Simplify effect click event (#1748)

* Fixed a bunch of deprecations

* Corrected AgileScout Beastform json data

* Updated TokenHUD to the new v14

* Removed DestroyOnEmpty from consumables

* Fixed so that tooltips don't get stuck (#1745)

* [Feature] TagTeam Partial Rendering (#1735)

* I done did it, I think

* Think I fixed the partial rendering bug for gm->player

* [V14] 1743 - Damage Update Error (#1746)

* Fixed DamageParts causing errors on update

* Fixed ActionBaseConfig error when no damage present on the action

* Fix removal of damage field

* Removed unneccessary default value function for parts

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Simplify effect click event

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
This commit is contained in:
Carlos Fernandez 2026-03-25 05:57:43 -04:00 committed by GitHub
parent b2a900db16
commit 4652ccefbc
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85 changed files with 633 additions and 641 deletions

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@ -4,13 +4,22 @@
<input type="text" name="elevation" value="{{elevation}}" {{disabled (or locked (and isGamePaused (not isGM)))}}>
</div>
<button type="button" class="control-icon" data-action="sort" data-direction="up" data-tooltip="HUD.ToFront">
<img src="{{icons.up}}">
<button type="button" class="control-icon" data-action="sort" data-tooltip="HUD.ToFrontOrBack">
<i class="fa-solid fa-arrow-down-arrow-up" inert></i>
</button>
<button type="button" class="control-icon" data-action="sort" data-direction="down" data-tooltip="HUD.ToBack">
<img src="{{icons.down}}">
{{#if canChangeLevel}}
<button type="button" class="control-icon" data-action="togglePalette" data-palette="levels"
aria-label="{{ localize "HUD.ChangeLevel" }}" data-tooltip>
<i class="fa-solid fa-stairs" inert></i>
</button>
<div class="palette palette-list" data-palette="levels">
{{#each levels as |level|}}
<a class="palette-list-entry {{level.cssClass}}" data-action="level" data-level-id="{{level.id}}"><span>{{level.name}}</span></a>
{{/each}}
</div>
{{/if}}
{{#if hasCompanion}}
<button type="button" class="control-icon clown-car" data-action="toggleCompanions" data-tooltip="{{#if companionOnCanvas}}{{localize "DAGGERHEART.APPLICATIONS.HUD.tokenHUD.retrieveCompanionTokens"}}{{else}}{{localize "DAGGERHEART.APPLICATIONS.HUD.tokenHUD.depositCompanionTokens"}}{{/if}}">
<img {{#if companionOnCanvas}}class="flipped"{{/if}} src="{{icons.toggleClowncar}}">