mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
[Feature] Active Effects toggle effects based in token distance (#452)
* Added the ability for effects to automatically activate/deactivate depending on range between tokens * Fixed to use Foundry's measuring instead. * .
This commit is contained in:
parent
18fac18df3
commit
46baef65a6
12 changed files with 162 additions and 29 deletions
21
lang/en.json
21
lang/en.json
|
|
@ -88,6 +88,17 @@
|
|||
}
|
||||
}
|
||||
},
|
||||
"ACTIVEEFFECT": {
|
||||
"Config": {
|
||||
"rangeDependence": {
|
||||
"title": "Range Dependence"
|
||||
}
|
||||
},
|
||||
"RangeDependance": {
|
||||
"hint": "Settings for an optional distance at which this effect should activate",
|
||||
"title": "Range Dependant"
|
||||
}
|
||||
},
|
||||
"ACTORS": {
|
||||
"Adversary": {
|
||||
"FIELDS": {
|
||||
|
|
@ -758,6 +769,10 @@
|
|||
"oneHanded": "One-Handed",
|
||||
"twoHanded": "Two-Handed"
|
||||
},
|
||||
"RangeInclusion": {
|
||||
"withinRange": "Within Range",
|
||||
"outsideRange": "Outside Range"
|
||||
},
|
||||
"Condition": {
|
||||
"dead": {
|
||||
"name": "Dead",
|
||||
|
|
@ -2005,6 +2020,12 @@
|
|||
"hordeDamage": {
|
||||
"label": "Automatic Horde Damage",
|
||||
"hint": "Automatically active horde effect to lower damage when reaching half or lower HP."
|
||||
},
|
||||
"effects": {
|
||||
"rangeDependent": {
|
||||
"label": "Effect Range Dependent",
|
||||
"hint": "Effects with defined range dependency will automatically turn on/off depending on range"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue