width,
|
||||
texture: {
|
||||
src: this.tokenImg
|
||||
},
|
||||
ring: {
|
||||
subject: {
|
||||
texture: this.tokenRingImg
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
_onCreate() {
|
||||
this.parent.createEmbeddedDocuments('ActiveEffect', [
|
||||
{
|
||||
type: 'beastform',
|
||||
name: game.i18n.localize('DAGGERHEART.ITEMS.Beastform.beastformEffect'),
|
||||
img: 'icons/creatures/abilities/paw-print-pair-purple.webp'
|
||||
}
|
||||
]);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,11 +24,10 @@ export default class DHClass extends BaseDataItem {
|
|||
integer: true,
|
||||
min: 1,
|
||||
initial: 5,
|
||||
label: 'DAGGERHEART.GENERAL.hitPoints'
|
||||
label: 'DAGGERHEART.GENERAL.HitPoints.plural'
|
||||
}),
|
||||
evasion: new fields.NumberField({ initial: 0, integer: true, label: 'DAGGERHEART.GENERAL.evasion' }),
|
||||
hopeFeatures: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
classFeatures: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
features: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
subclasses: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
|
||||
inventory: new fields.SchemaField({
|
||||
take: new ForeignDocumentUUIDArrayField({ type: 'Item', required: false }),
|
||||
|
|
@ -52,12 +51,18 @@ export default class DHClass extends BaseDataItem {
|
|||
};
|
||||
}
|
||||
|
||||
get hopeFeature() {
|
||||
return this.hopeFeatures.length > 0 ? this.hopeFeatures[0] : null;
|
||||
get hopeFeatures() {
|
||||
return (
|
||||
this.features.filter(x => x?.system?.subType === CONFIG.DH.ITEM.featureSubTypes.hope) ??
|
||||
(this.features.filter(x => !x).length > 0 ? {} : null)
|
||||
);
|
||||
}
|
||||
|
||||
get features() {
|
||||
return [...this.hopeFeatures.filter(x => x), ...this.classFeatures.filter(x => x)];
|
||||
get classFeatures() {
|
||||
return (
|
||||
this.features.filter(x => x?.system?.subType === CONFIG.DH.ITEM.featureSubTypes.class) ??
|
||||
(this.features.filter(x => !x).length > 0 ? {} : null)
|
||||
);
|
||||
}
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
|
|
|
|||
|
|
@ -7,7 +7,8 @@ export default class DHDomainCard extends BaseDataItem {
|
|||
return foundry.utils.mergeObject(super.metadata, {
|
||||
label: 'TYPES.Item.domainCard',
|
||||
type: 'domainCard',
|
||||
hasDescription: true
|
||||
hasDescription: true,
|
||||
hasResource: true
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -28,7 +29,6 @@ export default class DHDomainCard extends BaseDataItem {
|
|||
required: true,
|
||||
initial: CONFIG.DH.DOMAIN.cardTypes.ability.id
|
||||
}),
|
||||
foundation: new fields.BooleanField({ initial: false }),
|
||||
inVault: new fields.BooleanField({ initial: false }),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
};
|
||||
|
|
|
|||
|
|
@ -7,7 +7,8 @@ export default class DHFeature extends BaseDataItem {
|
|||
return foundry.utils.mergeObject(super.metadata, {
|
||||
label: 'TYPES.Item.feature',
|
||||
type: 'feature',
|
||||
hasDescription: true
|
||||
hasDescription: true,
|
||||
hasResource: true
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -16,10 +17,33 @@ export default class DHFeature extends BaseDataItem {
|
|||
const fields = foundry.data.fields;
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
type: new fields.StringField({ choices: CONFIG.DH.ITEM.featureTypes, nullable: true, initial: null }),
|
||||
originItemType: new fields.StringField({
|
||||
choices: CONFIG.DH.ITEM.featureTypes,
|
||||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
subType: new fields.StringField({ choices: CONFIG.DH.ITEM.featureSubTypes, nullable: true, initial: null }),
|
||||
originId: new fields.StringField({ nullable: true, initial: null }),
|
||||
identifier: new fields.StringField(),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
};
|
||||
}
|
||||
|
||||
get spellcastingModifier() {
|
||||
let traitValue = 0;
|
||||
if (this.actor && this.originId && ['class', 'subclass'].includes(this.originItemType)) {
|
||||
if (this.originItemType === 'subclass') {
|
||||
traitValue =
|
||||
this.actor.system.traits[this.actor.items.get(this.originId).system.spellcastingTrait]?.value ?? 0;
|
||||
} else {
|
||||
const subclass =
|
||||
this.actor.system.multiclass.value?.id === this.originId
|
||||
? this.actor.system.multiclass.subclass
|
||||
: this.actor.system.class.subclass;
|
||||
traitValue = this.actor.system.traits[subclass.system.spellcastingTrait]?.value ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
return traitValue;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
||||
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
|
||||
import BaseDataItem from './base.mjs';
|
||||
|
||||
export default class DHSubclass extends BaseDataItem {
|
||||
|
|
@ -22,20 +22,22 @@ export default class DHSubclass extends BaseDataItem {
|
|||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
foundationFeature: new ForeignDocumentUUIDField({ type: 'Item' }),
|
||||
specializationFeature: new ForeignDocumentUUIDField({ type: 'Item' }),
|
||||
masteryFeature: new ForeignDocumentUUIDField({ type: 'Item' }),
|
||||
features: new ForeignDocumentUUIDArrayField({ type: 'Item' }),
|
||||
featureState: new fields.NumberField({ required: true, initial: 1, min: 1 }),
|
||||
isMulticlass: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
|
||||
get features() {
|
||||
return [
|
||||
{ ...this.foundationFeature.toObject(), identifier: 'foundationFeature' },
|
||||
{ ...this.specializationFeature.toObject(), identifier: 'specializationFeature' },
|
||||
{ ...this.masteryFeature.toObject(), identifier: 'masteryFeature' }
|
||||
];
|
||||
get foundationFeatures() {
|
||||
return this.features.filter(x => x.system.subType === CONFIG.DH.ITEM.featureSubTypes.foundation);
|
||||
}
|
||||
|
||||
get specializationFeatures() {
|
||||
return this.features.filter(x => x.system.subType === CONFIG.DH.ITEM.featureSubTypes.specialization);
|
||||
}
|
||||
|
||||
get masteryFeatures() {
|
||||
return this.features.filter(x => x.system.subType === CONFIG.DH.ITEM.featureSubTypes.mastery);
|
||||
}
|
||||
|
||||
async _preCreate(data, options, user) {
|
||||
|
|
|
|||
|
|
@ -1,16 +1,15 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import AttachableItem from './attachableItem.mjs';
|
||||
import { actionsTypes } from '../action/_module.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
|
||||
export default class DHWeapon extends BaseDataItem {
|
||||
export default class DHWeapon extends AttachableItem {
|
||||
/** @inheritDoc */
|
||||
static get metadata() {
|
||||
return foundry.utils.mergeObject(super.metadata, {
|
||||
label: 'TYPES.Item.weapon',
|
||||
type: 'weapon',
|
||||
hasDescription: true,
|
||||
isQuantifiable: true,
|
||||
isInventoryItem: true,
|
||||
isInventoryItem: true
|
||||
// hasInitialAction: true
|
||||
});
|
||||
}
|
||||
|
|
@ -26,8 +25,7 @@ export default class DHWeapon extends BaseDataItem {
|
|||
//SETTINGS
|
||||
secondary: new fields.BooleanField({ initial: false }),
|
||||
burden: new fields.StringField({ required: true, choices: CONFIG.DH.GENERAL.burden, initial: 'oneHanded' }),
|
||||
|
||||
features: new fields.ArrayField(
|
||||
weaponFeatures: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
value: new fields.StringField({
|
||||
required: true,
|
||||
|
|
@ -52,14 +50,15 @@ export default class DHWeapon extends BaseDataItem {
|
|||
},
|
||||
roll: {
|
||||
trait: 'agility',
|
||||
type: 'weapon'
|
||||
