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[Feature] Active Effects toggle effects based in token distance (#452)
* Added the ability for effects to automatically activate/deactivate depending on range between tokens * Fixed to use Foundry's measuring instead. * .
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12 changed files with 162 additions and 29 deletions
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@ -1,7 +1,9 @@
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import BaseEffect from './baseEffect.mjs';
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import BeastformEffect from './beastformEffect.mjs';
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export { BeastformEffect };
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export { BaseEffect, BeastformEffect };
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export const config = {
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base: BaseEffect,
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beastform: BeastformEffect
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};
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33
module/data/activeEffect/baseEffect.mjs
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33
module/data/activeEffect/baseEffect.mjs
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@ -0,0 +1,33 @@
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export default class BaseEffect extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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rangeDependence: new fields.SchemaField({
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enabled: new fields.BooleanField({
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required: true,
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initial: false,
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label: 'DAGGERHEART.GENERAL.enabled'
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}),
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type: new fields.StringField({
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required: true,
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choices: CONFIG.DH.GENERAL.rangeInclusion,
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initial: CONFIG.DH.GENERAL.rangeInclusion.withinRange.id,
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label: 'DAGGERHEART.GENERAL.type'
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}),
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target: new fields.StringField({
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required: true,
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choices: CONFIG.DH.GENERAL.otherTargetTypes,
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initial: CONFIG.DH.GENERAL.otherTargetTypes.hostile.id,
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label: 'DAGGERHEART.GENERAL.Target.single'
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}),
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range: new fields.StringField({
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required: true,
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choices: CONFIG.DH.GENERAL.range,
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initial: CONFIG.DH.GENERAL.range.melee.id,
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label: 'DAGGERHEART.GENERAL.range'
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})
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})
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};
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}
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}
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@ -1,6 +1,7 @@
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import { updateActorTokens } from '../../helpers/utils.mjs';
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import BaseEffect from './baseEffect.mjs';
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export default class BeastformEffect extends foundry.abstract.TypeDataModel {
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export default class BeastformEffect extends BaseEffect {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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@ -4,8 +4,8 @@ export default class TargetField extends fields.SchemaField {
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constructor(options = {}, context = {}) {
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const targetFields = {
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type: new fields.StringField({
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choices: CONFIG.DH.ACTIONS.targetTypes,
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initial: CONFIG.DH.ACTIONS.targetTypes.any.id,
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choices: CONFIG.DH.GENERAL.targetTypes,
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initial: CONFIG.DH.GENERAL.targetTypes.any.id,
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nullable: true
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}),
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amount: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
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@ -16,11 +16,11 @@ export default class TargetField extends fields.SchemaField {
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static prepareConfig(config) {
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if (!this.target?.type) return [];
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let targets;
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if (this.target?.type === CONFIG.DH.ACTIONS.targetTypes.self.id)
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if (this.target?.type === CONFIG.DH.GENERAL.targetTypes.self.id)
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targets = [this.actor.token ?? this.actor.prototypeToken];
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else {
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targets = Array.from(game.user.targets);
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if (this.target.type !== CONFIG.DH.ACTIONS.targetTypes.any.id) {
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if (this.target.type !== CONFIG.DH.GENERAL.targetTypes.any.id) {
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targets = targets.filter(t => TargetField.isTargetFriendly.call(this, t));
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if (this.target.amount && targets.length > this.target.amount) targets = [];
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}
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@ -43,9 +43,9 @@ export default class TargetField extends fields.SchemaField {
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: this.actor.prototypeToken.disposition,
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targetDisposition = target.document.disposition;
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return (
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(this.target.type === CONFIG.DH.ACTIONS.targetTypes.friendly.id &&
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(this.target.type === CONFIG.DH.GENERAL.targetTypes.friendly.id &&
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actorDisposition === targetDisposition) ||
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(this.target.type === CONFIG.DH.ACTIONS.targetTypes.hostile.id &&
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(this.target.type === CONFIG.DH.GENERAL.targetTypes.hostile.id &&
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actorDisposition + targetDisposition === 0)
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);
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}
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@ -23,6 +23,12 @@ export default class DhAutomation extends foundry.abstract.DataModel {
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required: true,
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initial: true,
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.hordeDamage.label'
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}),
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effects: new fields.SchemaField({
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rangeDependent: new fields.BooleanField({
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initial: true,
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label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.effects.rangeDependent.label'
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})
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})
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};
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}
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