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Simplify effect click event (#1748)
* Fixed a bunch of deprecations * Corrected AgileScout Beastform json data * Updated TokenHUD to the new v14 * Removed DestroyOnEmpty from consumables * Fixed so that tooltips don't get stuck (#1745) * [Feature] TagTeam Partial Rendering (#1735) * I done did it, I think * Think I fixed the partial rendering bug for gm->player * [V14] 1743 - Damage Update Error (#1746) * Fixed DamageParts causing errors on update * Fixed ActionBaseConfig error when no damage present on the action * Fix removal of damage field * Removed unneccessary default value function for parts --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com> * Simplify effect click event --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
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85 changed files with 633 additions and 641 deletions
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@ -89,6 +89,7 @@ export class ActionField extends foundry.data.fields.ObjectField {
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/** @override */
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_cleanType(value, options, _state) {
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if (!(typeof value === 'object')) value = {};
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value = super._cleanType(value, options, _state);
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const cls = this.getModel(value);
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if (cls) return cls.cleanData(value, options, _state);
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return value;
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@ -309,7 +310,7 @@ export function ActionMixin(Base) {
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}
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};
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ChatMessage.applyRollMode(msg, game.settings.get('core', 'rollMode'));
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ChatMessage.applyMode(msg, game.settings.get('core', 'messageMode'));
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cls.create(msg);
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}
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}
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