type: 'attack'
|
||||
},
|
||||
damage: {
|
||||
parts: [
|
||||
{
|
||||
type: ['physical'],
|
||||
value: {
|
||||
multiplier: 'prof',
|
||||
dice: "d8"
|
||||
dice: 'd8'
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
@ -74,22 +73,30 @@ export default class DHWeapon extends BaseDataItem {
|
|||
return [this.attack, ...this.actions];
|
||||
}
|
||||
|
||||
get customActions() {
|
||||
return this.actions.filter(
|
||||
action => !this.weaponFeatures.some(feature => feature.actionIds.includes(action.id))
|
||||
);
|
||||
}
|
||||
|
||||
async _preUpdate(changes, options, user) {
|
||||
const allowed = await super._preUpdate(changes, options, user);
|
||||
if (allowed === false) return false;
|
||||
|
||||
if (changes.system?.features) {
|
||||
const removed = this.features.filter(x => !changes.system.features.includes(x));
|
||||
const added = changes.system.features.filter(x => !this.features.includes(x));
|
||||
if (changes.system?.weaponFeatures) {
|
||||
const removed = this.weaponFeatures.filter(x => !changes.system.weaponFeatures.includes(x));
|
||||
const added = changes.system.weaponFeatures.filter(x => !this.weaponFeatures.includes(x));
|
||||
|
||||
const removedEffectsUpdate = [];
|
||||
const removedActionsUpdate = [];
|
||||
for (let weaponFeature of removed) {
|
||||
for (var effectId of weaponFeature.effectIds) {
|
||||
await this.parent.effects.get(effectId).delete();
|
||||
}
|
||||
|
||||
changes.system.actions = this.actions.filter(x => !weaponFeature.actionIds.includes(x._id));
|
||||
removedEffectsUpdate.push(...weaponFeature.effectIds);
|
||||
removedActionsUpdate.push(...weaponFeature.actionIds);
|
||||
}
|
||||
|
||||
await this.parent.deleteEmbeddedDocuments('ActiveEffect', removedEffectsUpdate);
|
||||
changes.system.actions = this.actions.filter(x => !removedActionsUpdate.includes(x._id));
|
||||
|
||||
for (let weaponFeature of added) {
|
||||
const featureData = CONFIG.DH.ITEM.weaponFeatures[weaponFeature.value];
|
||||
if (featureData.effects?.length > 0) {
|
||||
|
|
@ -102,17 +109,37 @@ export default class DHWeapon extends BaseDataItem {
|
|||
]);
|
||||
weaponFeature.effectIds = embeddedItems.map(x => x.id);
|
||||
}
|
||||
|
||||
const newActions = [];
|
||||
if (featureData.actions?.length > 0) {
|
||||
const newActions = featureData.actions.map(action => {
|
||||
const cls = actionsTypes[action.type];
|
||||
return new cls(
|
||||
{ ...action, _id: foundry.utils.randomID(), name: game.i18n.localize(action.name) },
|
||||
{ parent: this }
|
||||
for (let action of featureData.actions) {
|
||||
const embeddedEffects = await this.parent.createEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
(action.effects ?? []).map(effect => ({
|
||||
...effect,
|
||||
transfer: false,
|
||||
name: game.i18n.localize(effect.name),
|
||||
description: game.i18n.localize(effect.description)
|
||||
}))
|
||||
);
|
||||
});
|
||||
changes.system.actions = [...this.actions, ...newActions];
|
||||
weaponFeature.actionIds = newActions.map(x => x._id);
|
||||
const cls = actionsTypes[action.type];
|
||||
newActions.push(
|
||||
new cls(
|
||||
{
|
||||
...action,
|
||||
_id: foundry.utils.randomID(),
|
||||
name: game.i18n.localize(action.name),
|
||||
description: game.i18n.localize(action.description),
|
||||
effects: embeddedEffects.map(x => ({ _id: x.id }))
|
||||
},
|
||||
{ parent: this }
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
changes.system.actions = [...this.actions, ...newActions];
|
||||
weaponFeature.actionIds = newActions.map(x => x._id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -43,7 +43,12 @@ export default class DhLevelData extends foundry.abstract.DataModel {
|
|||
data: new fields.ArrayField(new fields.StringField({ required: true })),
