Fix: Internationalize hardcoded UI strings (Issue #1787)

- Replace hardcoded 'Inventory Items', 'Character Items', 'Other' with i18n keys
- Internationalize 'New Effect' default name in active effects
- Fix hardcoded 'Roll Formula' and 'Formula Roll' labels in roll tables
- Add translation keys to lang/en.json for proper localization support
- Ensures all UI strings can be translated to other languages

Fixes #1787: I18n: Some UI strings still seem to be hardcoded
This commit is contained in:
codebytaki 2026-04-14 17:39:55 +06:00
parent 6afc5d625a
commit 477e2b78b6
4 changed files with 18 additions and 8 deletions

View file

@ -133,7 +133,7 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
static getDefaultObject() {
return {
name: 'New Effect',
name: game.i18n.localize('DAGGERHEART.ACTIVE_EFFECT.NEW_EFFECT'),
id: foundry.utils.randomID(),
disabled: false,
img: 'icons/magic/life/heart-cross-blue.webp',

View file

@ -9,7 +9,7 @@ export default class DhRollTable extends foundry.abstract.TypeDataModel {
formulaName: new fields.StringField({
required: true,
nullable: false,
initial: 'Roll Formula',
initial: () => game.i18n.localize('DAGGERHEART.ROLLTABLES.DEFAULT_FORMULA_NAME'),
label: 'DAGGERHEART.ROLLTABLES.FIELDS.formulaName.label'
}),
altFormula: new fields.TypedObjectField(
@ -17,10 +17,10 @@ export default class DhRollTable extends foundry.abstract.TypeDataModel {
name: new fields.StringField({
required: true,
nullable: false,
initial: 'Roll Formula',
initial: () => game.i18n.localize('DAGGERHEART.ROLLTABLES.DEFAULT_FORMULA_NAME'),
label: 'DAGGERHEART.ROLLTABLES.FIELDS.formulaName.label'
}),
formula: new FormulaField({ label: 'Formula Roll', initial: '1d20' })
formula: new FormulaField({ label: 'DAGGERHEART.ROLLTABLES.FIELDS.formula.label', initial: '1d20' })
})
),
activeAltFormula: new fields.StringField({ nullable: true, initial: null })