|
||||
secondaryData: new fields.TypedObjectField(new fields.StringField({ required: true })),
|
||||
itemUuid: new fields.DocumentUUIDField({ required: true }),
|
||||
featureIds: new fields.ArrayField(new fields.StringField())
|
||||
features: new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
onPartner: new fields.BooleanField(),
|
||||
id: new fields.StringField()
|
||||
})
|
||||
)
|
||||
})
|
||||
)
|
||||
})
|
||||
|
|
@ -51,10 +56,6 @@ export default class DhLevelData extends foundry.abstract.DataModel {
|
|||
};
|
||||
}
|
||||
|
||||
get actions() {
|
||||
return Object.values(this.levelups).flatMap(level => level.selections.flatMap(s => s.actions));
|
||||
}
|
||||
|
||||
get canLevelUp() {
|
||||
return this.level.current < this.level.changed;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -70,7 +70,8 @@ export const CompanionLevelOptionType = {
|
|||
{
|
||||
name: 'DAGGERHEART.APPLICATIONS.Levelup.actions.creatureComfort.name',
|
||||
img: 'icons/magic/life/heart-cross-purple-orange.webp',
|
||||
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.creatureComfort.description'
|
||||
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.creatureComfort.description',
|
||||
toPartner: true
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
@ -81,7 +82,8 @@ export const CompanionLevelOptionType = {
|
|||
{
|
||||
name: 'DAGGERHEART.APPLICATIONS.Levelup.actions.armored.name',
|
||||
img: 'icons/equipment/shield/kite-wooden-oak-glow.webp',
|
||||
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.armored.description'
|
||||
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.armored.description',
|
||||
toPartner: true
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
@ -100,7 +102,8 @@ export const CompanionLevelOptionType = {
|
|||
{
|
||||
name: 'DAGGERHEART.APPLICATIONS.Levelup.actions.bonded.name',
|
||||
img: 'icons/magic/life/heart-red-blue.webp',
|
||||
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.bonded.description'
|
||||
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.bonded.description',
|
||||
toPartner: true
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
|
|||
|
|
@ -40,6 +40,10 @@ export default class DhAppearance extends foundry.abstract.DataModel {
|
|||
outline: new fields.ColorField({ required: true, initial: '#ffffff' }),
|
||||
edge: new fields.ColorField({ required: true, initial: '#000000' })
|
||||
})
|
||||
}),
|
||||
showGenericStatusEffects: new fields.BooleanField({
|
||||
initial: true,
|
||||
label: 'DAGGERHEART.SETTINGS.Appearance.FIELDS.showGenericStatusEffects.label'
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,23 +1,28 @@
|
|||
export default class DhAutomation extends foundry.abstract.DataModel {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.SETTINGS.Automation']; // Doesn't work for some reason
|
||||
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
hope: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hope.label'
|
||||
}), // Label need to be updated into something like "Duality Roll Auto Gain" + a hint
|
||||
hopeFear: new fields.SchemaField({
|
||||
gm: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hopeFear.gm.label'
|
||||
}),
|
||||
players: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hopeFear.players.label'
|
||||
})
|
||||
}),
|
||||
actionPoints: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.actionPoints.label'
|
||||
}),
|
||||
countdowns: new fields.BooleanField({
|
||||
requireD: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.countdowns.label'
|
||||
hordeDamage: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: true,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hordeDamage.label'
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -54,6 +54,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
moves: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({ required: true }),
|
||||
icon: new fields.StringField({ required: true }),
|
||||
img: new fields.FilePathField({
|
||||
initial: 'icons/magic/life/cross-worn-green.webp',
|
||||
categories: ['IMAGE'],
|
||||
|
|
@ -70,6 +71,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
moves: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
name: new fields.StringField({ required: true }),
|
||||
icon: new fields.StringField({ required: true }),
|
||||
img: new fields.FilePathField({
|
||||
initial: 'icons/magic/life/cross-worn-green.webp',
|
||||
categories: ['IMAGE'],
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@ export default class DhRangeMeasurement extends foundry.abstract.DataModel {
|
|||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
enabled: new fields.BooleanField({ required: true, initial: false, label: 'DAGGERHEART.GENERAL.enabled' }),
|
||||
enabled: new fields.BooleanField({ required: true, initial: true, label: 'DAGGERHEART.GENERAL.enabled' }),
|
||||
melee: new fields.NumberField({ required: true, initial: 5, label: 'DAGGERHEART.CONFIG.Range.melee.name' }),
|
||||
veryClose: new fields.NumberField({
|
||||
required: true,
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
|
||||
import { setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs';
|
||||
import DHRoll from './dhRoll.mjs';
|
||||
|
||||
export default class D20Roll extends DHRoll {
|
||||
|
|
@ -40,11 +39,13 @@ export default class D20Roll extends DHRoll {
|
|||
}
|
||||
|
||||
get hasAdvantage() {
|
||||
return this.options.roll.advantage === this.constructor.ADV_MODE.ADVANTAGE;
|
||||
const adv = this.options.roll.advantage.type ?? this.options.roll.advantage;
|
||||
return adv === this.constructor.ADV_MODE.ADVANTAGE;
|
||||
}
|
||||
|
||||
get hasDisadvantage() {
|
||||
return this.options.roll.advantage === this.constructor.ADV_MODE.DISADVANTAGE;
|
||||
const adv = this.options.roll.advantage.type ?? this.options.roll.advantage;
|
||||
return adv === this.constructor.ADV_MODE.DISADVANTAGE;
|
||||
}
|
||||
|
||||
static applyKeybindings(config) {
|
||||
|
|
@ -75,7 +76,6 @@ export default class D20Roll extends DHRoll {
|
|||
}
|
||||
|
||||
constructFormula(config) {
|
||||
// this.terms = [];
|
||||
this.createBaseDice();
|
||||
this.configureModifiers();
|
||||
this.resetFormula();
|
||||
|
|
@ -92,22 +92,20 @@ export default class D20Roll extends DHRoll {
|
|||
|
||||
configureModifiers() {
|
||||
this.applyAdvantage();
|
||||
this.applyBaseBonus();
|
||||
|
||||
this.baseTerms = foundry.utils.deepClone(this.dice);
|
||||
|
||||
this.options.roll.modifiers = this.applyBaseBonus();
|
||||
|
||||
this.options.experiences?.forEach(m => {
|
||||
if (this.options.data.experiences?.[m])
|
||||
this.options.roll.modifiers.push({
|
||||
label: this.options.data.experiences[m].name,
|
||||
value: this.options.data.experiences[m].total ?? this.options.data.experiences[m].value
|
||||
value: this.options.data.experiences[m].value
|
||||
});
|
||||
});
|
||||
|
||||
this.options.roll.modifiers?.forEach(m => {
|
||||
this.terms.push(...this.formatModifier(m.value));
|
||||
});
|
||||
|
||||
this.baseTerms = foundry.utils.deepClone(this.terms);
|
||||
|
||||
this.addModifiers();
|
||||
if (this.options.extraFormula) {
|
||||
this.terms.push(
|
||||
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
|
||||
|
|
@ -126,42 +124,37 @@ export default class D20Roll extends DHRoll {
|
|||
}
|
||||
|
||||
applyBaseBonus() {
|
||||
this.options.roll.modifiers = [];
|
||||
if (!this.options.roll.bonus) return;
|
||||
this.options.roll.modifiers.push({
|
||||
label: 'Bonus to Hit',
|
||||
value: this.options.roll.bonus
|
||||
// value: Roll.replaceFormulaData('@attackBonus', this.data)
|
||||
});
|
||||
}
|
||||
const modifiers = [];
|
||||
|
||||
static async buildEvaluate(roll, config = {}, message = {}) {
|
||||
if (config.evaluate !== false) await roll.evaluate();
|
||||
const advantageState =
|
||||
config.roll.advantage == this.ADV_MODE.ADVANTAGE
|
||||
? true
|
||||
: config.roll.advantage == this.ADV_MODE.DISADVANTAGE
|
||||
? false
|
||||
: null;
|
||||
this.postEvaluate(roll, config);
|
||||
if (this.options.roll.bonus)
|
||||
modifiers.push({
|
||||
label: 'Bonus to Hit',
|
||||
value: this.options.roll.bonus
|
||||
});
|
||||
|
||||
modifiers.push(...this.getBonus(`roll.${this.options.type}`, `${this.options.type?.capitalize()} Bonus`));
|
||||
modifiers.push(
|
||||
...this.getBonus(`roll.${this.options.roll.type}`, `${this.options.roll.type?.capitalize()} Bonus`)
|
||||
);
|
||||
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
static postEvaluate(roll, config = {}) {
|
||||
super.postEvaluate(roll, config);
|
||||
const data = super.postEvaluate(roll, config);
|
||||
if (config.targets?.length) {
|
||||
config.targets.forEach(target => {
|
||||
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
|
||||
target.hit = this.isCritical || roll.total >= difficulty;
|
||||
});
|
||||
} else if (config.roll.difficulty)
|
||||
config.roll.success = roll.isCritical || roll.total >= config.roll.difficulty;
|
||||
config.roll.advantage = {
|
||||
} else if (config.roll.difficulty) data.success = roll.isCritical || roll.total >= config.roll.difficulty;
|
||||
data.advantage = {
|
||||
type: config.roll.advantage,
|
||||
dice: roll.dAdvantage?.denomination,
|
||||
value: roll.dAdvantage?.total
|
||||
};
|
||||
config.roll.isCritical = roll.isCritical;
|
||||
config.roll.extra = roll.dice
|
||||
data.isCritical = roll.isCritical;
|
||||
data.extra = roll.dice
|
||||
.filter(d => !roll.baseTerms.includes(d))
|
||||
.map(d => {
|
||||
return {
|
||||
|
|
@ -169,7 +162,8 @@ export default class D20Roll extends DHRoll {
|
|||
value: d.total
|
||||
};
|
||||
});
|
||||
config.roll.modifierTotal = this.calculateTotalModifiers(roll);
|
||||
data.modifierTotal = this.calculateTotalModifiers(roll);
|
||||
return data;
|
||||
}
|
||||
|
||||
resetFormula() {
|
||||
|
|
|
|||
|
|
@ -10,23 +10,120 @@ export default class DamageRoll extends DHRoll {
|
|||
|
||||
static DefaultDialog = DamageDialog;
|
||||
|
||||
static async postEvaluate(roll, config = {}) {
|
||||
super.postEvaluate(roll, config);
|
||||
config.roll.type = config.type;
|
||||
config.roll.modifierTotal = this.calculateTotalModifiers(roll);
|
||||
static async buildEvaluate(roll, config = {}, message = {}) {
|
||||
if (config.evaluate !== false) {
|
||||
for (const roll of config.roll) await roll.roll.evaluate();
|
||||
}
|
||||
roll._evaluated = true;
|
||||
const parts = config.roll.map(r => this.postEvaluate(r));
|
||||
config.roll = this.unifyDamageRoll(parts);
|
||||
}
|
||||
|
||||
static postEvaluate(roll, config = {}) {
|
||||
return {
|
||||
...roll,
|
||||
...super.postEvaluate(roll.roll, config),
|
||||
damageTypes: [...(roll.damageTypes ?? [])],
|
||||
roll: roll.roll,
|
||||
type: config.type,
|
||||
modifierTotal: this.calculateTotalModifiers(roll.roll)
|
||||
};
|
||||
}
|
||||
|
||||
static async buildPost(roll, config, message) {
|
||||
await super.buildPost(roll, config, message);
|
||||
if (config.source?.message) {
|
||||
const chatMessage = ui.chat.collection.get(config.source.message);
|
||||
chatMessage.update({ 'system.damage': config });
|
||||
}
|
||||
}
|
||||
|
||||
constructFormula(config) {
|
||||
super.constructFormula(config);
|
||||
if (config.isCritical) {
|
||||
const tmpRoll = new Roll(this._formula)._evaluateSync({ maximize: true }),
|
||||
criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
|
||||
this.terms.push(...this.formatModifier(criticalBonus));
|
||||
static unifyDamageRoll(rolls) {
|
||||
const unified = {};
|
||||
rolls.forEach(r => {
|
||||
const resource = unified[r.applyTo] ?? { formula: '', total: 0, parts: [] };
|
||||
resource.formula += `${resource.formula !== '' ? ' + ' : ''}${r.formula}`;
|
||||
resource.total += r.total;
|
||||
resource.parts.push(r);
|
||||
unified[r.applyTo] = resource;
|
||||
});
|
||||
return unified;
|
||||
}
|
||||
|
||||
static formatGlobal(rolls) {
|
||||
let formula, total;
|
||||
const applyTo = new Set(rolls.flatMap(r => r.applyTo));
|
||||
if (applyTo.size > 1) {
|
||||
const data = {};
|
||||
rolls.forEach(r => {
|
||||
if (data[r.applyTo]) {
|
||||
data[r.applyTo].formula += ` + ${r.formula}`;
|
||||
data[r.applyTo].total += r.total;
|
||||
} else {
|
||||
data[r.applyTo] = {
|
||||
formula: r.formula,
|
||||
total: r.total
|
||||
};
|
||||
}
|
||||
});
|
||||
formula = Object.entries(data).reduce((a, [k, v]) => a + ` ${k}: ${v.formula}`, '');
|
||||
total = Object.entries(data).reduce((a, [k, v]) => a + ` ${k}: ${v.total}`, '');
|
||||
} else {
|
||||
formula = rolls.map(r => r.formula).join(' + ');
|
||||
total = rolls.reduce((a, c) => a + c.total, 0);
|
||||
}
|
||||
return (this._formula = this.constructor.getFormula(this.terms));
|
||||
return { formula, total };
|
||||
}
|
||||
|
||||
applyBaseBonus(part) {
|
||||
const modifiers = [],
|
||||
type = this.options.messageType ?? 'damage',
|
||||
options = part ?? this.options;
|
||||
|
||||
modifiers.push(...this.getBonus(`${type}`, `${type.capitalize()} Bonus`));
|
||||
options.damageTypes?.forEach(t => {
|
||||
modifiers.push(...this.getBonus(`${type}.${t}`, `${t.capitalize()} ${type.capitalize()} Bonus`));
|
||||
});
|
||||
const weapons = ['primaryWeapon', 'secondaryWeapon'];
|
||||
weapons.forEach(w => {
|
||||
if (this.options.source.item && this.options.source.item === this.data[w]?.id)
|
||||
modifiers.push(...this.getBonus(`${type}.${w}`, 'Weapon Bonus'));
|
||||
});
|
||||
|
||||
return modifiers;
|
||||
}
|
||||
|
||||
constructFormula(config) {
|
||||
this.options.roll.forEach(part => {
|
||||
part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));
|
||||
this.constructFormulaPart(config, part);
|
||||
});
|
||||
return this.options.roll;
|
||||
}
|
||||
|
||||
constructFormulaPart(config, part) {
|
||||
part.roll.terms = Roll.parse(part.roll.formula, config.data);
|
||||
|
||||
if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
|
||||
part.modifiers = this.applyBaseBonus(part);
|
||||
this.addModifiers(part);
|
||||
part.modifiers?.forEach(m => {
|
||||
part.roll.terms.push(...this.formatModifier(m.value));
|
||||
});
|
||||
}
|
||||
|
||||
if (part.extraFormula) {
|
||||
part.roll.terms.push(
|
||||
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
|
||||
...this.constructor.parse(part.extraFormula, this.options.data)
|
||||
);
|
||||
}
|
||||
|
||||
if (config.isCritical && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
|
||||
const tmpRoll = Roll.fromTerms(part.roll.terms)._evaluateSync({ maximize: true }),
|
||||
criticalBonus = tmpRoll.total - this.constructor.calculateTotalModifiers(tmpRoll);
|
||||
part.roll.terms.push(...this.formatModifier(criticalBonus));
|
||||
}
|
||||
return (part.roll._formula = this.constructor.getFormula(part.roll.terms));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
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Add table
Add a link
Reference in a new issue